diff --git a/assets/minecraft/items/music_disc_lava_chicken.json b/assets/minecraft/items/music_disc_lava_chicken.json new file mode 100644 index 00000000..2a3de6db --- /dev/null +++ b/assets/minecraft/items/music_disc_lava_chicken.json @@ -0,0 +1,6 @@ +{ + "model": { + "type": "minecraft:model", + "model": "minecraft:item/music_disc_lava_chicken" + } +} \ No newline at end of file diff --git a/assets/minecraft/lang/en_us.json b/assets/minecraft/lang/en_us.json index f0e61c85..0abcfa67 100644 --- a/assets/minecraft/lang/en_us.json +++ b/assets/minecraft/lang/en_us.json @@ -4355,6 +4355,8 @@ "item.minecraft.music_disc_creator.desc": "Lena Raine - Creator", "item.minecraft.music_disc_far": "Music Disc", "item.minecraft.music_disc_far.desc": "C418 - far", + "item.minecraft.music_disc_lava_chicken": "Music Disc", + "item.minecraft.music_disc_lava_chicken.desc": "Hyper Potions - Lava Chicken", "item.minecraft.music_disc_mall": "Music Disc", "item.minecraft.music_disc_mall.desc": "C418 - mall", "item.minecraft.music_disc_mellohi": "Music Disc", @@ -4751,6 +4753,7 @@ "jukebox_song.minecraft.creator": "Lena Raine - Creator", "jukebox_song.minecraft.creator_music_box": "Lena Raine - Creator (Music Box)", "jukebox_song.minecraft.far": "C418 - far", + "jukebox_song.minecraft.lava_chicken": "Hyper Potions - Lava Chicken", "jukebox_song.minecraft.mall": "C418 - mall", "jukebox_song.minecraft.mellohi": "C418 - mellohi", "jukebox_song.minecraft.otherside": "Lena Raine - otherside", @@ -5816,6 +5819,8 @@ "painting.minecraft.courbet.title": "Bonjour Monsieur Courbet", "painting.minecraft.creebet.author": "Kristoffer Zetterstrand", "painting.minecraft.creebet.title": "Creebet", + "painting.minecraft.dennis.author": "Sarah Boeving", + "painting.minecraft.dennis.title": "Dennis", "painting.minecraft.donkey_kong.author": "Kristoffer Zetterstrand", "painting.minecraft.donkey_kong.title": "Kong", "painting.minecraft.earth.author": "Mojang", diff --git a/assets/minecraft/models/item/music_disc_lava_chicken.json b/assets/minecraft/models/item/music_disc_lava_chicken.json new file mode 100644 index 00000000..ada6dd1f --- /dev/null +++ b/assets/minecraft/models/item/music_disc_lava_chicken.json @@ -0,0 +1,6 @@ +{ + "parent": "minecraft:item/template_music_disc", + "textures": { + "layer0": "minecraft:item/music_disc_lava_chicken" + } +} \ No newline at end of file diff --git a/assets/minecraft/textures/item/music_disc_lava_chicken.png b/assets/minecraft/textures/item/music_disc_lava_chicken.png new file mode 100644 index 00000000..5e3e9f53 --- /dev/null +++ b/assets/minecraft/textures/item/music_disc_lava_chicken.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:d2c765a3392ae57b6b73657c8c3c5f09178a68dfbccfdf00a6f2481c1ea760bd +size 195 diff --git a/assets/minecraft/textures/painting/dennis.png b/assets/minecraft/textures/painting/dennis.png new file mode 100644 index 00000000..513717f8 --- /dev/null +++ b/assets/minecraft/textures/painting/dennis.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:ef22e0b4c15011bdc411d24636d72e09b7e987f90b2a7fb1e0656399e8385d90 +size 1518 diff --git a/com/mojang/blaze3d/opengl/DirectStateAccess.java b/com/mojang/blaze3d/opengl/DirectStateAccess.java index 845b8bb0..711cda3c 100644 --- a/com/mojang/blaze3d/opengl/DirectStateAccess.java +++ b/com/mojang/blaze3d/opengl/DirectStateAccess.java @@ -8,6 +8,7 @@ import org.jetbrains.annotations.Nullable; import org.lwjgl.opengl.ARBBufferStorage; import org.lwjgl.opengl.ARBDirectStateAccess; import org.lwjgl.opengl.GL30; +import org.lwjgl.opengl.GL31; import org.lwjgl.opengl.GLCapabilities; @Environment(EnvType.CLIENT) @@ -48,6 +49,8 @@ public abstract class DirectStateAccess { abstract void flushMappedBufferRange(int buffer, int offset, int length); + abstract void copyBufferSubData(int readBuffer, int writeBuffer, int readOffset, int writeOffset, int size); + @Environment(EnvType.CLIENT) static class Core extends DirectStateAccess { @Override @@ -116,6 +119,11 @@ public abstract class DirectStateAccess { void flushMappedBufferRange(int buffer, int offset, int length) { ARBDirectStateAccess.glFlushMappedNamedBufferRange(buffer, offset, length); } + + @Override + void copyBufferSubData(int readBuffer, int writeBuffer, int readOffset, int writeOffset, int size) { + ARBDirectStateAccess.glCopyNamedBufferSubData(readBuffer, writeBuffer, readOffset, writeOffset, size); + } } @Environment(EnvType.CLIENT) @@ -183,6 +191,15 @@ public abstract class DirectStateAccess { GlStateManager._glBindBuffer(36663, 0); } + @Override + void copyBufferSubData(int readBuffer, int writeBuffer, int readOffset, int writeOffset, int size) { + GlStateManager._glBindBuffer(36662, readBuffer); + GlStateManager._glBindBuffer(36663, writeBuffer); + GL31.glCopyBufferSubData(36662, 36663, readOffset, writeOffset, size); + GlStateManager._glBindBuffer(36662, 0); + GlStateManager._glBindBuffer(36663, 0); + } + @Override public int createFrameBufferObject() { return GlStateManager.glGenFramebuffers(); diff --git a/com/mojang/blaze3d/opengl/GlCommandEncoder.java b/com/mojang/blaze3d/opengl/GlCommandEncoder.java index 7ab66786..b7cb3349 100644 --- a/com/mojang/blaze3d/opengl/GlCommandEncoder.java +++ b/com/mojang/blaze3d/opengl/GlCommandEncoder.java @@ -3,14 +3,21 @@ package com.mojang.blaze3d.opengl; import com.mojang.blaze3d.buffers.GpuBuffer; import com.mojang.blaze3d.buffers.GpuBufferSlice; import com.mojang.blaze3d.buffers.GpuFence; +import com.mojang.blaze3d.buffers.GpuBuffer.MappedView; +import com.mojang.blaze3d.opengl.Uniform.Sampler; +import com.mojang.blaze3d.opengl.Uniform.Ubo; +import com.mojang.blaze3d.opengl.Uniform.Utb; import com.mojang.blaze3d.pipeline.BlendFunction; import com.mojang.blaze3d.pipeline.RenderPipeline; import com.mojang.blaze3d.platform.DepthTestFunction; import com.mojang.blaze3d.platform.NativeImage; +import com.mojang.blaze3d.platform.NativeImage.Format; import com.mojang.blaze3d.shaders.UniformType; import com.mojang.blaze3d.systems.CommandEncoder; import com.mojang.blaze3d.systems.RenderPass; import com.mojang.blaze3d.systems.RenderSystem; +import com.mojang.blaze3d.systems.RenderPass.Draw; +import com.mojang.blaze3d.systems.RenderPass.UniformUploader; import com.mojang.blaze3d.textures.GpuTexture; import com.mojang.blaze3d.textures.GpuTextureView; import com.mojang.blaze3d.textures.TextureFormat; @@ -268,12 +275,12 @@ public class GlCommandEncoder implements CommandEncoder { } @Override - public GpuBuffer.MappedView mapBuffer(GpuBuffer gpuBuffer, boolean bl, boolean bl2) { + public MappedView mapBuffer(GpuBuffer gpuBuffer, boolean bl, boolean bl2) { return this.mapBuffer(gpuBuffer.slice(), bl, bl2); } @Override - public GpuBuffer.MappedView mapBuffer(GpuBufferSlice gpuBufferSlice, boolean bl, boolean bl2) { + public MappedView mapBuffer(GpuBufferSlice gpuBufferSlice, boolean bl, boolean bl2) { if (this.inRenderPass) { throw new IllegalStateException("Close the existing render pass before performing additional commands"); } else { @@ -311,6 +318,55 @@ public class GlCommandEncoder implements CommandEncoder { } } + @Override + public void copyToBuffer(GpuBufferSlice gpuBufferSlice, GpuBufferSlice gpuBufferSlice2) { + if (this.inRenderPass) { + throw new IllegalStateException("Close the existing render pass before performing additional commands"); + } else { + GlBuffer glBuffer = (GlBuffer)gpuBufferSlice.buffer(); + if (glBuffer.closed) { + throw new IllegalStateException("Source buffer already closed"); + } else if ((glBuffer.usage() & 8) == 0) { + throw new IllegalStateException("Source buffer needs USAGE_COPY_DST to be a destination for a copy"); + } else { + GlBuffer glBuffer2 = (GlBuffer)gpuBufferSlice2.buffer(); + if (glBuffer2.closed) { + throw new IllegalStateException("Target buffer already closed"); + } else if ((glBuffer2.usage() & 8) == 0) { + throw new IllegalStateException("Target buffer needs USAGE_COPY_DST to be a destination for a copy"); + } else if (gpuBufferSlice.length() != gpuBufferSlice2.length()) { + throw new IllegalArgumentException( + "Cannot copy from slice of size " + gpuBufferSlice.length() + " to slice of size " + gpuBufferSlice2.length() + ", they must be equal" + ); + } else if (gpuBufferSlice.offset() + gpuBufferSlice.length() > glBuffer.size) { + throw new IllegalArgumentException( + "Cannot copy more data than the source buffer holds (attempting to copy " + + gpuBufferSlice.length() + + " bytes at offset " + + gpuBufferSlice.offset() + + " from " + + glBuffer.size + + " size buffer)" + ); + } else if (gpuBufferSlice2.offset() + gpuBufferSlice2.length() > glBuffer2.size) { + throw new IllegalArgumentException( + "Cannot copy more data than the target buffer can hold (attempting to copy " + + gpuBufferSlice2.length() + + " bytes at offset " + + gpuBufferSlice2.offset() + + " to " + + glBuffer2.size + + " size buffer)" + ); + } else { + this.device + .directStateAccess() + .copyBufferSubData(glBuffer.handle, glBuffer2.handle, gpuBufferSlice.offset(), gpuBufferSlice2.offset(), gpuBufferSlice.length()); + } + } + } + } + @Override public void writeToTexture(GpuTexture gpuTexture, NativeImage nativeImage) { int i = gpuTexture.getWidth(0); @@ -380,7 +436,7 @@ public class GlCommandEncoder implements CommandEncoder { } @Override - public void writeToTexture(GpuTexture gpuTexture, IntBuffer intBuffer, NativeImage.Format format, int i, int j, int k, int l, int m, int n) { + public void writeToTexture(GpuTexture gpuTexture, IntBuffer intBuffer, Format format, int i, int j, int k, int l, int m, int n) { if (this.inRenderPass) { throw new IllegalStateException("Close the existing render pass before performing additional commands"); } else if (i >= 0 && i < gpuTexture.getMipLevels()) { @@ -605,7 +661,7 @@ public class GlCommandEncoder implements CommandEncoder { protected void executeDrawMultiple( GlRenderPass renderPass, - Collection> draws, + Collection> draws, @Nullable GpuBuffer buffer, @Nullable VertexFormat.IndexType indexType, Collection uniforms, @@ -616,7 +672,7 @@ public class GlCommandEncoder implements CommandEncoder { indexType = VertexFormat.IndexType.SHORT; } - for (RenderPass.Draw draw : draws) { + for (Draw draw : draws) { VertexFormat.IndexType indexType2 = draw.indexType() == null ? indexType : draw.indexType(); renderPass.setIndexBuffer(draw.indexBuffer() == null ? buffer : draw.indexBuffer(), indexType2); renderPass.setVertexBuffer(draw.slot(), draw.vertexBuffer()); @@ -638,10 +694,10 @@ public class GlCommandEncoder implements CommandEncoder { } } - BiConsumer biConsumer = draw.uniformUploaderConsumer(); + BiConsumer biConsumer = draw.uniformUploaderConsumer(); if (biConsumer != null) { - biConsumer.accept(data, (RenderPass.UniformUploader)(string, gpuBufferSlice) -> { - if (renderPass.pipeline.program().getUniform(string) instanceof Uniform.Ubo(int i)) { + biConsumer.accept(data, (UniformUploader)(string, gpuBufferSlice) -> { + if (renderPass.pipeline.program().getUniform(string) instanceof Ubo(int i)) { GL32.glBindBufferRange(35345, i, ((GlBuffer)gpuBufferSlice.buffer()).handle, gpuBufferSlice.offset(), gpuBufferSlice.length()); } }); @@ -756,7 +812,7 @@ public class GlCommandEncoder implements CommandEncoder { } for (Entry entry : renderPass.pipeline.program().getUniforms().entrySet()) { - if (entry.getValue() instanceof Uniform.Sampler) { + if (entry.getValue() instanceof Sampler) { String string = (String)entry.getKey(); GlTextureView glTextureView = (GlTextureView)renderPass.samplers.get(string); if (glTextureView == null) { @@ -793,14 +849,14 @@ public class GlCommandEncoder implements CommandEncoder { String string2 = (String)entry2.getKey(); boolean bl2 = renderPass.dirtyUniforms.contains(string2); switch ((Uniform)entry2.getValue()) { - case Uniform.Ubo(int var61): + case Ubo(int var61): int var39 = var61; if (bl2) { GpuBufferSlice gpuBufferSlice2 = (GpuBufferSlice)renderPass.uniforms.get(string2); GL32.glBindBufferRange(35345, var39, ((GlBuffer)gpuBufferSlice2.buffer()).handle, gpuBufferSlice2.offset(), gpuBufferSlice2.length()); } break; - case Uniform.Utb(int var41, int var42, TextureFormat var43, int var59): + case Utb(int var41, int var42, TextureFormat var43, int var59): int var44 = var59; if (bl || bl2) { GlStateManager._glUniform1i(var41, var42); @@ -813,7 +869,7 @@ public class GlCommandEncoder implements CommandEncoder { GL31.glTexBuffer(35882, GlConst.toGlInternalId(var43), ((GlBuffer)gpuBufferSlice3.buffer()).handle); } break; - case Uniform.Sampler(int glTextureView2, int var51): + case Sampler(int glTextureView2, int var51): int var46 = var51; GlTextureView glTextureView2x = (GlTextureView)renderPass.samplers.get(string2); if (glTextureView2x == null) { diff --git a/com/mojang/blaze3d/opengl/GlDevice.java b/com/mojang/blaze3d/opengl/GlDevice.java index 5b80de87..5ec4ba4c 100644 --- a/com/mojang/blaze3d/opengl/GlDevice.java +++ b/com/mojang/blaze3d/opengl/GlDevice.java @@ -25,13 +25,14 @@ import java.util.function.Supplier; import net.fabricmc.api.EnvType; import net.fabricmc.api.Environment; import net.minecraft.client.renderer.ShaderDefines; -import net.minecraft.client.renderer.ShaderManager; +import net.minecraft.client.renderer.ShaderManager.CompilationException; import net.minecraft.resources.ResourceLocation; import org.apache.commons.lang3.StringUtils; import org.jetbrains.annotations.Nullable; import org.lwjgl.glfw.GLFW; import org.lwjgl.opengl.GL; import org.lwjgl.opengl.GL11; +import org.lwjgl.opengl.GL31; import org.lwjgl.opengl.GLCapabilities; import org.slf4j.Logger; @@ -303,6 +304,29 @@ public class GlDevice implements GpuDevice { } this.shaderCache.clear(); + String string = GlStateManager._getString(7937); + if (string.contains("AMD")) { + amdDummyShaderWorkaround(); + } + } + + private static void amdDummyShaderWorkaround() { + int i = GlStateManager.glCreateShader(35633); + GlStateManager.glShaderSource(i, "#version 150\nvoid main() {\n gl_Position = vec4(0.0);\n}\n"); + GlStateManager.glCompileShader(i); + int j = GlStateManager.glCreateShader(35632); + GlStateManager.glShaderSource( + j, "#version 150\nlayout(std140) uniform Dummy {\n float Value;\n};\nout vec4 fragColor;\nvoid main() {\n fragColor = vec4(0.0);\n}\n" + ); + GlStateManager.glCompileShader(j); + int k = GlStateManager.glCreateProgram(); + GlStateManager.glAttachShader(k, i); + GlStateManager.glAttachShader(k, j); + GlStateManager.glLinkProgram(k); + GL31.glGetUniformBlockIndex(k, "Dummy"); + GlStateManager.glDeleteShader(i); + GlStateManager.glDeleteShader(j); + GlStateManager.glDeleteProgram(k); } @Override @@ -371,7 +395,7 @@ public class GlDevice implements GpuDevice { GlProgram glProgram; try { glProgram = GlProgram.link(glShaderModule, glShaderModule2, pipeline.getVertexFormat(), pipeline.getLocation().toString()); - } catch (ShaderManager.CompilationException var7) { + } catch (CompilationException var7) { LOGGER.error("Couldn't compile program for pipeline {}: {}", pipeline.getLocation(), var7); return new GlRenderPipeline(pipeline, GlProgram.INVALID_PROGRAM); } diff --git a/com/mojang/blaze3d/pipeline/BlendFunction.java b/com/mojang/blaze3d/pipeline/BlendFunction.java index bca767d4..e360dde1 100644 --- a/com/mojang/blaze3d/pipeline/BlendFunction.java +++ b/com/mojang/blaze3d/pipeline/BlendFunction.java @@ -22,6 +22,9 @@ public record BlendFunction(SourceFactor sourceColor, DestFactor destColor, Sour public static final BlendFunction ENTITY_OUTLINE_BLIT = new BlendFunction( SourceFactor.SRC_ALPHA, DestFactor.ONE_MINUS_SRC_ALPHA, SourceFactor.ZERO, DestFactor.ONE ); + public static final BlendFunction INVERT = new BlendFunction( + SourceFactor.ONE_MINUS_DST_COLOR, DestFactor.ONE_MINUS_SRC_COLOR, SourceFactor.ONE, DestFactor.ZERO + ); public BlendFunction(SourceFactor sourceFactor, DestFactor destFactor) { this(sourceFactor, destFactor, sourceFactor, destFactor); diff --git a/com/mojang/blaze3d/pipeline/RenderPipeline.java b/com/mojang/blaze3d/pipeline/RenderPipeline.java index ac8719e9..7af43232 100644 --- a/com/mojang/blaze3d/pipeline/RenderPipeline.java +++ b/com/mojang/blaze3d/pipeline/RenderPipeline.java @@ -343,6 +343,7 @@ public class RenderPipeline { return this; } + @Deprecated public RenderPipeline.Builder withColorLogic(LogicOp logicOp) { this.colorLogic = Optional.of(logicOp); return this; diff --git a/com/mojang/blaze3d/systems/CommandEncoder.java b/com/mojang/blaze3d/systems/CommandEncoder.java index c5fbc5ba..9f082187 100644 --- a/com/mojang/blaze3d/systems/CommandEncoder.java +++ b/com/mojang/blaze3d/systems/CommandEncoder.java @@ -4,7 +4,9 @@ import com.mojang.blaze3d.DontObfuscate; import com.mojang.blaze3d.buffers.GpuBuffer; import com.mojang.blaze3d.buffers.GpuBufferSlice; import com.mojang.blaze3d.buffers.GpuFence; +import com.mojang.blaze3d.buffers.GpuBuffer.MappedView; import com.mojang.blaze3d.platform.NativeImage; +import com.mojang.blaze3d.platform.NativeImage.Format; import com.mojang.blaze3d.textures.GpuTexture; import com.mojang.blaze3d.textures.GpuTextureView; import java.nio.ByteBuffer; @@ -35,15 +37,17 @@ public interface CommandEncoder { void writeToBuffer(GpuBufferSlice gpuBufferSlice, ByteBuffer byteBuffer); - GpuBuffer.MappedView mapBuffer(GpuBuffer gpuBuffer, boolean bl, boolean bl2); + MappedView mapBuffer(GpuBuffer gpuBuffer, boolean bl, boolean bl2); - GpuBuffer.MappedView mapBuffer(GpuBufferSlice gpuBufferSlice, boolean bl, boolean bl2); + MappedView mapBuffer(GpuBufferSlice gpuBufferSlice, boolean bl, boolean bl2); + + void copyToBuffer(GpuBufferSlice gpuBufferSlice, GpuBufferSlice gpuBufferSlice2); void writeToTexture(GpuTexture gpuTexture, NativeImage nativeImage); void writeToTexture(GpuTexture gpuTexture, NativeImage nativeImage, int i, int j, int k, int l, int m, int n, int o, int p); - void writeToTexture(GpuTexture gpuTexture, IntBuffer intBuffer, NativeImage.Format format, int i, int j, int k, int l, int m, int n); + void writeToTexture(GpuTexture gpuTexture, IntBuffer intBuffer, Format format, int i, int j, int k, int l, int m, int n); void copyTextureToBuffer(GpuTexture gpuTexture, GpuBuffer gpuBuffer, int i, Runnable runnable, int j); diff --git a/com/mojang/blaze3d/vertex/VertexFormat.java b/com/mojang/blaze3d/vertex/VertexFormat.java index 5e8dd02e..4b2a3ea5 100644 --- a/com/mojang/blaze3d/vertex/VertexFormat.java +++ b/com/mojang/blaze3d/vertex/VertexFormat.java @@ -12,14 +12,19 @@ import it.unimi.dsi.fastutil.ints.IntList; import java.nio.ByteBuffer; import java.util.Arrays; import java.util.List; +import java.util.function.Supplier; import net.fabricmc.api.EnvType; import net.fabricmc.api.Environment; +import net.minecraft.Util; import org.jetbrains.annotations.Nullable; @Environment(EnvType.CLIENT) @DontObfuscate public class VertexFormat { public static final int UNKNOWN_ELEMENT = -1; + private static final boolean USE_STAGING_BUFFER_WORKAROUND = Util.getPlatform() == Util.OS.WINDOWS && Util.isAarch64(); + @Nullable + private static GpuBuffer UPLOAD_STAGING_BUFFER; private final List elements; private final List names; private final int vertexSize; @@ -102,37 +107,54 @@ public class VertexFormat { return this.elementsMask * 31 + Arrays.hashCode(this.offsetsByElement); } - public GpuBuffer uploadImmediateVertexBuffer(ByteBuffer byteBuffer) { + private static GpuBuffer uploadToBuffer(@Nullable GpuBuffer gpuBuffer, ByteBuffer byteBuffer, int i, Supplier supplier) { GpuDevice gpuDevice = RenderSystem.getDevice(); - if (this.immediateDrawVertexBuffer == null) { - this.immediateDrawVertexBuffer = gpuDevice.createBuffer(() -> "Immediate vertex buffer for " + this, 40, byteBuffer); + if (gpuBuffer == null) { + gpuBuffer = gpuDevice.createBuffer(supplier, i, byteBuffer); } else { CommandEncoder commandEncoder = gpuDevice.createCommandEncoder(); - if (this.immediateDrawVertexBuffer.size() < byteBuffer.remaining()) { - this.immediateDrawVertexBuffer.close(); - this.immediateDrawVertexBuffer = gpuDevice.createBuffer(() -> "Immediate vertex buffer for " + this, 40, byteBuffer); + if (gpuBuffer.size() < byteBuffer.remaining()) { + gpuBuffer.close(); + gpuBuffer = gpuDevice.createBuffer(supplier, i, byteBuffer); } else { - commandEncoder.writeToBuffer(this.immediateDrawVertexBuffer.slice(), byteBuffer); + commandEncoder.writeToBuffer(gpuBuffer.slice(), byteBuffer); } } + return gpuBuffer; + } + + private GpuBuffer uploadToBufferWithWorkaround(@Nullable GpuBuffer gpuBuffer, ByteBuffer byteBuffer, int i, Supplier supplier) { + if (USE_STAGING_BUFFER_WORKAROUND) { + GpuDevice gpuDevice = RenderSystem.getDevice(); + if (gpuBuffer == null) { + gpuBuffer = gpuDevice.createBuffer(supplier, i, byteBuffer); + } else { + CommandEncoder commandEncoder = gpuDevice.createCommandEncoder(); + if (gpuBuffer.size() < byteBuffer.remaining()) { + gpuBuffer.close(); + gpuBuffer = gpuDevice.createBuffer(supplier, i, byteBuffer); + } else { + UPLOAD_STAGING_BUFFER = uploadToBuffer(UPLOAD_STAGING_BUFFER, byteBuffer, i, supplier); + commandEncoder.copyToBuffer(UPLOAD_STAGING_BUFFER.slice(0, byteBuffer.remaining()), gpuBuffer.slice(0, byteBuffer.remaining())); + } + } + + return gpuBuffer; + } else { + return uploadToBuffer(gpuBuffer, byteBuffer, i, supplier); + } + } + + public GpuBuffer uploadImmediateVertexBuffer(ByteBuffer byteBuffer) { + this.immediateDrawVertexBuffer = this.uploadToBufferWithWorkaround( + this.immediateDrawVertexBuffer, byteBuffer, 40, () -> "Immediate vertex buffer for " + this + ); return this.immediateDrawVertexBuffer; } public GpuBuffer uploadImmediateIndexBuffer(ByteBuffer byteBuffer) { - GpuDevice gpuDevice = RenderSystem.getDevice(); - if (this.immediateDrawIndexBuffer == null) { - this.immediateDrawIndexBuffer = RenderSystem.getDevice().createBuffer(() -> "Immediate index buffer for " + this, 72, byteBuffer); - } else { - CommandEncoder commandEncoder = gpuDevice.createCommandEncoder(); - if (this.immediateDrawIndexBuffer.size() < byteBuffer.remaining()) { - this.immediateDrawIndexBuffer.close(); - this.immediateDrawIndexBuffer = RenderSystem.getDevice().createBuffer(() -> "Immediate index buffer for " + this, 72, byteBuffer); - } else { - commandEncoder.writeToBuffer(this.immediateDrawIndexBuffer.slice(), byteBuffer); - } - } - + this.immediateDrawIndexBuffer = this.uploadToBufferWithWorkaround(this.immediateDrawIndexBuffer, byteBuffer, 72, () -> "Immediate index buffer for " + this); return this.immediateDrawIndexBuffer; } diff --git a/data/minecraft/datapacks/minecart_improvements/pack.mcmeta b/data/minecraft/datapacks/minecart_improvements/pack.mcmeta index 0ed5aa7a..1cef5beb 100644 --- a/data/minecraft/datapacks/minecart_improvements/pack.mcmeta +++ b/data/minecraft/datapacks/minecart_improvements/pack.mcmeta @@ -8,6 +8,6 @@ "description": { "translate": "dataPack.minecart_improvements.description" }, - "pack_format": 80 + "pack_format": 81 } } \ No newline at end of file diff --git a/data/minecraft/datapacks/redstone_experiments/pack.mcmeta b/data/minecraft/datapacks/redstone_experiments/pack.mcmeta index 7bd121c2..692f3bd5 100644 --- a/data/minecraft/datapacks/redstone_experiments/pack.mcmeta +++ b/data/minecraft/datapacks/redstone_experiments/pack.mcmeta @@ -8,6 +8,6 @@ "description": { "translate": "dataPack.redstone_experiments.description" }, - "pack_format": 80 + "pack_format": 81 } } \ No newline at end of file diff --git a/data/minecraft/datapacks/trade_rebalance/pack.mcmeta b/data/minecraft/datapacks/trade_rebalance/pack.mcmeta index bd51de48..6aac7ff8 100644 --- a/data/minecraft/datapacks/trade_rebalance/pack.mcmeta +++ b/data/minecraft/datapacks/trade_rebalance/pack.mcmeta @@ -8,6 +8,6 @@ "description": { "translate": "dataPack.trade_rebalance.description" }, - "pack_format": 80 + "pack_format": 81 } } \ No newline at end of file diff --git a/data/minecraft/jukebox_song/lava_chicken.json b/data/minecraft/jukebox_song/lava_chicken.json new file mode 100644 index 00000000..cc84a7fd --- /dev/null +++ b/data/minecraft/jukebox_song/lava_chicken.json @@ -0,0 +1,8 @@ +{ + "comparator_output": 9, + "description": { + "translate": "jukebox_song.minecraft.lava_chicken" + }, + "length_in_seconds": 134.0, + "sound_event": "minecraft:music_disc.lava_chicken" +} \ No newline at end of file diff --git a/data/minecraft/loot_table/entities/zombie.json b/data/minecraft/loot_table/entities/zombie.json index 9a2bbc6a..26521938 100644 --- a/data/minecraft/loot_table/entities/zombie.json +++ b/data/minecraft/loot_table/entities/zombie.json @@ -101,6 +101,33 @@ } ], "rolls": 1.0 + }, + { + "bonus_rolls": 0.0, + "conditions": [ + { + "condition": "minecraft:killed_by_player" + }, + { + "condition": "minecraft:entity_properties", + "entity": "this", + "predicate": { + "flags": { + "is_baby": true + }, + "vehicle": { + "type": "minecraft:chicken" + } + } + } + ], + "entries": [ + { + "type": "minecraft:item", + "name": "minecraft:music_disc_lava_chicken" + } + ], + "rolls": 1.0 } ], "random_sequence": "minecraft:entities/zombie" diff --git a/data/minecraft/painting_variant/dennis.json b/data/minecraft/painting_variant/dennis.json new file mode 100644 index 00000000..468684c3 --- /dev/null +++ b/data/minecraft/painting_variant/dennis.json @@ -0,0 +1,13 @@ +{ + "asset_id": "minecraft:dennis", + "author": { + "color": "gray", + "translate": "painting.minecraft.dennis.author" + }, + "height": 3, + "title": { + "color": "yellow", + "translate": "painting.minecraft.dennis.title" + }, + "width": 3 +} \ No newline at end of file diff --git a/data/minecraft/structure/ancient_city/city/entrance/entrance_connector.nbt b/data/minecraft/structure/ancient_city/city/entrance/entrance_connector.nbt index 71e0c519..0f8a7436 100644 --- 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a/data/minecraft/structure/woodland_mansion/carpet_west_2.nbt +++ b/data/minecraft/structure/woodland_mansion/carpet_west_2.nbt @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:05ca8710ab139fadc5259218b0ec027587b2716a0d69afa01141d9c010645a56 -size 1021 +oid sha256:dc840e6ec631da1af6634d32d21b74ad46a8a6d623263b10647a8993be7ce7b2 +size 1020 diff --git a/data/minecraft/structure/woodland_mansion/corridor_floor.nbt b/data/minecraft/structure/woodland_mansion/corridor_floor.nbt index af6937a2..217de60d 100644 --- a/data/minecraft/structure/woodland_mansion/corridor_floor.nbt +++ b/data/minecraft/structure/woodland_mansion/corridor_floor.nbt @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:3b617c9e650ad1091d37229c9d02c7092bbcbd8d525f77b70842bdc1616293e2 -size 1171 +oid sha256:0fc362732e8094429977cb117f7b1bb081c06133d10871b4180559c3daa9ff2b +size 1170 diff --git a/data/minecraft/structure/woodland_mansion/entrance.nbt b/data/minecraft/structure/woodland_mansion/entrance.nbt index 03bb4e99..d4010125 100644 --- a/data/minecraft/structure/woodland_mansion/entrance.nbt +++ b/data/minecraft/structure/woodland_mansion/entrance.nbt @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:1b8ca614295f295b5032d0c0d39ed746552aa8bdb911049bc532910d35e7ca43 -size 18255 +oid sha256:5aff92cbb25bf3dc1173b6e54b6ebcf28853e8eb952cc337899f437e5ff45779 +size 18254 diff --git a/data/minecraft/structure/woodland_mansion/indoors_door_1.nbt b/data/minecraft/structure/woodland_mansion/indoors_door_1.nbt index cf9bd835..6596f591 100644 --- a/data/minecraft/structure/woodland_mansion/indoors_door_1.nbt +++ b/data/minecraft/structure/woodland_mansion/indoors_door_1.nbt @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:c26ee222c3b46de6f291840be01cff63b010e139db1df138c283699a097978b1 -size 409 +oid sha256:335e3d128afd6210167e487fb9c4dafce2f104bd1d28c1b280a9ece0aa681080 +size 408 diff --git a/data/minecraft/structure/woodland_mansion/indoors_door_2.nbt b/data/minecraft/structure/woodland_mansion/indoors_door_2.nbt index f41c5f59..8137501b 100644 --- a/data/minecraft/structure/woodland_mansion/indoors_door_2.nbt +++ b/data/minecraft/structure/woodland_mansion/indoors_door_2.nbt @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:b906b1c832cf2cf1647ddf6971864cb2297af2b5acbd1b3eeaa0e262d7e25d21 -size 504 +oid sha256:1df98ddc7576c9730d2529e972ec62ed23d78f5d9a8d9f58a22ed9989d78aff7 +size 503 diff --git a/data/minecraft/structure/woodland_mansion/indoors_wall_1.nbt b/data/minecraft/structure/woodland_mansion/indoors_wall_1.nbt index a3ba8531..90b2a8ee 100644 --- a/data/minecraft/structure/woodland_mansion/indoors_wall_1.nbt +++ b/data/minecraft/structure/woodland_mansion/indoors_wall_1.nbt @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:a1545cfb9fb7140cb35e059db77211c7ed055e9ffd919e1c0c9125d595bccd30 +oid sha256:285697f923b94b6100d3ac49f471a01f058745d981b6b30cea920b5bc13486f5 size 364 diff --git a/data/minecraft/structure/woodland_mansion/indoors_wall_2.nbt b/data/minecraft/structure/woodland_mansion/indoors_wall_2.nbt index 0167c656..242ba9ef 100644 --- a/data/minecraft/structure/woodland_mansion/indoors_wall_2.nbt +++ b/data/minecraft/structure/woodland_mansion/indoors_wall_2.nbt @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:e799a7e748ef40c974bfdd965a79a40c69758c2f06f5197dac6f056f2ea30ae6 -size 441 +oid sha256:8392f1a833c7ed947fa5d5729aa1de27d369a8e61fa2d85594397b9a0790e0f9 +size 440 diff --git a/data/minecraft/structure/woodland_mansion/roof.nbt b/data/minecraft/structure/woodland_mansion/roof.nbt index c34c0d62..92eafc3e 100644 --- a/data/minecraft/structure/woodland_mansion/roof.nbt +++ b/data/minecraft/structure/woodland_mansion/roof.nbt @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:faaa1638248d9f8a3fe99bf80e8230a05c2d6b4051747b3e45e3613c3485a635 -size 332 +oid sha256:a0b9829eb7bb5d1e7fd4f739e0319dd55c0cedf7a4a7d6e36f5cd1dab99a9f3f +size 331 diff --git a/data/minecraft/structure/woodland_mansion/roof_corner.nbt b/data/minecraft/structure/woodland_mansion/roof_corner.nbt index 2c9f1b13..02955201 100644 --- a/data/minecraft/structure/woodland_mansion/roof_corner.nbt +++ b/data/minecraft/structure/woodland_mansion/roof_corner.nbt @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:152ad6aed41f5d72f32773ee98ee4142e373de551b6830c9cefe509cacd78f58 -size 449 +oid sha256:37180af557ba24703c2769411bb5c25007e05830c9fcb2c37ede111274122153 +size 448 diff --git a/data/minecraft/structure/woodland_mansion/roof_front.nbt b/data/minecraft/structure/woodland_mansion/roof_front.nbt index be54ba0b..31f41e84 100644 --- a/data/minecraft/structure/woodland_mansion/roof_front.nbt +++ b/data/minecraft/structure/woodland_mansion/roof_front.nbt @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:b61455699cd82053f9807b3a2f364ec09644e148909118de7528019d5dce2a10 +oid sha256:0f295398e7742b1e67eeba177be3101361001f5db9287db85827150aa586c866 size 635 diff --git a/data/minecraft/structure/woodland_mansion/roof_inner_corner.nbt b/data/minecraft/structure/woodland_mansion/roof_inner_corner.nbt index cb0aac39..157146a6 100644 --- a/data/minecraft/structure/woodland_mansion/roof_inner_corner.nbt +++ b/data/minecraft/structure/woodland_mansion/roof_inner_corner.nbt @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:1e0840c8bcb81d7a935099b4313d7ada790f1dd2cc8183dbe0a005c1816859b0 -size 444 +oid sha256:4feaa3b42fba97a1113d2e435b791d30105ff56de218e628fdb1fb498f3cb44f +size 443 diff --git a/data/minecraft/structure/woodland_mansion/small_wall.nbt b/data/minecraft/structure/woodland_mansion/small_wall.nbt index af2edac5..dc221bf4 100644 --- a/data/minecraft/structure/woodland_mansion/small_wall.nbt +++ b/data/minecraft/structure/woodland_mansion/small_wall.nbt @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:f9f6d31d2a11febab375298c8091899d59f94d408d5451a1c2647b1691953bcb +oid sha256:10eaee8f28ae3ffb68bc5b335876ce476b5fd67c9d037c63ba9b45e783000f62 size 510 diff --git a/data/minecraft/structure/woodland_mansion/small_wall_corner.nbt b/data/minecraft/structure/woodland_mansion/small_wall_corner.nbt index 3b699383..e8dc32b7 100644 --- a/data/minecraft/structure/woodland_mansion/small_wall_corner.nbt +++ b/data/minecraft/structure/woodland_mansion/small_wall_corner.nbt @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:3268eaecd144f276a2b5261e17d42d45bd7a3c4c0900f0ba22ea3fec84e69e81 -size 261 +oid sha256:e49d3c0b8e37bbc5c2a64f52cfe1ccce08232a1d56bc71d4b713139ef41a741c +size 260 diff --git a/data/minecraft/structure/woodland_mansion/wall_corner.nbt b/data/minecraft/structure/woodland_mansion/wall_corner.nbt index 0f736a14..3711a28a 100644 --- a/data/minecraft/structure/woodland_mansion/wall_corner.nbt +++ b/data/minecraft/structure/woodland_mansion/wall_corner.nbt @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:d117b39d8c3d833d6001fdf64851853bf5a9d83103d8f6c7a35d21410ae30bfb +oid sha256:e51091a67b23873e78352449245321fbfbc2e0081a38960e63f6375be8732995 size 307 diff --git a/data/minecraft/structure/woodland_mansion/wall_flat.nbt b/data/minecraft/structure/woodland_mansion/wall_flat.nbt index fd12d954..c9aa0b6a 100644 --- a/data/minecraft/structure/woodland_mansion/wall_flat.nbt +++ b/data/minecraft/structure/woodland_mansion/wall_flat.nbt @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:58666cbe474f3a7daec96ecc6c7dcbd1224b6004b05ccf5a37717d3b0d6dd034 -size 726 +oid sha256:debbeb1801067e0eadc7a7aba012a4a0664d9e46e67bb1b05f34c8b07c4cda92 +size 725 diff --git a/data/minecraft/structure/woodland_mansion/wall_window.nbt b/data/minecraft/structure/woodland_mansion/wall_window.nbt index 25eec005..853d5bc9 100644 --- a/data/minecraft/structure/woodland_mansion/wall_window.nbt +++ b/data/minecraft/structure/woodland_mansion/wall_window.nbt @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:c119307b9941dd837d58d4428370da09ecbb0887e2391c7ce58829e8bbefc9e6 -size 830 +oid sha256:e6b962b85279ba783e9de836c3d7a6daefc2ae789e60181791ef7dc32a32b764 +size 828 diff --git a/data/minecraft/tags/painting_variant/placeable.json b/data/minecraft/tags/painting_variant/placeable.json index 79664889..fa9feb5c 100644 --- a/data/minecraft/tags/painting_variant/placeable.json +++ b/data/minecraft/tags/painting_variant/placeable.json @@ -45,6 +45,7 @@ "minecraft:passage", "minecraft:pond", "minecraft:sunflowers", - "minecraft:tides" + "minecraft:tides", + "minecraft:dennis" ] } \ No newline at end of file diff --git a/net/minecraft/DetectedVersion.java b/net/minecraft/DetectedVersion.java index 7adba0eb..49b28d9b 100644 --- a/net/minecraft/DetectedVersion.java +++ b/net/minecraft/DetectedVersion.java @@ -9,6 +9,7 @@ import java.io.InputStreamReader; import java.time.ZonedDateTime; import java.util.Date; import java.util.UUID; +import net.minecraft.WorldVersion.Simple; import net.minecraft.util.GsonHelper; import net.minecraft.world.level.storage.DataVersion; import org.slf4j.Logger; @@ -18,14 +19,14 @@ public class DetectedVersion { public static final WorldVersion BUILT_IN = createFromConstants(); private static WorldVersion createFromConstants() { - return new WorldVersion.Simple( - UUID.randomUUID().toString().replaceAll("-", ""), "1.21.6", new DataVersion(4435, "main"), SharedConstants.getProtocolVersion(), 63, 80, new Date(), true + return new Simple( + UUID.randomUUID().toString().replaceAll("-", ""), "1.21.7", new DataVersion(4438, "main"), SharedConstants.getProtocolVersion(), 64, 81, new Date(), true ); } private static WorldVersion createFromJson(JsonObject json) { JsonObject jsonObject = GsonHelper.getAsJsonObject(json, "pack_version"); - return new WorldVersion.Simple( + return new Simple( GsonHelper.getAsString(json, "id"), GsonHelper.getAsString(json, "name"), new DataVersion(GsonHelper.getAsInt(json, "world_version"), GsonHelper.getAsString(json, "series_id", "main")), diff --git a/net/minecraft/SharedConstants.java b/net/minecraft/SharedConstants.java index 2d3a3623..4102e667 100644 --- a/net/minecraft/SharedConstants.java +++ b/net/minecraft/SharedConstants.java @@ -34,7 +34,7 @@ public class SharedConstants { * @deprecated Use {@link #getCurrentVersion()} and {@link com.mojang.bridge.game.GameVersion#getWorldVersion()} instead. */ @Deprecated - public static final int WORLD_VERSION = 4435; + public static final int WORLD_VERSION = 4438; @Deprecated public static final String SERIES = "main"; /** @@ -44,7 +44,7 @@ public class SharedConstants { * @deprecated Use {@link #getCurrentVersion()} and {@link com.mojang.bridge.game.GameVersion#getName()} instead. */ @Deprecated - public static final String VERSION_STRING = "1.21.6"; + public static final String VERSION_STRING = "1.21.7"; /** * The numeric format number for the networking protocol used by the release target of this game version. * @@ -54,7 +54,7 @@ public class SharedConstants { * @deprecated Use {@link #getProtocolVersion()} instead. */ @Deprecated - public static final int RELEASE_NETWORK_PROTOCOL_VERSION = 771; + public static final int RELEASE_NETWORK_PROTOCOL_VERSION = 772; /** * The numeric format number for the networking protocol used by the snapshot of this game version. * @@ -66,7 +66,7 @@ public class SharedConstants { * @deprecated Use {@link #getProtocolVersion()} instead. */ @Deprecated - public static final int SNAPSHOT_NETWORK_PROTOCOL_VERSION = 256; + public static final int SNAPSHOT_NETWORK_PROTOCOL_VERSION = 258; public static final int SNBT_NAG_VERSION = 4420; /** * The bit in the networking protocol version for denoting {@linkplain #SNAPSHOT snapshot versions}. @@ -82,7 +82,7 @@ public class SharedConstants { * @deprecated Use {@link #getCurrentVersion()}, {@link com.mojang.bridge.game.GameVersion#com.mojang.bridge.game.GameVersion#getPackVersion(com.mojang.bridge.game.PackType)}, and com.mojang.bridge.game.PackType#RESOURCE instead. */ @Deprecated - public static final int RESOURCE_PACK_FORMAT = 63; + public static final int RESOURCE_PACK_FORMAT = 64; /** * The format of the data packs used by this game version. Data packs contain server-side data such as recipes, loot tables, and tags. * @@ -90,7 +90,7 @@ public class SharedConstants { * @deprecated Use {@link #getCurrentVersion()}, {@link com.mojang.bridge.game.GameVersion#com.mojang.bridge.game.GameVersion#getPackVersion(com.mojang.bridge.game.PackType)}, and com.mojang.bridge.game.PackType#DATA instead. */ @Deprecated - public static final int DATA_PACK_FORMAT = 80; + public static final int DATA_PACK_FORMAT = 81; @Deprecated public static final int LANGUAGE_FORMAT = 1; public static final int REPORT_FORMAT_VERSION = 1; @@ -282,7 +282,7 @@ public class SharedConstants { *

For releases, this will be equivalent to {@link #RELEASE_NETWORK_PROTOCOL_VERSION}. For snapshot versions, this will be the combination (bitwise OR) of {@link #SNAPSHOT_NETWORK_PROTOCOL_VERSION} and the bit marked by {@link #SNAPSHOT_PROTOCOL_BIT}.

