From 31b6387d6b0716c34c44f74a20a997cc43554685 Mon Sep 17 00:00:00 2001 From: Sergey Date: Thu, 18 Sep 2025 12:37:33 +0000 Subject: [PATCH 1/2] 1.21.7 --- .../items/music_disc_lava_chicken.json | 6 + assets/minecraft/lang/en_us.json | 5 + .../models/item/music_disc_lava_chicken.json | 6 + .../textures/item/music_disc_lava_chicken.png | 3 + assets/minecraft/textures/painting/dennis.png | 3 + .../blaze3d/opengl/DirectStateAccess.java | 17 + .../blaze3d/opengl/GlCommandEncoder.java | 80 +- com/mojang/blaze3d/opengl/GlDevice.java | 28 +- .../blaze3d/pipeline/BlendFunction.java | 3 + .../blaze3d/pipeline/RenderPipeline.java | 1 + .../blaze3d/systems/CommandEncoder.java | 10 +- com/mojang/blaze3d/vertex/VertexFormat.java | 62 +- .../minecart_improvements/pack.mcmeta | 2 +- .../redstone_experiments/pack.mcmeta | 2 +- .../datapacks/trade_rebalance/pack.mcmeta | 2 +- data/minecraft/jukebox_song/lava_chicken.json | 8 + .../minecraft/loot_table/entities/zombie.json | 27 + data/minecraft/painting_variant/dennis.json | 13 + .../city/entrance/entrance_connector.nbt | 4 +- .../city/entrance/entrance_path_1.nbt | 4 +- .../city/entrance/entrance_path_2.nbt | 4 +- .../city/entrance/entrance_path_3.nbt | 4 +- .../city/entrance/entrance_path_4.nbt | 4 +- .../city/entrance/entrance_path_5.nbt | 4 +- .../city_center/city_center_1.nbt | 2 +- .../city_center/city_center_2.nbt | 2 +- .../city_center/city_center_3.nbt | 2 +- .../city_center/walls/bottom_1.nbt | 4 +- .../city_center/walls/bottom_2.nbt | 4 +- .../city_center/walls/bottom_left_corner.nbt | 4 +- .../city_center/walls/bottom_right_corner.nbt | 4 +- .../walls/bottom_right_corner_1.nbt | 4 +- .../walls/bottom_right_corner_2.nbt | 4 +- .../ancient_city/city_center/walls/left.nbt | 4 +- .../ancient_city/city_center/walls/right.nbt | 4 +- .../ancient_city/city_center/walls/top.nbt | 4 +- .../city_center/walls/top_left_corner.nbt | 4 +- .../city_center/walls/top_right_corner.nbt | 4 +- .../ancient_city/structures/barracks.nbt | 2 +- .../ancient_city/structures/camp_1.nbt | 4 +- .../ancient_city/structures/camp_2.nbt | 2 +- .../ancient_city/structures/camp_3.nbt | 4 +- .../ancient_city/structures/chamber_1.nbt | 2 +- .../ancient_city/structures/chamber_2.nbt | 4 +- .../ancient_city/structures/chamber_3.nbt | 4 +- .../ancient_city/structures/ice_box_1.nbt | 4 +- .../structures/large_pillar_1.nbt | 4 +- .../ancient_city/structures/large_ruin_1.nbt | 4 +- .../structures/medium_pillar_1.nbt | 4 +- .../ancient_city/structures/medium_ruin_1.nbt | 4 +- .../ancient_city/structures/medium_ruin_2.nbt | 4 +- .../ancient_city/structures/sauna_1.nbt | 2 +- .../ancient_city/structures/small_ruin_1.nbt | 2 +- .../ancient_city/structures/small_ruin_2.nbt | 4 +- .../ancient_city/structures/small_statue.nbt | 4 +- .../ancient_city/structures/tall_ruin_1.nbt | 4 +- .../ancient_city/structures/tall_ruin_2.nbt | 2 +- .../ancient_city/structures/tall_ruin_3.nbt | 4 +- .../ancient_city/structures/tall_ruin_4.nbt | 2 +- .../walls/intact_corner_wall_1.nbt | 4 +- .../walls/intact_horizontal_wall_1.nbt | 4 +- .../walls/intact_horizontal_wall_2.nbt | 4 +- .../walls/intact_horizontal_wall_bridge.nbt | 4 +- .../intact_horizontal_wall_passage_1.nbt | 4 +- .../walls/intact_horizontal_wall_stairs_1.nbt | 4 +- .../walls/intact_horizontal_wall_stairs_2.nbt | 4 +- .../walls/intact_horizontal_wall_stairs_3.nbt | 2 +- .../walls/intact_horizontal_wall_stairs_4.nbt | 4 +- .../walls/intact_intersection_wall_1.nbt | 4 +- .../walls/intact_lshape_wall_1.nbt | 4 +- .../walls/ruined_corner_wall_1.nbt | 4 +- .../walls/ruined_corner_wall_2.nbt | 4 +- .../walls/ruined_horizontal_wall_stairs_1.nbt | 4 +- .../walls/ruined_horizontal_wall_stairs_2.nbt | 4 +- .../walls/ruined_horizontal_wall_stairs_3.nbt | 4 +- .../walls/ruined_horizontal_wall_stairs_4.nbt | 4 +- .../structure/bastion/blocks/air.nbt | 4 +- .../structure/bastion/blocks/gold.nbt | 4 +- .../bastion/bridge/bridge_pieces/bridge.nbt | 4 +- .../bridge/connectors/back_bridge_bottom.nbt | 4 +- .../bridge/connectors/back_bridge_top.nbt | 4 +- .../structure/bastion/bridge/legs/leg_0.nbt | 4 +- .../structure/bastion/bridge/legs/leg_1.nbt | 4 +- .../bastion/bridge/rampart_plates/plate_0.nbt | 4 +- .../bastion/bridge/ramparts/rampart_0.nbt | 4 +- .../bastion/bridge/ramparts/rampart_1.nbt | 2 +- .../bridge/starting_pieces/entrance.nbt | 2 +- .../bridge/starting_pieces/entrance_base.nbt | 4 +- .../bridge/starting_pieces/entrance_face.nbt | 4 +- .../bastion/bridge/walls/wall_base_0.nbt | 4 +- .../bastion/bridge/walls/wall_base_1.nbt | 2 +- .../bastion/hoglin_stable/air_base.nbt | 4 +- .../connectors/end_post_connector.nbt | 4 +- .../hoglin_stable/large_stables/inner_0.nbt | 4 +- .../hoglin_stable/large_stables/inner_1.nbt | 4 +- .../hoglin_stable/large_stables/inner_2.nbt | 4 +- .../hoglin_stable/large_stables/inner_3.nbt | 4 +- .../hoglin_stable/large_stables/inner_4.nbt | 4 +- .../hoglin_stable/large_stables/outer_0.nbt | 4 +- .../hoglin_stable/large_stables/outer_1.nbt | 2 +- .../hoglin_stable/large_stables/outer_2.nbt | 4 +- .../hoglin_stable/large_stables/outer_3.nbt | 4 +- .../hoglin_stable/large_stables/outer_4.nbt | 4 +- .../bastion/hoglin_stable/posts/end_post.nbt | 4 +- .../hoglin_stable/posts/stair_post.nbt | 4 +- .../rampart_plates/rampart_plate_1.nbt | 4 +- .../hoglin_stable/ramparts/ramparts_1.nbt | 4 +- .../hoglin_stable/ramparts/ramparts_2.nbt | 2 +- .../hoglin_stable/ramparts/ramparts_3.nbt | 4 +- .../hoglin_stable/small_stables/inner_0.nbt | 4 +- .../hoglin_stable/small_stables/inner_1.nbt | 4 +- .../hoglin_stable/small_stables/inner_2.nbt | 2 +- .../hoglin_stable/small_stables/inner_3.nbt | 4 +- .../hoglin_stable/small_stables/outer_0.nbt | 4 +- .../hoglin_stable/small_stables/outer_1.nbt | 4 +- .../hoglin_stable/small_stables/outer_2.nbt | 4 +- .../hoglin_stable/small_stables/outer_3.nbt | 4 +- .../hoglin_stable/stairs/stairs_1_0.nbt | 4 +- .../hoglin_stable/stairs/stairs_1_1.nbt | 4 +- .../hoglin_stable/stairs/stairs_1_2.nbt | 4 +- .../hoglin_stable/stairs/stairs_1_3.nbt | 4 +- .../hoglin_stable/stairs/stairs_1_4.nbt | 2 +- .../hoglin_stable/stairs/stairs_2_0.nbt | 4 +- .../hoglin_stable/stairs/stairs_2_1.nbt | 4 +- .../hoglin_stable/stairs/stairs_2_2.nbt | 4 +- .../hoglin_stable/stairs/stairs_2_3.nbt | 4 +- .../hoglin_stable/stairs/stairs_2_4.nbt | 4 +- .../hoglin_stable/stairs/stairs_3_0.nbt | 4 +- .../hoglin_stable/stairs/stairs_3_1.nbt | 4 +- .../hoglin_stable/stairs/stairs_3_2.nbt | 4 +- .../hoglin_stable/stairs/stairs_3_3.nbt | 2 +- .../hoglin_stable/stairs/stairs_3_4.nbt | 4 +- .../starting_pieces/stairs_0_mirrored.nbt | 4 +- .../starting_pieces/stairs_1_mirrored.nbt | 4 +- .../starting_pieces/stairs_2_mirrored.nbt | 4 +- .../starting_pieces/stairs_3_mirrored.nbt | 4 +- .../starting_pieces/stairs_4_mirrored.nbt | 4 +- .../starting_pieces/starting_stairs_0.nbt | 4 +- .../starting_pieces/starting_stairs_1.nbt | 2 +- .../starting_pieces/starting_stairs_2.nbt | 4 +- .../starting_pieces/starting_stairs_3.nbt | 4 +- .../starting_pieces/starting_stairs_4.nbt | 4 +- .../hoglin_stable/walls/side_wall_0.nbt | 2 +- .../hoglin_stable/walls/side_wall_1.nbt | 2 +- .../bastion/hoglin_stable/walls/wall_base.nbt | 2 +- .../bastion/mobs/crossbow_piglin.nbt | 4 +- .../structure/bastion/mobs/empty.nbt | 4 +- .../structure/bastion/mobs/hoglin.nbt | 2 +- .../structure/bastion/mobs/melee_piglin.nbt | 2 +- .../bastion/mobs/melee_piglin_always.nbt | 4 +- .../structure/bastion/mobs/sword_piglin.nbt | 2 +- .../treasure/bases/centers/center_0.nbt | 4 +- .../treasure/bases/centers/center_1.nbt | 2 +- .../treasure/bases/centers/center_2.nbt | 2 +- .../treasure/bases/centers/center_3.nbt | 2 +- .../bastion/treasure/bases/lava_basin.nbt | 2 +- .../bastion/treasure/big_air_full.nbt | 4 +- .../bastion/treasure/brains/center_brain.nbt | 4 +- .../connectors/center_to_wall_middle.nbt | 4 +- .../connectors/center_to_wall_top.nbt | 4 +- .../center_to_wall_top_entrance.nbt | 4 +- .../treasure/corners/bottom/corner_0.nbt | 4 +- .../treasure/corners/bottom/corner_1.nbt | 2 +- .../bastion/treasure/corners/edges/bottom.nbt | 4 +- .../bastion/treasure/corners/edges/middle.nbt | 4 +- .../bastion/treasure/corners/edges/top.nbt | 4 +- .../treasure/corners/middle/corner_0.nbt | 4 +- .../treasure/corners/middle/corner_1.nbt | 4 +- .../bastion/treasure/corners/top/corner_0.nbt | 4 +- .../bastion/treasure/corners/top/corner_1.nbt | 4 +- .../bastion/treasure/entrances/entrance_0.nbt | 4 +- .../bastion/treasure/extensions/empty.nbt | 4 +- .../bastion/treasure/extensions/fire_room.nbt | 4 +- .../bastion/treasure/extensions/house_0.nbt | 4 +- .../bastion/treasure/extensions/house_1.nbt | 4 +- .../treasure/extensions/large_bridge_0.nbt | 4 +- .../treasure/extensions/large_bridge_1.nbt | 4 +- .../treasure/extensions/large_bridge_2.nbt | 4 +- .../treasure/extensions/large_bridge_3.nbt | 4 +- .../treasure/extensions/roofed_bridge.nbt | 4 +- .../treasure/extensions/small_bridge_0.nbt | 4 +- .../treasure/extensions/small_bridge_1.nbt | 4 +- .../treasure/extensions/small_bridge_2.nbt | 4 +- .../treasure/extensions/small_bridge_3.nbt | 4 +- .../treasure/ramparts/bottom_wall_0.nbt | 4 +- .../treasure/ramparts/lava_basin_main.nbt | 4 +- .../treasure/ramparts/lava_basin_side.nbt | 4 +- .../treasure/ramparts/mid_wall_main.nbt | 4 +- .../treasure/ramparts/mid_wall_side.nbt | 2 +- .../bastion/treasure/ramparts/top_wall.nbt | 4 +- .../bastion/treasure/roofs/center_roof.nbt | 2 +- .../bastion/treasure/roofs/corner_roof.nbt | 4 +- .../bastion/treasure/roofs/wall_roof.nbt | 4 +- .../bastion/treasure/stairs/lower_stairs.nbt | 4 +- .../bastion/treasure/walls/bottom/wall_0.nbt | 4 +- .../bastion/treasure/walls/bottom/wall_1.nbt | 4 +- .../bastion/treasure/walls/bottom/wall_2.nbt | 4 +- .../bastion/treasure/walls/bottom/wall_3.nbt | 4 +- .../bastion/treasure/walls/entrance_wall.nbt | 4 +- .../bastion/treasure/walls/lava_wall.nbt | 4 +- .../bastion/treasure/walls/mid/wall_0.nbt | 2 +- .../bastion/treasure/walls/mid/wall_1.nbt | 4 +- .../bastion/treasure/walls/mid/wall_2.nbt | 4 +- .../treasure/walls/outer/bottom_corner.nbt | 4 +- .../walls/outer/medium_outer_wall.nbt | 2 +- .../treasure/walls/outer/mid_corner.nbt | 4 +- .../treasure/walls/outer/outer_wall.nbt | 4 +- .../treasure/walls/outer/tall_outer_wall.nbt | 4 +- .../treasure/walls/outer/top_corner.nbt | 4 +- .../treasure/walls/top/main_entrance.nbt | 4 +- .../bastion/treasure/walls/top/wall_0.nbt | 4 +- .../bastion/treasure/walls/top/wall_1.nbt | 4 +- .../structure/bastion/units/air_base.nbt | 4 +- .../bastion/units/center_pieces/center_0.nbt | 4 +- .../bastion/units/center_pieces/center_1.nbt | 2 +- .../bastion/units/center_pieces/center_2.nbt | 2 +- .../structure/bastion/units/edges/edge_0.nbt | 2 +- .../bastion/units/fillers/stage_0.nbt | 4 +- .../bastion/units/pathways/pathway_0.nbt | 4 +- .../bastion/units/pathways/pathway_wall_0.nbt | 4 +- .../bastion/units/rampart_plates/plate_0.nbt | 4 +- .../bastion/units/ramparts/ramparts_0.nbt | 4 +- .../bastion/units/ramparts/ramparts_1.nbt | 2 +- .../bastion/units/ramparts/ramparts_2.nbt | 2 +- .../bastion/units/stages/rot/stage_1_0.nbt | 4 +- .../bastion/units/stages/stage_0_0.nbt | 4 +- .../bastion/units/stages/stage_0_1.nbt | 4 +- .../bastion/units/stages/stage_0_2.nbt | 4 +- .../bastion/units/stages/stage_0_3.nbt | 4 +- .../bastion/units/stages/stage_1_0.nbt | 4 +- .../bastion/units/stages/stage_1_1.nbt | 4 +- .../bastion/units/stages/stage_1_2.nbt | 4 +- .../bastion/units/stages/stage_1_3.nbt | 4 +- .../bastion/units/stages/stage_2_0.nbt | 4 +- .../bastion/units/stages/stage_2_1.nbt | 4 +- .../bastion/units/stages/stage_3_0.nbt | 4 +- .../bastion/units/stages/stage_3_1.nbt | 4 +- .../bastion/units/stages/stage_3_2.nbt | 4 +- .../bastion/units/stages/stage_3_3.nbt | 2 +- .../bastion/units/wall_units/edge_0_large.nbt | 4 +- .../bastion/units/wall_units/unit_0.nbt | 4 +- .../bastion/units/walls/connected_wall.nbt | 4 +- .../bastion/units/walls/wall_base.nbt | 2 +- data/minecraft/structure/empty.nbt | 4 +- .../structure/end_city/base_floor.nbt | 2 +- .../structure/end_city/base_roof.nbt | 2 +- .../structure/end_city/bridge_end.nbt | 4 +- .../end_city/bridge_gentle_stairs.nbt | 4 +- .../structure/end_city/bridge_piece.nbt | 4 +- .../end_city/bridge_steep_stairs.nbt | 4 +- .../structure/end_city/fat_tower_base.nbt | 4 +- .../structure/end_city/fat_tower_middle.nbt | 2 +- .../structure/end_city/fat_tower_top.nbt | 2 +- .../structure/end_city/second_floor_1.nbt | 4 +- .../structure/end_city/second_floor_2.nbt | 2 +- .../structure/end_city/second_roof.nbt | 4 +- data/minecraft/structure/end_city/ship.nbt | 2 +- .../structure/end_city/third_floor_1.nbt | 4 +- .../structure/end_city/third_floor_2.nbt | 2 +- .../structure/end_city/third_roof.nbt | 4 +- .../structure/end_city/tower_base.nbt | 4 +- .../structure/end_city/tower_floor.nbt | 4 +- .../structure/end_city/tower_piece.nbt | 4 +- .../structure/end_city/tower_top.nbt | 2 +- data/minecraft/structure/fossil/skull_1.nbt | 4 +- .../structure/fossil/skull_1_coal.nbt | 4 +- data/minecraft/structure/fossil/skull_2.nbt | 4 +- .../structure/fossil/skull_2_coal.nbt | 4 +- data/minecraft/structure/fossil/skull_3.nbt | 4 +- .../structure/fossil/skull_3_coal.nbt | 4 +- data/minecraft/structure/fossil/skull_4.nbt | 2 +- .../structure/fossil/skull_4_coal.nbt | 2 +- data/minecraft/structure/fossil/spine_1.nbt | 2 +- .../structure/fossil/spine_1_coal.nbt | 4 +- data/minecraft/structure/fossil/spine_2.nbt | 4 +- .../structure/fossil/spine_2_coal.nbt | 4 +- data/minecraft/structure/fossil/spine_3.nbt | 4 +- .../structure/fossil/spine_3_coal.nbt | 4 +- data/minecraft/structure/fossil/spine_4.nbt | 4 +- .../structure/fossil/spine_4_coal.nbt | 4 +- data/minecraft/structure/igloo/bottom.nbt | 4 +- data/minecraft/structure/igloo/middle.nbt | 4 +- data/minecraft/structure/igloo/top.nbt | 4 +- .../structure/nether_fossils/fossil_1.nbt | 4 +- .../structure/nether_fossils/fossil_10.nbt | 2 +- .../structure/nether_fossils/fossil_11.nbt | 4 +- .../structure/nether_fossils/fossil_12.nbt | 2 +- .../structure/nether_fossils/fossil_13.nbt | 2 +- .../structure/nether_fossils/fossil_14.nbt | 4 +- .../structure/nether_fossils/fossil_2.nbt | 4 +- .../structure/nether_fossils/fossil_3.nbt | 4 +- .../structure/nether_fossils/fossil_4.nbt | 4 +- .../structure/nether_fossils/fossil_5.nbt | 4 +- .../structure/nether_fossils/fossil_6.nbt | 4 +- .../structure/nether_fossils/fossil_7.nbt | 4 +- .../structure/nether_fossils/fossil_8.nbt | 2 +- .../structure/nether_fossils/fossil_9.nbt | 2 +- .../structure/pillager_outpost/base_plate.nbt | 4 +- .../pillager_outpost/feature_cage1.nbt | 2 +- .../pillager_outpost/feature_cage2.nbt | 4 +- .../feature_cage_with_allays.nbt | 4 +- .../pillager_outpost/feature_logs.nbt | 4 +- .../pillager_outpost/feature_plate.nbt | 4 +- .../pillager_outpost/feature_targets.nbt | 4 +- .../pillager_outpost/feature_tent1.nbt | 4 +- .../pillager_outpost/feature_tent2.nbt | 4 +- .../structure/pillager_outpost/watchtower.nbt | 4 +- .../pillager_outpost/watchtower_overgrown.nbt | 4 +- .../ruined_portal/giant_portal_1.nbt | 4 +- .../ruined_portal/giant_portal_2.nbt | 4 +- .../ruined_portal/giant_portal_3.nbt | 2 +- .../structure/ruined_portal/portal_1.nbt | 4 +- .../structure/ruined_portal/portal_10.nbt | 2 +- .../structure/ruined_portal/portal_2.nbt | 4 +- .../structure/ruined_portal/portal_3.nbt | 2 +- .../structure/ruined_portal/portal_4.nbt | 4 +- .../structure/ruined_portal/portal_5.nbt | 2 +- .../structure/ruined_portal/portal_6.nbt | 2 +- .../structure/ruined_portal/portal_7.nbt | 2 +- .../structure/ruined_portal/portal_8.nbt | 2 +- .../structure/ruined_portal/portal_9.nbt | 2 +- .../shipwreck/rightsideup_backhalf.nbt | 2 +- .../rightsideup_backhalf_degraded.nbt | 4 +- .../shipwreck/rightsideup_fronthalf.nbt | 4 +- .../rightsideup_fronthalf_degraded.nbt | 2 +- .../structure/shipwreck/rightsideup_full.nbt | 4 +- .../shipwreck/rightsideup_full_degraded.nbt | 2 +- .../structure/shipwreck/sideways_backhalf.nbt | 2 +- .../shipwreck/sideways_backhalf_degraded.nbt | 4 +- .../shipwreck/sideways_fronthalf.nbt | 4 +- .../shipwreck/sideways_fronthalf_degraded.nbt | 2 +- .../structure/shipwreck/sideways_full.nbt | 2 +- .../shipwreck/sideways_full_degraded.nbt | 2 +- .../shipwreck/upsidedown_backhalf.nbt | 2 +- .../upsidedown_backhalf_degraded.nbt | 4 +- .../shipwreck/upsidedown_fronthalf.nbt | 4 +- .../upsidedown_fronthalf_degraded.nbt | 4 +- .../structure/shipwreck/upsidedown_full.nbt | 2 +- .../shipwreck/upsidedown_full_degraded.nbt | 4 +- .../structure/shipwreck/with_mast.nbt | 4 +- .../shipwreck/with_mast_degraded.nbt | 4 +- .../trail_ruins/buildings/group_full_1.nbt | 4 +- .../trail_ruins/buildings/group_full_2.nbt | 4 +- .../trail_ruins/buildings/group_full_3.nbt | 2 +- .../trail_ruins/buildings/group_full_4.nbt | 4 +- .../trail_ruins/buildings/group_full_5.nbt | 4 +- .../trail_ruins/buildings/group_hall_1.nbt | 2 +- .../trail_ruins/buildings/group_hall_2.nbt | 4 +- .../trail_ruins/buildings/group_hall_3.nbt | 4 +- .../trail_ruins/buildings/group_hall_4.nbt | 4 +- .../trail_ruins/buildings/group_hall_5.nbt | 4 +- .../trail_ruins/buildings/group_lower_1.nbt | 4 +- .../trail_ruins/buildings/group_lower_2.nbt | 4 +- .../trail_ruins/buildings/group_lower_3.nbt | 4 +- .../trail_ruins/buildings/group_lower_4.nbt | 4 +- .../trail_ruins/buildings/group_lower_5.nbt | 4 +- .../trail_ruins/buildings/group_room_1.nbt | 4 +- .../trail_ruins/buildings/group_room_2.nbt | 4 +- .../trail_ruins/buildings/group_room_3.nbt | 4 +- .../trail_ruins/buildings/group_room_4.nbt | 4 +- .../trail_ruins/buildings/group_room_5.nbt | 4 +- .../trail_ruins/buildings/group_upper_1.nbt | 4 +- .../trail_ruins/buildings/group_upper_2.nbt | 4 +- .../trail_ruins/buildings/group_upper_3.nbt | 4 +- .../trail_ruins/buildings/group_upper_4.nbt | 4 +- .../trail_ruins/buildings/group_upper_5.nbt | 4 +- .../trail_ruins/buildings/large_room_1.nbt | 2 +- .../trail_ruins/buildings/large_room_2.nbt | 2 +- .../trail_ruins/buildings/large_room_3.nbt | 4 +- .../trail_ruins/buildings/large_room_4.nbt | 2 +- .../trail_ruins/buildings/large_room_5.nbt | 2 +- .../trail_ruins/buildings/one_room_1.nbt | 4 +- .../trail_ruins/buildings/one_room_2.nbt | 4 +- .../trail_ruins/buildings/one_room_3.nbt | 4 +- .../trail_ruins/buildings/one_room_4.nbt | 4 +- .../trail_ruins/buildings/one_room_5.nbt | 4 +- .../structure/trail_ruins/decor/decor_1.nbt | 2 +- .../structure/trail_ruins/decor/decor_2.nbt | 4 +- .../structure/trail_ruins/decor/decor_3.nbt | 4 +- .../structure/trail_ruins/decor/decor_4.nbt | 4 +- .../structure/trail_ruins/decor/decor_5.nbt | 4 +- .../structure/trail_ruins/decor/decor_6.nbt | 4 +- .../structure/trail_ruins/decor/decor_7.nbt | 2 +- .../trail_ruins/roads/long_road_end.nbt | 4 +- .../trail_ruins/roads/road_end_1.nbt | 4 +- .../trail_ruins/roads/road_section_1.nbt | 4 +- .../trail_ruins/roads/road_section_2.nbt | 4 +- .../trail_ruins/roads/road_section_3.nbt | 2 +- .../trail_ruins/roads/road_section_4.nbt | 4 +- .../trail_ruins/roads/road_spacer_1.nbt | 4 +- .../structure/trail_ruins/tower/hall_1.nbt | 4 +- .../structure/trail_ruins/tower/hall_2.nbt | 4 +- .../structure/trail_ruins/tower/hall_3.nbt | 4 +- .../structure/trail_ruins/tower/hall_4.nbt | 4 +- .../structure/trail_ruins/tower/hall_5.nbt | 4 +- .../trail_ruins/tower/large_hall_1.nbt | 4 +- .../trail_ruins/tower/large_hall_2.nbt | 4 +- .../trail_ruins/tower/large_hall_3.nbt | 4 +- .../trail_ruins/tower/large_hall_4.nbt | 4 +- .../trail_ruins/tower/large_hall_5.nbt | 4 +- .../trail_ruins/tower/one_room_1.nbt | 4 +- .../trail_ruins/tower/one_room_2.nbt | 4 +- .../trail_ruins/tower/one_room_3.nbt | 4 +- .../trail_ruins/tower/one_room_4.nbt | 4 +- .../trail_ruins/tower/one_room_5.nbt | 4 +- .../trail_ruins/tower/platform_1.nbt | 4 +- .../trail_ruins/tower/platform_2.nbt | 4 +- .../trail_ruins/tower/platform_3.nbt | 4 +- .../trail_ruins/tower/platform_4.nbt | 4 +- .../trail_ruins/tower/platform_5.nbt | 4 +- .../structure/trail_ruins/tower/stable_1.nbt | 4 +- .../structure/trail_ruins/tower/stable_2.nbt | 4 +- .../structure/trail_ruins/tower/stable_3.nbt | 4 +- .../structure/trail_ruins/tower/stable_4.nbt | 4 +- .../structure/trail_ruins/tower/stable_5.nbt | 4 +- .../structure/trail_ruins/tower/tower_1.nbt | 4 +- .../structure/trail_ruins/tower/tower_2.nbt | 4 +- .../structure/trail_ruins/tower/tower_3.nbt | 4 +- .../structure/trail_ruins/tower/tower_4.nbt | 4 +- .../structure/trail_ruins/tower/tower_5.nbt | 4 +- .../trail_ruins/tower/tower_top_1.nbt | 2 +- .../trail_ruins/tower/tower_top_2.nbt | 4 +- .../trail_ruins/tower/tower_top_3.nbt | 4 +- .../trail_ruins/tower/tower_top_4.nbt | 4 +- .../trail_ruins/tower/tower_top_5.nbt | 4 +- .../chamber/addon/c1_breeze.nbt | 4 +- .../chamber/addon/full_corner_column.nbt | 4 +- .../chamber/addon/full_stacked_walkway.nbt | 4 +- .../chamber/addon/full_stacked_walkway_2.nbt | 4 +- .../chamber/addon/grate_bridge.nbt | 4 +- .../chamber/addon/hanging_platform.nbt | 2 +- .../chamber/addon/lower_staircase_down.nbt | 4 +- .../chamber/addon/short_grate_platform.nbt | 4 +- .../chamber/addon/short_platform.nbt | 2 +- .../chamber/addon/walkway_with_bridge_1.nbt | 2 +- .../trial_chambers/chamber/assembly.nbt | 4 +- .../chamber/assembly/cover_1.nbt | 4 +- .../chamber/assembly/cover_2.nbt | 4 +- .../chamber/assembly/cover_3.nbt | 4 +- .../chamber/assembly/cover_4.nbt | 4 +- .../chamber/assembly/cover_5.nbt | 4 +- .../chamber/assembly/cover_6.nbt | 4 +- .../chamber/assembly/cover_7.nbt | 4 +- .../chamber/assembly/full_column.nbt | 4 +- .../chamber/assembly/hanging_1.nbt | 4 +- .../chamber/assembly/hanging_2.nbt | 4 +- .../chamber/assembly/hanging_3.nbt | 4 +- .../chamber/assembly/hanging_4.nbt | 4 +- .../chamber/assembly/hanging_5.nbt | 4 +- .../chamber/assembly/left_staircase_1.nbt | 4 +- .../chamber/assembly/left_staircase_2.nbt | 4 +- .../chamber/assembly/left_staircase_3.nbt | 4 +- .../chamber/assembly/platform_1.nbt | 4 +- .../chamber/assembly/right_staircase_1.nbt | 4 +- .../chamber/assembly/right_staircase_2.nbt | 4 +- .../chamber/assembly/right_staircase_3.nbt | 4 +- .../chamber/assembly/spawner_1.nbt | 4 +- .../trial_chambers/chamber/chamber_1.nbt | 4 +- .../trial_chambers/chamber/chamber_2.nbt | 4 +- .../trial_chambers/chamber/chamber_4.nbt | 4 +- .../trial_chambers/chamber/chamber_8.nbt | 4 +- .../trial_chambers/chamber/entrance_cap.nbt | 4 +- .../trial_chambers/chamber/eruption.nbt | 4 +- .../chamber/eruption/breeze_slice_1.nbt | 4 +- .../chamber/eruption/center_1.nbt | 2 +- .../chamber/eruption/quadrant_1.nbt | 4 +- .../chamber/eruption/quadrant_2.nbt | 4 +- .../chamber/eruption/quadrant_3.nbt | 4 +- .../chamber/eruption/quadrant_4.nbt | 4 +- .../chamber/eruption/quadrant_5.nbt | 4 +- .../chamber/eruption/slice_1.nbt | 4 +- .../chamber/eruption/slice_2.nbt | 4 +- .../chamber/eruption/slice_3.nbt | 4 +- .../trial_chambers/chamber/pedestal.nbt | 4 +- .../chamber/pedestal/center_1.nbt | 4 +- .../chamber/pedestal/ominous_slice_1.nbt | 4 +- .../chamber/pedestal/quadrant_1.nbt | 4 +- .../chamber/pedestal/quadrant_2.nbt | 4 +- .../chamber/pedestal/quadrant_3.nbt | 4 +- .../chamber/pedestal/slice_1.nbt | 4 +- .../chamber/pedestal/slice_2.nbt | 4 +- .../chamber/pedestal/slice_3.nbt | 4 +- .../chamber/pedestal/slice_4.nbt | 4 +- .../chamber/pedestal/slice_5.nbt | 4 +- .../trial_chambers/chamber/slanted.nbt | 4 +- .../trial_chambers/chamber/slanted/center.nbt | 4 +- .../chamber/slanted/hallway_1.nbt | 4 +- .../chamber/slanted/hallway_2.nbt | 2 +- .../chamber/slanted/hallway_3.nbt | 4 +- .../chamber/slanted/ominous_upper_arm_1.nbt | 4 +- .../chamber/slanted/quadrant_1.nbt | 4 +- .../chamber/slanted/quadrant_2.nbt | 4 +- .../chamber/slanted/quadrant_3.nbt | 4 +- .../chamber/slanted/quadrant_4.nbt | 4 +- .../trial_chambers/chamber/slanted/ramp_1.nbt | 4 +- .../trial_chambers/chamber/slanted/ramp_2.nbt | 4 +- .../trial_chambers/chamber/slanted/ramp_3.nbt | 4 +- .../trial_chambers/chamber/slanted/ramp_4.nbt | 4 +- .../chests/connectors/supply.nbt | 4 +- .../trial_chambers/chests/supply.nbt | 2 +- .../corridor/addon/arrow_dispenser.nbt | 4 +- .../corridor/addon/bridge_lower.nbt | 4 +- .../corridor/addon/chandelier_upper.nbt | 4 +- .../corridor/addon/decoration_upper.nbt | 4 +- .../corridor/addon/display_1.nbt | 4 +- .../corridor/addon/display_2.nbt | 4 +- .../corridor/addon/display_3.nbt | 4 +- .../corridor/addon/head_upper.nbt | 4 +- .../corridor/addon/ladder_to_middle.nbt | 4 +- .../corridor/addon/open_walkway.nbt | 4 +- .../corridor/addon/open_walkway_upper.nbt | 4 +- .../corridor/addon/reward_upper.nbt | 4 +- .../corridor/addon/staircase.nbt | 4 +- .../trial_chambers/corridor/addon/wall.nbt | 4 +- .../corridor/addon/walled_walkway.nbt | 4 +- .../corridor/atrium/bogged_relief.nbt | 4 +- .../corridor/atrium/breeze_relief.nbt | 4 +- .../corridor/atrium/grand_staircase_1.nbt | 4 +- .../corridor/atrium/grand_staircase_2.nbt | 4 +- .../corridor/atrium/grand_staircase_3.nbt | 4 +- .../corridor/atrium/spider_relief.nbt | 4 +- .../corridor/atrium/spiral_relief.nbt | 4 +- .../trial_chambers/corridor/atrium_1.nbt | 4 +- .../trial_chambers/corridor/end_1.nbt | 4 +- .../trial_chambers/corridor/end_2.nbt | 2 +- .../trial_chambers/corridor/entrance_1.nbt | 2 +- .../trial_chambers/corridor/entrance_2.nbt | 2 +- .../trial_chambers/corridor/entrance_3.nbt | 2 +- .../trial_chambers/corridor/first_plate.nbt | 4 +- .../trial_chambers/corridor/second_plate.nbt | 4 +- .../trial_chambers/corridor/straight_1.nbt | 4 +- .../trial_chambers/corridor/straight_2.nbt | 4 +- .../trial_chambers/corridor/straight_3.nbt | 4 +- .../trial_chambers/corridor/straight_4.nbt | 4 +- .../trial_chambers/corridor/straight_5.nbt | 4 +- .../trial_chambers/corridor/straight_6.nbt | 4 +- .../trial_chambers/corridor/straight_7.nbt | 4 +- .../trial_chambers/corridor/straight_8.nbt | 4 +- .../structure/trial_chambers/decor/barrel.nbt | 4 +- .../trial_chambers/decor/black_bed.nbt | 4 +- .../trial_chambers/decor/blue_bed.nbt | 4 +- .../trial_chambers/decor/brown_bed.nbt | 4 +- .../trial_chambers/decor/candle_1.nbt | 4 +- .../trial_chambers/decor/candle_2.nbt | 4 +- .../trial_chambers/decor/candle_3.nbt | 4 +- .../trial_chambers/decor/candle_4.nbt | 4 +- .../trial_chambers/decor/cyan_bed.nbt | 4 +- .../trial_chambers/decor/dead_bush_pot.nbt | 4 +- .../trial_chambers/decor/disposal.nbt | 2 +- .../trial_chambers/decor/empty_pot.nbt | 4 +- .../trial_chambers/decor/flow_pot.nbt | 4 +- .../trial_chambers/decor/gray_bed.nbt | 4 +- .../trial_chambers/decor/green_bed.nbt | 4 +- .../trial_chambers/decor/guster_pot.nbt | 2 +- .../trial_chambers/decor/light_blue_bed.nbt | 4 +- .../trial_chambers/decor/light_gray_bed.nbt | 4 +- .../trial_chambers/decor/lime_bed.nbt | 4 +- .../trial_chambers/decor/magenta_bed.nbt | 4 +- .../trial_chambers/decor/orange_bed.nbt | 4 +- .../trial_chambers/decor/pink_bed.nbt | 4 +- .../trial_chambers/decor/purple_bed.nbt | 4 +- .../trial_chambers/decor/red_bed.nbt | 4 +- .../trial_chambers/decor/scrape_pot.nbt | 2 +- .../trial_chambers/decor/undecorated_pot.nbt | 2 +- .../trial_chambers/decor/white_bed.nbt | 4 +- .../trial_chambers/decor/yellow_bed.nbt | 4 +- .../trial_chambers/dispensers/chamber.nbt | 2 +- .../dispensers/floor_dispenser.nbt | 2 +- .../dispensers/wall_dispenser.nbt | 2 +- .../trial_chambers/hallway/cache_1.nbt | 4 +- .../hallway/corner_staircase.nbt | 4 +- .../hallway/corner_staircase_down.nbt | 4 +- .../hallway/corridor_connector_1.nbt | 4 +- .../trial_chambers/hallway/encounter_1.nbt | 4 +- .../trial_chambers/hallway/encounter_2.nbt | 4 +- .../trial_chambers/hallway/encounter_3.nbt | 4 +- .../trial_chambers/hallway/encounter_4.nbt | 4 +- .../trial_chambers/hallway/encounter_5.nbt | 4 +- .../trial_chambers/hallway/left_corner.nbt | 4 +- .../hallway/long_straight_staircase.nbt | 4 +- .../hallway/long_straight_staircase_down.nbt | 4 +- .../hallway/lower_hallway_connector.nbt | 4 +- .../trial_chambers/hallway/right_corner.nbt | 4 +- .../trial_chambers/hallway/rubble.nbt | 4 +- .../trial_chambers/hallway/rubble_chamber.nbt | 4 +- .../hallway/rubble_chamber_thin.nbt | 4 +- .../trial_chambers/hallway/rubble_thin.nbt | 4 +- .../trial_chambers/hallway/straight.nbt | 4 +- .../hallway/straight_staircase.nbt | 4 +- .../hallway/straight_staircase_down.nbt | 2 +- .../hallway/trapped_staircase.nbt | 4 +- .../hallway/upper_hallway_connector.nbt | 4 +- .../intersection/intersection_1.nbt | 4 +- .../intersection/intersection_2.nbt | 2 +- .../intersection/intersection_3.nbt | 2 +- .../trial_chambers/reward/ominous_vault.nbt | 4 +- .../structure/trial_chambers/reward/vault.nbt | 4 +- .../trial_chambers/spawner/breeze/breeze.nbt | 4 +- .../spawner/connectors/breeze.nbt | 4 +- .../spawner/connectors/melee.nbt | 4 +- .../spawner/connectors/ranged.nbt | 4 +- .../spawner/connectors/slow_ranged.nbt | 4 +- .../spawner/connectors/small_melee.nbt | 4 +- .../trial_chambers/spawner/melee/husk.nbt | 4 +- .../trial_chambers/spawner/melee/spider.nbt | 4 +- .../trial_chambers/spawner/melee/zombie.nbt | 4 +- .../spawner/ranged/poison_skeleton.nbt | 4 +- .../spawner/ranged/skeleton.nbt | 4 +- .../trial_chambers/spawner/ranged/stray.nbt | 4 +- .../spawner/slow_ranged/poison_skeleton.nbt | 4 +- .../spawner/slow_ranged/skeleton.nbt | 4 +- .../spawner/slow_ranged/stray.nbt | 4 +- .../spawner/small_melee/baby_zombie.nbt | 4 +- .../spawner/small_melee/cave_spider.nbt | 4 +- .../spawner/small_melee/silverfish.nbt | 4 +- .../spawner/small_melee/slime.nbt | 4 +- .../structure/underwater_ruin/big_brick_1.nbt | 4 +- .../structure/underwater_ruin/big_brick_2.nbt | 4 +- .../structure/underwater_ruin/big_brick_3.nbt | 2 +- .../structure/underwater_ruin/big_brick_8.nbt | 4 +- .../underwater_ruin/big_cracked_1.nbt | 4 +- .../underwater_ruin/big_cracked_2.nbt | 4 +- .../underwater_ruin/big_cracked_3.nbt | 4 +- .../underwater_ruin/big_cracked_8.nbt | 4 +- .../structure/underwater_ruin/big_mossy_1.nbt | 4 +- .../structure/underwater_ruin/big_mossy_2.nbt | 2 +- .../structure/underwater_ruin/big_mossy_3.nbt | 2 +- .../structure/underwater_ruin/big_mossy_8.nbt | 2 +- .../structure/underwater_ruin/big_warm_4.nbt | 2 +- .../structure/underwater_ruin/big_warm_5.nbt | 2 +- .../structure/underwater_ruin/big_warm_6.nbt | 2 +- .../structure/underwater_ruin/big_warm_7.nbt | 2 +- .../structure/underwater_ruin/brick_1.nbt | 4 +- .../structure/underwater_ruin/brick_2.nbt | 2 +- .../structure/underwater_ruin/brick_3.nbt | 2 +- .../structure/underwater_ruin/brick_4.nbt | 2 +- .../structure/underwater_ruin/brick_5.nbt | 4 +- .../structure/underwater_ruin/brick_6.nbt | 2 +- .../structure/underwater_ruin/brick_7.nbt | 2 +- .../structure/underwater_ruin/brick_8.nbt | 4 +- .../structure/underwater_ruin/cracked_1.nbt | 4 +- .../structure/underwater_ruin/cracked_2.nbt | 4 +- .../structure/underwater_ruin/cracked_3.nbt | 2 +- .../structure/underwater_ruin/cracked_4.nbt | 4 +- .../structure/underwater_ruin/cracked_5.nbt | 2 +- .../structure/underwater_ruin/cracked_6.nbt | 2 +- .../structure/underwater_ruin/cracked_7.nbt | 2 +- .../structure/underwater_ruin/cracked_8.nbt | 4 +- .../structure/underwater_ruin/mossy_1.nbt | 4 +- .../structure/underwater_ruin/mossy_2.nbt | 2 +- .../structure/underwater_ruin/mossy_3.nbt | 2 +- .../structure/underwater_ruin/mossy_4.nbt | 2 +- .../structure/underwater_ruin/mossy_5.nbt | 2 +- .../structure/underwater_ruin/mossy_6.nbt | 2 +- .../structure/underwater_ruin/mossy_7.nbt | 4 +- .../structure/underwater_ruin/mossy_8.nbt | 2 +- .../structure/underwater_ruin/warm_1.nbt | 2 +- .../structure/underwater_ruin/warm_2.nbt | 4 +- .../structure/underwater_ruin/warm_3.nbt | 2 +- .../structure/underwater_ruin/warm_4.nbt | 2 +- .../structure/underwater_ruin/warm_5.nbt | 4 +- .../structure/underwater_ruin/warm_6.nbt | 2 +- .../structure/underwater_ruin/warm_7.nbt | 4 +- .../structure/underwater_ruin/warm_8.nbt | 2 +- .../village/common/animals/cat_black.nbt | 2 +- .../village/common/animals/cat_british.nbt | 2 +- .../village/common/animals/cat_calico.nbt | 4 +- .../village/common/animals/cat_jellie.nbt | 2 +- .../village/common/animals/cat_persian.nbt | 2 +- .../village/common/animals/cat_ragdoll.nbt | 4 +- .../village/common/animals/cat_red.nbt | 4 +- .../village/common/animals/cat_siamese.nbt | 2 +- .../village/common/animals/cat_tabby.nbt | 2 +- .../village/common/animals/cat_white.nbt | 4 +- .../village/common/animals/cows_1.nbt | 2 +- .../village/common/animals/horses_1.nbt | 4 +- .../village/common/animals/horses_2.nbt | 2 +- .../village/common/animals/horses_3.nbt | 2 +- .../village/common/animals/horses_4.nbt | 4 +- .../village/common/animals/horses_5.nbt | 4 +- .../village/common/animals/pigs_1.nbt | 2 +- .../village/common/animals/sheep_1.nbt | 2 +- .../village/common/animals/sheep_2.nbt | 2 +- .../structure/village/common/iron_golem.nbt | 4 +- .../structure/village/common/well_bottom.nbt | 4 +- .../structure/village/decays/grass_11x13.nbt | 2 +- .../structure/village/decays/grass_16x16.nbt | 4 +- .../structure/village/decays/grass_9x9.nbt | 4 +- .../structure/village/desert/camel_spawn.nbt | 4 +- .../village/desert/desert_lamp_1.nbt | 4 +- .../desert/houses/desert_animal_pen_1.nbt | 4 +- .../desert/houses/desert_animal_pen_2.nbt | 4 +- .../desert/houses/desert_armorer_1.nbt | 2 +- .../desert/houses/desert_butcher_shop_1.nbt | 2 +- .../houses/desert_cartographer_house_1.nbt | 4 +- .../village/desert/houses/desert_farm_1.nbt | 4 +- .../village/desert/houses/desert_farm_2.nbt | 4 +- .../village/desert/houses/desert_fisher_1.nbt | 4 +- .../desert/houses/desert_fletcher_house_1.nbt | 4 +- .../desert/houses/desert_large_farm_1.nbt | 4 +- .../desert/houses/desert_library_1.nbt | 4 +- .../village/desert/houses/desert_mason_1.nbt | 4 +- .../desert/houses/desert_medium_house_1.nbt | 2 +- .../desert/houses/desert_medium_house_2.nbt | 2 +- .../desert/houses/desert_shepherd_house_1.nbt | 4 +- .../desert/houses/desert_small_house_1.nbt | 4 +- .../desert/houses/desert_small_house_2.nbt | 4 +- .../desert/houses/desert_small_house_3.nbt | 4 +- .../desert/houses/desert_small_house_4.nbt | 2 +- .../desert/houses/desert_small_house_5.nbt | 4 +- .../desert/houses/desert_small_house_6.nbt | 4 +- .../desert/houses/desert_small_house_7.nbt | 4 +- .../desert/houses/desert_small_house_8.nbt | 2 +- .../desert/houses/desert_tannery_1.nbt | 4 +- .../village/desert/houses/desert_temple_1.nbt | 4 +- .../village/desert/houses/desert_temple_2.nbt | 2 +- .../desert/houses/desert_tool_smith_1.nbt | 4 +- .../desert/houses/desert_weaponsmith_1.nbt | 2 +- .../village/desert/streets/corner_01.nbt | 4 +- .../village/desert/streets/corner_02.nbt | 4 +- .../village/desert/streets/crossroad_01.nbt | 4 +- .../village/desert/streets/crossroad_02.nbt | 4 +- .../village/desert/streets/crossroad_03.nbt | 4 +- .../village/desert/streets/square_01.nbt | 4 +- .../village/desert/streets/square_02.nbt | 4 +- .../village/desert/streets/straight_01.nbt | 4 +- .../village/desert/streets/straight_02.nbt | 4 +- .../village/desert/streets/straight_03.nbt | 4 +- .../village/desert/streets/turn_01.nbt | 4 +- .../desert/terminators/terminator_01.nbt | 4 +- .../desert/terminators/terminator_02.nbt | 4 +- .../town_centers/desert_meeting_point_1.nbt | 4 +- .../town_centers/desert_meeting_point_2.nbt | 4 +- .../town_centers/desert_meeting_point_3.nbt | 4 +- .../village/desert/villagers/baby.nbt | 4 +- .../village/desert/villagers/nitwit.nbt | 4 +- .../village/desert/villagers/unemployed.nbt | 4 +- .../zombie/houses/desert_medium_house_1.nbt | 4 +- .../zombie/houses/desert_medium_house_2.nbt | 2 +- .../zombie/houses/desert_small_house_1.nbt | 2 +- .../zombie/houses/desert_small_house_2.nbt | 4 +- .../zombie/houses/desert_small_house_3.nbt | 4 +- .../zombie/houses/desert_small_house_4.nbt | 2 +- .../zombie/houses/desert_small_house_5.nbt | 4 +- .../zombie/houses/desert_small_house_6.nbt | 2 +- .../zombie/houses/desert_small_house_7.nbt | 4 +- .../zombie/houses/desert_small_house_8.nbt | 4 +- .../desert/zombie/streets/corner_01.nbt | 4 +- .../desert/zombie/streets/corner_02.nbt | 4 +- .../desert/zombie/streets/crossroad_01.nbt | 4 +- .../desert/zombie/streets/crossroad_02.nbt | 4 +- .../desert/zombie/streets/crossroad_03.nbt | 4 +- .../desert/zombie/streets/square_01.nbt | 4 +- .../desert/zombie/streets/square_02.nbt | 4 +- .../desert/zombie/streets/straight_01.nbt | 4 +- .../desert/zombie/streets/straight_02.nbt | 4 +- .../desert/zombie/streets/straight_03.nbt | 4 +- .../village/desert/zombie/streets/turn_01.nbt | 4 +- .../zombie/terminators/terminator_02.nbt | 4 +- .../town_centers/desert_meeting_point_1.nbt | 2 +- .../town_centers/desert_meeting_point_2.nbt | 4 +- .../town_centers/desert_meeting_point_3.nbt | 4 +- .../desert/zombie/villagers/nitwit.nbt | 4 +- .../desert/zombie/villagers/unemployed.nbt | 2 +- .../plains/houses/plains_accessory_1.nbt | 4 +- .../plains/houses/plains_animal_pen_1.nbt | 2 +- .../plains/houses/plains_animal_pen_2.nbt | 4 +- .../plains/houses/plains_animal_pen_3.nbt | 2 +- .../plains/houses/plains_armorer_house_1.nbt | 4 +- .../plains/houses/plains_big_house_1.nbt | 2 +- .../plains/houses/plains_butcher_shop_1.nbt | 2 +- .../plains/houses/plains_butcher_shop_2.nbt | 2 +- .../plains/houses/plains_cartographer_1.nbt | 2 +- .../plains/houses/plains_fisher_cottage_1.nbt | 2 +- .../plains/houses/plains_fletcher_house_1.nbt | 4 +- .../plains/houses/plains_large_farm_1.nbt | 4 +- .../plains/houses/plains_library_1.nbt | 4 +- .../plains/houses/plains_library_2.nbt | 4 +- .../plains/houses/plains_masons_house_1.nbt | 4 +- .../plains/houses/plains_medium_house_1.nbt | 4 +- .../plains/houses/plains_medium_house_2.nbt | 4 +- .../plains/houses/plains_meeting_point_4.nbt | 4 +- .../plains/houses/plains_meeting_point_5.nbt | 4 +- .../houses/plains_shepherds_house_1.nbt | 4 +- .../plains/houses/plains_small_farm_1.nbt | 4 +- .../plains/houses/plains_small_house_1.nbt | 4 +- .../plains/houses/plains_small_house_2.nbt | 4 +- .../plains/houses/plains_small_house_3.nbt | 4 +- .../plains/houses/plains_small_house_4.nbt | 