*/ public static int getProtocolVersion() { - return 771; + return 772; } public static boolean debugVoidTerrain(ChunkPos chunkPos) { diff --git a/net/minecraft/Util.java b/net/minecraft/Util.java index 53b3ad32..854e3914 100644 --- a/net/minecraft/Util.java +++ b/net/minecraft/Util.java @@ -82,7 +82,7 @@ import net.minecraft.server.Bootstrap; import net.minecraft.util.Mth; import net.minecraft.util.RandomSource; import net.minecraft.util.SingleKeyCache; -import net.minecraft.util.TimeSource; +import net.minecraft.util.TimeSource.NanoTimeSource; import net.minecraft.util.datafix.DataFixers; import net.minecraft.world.level.block.state.properties.Property; import org.jetbrains.annotations.Nullable; @@ -100,7 +100,7 @@ public class Util { public static final int LINEAR_LOOKUP_THRESHOLD = 8; private static final Set ALLOWED_UNTRUSTED_LINK_PROTOCOLS = Set.of("http", "https"); public static final long NANOS_PER_MILLI = 1000000L; - public static TimeSource.NanoTimeSource timeSource = System::nanoTime; + public static NanoTimeSource timeSource = System::nanoTime; public static final Ticker TICKER = new Ticker() { @Override public long read() { @@ -480,6 +480,11 @@ public class Util { } } + public static boolean isAarch64() { + String string = System.getProperty("os.arch").toLowerCase(Locale.ROOT); + return string.equals("aarch64"); + } + public static URI parseAndValidateUntrustedUri(String uri) throws URISyntaxException { URI uRI = new URI(uri); String string = uRI.getScheme(); @@ -1053,18 +1058,8 @@ public class Util { public static enum OS { LINUX("linux"), SOLARIS("solaris"), - WINDOWS("windows") { - @Override - protected String[] getOpenUriArguments(URI uri) { - return new String[]{"rundll32", "url.dll,FileProtocolHandler", uri.toString()}; - } - }, - OSX("mac") { - @Override - protected String[] getOpenUriArguments(URI uri) { - return new String[]{"open", uri.toString()}; - } - }, + WINDOWS("WINDOWS", 2, "windows"), + OSX("OSX", 3, "mac"), UNKNOWN("unknown"); private final String telemetryName; diff --git a/net/minecraft/client/data/models/ItemModelGenerators.java b/net/minecraft/client/data/models/ItemModelGenerators.java index ab90fc07..1bfcaf21 100644 --- a/net/minecraft/client/data/models/ItemModelGenerators.java +++ b/net/minecraft/client/data/models/ItemModelGenerators.java @@ -17,33 +17,31 @@ import net.minecraft.client.data.models.model.ModelLocationUtils; import net.minecraft.client.data.models.model.ModelTemplate; import net.minecraft.client.data.models.model.ModelTemplates; import net.minecraft.client.data.models.model.TextureMapping; -import net.minecraft.client.renderer.item.BundleSelectedItemSpecialRenderer; -import net.minecraft.client.renderer.item.ItemModel; -import net.minecraft.client.renderer.item.RangeSelectItemModel; -import net.minecraft.client.renderer.item.SelectItemModel; +import net.minecraft.client.renderer.item.ItemModel.Unbaked; +import net.minecraft.client.renderer.item.RangeSelectItemModel.Entry; +import net.minecraft.client.renderer.item.SelectItemModel.SwitchCase; import net.minecraft.client.renderer.item.properties.conditional.Broken; import net.minecraft.client.renderer.item.properties.conditional.BundleHasSelectedItem; import net.minecraft.client.renderer.item.properties.conditional.ConditionalItemModelProperty; import net.minecraft.client.renderer.item.properties.conditional.FishingRodCast; import net.minecraft.client.renderer.item.properties.numeric.CompassAngle; -import net.minecraft.client.renderer.item.properties.numeric.CompassAngleState; import net.minecraft.client.renderer.item.properties.numeric.CrossbowPull; import net.minecraft.client.renderer.item.properties.numeric.Time; import net.minecraft.client.renderer.item.properties.numeric.UseCycle; import net.minecraft.client.renderer.item.properties.numeric.UseDuration; +import net.minecraft.client.renderer.item.properties.numeric.CompassAngleState.CompassTarget; +import net.minecraft.client.renderer.item.properties.numeric.Time.TimeSource; import net.minecraft.client.renderer.item.properties.select.Charge; import net.minecraft.client.renderer.item.properties.select.DisplayContext; import net.minecraft.client.renderer.item.properties.select.TrimMaterialProperty; -import net.minecraft.client.renderer.special.ShieldSpecialRenderer; -import net.minecraft.client.renderer.special.TridentSpecialRenderer; import net.minecraft.core.component.DataComponents; import net.minecraft.resources.ResourceKey; import net.minecraft.resources.ResourceLocation; import net.minecraft.util.Mth; -import net.minecraft.world.item.CrossbowItem; import net.minecraft.world.item.Item; import net.minecraft.world.item.ItemDisplayContext; import net.minecraft.world.item.Items; +import net.minecraft.world.item.CrossbowItem.ChargeType; import net.minecraft.world.item.equipment.EquipmentAsset; import net.minecraft.world.item.equipment.EquipmentAssets; import net.minecraft.world.item.equipment.trim.MaterialAssetGroup; @@ -117,14 +115,14 @@ public class ItemModelGenerators { this.itemModelOutput.accept(item, ItemModelUtils.tintedModel(resourceLocation, BLANK_LAYER, tintSource)); } - private List createCompassModels(Item item) { - List list = new ArrayList(); - ItemModel.Unbaked unbaked = ItemModelUtils.plainModel(this.createFlatItemModel(item, "_16", ModelTemplates.FLAT_ITEM)); + private List createCompassModels(Item item) { + List list = new ArrayList(); + Unbaked unbaked = ItemModelUtils.plainModel(this.createFlatItemModel(item, "_16", ModelTemplates.FLAT_ITEM)); list.add(ItemModelUtils.override(unbaked, 0.0F)); for (int i = 1; i < 32; i++) { int j = Mth.positiveModulo(i - 16, 32); - ItemModel.Unbaked unbaked2 = ItemModelUtils.plainModel(this.createFlatItemModel(item, String.format(Locale.ROOT, "_%02d", j), ModelTemplates.FLAT_ITEM)); + Unbaked unbaked2 = ItemModelUtils.plainModel(this.createFlatItemModel(item, String.format(Locale.ROOT, "_%02d", j), ModelTemplates.FLAT_ITEM)); list.add(ItemModelUtils.override(unbaked2, i - 0.5F)); } @@ -133,33 +131,32 @@ public class ItemModelGenerators { } private void generateStandardCompassItem(Item item) { - List list = this.createCompassModels(item); + List list = this.createCompassModels(item); this.itemModelOutput .accept( item, ItemModelUtils.conditional( ItemModelUtils.hasComponent(DataComponents.LODESTONE_TRACKER), - ItemModelUtils.rangeSelect(new CompassAngle(true, CompassAngleState.CompassTarget.LODESTONE), 32.0F, list), + ItemModelUtils.rangeSelect(new CompassAngle(true, CompassTarget.LODESTONE), 32.0F, list), ItemModelUtils.inOverworld( - ItemModelUtils.rangeSelect(new CompassAngle(true, CompassAngleState.CompassTarget.SPAWN), 32.0F, list), - ItemModelUtils.rangeSelect(new CompassAngle(true, CompassAngleState.CompassTarget.NONE), 32.0F, list) + ItemModelUtils.rangeSelect(new CompassAngle(true, CompassTarget.SPAWN), 32.0F, list), + ItemModelUtils.rangeSelect(new CompassAngle(true, CompassTarget.NONE), 32.0F, list) ) ) ); } private void generateRecoveryCompassItem(Item item) { - this.itemModelOutput - .accept(item, ItemModelUtils.rangeSelect(new CompassAngle(true, CompassAngleState.CompassTarget.RECOVERY), 32.0F, this.createCompassModels(item))); + this.itemModelOutput.accept(item, ItemModelUtils.rangeSelect(new CompassAngle(true, CompassTarget.RECOVERY), 32.0F, this.createCompassModels(item))); } private void generateClockItem(Item item) { - List list = new ArrayList(); - ItemModel.Unbaked unbaked = ItemModelUtils.plainModel(this.createFlatItemModel(item, "_00", ModelTemplates.FLAT_ITEM)); + List list = new ArrayList(); + Unbaked unbaked = ItemModelUtils.plainModel(this.createFlatItemModel(item, "_00", ModelTemplates.FLAT_ITEM)); list.add(ItemModelUtils.override(unbaked, 0.0F)); for (int i = 1; i < 64; i++) { - ItemModel.Unbaked unbaked2 = ItemModelUtils.plainModel(this.createFlatItemModel(item, String.format(Locale.ROOT, "_%02d", i), ModelTemplates.FLAT_ITEM)); + Unbaked unbaked2 = ItemModelUtils.plainModel(this.createFlatItemModel(item, String.format(Locale.ROOT, "_%02d", i), ModelTemplates.FLAT_ITEM)); list.add(ItemModelUtils.override(unbaked2, i - 0.5F)); } @@ -168,8 +165,7 @@ public class ItemModelGenerators { .accept( item, ItemModelUtils.inOverworld( - ItemModelUtils.rangeSelect(new Time(true, Time.TimeSource.DAYTIME), 64.0F, list), - ItemModelUtils.rangeSelect(new Time(true, Time.TimeSource.RANDOM), 64.0F, list) + ItemModelUtils.rangeSelect(new Time(true, TimeSource.DAYTIME), 64.0F, list), ItemModelUtils.rangeSelect(new Time(true, TimeSource.RANDOM), 64.0F, list) ) ); } @@ -190,12 +186,12 @@ public class ItemModelGenerators { ResourceLocation resourceLocation = ModelLocationUtils.getModelLocation(item); ResourceLocation resourceLocation2 = TextureMapping.getItemTexture(item); ResourceLocation resourceLocation3 = TextureMapping.getItemTexture(item, "_overlay"); - List>> list = new ArrayList(TRIM_MATERIAL_MODELS.size()); + List>> list = new ArrayList(TRIM_MATERIAL_MODELS.size()); for (ItemModelGenerators.TrimMaterialData trimMaterialData : TRIM_MATERIAL_MODELS) { ResourceLocation resourceLocation4 = resourceLocation.withSuffix("_" + trimMaterialData.assets().base().suffix() + "_trim"); ResourceLocation resourceLocation5 = modelId.withSuffix("_" + trimMaterialData.assets().assetId(equipmentAsset).suffix()); - ItemModel.Unbaked unbaked; + Unbaked unbaked; if (usesSecondLayer) { this.generateLayeredItem(resourceLocation4, resourceLocation2, resourceLocation3, resourceLocation5); unbaked = ItemModelUtils.tintedModel(resourceLocation4, new Dye(-6265536)); @@ -207,7 +203,7 @@ public class ItemModelGenerators { list.add(ItemModelUtils.when(trimMaterialData.materialKey, unbaked)); } - ItemModel.Unbaked unbaked2; + Unbaked unbaked2; if (usesSecondLayer) { ModelTemplates.TWO_LAYERED_ITEM.create(resourceLocation, TextureMapping.layered(resourceLocation2, resourceLocation3), this.modelOutput); unbaked2 = ItemModelUtils.tintedModel(resourceLocation, new Dye(-6265536)); @@ -220,13 +216,15 @@ public class ItemModelGenerators { } private void generateBundleModels(Item bundleItem) { - ItemModel.Unbaked unbaked = ItemModelUtils.plainModel(this.createFlatItemModel(bundleItem, ModelTemplates.FLAT_ITEM)); + Unbaked unbaked = ItemModelUtils.plainModel(this.createFlatItemModel(bundleItem, ModelTemplates.FLAT_ITEM)); ResourceLocation resourceLocation = this.generateBundleCoverModel(bundleItem, ModelTemplates.BUNDLE_OPEN_BACK_INVENTORY, "_open_back"); ResourceLocation resourceLocation2 = this.generateBundleCoverModel(bundleItem, ModelTemplates.BUNDLE_OPEN_FRONT_INVENTORY, "_open_front"); - ItemModel.Unbaked unbaked2 = ItemModelUtils.composite( - ItemModelUtils.plainModel(resourceLocation), new BundleSelectedItemSpecialRenderer.Unbaked(), ItemModelUtils.plainModel(resourceLocation2) + Unbaked unbaked2 = ItemModelUtils.composite( + ItemModelUtils.plainModel(resourceLocation), + new net.minecraft.client.renderer.item.BundleSelectedItemSpecialRenderer.Unbaked(), + ItemModelUtils.plainModel(resourceLocation2) ); - ItemModel.Unbaked unbaked3 = ItemModelUtils.conditional(new BundleHasSelectedItem(), unbaked2, unbaked); + Unbaked unbaked3 = ItemModelUtils.conditional(new BundleHasSelectedItem(), unbaked2, unbaked); this.itemModelOutput.accept(bundleItem, ItemModelUtils.select(new DisplayContext(), unbaked, ItemModelUtils.when(ItemDisplayContext.GUI, unbaked3))); } @@ -236,10 +234,10 @@ public class ItemModelGenerators { } private void generateBow(Item bowItem) { - ItemModel.Unbaked unbaked = ItemModelUtils.plainModel(ModelLocationUtils.getModelLocation(bowItem)); - ItemModel.Unbaked unbaked2 = ItemModelUtils.plainModel(this.createFlatItemModel(bowItem, "_pulling_0", ModelTemplates.BOW)); - ItemModel.Unbaked unbaked3 = ItemModelUtils.plainModel(this.createFlatItemModel(bowItem, "_pulling_1", ModelTemplates.BOW)); - ItemModel.Unbaked unbaked4 = ItemModelUtils.plainModel(this.createFlatItemModel(bowItem, "_pulling_2", ModelTemplates.BOW)); + Unbaked unbaked = ItemModelUtils.plainModel(ModelLocationUtils.getModelLocation(bowItem)); + Unbaked unbaked2 = ItemModelUtils.plainModel(this.createFlatItemModel(bowItem, "_pulling_0", ModelTemplates.BOW)); + Unbaked unbaked3 = ItemModelUtils.plainModel(this.createFlatItemModel(bowItem, "_pulling_1", ModelTemplates.BOW)); + Unbaked unbaked4 = ItemModelUtils.plainModel(this.createFlatItemModel(bowItem, "_pulling_2", ModelTemplates.BOW)); this.itemModelOutput .accept( bowItem, @@ -252,12 +250,12 @@ public class ItemModelGenerators { } private void generateCrossbow(Item crossbowItem) { - ItemModel.Unbaked unbaked = ItemModelUtils.plainModel(ModelLocationUtils.getModelLocation(crossbowItem)); - ItemModel.Unbaked unbaked2 = ItemModelUtils.plainModel(this.createFlatItemModel(crossbowItem, "_pulling_0", ModelTemplates.CROSSBOW)); - ItemModel.Unbaked unbaked3 = ItemModelUtils.plainModel(this.createFlatItemModel(crossbowItem, "_pulling_1", ModelTemplates.CROSSBOW)); - ItemModel.Unbaked unbaked4 = ItemModelUtils.plainModel(this.createFlatItemModel(crossbowItem, "_pulling_2", ModelTemplates.CROSSBOW)); - ItemModel.Unbaked unbaked5 = ItemModelUtils.plainModel(this.createFlatItemModel(crossbowItem, "_arrow", ModelTemplates.CROSSBOW)); - ItemModel.Unbaked unbaked6 = ItemModelUtils.plainModel(this.createFlatItemModel(crossbowItem, "_firework", ModelTemplates.CROSSBOW)); + Unbaked unbaked = ItemModelUtils.plainModel(ModelLocationUtils.getModelLocation(crossbowItem)); + Unbaked unbaked2 = ItemModelUtils.plainModel(this.createFlatItemModel(crossbowItem, "_pulling_0", ModelTemplates.CROSSBOW)); + Unbaked unbaked3 = ItemModelUtils.plainModel(this.createFlatItemModel(crossbowItem, "_pulling_1", ModelTemplates.CROSSBOW)); + Unbaked unbaked4 = ItemModelUtils.plainModel(this.createFlatItemModel(crossbowItem, "_pulling_2", ModelTemplates.CROSSBOW)); + Unbaked unbaked5 = ItemModelUtils.plainModel(this.createFlatItemModel(crossbowItem, "_arrow", ModelTemplates.CROSSBOW)); + Unbaked unbaked6 = ItemModelUtils.plainModel(this.createFlatItemModel(crossbowItem, "_firework", ModelTemplates.CROSSBOW)); this.itemModelOutput .accept( crossbowItem, @@ -268,27 +266,27 @@ public class ItemModelGenerators { ItemModelUtils.rangeSelect(new CrossbowPull(), unbaked2, ItemModelUtils.override(unbaked3, 0.58F), ItemModelUtils.override(unbaked4, 1.0F)), unbaked ), - ItemModelUtils.when(CrossbowItem.ChargeType.ARROW, unbaked5), - ItemModelUtils.when(CrossbowItem.ChargeType.ROCKET, unbaked6) + ItemModelUtils.when(ChargeType.ARROW, unbaked5), + ItemModelUtils.when(ChargeType.ROCKET, unbaked6) ) ); } - private void generateBooleanDispatch(Item item, ConditionalItemModelProperty property, ItemModel.Unbaked trueModel, ItemModel.Unbaked falseModel) { + private void generateBooleanDispatch(Item item, ConditionalItemModelProperty property, Unbaked trueModel, Unbaked falseModel) { this.itemModelOutput.accept(item, ItemModelUtils.conditional(property, trueModel, falseModel)); } private void generateElytra(Item elytraItem) { - ItemModel.Unbaked unbaked = ItemModelUtils.plainModel(this.createFlatItemModel(elytraItem, ModelTemplates.FLAT_ITEM)); - ItemModel.Unbaked unbaked2 = ItemModelUtils.plainModel(this.createFlatItemModel(elytraItem, "_broken", ModelTemplates.FLAT_ITEM)); + Unbaked unbaked = ItemModelUtils.plainModel(this.createFlatItemModel(elytraItem, ModelTemplates.FLAT_ITEM)); + Unbaked unbaked2 = ItemModelUtils.plainModel(this.createFlatItemModel(elytraItem, "_broken", ModelTemplates.FLAT_ITEM)); this.generateBooleanDispatch(elytraItem, new Broken(), unbaked2, unbaked); } private void generateBrush(Item brushItem) { - ItemModel.Unbaked unbaked = ItemModelUtils.plainModel(ModelLocationUtils.getModelLocation(brushItem)); - ItemModel.Unbaked unbaked2 = ItemModelUtils.plainModel(ModelLocationUtils.getModelLocation(brushItem, "_brushing_0")); - ItemModel.Unbaked unbaked3 = ItemModelUtils.plainModel(ModelLocationUtils.getModelLocation(brushItem, "_brushing_1")); - ItemModel.Unbaked unbaked4 = ItemModelUtils.plainModel(ModelLocationUtils.getModelLocation(brushItem, "_brushing_2")); + Unbaked unbaked = ItemModelUtils.plainModel(ModelLocationUtils.getModelLocation(brushItem)); + Unbaked unbaked2 = ItemModelUtils.plainModel(ModelLocationUtils.getModelLocation(brushItem, "_brushing_0")); + Unbaked unbaked3 = ItemModelUtils.plainModel(ModelLocationUtils.getModelLocation(brushItem, "_brushing_1")); + Unbaked unbaked4 = ItemModelUtils.plainModel(ModelLocationUtils.getModelLocation(brushItem, "_brushing_2")); this.itemModelOutput .accept( brushItem, @@ -304,40 +302,48 @@ public class ItemModelGenerators { } private void generateFishingRod(Item fishingRodItem) { - ItemModel.Unbaked unbaked = ItemModelUtils.plainModel(this.createFlatItemModel(fishingRodItem, ModelTemplates.FLAT_HANDHELD_ROD_ITEM)); - ItemModel.Unbaked unbaked2 = ItemModelUtils.plainModel(this.createFlatItemModel(fishingRodItem, "_cast", ModelTemplates.FLAT_HANDHELD_ROD_ITEM)); + Unbaked unbaked = ItemModelUtils.plainModel(this.createFlatItemModel(fishingRodItem, ModelTemplates.FLAT_HANDHELD_ROD_ITEM)); + Unbaked unbaked2 = ItemModelUtils.plainModel(this.createFlatItemModel(fishingRodItem, "_cast", ModelTemplates.FLAT_HANDHELD_ROD_ITEM)); this.generateBooleanDispatch(fishingRodItem, new FishingRodCast(), unbaked2, unbaked); } private void generateGoatHorn(Item goatHornItem) { - ItemModel.Unbaked unbaked = ItemModelUtils.plainModel(ModelLocationUtils.getModelLocation(goatHornItem)); - ItemModel.Unbaked unbaked2 = ItemModelUtils.plainModel(ModelLocationUtils.decorateItemModelLocation("tooting_goat_horn")); + Unbaked unbaked = ItemModelUtils.plainModel(ModelLocationUtils.getModelLocation(goatHornItem)); + Unbaked unbaked2 = ItemModelUtils.plainModel(ModelLocationUtils.decorateItemModelLocation("tooting_goat_horn")); this.generateBooleanDispatch(goatHornItem, ItemModelUtils.isUsingItem(), unbaked2, unbaked); } private void generateShield(Item shieldItem) { - ItemModel.Unbaked unbaked = ItemModelUtils.specialModel(ModelLocationUtils.getModelLocation(shieldItem), new ShieldSpecialRenderer.Unbaked()); - ItemModel.Unbaked unbaked2 = ItemModelUtils.specialModel(ModelLocationUtils.getModelLocation(shieldItem, "_blocking"), new ShieldSpecialRenderer.Unbaked()); + Unbaked unbaked = ItemModelUtils.specialModel( + ModelLocationUtils.getModelLocation(shieldItem), new net.minecraft.client.renderer.special.ShieldSpecialRenderer.Unbaked() + ); + Unbaked unbaked2 = ItemModelUtils.specialModel( + ModelLocationUtils.getModelLocation(shieldItem, "_blocking"), new net.minecraft.client.renderer.special.ShieldSpecialRenderer.Unbaked() + ); this.generateBooleanDispatch(shieldItem, ItemModelUtils.isUsingItem(), unbaked2, unbaked); } - private static ItemModel.Unbaked createFlatModelDispatch(ItemModel.Unbaked itemModel, ItemModel.Unbaked holdingModel) { + private static Unbaked createFlatModelDispatch(Unbaked itemModel, Unbaked holdingModel) { return ItemModelUtils.select( new DisplayContext(), holdingModel, ItemModelUtils.when(List.of(ItemDisplayContext.GUI, ItemDisplayContext.GROUND, ItemDisplayContext.FIXED), itemModel) ); } private void generateSpyglass(Item spyglassItem) { - ItemModel.Unbaked unbaked = ItemModelUtils.plainModel(this.createFlatItemModel(spyglassItem, ModelTemplates.FLAT_ITEM)); - ItemModel.Unbaked unbaked2 = ItemModelUtils.plainModel(ModelLocationUtils.getModelLocation(spyglassItem, "_in_hand")); + Unbaked unbaked = ItemModelUtils.plainModel(this.createFlatItemModel(spyglassItem, ModelTemplates.FLAT_ITEM)); + Unbaked unbaked2 = ItemModelUtils.plainModel(ModelLocationUtils.getModelLocation(spyglassItem, "_in_hand")); this.itemModelOutput.accept(spyglassItem, createFlatModelDispatch(unbaked, unbaked2)); } private void generateTrident(Item tridentItem) { - ItemModel.Unbaked unbaked = ItemModelUtils.plainModel(this.createFlatItemModel(tridentItem, ModelTemplates.FLAT_ITEM)); - ItemModel.Unbaked unbaked2 = ItemModelUtils.specialModel(ModelLocationUtils.getModelLocation(tridentItem, "_in_hand"), new TridentSpecialRenderer.Unbaked()); - ItemModel.Unbaked unbaked3 = ItemModelUtils.specialModel(ModelLocationUtils.getModelLocation(tridentItem, "_throwing"), new TridentSpecialRenderer.Unbaked()); - ItemModel.Unbaked unbaked4 = ItemModelUtils.conditional(ItemModelUtils.isUsingItem(), unbaked3, unbaked2); + Unbaked unbaked = ItemModelUtils.plainModel(this.createFlatItemModel(tridentItem, ModelTemplates.FLAT_ITEM)); + Unbaked unbaked2 = ItemModelUtils.specialModel( + ModelLocationUtils.getModelLocation(tridentItem, "_in_hand"), new net.minecraft.client.renderer.special.TridentSpecialRenderer.Unbaked() + ); + Unbaked unbaked3 = ItemModelUtils.specialModel( + ModelLocationUtils.getModelLocation(tridentItem, "_throwing"), new net.minecraft.client.renderer.special.TridentSpecialRenderer.Unbaked() + ); + Unbaked unbaked4 = ItemModelUtils.conditional(ItemModelUtils.isUsingItem(), unbaked3, unbaked2); this.itemModelOutput.accept(tridentItem, createFlatModelDispatch(unbaked, unbaked4)); } @@ -533,6 +539,7 @@ public class ItemModelGenerators { this.generateFlatItem(Items.MUSIC_DISC_CREATOR, ModelTemplates.MUSIC_DISC); this.generateFlatItem(Items.MUSIC_DISC_CREATOR_MUSIC_BOX, ModelTemplates.MUSIC_DISC); this.generateFlatItem(Items.MUSIC_DISC_FAR, ModelTemplates.MUSIC_DISC); + this.generateFlatItem(Items.MUSIC_DISC_LAVA_CHICKEN, ModelTemplates.MUSIC_DISC); this.generateFlatItem(Items.MUSIC_DISC_MALL, ModelTemplates.MUSIC_DISC); this.generateFlatItem(Items.MUSIC_DISC_MELLOHI, ModelTemplates.MUSIC_DISC); this.generateFlatItem(Items.MUSIC_DISC_PIGSTEP, ModelTemplates.MUSIC_DISC); diff --git a/net/minecraft/client/gui/Font.java b/net/minecraft/client/gui/Font.java index 111a49d7..7c01af3b 100644 --- a/net/minecraft/client/gui/Font.java +++ b/net/minecraft/client/gui/Font.java @@ -4,13 +4,13 @@ import com.ibm.icu.text.ArabicShaping; import com.ibm.icu.text.ArabicShapingException; import com.ibm.icu.text.Bidi; import com.mojang.blaze3d.font.GlyphInfo; -import com.mojang.blaze3d.vertex.VertexConsumer; import java.util.ArrayList; import java.util.List; import java.util.function.Function; import net.fabricmc.api.EnvType; import net.fabricmc.api.Environment; import net.minecraft.client.StringSplitter; +import net.minecraft.client.gui.Font.GlyphVisitor.1; import net.minecraft.client.gui.font.FontSet; import net.minecraft.client.gui.font.glyphs.BakedGlyph; import net.minecraft.client.gui.font.glyphs.EmptyGlyph; @@ -33,10 +33,10 @@ import org.joml.Matrix4f; @Environment(EnvType.CLIENT) public class Font { - private static final float EFFECT_DEPTH = 0.001F; - private static final float OVER_EFFECT_DEPTH = 0.001F; - private static final float UNDER_EFFECT_DEPTH = -0.001F; - public static final float SHADOW_DEPTH = 0.003F; + private static final float EFFECT_DEPTH = 0.01F; + private static final float OVER_EFFECT_DEPTH = 0.01F; + private static final float UNDER_EFFECT_DEPTH = -0.01F; + public static final float SHADOW_DEPTH = 0.03F; public static final int NO_SHADOW = 0; public final int lineHeight = 9; public final RandomSource random = RandomSource.create(); @@ -233,20 +233,7 @@ public class Font { @Environment(EnvType.CLIENT) public interface GlyphVisitor { static Font.GlyphVisitor forMultiBufferSource(MultiBufferSource bufferSource, Matrix4f pose, Font.DisplayMode displayMode, int packedLight) { - return new Font.GlyphVisitor() { - @Override - public void acceptGlyph(BakedGlyph.GlyphInstance glyph) { - BakedGlyph bakedGlyph = glyph.glyph(); - VertexConsumer vertexConsumer = bufferSource.getBuffer(bakedGlyph.renderType(displayMode)); - bakedGlyph.renderChar(glyph, pose, vertexConsumer, packedLight, false); - } - - @Override - public void acceptEffect(BakedGlyph glyph, BakedGlyph.Effect effect) { - VertexConsumer vertexConsumer = bufferSource.getBuffer(glyph.renderType(displayMode)); - glyph.renderEffect(effect, pose, vertexConsumer, packedLight, false); - } - }; + return new 1(bufferSource, displayMode, pose, packedLight); } void acceptGlyph(BakedGlyph.GlyphInstance glyph); @@ -344,11 +331,11 @@ public class Font { this.markBackground(this.x, this.y, f); if (style.isStrikethrough()) { - this.addEffect(new BakedGlyph.Effect(g, this.y + 4.5F - 1.0F, this.x + f, this.y + 4.5F, 0.001F, k, l, h)); + this.addEffect(new BakedGlyph.Effect(g, this.y + 4.5F - 1.0F, this.x + f, this.y + 4.5F, 0.01F, k, l, h)); } if (style.isUnderlined()) { - this.addEffect(new BakedGlyph.Effect(g, this.y + 9.0F - 1.0F, this.x + f, this.y + 9.0F, 0.001F, k, l, h)); + this.addEffect(new BakedGlyph.Effect(g, this.y + 9.0F - 1.0F, this.x + f, this.y + 9.0F, 0.01F, k, l, h)); } this.x += f; @@ -360,7 +347,7 @@ public class Font { BakedGlyph bakedGlyph = null; if (ARGB.alpha(this.backgroundColor) != 0) { BakedGlyph.Effect effect = new BakedGlyph.Effect( - this.backgroundLeft, this.backgroundTop, this.backgroundRight, this.backgroundBottom, -0.001F, this.backgroundColor + this.backgroundLeft, this.backgroundTop, this.backgroundRight, this.backgroundBottom, -0.01F, this.backgroundColor ); bakedGlyph = Font.this.getFontSet(Style.DEFAULT_FONT).whiteGlyph(); visitor.acceptEffect(bakedGlyph, effect); diff --git a/net/minecraft/client/gui/GuiGraphics.java b/net/minecraft/client/gui/GuiGraphics.java index acb4a84e..8ad905c9 100644 --- a/net/minecraft/client/gui/GuiGraphics.java +++ b/net/minecraft/client/gui/GuiGraphics.java @@ -41,17 +41,25 @@ import net.minecraft.client.model.geom.ModelPart; import net.minecraft.client.player.LocalPlayer; import net.minecraft.client.renderer.RenderPipelines; import net.minecraft.client.renderer.entity.state.EntityRenderState; -import net.minecraft.client.renderer.item.ItemStackRenderState; +import net.minecraft.client.renderer.item.TrackingItemStackRenderState; import net.minecraft.client.renderer.state.MapRenderState; +import net.minecraft.client.renderer.state.MapRenderState.MapDecorationRenderState; import net.minecraft.client.renderer.texture.TextureAtlasSprite; import net.minecraft.client.renderer.texture.TextureManager; import net.minecraft.client.resources.metadata.gui.GuiSpriteScaling; +import net.minecraft.client.resources.metadata.gui.GuiSpriteScaling.NineSlice; +import net.minecraft.client.resources.metadata.gui.GuiSpriteScaling.Stretch; +import net.minecraft.client.resources.metadata.gui.GuiSpriteScaling.Tile; +import net.minecraft.client.resources.metadata.gui.GuiSpriteScaling.NineSlice.Border; import net.minecraft.core.component.DataComponents; import net.minecraft.locale.Language; import net.minecraft.network.chat.Component; import net.minecraft.network.chat.FormattedText; -import net.minecraft.network.chat.HoverEvent; import net.minecraft.network.chat.Style; +import net.minecraft.network.chat.HoverEvent.EntityTooltipInfo; +import net.minecraft.network.chat.HoverEvent.ShowEntity; +import net.minecraft.network.chat.HoverEvent.ShowItem; +import net.minecraft.network.chat.HoverEvent.ShowText; import net.minecraft.resources.ResourceLocation; import net.minecraft.util.ARGB; import net.minecraft.util.FormattedCharSequence; @@ -238,6 +246,11 @@ public class GuiGraphics { ); } + public void textHighlight(int minX, int minY, int maxX, int maxY) { + this.fill(RenderPipelines.GUI_INVERT, minX, minY, maxX, maxY, -1); + this.fill(RenderPipelines.GUI_TEXT_HIGHLIGHT, minX, minY, maxX, maxY, -16776961); + } + /** * Draws a centered string at the specified coordinates using the given font, text, and color. * @@ -364,11 +377,11 @@ public class GuiGraphics { public void blitSprite(RenderPipeline pipeline, ResourceLocation sprite, int x, int y, int width, int height, int color) { TextureAtlasSprite textureAtlasSprite = this.sprites.getSprite(sprite); GuiSpriteScaling guiSpriteScaling = this.sprites.getSpriteScaling(textureAtlasSprite); - if (guiSpriteScaling instanceof GuiSpriteScaling.Stretch) { + if (guiSpriteScaling instanceof Stretch) { this.blitSprite(pipeline, textureAtlasSprite, x, y, width, height, color); - } else if (guiSpriteScaling instanceof GuiSpriteScaling.Tile tile) { + } else if (guiSpriteScaling instanceof Tile tile) { this.blitTiledSprite(pipeline, textureAtlasSprite, x, y, width, height, 0, 0, tile.width(), tile.height(), tile.width(), tile.height(), color); - } else if (guiSpriteScaling instanceof GuiSpriteScaling.NineSlice nineSlice) { + } else if (guiSpriteScaling instanceof NineSlice nineSlice) { this.blitNineSlicedSprite(pipeline, textureAtlasSprite, nineSlice, x, y, width, height, color); } } @@ -384,7 +397,7 @@ public class GuiGraphics { ) { TextureAtlasSprite textureAtlasSprite = this.sprites.getSprite(sprite); GuiSpriteScaling guiSpriteScaling = this.sprites.getSpriteScaling(textureAtlasSprite); - if (guiSpriteScaling instanceof GuiSpriteScaling.Stretch) { + if (guiSpriteScaling instanceof Stretch) { this.blitSprite(pipeline, textureAtlasSprite, textureWidth, textureHeight, u, v, x, y, width, height, color); } else { this.enableScissor(x, y, x + width, y + height); @@ -423,10 +436,8 @@ public class GuiGraphics { } } - private void blitNineSlicedSprite( - RenderPipeline pipeline, TextureAtlasSprite sprite, GuiSpriteScaling.NineSlice nineSlice, int x, int y, int width, int height, int color - ) { - GuiSpriteScaling.NineSlice.Border border = nineSlice.border(); + private void blitNineSlicedSprite(RenderPipeline pipeline, TextureAtlasSprite sprite, NineSlice nineSlice, int x, int y, int width, int height, int color) { + Border border = nineSlice.border(); int i = Math.min(border.left(), width / 2); int j = Math.min(border.right(), width / 2); int k = Math.min(border.top(), height / 2); @@ -537,7 +548,7 @@ public class GuiGraphics { private void blitNineSliceInnerSegment( RenderPipeline pipeline, - GuiSpriteScaling.NineSlice nineSlice, + NineSlice nineSlice, TextureAtlasSprite sprite, int borderMinX, int borderMinY, @@ -743,12 +754,14 @@ public class GuiGraphics { */ private void renderItem(@Nullable LivingEntity entity, @Nullable Level level, ItemStack stack, int x, int y, int seed) { if (!stack.isEmpty()) { - ItemStackRenderState itemStackRenderState = new ItemStackRenderState(); - this.minecraft.getItemModelResolver().updateForTopItem(itemStackRenderState, stack, ItemDisplayContext.GUI, level, entity, seed); + TrackingItemStackRenderState trackingItemStackRenderState = new TrackingItemStackRenderState(); + this.minecraft.getItemModelResolver().updateForTopItem(trackingItemStackRenderState, stack, ItemDisplayContext.GUI, level, entity, seed); try { this.guiRenderState - .submitItem(new GuiItemRenderState(stack.getItem().getName().toString(), new Matrix3x2f(this.pose), itemStackRenderState, x, y, this.scissorStack.peek())); + .submitItem( + new GuiItemRenderState(stack.getItem().getName().toString(), new Matrix3x2f(this.pose), trackingItemStackRenderState, x, y, this.scissorStack.peek()) + ); } catch (Throwable var11) { CrashReport crashReport = CrashReport.forThrowable(var11, "Rendering item"); CrashReportCategory crashReportCategory = crashReport.addCategory("Item being rendered"); @@ -962,16 +975,16 @@ public class GuiGraphics { public void renderComponentHoverEffect(Font font, @Nullable Style style, int mouseX, int mouseY) { if (style != null && style.getHoverEvent() != null) { switch (style.getHoverEvent()) { - case HoverEvent.ShowItem(ItemStack var17): + case ShowItem(ItemStack var17): this.setTooltipForNextFrame(font, var17, mouseX, mouseY); break; - case HoverEvent.ShowEntity(HoverEvent.EntityTooltipInfo var22): - HoverEvent.EntityTooltipInfo var18 = var22; + case ShowEntity(EntityTooltipInfo var22): + EntityTooltipInfo var18 = var22; if (this.minecraft.options.advancedItemTooltips) { this.setComponentTooltipForNextFrame(font, var18.getTooltipLines(), mouseX, mouseY); } break; - case HoverEvent.ShowText(Component var13): + case ShowText(Component var13): this.setTooltipForNextFrame(font, font.split(var13, Math.max(this.guiWidth() / 2, 200)), mouseX, mouseY); break; default: @@ -985,7 +998,7 @@ public class GuiGraphics { GpuTextureView gpuTextureView = textureManager.getTexture(renderState.texture).getTextureView(); this.submitBlit(RenderPipelines.GUI_TEXTURED, gpuTextureView, 0, 0, 128, 128, 0.0F, 1.0F, 0.0F, 1.0F, -1); - for (MapRenderState.MapDecorationRenderState mapDecorationRenderState : renderState.decorations) { + for (MapDecorationRenderState mapDecorationRenderState : renderState.decorations) { if (mapDecorationRenderState.renderOnFrame) { this.pose.pushMatrix(); this.pose.translate(mapDecorationRenderState.x / 2.0F + 64.0F, mapDecorationRenderState.y / 2.0F + 64.0F); diff --git a/net/minecraft/client/gui/components/EditBox.java b/net/minecraft/client/gui/components/EditBox.java index 8c347c88..ea9a081a 100644 --- a/net/minecraft/client/gui/components/EditBox.java +++ b/net/minecraft/client/gui/components/EditBox.java @@ -470,7 +470,7 @@ public class EditBox extends AbstractWidget { if (l != j) { int n = this.textX + this.font.width(string.substring(0, l)); - this.renderHighlight(guiGraphics, m, this.textY - 1, n - 1, this.textY + 1 + 9); + guiGraphics.textHighlight(Math.min(m, this.getX() + this.width), this.textY - 1, Math.min(n - 1, this.getX() + this.width), this.textY + 1 + 9); } if (bl2) { @@ -491,30 +491,6 @@ public class EditBox extends AbstractWidget { } } - private void renderHighlight(GuiGraphics guiGraphics, int minX, int minY, int maxX, int maxY) { - if (minX < maxX) { - int i = minX; - minX = maxX; - maxX = i; - } - - if (minY < maxY) { - int i = minY; - minY = maxY; - maxY = i; - } - - if (maxX > this.getX() + this.width) { - maxX = this.getX() + this.width; - } - - if (minX > this.getX() + this.width) { - minX = this.getX() + this.width; - } - - guiGraphics.fill(RenderPipelines.GUI_TEXT_HIGHLIGHT, minX, minY, maxX, maxY, -16776961); - } - /** * Sets the maximum length for the text in this text box. If the current text is longer than this length, the current text will be trimmed. */ diff --git a/net/minecraft/client/gui/components/MultiLineEditBox.java b/net/minecraft/client/gui/components/MultiLineEditBox.java index 0c10ebe9..2cfe36d1 100644 --- a/net/minecraft/client/gui/components/MultiLineEditBox.java +++ b/net/minecraft/client/gui/components/MultiLineEditBox.java @@ -6,10 +6,10 @@ import net.fabricmc.api.Environment; import net.minecraft.Util; import net.minecraft.client.gui.Font; import net.minecraft.client.gui.GuiGraphics; +import net.minecraft.client.gui.components.MultilineTextField.StringView; import net.minecraft.client.gui.narration.NarratedElementType; import net.minecraft.client.gui.narration.NarrationElementOutput; import net.minecraft.client.gui.screens.Screen; -import net.minecraft.client.renderer.RenderPipelines; import net.minecraft.network.chat.CommonComponents; import net.minecraft.network.chat.Component; import net.minecraft.util.StringUtil; @@ -124,7 +124,7 @@ public class MultiLineEditBox extends AbstractTextAreaWidget { int k = 0; int l = this.getInnerTop(); - for (MultilineTextField.StringView stringView : this.textField.iterateLines()) { + for (StringView stringView : this.textField.iterateLines()) { boolean bl3 = this.withinContentAreaTopBottom(l, l + 9); int m = this.getInnerLeft(); if (bl && bl2 && i >= stringView.beginIndex() && i < stringView.endIndex()) { @@ -153,11 +153,11 @@ public class MultiLineEditBox extends AbstractTextAreaWidget { } if (this.textField.hasSelection()) { - MultilineTextField.StringView stringView2 = this.textField.getSelected(); + StringView stringView2 = this.textField.getSelected(); int n = this.getInnerLeft(); l = this.getInnerTop(); - for (MultilineTextField.StringView stringView3 : this.textField.iterateLines()) { + for (StringView stringView3 : this.textField.iterateLines()) { if (stringView2.beginIndex() > stringView3.endIndex()) { l += 9; } else { @@ -174,7 +174,7 @@ public class MultiLineEditBox extends AbstractTextAreaWidget { p = this.font.width(string.substring(stringView3.beginIndex(), stringView2.endIndex())); } - this.renderHighlight(guiGraphics, n + o, l, n + p, l + 9); + guiGraphics.textHighlight(n + o, l, n + p, l + 9); } l += 9; @@ -204,17 +204,13 @@ public class MultiLineEditBox extends AbstractTextAreaWidget { return 9.0 / 2.0; } - private void renderHighlight(GuiGraphics guiGraphics, int minX, int minY, int maxX, int maxY) { - guiGraphics.fill(RenderPipelines.GUI_TEXT_HIGHLIGHT, minX, minY, maxX, maxY, -16776961); - } - private void scrollToCursor() { double d = this.scrollAmount(); - MultilineTextField.StringView stringView = this.textField.getLineView((int)(d / 9.0)); + StringView stringView = this.textField.getLineView((int)(d / 9.0)); if (this.textField.cursor() <= stringView.beginIndex()) { d = this.textField.getLineAtCursor() * 9; } else { - MultilineTextField.StringView stringView2 = this.textField.getLineView((int)((d + this.height) / 9.0) - 1); + StringView stringView2 = this.textField.getLineView((int)((d + this.height) / 9.0) - 1); if (this.textField.cursor() > stringView2.endIndex()) { d = this.textField.getLineAtCursor() * 9 - this.height + 9 + this.totalInnerPadding(); } diff --git a/net/minecraft/client/gui/font/glyphs/BakedGlyph.java b/net/minecraft/client/gui/font/glyphs/BakedGlyph.java index da521e99..71fe7344 100644 --- a/net/minecraft/client/gui/font/glyphs/BakedGlyph.java +++ b/net/minecraft/client/gui/font/glyphs/BakedGlyph.java @@ -78,7 +78,7 @@ public class BakedGlyph { this.render(bl, f + glyph.boldOffset() + glyph.shadowOffset(), g + glyph.shadowOffset(), h, pose, buffer, j, true, packedLight); } - k = noDepth ? 0.0F : 0.003F; + k = noDepth ? 0.0F : 0.03F; } else { k = 0.0F; } @@ -119,7 +119,7 @@ public class BakedGlyph { float f = noDepth ? 0.0F : effect.depth; if (effect.hasShadow()) { this.buildEffect(effect, effect.shadowOffset(), f, effect.shadowColor(), buffer, packedLight, pose); - f += noDepth ? 0.0F : 0.003F; + f += noDepth ? 0.0F : 0.03F; } this.buildEffect(effect, 0.0F, f, effect.color, buffer, packedLight, pose); diff --git a/net/minecraft/client/gui/render/GuiRenderer.java b/net/minecraft/client/gui/render/GuiRenderer.java index 61c85eb7..729220d8 100644 --- a/net/minecraft/client/gui/render/GuiRenderer.java +++ b/net/minecraft/client/gui/render/GuiRenderer.java @@ -5,14 +5,15 @@ import com.google.common.collect.ImmutableMap.Builder; import com.mojang.blaze3d.ProjectionType; import com.mojang.blaze3d.buffers.GpuBuffer; import com.mojang.blaze3d.buffers.GpuBufferSlice; +import com.mojang.blaze3d.buffers.GpuBuffer.MappedView; import com.mojang.blaze3d.pipeline.RenderPipeline; import com.mojang.blaze3d.pipeline.RenderTarget; -import com.mojang.blaze3d.platform.Lighting; import com.mojang.blaze3d.platform.Window; import com.mojang.blaze3d.systems.CommandEncoder; import com.mojang.blaze3d.systems.GpuDevice; import com.mojang.blaze3d.systems.RenderPass; import com.mojang.blaze3d.systems.RenderSystem; +import com.mojang.blaze3d.systems.RenderSystem.AutoStorageIndexBuffer; import com.mojang.blaze3d.textures.FilterMode; import com.mojang.blaze3d.textures.GpuTexture; import com.mojang.blaze3d.textures.GpuTextureView; @@ -22,6 +23,7 @@ import com.mojang.blaze3d.vertex.ByteBufferBuilder; import com.mojang.blaze3d.vertex.MeshData; import com.mojang.blaze3d.vertex.PoseStack; import com.mojang.blaze3d.vertex.VertexFormat; +import com.mojang.blaze3d.vertex.MeshData.DrawState; import com.mojang.logging.LogUtils; import it.unimi.dsi.fastutil.objects.Object2IntMap; import it.unimi.dsi.fastutil.objects.Object2IntOpenHashMap; @@ -55,9 +57,9 @@ import net.minecraft.client.gui.render.state.pip.OversizedItemRenderState; import net.minecraft.client.gui.render.state.pip.PictureInPictureRenderState; import net.minecraft.client.renderer.CachedOrthoProjectionMatrixBuffer; import net.minecraft.client.renderer.MappableRingBuffer; -import net.minecraft.client.renderer.MultiBufferSource; import net.minecraft.client.renderer.RenderPipelines; -import net.minecraft.client.renderer.item.ItemStackRenderState; +import net.minecraft.client.renderer.MultiBufferSource.BufferSource; +import net.minecraft.client.renderer.item.TrackingItemStackRenderState; import net.minecraft.client.renderer.texture.OverlayTexture; import net.minecraft.util.Mth; import org.apache.commons.lang3.mutable.MutableBoolean; @@ -73,7 +75,7 @@ import org.slf4j.Logger; public class GuiRenderer implements AutoCloseable { private static final Logger LOGGER = LogUtils.getLogger(); private static final float MAX_GUI_Z = 10000.0F; - public static final float MIN_GUI_Z = 0.0F; + private static final float MIN_GUI_Z = 0.0F; private static final float GUI_Z_NEAR = 1000.0F; public static final int GUI_3D_Z_FAR = 1000; public static final int GUI_3D_Z_NEAR = -1000; @@ -98,7 +100,7 @@ public class GuiRenderer implements AutoCloseable { private int firstDrawIndexAfterBlur = Integer.MAX_VALUE; private final CachedOrthoProjectionMatrixBuffer guiProjectionMatrixBuffer = new CachedOrthoProjectionMatrixBuffer("gui", 1000.0F, 11000.0F, true); private final CachedOrthoProjectionMatrixBuffer itemsProjectionMatrixBuffer = new CachedOrthoProjectionMatrixBuffer("items", -1000.0F, 1000.0F, true); - private final MultiBufferSource.BufferSource bufferSource; + private final BufferSource bufferSource; private final Map, PictureInPictureRenderer> pictureInPictureRenderers; @Nullable private GpuTexture itemsAtlas; @@ -121,7 +123,7 @@ public class GuiRenderer implements AutoCloseable { @Nullable private BufferBuilder bufferBuilder = null; - public GuiRenderer(GuiRenderState renderState, MultiBufferSource.BufferSource bufferSource, List> pictureInPictureRenderers) { + public GuiRenderer(GuiRenderState renderState, BufferSource bufferSource, List> pictureInPictureRenderers) { this.renderState = renderState; this.bufferSource = bufferSource; Builder, PictureInPictureRenderer> builder = ImmutableMap.builder(); @@ -207,7 +209,7 @@ public class GuiRenderer implements AutoCloseable { } } - RenderSystem.AutoStorageIndexBuffer autoStorageIndexBuffer = RenderSystem.getSequentialBuffer(VertexFormat.Mode.QUADS); + AutoStorageIndexBuffer autoStorageIndexBuffer = RenderSystem.getSequentialBuffer(VertexFormat.Mode.QUADS); GpuBuffer gpuBuffer = autoStorageIndexBuffer.getBuffer(i); VertexFormat.IndexType indexType = autoStorageIndexBuffer.type(); GpuBufferSlice gpuBufferSlice = RenderSystem.getDynamicUniforms() @@ -275,7 +277,7 @@ public class GuiRenderer implements AutoCloseable { this.previousScissorArea = screenRectangle; } - renderState.buildVertices(this.bufferBuilder, 0.0F + layer * 0.01F); + renderState.buildVertices(this.bufferBuilder, 0.0F + layer); } private void prepareText() { @@ -312,7 +314,7 @@ public class GuiRenderer implements AutoCloseable { RenderSystem.outputColorTextureOverride = this.itemsAtlasView; RenderSystem.outputDepthTextureOverride = this.itemsAtlasDepthView; RenderSystem.setProjectionMatrix(this.itemsProjectionMatrixBuffer.getBuffer(k, k), ProjectionType.ORTHOGRAPHIC); - Minecraft.getInstance().gameRenderer.getLighting().setupFor(Lighting.Entry.ITEMS_3D); + Minecraft.getInstance().gameRenderer.getLighting().setupFor(com.mojang.blaze3d.platform.Lighting.Entry.ITEMS_3D); PoseStack poseStack = new PoseStack(); MutableBoolean mutableBoolean = new MutableBoolean(false); MutableBoolean mutableBoolean2 = new MutableBoolean(false); @@ -322,15 +324,15 @@ public class GuiRenderer implements AutoCloseable { if (guiItemRenderState.oversizedItemBounds() != null) { mutableBoolean2.setTrue(); } else { - ItemStackRenderState itemStackRenderState = guiItemRenderState.itemStackRenderState(); - GuiRenderer.AtlasPosition atlasPosition = (GuiRenderer.AtlasPosition)this.atlasPositions.get(itemStackRenderState.getModelIdentity()); - if (atlasPosition == null || itemStackRenderState.isAnimated() && atlasPosition.lastAnimatedOnFrame != this.frameNumber) { + TrackingItemStackRenderState trackingItemStackRenderState = guiItemRenderState.itemStackRenderState(); + GuiRenderer.AtlasPosition atlasPosition = (GuiRenderer.AtlasPosition)this.atlasPositions.get(trackingItemStackRenderState.getModelIdentity()); + if (atlasPosition == null || trackingItemStackRenderState.isAnimated() && atlasPosition.lastAnimatedOnFrame != this.frameNumber) { if (this.itemAtlasX + j > k) { this.itemAtlasX = 0; this.itemAtlasY += j; } - boolean bl = itemStackRenderState.isAnimated() && atlasPosition != null; + boolean bl = trackingItemStackRenderState.isAnimated() && atlasPosition != null; if (!bl && this.itemAtlasY + j > k) { if (mutableBoolean.isFalse()) { LOGGER.warn("Trying to render too many items in GUI at the same time. Skipping some of them."); @@ -343,7 +345,7 @@ public class GuiRenderer implements AutoCloseable { RenderSystem.getDevice().createCommandEncoder().clearColorAndDepthTextures(this.itemsAtlas, 0, this.itemsAtlasDepth, 1.0, kx, k - l - j, j, j); } - this.renderItemToAtlas(itemStackRenderState, poseStack, kx, l, j); + this.renderItemToAtlas(trackingItemStackRenderState, poseStack, kx, l, j); float f = (float)kx / k; float g = (float)(k - l) / k; this.submitBlitFromItemAtlas(guiItemRenderState, f, g, j, k); @@ -371,9 +373,9 @@ public class GuiRenderer implements AutoCloseable { .forEachItem( guiItemRenderState -> { if (guiItemRenderState.oversizedItemBounds() != null) { - ItemStackRenderState itemStackRenderState = guiItemRenderState.itemStackRenderState(); + TrackingItemStackRenderState trackingItemStackRenderState = guiItemRenderState.itemStackRenderState(); OversizedItemRenderer oversizedItemRenderer = (OversizedItemRenderer)this.oversizedItemRenderers - .computeIfAbsent(itemStackRenderState.getModelIdentity(), object -> new OversizedItemRenderer(this.bufferSource)); + .computeIfAbsent(trackingItemStackRenderState.getModelIdentity(), object -> new OversizedItemRenderer(this.bufferSource)); ScreenRectangle screenRectangle = guiItemRenderState.oversizedItemBounds(); OversizedItemRenderState oversizedItemRenderState = new OversizedItemRenderState( guiItemRenderState, screenRectangle.left(), screenRectangle.top(), screenRectangle.right(), screenRectangle.bottom() @@ -398,18 +400,18 @@ public class GuiRenderer implements AutoCloseable { } } - private void renderItemToAtlas(ItemStackRenderState renderState, PoseStack poseStack, int x, int y, int itemSize) { + private void renderItemToAtlas(TrackingItemStackRenderState renderState, PoseStack poseStack, int x, int y, int size) { poseStack.pushPose(); - poseStack.translate(x + itemSize / 2.0F, y + itemSize / 2.0F, 0.0F); - poseStack.scale(itemSize, -itemSize, itemSize); + poseStack.translate(x + size / 2.0F, y + size / 2.0F, 0.0F); + poseStack.scale(size, -size, size); boolean bl = !renderState.usesBlockLight(); if (bl) { - Minecraft.getInstance().gameRenderer.getLighting().setupFor(Lighting.Entry.ITEMS_FLAT); + Minecraft.getInstance().gameRenderer.getLighting().setupFor(com.mojang.blaze3d.platform.Lighting.Entry.ITEMS_FLAT); } else { - Minecraft.getInstance().gameRenderer.getLighting().setupFor(Lighting.Entry.ITEMS_3D); + Minecraft.getInstance().gameRenderer.getLighting().setupFor(com.mojang.blaze3d.platform.Lighting.Entry.ITEMS_3D); } - RenderSystem.enableScissorForRenderTypeDraws(x, this.itemsAtlas.getHeight(0) - y - itemSize, itemSize, itemSize); + RenderSystem.enableScissorForRenderTypeDraws(x, this.itemsAtlas.getHeight(0) - y - size, size, size); renderState.render(poseStack, this.bufferSource, 15728880, OverlayTexture.NO_OVERLAY); this.bufferSource.endBatch(); RenderSystem.disableScissorForRenderTypeDraws(); @@ -532,7 +534,7 @@ public class GuiRenderer implements AutoCloseable { for (GuiRenderer.MeshToDraw meshToDraw : this.meshesToDraw) { MeshData meshData = meshToDraw.mesh; - MeshData.DrawState drawState = meshData.drawState(); + DrawState drawState = meshData.drawState(); VertexFormat vertexFormat = drawState.format(); MappableRingBuffer mappableRingBuffer = (MappableRingBuffer)this.vertexBuffers.get(vertexFormat); if (!object2IntMap.containsKey(vertexFormat)) { @@ -543,7 +545,7 @@ public class GuiRenderer implements AutoCloseable { int i = byteBuffer.remaining(); int j = object2IntMap.getInt(vertexFormat); - try (GpuBuffer.MappedView mappedView = commandEncoder.mapBuffer(mappableRingBuffer.currentBuffer().slice(j, i), false, true)) { + try (MappedView mappedView = commandEncoder.mapBuffer(mappableRingBuffer.currentBuffer().slice(j, i), false, true)) { MemoryUtil.memCopy(byteBuffer, mappedView.data()); } @@ -585,7 +587,7 @@ public class GuiRenderer implements AutoCloseable { Object2IntMap object2IntMap = new Object2IntOpenHashMap<>(); for (GuiRenderer.MeshToDraw meshToDraw : this.meshesToDraw) { - MeshData.DrawState drawState = meshToDraw.mesh.drawState(); + DrawState drawState = meshToDraw.mesh.drawState(); VertexFormat vertexFormat = drawState.format(); if (!object2IntMap.containsKey(vertexFormat)) { object2IntMap.put(vertexFormat, 0); @@ -628,7 +630,7 @@ public class GuiRenderer implements AutoCloseable { return new BufferBuilder(this.byteBufferBuilder, pipeline.getVertexFormatMode(), pipeline.getVertexFormat()); } - private boolean scissorChanged(ScreenRectangle scissorArea, @Nullable ScreenRectangle oldScissorArea) { + private boolean scissorChanged(@Nullable ScreenRectangle scissorArea, @Nullable ScreenRectangle oldScissorArea) { if (scissorArea == oldScissorArea) { return false; } else { diff --git a/net/minecraft/client/gui/render/pip/OversizedItemRenderer.java b/net/minecraft/client/gui/render/pip/OversizedItemRenderer.java index 971ab923..1622e329 100644 --- a/net/minecraft/client/gui/render/pip/OversizedItemRenderer.java +++ b/net/minecraft/client/gui/render/pip/OversizedItemRenderer.java @@ -1,6 +1,6 @@ package net.minecraft.client.gui.render.pip; -import com.mojang.blaze3d.platform.Lighting; +import com.mojang.blaze3d.platform.Lighting.Entry; import com.mojang.blaze3d.vertex.PoseStack; import java.util.Objects; import net.fabricmc.api.EnvType; @@ -10,8 +10,8 @@ import net.minecraft.client.gui.navigation.ScreenRectangle; import net.minecraft.client.gui.render.state.GuiItemRenderState; import net.minecraft.client.gui.render.state.GuiRenderState; import net.minecraft.client.gui.render.state.pip.OversizedItemRenderState; -import net.minecraft.client.renderer.MultiBufferSource; -import net.minecraft.client.renderer.item.ItemStackRenderState; +import net.minecraft.client.renderer.MultiBufferSource.BufferSource; +import net.minecraft.client.renderer.item.TrackingItemStackRenderState; import net.minecraft.client.renderer.texture.OverlayTexture; import org.jetbrains.annotations.Nullable; @@ -21,7 +21,7 @@ public class OversizedItemRenderer extends PictureInPictureRenderer { if (this.structure.getMode() == StructureMode.SAVE) { - this.sendToServer(StructureBlockEntity.UpdateType.SAVE_AREA); + this.sendToServer(UpdateType.SAVE_AREA); this.minecraft.setScreen(null); } }).bounds(this.width / 2 + 4 + 100, 185, 50, 20).build()); this.loadButton = this.addRenderableWidget(Button.builder(Component.translatable("structure_block.button.load"), button -> { if (this.structure.getMode() == StructureMode.LOAD) { - this.sendToServer(StructureBlockEntity.UpdateType.LOAD_AREA); + this.sendToServer(UpdateType.LOAD_AREA); this.minecraft.setScreen(null); } }).bounds(this.width / 2 + 4 + 100, 185, 50, 20).build()); @@ -129,7 +130,7 @@ public class StructureBlockEditScreen extends Screen { ); this.detectButton = this.addRenderableWidget(Button.builder(Component.translatable("structure_block.button.detect_size"), button -> { if (this.structure.getMode() == StructureMode.SAVE) { - this.sendToServer(StructureBlockEntity.UpdateType.SCAN_AREA); + this.sendToServer(UpdateType.SCAN_AREA); this.minecraft.setScreen(null); } }).bounds(this.width / 2 + 4 + 100, 120, 50, 20).build()); @@ -348,7 +349,7 @@ public class StructureBlockEditScreen extends Screen { } } - private boolean sendToServer(StructureBlockEntity.UpdateType updateType) { + private boolean sendToServer(UpdateType updateType) { BlockPos blockPos = new BlockPos( this.parseCoordinate(this.posXEdit.getValue()), this.parseCoordinate(this.posYEdit.getValue()), this.parseCoordinate(this.posZEdit.getValue()) ); diff --git a/net/minecraft/client/multiplayer/chat/report/ReportEnvironment.java b/net/minecraft/client/multiplayer/chat/report/ReportEnvironment.java index 5d847871..a8a04212 100644 --- a/net/minecraft/client/multiplayer/chat/report/ReportEnvironment.java +++ b/net/minecraft/client/multiplayer/chat/report/ReportEnvironment.java @@ -8,6 +8,8 @@ import java.util.Locale; import net.fabricmc.api.EnvType; import net.fabricmc.api.Environment; import net.minecraft.client.Minecraft; +import net.minecraft.client.multiplayer.chat.report.ReportEnvironment.Server.Realm; +import net.minecraft.client.multiplayer.chat.report.ReportEnvironment.Server.ThirdParty; import org.jetbrains.annotations.Nullable; @Environment(EnvType.CLIENT) @@ -17,11 +19,11 @@ public record ReportEnvironment(String clientVersion, @Nullable ReportEnvironmen } public static ReportEnvironment thirdParty(String ip) { - return create(new ReportEnvironment.Server.ThirdParty(ip)); + return create(new ThirdParty(ip)); } public static ReportEnvironment realm(RealmsServer realmsServer) { - return create(new ReportEnvironment.Server.Realm(realmsServer)); + return create(new Realm(realmsServer)); } public static ReportEnvironment create(@Nullable ReportEnvironment.Server server) { @@ -34,17 +36,17 @@ public record ReportEnvironment(String clientVersion, @Nullable ReportEnvironmen @Nullable public ThirdPartyServerInfo thirdPartyServerInfo() { - return this.server instanceof ReportEnvironment.Server.ThirdParty thirdParty ? new ThirdPartyServerInfo(thirdParty.ip) : null; + return this.server instanceof ThirdParty thirdParty ? new ThirdPartyServerInfo(thirdParty.ip) : null; } @Nullable public RealmInfo realmInfo() { - return this.server instanceof ReportEnvironment.Server.Realm realm ? new RealmInfo(String.valueOf(realm.realmId()), realm.slotId()) : null; + return this.server instanceof Realm realm ? new RealmInfo(String.valueOf(realm.realmId()), realm.slotId()) : null; } private static String getClientVersion() { StringBuilder stringBuilder = new StringBuilder(); - stringBuilder.append("1.21.6"); + stringBuilder.append("1.21.7"); if (Minecraft.checkModStatus().shouldReportAsModified()) { stringBuilder.append(" (modded)"); } @@ -54,15 +56,5 @@ public record ReportEnvironment(String clientVersion, @Nullable ReportEnvironmen @Environment(EnvType.CLIENT) public interface Server { - @Environment(EnvType.CLIENT) - public record Realm(long realmId, int slotId) implements ReportEnvironment.Server { - public Realm(RealmsServer realmsServer) { - this(realmsServer.id, realmsServer.activeSlot); - } - } - - @Environment(EnvType.CLIENT) - public record ThirdParty(String ip) implements ReportEnvironment.Server { - } } } diff --git a/net/minecraft/client/renderer/RenderPipelines.java b/net/minecraft/client/renderer/RenderPipelines.java index 170898f6..11c36c27 100644 --- a/net/minecraft/client/renderer/RenderPipelines.java +++ b/net/minecraft/client/renderer/RenderPipelines.java @@ -4,7 +4,6 @@ import com.mojang.blaze3d.pipeline.BlendFunction; import com.mojang.blaze3d.pipeline.RenderPipeline; import com.mojang.blaze3d.platform.DepthTestFunction; import com.mojang.blaze3d.platform.DestFactor; -import com.mojang.blaze3d.platform.LogicOp; import com.mojang.blaze3d.platform.PolygonMode; import com.mojang.blaze3d.platform.SourceFactor; import com.mojang.blaze3d.shaders.UniformType; @@ -599,8 +598,11 @@ public class RenderPipelines { .build() ); public static final RenderPipeline GUI = register(RenderPipeline.builder(GUI_SNIPPET).withLocation("pipeline/gui").build()); + public static final RenderPipeline GUI_INVERT = register( + RenderPipeline.builder(GUI_SNIPPET).withLocation("pipeline/gui_invert").withBlend(BlendFunction.INVERT).build() + ); public static final RenderPipeline GUI_TEXT_HIGHLIGHT = register( - RenderPipeline.builder(GUI_SNIPPET).withLocation("pipeline/gui_text_highlight").withColorLogic(LogicOp.OR_REVERSE).build() + RenderPipeline.builder(GUI_SNIPPET).withLocation("pipeline/gui_text_highlight").withBlend(BlendFunction.ADDITIVE).build() ); public static final RenderPipeline GUI_TEXTURED = register(RenderPipeline.builder(GUI_TEXTURED_SNIPPET).withLocation("pipeline/gui_textured").build()); public static final RenderPipeline GUI_TEXTURED_PREMULTIPLIED_ALPHA = register( @@ -636,10 +638,7 @@ public class RenderPipelines { .build() ); public static final RenderPipeline CROSSHAIR = register( - RenderPipeline.builder(GUI_TEXTURED_SNIPPET) - .withLocation("pipeline/crosshair") - .withBlend(new BlendFunction(SourceFactor.ONE_MINUS_DST_COLOR, DestFactor.ONE_MINUS_SRC_COLOR, SourceFactor.ONE, DestFactor.ZERO)) - .build() + RenderPipeline.builder(GUI_TEXTURED_SNIPPET).withLocation("pipeline/crosshair").withBlend(BlendFunction.INVERT).build() ); public static final RenderPipeline MOJANG_LOGO = register( RenderPipeline.builder(GUI_TEXTURED_SNIPPET) diff --git a/net/minecraft/client/renderer/entity/ItemRenderer.java b/net/minecraft/client/renderer/entity/ItemRenderer.java index 1be6588e..d3ffe8c7 100644 --- a/net/minecraft/client/renderer/entity/ItemRenderer.java +++ b/net/minecraft/client/renderer/entity/ItemRenderer.java @@ -4,6 +4,7 @@ import com.mojang.blaze3d.vertex.PoseStack; import com.mojang.blaze3d.vertex.SheetedDecalTextureGenerator; import com.mojang.blaze3d.vertex.VertexConsumer; import com.mojang.blaze3d.vertex.VertexMultiConsumer; +import com.mojang.blaze3d.vertex.PoseStack.Pose; import com.mojang.math.MatrixUtil; import java.util.List; import net.fabricmc.api.EnvType; @@ -51,7 +52,7 @@ public class ItemRenderer { ) { VertexConsumer vertexConsumer; if (foilType == ItemStackRenderState.FoilType.SPECIAL) { - PoseStack.Pose pose = poseStack.last().copy(); + Pose pose = poseStack.last().copy(); if (displayContext == ItemDisplayContext.GUI) { MatrixUtil.mulComponentWise(pose.pose(), 0.5F); } else if (displayContext.firstPerson()) { @@ -72,7 +73,7 @@ public class ItemRenderer { : bufferSource.getBuffer(renderType); } - private static VertexConsumer getSpecialFoilBuffer(MultiBufferSource bufferSource, RenderType renderType, PoseStack.Pose pose) { + private static VertexConsumer getSpecialFoilBuffer(MultiBufferSource bufferSource, RenderType renderType, Pose pose) { return VertexMultiConsumer.create( new SheetedDecalTextureGenerator( bufferSource.getBuffer(useTransparentGlint(renderType) ? RenderType.glintTranslucent() : RenderType.glint()), pose, 0.0078125F @@ -100,7 +101,7 @@ public class ItemRenderer { } private static void renderQuadList(PoseStack poseStack, VertexConsumer buffer, List quads, int[] tintLayers, int packedLight, int packedOverlay) { - PoseStack.Pose pose = poseStack.last(); + Pose pose = poseStack.last(); for (BakedQuad bakedQuad : quads) { float f; @@ -150,6 +151,5 @@ public class ItemRenderer { ) { this.resolver.updateForTopItem(this.scratchItemStackRenderState, stack, displayContext, level, entity, seed); this.scratchItemStackRenderState.render(poseStack, bufferSource, packedLight, packedOverlay); - this.scratchItemStackRenderState.clearModelIdentity(); } } diff --git a/net/minecraft/client/renderer/fog/FogRenderer.java b/net/minecraft/client/renderer/fog/FogRenderer.java index 77a24c05..1f5471fe 100644 --- a/net/minecraft/client/renderer/fog/FogRenderer.java +++ b/net/minecraft/client/renderer/fog/FogRenderer.java @@ -5,6 +5,7 @@ import com.mojang.blaze3d.buffers.GpuBuffer; import com.mojang.blaze3d.buffers.GpuBufferSlice; import com.mojang.blaze3d.buffers.Std140Builder; import com.mojang.blaze3d.buffers.Std140SizeCalculator; +import com.mojang.blaze3d.buffers.GpuBuffer.MappedView; import com.mojang.blaze3d.systems.GpuDevice; import com.mojang.blaze3d.systems.RenderSystem; import java.nio.ByteBuffer; @@ -40,9 +41,9 @@ public class FogRenderer implements AutoCloseable { private static final List FOG_ENVIRONMENTS = Lists.newArrayList( new LavaFogEnvironment(), new PowderedSnowFogEnvironment(), - new WaterFogEnvironment(), new BlindnessFogEnvironment(), new DarknessFogEnvironment(), + new WaterFogEnvironment(), new DimensionOrBossFogEnvironment(), new AtmosphericFogEnvironment() ); @@ -179,7 +180,7 @@ public class FogRenderer implements AutoCloseable { fogData.renderDistanceStart = g - h; fogData.renderDistanceEnd = g; - try (GpuBuffer.MappedView mappedView = RenderSystem.getDevice().createCommandEncoder().mapBuffer(this.regularBuffer.currentBuffer(), false, true)) { + try (MappedView mappedView = RenderSystem.getDevice().createCommandEncoder().mapBuffer(this.regularBuffer.currentBuffer(), false, true)) { this.updateBuffer( mappedView.data(), 0, diff --git a/net/minecraft/client/renderer/item/ItemStackRenderState.java b/net/minecraft/client/renderer/item/ItemStackRenderState.java index f1cf5aba..b79b3005 100644 --- a/net/minecraft/client/renderer/item/ItemStackRenderState.java +++ b/net/minecraft/client/renderer/item/ItemStackRenderState.java @@ -1,6 +1,7 @@ package net.minecraft.client.renderer.item; import com.mojang.blaze3d.vertex.PoseStack; +import com.mojang.blaze3d.vertex.PoseStack.Pose; import java.util.ArrayList; import java.util.Arrays; import java.util.List; @@ -18,6 +19,7 @@ import net.minecraft.client.renderer.texture.TextureAtlasSprite; import net.minecraft.util.RandomSource; import net.minecraft.world.item.ItemDisplayContext; import net.minecraft.world.phys.AABB; +import net.minecraft.world.phys.AABB.Builder; import org.jetbrains.annotations.Nullable; import org.joml.Matrix4f; import org.joml.Vector3f; @@ -29,7 +31,6 @@ public class ItemStackRenderState { private int activeLayerCount; private boolean animated; private boolean oversizedInGui; - private final List modelIdentityElements = new ArrayList(); @Nullable private AABB cachedModelBoundingBox; private ItemStackRenderState.LayerRenderState[] layers = new ItemStackRenderState.LayerRenderState[]{new ItemStackRenderState.LayerRenderState()}; @@ -73,15 +74,6 @@ public class ItemStackRenderState { } public void appendModelIdentityElement(Object modelIdentityElement) { - this.modelIdentityElements.add(modelIdentityElement); - } - - public Object getModelIdentity() { - return this.modelIdentityElements; - } - - public void clearModelIdentity() { - this.modelIdentityElements.clear(); } private ItemStackRenderState.LayerRenderState firstLayer() { @@ -103,7 +95,7 @@ public class ItemStackRenderState { public void visitExtents(Consumer visitor) { Vector3f vector3f = new Vector3f(); - PoseStack.Pose pose = new PoseStack.Pose(); + Pose pose = new Pose(); for (int i = 0; i < this.activeLayerCount; i++) { ItemStackRenderState.LayerRenderState layerRenderState = this.layers[i]; @@ -129,7 +121,7 @@ public class ItemStackRenderState { if (this.cachedModelBoundingBox != null) { return this.cachedModelBoundingBox; } else { - AABB.Builder builder = new AABB.Builder(); + Builder builder = new Builder(); this.visitExtents(builder::include); AABB aABB = builder.build(); this.cachedModelBoundingBox = aABB; diff --git a/net/minecraft/client/renderer/item/TrackingItemStackRenderState.java b/net/minecraft/client/renderer/item/TrackingItemStackRenderState.java new file mode 100644 index 00000000..20b3589e --- /dev/null +++ b/net/minecraft/client/renderer/item/TrackingItemStackRenderState.java @@ -0,0 +1,20 @@ +package net.minecraft.client.renderer.item; + +import java.util.ArrayList; +import java.util.List; +import net.fabricmc.api.EnvType; +import net.fabricmc.api.Environment; + +@Environment(EnvType.CLIENT) +public class TrackingItemStackRenderState extends ItemStackRenderState { + private final List modelIdentityElements = new ArrayList(); + + @Override + public void appendModelIdentityElement(Object modelIdentityElement) { + this.modelIdentityElements.add(modelIdentityElement); + } + + public Object getModelIdentity() { + return this.modelIdentityElements; + } +} diff --git a/net/minecraft/client/renderer/texture/CubeMapTexture.java b/net/minecraft/client/renderer/texture/CubeMapTexture.java index e552be0b..9a2b2765 100644 --- a/net/minecraft/client/renderer/texture/CubeMapTexture.java +++ b/net/minecraft/client/renderer/texture/CubeMapTexture.java @@ -95,6 +95,7 @@ public class CubeMapTexture extends ReloadableTexture { GpuDevice gpuDevice = RenderSystem.getDevice(); int i = image.getWidth(); int j = image.getHeight() / 6; + this.close(); this.texture = gpuDevice.createTexture(this.resourceId()::toString, 21, TextureFormat.RGBA8, i, j, 6, 1); this.textureView = gpuDevice.createTextureView(this.texture); this.setFilter(blur, false); diff --git a/net/minecraft/client/renderer/texture/ReloadableTexture.java b/net/minecraft/client/renderer/texture/ReloadableTexture.java index c1e05984..55cd6c1a 100644 --- a/net/minecraft/client/renderer/texture/ReloadableTexture.java +++ b/net/minecraft/client/renderer/texture/ReloadableTexture.java @@ -33,6 +33,7 @@ public abstract class ReloadableTexture extends AbstractTexture { protected void doLoad(NativeImage image, boolean blur, boolean clamp) { GpuDevice gpuDevice = RenderSystem.getDevice(); + this.close(); this.texture = gpuDevice.createTexture(this.resourceId::toString, 5, TextureFormat.RGBA8, image.getWidth(), image.getHeight(), 1, 1); this.textureView = gpuDevice.createTextureView(this.texture); this.setFilter(blur, false); diff --git a/net/minecraft/client/renderer/texture/TextureAtlas.java b/net/minecraft/client/renderer/texture/TextureAtlas.java index f6c234b0..e4b58645 100644 --- a/net/minecraft/client/renderer/texture/TextureAtlas.java +++ b/net/minecraft/client/renderer/texture/TextureAtlas.java @@ -19,6 +19,8 @@ import net.fabricmc.api.Environment; import net.minecraft.CrashReport; import net.minecraft.CrashReportCategory; import net.minecraft.ReportedException; +import net.minecraft.client.renderer.texture.SpriteLoader.Preparations; +import net.minecraft.client.renderer.texture.TextureAtlasSprite.Ticker; import net.minecraft.resources.ResourceLocation; import org.jetbrains.annotations.Nullable; import org.slf4j.Logger; @@ -31,7 +33,7 @@ public class TextureAtlas extends AbstractTexture implements Dumpable, Tickable @Deprecated public static final ResourceLocation LOCATION_PARTICLES = ResourceLocation.withDefaultNamespace("textures/atlas/particles.png"); private List sprites = List.of(); - private List animatedTextures = List.of(); + private List animatedTextures = List.of(); private Map texturesByName = Map.of(); @Nullable private TextureAtlasSprite missingSprite; @@ -46,16 +48,19 @@ public class TextureAtlas extends AbstractTexture implements Dumpable, Tickable this.maxSupportedTextureSize = RenderSystem.getDevice().getMaxTextureSize(); } - public void upload(SpriteLoader.Preparations preparations) { - LOGGER.info("Created: {}x{}x{} {}-atlas", preparations.width(), preparations.height(), preparations.mipLevel(), this.location); + private void createTexture(int width, int height, int mipLevel) { + LOGGER.info("Created: {}x{}x{} {}-atlas", width, height, mipLevel, this.location); GpuDevice gpuDevice = RenderSystem.getDevice(); - this.texture = gpuDevice.createTexture( - this.location::toString, 7, TextureFormat.RGBA8, preparations.width(), preparations.height(), 1, preparations.mipLevel() + 1 - ); + this.close(); + this.texture = gpuDevice.createTexture(this.location::toString, 7, TextureFormat.RGBA8, width, height, 1, mipLevel + 1); this.textureView = gpuDevice.createTextureView(this.texture); - this.width = preparations.width(); - this.height = preparations.height(); - this.mipLevel = preparations.mipLevel(); + this.width = width; + this.height = height; + this.mipLevel = mipLevel; + } + + public void upload(Preparations preparations) { + this.createTexture(preparations.width(), preparations.height(), preparations.mipLevel()); this.clearTextureData(); this.setFilter(false, this.mipLevel > 1); this.texturesByName = Map.copyOf(preparations.regions()); @@ -64,22 +69,22 @@ public class TextureAtlas extends AbstractTexture implements Dumpable, Tickable throw new IllegalStateException("Atlas '" + this.location + "' (" + this.texturesByName.size() + " sprites) has no missing texture sprite"); } else { List list = new ArrayList(); - List list2 = new ArrayList(); + List list2 = new ArrayList(); for (TextureAtlasSprite textureAtlasSprite : preparations.regions().values()) { list.add(textureAtlasSprite.contents()); try { textureAtlasSprite.uploadFirstFrame(this.texture); - } catch (Throwable var10) { - CrashReport crashReport = CrashReport.forThrowable(var10, "Stitching texture atlas"); + } catch (Throwable var9) { + CrashReport crashReport = CrashReport.forThrowable(var9, "Stitching texture atlas"); CrashReportCategory crashReportCategory = crashReport.addCategory("Texture being stitched together"); crashReportCategory.setDetail("Atlas path", this.location); crashReportCategory.setDetail("Sprite", textureAtlasSprite); throw new ReportedException(crashReport); } - TextureAtlasSprite.Ticker ticker = textureAtlasSprite.createTicker(); + Ticker ticker = textureAtlasSprite.createTicker(); if (ticker != null) { list2.add(ticker); } @@ -140,7 +145,7 @@ public class TextureAtlas extends AbstractTexture implements Dumpable, Tickable public void cycleAnimationFrames() { if (this.texture != null) { - for (TextureAtlasSprite.Ticker ticker : this.animatedTextures) { + for (Ticker ticker : this.animatedTextures) { ticker.tickAndUpload(this.texture); } } @@ -162,7 +167,7 @@ public class TextureAtlas extends AbstractTexture implements Dumpable, Tickable public void clearTextureData() { this.sprites.forEach(SpriteContents::close); - this.animatedTextures.forEach(TextureAtlasSprite.Ticker::close); + this.animatedTextures.forEach(Ticker::close); this.sprites = List.of(); this.animatedTextures = List.of(); this.texturesByName = Map.of(); diff --git a/net/minecraft/data/loot/packs/VanillaEntityLoot.java b/net/minecraft/data/loot/packs/VanillaEntityLoot.java index 5f067567..4ada6ca4 100644 --- a/net/minecraft/data/loot/packs/VanillaEntityLoot.java +++ b/net/minecraft/data/loot/packs/VanillaEntityLoot.java @@ -1,13 +1,12 @@ package net.minecraft.data.loot.packs; -import net.minecraft.advancements.critereon.DamageSourcePredicate; -import net.minecraft.advancements.critereon.EntityPredicate; -import net.minecraft.advancements.critereon.MinMaxBounds; import net.minecraft.advancements.critereon.RaiderPredicate; import net.minecraft.advancements.critereon.SlimePredicate; import net.minecraft.advancements.critereon.TagPredicate; +import net.minecraft.advancements.critereon.EntityPredicate.Builder; +import net.minecraft.advancements.critereon.MinMaxBounds.Ints; import net.minecraft.core.HolderGetter; -import net.minecraft.core.HolderLookup; +import net.minecraft.core.HolderLookup.Provider; import net.minecraft.core.registries.Registries; import net.minecraft.data.loot.EntityLootSubProvider; import net.minecraft.resources.ResourceKey; @@ -22,9 +21,9 @@ import net.minecraft.world.item.Items; import net.minecraft.world.item.alchemy.Potions; import net.minecraft.world.level.block.Blocks; import net.minecraft.world.level.storage.loot.BuiltInLootTables; -import net.minecraft.world.level.storage.loot.LootContext; import net.minecraft.world.level.storage.loot.LootPool; import net.minecraft.world.level.storage.loot.LootTable; +import net.minecraft.world.level.storage.loot.LootContext.EntityTarget; import net.minecraft.world.level.storage.loot.entries.EmptyLootItem; import net.minecraft.world.level.storage.loot.entries.LootItem; import net.minecraft.world.level.storage.loot.entries.NestedLootTable; @@ -43,7 +42,7 @@ import net.minecraft.world.level.storage.loot.providers.number.ConstantValue; import net.minecraft.world.level.storage.loot.providers.number.UniformGenerator; public class VanillaEntityLoot extends EntityLootSubProvider { - public VanillaEntityLoot(HolderLookup.Provider registries) { + public VanillaEntityLoot(Provider registries) { super(FeatureFlags.REGISTRY.allFlags(), registries); } @@ -212,11 +211,7 @@ public class VanillaEntityLoot extends EntityLootSubProvider { .withPool( LootPool.lootPool() .add(TagEntry.expandTag(ItemTags.CREEPER_DROP_MUSIC_DISCS)) - .when( - LootItemEntityPropertyCondition.hasProperties( - LootContext.EntityTarget.ATTACKER, EntityPredicate.Builder.entity().of(holderGetter, EntityTypeTags.SKELETONS) - ) - ) + .when(LootItemEntityPropertyCondition.hasProperties(EntityTarget.ATTACKER, Builder.entity().of(holderGetter, EntityTypeTags.SKELETONS))) ) ); this.add( @@ -341,9 +336,9 @@ public class VanillaEntityLoot extends EntityLootSubProvider { .apply(SetItemCountFunction.setCount(ConstantValue.exactly(1.0F))) .when( DamageSourceCondition.hasDamageSource( - DamageSourcePredicate.Builder.damageType() + net.minecraft.advancements.critereon.DamageSourcePredicate.Builder.damageType() .tag(TagPredicate.is(DamageTypeTags.IS_PROJECTILE)) - .direct(EntityPredicate.Builder.entity().of(holderGetter, EntityType.FIREBALL)) + .direct(Builder.entity().of(holderGetter, EntityType.FIREBALL)) ) ) .when(LootItemKilledByPlayerCondition.killedByPlayer()) @@ -484,11 +479,7 @@ public class VanillaEntityLoot extends EntityLootSubProvider { .apply(SetItemCountFunction.setCount(UniformGenerator.between(-2.0F, 1.0F))) .apply(EnchantedCountIncreaseFunction.lootingMultiplier(this.registries, UniformGenerator.between(0.0F, 1.0F))) .when(this.killedByFrog(holderGetter).invert()) - .when( - LootItemEntityPropertyCondition.hasProperties( - LootContext.EntityTarget.THIS, EntityPredicate.Builder.entity().subPredicate(SlimePredicate.sized(MinMaxBounds.Ints.atLeast(2))) - ) - ) + .when(LootItemEntityPropertyCondition.hasProperties(EntityTarget.THIS, Builder.entity().subPredicate(SlimePredicate.sized(Ints.atLeast(2))))) ) .add( LootItem.lootTableItem(Items.PEARLESCENT_FROGLIGHT) @@ -605,11 +596,7 @@ public class VanillaEntityLoot extends EntityLootSubProvider { .apply(SetItemCountFunction.setCount(ConstantValue.exactly(1.0F))) .apply(SetOminousBottleAmplifierFunction.setAmplifier(UniformGenerator.between(0.0F, 4.0F))) ) - .when( - LootItemEntityPropertyCondition.hasProperties( - LootContext.EntityTarget.THIS, EntityPredicate.Builder.entity().subPredicate(RaiderPredicate.CAPTAIN_WITHOUT_RAID) - ) - ) + .when(LootItemEntityPropertyCondition.hasProperties(EntityTarget.THIS, Builder.entity().subPredicate(RaiderPredicate.CAPTAIN_WITHOUT_RAID))) ) ); this.add(EntityType.PLAYER, LootTable.lootTable()); @@ -776,11 +763,7 @@ public class VanillaEntityLoot extends EntityLootSubProvider { .when(this.killedByFrog(holderGetter).invert()) ) .add(LootItem.lootTableItem(Items.SLIME_BALL).apply(SetItemCountFunction.setCount(ConstantValue.exactly(1.0F))).when(this.killedByFrog(holderGetter))) - .when( - LootItemEntityPropertyCondition.hasProperties( - LootContext.EntityTarget.THIS, EntityPredicate.Builder.entity().subPredicate(SlimePredicate.sized(MinMaxBounds.Ints.exactly(1))) - ) - ) + .when(LootItemEntityPropertyCondition.hasProperties(EntityTarget.THIS, Builder.entity().subPredicate(SlimePredicate.sized(Ints.exactly(1))))) ) ); this.add(EntityType.SNIFFER, LootTable.lootTable()); @@ -921,7 +904,11 @@ public class VanillaEntityLoot extends EntityLootSubProvider { LootPool.lootPool() .setRolls(ConstantValue.exactly(1.0F)) .add(LootItem.lootTableItem(Items.BOWL)) - .when(DamageSourceCondition.hasDamageSource(DamageSourcePredicate.Builder.damageType().tag(TagPredicate.is(DamageTypeTags.IS_LIGHTNING)))) + .when( + DamageSourceCondition.hasDamageSource( + net.minecraft.advancements.critereon.DamageSourcePredicate.Builder.damageType().tag(TagPredicate.is(DamageTypeTags.IS_LIGHTNING)) + ) + ) ) ); this.add(EntityType.VEX, LootTable.lootTable()); @@ -1059,6 +1046,19 @@ public class VanillaEntityLoot extends EntityLootSubProvider { .when(LootItemKilledByPlayerCondition.killedByPlayer()) .when(LootItemRandomChanceWithEnchantedBonusCondition.randomChanceAndLootingBoost(this.registries, 0.025F, 0.01F)) ) + .withPool( + LootPool.lootPool() + .add(LootItem.lootTableItem(Items.MUSIC_DISC_LAVA_CHICKEN)) + .when(LootItemKilledByPlayerCondition.killedByPlayer()) + .when( + LootItemEntityPropertyCondition.hasProperties( + EntityTarget.THIS, + Builder.entity() + .flags(net.minecraft.advancements.critereon.EntityFlagsPredicate.Builder.flags().setIsBaby(true)) + .vehicle(Builder.entity().of(holderGetter, EntityType.CHICKEN)) + ) + ) + ) ); this.add( EntityType.ZOMBIE_HORSE, @@ -1151,7 +1151,7 @@ public class VanillaEntityLoot extends EntityLootSubProvider { ); } - public LootTable.Builder elderGuardianLootTable() { + public net.minecraft.world.level.storage.loot.LootTable.Builder elderGuardianLootTable() { return LootTable.lootTable() .withPool( LootPool.lootPool() diff --git a/net/minecraft/data/tags/PaintingVariantTagsProvider.java b/net/minecraft/data/tags/PaintingVariantTagsProvider.java index f8aa856e..c909bdea 100644 --- a/net/minecraft/data/tags/PaintingVariantTagsProvider.java +++ b/net/minecraft/data/tags/PaintingVariantTagsProvider.java @@ -1,7 +1,7 @@ package net.minecraft.data.tags; import java.util.concurrent.CompletableFuture; -import net.minecraft.core.HolderLookup; +import net.minecraft.core.HolderLookup.Provider; import net.minecraft.core.registries.Registries; import net.minecraft.data.PackOutput; import net.minecraft.tags.PaintingVariantTags; @@ -9,12 +9,12 @@ import net.minecraft.world.entity.decoration.PaintingVariant; import net.minecraft.world.entity.decoration.PaintingVariants; public class PaintingVariantTagsProvider extends KeyTagProvider { - public PaintingVariantTagsProvider(PackOutput output, CompletableFuture provider) { + public PaintingVariantTagsProvider(PackOutput output, CompletableFuture provider) { super(output, Registries.PAINTING_VARIANT, provider); } @Override - protected void addTags(HolderLookup.Provider provider) { + protected void addTags(Provider provider) { this.tag(PaintingVariantTags.PLACEABLE) .add( PaintingVariants.KEBAB, @@ -62,7 +62,8 @@ public class PaintingVariantTagsProvider extends KeyTagProvider PaintingVariants.PASSAGE, PaintingVariants.POND, PaintingVariants.SUNFLOWERS, - PaintingVariants.TIDES + PaintingVariants.TIDES, + PaintingVariants.DENNIS ); } } diff --git a/net/minecraft/sounds/SoundEvents.java b/net/minecraft/sounds/SoundEvents.java index 9b620f3a..0583b231 100644 --- a/net/minecraft/sounds/SoundEvents.java +++ b/net/minecraft/sounds/SoundEvents.java @@ -7,10 +7,11 @@ import java.util.stream.IntStream; import java.util.stream.Stream; import net.minecraft.core.Holder; import net.minecraft.core.Registry; +import net.minecraft.core.Holder.Reference; import net.minecraft.core.registries.BuiltInRegistries; import net.minecraft.resources.ResourceLocation; import net.minecraft.world.entity.animal.wolf.WolfSoundVariant; -import net.minecraft.world.entity.animal.wolf.WolfSoundVariants; +import net.minecraft.world.entity.animal.wolf.WolfSoundVariants.SoundSet; public class SoundEvents { public static final SoundEvent ALLAY_AMBIENT_WITH_ITEM = register("entity.allay.ambient_with_item"); @@ -20,22 +21,22 @@ public class SoundEvents { public static final SoundEvent ALLAY_ITEM_GIVEN = register("entity.allay.item_given"); public static final SoundEvent ALLAY_ITEM_TAKEN = register("entity.allay.item_taken"); public static final SoundEvent ALLAY_THROW = register("entity.allay.item_thrown"); - public static final Holder.Reference AMBIENT_CAVE = registerForHolder("ambient.cave"); - public static final Holder.Reference AMBIENT_BASALT_DELTAS_ADDITIONS = registerForHolder("ambient.basalt_deltas.additions"); - public static final Holder.Reference AMBIENT_BASALT_DELTAS_LOOP = registerForHolder("ambient.basalt_deltas.loop"); - public static final Holder.Reference AMBIENT_BASALT_DELTAS_MOOD = registerForHolder("ambient.basalt_deltas.mood"); - public static final Holder.Reference AMBIENT_CRIMSON_FOREST_ADDITIONS = registerForHolder("ambient.crimson_forest.additions"); - public static final Holder.Reference AMBIENT_CRIMSON_FOREST_LOOP = registerForHolder("ambient.crimson_forest.loop"); - public static final Holder.Reference AMBIENT_CRIMSON_FOREST_MOOD = registerForHolder("ambient.crimson_forest.mood"); - public static final Holder.Reference AMBIENT_NETHER_WASTES_ADDITIONS = registerForHolder("ambient.nether_wastes.additions"); - public static final Holder.Reference AMBIENT_NETHER_WASTES_LOOP = registerForHolder("ambient.nether_wastes.loop"); - public static final Holder.Reference AMBIENT_NETHER_WASTES_MOOD = registerForHolder("ambient.nether_wastes.mood"); - public static final Holder.Reference AMBIENT_SOUL_SAND_VALLEY_ADDITIONS = registerForHolder("ambient.soul_sand_valley.additions"); - public static final Holder.Reference AMBIENT_SOUL_SAND_VALLEY_LOOP = registerForHolder("ambient.soul_sand_valley.loop"); - public static final Holder.Reference AMBIENT_SOUL_SAND_VALLEY_MOOD = registerForHolder("ambient.soul_sand_valley.mood"); - public static final Holder.Reference AMBIENT_WARPED_FOREST_ADDITIONS = registerForHolder("ambient.warped_forest.additions"); - public static final Holder.Reference AMBIENT_WARPED_FOREST_LOOP = registerForHolder("ambient.warped_forest.loop"); - public static final Holder.Reference AMBIENT_WARPED_FOREST_MOOD = registerForHolder("ambient.warped_forest.mood"); + public static final Reference AMBIENT_CAVE = registerForHolder("ambient.cave"); + public static final Reference AMBIENT_BASALT_DELTAS_ADDITIONS = registerForHolder("ambient.basalt_deltas.additions"); + public static final Reference AMBIENT_BASALT_DELTAS_LOOP = registerForHolder("ambient.basalt_deltas.loop"); + public static final Reference AMBIENT_BASALT_DELTAS_MOOD = registerForHolder("ambient.basalt_deltas.mood"); + public static final Reference AMBIENT_CRIMSON_FOREST_ADDITIONS = registerForHolder("ambient.crimson_forest.additions"); + public static final Reference AMBIENT_CRIMSON_FOREST_LOOP = registerForHolder("ambient.crimson_forest.loop"); + public static final Reference AMBIENT_CRIMSON_FOREST_MOOD = registerForHolder("ambient.crimson_forest.mood"); + public static final Reference AMBIENT_NETHER_WASTES_ADDITIONS = registerForHolder("ambient.nether_wastes.additions"); + public static final Reference AMBIENT_NETHER_WASTES_LOOP = registerForHolder("ambient.nether_wastes.loop"); + public static final Reference AMBIENT_NETHER_WASTES_MOOD = registerForHolder("ambient.nether_wastes.mood"); + public static final Reference AMBIENT_SOUL_SAND_VALLEY_ADDITIONS = registerForHolder("ambient.soul_sand_valley.additions"); + public static final Reference AMBIENT_SOUL_SAND_VALLEY_LOOP = registerForHolder("ambient.soul_sand_valley.loop"); + public static final Reference AMBIENT_SOUL_SAND_VALLEY_MOOD = registerForHolder("ambient.soul_sand_valley.mood"); + public static final Reference AMBIENT_WARPED_FOREST_ADDITIONS = registerForHolder("ambient.warped_forest.additions"); + public static final Reference AMBIENT_WARPED_FOREST_LOOP = registerForHolder("ambient.warped_forest.loop"); + public static final Reference AMBIENT_WARPED_FOREST_MOOD = registerForHolder("ambient.warped_forest.mood"); public static final SoundEvent AMBIENT_UNDERWATER_ENTER = register("ambient.underwater.enter"); public static final SoundEvent AMBIENT_UNDERWATER_EXIT = register("ambient.underwater.exit"); public static final SoundEvent AMBIENT_UNDERWATER_LOOP = register("ambient.underwater.loop"); @@ -211,7 +212,7 @@ public class SoundEvents { public static final SoundEvent BREEZE_DEATH = register("entity.breeze.death"); public static final SoundEvent BREEZE_HURT = register("entity.breeze.hurt"); public static final SoundEvent BREEZE_WHIRL = register("entity.breeze.whirl"); - public static final Holder.Reference BREEZE_WIND_CHARGE_BURST = registerForHolder("entity.breeze.wind_burst"); + public static final Reference BREEZE_WIND_CHARGE_BURST = registerForHolder("entity.breeze.wind_burst"); public static final SoundEvent BREWING_STAND_BREW = register("block.brewing_stand.brew"); public static final SoundEvent BRUSH_GENERIC = register("item.brush.brushing.generic"); public static final SoundEvent BRUSH_SAND = register("item.brush.brushing.sand"); @@ -254,7 +255,7 @@ public class SoundEvents { public static final SoundEvent CAMEL_DEATH = register("entity.camel.death"); public static final SoundEvent CAMEL_EAT = register("entity.camel.eat"); public static final SoundEvent CAMEL_HURT = register("entity.camel.hurt"); - public static final Holder.Reference CAMEL_SADDLE = registerForHolder("entity.camel.saddle"); + public static final Reference CAMEL_SADDLE = registerForHolder("entity.camel.saddle"); public static final SoundEvent CAMEL_SIT = register("entity.camel.sit"); public static final SoundEvent CAMEL_STAND = register("entity.camel.stand"); public static final SoundEvent CAMEL_STEP = register("entity.camel.step"); @@ -626,9 +627,9 @@ public class SoundEvents { public static final SoundEvent GENERIC_BIG_FALL = register("entity.generic.big_fall"); public static final SoundEvent GENERIC_BURN = register("entity.generic.burn"); public static final SoundEvent GENERIC_DEATH = register("entity.generic.death"); - public static final Holder.Reference GENERIC_DRINK = registerForHolder("entity.generic.drink"); - public static final Holder.Reference GENERIC_EAT = registerForHolder("entity.generic.eat"); - public static final Holder.Reference GENERIC_EXPLODE = registerForHolder("entity.generic.explode"); + public static final Reference GENERIC_DRINK = registerForHolder("entity.generic.drink"); + public static final Reference GENERIC_EAT = registerForHolder("entity.generic.eat"); + public static final Reference GENERIC_EXPLODE = registerForHolder("entity.generic.explode"); public static final SoundEvent GENERIC_EXTINGUISH_FIRE = register("entity.generic.extinguish_fire"); public static final SoundEvent GENERIC_HURT = register("entity.generic.hurt"); public static final SoundEvent GENERIC_SMALL_FALL = register("entity.generic.small_fall"); @@ -747,7 +748,7 @@ public class SoundEvents { public static final SoundEvent TRIAL_SPAWNER_OPEN_SHUTTER = register("block.trial_spawner.open_shutter"); public static final SoundEvent TRIAL_SPAWNER_CLOSE_SHUTTER = register("block.trial_spawner.close_shutter"); public static final SoundEvent TRIAL_SPAWNER_EJECT_ITEM = register("block.trial_spawner.eject_item"); - public static final Holder.Reference HARNESS_EQUIP = registerForHolder("entity.happy_ghast.equip"); + public static final Reference HARNESS_EQUIP = registerForHolder("entity.happy_ghast.equip"); public static final SoundEvent HARNESS_UNEQUIP = register("entity.happy_ghast.unequip"); public static final SoundEvent HARNESS_GOGGLES_UP = register("entity.happy_ghast.harness_goggles_up"); public static final SoundEvent HARNESS_GOGGLES_DOWN = register("entity.happy_ghast.harness_goggles_down"); @@ -767,13 +768,13 @@ public class SoundEvents { public static final SoundEvent HONEY_BLOCK_SLIDE = register("block.honey_block.slide"); public static final SoundEvent HONEY_BLOCK_STEP = register("block.honey_block.step"); public static final SoundEvent HONEYCOMB_WAX_ON = register("item.honeycomb.wax_on"); - public static final Holder.Reference HONEY_DRINK = registerForHolder("item.honey_bottle.drink"); + public static final Reference HONEY_DRINK = registerForHolder("item.honey_bottle.drink"); public static final int GOAT_HORN_VARIANT_COUNT = 8; - public static final ImmutableList> GOAT_HORN_SOUND_VARIANTS = registerGoatHornSoundVariants(); + public static final ImmutableList> GOAT_HORN_SOUND_VARIANTS = registerGoatHornSoundVariants(); public static final SoundEvent HORSE_AMBIENT = register("entity.horse.ambient"); public static final SoundEvent HORSE_ANGRY = register("entity.horse.angry"); - public static final Holder.Reference HORSE_ARMOR = registerForHolder("entity.horse.armor"); - public static final Holder.Reference HORSE_ARMOR_UNEQUIP = registerForHolder("item.horse_armor.unequip"); + public static final Reference HORSE_ARMOR = registerForHolder("entity.horse.armor"); + public static final Reference HORSE_ARMOR_UNEQUIP = registerForHolder("item.horse_armor.unequip"); public static final SoundEvent HORSE_BREATHE = register("entity.horse.breathe"); public static final SoundEvent HORSE_DEATH = register("entity.horse.death"); public static final SoundEvent HORSE_EAT = register("entity.horse.eat"); @@ -781,7 +782,7 @@ public class SoundEvents { public static final SoundEvent HORSE_HURT = register("entity.horse.hurt"); public static final SoundEvent HORSE_JUMP = register("entity.horse.jump"); public static final SoundEvent HORSE_LAND = register("entity.horse.land"); - public static final Holder.Reference HORSE_SADDLE = registerForHolder("entity.horse.saddle"); + public static final Reference HORSE_SADDLE = registerForHolder("entity.horse.saddle"); public static final SoundEvent HORSE_STEP = register("entity.horse.step"); public static final SoundEvent HORSE_STEP_WOOD = register("entity.horse.step_wood"); public static final SoundEvent HOSTILE_BIG_FALL = register("entity.hostile.big_fall"); @@ -823,7 +824,7 @@ public class SoundEvents { public static final SoundEvent ITEM_FRAME_PLACE = register("entity.item_frame.place"); public static final SoundEvent ITEM_FRAME_REMOVE_ITEM = register("entity.item_frame.remove_item"); public static final SoundEvent ITEM_FRAME_ROTATE_ITEM = register("entity.item_frame.rotate_item"); - public static final Holder.Reference ITEM_BREAK = registerForHolder("entity.item.break"); + public static final Reference ITEM_BREAK = registerForHolder("entity.item.break"); public static final SoundEvent ITEM_PICKUP = register("entity.item.pickup"); public static final SoundEvent LADDER_BREAK = register("block.ladder.break"); public static final SoundEvent LADDER_FALL = register("block.ladder.fall"); @@ -860,8 +861,8 @@ public class SoundEvents { public static final SoundEvent LLAMA_HURT = register("entity.llama.hurt"); public static final SoundEvent LLAMA_SPIT = register("entity.llama.spit"); public static final SoundEvent LLAMA_STEP = register("entity.llama.step"); - public static final Holder.Reference LLAMA_SWAG = registerForHolder("entity.llama.swag"); - public static final Holder.Reference LLAMA_CARPET_UNEQUIP = registerForHolder("item.llama_carpet.unequip"); + public static final Reference LLAMA_SWAG = registerForHolder("entity.llama.swag"); + public static final Reference LLAMA_CARPET_UNEQUIP = registerForHolder("item.llama_carpet.unequip"); public static final SoundEvent MAGMA_CUBE_DEATH_SMALL = register("entity.magma_cube.death_small"); public static final SoundEvent LODESTONE_BREAK = register("block.lodestone.break"); public static final SoundEvent LODESTONE_STEP = register("block.lodestone.step"); @@ -937,57 +938,58 @@ public class SoundEvents { public static final SoundEvent MULE_EAT = register("entity.mule.eat"); public static final SoundEvent MULE_HURT = register("entity.mule.hurt"); public static final SoundEvent MULE_JUMP = register("entity.mule.jump"); - public static final Holder.Reference MUSIC_CREATIVE = registerForHolder("music.creative"); - public static final Holder.Reference MUSIC_CREDITS = registerForHolder("music.credits"); - public static final Holder.Reference MUSIC_DISC_5 = registerForHolder("music_disc.5"); - public static final Holder.Reference MUSIC_DISC_11 = registerForHolder("music_disc.11"); - public static final Holder.Reference MUSIC_DISC_13 = registerForHolder("music_disc.13"); - public static final Holder.Reference MUSIC_DISC_BLOCKS = registerForHolder("music_disc.blocks"); - public static final Holder.Reference MUSIC_DISC_CAT = registerForHolder("music_disc.cat"); - public static final Holder.Reference MUSIC_DISC_CHIRP = registerForHolder("music_disc.chirp"); - public static final Holder.Reference MUSIC_DISC_FAR = registerForHolder("music_disc.far"); - public static final Holder.Reference MUSIC_DISC_MALL = registerForHolder("music_disc.mall"); - public static final Holder.Reference MUSIC_DISC_MELLOHI = registerForHolder("music_disc.mellohi"); - public static final Holder.Reference MUSIC_DISC_PIGSTEP = registerForHolder("music_disc.pigstep"); - public static final Holder.Reference MUSIC_DISC_STAL = registerForHolder("music_disc.stal"); - public static final Holder.Reference MUSIC_DISC_STRAD = registerForHolder("music_disc.strad"); - public static final Holder.Reference MUSIC_DISC_WAIT = registerForHolder("music_disc.wait"); - public static final Holder.Reference MUSIC_DISC_WARD = registerForHolder("music_disc.ward"); - public static final Holder.Reference MUSIC_DISC_OTHERSIDE = registerForHolder("music_disc.otherside"); - public static final Holder.Reference MUSIC_DISC_RELIC = registerForHolder("music_disc.relic"); - public static final Holder.Reference MUSIC_DISC_CREATOR = registerForHolder("music_disc.creator"); - public static final Holder.Reference MUSIC_DISC_CREATOR_MUSIC_BOX = registerForHolder("music_disc.creator_music_box"); - public static final Holder.Reference MUSIC_DISC_PRECIPICE = registerForHolder("music_disc.precipice"); - public static final Holder.Reference MUSIC_DISC_TEARS = registerForHolder("music_disc.tears"); - public static final Holder.Reference MUSIC_DRAGON = registerForHolder("music.dragon"); - public static final Holder.Reference MUSIC_END = registerForHolder("music.end"); - public static final Holder.Reference MUSIC_GAME = registerForHolder("music.game"); - public static final Holder.Reference MUSIC_MENU = registerForHolder("music.menu"); - public static final Holder.Reference MUSIC_BIOME_BASALT_DELTAS = registerForHolder("music.nether.basalt_deltas"); - public static final Holder.Reference MUSIC_BIOME_CRIMSON_FOREST = registerForHolder("music.nether.crimson_forest"); - public static final Holder.Reference MUSIC_BIOME_DEEP_DARK = registerForHolder("music.overworld.deep_dark"); - public static final Holder.Reference MUSIC_BIOME_DRIPSTONE_CAVES = registerForHolder("music.overworld.dripstone_caves"); - public static final Holder.Reference MUSIC_BIOME_GROVE = registerForHolder("music.overworld.grove"); - public static final Holder.Reference MUSIC_BIOME_JAGGED_PEAKS = registerForHolder("music.overworld.jagged_peaks"); - public static final Holder.Reference MUSIC_BIOME_LUSH_CAVES = registerForHolder("music.overworld.lush_caves"); - public static final Holder.Reference MUSIC_BIOME_SWAMP = registerForHolder("music.overworld.swamp"); - public static final Holder.Reference MUSIC_BIOME_FOREST = registerForHolder("music.overworld.forest"); - public static final Holder.Reference MUSIC_BIOME_OLD_GROWTH_TAIGA = registerForHolder("music.overworld.old_growth_taiga"); - public static final Holder.Reference MUSIC_BIOME_MEADOW = registerForHolder("music.overworld.meadow"); - public static final Holder.Reference MUSIC_BIOME_CHERRY_GROVE = registerForHolder("music.overworld.cherry_grove"); - public static final Holder.Reference MUSIC_BIOME_NETHER_WASTES = registerForHolder("music.nether.nether_wastes"); - public static final Holder.Reference MUSIC_BIOME_FROZEN_PEAKS = registerForHolder("music.overworld.frozen_peaks"); - public static final Holder.Reference MUSIC_BIOME_SNOWY_SLOPES = registerForHolder("music.overworld.snowy_slopes"); - public static final Holder.Reference MUSIC_BIOME_SOUL_SAND_VALLEY = registerForHolder("music.nether.soul_sand_valley"); - public static final Holder.Reference MUSIC_BIOME_STONY_PEAKS = registerForHolder("music.overworld.stony_peaks"); - public static final Holder.Reference MUSIC_BIOME_WARPED_FOREST = registerForHolder("music.nether.warped_forest"); - public static final Holder.Reference MUSIC_BIOME_FLOWER_FOREST = registerForHolder("music.overworld.flower_forest"); - public static final Holder.Reference MUSIC_BIOME_DESERT = registerForHolder("music.overworld.desert"); - public static final Holder.Reference MUSIC_BIOME_BADLANDS = registerForHolder("music.overworld.badlands"); - public static final Holder.Reference MUSIC_BIOME_JUNGLE = registerForHolder("music.overworld.jungle"); - public static final Holder.Reference MUSIC_BIOME_SPARSE_JUNGLE = registerForHolder("music.overworld.sparse_jungle"); - public static final Holder.Reference MUSIC_BIOME_BAMBOO_JUNGLE = registerForHolder("music.overworld.bamboo_jungle"); - public static final Holder.Reference MUSIC_UNDER_WATER = registerForHolder("music.under_water"); + public static final Reference MUSIC_CREATIVE = registerForHolder("music.creative"); + public static final Reference MUSIC_CREDITS = registerForHolder("music.credits"); + public static final Reference MUSIC_DISC_5 = registerForHolder("music_disc.5"); + public static final Reference MUSIC_DISC_11 = registerForHolder("music_disc.11"); + public static final Reference MUSIC_DISC_13 = registerForHolder("music_disc.13"); + public static final Reference MUSIC_DISC_BLOCKS = registerForHolder("music_disc.blocks"); + public static final Reference MUSIC_DISC_CAT = registerForHolder("music_disc.cat"); + public static final Reference MUSIC_DISC_CHIRP = registerForHolder("music_disc.chirp"); + public static final Reference MUSIC_DISC_FAR = registerForHolder("music_disc.far"); + public static final Reference MUSIC_DISC_LAVA_CHICKEN = registerForHolder("music_disc.lava_chicken"); + public static final Reference MUSIC_DISC_MALL = registerForHolder("music_disc.mall"); + public static final Reference MUSIC_DISC_MELLOHI = registerForHolder("music_disc.mellohi"); + public static final Reference MUSIC_DISC_PIGSTEP = registerForHolder("music_disc.pigstep"); + public static final Reference MUSIC_DISC_STAL = registerForHolder("music_disc.stal"); + public static final Reference MUSIC_DISC_STRAD = registerForHolder("music_disc.strad"); + public static final Reference MUSIC_DISC_WAIT = registerForHolder("music_disc.wait"); + public static final Reference MUSIC_DISC_WARD = registerForHolder("music_disc.ward"); + public static final Reference MUSIC_DISC_OTHERSIDE = registerForHolder("music_disc.otherside"); + public static final Reference MUSIC_DISC_RELIC = registerForHolder("music_disc.relic"); + public static final Reference MUSIC_DISC_CREATOR = registerForHolder("music_disc.creator"); + public static final Reference MUSIC_DISC_CREATOR_MUSIC_BOX = registerForHolder("music_disc.creator_music_box"); + public static final Reference MUSIC_DISC_PRECIPICE = registerForHolder("music_disc.precipice"); + public static final Reference MUSIC_DISC_TEARS = registerForHolder("music_disc.tears"); + public static final Reference MUSIC_DRAGON = registerForHolder("music.dragon"); + public static final Reference MUSIC_END = registerForHolder("music.end"); + public static final Reference MUSIC_GAME = registerForHolder("music.game"); + public static final Reference MUSIC_MENU = registerForHolder("music.menu"); + public static final Reference MUSIC_BIOME_BASALT_DELTAS = registerForHolder("music.nether.basalt_deltas"); + public static final Reference MUSIC_BIOME_CRIMSON_FOREST = registerForHolder("music.nether.crimson_forest"); + public static final Reference MUSIC_BIOME_DEEP_DARK = registerForHolder("music.overworld.deep_dark"); + public static final Reference MUSIC_BIOME_DRIPSTONE_CAVES = registerForHolder("music.overworld.dripstone_caves"); + public static final Reference MUSIC_BIOME_GROVE = registerForHolder("music.overworld.grove"); + public static final Reference MUSIC_BIOME_JAGGED_PEAKS = registerForHolder("music.overworld.jagged_peaks"); + public static final Reference MUSIC_BIOME_LUSH_CAVES = registerForHolder("music.overworld.lush_caves"); + public static final Reference MUSIC_BIOME_SWAMP = registerForHolder("music.overworld.swamp"); + public static final Reference MUSIC_BIOME_FOREST = registerForHolder("music.overworld.forest"); + public static final Reference MUSIC_BIOME_OLD_GROWTH_TAIGA = registerForHolder("music.overworld.old_growth_taiga"); + public static final Reference MUSIC_BIOME_MEADOW = registerForHolder("music.overworld.meadow"); + public static final Reference MUSIC_BIOME_CHERRY_GROVE = registerForHolder("music.overworld.cherry_grove"); + public static final Reference MUSIC_BIOME_NETHER_WASTES = registerForHolder("music.nether.nether_wastes"); + public static final Reference MUSIC_BIOME_FROZEN_PEAKS = registerForHolder("music.overworld.frozen_peaks"); + public static final Reference MUSIC_BIOME_SNOWY_SLOPES = registerForHolder("music.overworld.snowy_slopes"); + public static final Reference MUSIC_BIOME_SOUL_SAND_VALLEY = registerForHolder("music.nether.soul_sand_valley"); + public static final Reference MUSIC_BIOME_STONY_PEAKS = registerForHolder("music.overworld.stony_peaks"); + public static final Reference MUSIC_BIOME_WARPED_FOREST = registerForHolder("music.nether.warped_forest"); + public static final Reference MUSIC_BIOME_FLOWER_FOREST = registerForHolder("music.overworld.flower_forest"); + public static final Reference MUSIC_BIOME_DESERT = registerForHolder("music.overworld.desert"); + public static final Reference MUSIC_BIOME_BADLANDS = registerForHolder("music.overworld.badlands"); + public static final Reference MUSIC_BIOME_JUNGLE = registerForHolder("music.overworld.jungle"); + public static final Reference MUSIC_BIOME_SPARSE_JUNGLE = registerForHolder("music.overworld.sparse_jungle"); + public static final Reference MUSIC_BIOME_BAMBOO_JUNGLE = registerForHolder("music.overworld.bamboo_jungle"); + public static final Reference MUSIC_UNDER_WATER = registerForHolder("music.under_water"); public static final SoundEvent NETHER_BRICKS_BREAK = register("block.nether_bricks.break"); public static final SoundEvent NETHER_BRICKS_STEP = register("block.nether_bricks.step"); public static final SoundEvent NETHER_BRICKS_PLACE = register("block.nether_bricks.place"); @@ -1056,32 +1058,32 @@ public class SoundEvents { public static final SoundEvent NETHERRACK_PLACE = register("block.netherrack.place"); public static final SoundEvent NETHERRACK_HIT = register("block.netherrack.hit"); public static final SoundEvent NETHERRACK_FALL = register("block.netherrack.fall"); - public static final Holder.Reference NOTE_BLOCK_BASEDRUM = registerForHolder("block.note_block.basedrum"); - public static final Holder.Reference NOTE_BLOCK_BASS = registerForHolder("block.note_block.bass"); - public static final Holder.Reference NOTE_BLOCK_BELL = registerForHolder("block.note_block.bell"); - public static final Holder.Reference NOTE_BLOCK_CHIME = registerForHolder("block.note_block.chime"); - public static final Holder.Reference NOTE_BLOCK_FLUTE = registerForHolder("block.note_block.flute"); - public static final Holder.Reference NOTE_BLOCK_GUITAR = registerForHolder("block.note_block.guitar"); - public static final Holder.Reference NOTE_BLOCK_HARP = registerForHolder("block.note_block.harp"); - public static final Holder.Reference NOTE_BLOCK_HAT = registerForHolder("block.note_block.hat"); - public static final Holder.Reference NOTE_BLOCK_PLING = registerForHolder("block.note_block.pling"); - public static final Holder.Reference NOTE_BLOCK_SNARE = registerForHolder("block.note_block.snare"); - public static final Holder.Reference NOTE_BLOCK_XYLOPHONE = registerForHolder("block.note_block.xylophone"); - public static final Holder.Reference NOTE_BLOCK_IRON_XYLOPHONE = registerForHolder("block.note_block.iron_xylophone"); - public static final Holder.Reference NOTE_BLOCK_COW_BELL = registerForHolder("block.note_block.cow_bell"); - public static final Holder.Reference NOTE_BLOCK_DIDGERIDOO = registerForHolder("block.note_block.didgeridoo"); - public static final Holder.Reference NOTE_BLOCK_BIT = registerForHolder("block.note_block.bit"); - public static final Holder.Reference NOTE_BLOCK_BANJO = registerForHolder("block.note_block.banjo"); - public static final Holder.Reference NOTE_BLOCK_IMITATE_ZOMBIE = registerForHolder("block.note_block.imitate.zombie"); - public static final Holder.Reference NOTE_BLOCK_IMITATE_SKELETON = registerForHolder("block.note_block.imitate.skeleton"); - public static final Holder.Reference NOTE_BLOCK_IMITATE_CREEPER = registerForHolder("block.note_block.imitate.creeper"); - public static final Holder.Reference NOTE_BLOCK_IMITATE_ENDER_DRAGON = registerForHolder("block.note_block.imitate.ender_dragon"); - public static final Holder.Reference NOTE_BLOCK_IMITATE_WITHER_SKELETON = registerForHolder("block.note_block.imitate.wither_skeleton"); - public static final Holder.Reference NOTE_BLOCK_IMITATE_PIGLIN = registerForHolder("block.note_block.imitate.piglin"); + public static final Reference NOTE_BLOCK_BASEDRUM = registerForHolder("block.note_block.basedrum"); + public static final Reference NOTE_BLOCK_BASS = registerForHolder("block.note_block.bass"); + public static final Reference NOTE_BLOCK_BELL = registerForHolder("block.note_block.bell"); + public static final Reference NOTE_BLOCK_CHIME = registerForHolder("block.note_block.chime"); + public static final Reference NOTE_BLOCK_FLUTE = registerForHolder("block.note_block.flute"); + public static final Reference NOTE_BLOCK_GUITAR = registerForHolder("block.note_block.guitar"); + public static final Reference NOTE_BLOCK_HARP = registerForHolder("block.note_block.harp"); + public static final Reference NOTE_BLOCK_HAT = registerForHolder("block.note_block.hat"); + public static final Reference NOTE_BLOCK_PLING = registerForHolder("block.note_block.pling"); + public static final Reference NOTE_BLOCK_SNARE = registerForHolder("block.note_block.snare"); + public static final Reference NOTE_BLOCK_XYLOPHONE = registerForHolder("block.note_block.xylophone"); + public static final Reference NOTE_BLOCK_IRON_XYLOPHONE = registerForHolder("block.note_block.iron_xylophone"); + public static final Reference NOTE_BLOCK_COW_BELL = registerForHolder("block.note_block.cow_bell"); + public static final Reference NOTE_BLOCK_DIDGERIDOO = registerForHolder("block.note_block.didgeridoo"); + public static final Reference NOTE_BLOCK_BIT = registerForHolder("block.note_block.bit"); + public static final Reference NOTE_BLOCK_BANJO = registerForHolder("block.note_block.banjo"); + public static final Reference NOTE_BLOCK_IMITATE_ZOMBIE = registerForHolder("block.note_block.imitate.zombie"); + public static final Reference NOTE_BLOCK_IMITATE_SKELETON = registerForHolder("block.note_block.imitate.skeleton"); + public static final Reference NOTE_BLOCK_IMITATE_CREEPER = registerForHolder("block.note_block.imitate.creeper"); + public static final Reference NOTE_BLOCK_IMITATE_ENDER_DRAGON = registerForHolder("block.note_block.imitate.ender_dragon"); + public static final Reference NOTE_BLOCK_IMITATE_WITHER_SKELETON = registerForHolder("block.note_block.imitate.wither_skeleton"); + public static final Reference NOTE_BLOCK_IMITATE_PIGLIN = registerForHolder("block.note_block.imitate.piglin"); public static final SoundEvent OCELOT_HURT = register("entity.ocelot.hurt"); public static final SoundEvent OCELOT_AMBIENT = register("entity.ocelot.ambient"); public static final SoundEvent OCELOT_DEATH = register("entity.ocelot.death"); - public static final Holder.Reference OMINOUS_BOTTLE_DISPOSE = registerForHolder("item.ominous_bottle.dispose"); + public static final Reference OMINOUS_BOTTLE_DISPOSE = registerForHolder("item.ominous_bottle.dispose"); public static final SoundEvent PAINTING_BREAK = register("entity.painting.break"); public static final SoundEvent PAINTING_PLACE = register("entity.painting.place"); public static final SoundEvent PALE_HANGING_MOSS_IDLE = register("block.pale_hanging_moss.idle"); @@ -1147,7 +1149,7 @@ public class SoundEvents { public static final SoundEvent PIG_AMBIENT = register("entity.pig.ambient"); public static final SoundEvent PIG_DEATH = register("entity.pig.death"); public static final SoundEvent PIG_HURT = register("entity.pig.hurt"); - public static final Holder.Reference PIG_SADDLE = registerForHolder("entity.pig.saddle"); + public static final Reference PIG_SADDLE = registerForHolder("entity.pig.saddle"); public static final SoundEvent PIG_STEP = register("entity.pig.step"); public static final SoundEvent PIGLIN_ADMIRING_ITEM = register("entity.piglin.admiring_item"); public static final SoundEvent PIGLIN_AMBIENT = register("entity.piglin.ambient"); @@ -1223,7 +1225,7 @@ public class SoundEvents { public static final SoundEvent RABBIT_DEATH = register("entity.rabbit.death"); public static final SoundEvent RABBIT_HURT = register("entity.rabbit.hurt"); public static final SoundEvent RABBIT_JUMP = register("entity.rabbit.jump"); - public static final Holder.Reference RAID_HORN = registerForHolder("event.raid.horn"); + public static final Reference RAID_HORN = registerForHolder("event.raid.horn"); public static final SoundEvent RAVAGER_AMBIENT = register("entity.ravager.ambient"); public static final SoundEvent RAVAGER_ATTACK = register("entity.ravager.attack"); public static final SoundEvent RAVAGER_CELEBRATE = register("entity.ravager.celebrate"); @@ -1245,7 +1247,7 @@ public class SoundEvents { public static final SoundEvent REDSTONE_TORCH_BURNOUT = register("block.redstone_torch.burnout"); public static final SoundEvent RESPAWN_ANCHOR_AMBIENT = register("block.respawn_anchor.ambient"); public static final SoundEvent RESPAWN_ANCHOR_CHARGE = register("block.respawn_anchor.charge"); - public static final Holder.Reference RESPAWN_ANCHOR_DEPLETE = registerForHolder("block.respawn_anchor.deplete"); + public static final Reference RESPAWN_ANCHOR_DEPLETE = registerForHolder("block.respawn_anchor.deplete"); public static final SoundEvent RESPAWN_ANCHOR_SET_SPAWN = register("block.respawn_anchor.set_spawn"); public static final SoundEvent ROOTED_DIRT_BREAK = register("block.rooted_dirt.break"); public static final SoundEvent ROOTED_DIRT_FALL = register("block.rooted_dirt.fall"); @@ -1304,8 +1306,8 @@ public class SoundEvents { public static final SoundEvent SHEEP_SHEAR = register("entity.sheep.shear"); public static final SoundEvent SHEEP_STEP = register("entity.sheep.step"); public static final SoundEvent SHEARS_SNIP = register("item.shears.snip"); - public static final Holder.Reference SHIELD_BLOCK = registerForHolder("item.shield.block"); - public static final Holder.Reference SHIELD_BREAK = registerForHolder("item.shield.break"); + public static final Reference SHIELD_BLOCK = registerForHolder("item.shield.block"); + public static final Reference SHIELD_BREAK = registerForHolder("item.shield.break"); public static final SoundEvent SHROOMLIGHT_BREAK = register("block.shroomlight.break"); public static final SoundEvent SHROOMLIGHT_STEP = register("block.shroomlight.step"); public static final SoundEvent SHROOMLIGHT_PLACE = register("block.shroomlight.place"); @@ -1369,7 +1371,7 @@ public class SoundEvents { public static final SoundEvent SOUL_SOIL_PLACE = register("block.soul_soil.place"); public static final SoundEvent SOUL_SOIL_HIT = register("block.soul_soil.hit"); public static final SoundEvent SOUL_SOIL_FALL = register("block.soul_soil.fall"); - public static final Holder.Reference SOUL_ESCAPE = registerForHolder("particle.soul_escape"); + public static final Reference SOUL_ESCAPE = registerForHolder("particle.soul_escape"); public static final SoundEvent SPAWNER_BREAK = register("block.spawner.break"); public static final SoundEvent SPAWNER_FALL = register("block.spawner.fall"); public static final SoundEvent SPAWNER_HIT = register("block.spawner.hit"); @@ -1397,7 +1399,7 @@ public class SoundEvents { public static final SoundEvent STRIDER_STEP = register("entity.strider.step"); public static final SoundEvent STRIDER_STEP_LAVA = register("entity.strider.step_lava"); public static final SoundEvent STRIDER_EAT = register("entity.strider.eat"); - public static final Holder.Reference STRIDER_SADDLE = registerForHolder("entity.strider.saddle"); + public static final Reference STRIDER_SADDLE = registerForHolder("entity.strider.saddle"); public static final SoundEvent SLIME_DEATH_SMALL = register("entity.slime.death_small"); public static final SoundEvent SLIME_HURT_SMALL = register("entity.slime.hurt_small"); public static final SoundEvent SLIME_JUMP_SMALL = register("entity.slime.jump_small"); @@ -1514,7 +1516,7 @@ public class SoundEvents { public static final SoundEvent TURTLE_SHAMBLE = register("entity.turtle.shamble"); public static final SoundEvent TURTLE_SHAMBLE_BABY = register("entity.turtle.shamble_baby"); public static final SoundEvent TURTLE_SWIM = register("entity.turtle.swim"); - public static final Holder.Reference UI_BUTTON_CLICK = registerForHolder("ui.button.click"); + public static final Reference UI_BUTTON_CLICK = registerForHolder("ui.button.click"); public static final SoundEvent UI_LOOM_SELECT_PATTERN = register("ui.loom.select_pattern"); public static final SoundEvent UI_LOOM_TAKE_RESULT = register("ui.loom.take_result"); public static final SoundEvent UI_CARTOGRAPHY_TABLE_TAKE_RESULT = register("ui.cartography_table.take_result"); @@ -1617,7 +1619,7 @@ public class SoundEvents { public static final SoundEvent WET_SPONGE_HIT = register("block.wet_sponge.hit"); public static final SoundEvent WET_SPONGE_PLACE = register("block.wet_sponge.place"); public static final SoundEvent WET_SPONGE_STEP = register("block.wet_sponge.step"); - public static final Holder.Reference WIND_CHARGE_BURST = registerForHolder("entity.wind_charge.wind_burst"); + public static final Reference WIND_CHARGE_BURST = registerForHolder("entity.wind_charge.wind_burst"); public static final SoundEvent WIND_CHARGE_THROW = register("entity.wind_charge.throw"); public static final SoundEvent WITCH_AMBIENT = register("entity.witch.ambient"); public static final SoundEvent WITCH_CELEBRATE = register("entity.witch.celebrate"); @@ -1635,13 +1637,13 @@ public class SoundEvents { public static final SoundEvent WITHER_SKELETON_HURT = register("entity.wither_skeleton.hurt"); public static final SoundEvent WITHER_SKELETON_STEP = register("entity.wither_skeleton.step"); public static final SoundEvent WITHER_SPAWN = register("entity.wither.spawn"); - public static final Holder.Reference WOLF_ARMOR_BREAK = registerForHolder("item.wolf_armor.break"); + public static final Reference WOLF_ARMOR_BREAK = registerForHolder("item.wolf_armor.break"); public static final SoundEvent WOLF_ARMOR_CRACK = register("item.wolf_armor.crack"); public static final SoundEvent WOLF_ARMOR_DAMAGE = register("item.wolf_armor.damage"); public static final SoundEvent WOLF_ARMOR_REPAIR = register("item.wolf_armor.repair"); public static final SoundEvent WOLF_SHAKE = register("entity.wolf.shake"); public static final SoundEvent WOLF_STEP = register("entity.wolf.step"); - public static final Map WOLF_SOUNDS = registerWolfSoundVariants(); + public static final Map WOLF_SOUNDS = registerWolfSoundVariants(); public static final SoundEvent WOODEN_DOOR_CLOSE = register("block.wooden_door.close"); public static final SoundEvent WOODEN_DOOR_OPEN = register("block.wooden_door.open"); public static final SoundEvent WOODEN_TRAPDOOR_CLOSE = register("block.wooden_trapdoor.close"); @@ -1692,7 +1694,7 @@ public class SoundEvents { public static final SoundEvent APPLY_EFFECT_BAD_OMEN = register("event.mob_effect.bad_omen"); public static final SoundEvent APPLY_EFFECT_TRIAL_OMEN = register("event.mob_effect.trial_omen"); public static final SoundEvent APPLY_EFFECT_RAID_OMEN = register("event.mob_effect.raid_omen"); - public static final Holder.Reference SADDLE_UNEQUIP = registerForHolder("item.saddle.unequip"); + public static final Reference SADDLE_UNEQUIP = registerForHolder("item.saddle.unequip"); private static Holder register(ResourceLocation name, ResourceLocation location, float range) { return Registry.registerForHolder(BuiltInRegistries.SOUND_EVENT, name, SoundEvent.createFixedRangeEvent(location, range)); @@ -1706,11 +1708,11 @@ public class SoundEvents { return register(name, name); } - private static Holder.Reference registerForHolder(String name) { + private static Reference registerForHolder(String name) { return registerForHolder(ResourceLocation.withDefaultNamespace(name)); } - private static Holder.Reference registerForHolder(ResourceLocation name) { + private static Reference registerForHolder(ResourceLocation name) { return registerForHolder(name, name); } @@ -1718,18 +1720,18 @@ public class SoundEvents { return Registry.register(BuiltInRegistries.SOUND_EVENT, name, SoundEvent.createVariableRangeEvent(location)); } - private static Holder.Reference registerForHolder(ResourceLocation name, ResourceLocation location) { + private static Reference registerForHolder(ResourceLocation name, ResourceLocation location) { return Registry.registerForHolder(BuiltInRegistries.SOUND_EVENT, name, SoundEvent.createVariableRangeEvent(location)); } - private static ImmutableList> registerGoatHornSoundVariants() { - return (ImmutableList>)IntStream.range(0, 8) + private static ImmutableList> registerGoatHornSoundVariants() { + return (ImmutableList>)IntStream.range(0, 8) .mapToObj(i -> registerForHolder("item.goat_horn.sound." + i)) .collect(ImmutableList.toImmutableList()); } - private static Map registerWolfSoundVariants() { - return (Map)Stream.of(WolfSoundVariants.SoundSet.values()) + private static Map registerWolfSoundVariants() { + return (Map)Stream.of(SoundSet.values()) .collect( Collectors.toMap( soundSet -> soundSet, diff --git a/net/minecraft/world/entity/ai/goal/MoveThroughVillageGoal.java b/net/minecraft/world/entity/ai/goal/MoveThroughVillageGoal.java index 08cc67b0..09c1c3b2 100644 --- a/net/minecraft/world/entity/ai/goal/MoveThroughVillageGoal.java +++ b/net/minecraft/world/entity/ai/goal/MoveThroughVillageGoal.java @@ -10,11 +10,12 @@ import net.minecraft.core.BlockPos; import net.minecraft.server.level.ServerLevel; import net.minecraft.tags.PoiTypeTags; import net.minecraft.world.entity.PathfinderMob; -import net.minecraft.world.entity.ai.navigation.GroundPathNavigation; +import net.minecraft.world.entity.ai.goal.Goal.Flag; +import net.minecraft.world.entity.ai.navigation.PathNavigation; import net.minecraft.world.entity.ai.util.DefaultRandomPos; import net.minecraft.world.entity.ai.util.GoalUtils; import net.minecraft.world.entity.ai.util.LandRandomPos; -import net.minecraft.world.entity.ai.village.poi.PoiManager; +import net.minecraft.world.entity.ai.village.poi.PoiManager.Occupancy; import net.minecraft.world.level.block.DoorBlock; import net.minecraft.world.level.pathfinder.Node; import net.minecraft.world.level.pathfinder.Path; @@ -38,7 +39,7 @@ public class MoveThroughVillageGoal extends Goal { this.onlyAtNight = onlyAtNight; this.distanceToPoi = distanceToPoi; this.canDealWithDoors = canDealWithDoors; - this.setFlags(EnumSet.of(Goal.Flag.MOVE)); + this.setFlags(EnumSet.of(Flag.MOVE)); if (!GoalUtils.hasGroundPathNavigation(mob)) { throw new IllegalArgumentException("Unsupported mob for MoveThroughVillageGoal"); } @@ -67,7 +68,7 @@ public class MoveThroughVillageGoal extends Goal { return Double.NEGATIVE_INFINITY; } else { Optional optionalx = serverLevel.getPoiManager() - .find(holder -> holder.is(PoiTypeTags.VILLAGE), this::hasNotVisited, blockPos2x, 10, PoiManager.Occupancy.IS_OCCUPIED); + .find(holder -> holder.is(PoiTypeTags.VILLAGE), this::hasNotVisited, blockPos2x, 10, Occupancy.IS_OCCUPIED); return (Double)optionalx.map(blockPos2xx -> -blockPos2xx.distSqr(blockPos)).orElse(Double.NEGATIVE_INFINITY); } } @@ -76,24 +77,24 @@ public class MoveThroughVillageGoal extends Goal { return false; } else { Optional optional = serverLevel.getPoiManager() - .find(holder -> holder.is(PoiTypeTags.VILLAGE), this::hasNotVisited, BlockPos.containing(vec3), 10, PoiManager.Occupancy.IS_OCCUPIED); + .find(holder -> holder.is(PoiTypeTags.VILLAGE), this::hasNotVisited, BlockPos.containing(vec3), 10, Occupancy.IS_OCCUPIED); if (optional.isEmpty()) { return false; } else { this.poiPos = ((BlockPos)optional.get()).immutable(); - GroundPathNavigation groundPathNavigation = (GroundPathNavigation)this.mob.getNavigation(); - groundPathNavigation.setCanOpenDoors(this.canDealWithDoors.getAsBoolean()); - this.path = groundPathNavigation.createPath(this.poiPos, 0); - groundPathNavigation.setCanOpenDoors(true); + PathNavigation pathNavigation = this.mob.getNavigation(); + pathNavigation.setCanOpenDoors(this.canDealWithDoors.getAsBoolean()); + this.path = pathNavigation.createPath(this.poiPos, 0); + pathNavigation.setCanOpenDoors(true); if (this.path == null) { Vec3 vec32 = DefaultRandomPos.getPosTowards(this.mob, 10, 7, Vec3.atBottomCenterOf(this.poiPos), (float) (Math.PI / 2)); if (vec32 == null) { return false; } - groundPathNavigation.setCanOpenDoors(this.canDealWithDoors.getAsBoolean()); + pathNavigation.setCanOpenDoors(this.canDealWithDoors.getAsBoolean()); this.path = this.mob.getNavigation().createPath(vec32.x, vec32.y, vec32.z, 0); - groundPathNavigation.setCanOpenDoors(true); + pathNavigation.setCanOpenDoors(true); if (this.path == null) { return false; } diff --git a/net/minecraft/world/entity/ai/goal/RestrictSunGoal.java b/net/minecraft/world/entity/ai/goal/RestrictSunGoal.java index c3b22cb4..3add5f70 100644 --- a/net/minecraft/world/entity/ai/goal/RestrictSunGoal.java +++ b/net/minecraft/world/entity/ai/goal/RestrictSunGoal.java @@ -19,13 +19,15 @@ public class RestrictSunGoal extends Goal { @Override public void start() { - ((GroundPathNavigation)this.mob.getNavigation()).setAvoidSun(true); + if (this.mob.getNavigation() instanceof GroundPathNavigation groundPathNavigation) { + groundPathNavigation.setAvoidSun(true); + } } @Override public void stop() { - if (GoalUtils.hasGroundPathNavigation(this.mob)) { - ((GroundPathNavigation)this.mob.getNavigation()).setAvoidSun(false); + if (GoalUtils.hasGroundPathNavigation(this.mob) && this.mob.getNavigation() instanceof GroundPathNavigation groundPathNavigation) { + groundPathNavigation.setAvoidSun(false); } } } diff --git a/net/minecraft/world/entity/animal/HappyGhast.java b/net/minecraft/world/entity/animal/HappyGhast.java index e71edd52..c65cf52f 100644 --- a/net/minecraft/world/entity/animal/HappyGhast.java +++ b/net/minecraft/world/entity/animal/HappyGhast.java @@ -3,6 +3,7 @@ package net.minecraft.world.entity.animal; import com.mojang.serialization.Dynamic; import java.util.function.Predicate; import net.minecraft.core.BlockPos; +import net.minecraft.network.protocol.game.ClientboundEntityPositionSyncPacket; import net.minecraft.network.protocol.game.DebugPackets; import net.minecraft.network.syncher.EntityDataAccessor; import net.minecraft.network.syncher.EntityDataSerializers; @@ -26,21 +27,24 @@ import net.minecraft.world.entity.EquipmentSlot; import net.minecraft.world.entity.Leashable; import net.minecraft.world.entity.LivingEntity; import net.minecraft.world.entity.ai.Brain; -import net.minecraft.world.entity.ai.attributes.AttributeSupplier; +import net.minecraft.world.entity.ai.Brain.Provider; import net.minecraft.world.entity.ai.attributes.Attributes; +import net.minecraft.world.entity.ai.attributes.AttributeSupplier.Builder; import net.minecraft.world.entity.ai.control.BodyRotationControl; import net.minecraft.world.entity.ai.control.FlyingMoveControl; import net.minecraft.world.entity.ai.control.LookControl; import net.minecraft.world.entity.ai.goal.FloatGoal; -import net.minecraft.world.entity.ai.goal.TemptGoal; +import net.minecraft.world.entity.ai.goal.TemptGoal.ForNonPathfinders; import net.minecraft.world.entity.ai.navigation.FlyingPathNavigation; import net.minecraft.world.entity.ai.navigation.PathNavigation; import net.minecraft.world.entity.monster.Ghast; +import net.minecraft.world.entity.monster.Ghast.GhastMoveControl; +import net.minecraft.world.entity.monster.Ghast.RandomFloatAroundGoal; import net.minecraft.world.entity.player.Player; import net.minecraft.world.item.ItemStack; import net.minecraft.world.level.Level; import net.minecraft.world.level.LevelReader; -import net.minecraft.world.level.biome.Biome; +import net.minecraft.world.level.biome.Biome.Precipitation; import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.level.storage.ValueInput; import net.minecraft.world.level.storage.ValueOutput; @@ -70,11 +74,16 @@ public class HappyGhast extends Animal { public HappyGhast(EntityType entityType, Level level) { super(entityType, level); - this.moveControl = new Ghast.GhastMoveControl(this, true, this::isOnStillTimeout); + this.moveControl = new GhastMoveControl(this, true, this::isOnStillTimeout); this.lookControl = new HappyGhast.HappyGhastLookControl(); } private void setServerStillTimeout(int serverStillTimeout) { + if (this.serverStillTimeout <= 0 && serverStillTimeout > 0 && this.level() instanceof ServerLevel serverLevel) { + this.syncPacketPositionCodec(this.getX(), this.getY(), this.getZ()); + serverLevel.getChunkSource().chunkMap.broadcast(this, ClientboundEntityPositionSyncPacket.of(this)); + } + this.serverStillTimeout = serverStillTimeout; this.syncStayStillFlag(); } @@ -89,7 +98,7 @@ public class HappyGhast extends Animal { this.goalSelector .addGoal( 4, - new TemptGoal.ForNonPathfinders( + new ForNonPathfinders( this, 1.0, itemStack -> !this.isWearingBodyArmor() && !this.isBaby() ? itemStack.is(ItemTags.HAPPY_GHAST_TEMPT_ITEMS) : IS_FOOD.test(itemStack), @@ -97,11 +106,11 @@ public class HappyGhast extends Animal { 7.0 ) ); - this.goalSelector.addGoal(5, new Ghast.RandomFloatAroundGoal(this, 16)); + this.goalSelector.addGoal(5, new RandomFloatAroundGoal(this, 16)); } private void adultGhastSetup() { - this.moveControl = new Ghast.GhastMoveControl(this, true, this::isOnStillTimeout); + this.moveControl = new GhastMoveControl(this, true, this::isOnStillTimeout); this.lookControl = new HappyGhast.HappyGhastLookControl(); this.navigation = this.createNavigation(this.level()); if (this.level() instanceof ServerLevel serverLevel) { @@ -131,7 +140,7 @@ public class HappyGhast extends Animal { super.ageBoundaryReached(); } - public static AttributeSupplier.Builder createAttributes() { + public static Builder createAttributes() { return Animal.createAnimalAttributes() .add(Attributes.MAX_HEALTH, 20.0) .add(Attributes.TEMPT_RANGE, 16.0) @@ -362,7 +371,7 @@ public class HappyGhast extends Animal { } @Override - protected Brain.Provider brainProvider() { + protected Provider brainProvider() { return HappyGhastAi.brainProvider(); } @@ -435,7 +444,7 @@ public class HappyGhast extends Animal { private void continuousHeal() { if (this.level() instanceof ServerLevel serverLevel && this.isAlive() && this.deathTime == 0 && this.getMaxHealth() != this.getHealth()) { - boolean bl = serverLevel.dimensionType().natural() && (this.isInClouds() || serverLevel.precipitationAt(this.blockPosition()) != Biome.Precipitation.NONE); + boolean bl = serverLevel.dimensionType().natural() && (this.isInClouds() || serverLevel.precipitationAt(this.blockPosition()) != Precipitation.NONE); if (this.tickCount % (bl ? 20 : 600) == 0) { this.heal(1.0F); } @@ -449,7 +458,7 @@ public class HappyGhast extends Animal { } @Override - protected void defineSynchedData(SynchedEntityData.Builder builder) { + protected void defineSynchedData(net.minecraft.network.syncher.SynchedEntityData.Builder builder) { super.defineSynchedData(builder); builder.define(IS_LEASH_HOLDER, false); builder.define(STAYS_STILL, false); @@ -527,7 +536,7 @@ public class HappyGhast extends Animal { private boolean scanPlayerAboveGhast() { AABB aABB = this.getBoundingBox(); - AABB aABB2 = new AABB(aABB.minX - 1.0, aABB.maxY, aABB.minZ - 1.0, aABB.maxX + 1.0, aABB.maxY + aABB.getYsize() / 2.0, aABB.maxZ + 1.0); + AABB aABB2 = new AABB(aABB.minX - 1.0, aABB.maxY - 1.0E-5F, aABB.minZ - 1.0, aABB.maxX + 1.0, aABB.maxY + aABB.getYsize() / 2.0, aABB.maxZ + 1.0); for (Player player : this.level().players()) { if (!player.isSpectator()) { diff --git a/net/minecraft/world/entity/decoration/PaintingVariants.java b/net/minecraft/world/entity/decoration/PaintingVariants.java index c5dbce32..cbdda33c 100644 --- a/net/minecraft/world/entity/decoration/PaintingVariants.java +++ b/net/minecraft/world/entity/decoration/PaintingVariants.java @@ -59,6 +59,7 @@ public class PaintingVariants { public static final ResourceKey POND = create("pond"); public static final ResourceKey SUNFLOWERS = create("sunflowers"); public static final ResourceKey TIDES = create("tides"); + public static final ResourceKey DENNIS = create("dennis"); public static void bootstrap(BootstrapContext context) { register(context, KEBAB, 1, 1); @@ -111,6 +112,7 @@ public class PaintingVariants { register(context, POND, 3, 4); register(context, SUNFLOWERS, 3, 3); register(context, TIDES, 3, 3); + register(context, DENNIS, 3, 3); } private static void register(BootstrapContext context, ResourceKey key, int width, int height) { diff --git a/net/minecraft/world/entity/monster/Vindicator.java b/net/minecraft/world/entity/monster/Vindicator.java index eecceb61..5605fe3f 100644 --- a/net/minecraft/world/entity/monster/Vindicator.java +++ b/net/minecraft/world/entity/monster/Vindicator.java @@ -17,25 +17,27 @@ import net.minecraft.world.entity.EquipmentSlot; import net.minecraft.world.entity.LivingEntity; import net.minecraft.world.entity.Mob; import net.minecraft.world.entity.SpawnGroupData; -import net.minecraft.world.entity.ai.attributes.AttributeSupplier; import net.minecraft.world.entity.ai.attributes.Attributes; +import net.minecraft.world.entity.ai.attributes.AttributeSupplier.Builder; import net.minecraft.world.entity.ai.goal.AvoidEntityGoal; import net.minecraft.world.entity.ai.goal.BreakDoorGoal; import net.minecraft.world.entity.ai.goal.FloatGoal; -import net.minecraft.world.entity.ai.goal.Goal; import net.minecraft.world.entity.ai.goal.LookAtPlayerGoal; import net.minecraft.world.entity.ai.goal.MeleeAttackGoal; import net.minecraft.world.entity.ai.goal.RandomStrollGoal; +import net.minecraft.world.entity.ai.goal.Goal.Flag; import net.minecraft.world.entity.ai.goal.target.HurtByTargetGoal; import net.minecraft.world.entity.ai.goal.target.NearestAttackableTargetGoal; -import net.minecraft.world.entity.ai.navigation.GroundPathNavigation; import net.minecraft.world.entity.ai.util.GoalUtils; import net.minecraft.world.entity.animal.IronGolem; +import net.minecraft.world.entity.monster.AbstractIllager.IllagerArmPose; +import net.minecraft.world.entity.monster.AbstractIllager.RaiderOpenDoorGoal; import net.minecraft.world.entity.monster.creaking.Creaking; import net.minecraft.world.entity.npc.AbstractVillager; import net.minecraft.world.entity.player.Player; import net.minecraft.world.entity.raid.Raid; import net.minecraft.world.entity.raid.Raider; +import net.minecraft.world.entity.raid.Raider.HoldGroundAttackGoal; import net.minecraft.world.item.ItemStack; import net.minecraft.world.item.Items; import net.minecraft.world.item.enchantment.EnchantmentHelper; @@ -63,8 +65,8 @@ public class Vindicator extends AbstractIllager { this.goalSelector.addGoal(0, new FloatGoal(this)); this.goalSelector.addGoal(1, new AvoidEntityGoal(this, Creaking.class, 8.0F, 1.0, 1.2)); this.goalSelector.addGoal(2, new Vindicator.VindicatorBreakDoorGoal(this)); - this.goalSelector.addGoal(3, new AbstractIllager.RaiderOpenDoorGoal(this)); - this.goalSelector.addGoal(4, new Raider.HoldGroundAttackGoal(this, 10.0F)); + this.goalSelector.addGoal(3, new RaiderOpenDoorGoal(this, this)); + this.goalSelector.addGoal(4, new HoldGroundAttackGoal(this, 10.0F)); this.goalSelector.addGoal(5, new MeleeAttackGoal(this, 1.0, false)); this.targetSelector.addGoal(1, new HurtByTargetGoal(this, Raider.class).setAlertOthers()); this.targetSelector.addGoal(2, new NearestAttackableTargetGoal(this, Player.class, true)); @@ -80,13 +82,13 @@ public class Vindicator extends AbstractIllager { protected void customServerAiStep(ServerLevel level) { if (!this.isNoAi() && GoalUtils.hasGroundPathNavigation(this)) { boolean bl = level.isRaided(this.blockPosition()); - ((GroundPathNavigation)this.getNavigation()).setCanOpenDoors(bl); + this.getNavigation().setCanOpenDoors(bl); } super.customServerAiStep(level); } - public static AttributeSupplier.Builder createAttributes() { + public static Builder createAttributes() { return Monster.createMonsterAttributes() .add(Attributes.MOVEMENT_SPEED, 0.35F) .add(Attributes.FOLLOW_RANGE, 12.0) @@ -103,11 +105,11 @@ public class Vindicator extends AbstractIllager { } @Override - public AbstractIllager.IllagerArmPose getArmPose() { + public IllagerArmPose getArmPose() { if (this.isAggressive()) { - return AbstractIllager.IllagerArmPose.ATTACKING; + return IllagerArmPose.ATTACKING; } else { - return this.isCelebrating() ? AbstractIllager.IllagerArmPose.CELEBRATING : AbstractIllager.IllagerArmPose.CROSSED; + return this.isCelebrating() ? IllagerArmPose.CELEBRATING : IllagerArmPose.CROSSED; } } @@ -128,7 +130,7 @@ public class Vindicator extends AbstractIllager { ServerLevelAccessor level, DifficultyInstance difficulty, EntitySpawnReason spawnReason, @Nullable SpawnGroupData spawnGroupData ) { SpawnGroupData spawnGroupData2 = super.finalizeSpawn(level, difficulty, spawnReason, spawnGroupData); - ((GroundPathNavigation)this.getNavigation()).setCanOpenDoors(true); + this.getNavigation().setCanOpenDoors(true); RandomSource randomSource = level.getRandom(); this.populateDefaultEquipmentSlots(randomSource, difficulty); this.populateDefaultEquipmentEnchantments(level, randomSource, difficulty); @@ -183,7 +185,7 @@ public class Vindicator extends AbstractIllager { static class VindicatorBreakDoorGoal extends BreakDoorGoal { public VindicatorBreakDoorGoal(Mob mob) { super(mob, 6, Vindicator.DOOR_BREAKING_PREDICATE); - this.setFlags(EnumSet.of(Goal.Flag.MOVE)); + this.setFlags(EnumSet.of(Flag.MOVE)); } @Override diff --git a/net/minecraft/world/entity/monster/piglin/AbstractPiglin.java b/net/minecraft/world/entity/monster/piglin/AbstractPiglin.java index 35ccdec1..5aa41a2c 100644 --- a/net/minecraft/world/entity/monster/piglin/AbstractPiglin.java +++ b/net/minecraft/world/entity/monster/piglin/AbstractPiglin.java @@ -6,13 +6,13 @@ import net.minecraft.network.protocol.game.DebugPackets; import net.minecraft.network.syncher.EntityDataAccessor; import net.minecraft.network.syncher.EntityDataSerializers; import net.minecraft.network.syncher.SynchedEntityData; +import net.minecraft.network.syncher.SynchedEntityData.Builder; import net.minecraft.server.level.ServerLevel; import net.minecraft.world.effect.MobEffectInstance; import net.minecraft.world.effect.MobEffects; import net.minecraft.world.entity.ConversionParams; import net.minecraft.world.entity.EntityType; import net.minecraft.world.entity.LivingEntity; -import net.minecraft.world.entity.ai.navigation.GroundPathNavigation; import net.minecraft.world.entity.ai.util.GoalUtils; import net.minecraft.world.entity.monster.Monster; import net.minecraft.world.level.Level; @@ -41,7 +41,7 @@ public abstract class AbstractPiglin extends Monster { private void applyOpenDoorsAbility() { if (GoalUtils.hasGroundPathNavigation(this)) { - ((GroundPathNavigation)this.getNavigation()).setCanOpenDoors(true); + this.getNavigation().setCanOpenDoors(true); } } @@ -56,7 +56,7 @@ public abstract class AbstractPiglin extends Monster { } @Override - protected void defineSynchedData(SynchedEntityData.Builder builder) { + protected void defineSynchedData(Builder builder) { super.defineSynchedData(builder); builder.define(DATA_IMMUNE_TO_ZOMBIFICATION, false); } diff --git a/net/minecraft/world/entity/monster/piglin/Piglin.java b/net/minecraft/world/entity/monster/piglin/Piglin.java index 01f719e6..43b38aeb 100644 --- a/net/minecraft/world/entity/monster/piglin/Piglin.java +++ b/net/minecraft/world/entity/monster/piglin/Piglin.java @@ -7,6 +7,7 @@ import net.minecraft.core.BlockPos; import net.minecraft.network.syncher.EntityDataAccessor; import net.minecraft.network.syncher.EntityDataSerializers; import net.minecraft.network.syncher.SynchedEntityData; +import net.minecraft.network.syncher.SynchedEntityData.Builder; import net.minecraft.resources.ResourceLocation; import net.minecraft.server.level.ServerLevel; import net.minecraft.sounds.SoundEvent; @@ -31,10 +32,11 @@ import net.minecraft.world.entity.LivingEntity; import net.minecraft.world.entity.Pose; import net.minecraft.world.entity.SpawnGroupData; import net.minecraft.world.entity.ai.Brain; +import net.minecraft.world.entity.ai.Brain.Provider; import net.minecraft.world.entity.ai.attributes.AttributeInstance; import net.minecraft.world.entity.ai.attributes.AttributeModifier; -import net.minecraft.world.entity.ai.attributes.AttributeSupplier; import net.minecraft.world.entity.ai.attributes.Attributes; +import net.minecraft.world.entity.ai.attributes.AttributeModifier.Operation; import net.minecraft.world.entity.ai.memory.MemoryModuleType; import net.minecraft.world.entity.ai.sensing.Sensor; import net.minecraft.world.entity.ai.sensing.SensorType; @@ -66,9 +68,7 @@ public class Piglin extends AbstractPiglin implements CrossbowAttackMob, Invento private static final EntityDataAccessor DATA_IS_CHARGING_CROSSBOW = SynchedEntityData.defineId(Piglin.class, EntityDataSerializers.BOOLEAN); private static final EntityDataAccessor DATA_IS_DANCING = SynchedEntityData.defineId(Piglin.class, EntityDataSerializers.BOOLEAN); private static final ResourceLocation SPEED_MODIFIER_BABY_ID = ResourceLocation.withDefaultNamespace("baby"); - private static final AttributeModifier SPEED_MODIFIER_BABY = new AttributeModifier( - SPEED_MODIFIER_BABY_ID, 0.2F, AttributeModifier.Operation.ADD_MULTIPLIED_BASE - ); + private static final AttributeModifier SPEED_MODIFIER_BABY = new AttributeModifier(SPEED_MODIFIER_BABY_ID, 0.2F, Operation.ADD_MULTIPLIED_BASE); private static final int MAX_HEALTH = 16; private static final float MOVEMENT_SPEED_WHEN_FIGHTING = 0.35F; private static final int ATTACK_DAMAGE = 5; @@ -174,7 +174,7 @@ public class Piglin extends AbstractPiglin implements CrossbowAttackMob, Invento } @Override - protected void defineSynchedData(SynchedEntityData.Builder builder) { + protected void defineSynchedData(Builder builder) { super.defineSynchedData(builder); builder.define(DATA_BABY_ID, false); builder.define(DATA_IS_CHARGING_CROSSBOW, false); @@ -189,7 +189,7 @@ public class Piglin extends AbstractPiglin implements CrossbowAttackMob, Invento } } - public static AttributeSupplier.Builder createAttributes() { + public static net.minecraft.world.entity.ai.attributes.AttributeSupplier.Builder createAttributes() { return Monster.createMonsterAttributes().add(Attributes.MAX_HEALTH, 16.0).add(Attributes.MOVEMENT_SPEED, 0.35F).add(Attributes.ATTACK_DAMAGE, 5.0); } @@ -246,7 +246,7 @@ public class Piglin extends AbstractPiglin implements CrossbowAttackMob, Invento } @Override - protected Brain.Provider brainProvider() { + protected Provider brainProvider() { return Brain.provider(MEMORY_TYPES, SENSOR_TYPES); } diff --git a/net/minecraft/world/entity/monster/piglin/PiglinBrute.java b/net/minecraft/world/entity/monster/piglin/PiglinBrute.java index 9b5d6d64..a3a9a7a4 100644 --- a/net/minecraft/world/entity/monster/piglin/PiglinBrute.java +++ b/net/minecraft/world/entity/monster/piglin/PiglinBrute.java @@ -17,8 +17,9 @@ import net.minecraft.world.entity.EquipmentSlot; import net.minecraft.world.entity.LivingEntity; import net.minecraft.world.entity.SpawnGroupData; import net.minecraft.world.entity.ai.Brain; -import net.minecraft.world.entity.ai.attributes.AttributeSupplier; +import net.minecraft.world.entity.ai.Brain.Provider; import net.minecraft.world.entity.ai.attributes.Attributes; +import net.minecraft.world.entity.ai.attributes.AttributeSupplier.Builder; import net.minecraft.world.entity.ai.memory.MemoryModuleType; import net.minecraft.world.entity.ai.sensing.Sensor; import net.minecraft.world.entity.ai.sensing.SensorType; @@ -65,7 +66,7 @@ public class PiglinBrute extends AbstractPiglin { this.xpReward = 20; } - public static AttributeSupplier.Builder createAttributes() { + public static Builder createAttributes() { return Monster.createMonsterAttributes() .add(Attributes.MAX_HEALTH, 50.0) .add(Attributes.MOVEMENT_SPEED, 0.35F) @@ -89,7 +90,7 @@ public class PiglinBrute extends AbstractPiglin { } @Override - protected Brain.Provider brainProvider() { + protected Provider brainProvider() { return Brain.provider(MEMORY_TYPES, SENSOR_TYPES); } diff --git a/net/minecraft/world/entity/npc/Villager.java b/net/minecraft/world/entity/npc/Villager.java index 48fb9650..1ed78842 100644 --- a/net/minecraft/world/entity/npc/Villager.java +++ b/net/minecraft/world/entity/npc/Villager.java @@ -34,6 +34,7 @@ import net.minecraft.stats.Stats; import net.minecraft.tags.ItemTags; import net.minecraft.util.Mth; import net.minecraft.util.SpawnUtil; +import net.minecraft.util.SpawnUtil.Strategy; import net.minecraft.util.profiling.Profiler; import net.minecraft.util.profiling.ProfilerFiller; import net.minecraft.world.Difficulty; @@ -56,15 +57,15 @@ import net.minecraft.world.entity.Mob; import net.minecraft.world.entity.ReputationEventHandler; import net.minecraft.world.entity.SpawnGroupData; import net.minecraft.world.entity.ai.Brain; -import net.minecraft.world.entity.ai.attributes.AttributeSupplier; +import net.minecraft.world.entity.ai.Brain.Provider; import net.minecraft.world.entity.ai.attributes.Attributes; +import net.minecraft.world.entity.ai.attributes.AttributeSupplier.Builder; import net.minecraft.world.entity.ai.behavior.VillagerGoalPackages; import net.minecraft.world.entity.ai.gossip.GossipContainer; import net.minecraft.world.entity.ai.gossip.GossipType; import net.minecraft.world.entity.ai.memory.MemoryModuleType; import net.minecraft.world.entity.ai.memory.MemoryStatus; import net.minecraft.world.entity.ai.memory.NearestVisibleLivingEntities; -import net.minecraft.world.entity.ai.navigation.GroundPathNavigation; import net.minecraft.world.entity.ai.sensing.GolemSensor; import net.minecraft.world.entity.ai.sensing.Sensor; import net.minecraft.world.entity.ai.sensing.SensorType; @@ -74,6 +75,7 @@ import net.minecraft.world.entity.ai.village.poi.PoiType; import net.minecraft.world.entity.ai.village.poi.PoiTypes; import net.minecraft.world.entity.item.ItemEntity; import net.minecraft.world.entity.monster.Witch; +import net.minecraft.world.entity.npc.VillagerTrades.ItemListing; import net.minecraft.world.entity.player.Player; import net.minecraft.world.entity.raid.Raid; import net.minecraft.world.entity.schedule.Activity; @@ -193,7 +195,7 @@ public class Villager extends AbstractVillager implements ReputationEventHandler public Villager(EntityType entityType, Level level, Holder villagerType) { super(entityType, level); - ((GroundPathNavigation)this.getNavigation()).setCanOpenDoors(true); + this.getNavigation().setCanOpenDoors(true); this.getNavigation().setCanFloat(true); this.getNavigation().setRequiredPathLength(48.0F); this.setCanPickUpLoot(true); @@ -206,7 +208,7 @@ public class Villager extends AbstractVillager implements ReputationEventHandler } @Override - protected Brain.Provider brainProvider() { + protected Provider brainProvider() { return Brain.provider(MEMORY_TYPES, SENSOR_TYPES); } @@ -260,7 +262,7 @@ public class Villager extends AbstractVillager implements ReputationEventHandler } } - public static AttributeSupplier.Builder createAttributes() { + public static Builder createAttributes() { return Mob.createMobAttributes().add(Attributes.MOVEMENT_SPEED, 0.5); } @@ -489,7 +491,7 @@ public class Villager extends AbstractVillager implements ReputationEventHandler } @Override - protected void defineSynchedData(SynchedEntityData.Builder builder) { + protected void defineSynchedData(net.minecraft.network.syncher.SynchedEntityData.Builder builder) { super.defineSynchedData(builder); builder.define(DATA_VILLAGER_DATA, createDefaultVillagerData()); } @@ -831,17 +833,16 @@ public class Villager extends AbstractVillager implements ReputationEventHandler VillagerData villagerData = this.getVillagerData(); ResourceKey resourceKey = (ResourceKey)villagerData.profession().unwrapKey().orElse(null); if (resourceKey != null) { - Int2ObjectMap int2ObjectMap2; + Int2ObjectMap int2ObjectMap2; if (this.level().enabledFeatures().contains(FeatureFlags.TRADE_REBALANCE)) { - Int2ObjectMap int2ObjectMap = (Int2ObjectMap)VillagerTrades.EXPERIMENTAL_TRADES - .get(resourceKey); + Int2ObjectMap int2ObjectMap = (Int2ObjectMap)VillagerTrades.EXPERIMENTAL_TRADES.get(resourceKey); int2ObjectMap2 = int2ObjectMap != null ? int2ObjectMap : (Int2ObjectMap)VillagerTrades.TRADES.get(resourceKey); } else { - int2ObjectMap2 = (Int2ObjectMap)VillagerTrades.TRADES.get(resourceKey); + int2ObjectMap2 = (Int2ObjectMap)VillagerTrades.TRADES.get(resourceKey); } if (int2ObjectMap2 != null && !int2ObjectMap2.isEmpty()) { - VillagerTrades.ItemListing[] itemListings = int2ObjectMap2.get(villagerData.level()); + ItemListing[] itemListings = int2ObjectMap2.get(villagerData.level()); if (itemListings != null) { MerchantOffers merchantOffers = this.getOffers(); this.addOffersFromItemListings(merchantOffers, itemListings, 2); @@ -877,7 +878,7 @@ public class Villager extends AbstractVillager implements ReputationEventHandler List list2 = list.stream().filter(villager -> villager.wantsToSpawnGolem(gameTime)).limit(5L).toList(); if (list2.size() >= minVillagerAmount) { if (!SpawnUtil.trySpawnMob( - EntityType.IRON_GOLEM, EntitySpawnReason.MOB_SUMMONED, serverLevel, this.blockPosition(), 10, 8, 6, SpawnUtil.Strategy.LEGACY_IRON_GOLEM, false + EntityType.IRON_GOLEM, EntitySpawnReason.MOB_SUMMONED, serverLevel, this.blockPosition(), 10, 8, 6, Strategy.LEGACY_IRON_GOLEM, false ) .isEmpty()) { list.forEach(GolemSensor::golemDetected); diff --git a/net/minecraft/world/item/CreativeModeTabs.java b/net/minecraft/world/item/CreativeModeTabs.java index 33f88c95..99ce93ea 100644 --- a/net/minecraft/world/item/CreativeModeTabs.java +++ b/net/minecraft/world/item/CreativeModeTabs.java @@ -12,6 +12,8 @@ import java.util.stream.Stream; import net.minecraft.core.Holder; import net.minecraft.core.HolderLookup; import net.minecraft.core.Registry; +import net.minecraft.core.HolderLookup.Provider; +import net.minecraft.core.HolderLookup.RegistryLookup; import net.minecraft.core.component.DataComponents; import net.minecraft.core.registries.BuiltInRegistries; import net.minecraft.core.registries.Registries; @@ -27,6 +29,11 @@ import net.minecraft.tags.TagKey; import net.minecraft.world.entity.decoration.PaintingVariant; import net.minecraft.world.entity.raid.Raid; import net.minecraft.world.flag.FeatureFlagSet; +import net.minecraft.world.item.CreativeModeTab.ItemDisplayParameters; +import net.minecraft.world.item.CreativeModeTab.Output; +import net.minecraft.world.item.CreativeModeTab.Row; +import net.minecraft.world.item.CreativeModeTab.TabVisibility; +import net.minecraft.world.item.CreativeModeTab.Type; import net.minecraft.world.item.alchemy.Potion; import net.minecraft.world.item.alchemy.PotionContents; import net.minecraft.world.item.component.Fireworks; @@ -62,7 +69,7 @@ public class CreativeModeTabs { Holder::value, Comparator.comparingInt(PaintingVariant::area).thenComparing(PaintingVariant::width) ); @Nullable - private static CreativeModeTab.ItemDisplayParameters CACHED_PARAMETERS; + private static ItemDisplayParameters CACHED_PARAMETERS; private static ResourceKey createKey(String name) { return ResourceKey.create(Registries.CREATIVE_MODE_TAB, ResourceLocation.withDefaultNamespace(name)); @@ -72,7 +79,7 @@ public class CreativeModeTabs { Registry.register( registry, BUILDING_BLOCKS, - CreativeModeTab.builder(CreativeModeTab.Row.TOP, 0) + CreativeModeTab.builder(Row.TOP, 0) .title(Component.translatable("itemGroup.buildingBlocks")) .icon(() -> new ItemStack(Blocks.BRICKS)) .displayItems((itemDisplayParameters, output) -> { @@ -502,7 +509,7 @@ public class CreativeModeTabs { Registry.register( registry, COLORED_BLOCKS, - CreativeModeTab.builder(CreativeModeTab.Row.TOP, 1) + CreativeModeTab.builder(Row.TOP, 1) .title(Component.translatable("itemGroup.coloredBlocks")) .icon(() -> new ItemStack(Blocks.CYAN_WOOL)) .displayItems((itemDisplayParameters, output) -> { @@ -710,7 +717,7 @@ public class CreativeModeTabs { Registry.register( registry, NATURAL_BLOCKS, - CreativeModeTab.builder(CreativeModeTab.Row.TOP, 2) + CreativeModeTab.builder(Row.TOP, 2) .title(Component.translatable("itemGroup.natural")) .icon(() -> new ItemStack(Blocks.GRASS_BLOCK)) .displayItems((itemDisplayParameters, output) -> { @@ -963,7 +970,7 @@ public class CreativeModeTabs { Registry.register( registry, FUNCTIONAL_BLOCKS, - CreativeModeTab.builder(CreativeModeTab.Row.TOP, 3) + CreativeModeTab.builder(Row.TOP, 3) .title(Component.translatable("itemGroup.functional")) .icon(() -> new ItemStack(Items.OAK_SIGN)) .displayItems( @@ -1036,11 +1043,7 @@ public class CreativeModeTabs { .lookup(Registries.PAINTING_VARIANT) .ifPresent( registryLookup -> generatePresetPaintings( - output, - itemDisplayParameters.holders(), - registryLookup, - holder -> holder.is(PaintingVariantTags.PLACEABLE), - CreativeModeTab.TabVisibility.PARENT_AND_SEARCH_TABS + output, itemDisplayParameters.holders(), registryLookup, holder -> holder.is(PaintingVariantTags.PLACEABLE), TabVisibility.PARENT_AND_SEARCH_TABS ) ); output.accept(Items.BOOKSHELF); @@ -1167,7 +1170,7 @@ public class CreativeModeTabs { Registry.register( registry, REDSTONE_BLOCKS, - CreativeModeTab.builder(CreativeModeTab.Row.TOP, 4) + CreativeModeTab.builder(Row.TOP, 4) .title(Component.translatable("itemGroup.redstone")) .icon(() -> new ItemStack(Items.REDSTONE)) .displayItems((itemDisplayParameters, output) -> { @@ -1245,24 +1248,24 @@ public class CreativeModeTabs { Registry.register( registry, HOTBAR, - CreativeModeTab.builder(CreativeModeTab.Row.TOP, 5) + CreativeModeTab.builder(Row.TOP, 5) .title(Component.translatable("itemGroup.hotbar")) .icon(() -> new ItemStack(Blocks.BOOKSHELF)) .alignedRight() - .type(CreativeModeTab.Type.HOTBAR) + .type(Type.HOTBAR) .build() ); Registry.register( registry, SEARCH, - CreativeModeTab.builder(CreativeModeTab.Row.TOP, 6) + CreativeModeTab.builder(Row.TOP, 6) .title(Component.translatable("itemGroup.search")) .icon(() -> new ItemStack(Items.COMPASS)) .displayItems((itemDisplayParameters, output) -> { Set set = ItemStackLinkedSet.createTypeAndComponentsSet(); for (CreativeModeTab creativeModeTab : registry) { - if (creativeModeTab.getType() != CreativeModeTab.Type.SEARCH) { + if (creativeModeTab.getType() != Type.SEARCH) { set.addAll(creativeModeTab.getSearchTabDisplayItems()); } } @@ -1271,13 +1274,13 @@ public class CreativeModeTabs { }) .backgroundTexture(SEARCH_BACKGROUND) .alignedRight() - .type(CreativeModeTab.Type.SEARCH) + .type(Type.SEARCH) .build() ); Registry.register( registry, TOOLS_AND_UTILITIES, - CreativeModeTab.builder(CreativeModeTab.Row.BOTTOM, 0) + CreativeModeTab.builder(Row.BOTTOM, 0) .title(Component.translatable("itemGroup.tools")) .icon(() -> new ItemStack(Items.DIAMOND_PICKAXE)) .displayItems( @@ -1352,7 +1355,7 @@ public class CreativeModeTabs { output.accept(Items.ENDER_PEARL); output.accept(Items.ENDER_EYE); output.accept(Items.ELYTRA); - generateFireworksAllDurations(output, CreativeModeTab.TabVisibility.PARENT_AND_SEARCH_TABS); + generateFireworksAllDurations(output, TabVisibility.PARENT_AND_SEARCH_TABS); output.accept(Items.SADDLE); output.accept(Items.WHITE_HARNESS); output.accept(Items.LIGHT_GRAY_HARNESS); @@ -1404,9 +1407,7 @@ public class CreativeModeTabs { itemDisplayParameters.holders() .lookup(Registries.INSTRUMENT) .ifPresent( - registryLookup -> generateInstrumentTypes( - output, registryLookup, Items.GOAT_HORN, InstrumentTags.GOAT_HORNS, CreativeModeTab.TabVisibility.PARENT_AND_SEARCH_TABS - ) + registryLookup -> generateInstrumentTypes(output, registryLookup, Items.GOAT_HORN, InstrumentTags.GOAT_HORNS, TabVisibility.PARENT_AND_SEARCH_TABS) ); output.accept(Items.MUSIC_DISC_13); output.accept(Items.MUSIC_DISC_CAT); @@ -1428,6 +1429,7 @@ public class CreativeModeTabs { output.accept(Items.MUSIC_DISC_5); output.accept(Items.MUSIC_DISC_PIGSTEP); output.accept(Items.MUSIC_DISC_TEARS); + output.accept(Items.MUSIC_DISC_LAVA_CHICKEN); } ) .build() @@ -1435,7 +1437,7 @@ public class CreativeModeTabs { Registry.register( registry, COMBAT, - CreativeModeTab.builder(CreativeModeTab.Row.BOTTOM, 1) + CreativeModeTab.builder(Row.BOTTOM, 1) .title(Component.translatable("itemGroup.combat")) .icon(() -> new ItemStack(Items.NETHERITE_SWORD)) .displayItems( @@ -1495,14 +1497,14 @@ public class CreativeModeTabs { output.accept(Items.WIND_CHARGE); output.accept(Items.BOW); output.accept(Items.CROSSBOW); - generateFireworksAllDurations(output, CreativeModeTab.TabVisibility.PARENT_AND_SEARCH_TABS); + generateFireworksAllDurations(output, TabVisibility.PARENT_AND_SEARCH_TABS); output.accept(Items.ARROW); output.accept(Items.SPECTRAL_ARROW); itemDisplayParameters.holders() .lookup(Registries.POTION) .ifPresent( registryLookup -> generatePotionEffectTypes( - output, registryLookup, Items.TIPPED_ARROW, CreativeModeTab.TabVisibility.PARENT_AND_SEARCH_TABS, itemDisplayParameters.enabledFeatures() + output, registryLookup, Items.TIPPED_ARROW, TabVisibility.PARENT_AND_SEARCH_TABS, itemDisplayParameters.enabledFeatures() ) ); } @@ -1512,77 +1514,65 @@ public class CreativeModeTabs { Registry.register( registry, FOOD_AND_DRINKS, - CreativeModeTab.builder(CreativeModeTab.Row.BOTTOM, 2) + CreativeModeTab.builder(Row.BOTTOM, 2) .title(Component.translatable("itemGroup.foodAndDrink")) .icon(() -> new ItemStack(Items.GOLDEN_APPLE)) - .displayItems( - (itemDisplayParameters, output) -> { - output.accept(Items.APPLE); - output.accept(Items.GOLDEN_APPLE); - output.accept(Items.ENCHANTED_GOLDEN_APPLE); - output.accept(Items.MELON_SLICE); - output.accept(Items.SWEET_BERRIES); - output.accept(Items.GLOW_BERRIES); - output.accept(Items.CHORUS_FRUIT); - output.accept(Items.CARROT); - output.accept(Items.GOLDEN_CARROT); - output.accept(Items.POTATO); - output.accept(Items.BAKED_POTATO); - output.accept(Items.POISONOUS_POTATO); - output.accept(Items.BEETROOT); - output.accept(Items.DRIED_KELP); - output.accept(Items.BEEF); - output.accept(Items.COOKED_BEEF); - output.accept(Items.PORKCHOP); - output.accept(Items.COOKED_PORKCHOP); - output.accept(Items.MUTTON); - output.accept(Items.COOKED_MUTTON); - output.accept(Items.CHICKEN); - output.accept(Items.COOKED_CHICKEN); - output.accept(Items.RABBIT); - output.accept(Items.COOKED_RABBIT); - output.accept(Items.COD); - output.accept(Items.COOKED_COD); - output.accept(Items.SALMON); - output.accept(Items.COOKED_SALMON); - output.accept(Items.TROPICAL_FISH); - output.accept(Items.PUFFERFISH); - output.accept(Items.BREAD); - output.accept(Items.COOKIE); - output.accept(Items.CAKE); - output.accept(Items.PUMPKIN_PIE); - output.accept(Items.ROTTEN_FLESH); - output.accept(Items.SPIDER_EYE); - output.accept(Items.MUSHROOM_STEW); - output.accept(Items.BEETROOT_SOUP); - output.accept(Items.RABBIT_STEW); - generateSuspiciousStews(output, CreativeModeTab.TabVisibility.PARENT_AND_SEARCH_TABS); - output.accept(Items.MILK_BUCKET); - output.accept(Items.HONEY_BOTTLE); - generateOminousBottles(output, CreativeModeTab.TabVisibility.PARENT_AND_SEARCH_TABS); - itemDisplayParameters.holders() - .lookup(Registries.POTION) - .ifPresent( - registryLookup -> { - generatePotionEffectTypes( - output, registryLookup, Items.POTION, CreativeModeTab.TabVisibility.PARENT_AND_SEARCH_TABS, itemDisplayParameters.enabledFeatures() - ); - generatePotionEffectTypes( - output, registryLookup, Items.SPLASH_POTION, CreativeModeTab.TabVisibility.PARENT_AND_SEARCH_TABS, itemDisplayParameters.enabledFeatures() - ); - generatePotionEffectTypes( - output, registryLookup, Items.LINGERING_POTION, CreativeModeTab.TabVisibility.PARENT_AND_SEARCH_TABS, itemDisplayParameters.enabledFeatures() - ); - } - ); - } - ) + .displayItems((itemDisplayParameters, output) -> { + output.accept(Items.APPLE); + output.accept(Items.GOLDEN_APPLE); + output.accept(Items.ENCHANTED_GOLDEN_APPLE); + output.accept(Items.MELON_SLICE); + output.accept(Items.SWEET_BERRIES); + output.accept(Items.GLOW_BERRIES); + output.accept(Items.CHORUS_FRUIT); + output.accept(Items.CARROT); + output.accept(Items.GOLDEN_CARROT); + output.accept(Items.POTATO); + output.accept(Items.BAKED_POTATO); + output.accept(Items.POISONOUS_POTATO); + output.accept(Items.BEETROOT); + output.accept(Items.DRIED_KELP); + output.accept(Items.BEEF); + output.accept(Items.COOKED_BEEF); + output.accept(Items.PORKCHOP); + output.accept(Items.COOKED_PORKCHOP); + output.accept(Items.MUTTON); + output.accept(Items.COOKED_MUTTON); + output.accept(Items.CHICKEN); + output.accept(Items.COOKED_CHICKEN); + output.accept(Items.RABBIT); + output.accept(Items.COOKED_RABBIT); + output.accept(Items.COD); + output.accept(Items.COOKED_COD); + output.accept(Items.SALMON); + output.accept(Items.COOKED_SALMON); + output.accept(Items.TROPICAL_FISH); + output.accept(Items.PUFFERFISH); + output.accept(Items.BREAD); + output.accept(Items.COOKIE); + output.accept(Items.CAKE); + output.accept(Items.PUMPKIN_PIE); + output.accept(Items.ROTTEN_FLESH); + output.accept(Items.SPIDER_EYE); + output.accept(Items.MUSHROOM_STEW); + output.accept(Items.BEETROOT_SOUP); + output.accept(Items.RABBIT_STEW); + generateSuspiciousStews(output, TabVisibility.PARENT_AND_SEARCH_TABS); + output.accept(Items.MILK_BUCKET); + output.accept(Items.HONEY_BOTTLE); + generateOminousBottles(output, TabVisibility.PARENT_AND_SEARCH_TABS); + itemDisplayParameters.holders().lookup(Registries.POTION).ifPresent(registryLookup -> { + generatePotionEffectTypes(output, registryLookup, Items.POTION, TabVisibility.PARENT_AND_SEARCH_TABS, itemDisplayParameters.enabledFeatures()); + generatePotionEffectTypes(output, registryLookup, Items.SPLASH_POTION, TabVisibility.PARENT_AND_SEARCH_TABS, itemDisplayParameters.enabledFeatures()); + generatePotionEffectTypes(output, registryLookup, Items.LINGERING_POTION, TabVisibility.PARENT_AND_SEARCH_TABS, itemDisplayParameters.enabledFeatures()); + }); + }) .build() ); Registry.register( registry, INGREDIENTS, - CreativeModeTab.builder(CreativeModeTab.Row.BOTTOM, 3) + CreativeModeTab.builder(Row.BOTTOM, 3) .title(Component.translatable("itemGroup.ingredients")) .icon(() -> new ItemStack(Items.IRON_INGOT)) .displayItems((itemDisplayParameters, output) -> { @@ -1737,8 +1727,8 @@ public class CreativeModeTabs { output.accept(Items.TRIAL_KEY); output.accept(Items.OMINOUS_TRIAL_KEY); itemDisplayParameters.holders().lookup(Registries.ENCHANTMENT).ifPresent(registryLookup -> { - generateEnchantmentBookTypesOnlyMaxLevel(output, registryLookup, CreativeModeTab.TabVisibility.PARENT_TAB_ONLY); - generateEnchantmentBookTypesAllLevels(output, registryLookup, CreativeModeTab.TabVisibility.SEARCH_TAB_ONLY); + generateEnchantmentBookTypesOnlyMaxLevel(output, registryLookup, TabVisibility.PARENT_TAB_ONLY); + generateEnchantmentBookTypesAllLevels(output, registryLookup, TabVisibility.SEARCH_TAB_ONLY); }); }) .build() @@ -1746,7 +1736,7 @@ public class CreativeModeTabs { Registry.register( registry, SPAWN_EGGS, - CreativeModeTab.builder(CreativeModeTab.Row.BOTTOM, 4) + CreativeModeTab.builder(Row.BOTTOM, 4) .title(Component.translatable("itemGroup.spawnEggs")) .icon(() -> new ItemStack(Items.CREEPER_SPAWN_EGG)) .displayItems((itemDisplayParameters, output) -> { @@ -1839,7 +1829,7 @@ public class CreativeModeTabs { Registry.register( registry, OP_BLOCKS, - CreativeModeTab.builder(CreativeModeTab.Row.BOTTOM, 5) + CreativeModeTab.builder(Row.BOTTOM, 5) .title(Component.translatable("itemGroup.op")) .icon(() -> new ItemStack(Items.COMMAND_BLOCK)) .alignedRight() @@ -1869,11 +1859,7 @@ public class CreativeModeTabs { .lookup(Registries.PAINTING_VARIANT) .ifPresent( registryLookup -> generatePresetPaintings( - output, - itemDisplayParameters.holders(), - registryLookup, - holder -> !holder.is(PaintingVariantTags.PLACEABLE), - CreativeModeTab.TabVisibility.PARENT_AND_SEARCH_TABS + output, itemDisplayParameters.holders(), registryLookup, holder -> !holder.is(PaintingVariantTags.PLACEABLE), TabVisibility.PARENT_AND_SEARCH_TABS ) ); } @@ -1884,20 +1870,20 @@ public class CreativeModeTabs { return Registry.register( registry, INVENTORY, - CreativeModeTab.builder(CreativeModeTab.Row.BOTTOM, 6) + CreativeModeTab.builder(Row.BOTTOM, 6) .title(Component.translatable("itemGroup.inventory")) .icon(() -> new ItemStack(Blocks.CHEST)) .backgroundTexture(INVENTORY_BACKGROUND) .hideTitle() .alignedRight() - .type(CreativeModeTab.Type.INVENTORY) + .type(Type.INVENTORY) .noScrollBar() .build() ); } public static void validate() { - Map, String> map = new HashMap(); + Map, String> map = new HashMap(); for (ResourceKey resourceKey : BuiltInRegistries.CREATIVE_MODE_TAB.registryKeySet()) { CreativeModeTab creativeModeTab = BuiltInRegistries.CREATIVE_MODE_TAB.getValueOrThrow(resourceKey); @@ -1914,7 +1900,7 @@ public class CreativeModeTabs { } private static void generatePotionEffectTypes( - CreativeModeTab.Output output, HolderLookup potions, Item item, CreativeModeTab.TabVisibility tabVisibility, FeatureFlagSet requiredFeatures + Output output, HolderLookup potions, Item item, TabVisibility tabVisibility, FeatureFlagSet requiredFeatures ) { potions.listElements() .filter(reference -> ((Potion)reference.value()).isEnabled(requiredFeatures)) @@ -1922,17 +1908,13 @@ public class CreativeModeTabs { .forEach(itemStack -> output.accept(itemStack, tabVisibility)); } - private static void generateEnchantmentBookTypesOnlyMaxLevel( - CreativeModeTab.Output output, HolderLookup enchantments, CreativeModeTab.TabVisibility tabVisibility - ) { + private static void generateEnchantmentBookTypesOnlyMaxLevel(Output output, HolderLookup enchantments, TabVisibility tabVisibility) { enchantments.listElements() .map(reference -> EnchantmentHelper.createBook(new EnchantmentInstance(reference, ((Enchantment)reference.value()).getMaxLevel()))) .forEach(itemStack -> output.accept(itemStack, tabVisibility)); } - private static void generateEnchantmentBookTypesAllLevels( - CreativeModeTab.Output output, HolderLookup enchantments, CreativeModeTab.TabVisibility tabVisibility - ) { + private static void generateEnchantmentBookTypesAllLevels(Output output, HolderLookup enchantments, TabVisibility tabVisibility) { enchantments.listElements() .flatMap( reference -> IntStream.rangeClosed(((Enchantment)reference.value()).getMinLevel(), ((Enchantment)reference.value()).getMaxLevel()) @@ -1942,13 +1924,13 @@ public class CreativeModeTabs { } private static void generateInstrumentTypes( - CreativeModeTab.Output output, HolderLookup instruments, Item item, TagKey instrument, CreativeModeTab.TabVisibility tabVisibility + Output output, HolderLookup instruments, Item item, TagKey instrument, TabVisibility tabVisibility ) { instruments.get(instrument) .ifPresent(named -> named.stream().map(holder -> InstrumentItem.create(item, holder)).forEach(itemStack -> output.accept(itemStack, tabVisibility))); } - private static void generateSuspiciousStews(CreativeModeTab.Output output, CreativeModeTab.TabVisibility tabVisibility) { + private static void generateSuspiciousStews(Output output, TabVisibility tabVisibility) { List list = SuspiciousEffectHolder.getAllEffectHolders(); Set set = ItemStackLinkedSet.createTypeAndComponentsSet(); @@ -1961,7 +1943,7 @@ public class CreativeModeTabs { output.acceptAll(set, tabVisibility); } - private static void generateOminousBottles(CreativeModeTab.Output output, CreativeModeTab.TabVisibility tabVisibility) { + private static void generateOminousBottles(Output output, TabVisibility tabVisibility) { for (int i = 0; i <= 4; i++) { ItemStack itemStack = new ItemStack(Items.OMINOUS_BOTTLE); itemStack.set(DataComponents.OMINOUS_BOTTLE_AMPLIFIER, new OminousBottleAmplifier(i)); @@ -1969,7 +1951,7 @@ public class CreativeModeTabs { } } - private static void generateFireworksAllDurations(CreativeModeTab.Output output, CreativeModeTab.TabVisibility tabVisibility) { + private static void generateFireworksAllDurations(Output output, TabVisibility tabVisibility) { for (byte b : FireworkRocketItem.CRAFTABLE_DURATIONS) { ItemStack itemStack = new ItemStack(Items.FIREWORK_ROCKET); itemStack.set(DataComponents.FIREWORKS, new Fireworks(b, List.of())); @@ -1978,11 +1960,11 @@ public class CreativeModeTabs { } private static void generatePresetPaintings( - CreativeModeTab.Output output, - HolderLookup.Provider registries, - HolderLookup.RegistryLookup paintingVariants, + Output output, + Provider registries, + RegistryLookup paintingVariants, Predicate> predicate, - CreativeModeTab.TabVisibility tabVisibility + TabVisibility tabVisibility ) { RegistryOps registryOps = registries.createSerializationContext(NbtOps.INSTANCE); paintingVariants.listElements().filter(predicate).sorted(PAINTING_COMPARATOR).forEach(reference -> { @@ -2008,20 +1990,16 @@ public class CreativeModeTabs { return BuiltInRegistries.CREATIVE_MODE_TAB.getValueOrThrow(SEARCH); } - private static void buildAllTabContents(CreativeModeTab.ItemDisplayParameters parameters) { - streamAllTabs() - .filter(creativeModeTab -> creativeModeTab.getType() == CreativeModeTab.Type.CATEGORY) - .forEach(creativeModeTab -> creativeModeTab.buildContents(parameters)); - streamAllTabs() - .filter(creativeModeTab -> creativeModeTab.getType() != CreativeModeTab.Type.CATEGORY) - .forEach(creativeModeTab -> creativeModeTab.buildContents(parameters)); + private static void buildAllTabContents(ItemDisplayParameters parameters) { + streamAllTabs().filter(creativeModeTab -> creativeModeTab.getType() == Type.CATEGORY).forEach(creativeModeTab -> creativeModeTab.buildContents(parameters)); + streamAllTabs().filter(creativeModeTab -> creativeModeTab.getType() != Type.CATEGORY).forEach(creativeModeTab -> creativeModeTab.buildContents(parameters)); } - public static boolean tryRebuildTabContents(FeatureFlagSet enabledFeatures, boolean hasPermissions, HolderLookup.Provider registries) { + public static boolean tryRebuildTabContents(FeatureFlagSet enabledFeatures, boolean hasPermissions, Provider registries) { if (CACHED_PARAMETERS != null && !CACHED_PARAMETERS.needsUpdate(enabledFeatures, hasPermissions, registries)) { return false; } else { - CACHED_PARAMETERS = new CreativeModeTab.ItemDisplayParameters(enabledFeatures, hasPermissions, registries); + CACHED_PARAMETERS = new ItemDisplayParameters(enabledFeatures, hasPermissions, registries); buildAllTabContents(CACHED_PARAMETERS); return true; } diff --git a/net/minecraft/world/item/Items.java b/net/minecraft/world/item/Items.java index 103ab0e9..a0ec7519 100644 --- a/net/minecraft/world/item/Items.java +++ b/net/minecraft/world/item/Items.java @@ -21,6 +21,7 @@ import net.minecraft.world.entity.EntityType; import net.minecraft.world.entity.EquipmentSlot; import net.minecraft.world.entity.animal.ChickenVariants; import net.minecraft.world.food.Foods; +import net.minecraft.world.item.Item.Properties; import net.minecraft.world.item.alchemy.PotionContents; import net.minecraft.world.item.component.Bees; import net.minecraft.world.item.component.BlockItemStateProperties; @@ -41,6 +42,8 @@ import net.minecraft.world.item.component.OminousBottleAmplifier; import net.minecraft.world.item.component.SuspiciousStewEffects; import net.minecraft.world.item.component.Weapon; import net.minecraft.world.item.component.WritableBookContent; +import net.minecraft.world.item.component.BlocksAttacks.DamageReduction; +import net.minecraft.world.item.component.BlocksAttacks.ItemDamageFunction; import net.minecraft.world.item.enchantment.ItemEnchantments; import net.minecraft.world.item.equipment.ArmorMaterials; import net.minecraft.world.item.equipment.ArmorType; @@ -141,19 +144,19 @@ public class Items { public static final Item DEEPSLATE_DIAMOND_ORE = registerBlock(Blocks.DEEPSLATE_DIAMOND_ORE); public static final Item NETHER_GOLD_ORE = registerBlock(Blocks.NETHER_GOLD_ORE); public static final Item NETHER_QUARTZ_ORE = registerBlock(Blocks.NETHER_QUARTZ_ORE); - public static final Item ANCIENT_DEBRIS = registerBlock(Blocks.ANCIENT_DEBRIS, new Item.Properties().fireResistant()); + public static final Item ANCIENT_DEBRIS = registerBlock(Blocks.ANCIENT_DEBRIS, new Properties().fireResistant()); public static final Item COAL_BLOCK = registerBlock(Blocks.COAL_BLOCK); public static final Item RAW_IRON_BLOCK = registerBlock(Blocks.RAW_IRON_BLOCK); public static final Item RAW_COPPER_BLOCK = registerBlock(Blocks.RAW_COPPER_BLOCK); public static final Item RAW_GOLD_BLOCK = registerBlock(Blocks.RAW_GOLD_BLOCK); - public static final Item HEAVY_CORE = registerBlock(Blocks.HEAVY_CORE, new Item.Properties().rarity(Rarity.EPIC)); + public static final Item HEAVY_CORE = registerBlock(Blocks.HEAVY_CORE, new Properties().rarity(Rarity.EPIC)); public static final Item AMETHYST_BLOCK = registerBlock(Blocks.AMETHYST_BLOCK); public static final Item BUDDING_AMETHYST = registerBlock(Blocks.BUDDING_AMETHYST); public static final Item IRON_BLOCK = registerBlock(Blocks.IRON_BLOCK); public static final Item COPPER_BLOCK = registerBlock(Blocks.COPPER_BLOCK); public static final Item GOLD_BLOCK = registerBlock(Blocks.GOLD_BLOCK); public static final Item DIAMOND_BLOCK = registerBlock(Blocks.DIAMOND_BLOCK); - public static final Item NETHERITE_BLOCK = registerBlock(Blocks.NETHERITE_BLOCK, new Item.Properties().fireResistant()); + public static final Item NETHERITE_BLOCK = registerBlock(Blocks.NETHERITE_BLOCK, new Properties().fireResistant()); public static final Item EXPOSED_COPPER = registerBlock(Blocks.EXPOSED_COPPER); public static final Item WEATHERED_COPPER = registerBlock(Blocks.WEATHERED_COPPER); public static final Item OXIDIZED_COPPER = registerBlock(Blocks.OXIDIZED_COPPER); @@ -366,17 +369,17 @@ public class Items { public static final Item BRICKS = registerBlock(Blocks.BRICKS); public static final Item BOOKSHELF = registerBlock(Blocks.BOOKSHELF); public static final Item CHISELED_BOOKSHELF = registerBlock( - Blocks.CHISELED_BOOKSHELF, (UnaryOperator)(properties -> properties.component(DataComponents.CONTAINER, ItemContainerContents.EMPTY)) + Blocks.CHISELED_BOOKSHELF, (UnaryOperator)(properties -> properties.component(DataComponents.CONTAINER, ItemContainerContents.EMPTY)) ); public static final Item DECORATED_POT = registerBlock( Blocks.DECORATED_POT, - new Item.Properties().component(DataComponents.POT_DECORATIONS, PotDecorations.EMPTY).component(DataComponents.CONTAINER, ItemContainerContents.EMPTY) + new Properties().component(DataComponents.POT_DECORATIONS, PotDecorations.EMPTY).component(DataComponents.CONTAINER, ItemContainerContents.EMPTY) ); public static final Item MOSSY_COBBLESTONE = registerBlock(Blocks.MOSSY_COBBLESTONE); public static final Item OBSIDIAN = registerBlock(Blocks.OBSIDIAN); public static final Item TORCH = registerBlock( Blocks.TORCH, - (BiFunction)((block, properties) -> new StandingAndWallBlockItem(block, Blocks.WALL_TORCH, Direction.DOWN, properties)) + (BiFunction)((block, properties) -> new StandingAndWallBlockItem(block, Blocks.WALL_TORCH, Direction.DOWN, properties)) ); public static final Item END_ROD = registerBlock(Blocks.END_ROD); public static final Item CHORUS_PLANT = registerBlock(Blocks.CHORUS_PLANT); @@ -387,12 +390,12 @@ public class Items { public static final Item SPAWNER = registerBlock(Blocks.SPAWNER); public static final Item CREAKING_HEART = registerBlock(Blocks.CREAKING_HEART); public static final Item CHEST = registerBlock( - Blocks.CHEST, (UnaryOperator)(properties -> properties.component(DataComponents.CONTAINER, ItemContainerContents.EMPTY)) + Blocks.CHEST, (UnaryOperator)(properties -> properties.component(DataComponents.CONTAINER, ItemContainerContents.EMPTY)) ); public static final Item CRAFTING_TABLE = registerBlock(Blocks.CRAFTING_TABLE); public static final Item FARMLAND = registerBlock(Blocks.FARMLAND); public static final Item FURNACE = registerBlock( - Blocks.FURNACE, (UnaryOperator)(properties -> properties.component(DataComponents.CONTAINER, ItemContainerContents.EMPTY)) + Blocks.FURNACE, (UnaryOperator)(properties -> properties.component(DataComponents.CONTAINER, ItemContainerContents.EMPTY)) ); public static final Item LADDER = registerBlock(Blocks.LADDER); public static final Item COBBLESTONE_STAIRS = registerBlock(Blocks.COBBLESTONE_STAIRS); @@ -418,7 +421,7 @@ public class Items { public static final Item PUMPKIN = registerBlock(Blocks.PUMPKIN); public static final Item CARVED_PUMPKIN = registerBlock( Blocks.CARVED_PUMPKIN, - (UnaryOperator)(properties -> Waypoint.addHideAttribute(properties) + (UnaryOperator)(properties -> Waypoint.addHideAttribute(properties) .component( DataComponents.EQUIPPABLE, Equippable.builder(EquipmentSlot.HEAD).setSwappable(false).setCameraOverlay(ResourceLocation.withDefaultNamespace("misc/pumpkinblur")).build() @@ -433,7 +436,7 @@ public class Items { public static final Item SMOOTH_BASALT = registerBlock(Blocks.SMOOTH_BASALT); public static final Item SOUL_TORCH = registerBlock( Blocks.SOUL_TORCH, - (BiFunction)((block, properties) -> new StandingAndWallBlockItem(block, Blocks.SOUL_WALL_TORCH, Direction.DOWN, properties)) + (BiFunction)((block, properties) -> new StandingAndWallBlockItem(block, Blocks.SOUL_WALL_TORCH, Direction.DOWN, properties)) ); public static final Item GLOWSTONE = registerBlock(Blocks.GLOWSTONE); public static final Item INFESTED_STONE = registerBlock(Blocks.INFESTED_STONE); @@ -489,7 +492,7 @@ public class Items { public static final Item END_PORTAL_FRAME = registerBlock(Blocks.END_PORTAL_FRAME); public static final Item END_STONE = registerBlock(Blocks.END_STONE); public static final Item END_STONE_BRICKS = registerBlock(Blocks.END_STONE_BRICKS); - public static final Item DRAGON_EGG = registerBlock(Blocks.DRAGON_EGG, new Item.Properties().rarity(Rarity.EPIC)); + public static final Item DRAGON_EGG = registerBlock(Blocks.DRAGON_EGG, new Properties().rarity(Rarity.EPIC)); public static final Item SANDSTONE_STAIRS = registerBlock(Blocks.SANDSTONE_STAIRS); public static final Item ENDER_CHEST = registerBlock(Blocks.ENDER_CHEST); public static final Item EMERALD_BLOCK = registerBlock(Blocks.EMERALD_BLOCK); @@ -506,8 +509,8 @@ public class Items { public static final Item BAMBOO_MOSAIC_STAIRS = registerBlock(Blocks.BAMBOO_MOSAIC_STAIRS); public static final Item CRIMSON_STAIRS = registerBlock(Blocks.CRIMSON_STAIRS); public static final Item WARPED_STAIRS = registerBlock(Blocks.WARPED_STAIRS); - public static final Item COMMAND_BLOCK = registerBlock(Blocks.COMMAND_BLOCK, GameMasterBlockItem::new, new Item.Properties().rarity(Rarity.EPIC)); - public static final Item BEACON = registerBlock(Blocks.BEACON, new Item.Properties().rarity(Rarity.RARE)); + public static final Item COMMAND_BLOCK = registerBlock(Blocks.COMMAND_BLOCK, GameMasterBlockItem::new, new Properties().rarity(Rarity.EPIC)); + public static final Item BEACON = registerBlock(Blocks.BEACON, new Properties().rarity(Rarity.RARE)); public static final Item COBBLESTONE_WALL = registerBlock(Blocks.COBBLESTONE_WALL); public static final Item MOSSY_COBBLESTONE_WALL = registerBlock(Blocks.MOSSY_COBBLESTONE_WALL); public static final Item BRICK_WALL = registerBlock(Blocks.BRICK_WALL); @@ -554,63 +557,62 @@ public class Items { public static final Item GREEN_TERRACOTTA = registerBlock(Blocks.GREEN_TERRACOTTA); public static final Item RED_TERRACOTTA = registerBlock(Blocks.RED_TERRACOTTA); public static final Item BLACK_TERRACOTTA = registerBlock(Blocks.BLACK_TERRACOTTA); - public static final Item BARRIER = registerBlock(Blocks.BARRIER, new Item.Properties().rarity(Rarity.EPIC)); + public static final Item BARRIER = registerBlock(Blocks.BARRIER, new Properties().rarity(Rarity.EPIC)); public static final Item LIGHT = registerBlock( Blocks.LIGHT, - (UnaryOperator)(properties -> properties.rarity(Rarity.EPIC) + (UnaryOperator)(properties -> properties.rarity(Rarity.EPIC) .component(DataComponents.BLOCK_STATE, BlockItemStateProperties.EMPTY.with(LightBlock.LEVEL, 15))) ); public static final Item HAY_BLOCK = registerBlock(Blocks.HAY_BLOCK); public static final Item WHITE_CARPET = registerBlock( - Blocks.WHITE_CARPET, (UnaryOperator)(properties -> properties.component(DataComponents.EQUIPPABLE, Equippable.llamaSwag(DyeColor.WHITE))) + Blocks.WHITE_CARPET, (UnaryOperator)(properties -> properties.component(DataComponents.EQUIPPABLE, Equippable.llamaSwag(DyeColor.WHITE))) ); public static final Item ORANGE_CARPET = registerBlock( - Blocks.ORANGE_CARPET, (UnaryOperator)(properties -> properties.component(DataComponents.EQUIPPABLE, Equippable.llamaSwag(DyeColor.ORANGE))) + Blocks.ORANGE_CARPET, (UnaryOperator)(properties -> properties.component(DataComponents.EQUIPPABLE, Equippable.llamaSwag(DyeColor.ORANGE))) ); public static final Item MAGENTA_CARPET = registerBlock( - Blocks.MAGENTA_CARPET, - (UnaryOperator)(properties -> properties.component(DataComponents.EQUIPPABLE, Equippable.llamaSwag(DyeColor.MAGENTA))) + Blocks.MAGENTA_CARPET, (UnaryOperator)(properties -> properties.component(DataComponents.EQUIPPABLE, Equippable.llamaSwag(DyeColor.MAGENTA))) ); public static final Item LIGHT_BLUE_CARPET = registerBlock( Blocks.LIGHT_BLUE_CARPET, - (UnaryOperator)(properties -> properties.component(DataComponents.EQUIPPABLE, Equippable.llamaSwag(DyeColor.LIGHT_BLUE))) + (UnaryOperator)(properties -> properties.component(DataComponents.EQUIPPABLE, Equippable.llamaSwag(DyeColor.LIGHT_BLUE))) ); public static final Item YELLOW_CARPET = registerBlock( - Blocks.YELLOW_CARPET, (UnaryOperator)(properties -> properties.component(DataComponents.EQUIPPABLE, Equippable.llamaSwag(DyeColor.YELLOW))) + Blocks.YELLOW_CARPET, (UnaryOperator)(properties -> properties.component(DataComponents.EQUIPPABLE, Equippable.llamaSwag(DyeColor.YELLOW))) ); public static final Item LIME_CARPET = registerBlock( - Blocks.LIME_CARPET, (UnaryOperator)(properties -> properties.component(DataComponents.EQUIPPABLE, Equippable.llamaSwag(DyeColor.LIME))) + Blocks.LIME_CARPET, (UnaryOperator)(properties -> properties.component(DataComponents.EQUIPPABLE, Equippable.llamaSwag(DyeColor.LIME))) ); public static final Item PINK_CARPET = registerBlock( - Blocks.PINK_CARPET, (UnaryOperator)(properties -> properties.component(DataComponents.EQUIPPABLE, Equippable.llamaSwag(DyeColor.PINK))) + Blocks.PINK_CARPET, (UnaryOperator)(properties -> properties.component(DataComponents.EQUIPPABLE, Equippable.llamaSwag(DyeColor.PINK))) ); public static final Item GRAY_CARPET = registerBlock( - Blocks.GRAY_CARPET, (UnaryOperator)(properties -> properties.component(DataComponents.EQUIPPABLE, Equippable.llamaSwag(DyeColor.GRAY))) + Blocks.GRAY_CARPET, (UnaryOperator)(properties -> properties.component(DataComponents.EQUIPPABLE, Equippable.llamaSwag(DyeColor.GRAY))) ); public static final Item LIGHT_GRAY_CARPET = registerBlock( Blocks.LIGHT_GRAY_CARPET, - (UnaryOperator)(properties -> properties.component(DataComponents.EQUIPPABLE, Equippable.llamaSwag(DyeColor.LIGHT_GRAY))) + (UnaryOperator)(properties -> properties.component(DataComponents.EQUIPPABLE, Equippable.llamaSwag(DyeColor.LIGHT_GRAY))) ); public static final Item CYAN_CARPET = registerBlock( - Blocks.CYAN_CARPET, (UnaryOperator)(properties -> properties.component(DataComponents.EQUIPPABLE, Equippable.llamaSwag(DyeColor.CYAN))) + Blocks.CYAN_CARPET, (UnaryOperator)(properties -> properties.component(DataComponents.EQUIPPABLE, Equippable.llamaSwag(DyeColor.CYAN))) ); public static final Item PURPLE_CARPET = registerBlock( - Blocks.PURPLE_CARPET, (UnaryOperator)(properties -> properties.component(DataComponents.EQUIPPABLE, Equippable.llamaSwag(DyeColor.PURPLE))) + Blocks.PURPLE_CARPET, (UnaryOperator)(properties -> properties.component(DataComponents.EQUIPPABLE, Equippable.llamaSwag(DyeColor.PURPLE))) ); public static final Item BLUE_CARPET = registerBlock( - Blocks.BLUE_CARPET, (UnaryOperator)(properties -> properties.component(DataComponents.EQUIPPABLE, Equippable.llamaSwag(DyeColor.BLUE))) + Blocks.BLUE_CARPET, (UnaryOperator)(properties -> properties.component(DataComponents.EQUIPPABLE, Equippable.llamaSwag(DyeColor.BLUE))) ); public static final Item BROWN_CARPET = registerBlock( - Blocks.BROWN_CARPET, (UnaryOperator)(properties -> properties.component(DataComponents.EQUIPPABLE, Equippable.llamaSwag(DyeColor.BROWN))) + Blocks.BROWN_CARPET, (UnaryOperator)(properties -> properties.component(DataComponents.EQUIPPABLE, Equippable.llamaSwag(DyeColor.BROWN))) ); public static final Item GREEN_CARPET = registerBlock( - Blocks.GREEN_CARPET, (UnaryOperator)(properties -> properties.component(DataComponents.EQUIPPABLE, Equippable.llamaSwag(DyeColor.GREEN))) + Blocks.GREEN_CARPET, (UnaryOperator)(properties -> properties.component(DataComponents.EQUIPPABLE, Equippable.llamaSwag(DyeColor.GREEN))) ); public static final Item RED_CARPET = registerBlock( - Blocks.RED_CARPET, (UnaryOperator)(properties -> properties.component(DataComponents.EQUIPPABLE, Equippable.llamaSwag(DyeColor.RED))) + Blocks.RED_CARPET, (UnaryOperator)(properties -> properties.component(DataComponents.EQUIPPABLE, Equippable.llamaSwag(DyeColor.RED))) ); public static final Item BLACK_CARPET = registerBlock( - Blocks.BLACK_CARPET, (UnaryOperator)(properties -> properties.component(DataComponents.EQUIPPABLE, Equippable.llamaSwag(DyeColor.BLACK))) + Blocks.BLACK_CARPET, (UnaryOperator)(properties -> properties.component(DataComponents.EQUIPPABLE, Equippable.llamaSwag(DyeColor.BLACK))) ); public static final Item TERRACOTTA = registerBlock(Blocks.TERRACOTTA); public static final Item PACKED_ICE = registerBlock(Blocks.PACKED_ICE); @@ -665,65 +667,65 @@ public class Items { public static final Item CUT_RED_SANDSTONE = registerBlock(Blocks.CUT_RED_SANDSTONE); public static final Item RED_SANDSTONE_STAIRS = registerBlock(Blocks.RED_SANDSTONE_STAIRS); public static final Item REPEATING_COMMAND_BLOCK = registerBlock( - Blocks.REPEATING_COMMAND_BLOCK, GameMasterBlockItem::new, new Item.Properties().rarity(Rarity.EPIC) + Blocks.REPEATING_COMMAND_BLOCK, GameMasterBlockItem::new, new Properties().rarity(Rarity.EPIC) ); - public static final Item CHAIN_COMMAND_BLOCK = registerBlock(Blocks.CHAIN_COMMAND_BLOCK, GameMasterBlockItem::new, new Item.Properties().rarity(Rarity.EPIC)); + public static final Item CHAIN_COMMAND_BLOCK = registerBlock(Blocks.CHAIN_COMMAND_BLOCK, GameMasterBlockItem::new, new Properties().rarity(Rarity.EPIC)); public static final Item MAGMA_BLOCK = registerBlock(Blocks.MAGMA_BLOCK); public static final Item NETHER_WART_BLOCK = registerBlock(Blocks.NETHER_WART_BLOCK); public static final Item WARPED_WART_BLOCK = registerBlock(Blocks.WARPED_WART_BLOCK); public static final Item RED_NETHER_BRICKS = registerBlock(Blocks.RED_NETHER_BRICKS); public static final Item BONE_BLOCK = registerBlock(Blocks.BONE_BLOCK); - public static final Item STRUCTURE_VOID = registerBlock(Blocks.STRUCTURE_VOID, new Item.Properties().rarity(Rarity.EPIC)); + public static final Item STRUCTURE_VOID = registerBlock(Blocks.STRUCTURE_VOID, new Properties().rarity(Rarity.EPIC)); public static final Item SHULKER_BOX = registerBlock( - Blocks.SHULKER_BOX, new Item.Properties().stacksTo(1).component(DataComponents.CONTAINER, ItemContainerContents.EMPTY) + Blocks.SHULKER_BOX, new Properties().stacksTo(1).component(DataComponents.CONTAINER, ItemContainerContents.EMPTY) ); public static final Item WHITE_SHULKER_BOX = registerBlock( - Blocks.WHITE_SHULKER_BOX, new Item.Properties().stacksTo(1).component(DataComponents.CONTAINER, ItemContainerContents.EMPTY) + Blocks.WHITE_SHULKER_BOX, new Properties().stacksTo(1).component(DataComponents.CONTAINER, ItemContainerContents.EMPTY) ); public static final Item ORANGE_SHULKER_BOX = registerBlock( - Blocks.ORANGE_SHULKER_BOX, new Item.Properties().stacksTo(1).component(DataComponents.CONTAINER, ItemContainerContents.EMPTY) + Blocks.ORANGE_SHULKER_BOX, new Properties().stacksTo(1).component(DataComponents.CONTAINER, ItemContainerContents.EMPTY) ); public static final Item MAGENTA_SHULKER_BOX = registerBlock( - Blocks.MAGENTA_SHULKER_BOX, new Item.Properties().stacksTo(1).component(DataComponents.CONTAINER, ItemContainerContents.EMPTY) + Blocks.MAGENTA_SHULKER_BOX, new Properties().stacksTo(1).component(DataComponents.CONTAINER, ItemContainerContents.EMPTY) ); public static final Item LIGHT_BLUE_SHULKER_BOX = registerBlock( - Blocks.LIGHT_BLUE_SHULKER_BOX, new Item.Properties().stacksTo(1).component(DataComponents.CONTAINER, ItemContainerContents.EMPTY) + Blocks.LIGHT_BLUE_SHULKER_BOX, new Properties().stacksTo(1).component(DataComponents.CONTAINER, ItemContainerContents.EMPTY) ); public static final Item YELLOW_SHULKER_BOX = registerBlock( - Blocks.YELLOW_SHULKER_BOX, new Item.Properties().stacksTo(1).component(DataComponents.CONTAINER, ItemContainerContents.EMPTY) + Blocks.YELLOW_SHULKER_BOX, new Properties().stacksTo(1).component(DataComponents.CONTAINER, ItemContainerContents.EMPTY) ); public static final Item LIME_SHULKER_BOX = registerBlock( - Blocks.LIME_SHULKER_BOX, new Item.Properties().stacksTo(1).component(DataComponents.CONTAINER, ItemContainerContents.EMPTY) + Blocks.LIME_SHULKER_BOX, new Properties().stacksTo(1).component(DataComponents.CONTAINER, ItemContainerContents.EMPTY) ); public static final Item PINK_SHULKER_BOX = registerBlock( - Blocks.PINK_SHULKER_BOX, new Item.Properties().stacksTo(1).component(DataComponents.CONTAINER, ItemContainerContents.EMPTY) + Blocks.PINK_SHULKER_BOX, new Properties().stacksTo(1).component(DataComponents.CONTAINER, ItemContainerContents.EMPTY) ); public static final Item GRAY_SHULKER_BOX = registerBlock( - Blocks.GRAY_SHULKER_BOX, new Item.Properties().stacksTo(1).component(DataComponents.CONTAINER, ItemContainerContents.EMPTY) + Blocks.GRAY_SHULKER_BOX, new Properties().stacksTo(1).component(DataComponents.CONTAINER, ItemContainerContents.EMPTY) ); public static final Item LIGHT_GRAY_SHULKER_BOX = registerBlock( - Blocks.LIGHT_GRAY_SHULKER_BOX, new Item.Properties().stacksTo(1).component(DataComponents.CONTAINER, ItemContainerContents.EMPTY) + Blocks.LIGHT_GRAY_SHULKER_BOX, new Properties().stacksTo(1).component(DataComponents.CONTAINER, ItemContainerContents.EMPTY) ); public static final Item CYAN_SHULKER_BOX = registerBlock( - Blocks.CYAN_SHULKER_BOX, new Item.Properties().stacksTo(1).component(DataComponents.CONTAINER, ItemContainerContents.EMPTY) + Blocks.CYAN_SHULKER_BOX, new Properties().stacksTo(1).component(DataComponents.CONTAINER, ItemContainerContents.EMPTY) ); public static final Item PURPLE_SHULKER_BOX = registerBlock( - Blocks.PURPLE_SHULKER_BOX, new Item.Properties().stacksTo(1).component(DataComponents.CONTAINER, ItemContainerContents.EMPTY) + Blocks.PURPLE_SHULKER_BOX, new Properties().stacksTo(1).component(DataComponents.CONTAINER, ItemContainerContents.EMPTY) ); public static final Item BLUE_SHULKER_BOX = registerBlock( - Blocks.BLUE_SHULKER_BOX, new Item.Properties().stacksTo(1).component(DataComponents.CONTAINER, ItemContainerContents.EMPTY) + Blocks.BLUE_SHULKER_BOX, new Properties().stacksTo(1).component(DataComponents.CONTAINER, ItemContainerContents.EMPTY) ); public static final Item BROWN_SHULKER_BOX = registerBlock( - Blocks.BROWN_SHULKER_BOX, new Item.Properties().stacksTo(1).component(DataComponents.CONTAINER, ItemContainerContents.EMPTY) + Blocks.BROWN_SHULKER_BOX, new Properties().stacksTo(1).component(DataComponents.CONTAINER, ItemContainerContents.EMPTY) ); public static final Item GREEN_SHULKER_BOX = registerBlock( - Blocks.GREEN_SHULKER_BOX, new Item.Properties().stacksTo(1).component(DataComponents.CONTAINER, ItemContainerContents.EMPTY) + Blocks.GREEN_SHULKER_BOX, new Properties().stacksTo(1).component(DataComponents.CONTAINER, ItemContainerContents.EMPTY) ); public static final Item RED_SHULKER_BOX = registerBlock( - Blocks.RED_SHULKER_BOX, new Item.Properties().stacksTo(1).component(DataComponents.CONTAINER, ItemContainerContents.EMPTY) + Blocks.RED_SHULKER_BOX, new Properties().stacksTo(1).component(DataComponents.CONTAINER, ItemContainerContents.EMPTY) ); public static final Item BLACK_SHULKER_BOX = registerBlock( - Blocks.BLACK_SHULKER_BOX, new Item.Properties().stacksTo(1).component(DataComponents.CONTAINER, ItemContainerContents.EMPTY) + Blocks.BLACK_SHULKER_BOX, new Properties().stacksTo(1).component(DataComponents.CONTAINER, ItemContainerContents.EMPTY) ); public static final Item WHITE_GLAZED_TERRACOTTA = registerBlock(Blocks.WHITE_GLAZED_TERRACOTTA); public static final Item ORANGE_GLAZED_TERRACOTTA = registerBlock(Blocks.ORANGE_GLAZED_TERRACOTTA); @@ -774,7 +776,7 @@ public class Items { public static final Item RED_CONCRETE_POWDER = registerBlock(Blocks.RED_CONCRETE_POWDER); public static final Item BLACK_CONCRETE_POWDER = registerBlock(Blocks.BLACK_CONCRETE_POWDER); public static final Item TURTLE_EGG = registerBlock(Blocks.TURTLE_EGG); - public static final Item SNIFFER_EGG = registerBlock(Blocks.SNIFFER_EGG, (UnaryOperator)(properties -> properties.rarity(Rarity.UNCOMMON))); + public static final Item SNIFFER_EGG = registerBlock(Blocks.SNIFFER_EGG, (UnaryOperator)(properties -> properties.rarity(Rarity.UNCOMMON))); public static final Item DRIED_GHAST = registerBlock(Blocks.DRIED_GHAST); public static final Item DEAD_TUBE_CORAL_BLOCK = registerBlock(Blocks.DEAD_TUBE_CORAL_BLOCK); public static final Item DEAD_BRAIN_CORAL_BLOCK = registerBlock(Blocks.DEAD_BRAIN_CORAL_BLOCK); @@ -798,58 +800,48 @@ public class Items { public static final Item DEAD_TUBE_CORAL = registerBlock(Blocks.DEAD_TUBE_CORAL); public static final Item TUBE_CORAL_FAN = registerBlock( Blocks.TUBE_CORAL_FAN, - (BiFunction)((block, properties) -> new StandingAndWallBlockItem(block, Blocks.TUBE_CORAL_WALL_FAN, Direction.DOWN, properties)) + (BiFunction)((block, properties) -> new StandingAndWallBlockItem(block, Blocks.TUBE_CORAL_WALL_FAN, Direction.DOWN, properties)) ); public static final Item BRAIN_CORAL_FAN = registerBlock( Blocks.BRAIN_CORAL_FAN, - (BiFunction)((block, properties) -> new StandingAndWallBlockItem(block, Blocks.BRAIN_CORAL_WALL_FAN, Direction.DOWN, properties)) + (BiFunction)((block, properties) -> new StandingAndWallBlockItem(block, Blocks.BRAIN_CORAL_WALL_FAN, Direction.DOWN, properties)) ); public static final Item BUBBLE_CORAL_FAN = registerBlock( Blocks.BUBBLE_CORAL_FAN, - (BiFunction)((block, properties) -> new StandingAndWallBlockItem( - block, Blocks.BUBBLE_CORAL_WALL_FAN, Direction.DOWN, properties - )) + (BiFunction)((block, properties) -> new StandingAndWallBlockItem(block, Blocks.BUBBLE_CORAL_WALL_FAN, Direction.DOWN, properties)) ); public static final Item FIRE_CORAL_FAN = registerBlock( Blocks.FIRE_CORAL_FAN, - (BiFunction)((block, properties) -> new StandingAndWallBlockItem(block, Blocks.FIRE_CORAL_WALL_FAN, Direction.DOWN, properties)) + (BiFunction)((block, properties) -> new StandingAndWallBlockItem(block, Blocks.FIRE_CORAL_WALL_FAN, Direction.DOWN, properties)) ); public static final Item HORN_CORAL_FAN = registerBlock( Blocks.HORN_CORAL_FAN, - (BiFunction)((block, properties) -> new StandingAndWallBlockItem(block, Blocks.HORN_CORAL_WALL_FAN, Direction.DOWN, properties)) + (BiFunction)((block, properties) -> new StandingAndWallBlockItem(block, Blocks.HORN_CORAL_WALL_FAN, Direction.DOWN, properties)) ); public static final Item DEAD_TUBE_CORAL_FAN = registerBlock( Blocks.DEAD_TUBE_CORAL_FAN, - (BiFunction)((block, properties) -> new StandingAndWallBlockItem( - block, Blocks.DEAD_TUBE_CORAL_WALL_FAN, Direction.DOWN, properties - )) + (BiFunction)((block, properties) -> new StandingAndWallBlockItem(block, Blocks.DEAD_TUBE_CORAL_WALL_FAN, Direction.DOWN, properties)) ); public static final Item DEAD_BRAIN_CORAL_FAN = registerBlock( Blocks.DEAD_BRAIN_CORAL_FAN, - (BiFunction)((block, properties) -> new StandingAndWallBlockItem( - block, Blocks.DEAD_BRAIN_CORAL_WALL_FAN, Direction.DOWN, properties - )) + (BiFunction)((block, properties) -> new StandingAndWallBlockItem(block, Blocks.DEAD_BRAIN_CORAL_WALL_FAN, Direction.DOWN, properties)) ); public static final Item DEAD_BUBBLE_CORAL_FAN = registerBlock( Blocks.DEAD_BUBBLE_CORAL_FAN, - (BiFunction)((block, properties) -> new StandingAndWallBlockItem( + (BiFunction)((block, properties) -> new StandingAndWallBlockItem( block, Blocks.DEAD_BUBBLE_CORAL_WALL_FAN, Direction.DOWN, properties )) ); public static final Item DEAD_FIRE_CORAL_FAN = registerBlock( Blocks.DEAD_FIRE_CORAL_FAN, - (BiFunction)((block, properties) -> new StandingAndWallBlockItem( - block, Blocks.DEAD_FIRE_CORAL_WALL_FAN, Direction.DOWN, properties - )) + (BiFunction)((block, properties) -> new StandingAndWallBlockItem(block, Blocks.DEAD_FIRE_CORAL_WALL_FAN, Direction.DOWN, properties)) ); public static final Item DEAD_HORN_CORAL_FAN = registerBlock( Blocks.DEAD_HORN_CORAL_FAN, - (BiFunction)((block, properties) -> new StandingAndWallBlockItem( - block, Blocks.DEAD_HORN_CORAL_WALL_FAN, Direction.DOWN, properties - )) + (BiFunction)((block, properties) -> new StandingAndWallBlockItem(block, Blocks.DEAD_HORN_CORAL_WALL_FAN, Direction.DOWN, properties)) ); public static final Item BLUE_ICE = registerBlock(Blocks.BLUE_ICE); - public static final Item CONDUIT = registerBlock(Blocks.CONDUIT, new Item.Properties().rarity(Rarity.UNCOMMON)); + public static final Item CONDUIT = registerBlock(Blocks.CONDUIT, new Properties().rarity(Rarity.UNCOMMON)); public static final Item POLISHED_GRANITE_STAIRS = registerBlock(Blocks.POLISHED_GRANITE_STAIRS); public static final Item SMOOTH_RED_SANDSTONE_STAIRS = registerBlock(Blocks.SMOOTH_RED_SANDSTONE_STAIRS); public static final Item MOSSY_STONE_BRICK_STAIRS = registerBlock(Blocks.MOSSY_STONE_BRICK_STAIRS); @@ -887,11 +879,11 @@ public class Items { public static final Item DEEPSLATE_TILE_SLAB = registerBlock(Blocks.DEEPSLATE_TILE_SLAB); public static final Item SCAFFOLDING = registerBlock(Blocks.SCAFFOLDING, ScaffoldingBlockItem::new); public static final Item REDSTONE = registerItem( - "redstone", createBlockItemWithCustomItemName(Blocks.REDSTONE_WIRE), new Item.Properties().trimMaterial(TrimMaterials.REDSTONE) + "redstone", createBlockItemWithCustomItemName(Blocks.REDSTONE_WIRE), new Properties().trimMaterial(TrimMaterials.REDSTONE) ); public static final Item REDSTONE_TORCH = registerBlock( Blocks.REDSTONE_TORCH, - (BiFunction)((block, properties) -> new StandingAndWallBlockItem(block, Blocks.REDSTONE_WALL_TORCH, Direction.DOWN, properties)) + (BiFunction)((block, properties) -> new StandingAndWallBlockItem(block, Blocks.REDSTONE_WALL_TORCH, Direction.DOWN, properties)) ); public static final Item REDSTONE_BLOCK = registerBlock(Blocks.REDSTONE_BLOCK); public static final Item REPEATER = registerBlock(Blocks.REPEATER); @@ -902,13 +894,13 @@ public class Items { public static final Item HONEY_BLOCK = registerBlock(Blocks.HONEY_BLOCK); public static final Item OBSERVER = registerBlock(Blocks.OBSERVER); public static final Item HOPPER = registerBlock( - Blocks.HOPPER, (UnaryOperator)(properties -> properties.component(DataComponents.CONTAINER, ItemContainerContents.EMPTY)) + Blocks.HOPPER, (UnaryOperator)(properties -> properties.component(DataComponents.CONTAINER, ItemContainerContents.EMPTY)) ); public static final Item DISPENSER = registerBlock( - Blocks.DISPENSER, (UnaryOperator)(properties -> properties.component(DataComponents.CONTAINER, ItemContainerContents.EMPTY)) + Blocks.DISPENSER, (UnaryOperator)(properties -> properties.component(DataComponents.CONTAINER, ItemContainerContents.EMPTY)) ); public static final Item DROPPER = registerBlock( - Blocks.DROPPER, (UnaryOperator)(properties -> properties.component(DataComponents.CONTAINER, ItemContainerContents.EMPTY)) + Blocks.DROPPER, (UnaryOperator)(properties -> properties.component(DataComponents.CONTAINER, ItemContainerContents.EMPTY)) ); public static final Item LECTERN = registerBlock(Blocks.LECTERN); public static final Item TARGET = registerBlock(Blocks.TARGET); @@ -919,7 +911,7 @@ public class Items { public static final Item CALIBRATED_SCULK_SENSOR = registerBlock(Blocks.CALIBRATED_SCULK_SENSOR); public static final Item TRIPWIRE_HOOK = registerBlock(Blocks.TRIPWIRE_HOOK); public static final Item TRAPPED_CHEST = registerBlock( - Blocks.TRAPPED_CHEST, (UnaryOperator)(properties -> properties.component(DataComponents.CONTAINER, ItemContainerContents.EMPTY)) + Blocks.TRAPPED_CHEST, (UnaryOperator)(properties -> properties.component(DataComponents.CONTAINER, ItemContainerContents.EMPTY)) ); public static final Item TNT = registerBlock(Blocks.TNT); public static final Item REDSTONE_LAMP = registerBlock(Blocks.REDSTONE_LAMP); @@ -1012,80 +1004,78 @@ public class Items { public static final Item DETECTOR_RAIL = registerBlock(Blocks.DETECTOR_RAIL); public static final Item RAIL = registerBlock(Blocks.RAIL); public static final Item ACTIVATOR_RAIL = registerBlock(Blocks.ACTIVATOR_RAIL); - public static final Item SADDLE = registerItem("saddle", new Item.Properties().stacksTo(1).component(DataComponents.EQUIPPABLE, Equippable.saddle())); + public static final Item SADDLE = registerItem("saddle", new Properties().stacksTo(1).component(DataComponents.EQUIPPABLE, Equippable.saddle())); public static final Item WHITE_HARNESS = registerItem( - "white_harness", new Item.Properties().stacksTo(1).component(DataComponents.EQUIPPABLE, Equippable.harness(DyeColor.WHITE)) + "white_harness", new Properties().stacksTo(1).component(DataComponents.EQUIPPABLE, Equippable.harness(DyeColor.WHITE)) ); public static final Item ORANGE_HARNESS = registerItem( - "orange_harness", new Item.Properties().stacksTo(1).component(DataComponents.EQUIPPABLE, Equippable.harness(DyeColor.ORANGE)) + "orange_harness", new Properties().stacksTo(1).component(DataComponents.EQUIPPABLE, Equippable.harness(DyeColor.ORANGE)) ); public static final Item MAGENTA_HARNESS = registerItem( - "magenta_harness", new Item.Properties().stacksTo(1).component(DataComponents.EQUIPPABLE, Equippable.harness(DyeColor.MAGENTA)) + "magenta_harness", new Properties().stacksTo(1).component(DataComponents.EQUIPPABLE, Equippable.harness(DyeColor.MAGENTA)) ); public static final Item LIGHT_BLUE_HARNESS = registerItem( - "light_blue_harness", new Item.Properties().stacksTo(1).component(DataComponents.EQUIPPABLE, Equippable.harness(DyeColor.LIGHT_BLUE)) + "light_blue_harness", new Properties().stacksTo(1).component(DataComponents.EQUIPPABLE, Equippable.harness(DyeColor.LIGHT_BLUE)) ); public static final Item YELLOW_HARNESS = registerItem( - "yellow_harness", new Item.Properties().stacksTo(1).component(DataComponents.EQUIPPABLE, Equippable.harness(DyeColor.YELLOW)) + "yellow_harness", new Properties().stacksTo(1).component(DataComponents.EQUIPPABLE, Equippable.harness(DyeColor.YELLOW)) ); public static final Item LIME_HARNESS = registerItem( - "lime_harness", new Item.Properties().stacksTo(1).component(DataComponents.EQUIPPABLE, Equippable.harness(DyeColor.LIME)) + "lime_harness", new Properties().stacksTo(1).component(DataComponents.EQUIPPABLE, Equippable.harness(DyeColor.LIME)) ); public static final Item PINK_HARNESS = registerItem( - "pink_harness", new Item.Properties().stacksTo(1).component(DataComponents.EQUIPPABLE, Equippable.harness(DyeColor.PINK)) + "pink_harness", new Properties().stacksTo(1).component(DataComponents.EQUIPPABLE, Equippable.harness(DyeColor.PINK)) ); public static final Item GRAY_HARNESS = registerItem( - "gray_harness", new Item.Properties().stacksTo(1).component(DataComponents.EQUIPPABLE, Equippable.harness(DyeColor.GRAY)) + "gray_harness", new Properties().stacksTo(1).component(DataComponents.EQUIPPABLE, Equippable.harness(DyeColor.GRAY)) ); public static final Item LIGHT_GRAY_HARNESS = registerItem( - "light_gray_harness", new Item.Properties().stacksTo(1).component(DataComponents.EQUIPPABLE, Equippable.harness(DyeColor.LIGHT_GRAY)) + "light_gray_harness", new Properties().stacksTo(1).component(DataComponents.EQUIPPABLE, Equippable.harness(DyeColor.LIGHT_GRAY)) ); public static final Item CYAN_HARNESS = registerItem( - "cyan_harness", new Item.Properties().stacksTo(1).component(DataComponents.EQUIPPABLE, Equippable.harness(DyeColor.CYAN)) + "cyan_harness", new Properties().stacksTo(1).component(DataComponents.EQUIPPABLE, Equippable.harness(DyeColor.CYAN)) ); public static final Item PURPLE_HARNESS = registerItem( - "purple_harness", new Item.Properties().stacksTo(1).component(DataComponents.EQUIPPABLE, Equippable.harness(DyeColor.PURPLE)) + "purple_harness", new Properties().stacksTo(1).component(DataComponents.EQUIPPABLE, Equippable.harness(DyeColor.PURPLE)) ); public static final Item BLUE_HARNESS = registerItem( - "blue_harness", new Item.Properties().stacksTo(1).component(DataComponents.EQUIPPABLE, Equippable.harness(DyeColor.BLUE)) + "blue_harness", new Properties().stacksTo(1).component(DataComponents.EQUIPPABLE, Equippable.harness(DyeColor.BLUE)) ); public static final Item BROWN_HARNESS = registerItem( - "brown_harness", new Item.Properties().stacksTo(1).component(DataComponents.EQUIPPABLE, Equippable.harness(DyeColor.BROWN)) + "brown_harness", new Properties().stacksTo(1).component(DataComponents.EQUIPPABLE, Equippable.harness(DyeColor.BROWN)) ); public static final Item GREEN_HARNESS = registerItem( - "green_harness", new Item.Properties().stacksTo(1).component(DataComponents.EQUIPPABLE, Equippable.harness(DyeColor.GREEN)) + "green_harness", new Properties().stacksTo(1).component(DataComponents.EQUIPPABLE, Equippable.harness(DyeColor.GREEN)) ); public static final Item RED_HARNESS = registerItem( - "red_harness", new Item.Properties().stacksTo(1).component(DataComponents.EQUIPPABLE, Equippable.harness(DyeColor.RED)) + "red_harness", new Properties().stacksTo(1).component(DataComponents.EQUIPPABLE, Equippable.harness(DyeColor.RED)) ); public static final Item BLACK_HARNESS = registerItem( - "black_harness", new Item.Properties().stacksTo(1).component(DataComponents.EQUIPPABLE, Equippable.harness(DyeColor.BLACK)) - ); - public static final Item MINECART = registerItem( - "minecart", properties -> new MinecartItem(EntityType.MINECART, properties), new Item.Properties().stacksTo(1) + "black_harness", new Properties().stacksTo(1).component(DataComponents.EQUIPPABLE, Equippable.harness(DyeColor.BLACK)) ); + public static final Item MINECART = registerItem("minecart", properties -> new MinecartItem(EntityType.MINECART, properties), new Properties().stacksTo(1)); public static final Item CHEST_MINECART = registerItem( - "chest_minecart", properties -> new MinecartItem(EntityType.CHEST_MINECART, properties), new Item.Properties().stacksTo(1) + "chest_minecart", properties -> new MinecartItem(EntityType.CHEST_MINECART, properties), new Properties().stacksTo(1) ); public static final Item FURNACE_MINECART = registerItem( - "furnace_minecart", properties -> new MinecartItem(EntityType.FURNACE_MINECART, properties), new Item.Properties().stacksTo(1) + "furnace_minecart", properties -> new MinecartItem(EntityType.FURNACE_MINECART, properties), new Properties().stacksTo(1) ); public static final Item TNT_MINECART = registerItem( - "tnt_minecart", properties -> new MinecartItem(EntityType.TNT_MINECART, properties), new Item.Properties().stacksTo(1) + "tnt_minecart", properties -> new MinecartItem(EntityType.TNT_MINECART, properties), new Properties().stacksTo(1) ); public static final Item HOPPER_MINECART = registerItem( - "hopper_minecart", properties -> new MinecartItem(EntityType.HOPPER_MINECART, properties), new Item.Properties().stacksTo(1) + "hopper_minecart", properties -> new MinecartItem(EntityType.HOPPER_MINECART, properties), new Properties().stacksTo(1) ); public static final Item CARROT_ON_A_STICK = registerItem( - "carrot_on_a_stick", properties -> new FoodOnAStickItem<>(EntityType.PIG, 7, properties), new Item.Properties().durability(25) + "carrot_on_a_stick", properties -> new FoodOnAStickItem<>(EntityType.PIG, 7, properties), new Properties().durability(25) ); public static final Item WARPED_FUNGUS_ON_A_STICK = registerItem( - "warped_fungus_on_a_stick", properties -> new FoodOnAStickItem<>(EntityType.STRIDER, 1, properties), new Item.Properties().durability(100) + "warped_fungus_on_a_stick", properties -> new FoodOnAStickItem<>(EntityType.STRIDER, 1, properties), new Properties().durability(100) ); public static final Item PHANTOM_MEMBRANE = registerItem("phantom_membrane"); public static final Item ELYTRA = registerItem( "elytra", - new Item.Properties() + new Properties() .durability(432) .rarity(Rarity.EPIC) .component(DataComponents.GLIDER, Unit.INSTANCE) @@ -1095,415 +1085,387 @@ public class Items { ) .repairable(PHANTOM_MEMBRANE) ); - public static final Item OAK_BOAT = registerItem("oak_boat", properties -> new BoatItem(EntityType.OAK_BOAT, properties), new Item.Properties().stacksTo(1)); + public static final Item OAK_BOAT = registerItem("oak_boat", properties -> new BoatItem(EntityType.OAK_BOAT, properties), new Properties().stacksTo(1)); public static final Item OAK_CHEST_BOAT = registerItem( - "oak_chest_boat", properties -> new BoatItem(EntityType.OAK_CHEST_BOAT, properties), new Item.Properties().stacksTo(1) + "oak_chest_boat", properties -> new BoatItem(EntityType.OAK_CHEST_BOAT, properties), new Properties().stacksTo(1) ); public static final Item SPRUCE_BOAT = registerItem( - "spruce_boat", properties -> new BoatItem(EntityType.SPRUCE_BOAT, properties), new Item.Properties().stacksTo(1) + "spruce_boat", properties -> new BoatItem(EntityType.SPRUCE_BOAT, properties), new Properties().stacksTo(1) ); public static final Item SPRUCE_CHEST_BOAT = registerItem( - "spruce_chest_boat", properties -> new BoatItem(EntityType.SPRUCE_CHEST_BOAT, properties), new Item.Properties().stacksTo(1) - ); - public static final Item BIRCH_BOAT = registerItem( - "birch_boat", properties -> new BoatItem(EntityType.BIRCH_BOAT, properties), new Item.Properties().stacksTo(1) + "spruce_chest_boat", properties -> new BoatItem(EntityType.SPRUCE_CHEST_BOAT, properties), new Properties().stacksTo(1) ); + public static final Item BIRCH_BOAT = registerItem("birch_boat", properties -> new BoatItem(EntityType.BIRCH_BOAT, properties), new Properties().stacksTo(1)); public static final Item BIRCH_CHEST_BOAT = registerItem( - "birch_chest_boat", properties -> new BoatItem(EntityType.BIRCH_CHEST_BOAT, properties), new Item.Properties().stacksTo(1) + "birch_chest_boat", properties -> new BoatItem(EntityType.BIRCH_CHEST_BOAT, properties), new Properties().stacksTo(1) ); public static final Item JUNGLE_BOAT = registerItem( - "jungle_boat", properties -> new BoatItem(EntityType.JUNGLE_BOAT, properties), new Item.Properties().stacksTo(1) + "jungle_boat", properties -> new BoatItem(EntityType.JUNGLE_BOAT, properties), new Properties().stacksTo(1) ); public static final Item JUNGLE_CHEST_BOAT = registerItem( - "jungle_chest_boat", properties -> new BoatItem(EntityType.JUNGLE_CHEST_BOAT, properties), new Item.Properties().stacksTo(1) + "jungle_chest_boat", properties -> new BoatItem(EntityType.JUNGLE_CHEST_BOAT, properties), new Properties().stacksTo(1) ); public static final Item ACACIA_BOAT = registerItem( - "acacia_boat", properties -> new BoatItem(EntityType.ACACIA_BOAT, properties), new Item.Properties().stacksTo(1) + "acacia_boat", properties -> new BoatItem(EntityType.ACACIA_BOAT, properties), new Properties().stacksTo(1) ); public static final Item ACACIA_CHEST_BOAT = registerItem( - "acacia_chest_boat", properties -> new BoatItem(EntityType.ACACIA_CHEST_BOAT, properties), new Item.Properties().stacksTo(1) + "acacia_chest_boat", properties -> new BoatItem(EntityType.ACACIA_CHEST_BOAT, properties), new Properties().stacksTo(1) ); public static final Item CHERRY_BOAT = registerItem( - "cherry_boat", properties -> new BoatItem(EntityType.CHERRY_BOAT, properties), new Item.Properties().stacksTo(1) + "cherry_boat", properties -> new BoatItem(EntityType.CHERRY_BOAT, properties), new Properties().stacksTo(1) ); public static final Item CHERRY_CHEST_BOAT = registerItem( - "cherry_chest_boat", properties -> new BoatItem(EntityType.CHERRY_CHEST_BOAT, properties), new Item.Properties().stacksTo(1) + "cherry_chest_boat", properties -> new BoatItem(EntityType.CHERRY_CHEST_BOAT, properties), new Properties().stacksTo(1) ); public static final Item DARK_OAK_BOAT = registerItem( - "dark_oak_boat", properties -> new BoatItem(EntityType.DARK_OAK_BOAT, properties), new Item.Properties().stacksTo(1) + "dark_oak_boat", properties -> new BoatItem(EntityType.DARK_OAK_BOAT, properties), new Properties().stacksTo(1) ); public static final Item DARK_OAK_CHEST_BOAT = registerItem( - "dark_oak_chest_boat", properties -> new BoatItem(EntityType.DARK_OAK_CHEST_BOAT, properties), new Item.Properties().stacksTo(1) + "dark_oak_chest_boat", properties -> new BoatItem(EntityType.DARK_OAK_CHEST_BOAT, properties), new Properties().stacksTo(1) ); public static final Item PALE_OAK_BOAT = registerItem( - "pale_oak_boat", properties -> new BoatItem(EntityType.PALE_OAK_BOAT, properties), new Item.Properties().stacksTo(1) + "pale_oak_boat", properties -> new BoatItem(EntityType.PALE_OAK_BOAT, properties), new Properties().stacksTo(1) ); public static final Item PALE_OAK_CHEST_BOAT = registerItem( - "pale_oak_chest_boat", properties -> new BoatItem(EntityType.PALE_OAK_CHEST_BOAT, properties), new Item.Properties().stacksTo(1) + "pale_oak_chest_boat", properties -> new BoatItem(EntityType.PALE_OAK_CHEST_BOAT, properties), new Properties().stacksTo(1) ); public static final Item MANGROVE_BOAT = registerItem( - "mangrove_boat", properties -> new BoatItem(EntityType.MANGROVE_BOAT, properties), new Item.Properties().stacksTo(1) + "mangrove_boat", properties -> new BoatItem(EntityType.MANGROVE_BOAT, properties), new Properties().stacksTo(1) ); public static final Item MANGROVE_CHEST_BOAT = registerItem( - "mangrove_chest_boat", properties -> new BoatItem(EntityType.MANGROVE_CHEST_BOAT, properties), new Item.Properties().stacksTo(1) + "mangrove_chest_boat", properties -> new BoatItem(EntityType.MANGROVE_CHEST_BOAT, properties), new Properties().stacksTo(1) ); public static final Item BAMBOO_RAFT = registerItem( - "bamboo_raft", properties -> new BoatItem(EntityType.BAMBOO_RAFT, properties), new Item.Properties().stacksTo(1) + "bamboo_raft", properties -> new BoatItem(EntityType.BAMBOO_RAFT, properties), new Properties().stacksTo(1) ); public static final Item BAMBOO_CHEST_RAFT = registerItem( - "bamboo_chest_raft", properties -> new BoatItem(EntityType.BAMBOO_CHEST_RAFT, properties), new Item.Properties().stacksTo(1) + "bamboo_chest_raft", properties -> new BoatItem(EntityType.BAMBOO_CHEST_RAFT, properties), new Properties().stacksTo(1) ); - public static final Item STRUCTURE_BLOCK = registerBlock(Blocks.STRUCTURE_BLOCK, GameMasterBlockItem::new, new Item.Properties().rarity(Rarity.EPIC)); - public static final Item JIGSAW = registerBlock(Blocks.JIGSAW, GameMasterBlockItem::new, new Item.Properties().rarity(Rarity.EPIC)); + public static final Item STRUCTURE_BLOCK = registerBlock(Blocks.STRUCTURE_BLOCK, GameMasterBlockItem::new, new Properties().rarity(Rarity.EPIC)); + public static final Item JIGSAW = registerBlock(Blocks.JIGSAW, GameMasterBlockItem::new, new Properties().rarity(Rarity.EPIC)); public static final Item TEST_BLOCK = registerBlock( Blocks.TEST_BLOCK, GameMasterBlockItem::new, - new Item.Properties().rarity(Rarity.EPIC).component(DataComponents.BLOCK_STATE, BlockItemStateProperties.EMPTY.with(TestBlock.MODE, TestBlockMode.START)) + new Properties().rarity(Rarity.EPIC).component(DataComponents.BLOCK_STATE, BlockItemStateProperties.EMPTY.with(TestBlock.MODE, TestBlockMode.START)) ); - public static final Item TEST_INSTANCE_BLOCK = registerBlock(Blocks.TEST_INSTANCE_BLOCK, GameMasterBlockItem::new, new Item.Properties().rarity(Rarity.EPIC)); - public static final Item TURTLE_HELMET = registerItem("turtle_helmet", new Item.Properties().humanoidArmor(ArmorMaterials.TURTLE_SCUTE, ArmorType.HELMET)); + public static final Item TEST_INSTANCE_BLOCK = registerBlock(Blocks.TEST_INSTANCE_BLOCK, GameMasterBlockItem::new, new Properties().rarity(Rarity.EPIC)); + public static final Item TURTLE_HELMET = registerItem("turtle_helmet", new Properties().humanoidArmor(ArmorMaterials.TURTLE_SCUTE, ArmorType.HELMET)); public static final Item TURTLE_SCUTE = registerItem("turtle_scute"); public static final Item ARMADILLO_SCUTE = registerItem("armadillo_scute"); - public static final Item WOLF_ARMOR = registerItem("wolf_armor", new Item.Properties().wolfArmor(ArmorMaterials.ARMADILLO_SCUTE)); - public static final Item FLINT_AND_STEEL = registerItem("flint_and_steel", FlintAndSteelItem::new, new Item.Properties().durability(64)); + public static final Item WOLF_ARMOR = registerItem("wolf_armor", new Properties().wolfArmor(ArmorMaterials.ARMADILLO_SCUTE)); + public static final Item FLINT_AND_STEEL = registerItem("flint_and_steel", FlintAndSteelItem::new, new Properties().durability(64)); public static final Item BOWL = registerItem("bowl"); - public static final Item APPLE = registerItem("apple", new Item.Properties().food(Foods.APPLE)); - public static final Item BOW = registerItem("bow", BowItem::new, new Item.Properties().durability(384).enchantable(1)); + public static final Item APPLE = registerItem("apple", new Properties().food(Foods.APPLE)); + public static final Item BOW = registerItem("bow", BowItem::new, new Properties().durability(384).enchantable(1)); public static final Item ARROW = registerItem("arrow", ArrowItem::new); public static final Item COAL = registerItem("coal"); public static final Item CHARCOAL = registerItem("charcoal"); - public static final Item DIAMOND = registerItem("diamond", new Item.Properties().trimMaterial(TrimMaterials.DIAMOND)); - public static final Item EMERALD = registerItem("emerald", new Item.Properties().trimMaterial(TrimMaterials.EMERALD)); - public static final Item LAPIS_LAZULI = registerItem("lapis_lazuli", new Item.Properties().trimMaterial(TrimMaterials.LAPIS)); - public static final Item QUARTZ = registerItem("quartz", new Item.Properties().trimMaterial(TrimMaterials.QUARTZ)); - public static final Item AMETHYST_SHARD = registerItem("amethyst_shard", new Item.Properties().trimMaterial(TrimMaterials.AMETHYST)); + public static final Item DIAMOND = registerItem("diamond", new Properties().trimMaterial(TrimMaterials.DIAMOND)); + public static final Item EMERALD = registerItem("emerald", new Properties().trimMaterial(TrimMaterials.EMERALD)); + public static final Item LAPIS_LAZULI = registerItem("lapis_lazuli", new Properties().trimMaterial(TrimMaterials.LAPIS)); + public static final Item QUARTZ = registerItem("quartz", new Properties().trimMaterial(TrimMaterials.QUARTZ)); + public static final Item AMETHYST_SHARD = registerItem("amethyst_shard", new Properties().trimMaterial(TrimMaterials.AMETHYST)); public static final Item RAW_IRON = registerItem("raw_iron"); - public static final Item IRON_INGOT = registerItem("iron_ingot", new Item.Properties().trimMaterial(TrimMaterials.IRON)); + public static final Item IRON_INGOT = registerItem("iron_ingot", new Properties().trimMaterial(TrimMaterials.IRON)); public static final Item RAW_COPPER = registerItem("raw_copper"); - public static final Item COPPER_INGOT = registerItem("copper_ingot", new Item.Properties().trimMaterial(TrimMaterials.COPPER)); + public static final Item COPPER_INGOT = registerItem("copper_ingot", new Properties().trimMaterial(TrimMaterials.COPPER)); public static final Item RAW_GOLD = registerItem("raw_gold"); - public static final Item GOLD_INGOT = registerItem("gold_ingot", new Item.Properties().trimMaterial(TrimMaterials.GOLD)); - public static final Item NETHERITE_INGOT = registerItem("netherite_ingot", new Item.Properties().fireResistant().trimMaterial(TrimMaterials.NETHERITE)); - public static final Item NETHERITE_SCRAP = registerItem("netherite_scrap", new Item.Properties().fireResistant()); - public static final Item WOODEN_SWORD = registerItem("wooden_sword", new Item.Properties().sword(ToolMaterial.WOOD, 3.0F, -2.4F)); + public static final Item GOLD_INGOT = registerItem("gold_ingot", new Properties().trimMaterial(TrimMaterials.GOLD)); + public static final Item NETHERITE_INGOT = registerItem("netherite_ingot", new Properties().fireResistant().trimMaterial(TrimMaterials.NETHERITE)); + public static final Item NETHERITE_SCRAP = registerItem("netherite_scrap", new Properties().fireResistant()); + public static final Item WOODEN_SWORD = registerItem("wooden_sword", new Properties().sword(ToolMaterial.WOOD, 3.0F, -2.4F)); public static final Item WOODEN_SHOVEL = registerItem("wooden_shovel", properties -> new ShovelItem(ToolMaterial.WOOD, 1.5F, -3.0F, properties)); - public static final Item WOODEN_PICKAXE = registerItem("wooden_pickaxe", new Item.Properties().pickaxe(ToolMaterial.WOOD, 1.0F, -2.8F)); + public static final Item WOODEN_PICKAXE = registerItem("wooden_pickaxe", new Properties().pickaxe(ToolMaterial.WOOD, 1.0F, -2.8F)); public static final Item WOODEN_AXE = registerItem("wooden_axe", properties -> new AxeItem(ToolMaterial.WOOD, 6.0F, -3.2F, properties)); public static final Item WOODEN_HOE = registerItem("wooden_hoe", properties -> new HoeItem(ToolMaterial.WOOD, 0.0F, -3.0F, properties)); - public static final Item STONE_SWORD = registerItem("stone_sword", new Item.Properties().sword(ToolMaterial.STONE, 3.0F, -2.4F)); + public static final Item STONE_SWORD = registerItem("stone_sword", new Properties().sword(ToolMaterial.STONE, 3.0F, -2.4F)); public static final Item STONE_SHOVEL = registerItem("stone_shovel", properties -> new ShovelItem(ToolMaterial.STONE, 1.5F, -3.0F, properties)); - public static final Item STONE_PICKAXE = registerItem("stone_pickaxe", new Item.Properties().pickaxe(ToolMaterial.STONE, 1.0F, -2.8F)); + public static final Item STONE_PICKAXE = registerItem("stone_pickaxe", new Properties().pickaxe(ToolMaterial.STONE, 1.0F, -2.8F)); public static final Item STONE_AXE = registerItem("stone_axe", properties -> new AxeItem(ToolMaterial.STONE, 7.0F, -3.2F, properties)); public static final Item STONE_HOE = registerItem("stone_hoe", properties -> new HoeItem(ToolMaterial.STONE, -1.0F, -2.0F, properties)); - public static final Item GOLDEN_SWORD = registerItem("golden_sword", new Item.Properties().sword(ToolMaterial.GOLD, 3.0F, -2.4F)); + public static final Item GOLDEN_SWORD = registerItem("golden_sword", new Properties().sword(ToolMaterial.GOLD, 3.0F, -2.4F)); public static final Item GOLDEN_SHOVEL = registerItem("golden_shovel", properties -> new ShovelItem(ToolMaterial.GOLD, 1.5F, -3.0F, properties)); - public static final Item GOLDEN_PICKAXE = registerItem("golden_pickaxe", new Item.Properties().pickaxe(ToolMaterial.GOLD, 1.0F, -2.8F)); + public static final Item GOLDEN_PICKAXE = registerItem("golden_pickaxe", new Properties().pickaxe(ToolMaterial.GOLD, 1.0F, -2.8F)); public static final Item GOLDEN_AXE = registerItem("golden_axe", properties -> new AxeItem(ToolMaterial.GOLD, 6.0F, -3.0F, properties)); public static final Item GOLDEN_HOE = registerItem("golden_hoe", properties -> new HoeItem(ToolMaterial.GOLD, 0.0F, -3.0F, properties)); - public static final Item IRON_SWORD = registerItem("iron_sword", new Item.Properties().sword(ToolMaterial.IRON, 3.0F, -2.4F)); + public static final Item IRON_SWORD = registerItem("iron_sword", new Properties().sword(ToolMaterial.IRON, 3.0F, -2.4F)); public static final Item IRON_SHOVEL = registerItem("iron_shovel", properties -> new ShovelItem(ToolMaterial.IRON, 1.5F, -3.0F, properties)); - public static final Item IRON_PICKAXE = registerItem("iron_pickaxe", new Item.Properties().pickaxe(ToolMaterial.IRON, 1.0F, -2.8F)); + public static final Item IRON_PICKAXE = registerItem("iron_pickaxe", new Properties().pickaxe(ToolMaterial.IRON, 1.0F, -2.8F)); public static final Item IRON_AXE = registerItem("iron_axe", properties -> new AxeItem(ToolMaterial.IRON, 6.0F, -3.1F, properties)); public static final Item IRON_HOE = registerItem("iron_hoe", properties -> new HoeItem(ToolMaterial.IRON, -2.0F, -1.0F, properties)); - public static final Item DIAMOND_SWORD = registerItem("diamond_sword", new Item.Properties().sword(ToolMaterial.DIAMOND, 3.0F, -2.4F)); + public static final Item DIAMOND_SWORD = registerItem("diamond_sword", new Properties().sword(ToolMaterial.DIAMOND, 3.0F, -2.4F)); public static final Item DIAMOND_SHOVEL = registerItem("diamond_shovel", properties -> new ShovelItem(ToolMaterial.DIAMOND, 1.5F, -3.0F, properties)); - public static final Item DIAMOND_PICKAXE = registerItem("diamond_pickaxe", new Item.Properties().pickaxe(ToolMaterial.DIAMOND, 1.0F, -2.8F)); + public static final Item DIAMOND_PICKAXE = registerItem("diamond_pickaxe", new Properties().pickaxe(ToolMaterial.DIAMOND, 1.0F, -2.8F)); public static final Item DIAMOND_AXE = registerItem("diamond_axe", properties -> new AxeItem(ToolMaterial.DIAMOND, 5.0F, -3.0F, properties)); public static final Item DIAMOND_HOE = registerItem("diamond_hoe", properties -> new HoeItem(ToolMaterial.DIAMOND, -3.0F, 0.0F, properties)); - public static final Item NETHERITE_SWORD = registerItem("netherite_sword", new Item.Properties().sword(ToolMaterial.NETHERITE, 3.0F, -2.4F).fireResistant()); + public static final Item NETHERITE_SWORD = registerItem("netherite_sword", new Properties().sword(ToolMaterial.NETHERITE, 3.0F, -2.4F).fireResistant()); public static final Item NETHERITE_SHOVEL = registerItem( - "netherite_shovel", properties -> new ShovelItem(ToolMaterial.NETHERITE, 1.5F, -3.0F, properties), new Item.Properties().fireResistant() - ); - public static final Item NETHERITE_PICKAXE = registerItem( - "netherite_pickaxe", new Item.Properties().pickaxe(ToolMaterial.NETHERITE, 1.0F, -2.8F).fireResistant() + "netherite_shovel", properties -> new ShovelItem(ToolMaterial.NETHERITE, 1.5F, -3.0F, properties), new Properties().fireResistant() ); + public static final Item NETHERITE_PICKAXE = registerItem("netherite_pickaxe", new Properties().pickaxe(ToolMaterial.NETHERITE, 1.0F, -2.8F).fireResistant()); public static final Item NETHERITE_AXE = registerItem( - "netherite_axe", properties -> new AxeItem(ToolMaterial.NETHERITE, 5.0F, -3.0F, properties), new Item.Properties().fireResistant() + "netherite_axe", properties -> new AxeItem(ToolMaterial.NETHERITE, 5.0F, -3.0F, properties), new Properties().fireResistant() ); public static final Item NETHERITE_HOE = registerItem( - "netherite_hoe", properties -> new HoeItem(ToolMaterial.NETHERITE, -4.0F, 0.0F, properties), new Item.Properties().fireResistant() + "netherite_hoe", properties -> new HoeItem(ToolMaterial.NETHERITE, -4.0F, 0.0F, properties), new Properties().fireResistant() ); public static final Item STICK = registerItem("stick"); - public static final Item MUSHROOM_STEW = registerItem("mushroom_stew", new Item.Properties().stacksTo(1).food(Foods.MUSHROOM_STEW).usingConvertsTo(BOWL)); + public static final Item MUSHROOM_STEW = registerItem("mushroom_stew", new Properties().stacksTo(1).food(Foods.MUSHROOM_STEW).usingConvertsTo(BOWL)); public static final Item STRING = registerItem("string", createBlockItemWithCustomItemName(Blocks.TRIPWIRE)); public static final Item FEATHER = registerItem("feather"); public static final Item GUNPOWDER = registerItem("gunpowder"); public static final Item WHEAT_SEEDS = registerItem("wheat_seeds", createBlockItemWithCustomItemName(Blocks.WHEAT)); public static final Item WHEAT = registerItem("wheat"); - public static final Item BREAD = registerItem("bread", new Item.Properties().food(Foods.BREAD)); - public static final Item LEATHER_HELMET = registerItem("leather_helmet", new Item.Properties().humanoidArmor(ArmorMaterials.LEATHER, ArmorType.HELMET)); - public static final Item LEATHER_CHESTPLATE = registerItem( - "leather_chestplate", new Item.Properties().humanoidArmor(ArmorMaterials.LEATHER, ArmorType.CHESTPLATE) - ); - public static final Item LEATHER_LEGGINGS = registerItem("leather_leggings", new Item.Properties().humanoidArmor(ArmorMaterials.LEATHER, ArmorType.LEGGINGS)); - public static final Item LEATHER_BOOTS = registerItem("leather_boots", new Item.Properties().humanoidArmor(ArmorMaterials.LEATHER, ArmorType.BOOTS)); + public static final Item BREAD = registerItem("bread", new Properties().food(Foods.BREAD)); + public static final Item LEATHER_HELMET = registerItem("leather_helmet", new Properties().humanoidArmor(ArmorMaterials.LEATHER, ArmorType.HELMET)); + public static final Item LEATHER_CHESTPLATE = registerItem("leather_chestplate", new Properties().humanoidArmor(ArmorMaterials.LEATHER, ArmorType.CHESTPLATE)); + public static final Item LEATHER_LEGGINGS = registerItem("leather_leggings", new Properties().humanoidArmor(ArmorMaterials.LEATHER, ArmorType.LEGGINGS)); + public static final Item LEATHER_BOOTS = registerItem("leather_boots", new Properties().humanoidArmor(ArmorMaterials.LEATHER, ArmorType.BOOTS)); public static final Item CHAINMAIL_HELMET = registerItem( - "chainmail_helmet", new Item.Properties().humanoidArmor(ArmorMaterials.CHAINMAIL, ArmorType.HELMET).rarity(Rarity.UNCOMMON) + "chainmail_helmet", new Properties().humanoidArmor(ArmorMaterials.CHAINMAIL, ArmorType.HELMET).rarity(Rarity.UNCOMMON) ); public static final Item CHAINMAIL_CHESTPLATE = registerItem( - "chainmail_chestplate", new Item.Properties().humanoidArmor(ArmorMaterials.CHAINMAIL, ArmorType.CHESTPLATE).rarity(Rarity.UNCOMMON) + "chainmail_chestplate", new Properties().humanoidArmor(ArmorMaterials.CHAINMAIL, ArmorType.CHESTPLATE).rarity(Rarity.UNCOMMON) ); public static final Item CHAINMAIL_LEGGINGS = registerItem( - "chainmail_leggings", new Item.Properties().humanoidArmor(ArmorMaterials.CHAINMAIL, ArmorType.LEGGINGS).rarity(Rarity.UNCOMMON) + "chainmail_leggings", new Properties().humanoidArmor(ArmorMaterials.CHAINMAIL, ArmorType.LEGGINGS).rarity(Rarity.UNCOMMON) ); public static final Item CHAINMAIL_BOOTS = registerItem( - "chainmail_boots", new Item.Properties().humanoidArmor(ArmorMaterials.CHAINMAIL, ArmorType.BOOTS).rarity(Rarity.UNCOMMON) + "chainmail_boots", new Properties().humanoidArmor(ArmorMaterials.CHAINMAIL, ArmorType.BOOTS).rarity(Rarity.UNCOMMON) ); - public static final Item IRON_HELMET = registerItem("iron_helmet", new Item.Properties().humanoidArmor(ArmorMaterials.IRON, ArmorType.HELMET)); - public static final Item IRON_CHESTPLATE = registerItem("iron_chestplate", new Item.Properties().humanoidArmor(ArmorMaterials.IRON, ArmorType.CHESTPLATE)); - public static final Item IRON_LEGGINGS = registerItem("iron_leggings", new Item.Properties().humanoidArmor(ArmorMaterials.IRON, ArmorType.LEGGINGS)); - public static final Item IRON_BOOTS = registerItem("iron_boots", new Item.Properties().humanoidArmor(ArmorMaterials.IRON, ArmorType.BOOTS)); - public static final Item DIAMOND_HELMET = registerItem("diamond_helmet", new Item.Properties().humanoidArmor(ArmorMaterials.DIAMOND, ArmorType.HELMET)); - public static final Item DIAMOND_CHESTPLATE = registerItem( - "diamond_chestplate", new Item.Properties().humanoidArmor(ArmorMaterials.DIAMOND, ArmorType.CHESTPLATE) - ); - public static final Item DIAMOND_LEGGINGS = registerItem("diamond_leggings", new Item.Properties().humanoidArmor(ArmorMaterials.DIAMOND, ArmorType.LEGGINGS)); - public static final Item DIAMOND_BOOTS = registerItem("diamond_boots", new Item.Properties().humanoidArmor(ArmorMaterials.DIAMOND, ArmorType.BOOTS)); - public static final Item GOLDEN_HELMET = registerItem("golden_helmet", new Item.Properties().humanoidArmor(ArmorMaterials.GOLD, ArmorType.HELMET)); - public static final Item GOLDEN_CHESTPLATE = registerItem("golden_chestplate", new Item.Properties().humanoidArmor(ArmorMaterials.GOLD, ArmorType.CHESTPLATE)); - public static final Item GOLDEN_LEGGINGS = registerItem("golden_leggings", new Item.Properties().humanoidArmor(ArmorMaterials.GOLD, ArmorType.LEGGINGS)); - public static final Item GOLDEN_BOOTS = registerItem("golden_boots", new Item.Properties().humanoidArmor(ArmorMaterials.GOLD, ArmorType.BOOTS)); + public static final Item IRON_HELMET = registerItem("iron_helmet", new Properties().humanoidArmor(ArmorMaterials.IRON, ArmorType.HELMET)); + public static final Item IRON_CHESTPLATE = registerItem("iron_chestplate", new Properties().humanoidArmor(ArmorMaterials.IRON, ArmorType.CHESTPLATE)); + public static final Item IRON_LEGGINGS = registerItem("iron_leggings", new Properties().humanoidArmor(ArmorMaterials.IRON, ArmorType.LEGGINGS)); + public static final Item IRON_BOOTS = registerItem("iron_boots", new Properties().humanoidArmor(ArmorMaterials.IRON, ArmorType.BOOTS)); + public static final Item DIAMOND_HELMET = registerItem("diamond_helmet", new Properties().humanoidArmor(ArmorMaterials.DIAMOND, ArmorType.HELMET)); + public static final Item DIAMOND_CHESTPLATE = registerItem("diamond_chestplate", new Properties().humanoidArmor(ArmorMaterials.DIAMOND, ArmorType.CHESTPLATE)); + public static final Item DIAMOND_LEGGINGS = registerItem("diamond_leggings", new Properties().humanoidArmor(ArmorMaterials.DIAMOND, ArmorType.LEGGINGS)); + public static final Item DIAMOND_BOOTS = registerItem("diamond_boots", new Properties().humanoidArmor(ArmorMaterials.DIAMOND, ArmorType.BOOTS)); + public static final Item GOLDEN_HELMET = registerItem("golden_helmet", new Properties().humanoidArmor(ArmorMaterials.GOLD, ArmorType.HELMET)); + public static final Item GOLDEN_CHESTPLATE = registerItem("golden_chestplate", new Properties().humanoidArmor(ArmorMaterials.GOLD, ArmorType.CHESTPLATE)); + public static final Item GOLDEN_LEGGINGS = registerItem("golden_leggings", new Properties().humanoidArmor(ArmorMaterials.GOLD, ArmorType.LEGGINGS)); + public static final Item GOLDEN_BOOTS = registerItem("golden_boots", new Properties().humanoidArmor(ArmorMaterials.GOLD, ArmorType.BOOTS)); public static final Item NETHERITE_HELMET = registerItem( - "netherite_helmet", new Item.Properties().humanoidArmor(ArmorMaterials.NETHERITE, ArmorType.HELMET).fireResistant() + "netherite_helmet", new Properties().humanoidArmor(ArmorMaterials.NETHERITE, ArmorType.HELMET).fireResistant() ); public static final Item NETHERITE_CHESTPLATE = registerItem( - "netherite_chestplate", new Item.Properties().humanoidArmor(ArmorMaterials.NETHERITE, ArmorType.CHESTPLATE).fireResistant() + "netherite_chestplate", new Properties().humanoidArmor(ArmorMaterials.NETHERITE, ArmorType.CHESTPLATE).fireResistant() ); public static final Item NETHERITE_LEGGINGS = registerItem( - "netherite_leggings", new Item.Properties().humanoidArmor(ArmorMaterials.NETHERITE, ArmorType.LEGGINGS).fireResistant() + "netherite_leggings", new Properties().humanoidArmor(ArmorMaterials.NETHERITE, ArmorType.LEGGINGS).fireResistant() ); public static final Item NETHERITE_BOOTS = registerItem( - "netherite_boots", new Item.Properties().humanoidArmor(ArmorMaterials.NETHERITE, ArmorType.BOOTS).fireResistant() + "netherite_boots", new Properties().humanoidArmor(ArmorMaterials.NETHERITE, ArmorType.BOOTS).fireResistant() ); public static final Item FLINT = registerItem("flint"); - public static final Item PORKCHOP = registerItem("porkchop", new Item.Properties().food(Foods.PORKCHOP)); - public static final Item COOKED_PORKCHOP = registerItem("cooked_porkchop", new Item.Properties().food(Foods.COOKED_PORKCHOP)); + public static final Item PORKCHOP = registerItem("porkchop", new Properties().food(Foods.PORKCHOP)); + public static final Item COOKED_PORKCHOP = registerItem("cooked_porkchop", new Properties().food(Foods.COOKED_PORKCHOP)); public static final Item PAINTING = registerItem("painting", properties -> new HangingEntityItem(EntityType.PAINTING, properties)); - public static final Item GOLDEN_APPLE = registerItem("golden_apple", new Item.Properties().food(Foods.GOLDEN_APPLE, Consumables.GOLDEN_APPLE)); + public static final Item GOLDEN_APPLE = registerItem("golden_apple", new Properties().food(Foods.GOLDEN_APPLE, Consumables.GOLDEN_APPLE)); public static final Item ENCHANTED_GOLDEN_APPLE = registerItem( "enchanted_golden_apple", - new Item.Properties() + new Properties() .rarity(Rarity.RARE) .food(Foods.ENCHANTED_GOLDEN_APPLE, Consumables.ENCHANTED_GOLDEN_APPLE) .component(DataComponents.ENCHANTMENT_GLINT_OVERRIDE, true) ); public static final Item OAK_SIGN = registerBlock( - Blocks.OAK_SIGN, (block, properties) -> new SignItem(block, Blocks.OAK_WALL_SIGN, properties), new Item.Properties().stacksTo(16) + Blocks.OAK_SIGN, (block, properties) -> new SignItem(block, Blocks.OAK_WALL_SIGN, properties), new Properties().stacksTo(16) ); public static final Item SPRUCE_SIGN = registerBlock( - Blocks.SPRUCE_SIGN, (block, properties) -> new SignItem(block, Blocks.SPRUCE_WALL_SIGN, properties), new Item.Properties().stacksTo(16) + Blocks.SPRUCE_SIGN, (block, properties) -> new SignItem(block, Blocks.SPRUCE_WALL_SIGN, properties), new Properties().stacksTo(16) ); public static final Item BIRCH_SIGN = registerBlock( - Blocks.BIRCH_SIGN, (block, properties) -> new SignItem(block, Blocks.BIRCH_WALL_SIGN, properties), new Item.Properties().stacksTo(16) + Blocks.BIRCH_SIGN, (block, properties) -> new SignItem(block, Blocks.BIRCH_WALL_SIGN, properties), new Properties().stacksTo(16) ); public static final Item JUNGLE_SIGN = registerBlock( - Blocks.JUNGLE_SIGN, (block, properties) -> new SignItem(block, Blocks.JUNGLE_WALL_SIGN, properties), new Item.Properties().stacksTo(16) + Blocks.JUNGLE_SIGN, (block, properties) -> new SignItem(block, Blocks.JUNGLE_WALL_SIGN, properties), new Properties().stacksTo(16) ); public static final Item ACACIA_SIGN = registerBlock( - Blocks.ACACIA_SIGN, (block, properties) -> new SignItem(block, Blocks.ACACIA_WALL_SIGN, properties), new Item.Properties().stacksTo(16) + Blocks.ACACIA_SIGN, (block, properties) -> new SignItem(block, Blocks.ACACIA_WALL_SIGN, properties), new Properties().stacksTo(16) ); public static final Item CHERRY_SIGN = registerBlock( - Blocks.CHERRY_SIGN, (block, properties) -> new SignItem(block, Blocks.CHERRY_WALL_SIGN, properties), new Item.Properties().stacksTo(16) + Blocks.CHERRY_SIGN, (block, properties) -> new SignItem(block, Blocks.CHERRY_WALL_SIGN, properties), new Properties().stacksTo(16) ); public static final Item DARK_OAK_SIGN = registerBlock( - Blocks.DARK_OAK_SIGN, (block, properties) -> new SignItem(block, Blocks.DARK_OAK_WALL_SIGN, properties), new Item.Properties().stacksTo(16) + Blocks.DARK_OAK_SIGN, (block, properties) -> new SignItem(block, Blocks.DARK_OAK_WALL_SIGN, properties), new Properties().stacksTo(16) ); public static final Item PALE_OAK_SIGN = registerBlock( - Blocks.PALE_OAK_SIGN, (block, properties) -> new SignItem(block, Blocks.PALE_OAK_WALL_SIGN, properties), new Item.Properties().stacksTo(16) + Blocks.PALE_OAK_SIGN, (block, properties) -> new SignItem(block, Blocks.PALE_OAK_WALL_SIGN, properties), new Properties().stacksTo(16) ); public static final Item MANGROVE_SIGN = registerBlock( - Blocks.MANGROVE_SIGN, (block, properties) -> new SignItem(block, Blocks.MANGROVE_WALL_SIGN, properties), new Item.Properties().stacksTo(16) + Blocks.MANGROVE_SIGN, (block, properties) -> new SignItem(block, Blocks.MANGROVE_WALL_SIGN, properties), new Properties().stacksTo(16) ); public static final Item BAMBOO_SIGN = registerBlock( - Blocks.BAMBOO_SIGN, (block, properties) -> new SignItem(block, Blocks.BAMBOO_WALL_SIGN, properties), new Item.Properties().stacksTo(16) + Blocks.BAMBOO_SIGN, (block, properties) -> new SignItem(block, Blocks.BAMBOO_WALL_SIGN, properties), new Properties().stacksTo(16) ); public static final Item CRIMSON_SIGN = registerBlock( - Blocks.CRIMSON_SIGN, (block, properties) -> new SignItem(block, Blocks.CRIMSON_WALL_SIGN, properties), new Item.Properties().stacksTo(16) + Blocks.CRIMSON_SIGN, (block, properties) -> new SignItem(block, Blocks.CRIMSON_WALL_SIGN, properties), new Properties().stacksTo(16) ); public static final Item WARPED_SIGN = registerBlock( - Blocks.WARPED_SIGN, (block, properties) -> new SignItem(block, Blocks.WARPED_WALL_SIGN, properties), new Item.Properties().stacksTo(16) + Blocks.WARPED_SIGN, (block, properties) -> new SignItem(block, Blocks.WARPED_WALL_SIGN, properties), new Properties().stacksTo(16) ); public static final Item OAK_HANGING_SIGN = registerBlock( - Blocks.OAK_HANGING_SIGN, (block, properties) -> new HangingSignItem(block, Blocks.OAK_WALL_HANGING_SIGN, properties), new Item.Properties().stacksTo(16) + Blocks.OAK_HANGING_SIGN, (block, properties) -> new HangingSignItem(block, Blocks.OAK_WALL_HANGING_SIGN, properties), new Properties().stacksTo(16) ); public static final Item SPRUCE_HANGING_SIGN = registerBlock( - Blocks.SPRUCE_HANGING_SIGN, - (block, properties) -> new HangingSignItem(block, Blocks.SPRUCE_WALL_HANGING_SIGN, properties), - new Item.Properties().stacksTo(16) + Blocks.SPRUCE_HANGING_SIGN, (block, properties) -> new HangingSignItem(block, Blocks.SPRUCE_WALL_HANGING_SIGN, properties), new Properties().stacksTo(16) ); public static final Item BIRCH_HANGING_SIGN = registerBlock( - Blocks.BIRCH_HANGING_SIGN, (block, properties) -> new HangingSignItem(block, Blocks.BIRCH_WALL_HANGING_SIGN, properties), new Item.Properties().stacksTo(16) + Blocks.BIRCH_HANGING_SIGN, (block, properties) -> new HangingSignItem(block, Blocks.BIRCH_WALL_HANGING_SIGN, properties), new Properties().stacksTo(16) ); public static final Item JUNGLE_HANGING_SIGN = registerBlock( - Blocks.JUNGLE_HANGING_SIGN, - (block, properties) -> new HangingSignItem(block, Blocks.JUNGLE_WALL_HANGING_SIGN, properties), - new Item.Properties().stacksTo(16) + Blocks.JUNGLE_HANGING_SIGN, (block, properties) -> new HangingSignItem(block, Blocks.JUNGLE_WALL_HANGING_SIGN, properties), new Properties().stacksTo(16) ); public static final Item ACACIA_HANGING_SIGN = registerBlock( - Blocks.ACACIA_HANGING_SIGN, - (block, properties) -> new HangingSignItem(block, Blocks.ACACIA_WALL_HANGING_SIGN, properties), - new Item.Properties().stacksTo(16) + Blocks.ACACIA_HANGING_SIGN, (block, properties) -> new HangingSignItem(block, Blocks.ACACIA_WALL_HANGING_SIGN, properties), new Properties().stacksTo(16) ); public static final Item CHERRY_HANGING_SIGN = registerBlock( - Blocks.CHERRY_HANGING_SIGN, - (block, properties) -> new HangingSignItem(block, Blocks.CHERRY_WALL_HANGING_SIGN, properties), - new Item.Properties().stacksTo(16) + Blocks.CHERRY_HANGING_SIGN, (block, properties) -> new HangingSignItem(block, Blocks.CHERRY_WALL_HANGING_SIGN, properties), new Properties().stacksTo(16) ); public static final Item DARK_OAK_HANGING_SIGN = registerBlock( - Blocks.DARK_OAK_HANGING_SIGN, - (block, properties) -> new HangingSignItem(block, Blocks.DARK_OAK_WALL_HANGING_SIGN, properties), - new Item.Properties().stacksTo(16) + Blocks.DARK_OAK_HANGING_SIGN, (block, properties) -> new HangingSignItem(block, Blocks.DARK_OAK_WALL_HANGING_SIGN, properties), new Properties().stacksTo(16) ); public static final Item PALE_OAK_HANGING_SIGN = registerBlock( - Blocks.PALE_OAK_HANGING_SIGN, - (block, properties) -> new HangingSignItem(block, Blocks.PALE_OAK_WALL_HANGING_SIGN, properties), - new Item.Properties().stacksTo(16) + Blocks.PALE_OAK_HANGING_SIGN, (block, properties) -> new HangingSignItem(block, Blocks.PALE_OAK_WALL_HANGING_SIGN, properties), new Properties().stacksTo(16) ); public static final Item MANGROVE_HANGING_SIGN = registerBlock( - Blocks.MANGROVE_HANGING_SIGN, - (block, properties) -> new HangingSignItem(block, Blocks.MANGROVE_WALL_HANGING_SIGN, properties), - new Item.Properties().stacksTo(16) + Blocks.MANGROVE_HANGING_SIGN, (block, properties) -> new HangingSignItem(block, Blocks.MANGROVE_WALL_HANGING_SIGN, properties), new Properties().stacksTo(16) ); public static final Item BAMBOO_HANGING_SIGN = registerBlock( - Blocks.BAMBOO_HANGING_SIGN, - (block, properties) -> new HangingSignItem(block, Blocks.BAMBOO_WALL_HANGING_SIGN, properties), - new Item.Properties().stacksTo(16) + Blocks.BAMBOO_HANGING_SIGN, (block, properties) -> new HangingSignItem(block, Blocks.BAMBOO_WALL_HANGING_SIGN, properties), new Properties().stacksTo(16) ); public static final Item CRIMSON_HANGING_SIGN = registerBlock( - Blocks.CRIMSON_HANGING_SIGN, - (block, properties) -> new HangingSignItem(block, Blocks.CRIMSON_WALL_HANGING_SIGN, properties), - new Item.Properties().stacksTo(16) + Blocks.CRIMSON_HANGING_SIGN, (block, properties) -> new HangingSignItem(block, Blocks.CRIMSON_WALL_HANGING_SIGN, properties), new Properties().stacksTo(16) ); public static final Item WARPED_HANGING_SIGN = registerBlock( - Blocks.WARPED_HANGING_SIGN, - (block, properties) -> new HangingSignItem(block, Blocks.WARPED_WALL_HANGING_SIGN, properties), - new Item.Properties().stacksTo(16) + Blocks.WARPED_HANGING_SIGN, (block, properties) -> new HangingSignItem(block, Blocks.WARPED_WALL_HANGING_SIGN, properties), new Properties().stacksTo(16) ); - public static final Item BUCKET = registerItem("bucket", properties -> new BucketItem(Fluids.EMPTY, properties), new Item.Properties().stacksTo(16)); + public static final Item BUCKET = registerItem("bucket", properties -> new BucketItem(Fluids.EMPTY, properties), new Properties().stacksTo(16)); public static final Item WATER_BUCKET = registerItem( - "water_bucket", properties -> new BucketItem(Fluids.WATER, properties), new Item.Properties().craftRemainder(BUCKET).stacksTo(1) + "water_bucket", properties -> new BucketItem(Fluids.WATER, properties), new Properties().craftRemainder(BUCKET).stacksTo(1) ); public static final Item LAVA_BUCKET = registerItem( - "lava_bucket", properties -> new BucketItem(Fluids.LAVA, properties), new Item.Properties().craftRemainder(BUCKET).stacksTo(1) + "lava_bucket", properties -> new BucketItem(Fluids.LAVA, properties), new Properties().craftRemainder(BUCKET).stacksTo(1) ); public static final Item POWDER_SNOW_BUCKET = registerItem( "powder_snow_bucket", properties -> new SolidBucketItem(Blocks.POWDER_SNOW, SoundEvents.BUCKET_EMPTY_POWDER_SNOW, properties), - new Item.Properties().stacksTo(1).useItemDescriptionPrefix() + new Properties().stacksTo(1).useItemDescriptionPrefix() ); - public static final Item SNOWBALL = registerItem("snowball", SnowballItem::new, new Item.Properties().stacksTo(16)); + public static final Item SNOWBALL = registerItem("snowball", SnowballItem::new, new Properties().stacksTo(16)); public static final Item LEATHER = registerItem("leather"); public static final Item MILK_BUCKET = registerItem( - "milk_bucket", new Item.Properties().craftRemainder(BUCKET).component(DataComponents.CONSUMABLE, Consumables.MILK_BUCKET).usingConvertsTo(BUCKET).stacksTo(1) + "milk_bucket", new Properties().craftRemainder(BUCKET).component(DataComponents.CONSUMABLE, Consumables.MILK_BUCKET).usingConvertsTo(BUCKET).stacksTo(1) ); public static final Item PUFFERFISH_BUCKET = registerItem( "pufferfish_bucket", properties -> new MobBucketItem(EntityType.PUFFERFISH, Fluids.WATER, SoundEvents.BUCKET_EMPTY_FISH, properties), - new Item.Properties().stacksTo(1).component(DataComponents.BUCKET_ENTITY_DATA, CustomData.EMPTY) + new Properties().stacksTo(1).component(DataComponents.BUCKET_ENTITY_DATA, CustomData.EMPTY) ); public static final Item SALMON_BUCKET = registerItem( "salmon_bucket", properties -> new MobBucketItem(EntityType.SALMON, Fluids.WATER, SoundEvents.BUCKET_EMPTY_FISH, properties), - new Item.Properties().stacksTo(1).component(DataComponents.BUCKET_ENTITY_DATA, CustomData.EMPTY) + new Properties().stacksTo(1).component(DataComponents.BUCKET_ENTITY_DATA, CustomData.EMPTY) ); public static final Item COD_BUCKET = registerItem( "cod_bucket", properties -> new MobBucketItem(EntityType.COD, Fluids.WATER, SoundEvents.BUCKET_EMPTY_FISH, properties), - new Item.Properties().stacksTo(1).component(DataComponents.BUCKET_ENTITY_DATA, CustomData.EMPTY) + new Properties().stacksTo(1).component(DataComponents.BUCKET_ENTITY_DATA, CustomData.EMPTY) ); public static final Item TROPICAL_FISH_BUCKET = registerItem( "tropical_fish_bucket", properties -> new MobBucketItem(EntityType.TROPICAL_FISH, Fluids.WATER, SoundEvents.BUCKET_EMPTY_FISH, properties), - new Item.Properties().stacksTo(1).component(DataComponents.BUCKET_ENTITY_DATA, CustomData.EMPTY) + new Properties().stacksTo(1).component(DataComponents.BUCKET_ENTITY_DATA, CustomData.EMPTY) ); public static final Item AXOLOTL_BUCKET = registerItem( "axolotl_bucket", properties -> new MobBucketItem(EntityType.AXOLOTL, Fluids.WATER, SoundEvents.BUCKET_EMPTY_AXOLOTL, properties), - new Item.Properties().stacksTo(1).component(DataComponents.BUCKET_ENTITY_DATA, CustomData.EMPTY) + new Properties().stacksTo(1).component(DataComponents.BUCKET_ENTITY_DATA, CustomData.EMPTY) ); public static final Item TADPOLE_BUCKET = registerItem( "tadpole_bucket", properties -> new MobBucketItem(EntityType.TADPOLE, Fluids.WATER, SoundEvents.BUCKET_EMPTY_TADPOLE, properties), - new Item.Properties().stacksTo(1).component(DataComponents.BUCKET_ENTITY_DATA, CustomData.EMPTY) + new Properties().stacksTo(1).component(DataComponents.BUCKET_ENTITY_DATA, CustomData.EMPTY) ); public static final Item BRICK = registerItem("brick"); public static final Item CLAY_BALL = registerItem("clay_ball"); public static final Item DRIED_KELP_BLOCK = registerBlock(Blocks.DRIED_KELP_BLOCK); public static final Item PAPER = registerItem("paper"); - public static final Item BOOK = registerItem("book", new Item.Properties().enchantable(1)); + public static final Item BOOK = registerItem("book", new Properties().enchantable(1)); public static final Item SLIME_BALL = registerItem("slime_ball"); public static final Item EGG = registerItem( - "egg", EggItem::new, new Item.Properties().stacksTo(16).component(DataComponents.CHICKEN_VARIANT, new EitherHolder<>(ChickenVariants.TEMPERATE)) + "egg", EggItem::new, new Properties().stacksTo(16).component(DataComponents.CHICKEN_VARIANT, new EitherHolder<>(ChickenVariants.TEMPERATE)) ); public static final Item BLUE_EGG = registerItem( - "blue_egg", EggItem::new, new Item.Properties().stacksTo(16).component(DataComponents.CHICKEN_VARIANT, new EitherHolder<>(ChickenVariants.COLD)) + "blue_egg", EggItem::new, new Properties().stacksTo(16).component(DataComponents.CHICKEN_VARIANT, new EitherHolder<>(ChickenVariants.COLD)) ); public static final Item BROWN_EGG = registerItem( - "brown_egg", EggItem::new, new Item.Properties().stacksTo(16).component(DataComponents.CHICKEN_VARIANT, new EitherHolder<>(ChickenVariants.WARM)) + "brown_egg", EggItem::new, new Properties().stacksTo(16).component(DataComponents.CHICKEN_VARIANT, new EitherHolder<>(ChickenVariants.WARM)) ); public static final Item COMPASS = registerItem("compass", CompassItem::new); - public static final Item RECOVERY_COMPASS = registerItem("recovery_compass", new Item.Properties().rarity(Rarity.UNCOMMON)); + public static final Item RECOVERY_COMPASS = registerItem("recovery_compass", new Properties().rarity(Rarity.UNCOMMON)); public static final Item BUNDLE = registerItem( - "bundle", BundleItem::new, new Item.Properties().stacksTo(1).component(DataComponents.BUNDLE_CONTENTS, BundleContents.EMPTY) + "bundle", BundleItem::new, new Properties().stacksTo(1).component(DataComponents.BUNDLE_CONTENTS, BundleContents.EMPTY) ); public static final Item WHITE_BUNDLE = registerItem( - "white_bundle", BundleItem::new, new Item.Properties().stacksTo(1).component(DataComponents.BUNDLE_CONTENTS, BundleContents.EMPTY) + "white_bundle", BundleItem::new, new Properties().stacksTo(1).component(DataComponents.BUNDLE_CONTENTS, BundleContents.EMPTY) ); public static final Item ORANGE_BUNDLE = registerItem( - "orange_bundle", BundleItem::new, new Item.Properties().stacksTo(1).component(DataComponents.BUNDLE_CONTENTS, BundleContents.EMPTY) + "orange_bundle", BundleItem::new, new Properties().stacksTo(1).component(DataComponents.BUNDLE_CONTENTS, BundleContents.EMPTY) ); public static final Item MAGENTA_BUNDLE = registerItem( - "magenta_bundle", BundleItem::new, new Item.Properties().stacksTo(1).component(DataComponents.BUNDLE_CONTENTS, BundleContents.EMPTY) + "magenta_bundle", BundleItem::new, new Properties().stacksTo(1).component(DataComponents.BUNDLE_CONTENTS, BundleContents.EMPTY) ); public static final Item LIGHT_BLUE_BUNDLE = registerItem( - "light_blue_bundle", BundleItem::new, new Item.Properties().stacksTo(1).component(DataComponents.BUNDLE_CONTENTS, BundleContents.EMPTY) + "light_blue_bundle", BundleItem::new, new Properties().stacksTo(1).component(DataComponents.BUNDLE_CONTENTS, BundleContents.EMPTY) ); public static final Item YELLOW_BUNDLE = registerItem( - "yellow_bundle", BundleItem::new, new Item.Properties().stacksTo(1).component(DataComponents.BUNDLE_CONTENTS, BundleContents.EMPTY) + "yellow_bundle", BundleItem::new, new Properties().stacksTo(1).component(DataComponents.BUNDLE_CONTENTS, BundleContents.EMPTY) ); public static final Item LIME_BUNDLE = registerItem( - "lime_bundle", BundleItem::new, new Item.Properties().stacksTo(1).component(DataComponents.BUNDLE_CONTENTS, BundleContents.EMPTY) + "lime_bundle", BundleItem::new, new Properties().stacksTo(1).component(DataComponents.BUNDLE_CONTENTS, BundleContents.EMPTY) ); public static final Item PINK_BUNDLE = registerItem( - "pink_bundle", BundleItem::new, new Item.Properties().stacksTo(1).component(DataComponents.BUNDLE_CONTENTS, BundleContents.EMPTY) + "pink_bundle", BundleItem::new, new Properties().stacksTo(1).component(DataComponents.BUNDLE_CONTENTS, BundleContents.EMPTY) ); public static final Item GRAY_BUNDLE = registerItem( - "gray_bundle", BundleItem::new, new Item.Properties().stacksTo(1).component(DataComponents.BUNDLE_CONTENTS, BundleContents.EMPTY) + "gray_bundle", BundleItem::new, new Properties().stacksTo(1).component(DataComponents.BUNDLE_CONTENTS, BundleContents.EMPTY) ); public static final Item LIGHT_GRAY_BUNDLE = registerItem( - "light_gray_bundle", BundleItem::new, new Item.Properties().stacksTo(1).component(DataComponents.BUNDLE_CONTENTS, BundleContents.EMPTY) + "light_gray_bundle", BundleItem::new, new Properties().stacksTo(1).component(DataComponents.BUNDLE_CONTENTS, BundleContents.EMPTY) ); public static final Item CYAN_BUNDLE = registerItem( - "cyan_bundle", BundleItem::new, new Item.Properties().stacksTo(1).component(DataComponents.BUNDLE_CONTENTS, BundleContents.EMPTY) + "cyan_bundle", BundleItem::new, new Properties().stacksTo(1).component(DataComponents.BUNDLE_CONTENTS, BundleContents.EMPTY) ); public static final Item PURPLE_BUNDLE = registerItem( - "purple_bundle", BundleItem::new, new Item.Properties().stacksTo(1).component(DataComponents.BUNDLE_CONTENTS, BundleContents.EMPTY) + "purple_bundle", BundleItem::new, new Properties().stacksTo(1).component(DataComponents.BUNDLE_CONTENTS, BundleContents.EMPTY) ); public static final Item BLUE_BUNDLE = registerItem( - "blue_bundle", BundleItem::new, new Item.Properties().stacksTo(1).component(DataComponents.BUNDLE_CONTENTS, BundleContents.EMPTY) + "blue_bundle", BundleItem::new, new Properties().stacksTo(1).component(DataComponents.BUNDLE_CONTENTS, BundleContents.EMPTY) ); public static final Item BROWN_BUNDLE = registerItem( - "brown_bundle", BundleItem::new, new Item.Properties().stacksTo(1).component(DataComponents.BUNDLE_CONTENTS, BundleContents.EMPTY) + "brown_bundle", BundleItem::new, new Properties().stacksTo(1).component(DataComponents.BUNDLE_CONTENTS, BundleContents.EMPTY) ); public static final Item GREEN_BUNDLE = registerItem( - "green_bundle", BundleItem::new, new Item.Properties().stacksTo(1).component(DataComponents.BUNDLE_CONTENTS, BundleContents.EMPTY) + "green_bundle", BundleItem::new, new Properties().stacksTo(1).component(DataComponents.BUNDLE_CONTENTS, BundleContents.EMPTY) ); public static final Item RED_BUNDLE = registerItem( - "red_bundle", BundleItem::new, new Item.Properties().stacksTo(1).component(DataComponents.BUNDLE_CONTENTS, BundleContents.EMPTY) + "red_bundle", BundleItem::new, new Properties().stacksTo(1).component(DataComponents.BUNDLE_CONTENTS, BundleContents.EMPTY) ); public static final Item BLACK_BUNDLE = registerItem( - "black_bundle", BundleItem::new, new Item.Properties().stacksTo(1).component(DataComponents.BUNDLE_CONTENTS, BundleContents.EMPTY) + "black_bundle", BundleItem::new, new Properties().stacksTo(1).component(DataComponents.BUNDLE_CONTENTS, BundleContents.EMPTY) ); - public static final Item FISHING_ROD = registerItem("fishing_rod", FishingRodItem::new, new Item.Properties().durability(64).enchantable(1)); + public static final Item FISHING_ROD = registerItem("fishing_rod", FishingRodItem::new, new Properties().durability(64).enchantable(1)); public static final Item CLOCK = registerItem("clock"); - public static final Item SPYGLASS = registerItem("spyglass", SpyglassItem::new, new Item.Properties().stacksTo(1)); + public static final Item SPYGLASS = registerItem("spyglass", SpyglassItem::new, new Properties().stacksTo(1)); public static final Item GLOWSTONE_DUST = registerItem("glowstone_dust"); - public static final Item COD = registerItem("cod", new Item.Properties().food(Foods.COD)); - public static final Item SALMON = registerItem("salmon", new Item.Properties().food(Foods.SALMON)); - public static final Item TROPICAL_FISH = registerItem("tropical_fish", new Item.Properties().food(Foods.TROPICAL_FISH)); - public static final Item PUFFERFISH = registerItem("pufferfish", new Item.Properties().food(Foods.PUFFERFISH, Consumables.PUFFERFISH)); - public static final Item COOKED_COD = registerItem("cooked_cod", new Item.Properties().food(Foods.COOKED_COD)); - public static final Item COOKED_SALMON = registerItem("cooked_salmon", new Item.Properties().food(Foods.COOKED_SALMON)); + public static final Item COD = registerItem("cod", new Properties().food(Foods.COD)); + public static final Item SALMON = registerItem("salmon", new Properties().food(Foods.SALMON)); + public static final Item TROPICAL_FISH = registerItem("tropical_fish", new Properties().food(Foods.TROPICAL_FISH)); + public static final Item PUFFERFISH = registerItem("pufferfish", new Properties().food(Foods.PUFFERFISH, Consumables.PUFFERFISH)); + public static final Item COOKED_COD = registerItem("cooked_cod", new Properties().food(Foods.COOKED_COD)); + public static final Item COOKED_SALMON = registerItem("cooked_salmon", new Properties().food(Foods.COOKED_SALMON)); public static final Item INK_SAC = registerItem("ink_sac", InkSacItem::new); public static final Item GLOW_INK_SAC = registerItem("glow_ink_sac", GlowInkSacItem::new); public static final Item COCOA_BEANS = registerItem("cocoa_beans", createBlockItemWithCustomItemName(Blocks.COCOA)); @@ -1526,45 +1488,45 @@ public class Items { public static final Item BONE_MEAL = registerItem("bone_meal", BoneMealItem::new); public static final Item BONE = registerItem("bone"); public static final Item SUGAR = registerItem("sugar"); - public static final Item CAKE = registerBlock(Blocks.CAKE, new Item.Properties().stacksTo(1)); - public static final Item WHITE_BED = registerBlock(Blocks.WHITE_BED, BedItem::new, new Item.Properties().stacksTo(1)); - public static final Item ORANGE_BED = registerBlock(Blocks.ORANGE_BED, BedItem::new, new Item.Properties().stacksTo(1)); - public static final Item MAGENTA_BED = registerBlock(Blocks.MAGENTA_BED, BedItem::new, new Item.Properties().stacksTo(1)); - public static final Item LIGHT_BLUE_BED = registerBlock(Blocks.LIGHT_BLUE_BED, BedItem::new, new Item.Properties().stacksTo(1)); - public static final Item YELLOW_BED = registerBlock(Blocks.YELLOW_BED, BedItem::new, new Item.Properties().stacksTo(1)); - public static final Item LIME_BED = registerBlock(Blocks.LIME_BED, BedItem::new, new Item.Properties().stacksTo(1)); - public static final Item PINK_BED = registerBlock(Blocks.PINK_BED, BedItem::new, new Item.Properties().stacksTo(1)); - public static final Item GRAY_BED = registerBlock(Blocks.GRAY_BED, BedItem::new, new Item.Properties().stacksTo(1)); - public static final Item LIGHT_GRAY_BED = registerBlock(Blocks.LIGHT_GRAY_BED, BedItem::new, new Item.Properties().stacksTo(1)); - public static final Item CYAN_BED = registerBlock(Blocks.CYAN_BED, BedItem::new, new Item.Properties().stacksTo(1)); - public static final Item PURPLE_BED = registerBlock(Blocks.PURPLE_BED, BedItem::new, new Item.Properties().stacksTo(1)); - public static final Item BLUE_BED = registerBlock(Blocks.BLUE_BED, BedItem::new, new Item.Properties().stacksTo(1)); - public static final Item BROWN_BED = registerBlock(Blocks.BROWN_BED, BedItem::new, new Item.Properties().stacksTo(1)); - public static final Item GREEN_BED = registerBlock(Blocks.GREEN_BED, BedItem::new, new Item.Properties().stacksTo(1)); - public static final Item RED_BED = registerBlock(Blocks.RED_BED, BedItem::new, new Item.Properties().stacksTo(1)); - public static final Item BLACK_BED = registerBlock(Blocks.BLACK_BED, BedItem::new, new Item.Properties().stacksTo(1)); - public static final Item COOKIE = registerItem("cookie", new Item.Properties().food(Foods.COOKIE)); + public static final Item CAKE = registerBlock(Blocks.CAKE, new Properties().stacksTo(1)); + public static final Item WHITE_BED = registerBlock(Blocks.WHITE_BED, BedItem::new, new Properties().stacksTo(1)); + public static final Item ORANGE_BED = registerBlock(Blocks.ORANGE_BED, BedItem::new, new Properties().stacksTo(1)); + public static final Item MAGENTA_BED = registerBlock(Blocks.MAGENTA_BED, BedItem::new, new Properties().stacksTo(1)); + public static final Item LIGHT_BLUE_BED = registerBlock(Blocks.LIGHT_BLUE_BED, BedItem::new, new Properties().stacksTo(1)); + public static final Item YELLOW_BED = registerBlock(Blocks.YELLOW_BED, BedItem::new, new Properties().stacksTo(1)); + public static final Item LIME_BED = registerBlock(Blocks.LIME_BED, BedItem::new, new Properties().stacksTo(1)); + public static final Item PINK_BED = registerBlock(Blocks.PINK_BED, BedItem::new, new Properties().stacksTo(1)); + public static final Item GRAY_BED = registerBlock(Blocks.GRAY_BED, BedItem::new, new Properties().stacksTo(1)); + public static final Item LIGHT_GRAY_BED = registerBlock(Blocks.LIGHT_GRAY_BED, BedItem::new, new Properties().stacksTo(1)); + public static final Item CYAN_BED = registerBlock(Blocks.CYAN_BED, BedItem::new, new Properties().stacksTo(1)); + public static final Item PURPLE_BED = registerBlock(Blocks.PURPLE_BED, BedItem::new, new Properties().stacksTo(1)); + public static final Item BLUE_BED = registerBlock(Blocks.BLUE_BED, BedItem::new, new Properties().stacksTo(1)); + public static final Item BROWN_BED = registerBlock(Blocks.BROWN_BED, BedItem::new, new Properties().stacksTo(1)); + public static final Item GREEN_BED = registerBlock(Blocks.GREEN_BED, BedItem::new, new Properties().stacksTo(1)); + public static final Item RED_BED = registerBlock(Blocks.RED_BED, BedItem::new, new Properties().stacksTo(1)); + public static final Item BLACK_BED = registerBlock(Blocks.BLACK_BED, BedItem::new, new Properties().stacksTo(1)); + public static final Item COOKIE = registerItem("cookie", new Properties().food(Foods.COOKIE)); public static final Item CRAFTER = registerBlock( - Blocks.CRAFTER, (UnaryOperator)(properties -> properties.component(DataComponents.CONTAINER, ItemContainerContents.EMPTY)) + Blocks.CRAFTER, (UnaryOperator)(properties -> properties.component(DataComponents.CONTAINER, ItemContainerContents.EMPTY)) ); public static final Item FILLED_MAP = registerItem( "filled_map", MapItem::new, - new Item.Properties().component(DataComponents.MAP_COLOR, MapItemColor.DEFAULT).component(DataComponents.MAP_DECORATIONS, MapDecorations.EMPTY) + new Properties().component(DataComponents.MAP_COLOR, MapItemColor.DEFAULT).component(DataComponents.MAP_DECORATIONS, MapDecorations.EMPTY) ); public static final Item SHEARS = registerItem( - "shears", ShearsItem::new, new Item.Properties().durability(238).component(DataComponents.TOOL, ShearsItem.createToolProperties()) + "shears", ShearsItem::new, new Properties().durability(238).component(DataComponents.TOOL, ShearsItem.createToolProperties()) ); - public static final Item MELON_SLICE = registerItem("melon_slice", new Item.Properties().food(Foods.MELON_SLICE)); - public static final Item DRIED_KELP = registerItem("dried_kelp", new Item.Properties().food(Foods.DRIED_KELP, Consumables.DRIED_KELP)); + public static final Item MELON_SLICE = registerItem("melon_slice", new Properties().food(Foods.MELON_SLICE)); + public static final Item DRIED_KELP = registerItem("dried_kelp", new Properties().food(Foods.DRIED_KELP, Consumables.DRIED_KELP)); public static final Item PUMPKIN_SEEDS = registerItem(net.minecraft.references.Items.PUMPKIN_SEEDS, createBlockItemWithCustomItemName(Blocks.PUMPKIN_STEM)); public static final Item MELON_SEEDS = registerItem(net.minecraft.references.Items.MELON_SEEDS, createBlockItemWithCustomItemName(Blocks.MELON_STEM)); - public static final Item BEEF = registerItem("beef", new Item.Properties().food(Foods.BEEF)); - public static final Item COOKED_BEEF = registerItem("cooked_beef", new Item.Properties().food(Foods.COOKED_BEEF)); - public static final Item CHICKEN = registerItem("chicken", new Item.Properties().food(Foods.CHICKEN, Consumables.CHICKEN)); - public static final Item COOKED_CHICKEN = registerItem("cooked_chicken", new Item.Properties().food(Foods.COOKED_CHICKEN)); - public static final Item ROTTEN_FLESH = registerItem("rotten_flesh", new Item.Properties().food(Foods.ROTTEN_FLESH, Consumables.ROTTEN_FLESH)); - public static final Item ENDER_PEARL = registerItem("ender_pearl", EnderpearlItem::new, new Item.Properties().stacksTo(16).useCooldown(1.0F)); + public static final Item BEEF = registerItem("beef", new Properties().food(Foods.BEEF)); + public static final Item COOKED_BEEF = registerItem("cooked_beef", new Properties().food(Foods.COOKED_BEEF)); + public static final Item CHICKEN = registerItem("chicken", new Properties().food(Foods.CHICKEN, Consumables.CHICKEN)); + public static final Item COOKED_CHICKEN = registerItem("cooked_chicken", new Properties().food(Foods.COOKED_CHICKEN)); + public static final Item ROTTEN_FLESH = registerItem("rotten_flesh", new Properties().food(Foods.ROTTEN_FLESH, Consumables.ROTTEN_FLESH)); + public static final Item ENDER_PEARL = registerItem("ender_pearl", EnderpearlItem::new, new Properties().stacksTo(16).useCooldown(1.0F)); public static final Item BLAZE_ROD = registerItem("blaze_rod"); public static final Item GHAST_TEAR = registerItem("ghast_tear"); public static final Item GOLD_NUGGET = registerItem("gold_nugget"); @@ -1573,18 +1535,18 @@ public class Items { public static final Item POTION = registerItem( "potion", PotionItem::new, - new Item.Properties() + new Properties() .stacksTo(1) .component(DataComponents.POTION_CONTENTS, PotionContents.EMPTY) .component(DataComponents.CONSUMABLE, Consumables.DEFAULT_DRINK) .usingConvertsTo(GLASS_BOTTLE) ); - public static final Item SPIDER_EYE = registerItem("spider_eye", new Item.Properties().food(Foods.SPIDER_EYE, Consumables.SPIDER_EYE)); + public static final Item SPIDER_EYE = registerItem("spider_eye", new Properties().food(Foods.SPIDER_EYE, Consumables.SPIDER_EYE)); public static final Item FERMENTED_SPIDER_EYE = registerItem("fermented_spider_eye"); public static final Item BLAZE_POWDER = registerItem("blaze_powder"); public static final Item MAGMA_CREAM = registerItem("magma_cream"); public static final Item BREWING_STAND = registerBlock( - Blocks.BREWING_STAND, (UnaryOperator)(properties -> properties.component(DataComponents.CONTAINER, ItemContainerContents.EMPTY)) + Blocks.BREWING_STAND, (UnaryOperator)(properties -> properties.component(DataComponents.CONTAINER, ItemContainerContents.EMPTY)) ); public static final Item CAULDRON = registerBlock(Blocks.CAULDRON, Blocks.WATER_CAULDRON, Blocks.LAVA_CAULDRON, Blocks.POWDER_SNOW_CAULDRON); public static final Item ENDER_EYE = registerItem("ender_eye", EnderEyeItem::new); @@ -1686,21 +1648,21 @@ public class Items { "zombified_piglin_spawn_egg", properties -> new SpawnEggItem(EntityType.ZOMBIFIED_PIGLIN, properties) ); public static final Item EXPERIENCE_BOTTLE = registerItem( - "experience_bottle", ExperienceBottleItem::new, new Item.Properties().rarity(Rarity.UNCOMMON).component(DataComponents.ENCHANTMENT_GLINT_OVERRIDE, true) + "experience_bottle", ExperienceBottleItem::new, new Properties().rarity(Rarity.UNCOMMON).component(DataComponents.ENCHANTMENT_GLINT_OVERRIDE, true) ); public static final Item FIRE_CHARGE = registerItem("fire_charge", FireChargeItem::new); - public static final Item WIND_CHARGE = registerItem("wind_charge", WindChargeItem::new, new Item.Properties().useCooldown(0.5F)); + public static final Item WIND_CHARGE = registerItem("wind_charge", WindChargeItem::new, new Properties().useCooldown(0.5F)); public static final Item WRITABLE_BOOK = registerItem( - "writable_book", WritableBookItem::new, new Item.Properties().stacksTo(1).component(DataComponents.WRITABLE_BOOK_CONTENT, WritableBookContent.EMPTY) + "writable_book", WritableBookItem::new, new Properties().stacksTo(1).component(DataComponents.WRITABLE_BOOK_CONTENT, WritableBookContent.EMPTY) ); public static final Item WRITTEN_BOOK = registerItem( - "written_book", WrittenBookItem::new, new Item.Properties().stacksTo(16).component(DataComponents.ENCHANTMENT_GLINT_OVERRIDE, true) + "written_book", WrittenBookItem::new, new Properties().stacksTo(16).component(DataComponents.ENCHANTMENT_GLINT_OVERRIDE, true) ); public static final Item BREEZE_ROD = registerItem("breeze_rod"); public static final Item MACE = registerItem( "mace", MaceItem::new, - new Item.Properties() + new Properties() .rarity(Rarity.EPIC) .durability(500) .component(DataComponents.TOOL, MaceItem.createToolProperties()) @@ -1712,201 +1674,197 @@ public class Items { public static final Item ITEM_FRAME = registerItem("item_frame", properties -> new ItemFrameItem(EntityType.ITEM_FRAME, properties)); public static final Item GLOW_ITEM_FRAME = registerItem("glow_item_frame", properties -> new ItemFrameItem(EntityType.GLOW_ITEM_FRAME, properties)); public static final Item FLOWER_POT = registerBlock(Blocks.FLOWER_POT); - public static final Item CARROT = registerItem("carrot", createBlockItemWithCustomItemName(Blocks.CARROTS), new Item.Properties().food(Foods.CARROT)); - public static final Item POTATO = registerItem("potato", createBlockItemWithCustomItemName(Blocks.POTATOES), new Item.Properties().food(Foods.POTATO)); - public static final Item BAKED_POTATO = registerItem("baked_potato", new Item.Properties().food(Foods.BAKED_POTATO)); - public static final Item POISONOUS_POTATO = registerItem("poisonous_potato", new Item.Properties().food(Foods.POISONOUS_POTATO, Consumables.POISONOUS_POTATO)); + public static final Item CARROT = registerItem("carrot", createBlockItemWithCustomItemName(Blocks.CARROTS), new Properties().food(Foods.CARROT)); + public static final Item POTATO = registerItem("potato", createBlockItemWithCustomItemName(Blocks.POTATOES), new Properties().food(Foods.POTATO)); + public static final Item BAKED_POTATO = registerItem("baked_potato", new Properties().food(Foods.BAKED_POTATO)); + public static final Item POISONOUS_POTATO = registerItem("poisonous_potato", new Properties().food(Foods.POISONOUS_POTATO, Consumables.POISONOUS_POTATO)); public static final Item MAP = registerItem("map", EmptyMapItem::new); - public static final Item GOLDEN_CARROT = registerItem("golden_carrot", new Item.Properties().food(Foods.GOLDEN_CARROT)); + public static final Item GOLDEN_CARROT = registerItem("golden_carrot", new Properties().food(Foods.GOLDEN_CARROT)); public static final Item SKELETON_SKULL = registerBlock( Blocks.SKELETON_SKULL, (block, properties) -> new StandingAndWallBlockItem(block, Blocks.SKELETON_WALL_SKULL, Direction.DOWN, Waypoint.addHideAttribute(properties)), - new Item.Properties().rarity(Rarity.UNCOMMON).equippableUnswappable(EquipmentSlot.HEAD) + new Properties().rarity(Rarity.UNCOMMON).equippableUnswappable(EquipmentSlot.HEAD) ); public static final Item WITHER_SKELETON_SKULL = registerBlock( Blocks.WITHER_SKELETON_SKULL, (block, properties) -> new StandingAndWallBlockItem(block, Blocks.WITHER_SKELETON_WALL_SKULL, Direction.DOWN, Waypoint.addHideAttribute(properties)), - new Item.Properties().rarity(Rarity.RARE).equippableUnswappable(EquipmentSlot.HEAD) + new Properties().rarity(Rarity.RARE).equippableUnswappable(EquipmentSlot.HEAD) ); public static final Item PLAYER_HEAD = registerBlock( Blocks.PLAYER_HEAD, (block, properties) -> new PlayerHeadItem(block, Blocks.PLAYER_WALL_HEAD, Waypoint.addHideAttribute(properties)), - new Item.Properties().rarity(Rarity.UNCOMMON).equippableUnswappable(EquipmentSlot.HEAD) + new Properties().rarity(Rarity.UNCOMMON).equippableUnswappable(EquipmentSlot.HEAD) ); public static final Item ZOMBIE_HEAD = registerBlock( Blocks.ZOMBIE_HEAD, (block, properties) -> new StandingAndWallBlockItem(block, Blocks.ZOMBIE_WALL_HEAD, Direction.DOWN, Waypoint.addHideAttribute(properties)), - new Item.Properties().rarity(Rarity.UNCOMMON).equippableUnswappable(EquipmentSlot.HEAD) + new Properties().rarity(Rarity.UNCOMMON).equippableUnswappable(EquipmentSlot.HEAD) ); public static final Item CREEPER_HEAD = registerBlock( Blocks.CREEPER_HEAD, (block, properties) -> new StandingAndWallBlockItem(block, Blocks.CREEPER_WALL_HEAD, Direction.DOWN, Waypoint.addHideAttribute(properties)), - new Item.Properties().rarity(Rarity.UNCOMMON).equippableUnswappable(EquipmentSlot.HEAD) + new Properties().rarity(Rarity.UNCOMMON).equippableUnswappable(EquipmentSlot.HEAD) ); public static final Item DRAGON_HEAD = registerBlock( Blocks.DRAGON_HEAD, (block, properties) -> new StandingAndWallBlockItem(block, Blocks.DRAGON_WALL_HEAD, Direction.DOWN, Waypoint.addHideAttribute(properties)), - new Item.Properties().rarity(Rarity.EPIC).equippableUnswappable(EquipmentSlot.HEAD) + new Properties().rarity(Rarity.EPIC).equippableUnswappable(EquipmentSlot.HEAD) ); public static final Item PIGLIN_HEAD = registerBlock( Blocks.PIGLIN_HEAD, (block, properties) -> new StandingAndWallBlockItem(block, Blocks.PIGLIN_WALL_HEAD, Direction.DOWN, Waypoint.addHideAttribute(properties)), - new Item.Properties().rarity(Rarity.UNCOMMON).equippableUnswappable(EquipmentSlot.HEAD) + new Properties().rarity(Rarity.UNCOMMON).equippableUnswappable(EquipmentSlot.HEAD) ); public static final Item NETHER_STAR = registerItem( "nether_star", - new Item.Properties() + new Properties() .rarity(Rarity.RARE) .component(DataComponents.ENCHANTMENT_GLINT_OVERRIDE, true) .component(DataComponents.DAMAGE_RESISTANT, new DamageResistant(DamageTypeTags.IS_EXPLOSION)) ); - public static final Item PUMPKIN_PIE = registerItem("pumpkin_pie", new Item.Properties().food(Foods.PUMPKIN_PIE)); + public static final Item PUMPKIN_PIE = registerItem("pumpkin_pie", new Properties().food(Foods.PUMPKIN_PIE)); public static final Item FIREWORK_ROCKET = registerItem( - "firework_rocket", FireworkRocketItem::new, new Item.Properties().component(DataComponents.FIREWORKS, new Fireworks(1, List.of())) + "firework_rocket", FireworkRocketItem::new, new Properties().component(DataComponents.FIREWORKS, new Fireworks(1, List.of())) ); public static final Item FIREWORK_STAR = registerItem("firework_star"); public static final Item ENCHANTED_BOOK = registerItem( "enchanted_book", - new Item.Properties() + new Properties() .stacksTo(1) .rarity(Rarity.UNCOMMON) .component(DataComponents.STORED_ENCHANTMENTS, ItemEnchantments.EMPTY) .component(DataComponents.ENCHANTMENT_GLINT_OVERRIDE, true) ); public static final Item NETHER_BRICK = registerItem("nether_brick"); - public static final Item RESIN_BRICK = registerItem("resin_brick", new Item.Properties().trimMaterial(TrimMaterials.RESIN)); + public static final Item RESIN_BRICK = registerItem("resin_brick", new Properties().trimMaterial(TrimMaterials.RESIN)); public static final Item PRISMARINE_SHARD = registerItem("prismarine_shard"); public static final Item PRISMARINE_CRYSTALS = registerItem("prismarine_crystals"); - public static final Item RABBIT = registerItem("rabbit", new Item.Properties().food(Foods.RABBIT)); - public static final Item COOKED_RABBIT = registerItem("cooked_rabbit", new Item.Properties().food(Foods.COOKED_RABBIT)); - public static final Item RABBIT_STEW = registerItem("rabbit_stew", new Item.Properties().stacksTo(1).food(Foods.RABBIT_STEW).usingConvertsTo(BOWL)); + public static final Item RABBIT = registerItem("rabbit", new Properties().food(Foods.RABBIT)); + public static final Item COOKED_RABBIT = registerItem("cooked_rabbit", new Properties().food(Foods.COOKED_RABBIT)); + public static final Item RABBIT_STEW = registerItem("rabbit_stew", new Properties().stacksTo(1).food(Foods.RABBIT_STEW).usingConvertsTo(BOWL)); public static final Item RABBIT_FOOT = registerItem("rabbit_foot"); public static final Item RABBIT_HIDE = registerItem("rabbit_hide"); - public static final Item ARMOR_STAND = registerItem("armor_stand", ArmorStandItem::new, new Item.Properties().stacksTo(16)); - public static final Item IRON_HORSE_ARMOR = registerItem("iron_horse_armor", new Item.Properties().horseArmor(ArmorMaterials.IRON)); - public static final Item GOLDEN_HORSE_ARMOR = registerItem("golden_horse_armor", new Item.Properties().horseArmor(ArmorMaterials.GOLD)); - public static final Item DIAMOND_HORSE_ARMOR = registerItem("diamond_horse_armor", new Item.Properties().horseArmor(ArmorMaterials.DIAMOND)); - public static final Item LEATHER_HORSE_ARMOR = registerItem("leather_horse_armor", new Item.Properties().horseArmor(ArmorMaterials.LEATHER)); + public static final Item ARMOR_STAND = registerItem("armor_stand", ArmorStandItem::new, new Properties().stacksTo(16)); + public static final Item IRON_HORSE_ARMOR = registerItem("iron_horse_armor", new Properties().horseArmor(ArmorMaterials.IRON)); + public static final Item GOLDEN_HORSE_ARMOR = registerItem("golden_horse_armor", new Properties().horseArmor(ArmorMaterials.GOLD)); + public static final Item DIAMOND_HORSE_ARMOR = registerItem("diamond_horse_armor", new Properties().horseArmor(ArmorMaterials.DIAMOND)); + public static final Item LEATHER_HORSE_ARMOR = registerItem("leather_horse_armor", new Properties().horseArmor(ArmorMaterials.LEATHER)); public static final Item LEAD = registerItem("lead", LeadItem::new); public static final Item NAME_TAG = registerItem("name_tag", NameTagItem::new); public static final Item COMMAND_BLOCK_MINECART = registerItem( - "command_block_minecart", - properties -> new MinecartItem(EntityType.COMMAND_BLOCK_MINECART, properties), - new Item.Properties().stacksTo(1).rarity(Rarity.EPIC) + "command_block_minecart", properties -> new MinecartItem(EntityType.COMMAND_BLOCK_MINECART, properties), new Properties().stacksTo(1).rarity(Rarity.EPIC) ); - public static final Item MUTTON = registerItem("mutton", new Item.Properties().food(Foods.MUTTON)); - public static final Item COOKED_MUTTON = registerItem("cooked_mutton", new Item.Properties().food(Foods.COOKED_MUTTON)); + public static final Item MUTTON = registerItem("mutton", new Properties().food(Foods.MUTTON)); + public static final Item COOKED_MUTTON = registerItem("cooked_mutton", new Properties().food(Foods.COOKED_MUTTON)); public static final Item WHITE_BANNER = registerBlock( Blocks.WHITE_BANNER, (block, properties) -> new BannerItem(block, Blocks.WHITE_WALL_BANNER, properties), - new Item.Properties().stacksTo(16).component(DataComponents.BANNER_PATTERNS, BannerPatternLayers.EMPTY) + new Properties().stacksTo(16).component(DataComponents.BANNER_PATTERNS, BannerPatternLayers.EMPTY) ); public static final Item ORANGE_BANNER = registerBlock( Blocks.ORANGE_BANNER, (block, properties) -> new BannerItem(block, Blocks.ORANGE_WALL_BANNER, properties), - new Item.Properties().stacksTo(16).component(DataComponents.BANNER_PATTERNS, BannerPatternLayers.EMPTY) + new Properties().stacksTo(16).component(DataComponents.BANNER_PATTERNS, BannerPatternLayers.EMPTY) ); public static final Item MAGENTA_BANNER = registerBlock( Blocks.MAGENTA_BANNER, (block, properties) -> new BannerItem(block, Blocks.MAGENTA_WALL_BANNER, properties), - new Item.Properties().stacksTo(16).component(DataComponents.BANNER_PATTERNS, BannerPatternLayers.EMPTY) + new Properties().stacksTo(16).component(DataComponents.BANNER_PATTERNS, BannerPatternLayers.EMPTY) ); public static final Item LIGHT_BLUE_BANNER = registerBlock( Blocks.LIGHT_BLUE_BANNER, (block, properties) -> new BannerItem(block, Blocks.LIGHT_BLUE_WALL_BANNER, properties), - new Item.Properties().stacksTo(16).component(DataComponents.BANNER_PATTERNS, BannerPatternLayers.EMPTY) + new Properties().stacksTo(16).component(DataComponents.BANNER_PATTERNS, BannerPatternLayers.EMPTY) ); public static final Item YELLOW_BANNER = registerBlock( Blocks.YELLOW_BANNER, (block, properties) -> new BannerItem(block, Blocks.YELLOW_WALL_BANNER, properties), - new Item.Properties().stacksTo(16).component(DataComponents.BANNER_PATTERNS, BannerPatternLayers.EMPTY) + new Properties().stacksTo(16).component(DataComponents.BANNER_PATTERNS, BannerPatternLayers.EMPTY) ); public static final Item LIME_BANNER = registerBlock( Blocks.LIME_BANNER, (block, properties) -> new BannerItem(block, Blocks.LIME_WALL_BANNER, properties), - new Item.Properties().stacksTo(16).component(DataComponents.BANNER_PATTERNS, BannerPatternLayers.EMPTY) + new Properties().stacksTo(16).component(DataComponents.BANNER_PATTERNS, BannerPatternLayers.EMPTY) ); public static final Item PINK_BANNER = registerBlock( Blocks.PINK_BANNER, (block, properties) -> new BannerItem(block, Blocks.PINK_WALL_BANNER, properties), - new Item.Properties().stacksTo(16).component(DataComponents.BANNER_PATTERNS, BannerPatternLayers.EMPTY) + new Properties().stacksTo(16).component(DataComponents.BANNER_PATTERNS, BannerPatternLayers.EMPTY) ); public static final Item GRAY_BANNER = registerBlock( Blocks.GRAY_BANNER, (block, properties) -> new BannerItem(block, Blocks.GRAY_WALL_BANNER, properties), - new Item.Properties().stacksTo(16).component(DataComponents.BANNER_PATTERNS, BannerPatternLayers.EMPTY) + new Properties().stacksTo(16).component(DataComponents.BANNER_PATTERNS, BannerPatternLayers.EMPTY) ); public static final Item LIGHT_GRAY_BANNER = registerBlock( Blocks.LIGHT_GRAY_BANNER, (block, properties) -> new BannerItem(block, Blocks.LIGHT_GRAY_WALL_BANNER, properties), - new Item.Properties().stacksTo(16).component(DataComponents.BANNER_PATTERNS, BannerPatternLayers.EMPTY) + new Properties().stacksTo(16).component(DataComponents.BANNER_PATTERNS, BannerPatternLayers.EMPTY) ); public static final Item CYAN_BANNER = registerBlock( Blocks.CYAN_BANNER, (block, properties) -> new BannerItem(block, Blocks.CYAN_WALL_BANNER, properties), - new Item.Properties().stacksTo(16).component(DataComponents.BANNER_PATTERNS, BannerPatternLayers.EMPTY) + new Properties().stacksTo(16).component(DataComponents.BANNER_PATTERNS, BannerPatternLayers.EMPTY) ); public static final Item PURPLE_BANNER = registerBlock( Blocks.PURPLE_BANNER, (block, properties) -> new BannerItem(block, Blocks.PURPLE_WALL_BANNER, properties), - new Item.Properties().stacksTo(16).component(DataComponents.BANNER_PATTERNS, BannerPatternLayers.EMPTY) + new Properties().stacksTo(16).component(DataComponents.BANNER_PATTERNS, BannerPatternLayers.EMPTY) ); public static final Item BLUE_BANNER = registerBlock( Blocks.BLUE_BANNER, (block, properties) -> new BannerItem(block, Blocks.BLUE_WALL_BANNER, properties), - new Item.Properties().stacksTo(16).component(DataComponents.BANNER_PATTERNS, BannerPatternLayers.EMPTY) + new Properties().stacksTo(16).component(DataComponents.BANNER_PATTERNS, BannerPatternLayers.EMPTY) ); public static final Item BROWN_BANNER = registerBlock( Blocks.BROWN_BANNER, (block, properties) -> new BannerItem(block, Blocks.BROWN_WALL_BANNER, properties), - new Item.Properties().stacksTo(16).component(DataComponents.BANNER_PATTERNS, BannerPatternLayers.EMPTY) + new Properties().stacksTo(16).component(DataComponents.BANNER_PATTERNS, BannerPatternLayers.EMPTY) ); public static final Item GREEN_BANNER = registerBlock( Blocks.GREEN_BANNER, (block, properties) -> new BannerItem(block, Blocks.GREEN_WALL_BANNER, properties), - new Item.Properties().stacksTo(16).component(DataComponents.BANNER_PATTERNS, BannerPatternLayers.EMPTY) + new Properties().stacksTo(16).component(DataComponents.BANNER_PATTERNS, BannerPatternLayers.EMPTY) ); public static final Item RED_BANNER = registerBlock( Blocks.RED_BANNER, (block, properties) -> new BannerItem(block, Blocks.RED_WALL_BANNER, properties), - new Item.Properties().stacksTo(16).component(DataComponents.BANNER_PATTERNS, BannerPatternLayers.EMPTY) + new Properties().stacksTo(16).component(DataComponents.BANNER_PATTERNS, BannerPatternLayers.EMPTY) ); public static final Item BLACK_BANNER = registerBlock( Blocks.BLACK_BANNER, (block, properties) -> new BannerItem(block, Blocks.BLACK_WALL_BANNER, properties), - new Item.Properties().stacksTo(16).component(DataComponents.BANNER_PATTERNS, BannerPatternLayers.EMPTY) + new Properties().stacksTo(16).component(DataComponents.BANNER_PATTERNS, BannerPatternLayers.EMPTY) ); public static final Item END_CRYSTAL = registerItem( - "end_crystal", EndCrystalItem::new, new Item.Properties().component(DataComponents.ENCHANTMENT_GLINT_OVERRIDE, true) - ); - public static final Item CHORUS_FRUIT = registerItem( - "chorus_fruit", new Item.Properties().food(Foods.CHORUS_FRUIT, Consumables.CHORUS_FRUIT).useCooldown(1.0F) + "end_crystal", EndCrystalItem::new, new Properties().component(DataComponents.ENCHANTMENT_GLINT_OVERRIDE, true) ); + public static final Item CHORUS_FRUIT = registerItem("chorus_fruit", new Properties().food(Foods.CHORUS_FRUIT, Consumables.CHORUS_FRUIT).useCooldown(1.0F)); public static final Item POPPED_CHORUS_FRUIT = registerItem("popped_chorus_fruit"); public static final Item TORCHFLOWER_SEEDS = registerItem("torchflower_seeds", createBlockItemWithCustomItemName(Blocks.TORCHFLOWER_CROP)); public static final Item PITCHER_POD = registerItem("pitcher_pod", createBlockItemWithCustomItemName(Blocks.PITCHER_CROP)); - public static final Item BEETROOT = registerItem("beetroot", new Item.Properties().food(Foods.BEETROOT)); + public static final Item BEETROOT = registerItem("beetroot", new Properties().food(Foods.BEETROOT)); public static final Item BEETROOT_SEEDS = registerItem("beetroot_seeds", createBlockItemWithCustomItemName(Blocks.BEETROOTS)); - public static final Item BEETROOT_SOUP = registerItem("beetroot_soup", new Item.Properties().stacksTo(1).food(Foods.BEETROOT_SOUP).usingConvertsTo(BOWL)); - public static final Item DRAGON_BREATH = registerItem("dragon_breath", new Item.Properties().craftRemainder(GLASS_BOTTLE).rarity(Rarity.UNCOMMON)); + public static final Item BEETROOT_SOUP = registerItem("beetroot_soup", new Properties().stacksTo(1).food(Foods.BEETROOT_SOUP).usingConvertsTo(BOWL)); + public static final Item DRAGON_BREATH = registerItem("dragon_breath", new Properties().craftRemainder(GLASS_BOTTLE).rarity(Rarity.UNCOMMON)); public static final Item SPLASH_POTION = registerItem( - "splash_potion", SplashPotionItem::new, new Item.Properties().stacksTo(1).component(DataComponents.POTION_CONTENTS, PotionContents.EMPTY) + "splash_potion", SplashPotionItem::new, new Properties().stacksTo(1).component(DataComponents.POTION_CONTENTS, PotionContents.EMPTY) ); public static final Item SPECTRAL_ARROW = registerItem("spectral_arrow", SpectralArrowItem::new); public static final Item TIPPED_ARROW = registerItem( "tipped_arrow", TippedArrowItem::new, - new Item.Properties().component(DataComponents.POTION_CONTENTS, PotionContents.EMPTY).component(DataComponents.POTION_DURATION_SCALE, 0.125F) + new Properties().component(DataComponents.POTION_CONTENTS, PotionContents.EMPTY).component(DataComponents.POTION_DURATION_SCALE, 0.125F) ); public static final Item LINGERING_POTION = registerItem( "lingering_potion", LingeringPotionItem::new, - new Item.Properties().stacksTo(1).component(DataComponents.POTION_CONTENTS, PotionContents.EMPTY).component(DataComponents.POTION_DURATION_SCALE, 0.25F) + new Properties().stacksTo(1).component(DataComponents.POTION_CONTENTS, PotionContents.EMPTY).component(DataComponents.POTION_DURATION_SCALE, 0.25F) ); public static final Item SHIELD = registerItem( "shield", ShieldItem::new, - new Item.Properties() + new Properties() .durability(336) .component(DataComponents.BANNER_PATTERNS, BannerPatternLayers.EMPTY) .repairable(ItemTags.WOODEN_TOOL_MATERIALS) @@ -1916,8 +1874,8 @@ public class Items { new BlocksAttacks( 0.25F, 1.0F, - List.of(new BlocksAttacks.DamageReduction(90.0F, Optional.empty(), 0.0F, 1.0F)), - new BlocksAttacks.ItemDamageFunction(3.0F, 1.0F, 1.0F), + List.of(new DamageReduction(90.0F, Optional.empty(), 0.0F, 1.0F)), + new ItemDamageFunction(3.0F, 1.0F, 1.0F), Optional.of(DamageTypeTags.BYPASSES_SHIELD), Optional.of(SoundEvents.SHIELD_BLOCK), Optional.of(SoundEvents.SHIELD_BREAK) @@ -1926,87 +1884,88 @@ public class Items { .component(DataComponents.BREAK_SOUND, SoundEvents.SHIELD_BREAK) ); public static final Item TOTEM_OF_UNDYING = registerItem( - "totem_of_undying", new Item.Properties().stacksTo(1).rarity(Rarity.UNCOMMON).component(DataComponents.DEATH_PROTECTION, DeathProtection.TOTEM_OF_UNDYING) + "totem_of_undying", new Properties().stacksTo(1).rarity(Rarity.UNCOMMON).component(DataComponents.DEATH_PROTECTION, DeathProtection.TOTEM_OF_UNDYING) ); public static final Item SHULKER_SHELL = registerItem("shulker_shell"); public static final Item IRON_NUGGET = registerItem("iron_nugget"); public static final Item KNOWLEDGE_BOOK = registerItem( - "knowledge_book", KnowledgeBookItem::new, new Item.Properties().stacksTo(1).rarity(Rarity.EPIC).component(DataComponents.RECIPES, List.of()) + "knowledge_book", KnowledgeBookItem::new, new Properties().stacksTo(1).rarity(Rarity.EPIC).component(DataComponents.RECIPES, List.of()) ); public static final Item DEBUG_STICK = registerItem( "debug_stick", DebugStickItem::new, - new Item.Properties() + new Properties() .stacksTo(1) .rarity(Rarity.EPIC) .component(DataComponents.DEBUG_STICK_STATE, DebugStickState.EMPTY) .component(DataComponents.ENCHANTMENT_GLINT_OVERRIDE, true) ); public static final Item MUSIC_DISC_13 = registerItem( - "music_disc_13", new Item.Properties().stacksTo(1).rarity(Rarity.UNCOMMON).jukeboxPlayable(JukeboxSongs.THIRTEEN) + "music_disc_13", new Properties().stacksTo(1).rarity(Rarity.UNCOMMON).jukeboxPlayable(JukeboxSongs.THIRTEEN) ); public static final Item MUSIC_DISC_CAT = registerItem( - "music_disc_cat", new Item.Properties().stacksTo(1).rarity(Rarity.UNCOMMON).jukeboxPlayable(JukeboxSongs.CAT) + "music_disc_cat", new Properties().stacksTo(1).rarity(Rarity.UNCOMMON).jukeboxPlayable(JukeboxSongs.CAT) ); public static final Item MUSIC_DISC_BLOCKS = registerItem( - "music_disc_blocks", new Item.Properties().stacksTo(1).rarity(Rarity.UNCOMMON).jukeboxPlayable(JukeboxSongs.BLOCKS) + "music_disc_blocks", new Properties().stacksTo(1).rarity(Rarity.UNCOMMON).jukeboxPlayable(JukeboxSongs.BLOCKS) ); public static final Item MUSIC_DISC_CHIRP = registerItem( - "music_disc_chirp", new Item.Properties().stacksTo(1).rarity(Rarity.UNCOMMON).jukeboxPlayable(JukeboxSongs.CHIRP) + "music_disc_chirp", new Properties().stacksTo(1).rarity(Rarity.UNCOMMON).jukeboxPlayable(JukeboxSongs.CHIRP) ); public static final Item MUSIC_DISC_CREATOR = registerItem( - "music_disc_creator", new Item.Properties().stacksTo(1).rarity(Rarity.RARE).jukeboxPlayable(JukeboxSongs.CREATOR) + "music_disc_creator", new Properties().stacksTo(1).rarity(Rarity.RARE).jukeboxPlayable(JukeboxSongs.CREATOR) ); public static final Item MUSIC_DISC_CREATOR_MUSIC_BOX = registerItem( - "music_disc_creator_music_box", new Item.Properties().stacksTo(1).rarity(Rarity.UNCOMMON).jukeboxPlayable(JukeboxSongs.CREATOR_MUSIC_BOX) + "music_disc_creator_music_box", new Properties().stacksTo(1).rarity(Rarity.UNCOMMON).jukeboxPlayable(JukeboxSongs.CREATOR_MUSIC_BOX) ); public static final Item MUSIC_DISC_FAR = registerItem( - "music_disc_far", new Item.Properties().stacksTo(1).rarity(Rarity.UNCOMMON).jukeboxPlayable(JukeboxSongs.FAR) + "music_disc_far", new Properties().stacksTo(1).rarity(Rarity.UNCOMMON).jukeboxPlayable(JukeboxSongs.FAR) + ); + public static final Item MUSIC_DISC_LAVA_CHICKEN = registerItem( + "music_disc_lava_chicken", new Properties().stacksTo(1).rarity(Rarity.RARE).jukeboxPlayable(JukeboxSongs.LAVA_CHICKEN) ); public static final Item MUSIC_DISC_MALL = registerItem( - "music_disc_mall", new Item.Properties().stacksTo(1).rarity(Rarity.UNCOMMON).jukeboxPlayable(JukeboxSongs.MALL) + "music_disc_mall", new Properties().stacksTo(1).rarity(Rarity.UNCOMMON).jukeboxPlayable(JukeboxSongs.MALL) ); public static final Item MUSIC_DISC_MELLOHI = registerItem( - "music_disc_mellohi", new Item.Properties().stacksTo(1).rarity(Rarity.UNCOMMON).jukeboxPlayable(JukeboxSongs.MELLOHI) + "music_disc_mellohi", new Properties().stacksTo(1).rarity(Rarity.UNCOMMON).jukeboxPlayable(JukeboxSongs.MELLOHI) ); public static final Item MUSIC_DISC_STAL = registerItem( - "music_disc_stal", new Item.Properties().stacksTo(1).rarity(Rarity.UNCOMMON).jukeboxPlayable(JukeboxSongs.STAL) + "music_disc_stal", new Properties().stacksTo(1).rarity(Rarity.UNCOMMON).jukeboxPlayable(JukeboxSongs.STAL) ); public static final Item MUSIC_DISC_STRAD = registerItem( - "music_disc_strad", new Item.Properties().stacksTo(1).rarity(Rarity.UNCOMMON).jukeboxPlayable(JukeboxSongs.STRAD) + "music_disc_strad", new Properties().stacksTo(1).rarity(Rarity.UNCOMMON).jukeboxPlayable(JukeboxSongs.STRAD) ); public static final Item MUSIC_DISC_WARD = registerItem( - "music_disc_ward", new Item.Properties().stacksTo(1).rarity(Rarity.UNCOMMON).jukeboxPlayable(JukeboxSongs.WARD) + "music_disc_ward", new Properties().stacksTo(1).rarity(Rarity.UNCOMMON).jukeboxPlayable(JukeboxSongs.WARD) ); public static final Item MUSIC_DISC_11 = registerItem( - "music_disc_11", new Item.Properties().stacksTo(1).rarity(Rarity.UNCOMMON).jukeboxPlayable(JukeboxSongs.ELEVEN) + "music_disc_11", new Properties().stacksTo(1).rarity(Rarity.UNCOMMON).jukeboxPlayable(JukeboxSongs.ELEVEN) ); public static final Item MUSIC_DISC_WAIT = registerItem( - "music_disc_wait", new Item.Properties().stacksTo(1).rarity(Rarity.UNCOMMON).jukeboxPlayable(JukeboxSongs.WAIT) + "music_disc_wait", new Properties().stacksTo(1).rarity(Rarity.UNCOMMON).jukeboxPlayable(JukeboxSongs.WAIT) ); public static final Item MUSIC_DISC_OTHERSIDE = registerItem( - "music_disc_otherside", new Item.Properties().stacksTo(1).rarity(Rarity.RARE).jukeboxPlayable(JukeboxSongs.OTHERSIDE) + "music_disc_otherside", new Properties().stacksTo(1).rarity(Rarity.RARE).jukeboxPlayable(JukeboxSongs.OTHERSIDE) ); public static final Item MUSIC_DISC_RELIC = registerItem( - "music_disc_relic", new Item.Properties().stacksTo(1).rarity(Rarity.UNCOMMON).jukeboxPlayable(JukeboxSongs.RELIC) - ); - public static final Item MUSIC_DISC_5 = registerItem( - "music_disc_5", new Item.Properties().stacksTo(1).rarity(Rarity.UNCOMMON).jukeboxPlayable(JukeboxSongs.FIVE) + "music_disc_relic", new Properties().stacksTo(1).rarity(Rarity.UNCOMMON).jukeboxPlayable(JukeboxSongs.RELIC) ); + public static final Item MUSIC_DISC_5 = registerItem("music_disc_5", new Properties().stacksTo(1).rarity(Rarity.UNCOMMON).jukeboxPlayable(JukeboxSongs.FIVE)); public static final Item MUSIC_DISC_PIGSTEP = registerItem( - "music_disc_pigstep", new Item.Properties().stacksTo(1).rarity(Rarity.RARE).jukeboxPlayable(JukeboxSongs.PIGSTEP) + "music_disc_pigstep", new Properties().stacksTo(1).rarity(Rarity.RARE).jukeboxPlayable(JukeboxSongs.PIGSTEP) ); public static final Item MUSIC_DISC_PRECIPICE = registerItem( - "music_disc_precipice", new Item.Properties().stacksTo(1).rarity(Rarity.UNCOMMON).jukeboxPlayable(JukeboxSongs.PRECIPICE) + "music_disc_precipice", new Properties().stacksTo(1).rarity(Rarity.UNCOMMON).jukeboxPlayable(JukeboxSongs.PRECIPICE) ); public static final Item MUSIC_DISC_TEARS = registerItem( - "music_disc_tears", new Item.Properties().stacksTo(1).rarity(Rarity.UNCOMMON).jukeboxPlayable(JukeboxSongs.TEARS) + "music_disc_tears", new Properties().stacksTo(1).rarity(Rarity.UNCOMMON).jukeboxPlayable(JukeboxSongs.TEARS) ); - public static final Item DISC_FRAGMENT_5 = registerItem("disc_fragment_5", DiscFragmentItem::new, new Item.Properties().rarity(Rarity.UNCOMMON)); + public static final Item DISC_FRAGMENT_5 = registerItem("disc_fragment_5", DiscFragmentItem::new, new Properties().rarity(Rarity.UNCOMMON)); public static final Item TRIDENT = registerItem( "trident", TridentItem::new, - new Item.Properties() + new Properties() .rarity(Rarity.RARE) .durability(250) .attributes(TridentItem.createAttributes()) @@ -2014,74 +1973,69 @@ public class Items { .enchantable(1) .component(DataComponents.WEAPON, new Weapon(1)) ); - public static final Item NAUTILUS_SHELL = registerItem("nautilus_shell", new Item.Properties().rarity(Rarity.UNCOMMON)); - public static final Item HEART_OF_THE_SEA = registerItem("heart_of_the_sea", new Item.Properties().rarity(Rarity.UNCOMMON)); + public static final Item NAUTILUS_SHELL = registerItem("nautilus_shell", new Properties().rarity(Rarity.UNCOMMON)); + public static final Item HEART_OF_THE_SEA = registerItem("heart_of_the_sea", new Properties().rarity(Rarity.UNCOMMON)); public static final Item CROSSBOW = registerItem( "crossbow", CrossbowItem::new, - new Item.Properties().stacksTo(1).durability(465).component(DataComponents.CHARGED_PROJECTILES, ChargedProjectiles.EMPTY).enchantable(1) + new Properties().stacksTo(1).durability(465).component(DataComponents.CHARGED_PROJECTILES, ChargedProjectiles.EMPTY).enchantable(1) ); public static final Item SUSPICIOUS_STEW = registerItem( "suspicious_stew", - new Item.Properties() - .stacksTo(1) - .food(Foods.SUSPICIOUS_STEW) - .component(DataComponents.SUSPICIOUS_STEW_EFFECTS, SuspiciousStewEffects.EMPTY) - .usingConvertsTo(BOWL) + new Properties().stacksTo(1).food(Foods.SUSPICIOUS_STEW).component(DataComponents.SUSPICIOUS_STEW_EFFECTS, SuspiciousStewEffects.EMPTY).usingConvertsTo(BOWL) ); public static final Item LOOM = registerBlock(Blocks.LOOM); public static final Item FLOWER_BANNER_PATTERN = registerItem( - "flower_banner_pattern", new Item.Properties().stacksTo(1).component(DataComponents.PROVIDES_BANNER_PATTERNS, BannerPatternTags.PATTERN_ITEM_FLOWER) + "flower_banner_pattern", new Properties().stacksTo(1).component(DataComponents.PROVIDES_BANNER_PATTERNS, BannerPatternTags.PATTERN_ITEM_FLOWER) ); public static final Item CREEPER_BANNER_PATTERN = registerItem( "creeper_banner_pattern", - new Item.Properties().stacksTo(1).rarity(Rarity.UNCOMMON).component(DataComponents.PROVIDES_BANNER_PATTERNS, BannerPatternTags.PATTERN_ITEM_CREEPER) + new Properties().stacksTo(1).rarity(Rarity.UNCOMMON).component(DataComponents.PROVIDES_BANNER_PATTERNS, BannerPatternTags.PATTERN_ITEM_CREEPER) ); public static final Item SKULL_BANNER_PATTERN = registerItem( "skull_banner_pattern", - new Item.Properties().stacksTo(1).rarity(Rarity.RARE).component(DataComponents.PROVIDES_BANNER_PATTERNS, BannerPatternTags.PATTERN_ITEM_SKULL) + new Properties().stacksTo(1).rarity(Rarity.RARE).component(DataComponents.PROVIDES_BANNER_PATTERNS, BannerPatternTags.PATTERN_ITEM_SKULL) ); public static final Item MOJANG_BANNER_PATTERN = registerItem( "mojang_banner_pattern", - new Item.Properties().stacksTo(1).rarity(Rarity.RARE).component(DataComponents.PROVIDES_BANNER_PATTERNS, BannerPatternTags.PATTERN_ITEM_MOJANG) + new Properties().stacksTo(1).rarity(Rarity.RARE).component(DataComponents.PROVIDES_BANNER_PATTERNS, BannerPatternTags.PATTERN_ITEM_MOJANG) ); public static final Item GLOBE_BANNER_PATTERN = registerItem( - "globe_banner_pattern", new Item.Properties().stacksTo(1).component(DataComponents.PROVIDES_BANNER_PATTERNS, BannerPatternTags.PATTERN_ITEM_GLOBE) + "globe_banner_pattern", new Properties().stacksTo(1).component(DataComponents.PROVIDES_BANNER_PATTERNS, BannerPatternTags.PATTERN_ITEM_GLOBE) ); public static final Item PIGLIN_BANNER_PATTERN = registerItem( "piglin_banner_pattern", - new Item.Properties().stacksTo(1).rarity(Rarity.UNCOMMON).component(DataComponents.PROVIDES_BANNER_PATTERNS, BannerPatternTags.PATTERN_ITEM_PIGLIN) + new Properties().stacksTo(1).rarity(Rarity.UNCOMMON).component(DataComponents.PROVIDES_BANNER_PATTERNS, BannerPatternTags.PATTERN_ITEM_PIGLIN) ); public static final Item FLOW_BANNER_PATTERN = registerItem( "flow_banner_pattern", - new Item.Properties().stacksTo(1).rarity(Rarity.RARE).component(DataComponents.PROVIDES_BANNER_PATTERNS, BannerPatternTags.PATTERN_ITEM_FLOW) + new Properties().stacksTo(1).rarity(Rarity.RARE).component(DataComponents.PROVIDES_BANNER_PATTERNS, BannerPatternTags.PATTERN_ITEM_FLOW) ); public static final Item GUSTER_BANNER_PATTERN = registerItem( "guster_banner_pattern", - new Item.Properties().stacksTo(1).rarity(Rarity.RARE).component(DataComponents.PROVIDES_BANNER_PATTERNS, BannerPatternTags.PATTERN_ITEM_GUSTER) + new Properties().stacksTo(1).rarity(Rarity.RARE).component(DataComponents.PROVIDES_BANNER_PATTERNS, BannerPatternTags.PATTERN_ITEM_GUSTER) ); public static final Item FIELD_MASONED_BANNER_PATTERN = registerItem( - "field_masoned_banner_pattern", - new Item.Properties().stacksTo(1).component(DataComponents.PROVIDES_BANNER_PATTERNS, BannerPatternTags.PATTERN_ITEM_FIELD_MASONED) + "field_masoned_banner_pattern", new Properties().stacksTo(1).component(DataComponents.PROVIDES_BANNER_PATTERNS, BannerPatternTags.PATTERN_ITEM_FIELD_MASONED) ); public static final Item BORDURE_INDENTED_BANNER_PATTERN = registerItem( "bordure_indented_banner_pattern", - new Item.Properties().stacksTo(1).component(DataComponents.PROVIDES_BANNER_PATTERNS, BannerPatternTags.PATTERN_ITEM_BORDURE_INDENTED) + new Properties().stacksTo(1).component(DataComponents.PROVIDES_BANNER_PATTERNS, BannerPatternTags.PATTERN_ITEM_BORDURE_INDENTED) ); public static final Item GOAT_HORN = registerItem( "goat_horn", InstrumentItem::new, - new Item.Properties().rarity(Rarity.UNCOMMON).stacksTo(1).component(DataComponents.INSTRUMENT, new InstrumentComponent(Instruments.PONDER_GOAT_HORN)) + new Properties().rarity(Rarity.UNCOMMON).stacksTo(1).component(DataComponents.INSTRUMENT, new InstrumentComponent(Instruments.PONDER_GOAT_HORN)) ); public static final Item COMPOSTER = registerBlock(Blocks.COMPOSTER); public static final Item BARREL = registerBlock( - Blocks.BARREL, (UnaryOperator)(properties -> properties.component(DataComponents.CONTAINER, ItemContainerContents.EMPTY)) + Blocks.BARREL, (UnaryOperator)(properties -> properties.component(DataComponents.CONTAINER, ItemContainerContents.EMPTY)) ); public static final Item SMOKER = registerBlock( - Blocks.SMOKER, (UnaryOperator)(properties -> properties.component(DataComponents.CONTAINER, ItemContainerContents.EMPTY)) + Blocks.SMOKER, (UnaryOperator)(properties -> properties.component(DataComponents.CONTAINER, ItemContainerContents.EMPTY)) ); public static final Item BLAST_FURNACE = registerBlock( - Blocks.BLAST_FURNACE, (UnaryOperator)(properties -> properties.component(DataComponents.CONTAINER, ItemContainerContents.EMPTY)) + Blocks.BLAST_FURNACE, (UnaryOperator)(properties -> properties.component(DataComponents.CONTAINER, ItemContainerContents.EMPTY)) ); public static final Item CARTOGRAPHY_TABLE = registerBlock(Blocks.CARTOGRAPHY_TABLE); public static final Item FLETCHING_TABLE = registerBlock(Blocks.FLETCHING_TABLE); @@ -2092,34 +2046,33 @@ public class Items { public static final Item LANTERN = registerBlock(Blocks.LANTERN); public static final Item SOUL_LANTERN = registerBlock(Blocks.SOUL_LANTERN); public static final Item SWEET_BERRIES = registerItem( - "sweet_berries", createBlockItemWithCustomItemName(Blocks.SWEET_BERRY_BUSH), new Item.Properties().food(Foods.SWEET_BERRIES) + "sweet_berries", createBlockItemWithCustomItemName(Blocks.SWEET_BERRY_BUSH), new Properties().food(Foods.SWEET_BERRIES) ); public static final Item GLOW_BERRIES = registerItem( - "glow_berries", createBlockItemWithCustomItemName(Blocks.CAVE_VINES), new Item.Properties().food(Foods.GLOW_BERRIES) + "glow_berries", createBlockItemWithCustomItemName(Blocks.CAVE_VINES), new Properties().food(Foods.GLOW_BERRIES) ); public static final Item CAMPFIRE = registerBlock( - Blocks.CAMPFIRE, (UnaryOperator)(properties -> properties.component(DataComponents.CONTAINER, ItemContainerContents.EMPTY)) + Blocks.CAMPFIRE, (UnaryOperator)(properties -> properties.component(DataComponents.CONTAINER, ItemContainerContents.EMPTY)) ); public static final Item SOUL_CAMPFIRE = registerBlock( - Blocks.SOUL_CAMPFIRE, (UnaryOperator)(properties -> properties.component(DataComponents.CONTAINER, ItemContainerContents.EMPTY)) + Blocks.SOUL_CAMPFIRE, (UnaryOperator)(properties -> properties.component(DataComponents.CONTAINER, ItemContainerContents.EMPTY)) ); public static final Item SHROOMLIGHT = registerBlock(Blocks.SHROOMLIGHT); public static final Item HONEYCOMB = registerItem("honeycomb", HoneycombItem::new); public static final Item BEE_NEST = registerBlock( Blocks.BEE_NEST, - new Item.Properties() + new Properties() .component(DataComponents.BEES, Bees.EMPTY) .component(DataComponents.BLOCK_STATE, BlockItemStateProperties.EMPTY.with(BeehiveBlock.HONEY_LEVEL, 0)) ); public static final Item BEEHIVE = registerBlock( Blocks.BEEHIVE, - new Item.Properties() + new Properties() .component(DataComponents.BEES, Bees.EMPTY) .component(DataComponents.BLOCK_STATE, BlockItemStateProperties.EMPTY.with(BeehiveBlock.HONEY_LEVEL, 0)) ); public static final Item HONEY_BOTTLE = registerItem( - "honey_bottle", - new Item.Properties().craftRemainder(GLASS_BOTTLE).food(Foods.HONEY_BOTTLE, Consumables.HONEY_BOTTLE).usingConvertsTo(GLASS_BOTTLE).stacksTo(16) + "honey_bottle", new Properties().craftRemainder(GLASS_BOTTLE).food(Foods.HONEY_BOTTLE, Consumables.HONEY_BOTTLE).usingConvertsTo(GLASS_BOTTLE).stacksTo(16) ); public static final Item HONEYCOMB_BLOCK = registerBlock(Blocks.HONEYCOMB_BLOCK); public static final Item LODESTONE = registerBlock(Blocks.LODESTONE); @@ -2163,88 +2116,88 @@ public class Items { public static final Item VERDANT_FROGLIGHT = registerBlock(Blocks.VERDANT_FROGLIGHT); public static final Item PEARLESCENT_FROGLIGHT = registerBlock(Blocks.PEARLESCENT_FROGLIGHT); public static final Item FROGSPAWN = registerBlock(Blocks.FROGSPAWN, PlaceOnWaterBlockItem::new); - public static final Item ECHO_SHARD = registerItem("echo_shard", new Item.Properties().rarity(Rarity.UNCOMMON)); - public static final Item BRUSH = registerItem("brush", BrushItem::new, new Item.Properties().durability(64)); + public static final Item ECHO_SHARD = registerItem("echo_shard", new Properties().rarity(Rarity.UNCOMMON)); + public static final Item BRUSH = registerItem("brush", BrushItem::new, new Properties().durability(64)); public static final Item NETHERITE_UPGRADE_SMITHING_TEMPLATE = registerItem( - "netherite_upgrade_smithing_template", SmithingTemplateItem::createNetheriteUpgradeTemplate, new Item.Properties().rarity(Rarity.UNCOMMON) + "netherite_upgrade_smithing_template", SmithingTemplateItem::createNetheriteUpgradeTemplate, new Properties().rarity(Rarity.UNCOMMON) ); public static final Item SENTRY_ARMOR_TRIM_SMITHING_TEMPLATE = registerItem( - "sentry_armor_trim_smithing_template", SmithingTemplateItem::createArmorTrimTemplate, new Item.Properties().rarity(Rarity.UNCOMMON) + "sentry_armor_trim_smithing_template", SmithingTemplateItem::createArmorTrimTemplate, new Properties().rarity(Rarity.UNCOMMON) ); public static final Item DUNE_ARMOR_TRIM_SMITHING_TEMPLATE = registerItem( - "dune_armor_trim_smithing_template", SmithingTemplateItem::createArmorTrimTemplate, new Item.Properties().rarity(Rarity.UNCOMMON) + "dune_armor_trim_smithing_template", SmithingTemplateItem::createArmorTrimTemplate, new Properties().rarity(Rarity.UNCOMMON) ); public static final Item COAST_ARMOR_TRIM_SMITHING_TEMPLATE = registerItem( - "coast_armor_trim_smithing_template", SmithingTemplateItem::createArmorTrimTemplate, new Item.Properties().rarity(Rarity.UNCOMMON) + "coast_armor_trim_smithing_template", SmithingTemplateItem::createArmorTrimTemplate, new Properties().rarity(Rarity.UNCOMMON) ); public static final Item WILD_ARMOR_TRIM_SMITHING_TEMPLATE = registerItem( - "wild_armor_trim_smithing_template", SmithingTemplateItem::createArmorTrimTemplate, new Item.Properties().rarity(Rarity.UNCOMMON) + "wild_armor_trim_smithing_template", SmithingTemplateItem::createArmorTrimTemplate, new Properties().rarity(Rarity.UNCOMMON) ); public static final Item WARD_ARMOR_TRIM_SMITHING_TEMPLATE = registerItem( - "ward_armor_trim_smithing_template", SmithingTemplateItem::createArmorTrimTemplate, new Item.Properties().rarity(Rarity.RARE) + "ward_armor_trim_smithing_template", SmithingTemplateItem::createArmorTrimTemplate, new Properties().rarity(Rarity.RARE) ); public static final Item EYE_ARMOR_TRIM_SMITHING_TEMPLATE = registerItem( - "eye_armor_trim_smithing_template", SmithingTemplateItem::createArmorTrimTemplate, new Item.Properties().rarity(Rarity.RARE) + "eye_armor_trim_smithing_template", SmithingTemplateItem::createArmorTrimTemplate, new Properties().rarity(Rarity.RARE) ); public static final Item VEX_ARMOR_TRIM_SMITHING_TEMPLATE = registerItem( - "vex_armor_trim_smithing_template", SmithingTemplateItem::createArmorTrimTemplate, new Item.Properties().rarity(Rarity.RARE) + "vex_armor_trim_smithing_template", SmithingTemplateItem::createArmorTrimTemplate, new Properties().rarity(Rarity.RARE) ); public static final Item TIDE_ARMOR_TRIM_SMITHING_TEMPLATE = registerItem( - "tide_armor_trim_smithing_template", SmithingTemplateItem::createArmorTrimTemplate, new Item.Properties().rarity(Rarity.UNCOMMON) + "tide_armor_trim_smithing_template", SmithingTemplateItem::createArmorTrimTemplate, new Properties().rarity(Rarity.UNCOMMON) ); public static final Item SNOUT_ARMOR_TRIM_SMITHING_TEMPLATE = registerItem( - "snout_armor_trim_smithing_template", SmithingTemplateItem::createArmorTrimTemplate, new Item.Properties().rarity(Rarity.UNCOMMON) + "snout_armor_trim_smithing_template", SmithingTemplateItem::createArmorTrimTemplate, new Properties().rarity(Rarity.UNCOMMON) ); public static final Item RIB_ARMOR_TRIM_SMITHING_TEMPLATE = registerItem( - "rib_armor_trim_smithing_template", SmithingTemplateItem::createArmorTrimTemplate, new Item.Properties().rarity(Rarity.UNCOMMON) + "rib_armor_trim_smithing_template", SmithingTemplateItem::createArmorTrimTemplate, new Properties().rarity(Rarity.UNCOMMON) ); public static final Item SPIRE_ARMOR_TRIM_SMITHING_TEMPLATE = registerItem( - "spire_armor_trim_smithing_template", SmithingTemplateItem::createArmorTrimTemplate, new Item.Properties().rarity(Rarity.RARE) + "spire_armor_trim_smithing_template", SmithingTemplateItem::createArmorTrimTemplate, new Properties().rarity(Rarity.RARE) ); public static final Item WAYFINDER_ARMOR_TRIM_SMITHING_TEMPLATE = registerItem( - "wayfinder_armor_trim_smithing_template", SmithingTemplateItem::createArmorTrimTemplate, new Item.Properties().rarity(Rarity.UNCOMMON) + "wayfinder_armor_trim_smithing_template", SmithingTemplateItem::createArmorTrimTemplate, new Properties().rarity(Rarity.UNCOMMON) ); public static final Item SHAPER_ARMOR_TRIM_SMITHING_TEMPLATE = registerItem( - "shaper_armor_trim_smithing_template", SmithingTemplateItem::createArmorTrimTemplate, new Item.Properties().rarity(Rarity.UNCOMMON) + "shaper_armor_trim_smithing_template", SmithingTemplateItem::createArmorTrimTemplate, new Properties().rarity(Rarity.UNCOMMON) ); public static final Item SILENCE_ARMOR_TRIM_SMITHING_TEMPLATE = registerItem( - "silence_armor_trim_smithing_template", SmithingTemplateItem::createArmorTrimTemplate, new Item.Properties().rarity(Rarity.EPIC) + "silence_armor_trim_smithing_template", SmithingTemplateItem::createArmorTrimTemplate, new Properties().rarity(Rarity.EPIC) ); public static final Item RAISER_ARMOR_TRIM_SMITHING_TEMPLATE = registerItem( - "raiser_armor_trim_smithing_template", SmithingTemplateItem::createArmorTrimTemplate, new Item.Properties().rarity(Rarity.UNCOMMON) + "raiser_armor_trim_smithing_template", SmithingTemplateItem::createArmorTrimTemplate, new Properties().rarity(Rarity.UNCOMMON) ); public static final Item HOST_ARMOR_TRIM_SMITHING_TEMPLATE = registerItem( - "host_armor_trim_smithing_template", SmithingTemplateItem::createArmorTrimTemplate, new Item.Properties().rarity(Rarity.UNCOMMON) + "host_armor_trim_smithing_template", SmithingTemplateItem::createArmorTrimTemplate, new Properties().rarity(Rarity.UNCOMMON) ); public static final Item FLOW_ARMOR_TRIM_SMITHING_TEMPLATE = registerItem( - "flow_armor_trim_smithing_template", SmithingTemplateItem::createArmorTrimTemplate, new Item.Properties().rarity(Rarity.UNCOMMON) + "flow_armor_trim_smithing_template", SmithingTemplateItem::createArmorTrimTemplate, new Properties().rarity(Rarity.UNCOMMON) ); public static final Item BOLT_ARMOR_TRIM_SMITHING_TEMPLATE = registerItem( - "bolt_armor_trim_smithing_template", SmithingTemplateItem::createArmorTrimTemplate, new Item.Properties().rarity(Rarity.UNCOMMON) + "bolt_armor_trim_smithing_template", SmithingTemplateItem::createArmorTrimTemplate, new Properties().rarity(Rarity.UNCOMMON) ); - public static final Item ANGLER_POTTERY_SHERD = registerItem("angler_pottery_sherd", new Item.Properties().rarity(Rarity.UNCOMMON)); - public static final Item ARCHER_POTTERY_SHERD = registerItem("archer_pottery_sherd", new Item.Properties().rarity(Rarity.UNCOMMON)); - public static final Item ARMS_UP_POTTERY_SHERD = registerItem("arms_up_pottery_sherd", new Item.Properties().rarity(Rarity.UNCOMMON)); - public static final Item BLADE_POTTERY_SHERD = registerItem("blade_pottery_sherd", new Item.Properties().rarity(Rarity.UNCOMMON)); - public static final Item BREWER_POTTERY_SHERD = registerItem("brewer_pottery_sherd", new Item.Properties().rarity(Rarity.UNCOMMON)); - public static final Item BURN_POTTERY_SHERD = registerItem("burn_pottery_sherd", new Item.Properties().rarity(Rarity.UNCOMMON)); - public static final Item DANGER_POTTERY_SHERD = registerItem("danger_pottery_sherd", new Item.Properties().rarity(Rarity.UNCOMMON)); - public static final Item EXPLORER_POTTERY_SHERD = registerItem("explorer_pottery_sherd", new Item.Properties().rarity(Rarity.UNCOMMON)); - public static final Item FLOW_POTTERY_SHERD = registerItem("flow_pottery_sherd", new Item.Properties().rarity(Rarity.UNCOMMON)); - public static final Item FRIEND_POTTERY_SHERD = registerItem("friend_pottery_sherd", new Item.Properties().rarity(Rarity.UNCOMMON)); - public static final Item GUSTER_POTTERY_SHERD = registerItem("guster_pottery_sherd", new Item.Properties().rarity(Rarity.UNCOMMON)); - public static final Item HEART_POTTERY_SHERD = registerItem("heart_pottery_sherd", new Item.Properties().rarity(Rarity.UNCOMMON)); - public static final Item HEARTBREAK_POTTERY_SHERD = registerItem("heartbreak_pottery_sherd", new Item.Properties().rarity(Rarity.UNCOMMON)); - public static final Item HOWL_POTTERY_SHERD = registerItem("howl_pottery_sherd", new Item.Properties().rarity(Rarity.UNCOMMON)); - public static final Item MINER_POTTERY_SHERD = registerItem("miner_pottery_sherd", new Item.Properties().rarity(Rarity.UNCOMMON)); - public static final Item MOURNER_POTTERY_SHERD = registerItem("mourner_pottery_sherd", new Item.Properties().rarity(Rarity.UNCOMMON)); - public static final Item PLENTY_POTTERY_SHERD = registerItem("plenty_pottery_sherd", new Item.Properties().rarity(Rarity.UNCOMMON)); - public static final Item PRIZE_POTTERY_SHERD = registerItem("prize_pottery_sherd", new Item.Properties().rarity(Rarity.UNCOMMON)); - public static final Item SCRAPE_POTTERY_SHERD = registerItem("scrape_pottery_sherd", new Item.Properties().rarity(Rarity.UNCOMMON)); - public static final Item SHEAF_POTTERY_SHERD = registerItem("sheaf_pottery_sherd", new Item.Properties().rarity(Rarity.UNCOMMON)); - public static final Item SHELTER_POTTERY_SHERD = registerItem("shelter_pottery_sherd", new Item.Properties().rarity(Rarity.UNCOMMON)); - public static final Item SKULL_POTTERY_SHERD = registerItem("skull_pottery_sherd", new Item.Properties().rarity(Rarity.UNCOMMON)); - public static final Item SNORT_POTTERY_SHERD = registerItem("snort_pottery_sherd", new Item.Properties().rarity(Rarity.UNCOMMON)); + public static final Item ANGLER_POTTERY_SHERD = registerItem("angler_pottery_sherd", new Properties().rarity(Rarity.UNCOMMON)); + public static final Item ARCHER_POTTERY_SHERD = registerItem("archer_pottery_sherd", new Properties().rarity(Rarity.UNCOMMON)); + public static final Item ARMS_UP_POTTERY_SHERD = registerItem("arms_up_pottery_sherd", new Properties().rarity(Rarity.UNCOMMON)); + public static final Item BLADE_POTTERY_SHERD = registerItem("blade_pottery_sherd", new Properties().rarity(Rarity.UNCOMMON)); + public static final Item BREWER_POTTERY_SHERD = registerItem("brewer_pottery_sherd", new Properties().rarity(Rarity.UNCOMMON)); + public static final Item BURN_POTTERY_SHERD = registerItem("burn_pottery_sherd", new Properties().rarity(Rarity.UNCOMMON)); + public static final Item DANGER_POTTERY_SHERD = registerItem("danger_pottery_sherd", new Properties().rarity(Rarity.UNCOMMON)); + public static final Item EXPLORER_POTTERY_SHERD = registerItem("explorer_pottery_sherd", new Properties().rarity(Rarity.UNCOMMON)); + public static final Item FLOW_POTTERY_SHERD = registerItem("flow_pottery_sherd", new Properties().rarity(Rarity.UNCOMMON)); + public static final Item FRIEND_POTTERY_SHERD = registerItem("friend_pottery_sherd", new Properties().rarity(Rarity.UNCOMMON)); + public static final Item GUSTER_POTTERY_SHERD = registerItem("guster_pottery_sherd", new Properties().rarity(Rarity.UNCOMMON)); + public static final Item HEART_POTTERY_SHERD = registerItem("heart_pottery_sherd", new Properties().rarity(Rarity.UNCOMMON)); + public static final Item HEARTBREAK_POTTERY_SHERD = registerItem("heartbreak_pottery_sherd", new Properties().rarity(Rarity.UNCOMMON)); + public static final Item HOWL_POTTERY_SHERD = registerItem("howl_pottery_sherd", new Properties().rarity(Rarity.UNCOMMON)); + public static final Item MINER_POTTERY_SHERD = registerItem("miner_pottery_sherd", new Properties().rarity(Rarity.UNCOMMON)); + public static final Item MOURNER_POTTERY_SHERD = registerItem("mourner_pottery_sherd", new Properties().rarity(Rarity.UNCOMMON)); + public static final Item PLENTY_POTTERY_SHERD = registerItem("plenty_pottery_sherd", new Properties().rarity(Rarity.UNCOMMON)); + public static final Item PRIZE_POTTERY_SHERD = registerItem("prize_pottery_sherd", new Properties().rarity(Rarity.UNCOMMON)); + public static final Item SCRAPE_POTTERY_SHERD = registerItem("scrape_pottery_sherd", new Properties().rarity(Rarity.UNCOMMON)); + public static final Item SHEAF_POTTERY_SHERD = registerItem("sheaf_pottery_sherd", new Properties().rarity(Rarity.UNCOMMON)); + public static final Item SHELTER_POTTERY_SHERD = registerItem("shelter_pottery_sherd", new Properties().rarity(Rarity.UNCOMMON)); + public static final Item SKULL_POTTERY_SHERD = registerItem("skull_pottery_sherd", new Properties().rarity(Rarity.UNCOMMON)); + public static final Item SNORT_POTTERY_SHERD = registerItem("snort_pottery_sherd", new Properties().rarity(Rarity.UNCOMMON)); public static final Item COPPER_GRATE = registerBlock(Blocks.COPPER_GRATE); public static final Item EXPOSED_COPPER_GRATE = registerBlock(Blocks.EXPOSED_COPPER_GRATE); public static final Item WEATHERED_COPPER_GRATE = registerBlock(Blocks.WEATHERED_COPPER_GRATE); @@ -2267,13 +2220,13 @@ public class Items { public static final Item VAULT = registerBlock(Blocks.VAULT); public static final Item OMINOUS_BOTTLE = registerItem( "ominous_bottle", - new Item.Properties() + new Properties() .rarity(Rarity.UNCOMMON) .component(DataComponents.CONSUMABLE, Consumables.OMINOUS_BOTTLE) .component(DataComponents.OMINOUS_BOTTLE_AMPLIFIER, new OminousBottleAmplifier(0)) ); - private static Function createBlockItemWithCustomItemName(Block block) { + private static Function createBlockItemWithCustomItemName(Block block) { return properties -> new BlockItem(block, properties.useItemDescriptionPrefix()); } @@ -2289,13 +2242,13 @@ public class Items { return registerBlock(block, BlockItem::new); } - public static Item registerBlock(Block block, Item.Properties properties) { + public static Item registerBlock(Block block, Properties properties) { return registerBlock(block, BlockItem::new, properties); } - public static Item registerBlock(Block block, UnaryOperator propertiesModifier) { + public static Item registerBlock(Block block, UnaryOperator propertiesModifier) { return registerBlock( - block, (BiFunction)((blockx, properties) -> new BlockItem(blockx, (Item.Properties)propertiesModifier.apply(properties))) + block, (BiFunction)((blockx, properties) -> new BlockItem(blockx, (Properties)propertiesModifier.apply(properties))) ); } @@ -2309,37 +2262,37 @@ public class Items { return item; } - public static Item registerBlock(Block block, BiFunction factory) { - return registerBlock(block, factory, new Item.Properties()); + public static Item registerBlock(Block block, BiFunction factory) { + return registerBlock(block, factory, new Properties()); } - public static Item registerBlock(Block block, BiFunction factory, Item.Properties properties) { + public static Item registerBlock(Block block, BiFunction factory, Properties properties) { return registerItem( blockIdToItemId(block.builtInRegistryHolder().key()), propertiesx -> (Item)factory.apply(block, propertiesx), properties.useBlockDescriptionPrefix() ); } - public static Item registerItem(String name, Function factory) { - return registerItem(vanillaItemId(name), factory, new Item.Properties()); + public static Item registerItem(String name, Function factory) { + return registerItem(vanillaItemId(name), factory, new Properties()); } - public static Item registerItem(String name, Function factory, Item.Properties properties) { + public static Item registerItem(String name, Function factory, Properties properties) { return registerItem(vanillaItemId(name), factory, properties); } - public static Item registerItem(String name, Item.Properties properties) { + public static Item registerItem(String name, Properties properties) { return registerItem(vanillaItemId(name), Item::new, properties); } public static Item registerItem(String name) { - return registerItem(vanillaItemId(name), Item::new, new Item.Properties()); + return registerItem(vanillaItemId(name), Item::new, new Properties()); } - public static Item registerItem(ResourceKey key, Function factory) { - return registerItem(key, factory, new Item.Properties()); + public static Item registerItem(ResourceKey key, Function factory) { + return registerItem(key, factory, new Properties()); } - public static Item registerItem(ResourceKey key, Function factory, Item.Properties properties) { + public static Item registerItem(ResourceKey key, Function factory, Properties properties) { Item item = (Item)factory.apply(properties.setId(key)); if (item instanceof BlockItem blockItem) { blockItem.registerBlocks(Item.BY_BLOCK, item); diff --git a/net/minecraft/world/item/JukeboxSongs.java b/net/minecraft/world/item/JukeboxSongs.java index 50e6e6d6..53955aae 100644 --- a/net/minecraft/world/item/JukeboxSongs.java +++ b/net/minecraft/world/item/JukeboxSongs.java @@ -1,7 +1,7 @@ package net.minecraft.world.item; import net.minecraft.Util; -import net.minecraft.core.Holder; +import net.minecraft.core.Holder.Reference; import net.minecraft.core.registries.Registries; import net.minecraft.data.worldgen.BootstrapContext; import net.minecraft.network.chat.Component; @@ -31,13 +31,14 @@ public interface JukeboxSongs { ResourceKey CREATOR = create("creator"); ResourceKey CREATOR_MUSIC_BOX = create("creator_music_box"); ResourceKey TEARS = create("tears"); + ResourceKey LAVA_CHICKEN = create("lava_chicken"); private static ResourceKey create(String name) { return ResourceKey.create(Registries.JUKEBOX_SONG, ResourceLocation.withDefaultNamespace(name)); } private static void register( - BootstrapContext context, ResourceKey key, Holder.Reference soundEvent, int lengthInSeconds, int comparatorOutput + BootstrapContext context, ResourceKey key, Reference soundEvent, int lengthInSeconds, int comparatorOutput ) { context.register( key, new JukeboxSong(soundEvent, Component.translatable(Util.makeDescriptionId("jukebox_song", key.location())), lengthInSeconds, comparatorOutput) @@ -65,5 +66,6 @@ public interface JukeboxSongs { register(context, CREATOR, SoundEvents.MUSIC_DISC_CREATOR, 176, 12); register(context, CREATOR_MUSIC_BOX, SoundEvents.MUSIC_DISC_CREATOR_MUSIC_BOX, 73, 11); register(context, TEARS, SoundEvents.MUSIC_DISC_TEARS, 175, 10); + register(context, LAVA_CHICKEN, SoundEvents.MUSIC_DISC_LAVA_CHICKEN, 134, 9); } } diff --git a/net/minecraft/world/level/chunk/storage/SimpleRegionStorage.java b/net/minecraft/world/level/chunk/storage/SimpleRegionStorage.java index 0c74a6e3..f2cd51f6 100644 --- a/net/minecraft/world/level/chunk/storage/SimpleRegionStorage.java +++ b/net/minecraft/world/level/chunk/storage/SimpleRegionStorage.java @@ -34,7 +34,8 @@ public class SimpleRegionStorage implements AutoCloseable { public CompoundTag upgradeChunkTag(CompoundTag tag, int version) { int i = NbtUtils.getDataVersion(tag, version); - return this.dataFixType.updateToCurrentVersion(this.fixerUpper, tag, i); + CompoundTag compoundTag = this.dataFixType.updateToCurrentVersion(this.fixerUpper, tag, i); + return NbtUtils.addCurrentDataVersion(compoundTag); } public Dynamic upgradeChunkTag(Dynamic tag, int version) { diff --git a/version.json b/version.json index 85f7e576..46e36a46 100644 --- a/version.json +++ b/version.json @@ -1,14 +1,14 @@ { - "id": "1.21.6", - "name": "1.21.6", - "world_version": 4435, + "id": "1.21.7", + "name": "1.21.7", + "world_version": 4438, "series_id": "main", - "protocol_version": 771, + "protocol_version": 772, "pack_version": { - "resource": 63, - "data": 80 + "resource": 64, + "data": 81 }, - "build_time": "2025-06-17T11:07:28+00:00", + "build_time": "2025-06-30T09:29:28+00:00", "java_component": "java-runtime-delta", "java_version": 21, "stable": true,