4 +- .../plains/houses/plains_small_house_5.nbt | 4 +- .../plains/houses/plains_small_house_6.nbt | 4 +- .../plains/houses/plains_small_house_7.nbt | 2 +- .../plains/houses/plains_small_house_8.nbt | 2 +- .../village/plains/houses/plains_stable_1.nbt | 4 +- .../village/plains/houses/plains_stable_2.nbt | 4 +- .../plains/houses/plains_tannery_1.nbt | 2 +- .../village/plains/houses/plains_temple_3.nbt | 2 +- .../village/plains/houses/plains_temple_4.nbt | 2 +- .../plains/houses/plains_tool_smith_1.nbt | 4 +- .../plains/houses/plains_weaponsmith_1.nbt | 2 +- .../village/plains/plains_lamp_1.nbt | 4 +- .../village/plains/streets/corner_01.nbt | 4 +- .../village/plains/streets/corner_02.nbt | 4 +- .../village/plains/streets/corner_03.nbt | 4 +- .../village/plains/streets/crossroad_01.nbt | 4 +- .../village/plains/streets/crossroad_02.nbt | 4 +- .../village/plains/streets/crossroad_03.nbt | 4 +- .../village/plains/streets/crossroad_04.nbt | 4 +- .../village/plains/streets/crossroad_05.nbt | 4 +- .../village/plains/streets/crossroad_06.nbt | 4 +- .../village/plains/streets/straight_01.nbt | 4 +- .../village/plains/streets/straight_02.nbt | 4 +- .../village/plains/streets/straight_03.nbt | 4 +- .../village/plains/streets/straight_04.nbt | 4 +- .../village/plains/streets/straight_05.nbt | 4 +- .../village/plains/streets/straight_06.nbt | 4 +- .../village/plains/streets/turn_01.nbt | 4 +- .../plains/terminators/terminator_01.nbt | 4 +- .../plains/terminators/terminator_02.nbt | 4 +- .../plains/terminators/terminator_03.nbt | 4 +- .../plains/terminators/terminator_04.nbt | 4 +- .../town_centers/plains_fountain_01.nbt | 4 +- .../town_centers/plains_meeting_point_1.nbt | 4 +- .../town_centers/plains_meeting_point_2.nbt | 4 +- .../town_centers/plains_meeting_point_3.nbt | 4 +- .../village/plains/villagers/baby.nbt | 2 +- .../village/plains/villagers/nitwit.nbt | 2 +- .../village/plains/villagers/unemployed.nbt | 2 +- .../zombie/houses/plains_animal_pen_3.nbt | 4 +- .../zombie/houses/plains_big_house_1.nbt | 4 +- .../zombie/houses/plains_butcher_shop_2.nbt | 4 +- .../zombie/houses/plains_fletcher_house_1.nbt | 4 +- .../zombie/houses/plains_medium_house_1.nbt | 4 +- .../zombie/houses/plains_medium_house_2.nbt | 4 +- .../zombie/houses/plains_meeting_point_4.nbt | 4 +- .../zombie/houses/plains_meeting_point_5.nbt | 4 +- .../houses/plains_shepherds_house_1.nbt | 4 +- .../zombie/houses/plains_small_house_1.nbt | 4 +- .../zombie/houses/plains_small_house_2.nbt | 4 +- .../zombie/houses/plains_small_house_3.nbt | 4 +- .../zombie/houses/plains_small_house_4.nbt | 4 +- .../zombie/houses/plains_small_house_5.nbt | 4 +- .../zombie/houses/plains_small_house_6.nbt | 4 +- .../zombie/houses/plains_small_house_7.nbt | 2 +- .../zombie/houses/plains_small_house_8.nbt | 4 +- .../plains/zombie/houses/plains_stable_1.nbt | 4 +- .../plains/zombie/streets/corner_01.nbt | 4 +- .../plains/zombie/streets/corner_02.nbt | 4 +- .../plains/zombie/streets/corner_03.nbt | 4 +- .../plains/zombie/streets/crossroad_01.nbt | 4 +- .../plains/zombie/streets/crossroad_02.nbt | 4 +- .../plains/zombie/streets/crossroad_03.nbt | 4 +- .../plains/zombie/streets/crossroad_04.nbt | 4 +- .../plains/zombie/streets/crossroad_05.nbt | 4 +- .../plains/zombie/streets/crossroad_06.nbt | 4 +- .../plains/zombie/streets/straight_01.nbt | 4 +- .../plains/zombie/streets/straight_02.nbt | 4 +- .../plains/zombie/streets/straight_03.nbt | 4 +- .../plains/zombie/streets/straight_04.nbt | 4 +- .../plains/zombie/streets/straight_05.nbt | 4 +- .../plains/zombie/streets/straight_06.nbt | 4 +- .../village/plains/zombie/streets/turn_01.nbt | 4 +- .../town_centers/plains_fountain_01.nbt | 4 +- .../town_centers/plains_meeting_point_1.nbt | 4 +- .../town_centers/plains_meeting_point_2.nbt | 4 +- .../town_centers/plains_meeting_point_3.nbt | 4 +- .../plains/zombie/villagers/nitwit.nbt | 4 +- .../plains/zombie/villagers/unemployed.nbt | 2 +- .../savanna/houses/savanna_animal_pen_1.nbt | 4 +- .../savanna/houses/savanna_animal_pen_2.nbt | 4 +- .../savanna/houses/savanna_animal_pen_3.nbt | 4 +- .../savanna/houses/savanna_armorer_1.nbt | 4 +- .../houses/savanna_butchers_shop_1.nbt | 2 +- .../houses/savanna_butchers_shop_2.nbt | 4 +- .../savanna/houses/savanna_cartographer_1.nbt | 2 +- .../houses/savanna_fisher_cottage_1.nbt | 4 +- .../houses/savanna_fletcher_house_1.nbt | 4 +- .../savanna/houses/savanna_large_farm_1.nbt | 4 +- .../savanna/houses/savanna_large_farm_2.nbt | 4 +- .../savanna/houses/savanna_library_1.nbt | 4 +- .../savanna/houses/savanna_mason_1.nbt | 2 +- .../savanna/houses/savanna_medium_house_1.nbt | 4 +- .../savanna/houses/savanna_medium_house_2.nbt | 4 +- .../savanna/houses/savanna_shepherd_1.nbt | 4 +- .../savanna/houses/savanna_small_farm.nbt | 4 +- .../savanna/houses/savanna_small_house_1.nbt | 4 +- .../savanna/houses/savanna_small_house_2.nbt | 4 +- .../savanna/houses/savanna_small_house_3.nbt | 4 +- .../savanna/houses/savanna_small_house_4.nbt | 2 +- .../savanna/houses/savanna_small_house_5.nbt | 4 +- .../savanna/houses/savanna_small_house_6.nbt | 4 +- .../savanna/houses/savanna_small_house_7.nbt | 2 +- .../savanna/houses/savanna_small_house_8.nbt | 4 +- .../savanna/houses/savanna_tannery_1.nbt | 2 +- .../savanna/houses/savanna_temple_1.nbt | 2 +- .../savanna/houses/savanna_temple_2.nbt | 2 +- .../savanna/houses/savanna_tool_smith_1.nbt | 4 +- .../savanna/houses/savanna_weaponsmith_1.nbt | 4 +- .../savanna/houses/savanna_weaponsmith_2.nbt | 2 +- .../village/savanna/savanna_lamp_post_01.nbt | 4 +- .../village/savanna/streets/corner_01.nbt | 2 +- .../village/savanna/streets/corner_03.nbt | 4 +- .../village/savanna/streets/crossroad_02.nbt | 4 +- .../village/savanna/streets/crossroad_03.nbt | 4 +- .../village/savanna/streets/crossroad_04.nbt | 4 +- .../village/savanna/streets/crossroad_05.nbt | 4 +- .../village/savanna/streets/crossroad_06.nbt | 4 +- .../village/savanna/streets/crossroad_07.nbt | 4 +- .../village/savanna/streets/split_01.nbt | 4 +- .../village/savanna/streets/split_02.nbt | 4 +- .../village/savanna/streets/straight_02.nbt | 4 +- .../village/savanna/streets/straight_04.nbt | 4 +- .../village/savanna/streets/straight_05.nbt | 4 +- .../village/savanna/streets/straight_06.nbt | 4 +- .../village/savanna/streets/straight_08.nbt | 4 +- .../village/savanna/streets/straight_09.nbt | 4 +- .../village/savanna/streets/straight_10.nbt | 4 +- .../village/savanna/streets/straight_11.nbt | 4 +- .../village/savanna/streets/turn_01.nbt | 4 +- .../savanna/terminators/terminator_05.nbt | 4 +- .../town_centers/savanna_meeting_point_1.nbt | 4 +- .../town_centers/savanna_meeting_point_2.nbt | 4 +- .../town_centers/savanna_meeting_point_3.nbt | 4 +- .../town_centers/savanna_meeting_point_4.nbt | 4 +- .../village/savanna/villagers/baby.nbt | 4 +- .../village/savanna/villagers/nitwit.nbt | 4 +- .../village/savanna/villagers/unemployed.nbt | 2 +- .../zombie/houses/savanna_animal_pen_2.nbt | 4 +- .../zombie/houses/savanna_animal_pen_3.nbt | 4 +- .../zombie/houses/savanna_large_farm_2.nbt | 4 +- .../zombie/houses/savanna_medium_house_1.nbt | 2 +- .../zombie/houses/savanna_medium_house_2.nbt | 4 +- .../zombie/houses/savanna_small_house_1.nbt | 4 +- .../zombie/houses/savanna_small_house_2.nbt | 2 +- .../zombie/houses/savanna_small_house_3.nbt | 4 +- .../zombie/houses/savanna_small_house_4.nbt | 2 +- .../zombie/houses/savanna_small_house_5.nbt | 4 +- .../zombie/houses/savanna_small_house_6.nbt | 4 +- .../zombie/houses/savanna_small_house_7.nbt | 4 +- .../zombie/houses/savanna_small_house_8.nbt | 4 +- .../savanna/zombie/streets/corner_01.nbt | 4 +- .../savanna/zombie/streets/corner_03.nbt | 4 +- .../savanna/zombie/streets/crossroad_02.nbt | 4 +- .../savanna/zombie/streets/crossroad_03.nbt | 4 +- .../savanna/zombie/streets/crossroad_04.nbt | 4 +- .../savanna/zombie/streets/crossroad_05.nbt | 4 +- .../savanna/zombie/streets/crossroad_06.nbt | 4 +- .../savanna/zombie/streets/crossroad_07.nbt | 4 +- .../savanna/zombie/streets/split_01.nbt | 4 +- .../savanna/zombie/streets/split_02.nbt | 4 +- .../savanna/zombie/streets/straight_02.nbt | 4 +- .../savanna/zombie/streets/straight_04.nbt | 4 +- .../savanna/zombie/streets/straight_05.nbt | 4 +- .../savanna/zombie/streets/straight_06.nbt | 4 +- .../savanna/zombie/streets/straight_08.nbt | 4 +- .../savanna/zombie/streets/straight_09.nbt | 4 +- .../savanna/zombie/streets/straight_10.nbt | 4 +- .../savanna/zombie/streets/straight_11.nbt | 4 +- .../savanna/zombie/streets/turn_01.nbt | 4 +- .../zombie/terminators/terminator_05.nbt | 4 +- .../town_centers/savanna_meeting_point_1.nbt | 4 +- .../town_centers/savanna_meeting_point_2.nbt | 4 +- .../town_centers/savanna_meeting_point_3.nbt | 4 +- .../town_centers/savanna_meeting_point_4.nbt | 4 +- .../savanna/zombie/villagers/nitwit.nbt | 4 +- .../savanna/zombie/villagers/unemployed.nbt | 2 +- .../snowy/houses/snowy_animal_pen_1.nbt | 4 +- .../snowy/houses/snowy_animal_pen_2.nbt | 2 +- .../snowy/houses/snowy_armorer_house_1.nbt | 2 +- .../snowy/houses/snowy_armorer_house_2.nbt | 4 +- .../snowy/houses/snowy_butchers_shop_1.nbt | 2 +- .../snowy/houses/snowy_butchers_shop_2.nbt | 2 +- .../houses/snowy_cartographer_house_1.nbt | 4 +- .../village/snowy/houses/snowy_farm_1.nbt | 4 +- .../village/snowy/houses/snowy_farm_2.nbt | 4 +- .../snowy/houses/snowy_fisher_cottage.nbt | 4 +- .../snowy/houses/snowy_fletcher_house_1.nbt | 4 +- .../village/snowy/houses/snowy_library_1.nbt | 4 +- .../snowy/houses/snowy_masons_house_1.nbt | 2 +- .../snowy/houses/snowy_masons_house_2.nbt | 4 +- .../snowy/houses/snowy_medium_house_1.nbt | 4 +- .../snowy/houses/snowy_medium_house_2.nbt | 2 +- .../snowy/houses/snowy_medium_house_3.nbt | 2 +- .../snowy/houses/snowy_shepherds_house_1.nbt | 4 +- .../snowy/houses/snowy_small_house_1.nbt | 4 +- .../snowy/houses/snowy_small_house_2.nbt | 4 +- .../snowy/houses/snowy_small_house_3.nbt | 2 +- .../snowy/houses/snowy_small_house_4.nbt | 2 +- .../snowy/houses/snowy_small_house_5.nbt | 4 +- .../snowy/houses/snowy_small_house_6.nbt | 2 +- .../snowy/houses/snowy_small_house_7.nbt | 4 +- .../snowy/houses/snowy_small_house_8.nbt | 4 +- .../village/snowy/houses/snowy_tannery_1.nbt | 4 +- .../village/snowy/houses/snowy_temple_1.nbt | 2 +- .../snowy/houses/snowy_tool_smith_1.nbt | 4 +- .../snowy/houses/snowy_weapon_smith_1.nbt | 2 +- .../village/snowy/snowy_lamp_post_01.nbt | 2 +- .../village/snowy/snowy_lamp_post_02.nbt | 4 +- .../village/snowy/snowy_lamp_post_03.nbt | 4 +- .../village/snowy/streets/corner_01.nbt | 4 +- .../village/snowy/streets/corner_02.nbt | 4 +- .../village/snowy/streets/corner_03.nbt | 4 +- .../village/snowy/streets/crossroad_01.nbt | 4 +- .../village/snowy/streets/crossroad_02.nbt | 4 +- .../village/snowy/streets/crossroad_03.nbt | 4 +- .../village/snowy/streets/crossroad_04.nbt | 4 +- .../village/snowy/streets/crossroad_05.nbt | 4 +- .../village/snowy/streets/crossroad_06.nbt | 4 +- .../village/snowy/streets/square_01.nbt | 4 +- .../village/snowy/streets/straight_01.nbt | 4 +- .../village/snowy/streets/straight_02.nbt | 4 +- .../village/snowy/streets/straight_03.nbt | 2 +- .../village/snowy/streets/straight_04.nbt | 4 +- .../village/snowy/streets/straight_06.nbt | 4 +- .../village/snowy/streets/straight_08.nbt | 4 +- .../village/snowy/streets/turn_01.nbt | 4 +- .../town_centers/snowy_meeting_point_1.nbt | 4 +- .../town_centers/snowy_meeting_point_2.nbt | 4 +- .../town_centers/snowy_meeting_point_3.nbt | 4 +- .../village/snowy/villagers/baby.nbt | 4 +- .../village/snowy/villagers/nitwit.nbt | 2 +- .../village/snowy/villagers/unemployed.nbt | 2 +- .../zombie/houses/snowy_medium_house_1.nbt | 4 +- .../zombie/houses/snowy_medium_house_2.nbt | 2 +- .../zombie/houses/snowy_medium_house_3.nbt | 2 +- .../zombie/houses/snowy_small_house_1.nbt | 4 +- .../zombie/houses/snowy_small_house_2.nbt | 4 +- .../zombie/houses/snowy_small_house_3.nbt | 2 +- .../zombie/houses/snowy_small_house_4.nbt | 2 +- .../zombie/houses/snowy_small_house_5.nbt | 2 +- .../zombie/houses/snowy_small_house_6.nbt | 2 +- .../zombie/houses/snowy_small_house_7.nbt | 4 +- .../zombie/houses/snowy_small_house_8.nbt | 4 +- .../snowy/zombie/streets/corner_01.nbt | 4 +- .../snowy/zombie/streets/corner_02.nbt | 2 +- .../snowy/zombie/streets/corner_03.nbt | 4 +- .../snowy/zombie/streets/crossroad_01.nbt | 4 +- .../snowy/zombie/streets/crossroad_02.nbt | 4 +- .../snowy/zombie/streets/crossroad_03.nbt | 4 +- .../snowy/zombie/streets/crossroad_04.nbt | 4 +- .../snowy/zombie/streets/crossroad_05.nbt | 4 +- .../snowy/zombie/streets/crossroad_06.nbt | 4 +- .../snowy/zombie/streets/square_01.nbt | 4 +- .../snowy/zombie/streets/straight_01.nbt | 4 +- .../snowy/zombie/streets/straight_02.nbt | 4 +- .../snowy/zombie/streets/straight_03.nbt | 4 +- .../snowy/zombie/streets/straight_04.nbt | 4 +- .../snowy/zombie/streets/straight_06.nbt | 4 +- .../snowy/zombie/streets/straight_08.nbt | 4 +- .../village/snowy/zombie/streets/turn_01.nbt | 4 +- .../town_centers/snowy_meeting_point_1.nbt | 4 +- .../town_centers/snowy_meeting_point_2.nbt | 4 +- .../town_centers/snowy_meeting_point_3.nbt | 4 +- .../village/snowy/zombie/villagers/nitwit.nbt | 2 +- .../snowy/zombie/villagers/unemployed.nbt | 4 +- .../taiga/houses/taiga_animal_pen_1.nbt | 4 +- .../village/taiga/houses/taiga_armorer_2.nbt | 2 +- .../taiga/houses/taiga_armorer_house_1.nbt | 4 +- .../taiga/houses/taiga_butcher_shop_1.nbt | 4 +- .../houses/taiga_cartographer_house_1.nbt | 4 +- .../taiga/houses/taiga_fisher_cottage_1.nbt | 4 +- .../taiga/houses/taiga_fletcher_house_1.nbt | 2 +- .../taiga/houses/taiga_large_farm_1.nbt | 4 +- .../taiga/houses/taiga_large_farm_2.nbt | 4 +- .../village/taiga/houses/taiga_library_1.nbt | 4 +- .../taiga/houses/taiga_masons_house_1.nbt | 4 +- .../taiga/houses/taiga_medium_house_1.nbt | 4 +- .../taiga/houses/taiga_medium_house_2.nbt | 2 +- .../taiga/houses/taiga_medium_house_3.nbt | 4 +- .../taiga/houses/taiga_medium_house_4.nbt | 2 +- .../taiga/houses/taiga_shepherds_house_1.nbt | 4 +- .../taiga/houses/taiga_small_farm_1.nbt | 4 +- .../taiga/houses/taiga_small_house_1.nbt | 4 +- .../taiga/houses/taiga_small_house_2.nbt | 4 +- .../taiga/houses/taiga_small_house_3.nbt | 4 +- .../taiga/houses/taiga_small_house_4.nbt | 4 +- .../taiga/houses/taiga_small_house_5.nbt | 4 +- .../village/taiga/houses/taiga_tannery_1.nbt | 4 +- .../village/taiga/houses/taiga_temple_1.nbt | 4 +- .../taiga/houses/taiga_tool_smith_1.nbt | 4 +- .../taiga/houses/taiga_weaponsmith_1.nbt | 2 +- .../taiga/houses/taiga_weaponsmith_2.nbt | 4 +- .../village/taiga/streets/corner_01.nbt | 4 +- .../village/taiga/streets/corner_02.nbt | 2 +- .../village/taiga/streets/corner_03.nbt | 4 +- .../village/taiga/streets/crossroad_01.nbt | 4 +- .../village/taiga/streets/crossroad_02.nbt | 4 +- .../village/taiga/streets/crossroad_03.nbt | 4 +- .../village/taiga/streets/crossroad_04.nbt | 4 +- .../village/taiga/streets/crossroad_05.nbt | 4 +- .../village/taiga/streets/crossroad_06.nbt | 4 +- .../village/taiga/streets/straight_01.nbt | 4 +- .../village/taiga/streets/straight_02.nbt | 4 +- .../village/taiga/streets/straight_03.nbt | 4 +- .../village/taiga/streets/straight_04.nbt | 2 +- .../village/taiga/streets/straight_05.nbt | 2 +- .../village/taiga/streets/straight_06.nbt | 4 +- .../village/taiga/streets/turn_01.nbt | 4 +- .../village/taiga/taiga_decoration_1.nbt | 4 +- .../village/taiga/taiga_decoration_2.nbt | 4 +- .../village/taiga/taiga_decoration_3.nbt | 4 +- .../village/taiga/taiga_decoration_4.nbt | 4 +- .../village/taiga/taiga_decoration_5.nbt | 4 +- .../village/taiga/taiga_decoration_6.nbt | 4 +- .../village/taiga/taiga_lamp_post_1.nbt | 4 +- .../town_centers/taiga_meeting_point_1.nbt | 4 +- .../town_centers/taiga_meeting_point_2.nbt | 4 +- .../village/taiga/villagers/baby.nbt | 4 +- .../village/taiga/villagers/nitwit.nbt | 4 +- .../village/taiga/villagers/unemployed.nbt | 2 +- .../houses/taiga_cartographer_house_1.nbt | 2 +- .../zombie/houses/taiga_fisher_cottage_1.nbt | 4 +- .../zombie/houses/taiga_large_farm_2.nbt | 4 +- .../taiga/zombie/houses/taiga_library_1.nbt | 4 +- .../zombie/houses/taiga_medium_house_1.nbt | 2 +- .../zombie/houses/taiga_medium_house_2.nbt | 2 +- .../zombie/houses/taiga_medium_house_3.nbt | 4 +- .../zombie/houses/taiga_medium_house_4.nbt | 2 +- .../zombie/houses/taiga_shepherds_house_1.nbt | 4 +- .../zombie/houses/taiga_small_house_1.nbt | 4 +- .../zombie/houses/taiga_small_house_2.nbt | 4 +- .../zombie/houses/taiga_small_house_3.nbt | 2 +- .../zombie/houses/taiga_small_house_4.nbt | 4 +- .../zombie/houses/taiga_small_house_5.nbt | 4 +- .../taiga/zombie/houses/taiga_temple_1.nbt | 4 +- .../zombie/houses/taiga_tool_smith_1.nbt | 2 +- .../zombie/houses/taiga_weaponsmith_2.nbt | 4 +- .../taiga/zombie/streets/corner_01.nbt | 4 +- .../taiga/zombie/streets/corner_02.nbt | 4 +- .../taiga/zombie/streets/corner_03.nbt | 4 +- .../taiga/zombie/streets/crossroad_01.nbt | 4 +- .../taiga/zombie/streets/crossroad_02.nbt | 4 +- .../taiga/zombie/streets/crossroad_03.nbt | 4 +- .../taiga/zombie/streets/crossroad_04.nbt | 4 +- .../taiga/zombie/streets/crossroad_05.nbt | 4 +- .../taiga/zombie/streets/crossroad_06.nbt | 4 +- .../taiga/zombie/streets/straight_01.nbt | 4 +- .../taiga/zombie/streets/straight_02.nbt | 4 +- .../taiga/zombie/streets/straight_03.nbt | 4 +- .../taiga/zombie/streets/straight_04.nbt | 4 +- .../taiga/zombie/streets/straight_05.nbt | 2 +- .../taiga/zombie/streets/straight_06.nbt | 4 +- .../village/taiga/zombie/streets/turn_01.nbt | 4 +- .../town_centers/taiga_meeting_point_1.nbt | 4 +- .../town_centers/taiga_meeting_point_2.nbt | 4 +- .../village/taiga/zombie/villagers/nitwit.nbt | 4 +- .../taiga/zombie/villagers/unemployed.nbt | 2 +- .../structure/woodland_mansion/1x1_a1.nbt | 4 +- .../structure/woodland_mansion/1x1_a2.nbt | 4 +- .../structure/woodland_mansion/1x1_a3.nbt | 4 +- .../structure/woodland_mansion/1x1_a4.nbt | 2 +- .../structure/woodland_mansion/1x1_a5.nbt | 4 +- .../structure/woodland_mansion/1x1_as1.nbt | 2 +- .../structure/woodland_mansion/1x1_as2.nbt | 2 +- .../structure/woodland_mansion/1x1_as3.nbt | 4 +- .../structure/woodland_mansion/1x1_as4.nbt | 4 +- .../structure/woodland_mansion/1x1_b1.nbt | 4 +- .../structure/woodland_mansion/1x1_b2.nbt | 4 +- .../structure/woodland_mansion/1x1_b3.nbt | 4 +- .../structure/woodland_mansion/1x1_b4.nbt | 4 +- .../structure/woodland_mansion/1x1_b5.nbt | 2 +- .../structure/woodland_mansion/1x2_a1.nbt | 2 +- .../structure/woodland_mansion/1x2_a2.nbt | 4 +- .../structure/woodland_mansion/1x2_a3.nbt | 4 +- .../structure/woodland_mansion/1x2_a4.nbt | 2 +- .../structure/woodland_mansion/1x2_a5.nbt | 4 +- .../structure/woodland_mansion/1x2_a6.nbt | 2 +- .../structure/woodland_mansion/1x2_a7.nbt | 4 +- .../structure/woodland_mansion/1x2_a8.nbt | 2 +- .../structure/woodland_mansion/1x2_a9.nbt | 2 +- .../structure/woodland_mansion/1x2_b1.nbt | 4 +- .../structure/woodland_mansion/1x2_b2.nbt | 4 +- .../structure/woodland_mansion/1x2_b3.nbt | 2 +- .../structure/woodland_mansion/1x2_b4.nbt | 4 +- .../structure/woodland_mansion/1x2_b5.nbt | 4 +- .../structure/woodland_mansion/1x2_c1.nbt | 4 +- .../structure/woodland_mansion/1x2_c2.nbt | 4 +- .../structure/woodland_mansion/1x2_c3.nbt | 2 +- .../structure/woodland_mansion/1x2_c4.nbt | 4 +- .../woodland_mansion/1x2_c_stairs.nbt | 4 +- .../structure/woodland_mansion/1x2_d1.nbt | 4 +- .../structure/woodland_mansion/1x2_d2.nbt | 2 +- .../structure/woodland_mansion/1x2_d3.nbt | 2 +- .../structure/woodland_mansion/1x2_d4.nbt | 4 +- .../structure/woodland_mansion/1x2_d5.nbt | 4 +- .../woodland_mansion/1x2_d_stairs.nbt | 4 +- .../structure/woodland_mansion/1x2_s1.nbt | 2 +- .../structure/woodland_mansion/1x2_s2.nbt | 2 +- .../structure/woodland_mansion/1x2_se1.nbt | 2 +- .../structure/woodland_mansion/2x2_a1.nbt | 2 +- .../structure/woodland_mansion/2x2_a2.nbt | 2 +- .../structure/woodland_mansion/2x2_a3.nbt | 2 +- .../structure/woodland_mansion/2x2_a4.nbt | 2 +- .../structure/woodland_mansion/2x2_b1.nbt | 4 +- .../structure/woodland_mansion/2x2_b2.nbt | 2 +- .../structure/woodland_mansion/2x2_b3.nbt | 4 +- .../structure/woodland_mansion/2x2_b4.nbt | 4 +- .../structure/woodland_mansion/2x2_b5.nbt | 2 +- .../structure/woodland_mansion/2x2_s1.nbt | 4 +- .../woodland_mansion/carpet_east.nbt | 4 +- .../woodland_mansion/carpet_north.nbt | 4 +- .../woodland_mansion/carpet_south_1.nbt | 2 +- .../woodland_mansion/carpet_south_2.nbt | 4 +- .../woodland_mansion/carpet_west_1.nbt | 4 +- .../woodland_mansion/carpet_west_2.nbt | 4 +- .../woodland_mansion/corridor_floor.nbt | 4 +- .../structure/woodland_mansion/entrance.nbt | 4 +- .../woodland_mansion/indoors_door_1.nbt | 4 +- .../woodland_mansion/indoors_door_2.nbt | 4 +- .../woodland_mansion/indoors_wall_1.nbt | 2 +- .../woodland_mansion/indoors_wall_2.nbt | 4 +- .../structure/woodland_mansion/roof.nbt | 4 +- .../woodland_mansion/roof_corner.nbt | 4 +- .../structure/woodland_mansion/roof_front.nbt | 2 +- .../woodland_mansion/roof_inner_corner.nbt | 4 +- .../structure/woodland_mansion/small_wall.nbt | 2 +- .../woodland_mansion/small_wall_corner.nbt | 4 +- .../woodland_mansion/wall_corner.nbt | 2 +- .../structure/woodland_mansion/wall_flat.nbt | 4 +- .../woodland_mansion/wall_window.nbt | 4 +- .../tags/painting_variant/placeable.json | 3 +- net/minecraft/DetectedVersion.java | 7 +- net/minecraft/SharedConstants.java | 14 +- net/minecraft/Util.java | 23 +- .../data/models/ItemModelGenerators.java | 131 +-- net/minecraft/client/gui/Font.java | 31 +- net/minecraft/client/gui/GuiGraphics.java | 51 +- .../client/gui/components/EditBox.java | 26 +- .../gui/components/MultiLineEditBox.java | 18 +- .../client/gui/font/glyphs/BakedGlyph.java | 4 +- .../client/gui/render/GuiRenderer.java | 54 +- .../gui/render/pip/OversizedItemRenderer.java | 24 +- .../gui/render/state/GuiItemRenderState.java | 8 +- .../inventory/AbstractSignEditScreen.java | 3 +- .../inventory/StructureBlockEditScreen.java | 11 +- .../chat/report/ReportEnvironment.java | 22 +- .../client/renderer/RenderPipelines.java | 11 +- .../client/renderer/entity/ItemRenderer.java | 8 +- .../client/renderer/fog/FogRenderer.java | 5 +- .../renderer/item/ItemStackRenderState.java | 16 +- .../item/TrackingItemStackRenderState.java | 20 + .../renderer/texture/CubeMapTexture.java | 1 + .../renderer/texture/ReloadableTexture.java | 1 + .../client/renderer/texture/TextureAtlas.java | 35 +- .../data/loot/packs/VanillaEntityLoot.java | 60 +- .../tags/PaintingVariantTagsProvider.java | 9 +- net/minecraft/sounds/SoundEvents.java | 250 ++--- .../ai/goal/MoveThroughVillageGoal.java | 23 +- .../world/entity/ai/goal/RestrictSunGoal.java | 8 +- .../world/entity/animal/HappyGhast.java | 33 +- .../entity/decoration/PaintingVariants.java | 2 + .../world/entity/monster/Vindicator.java | 26 +- .../entity/monster/piglin/AbstractPiglin.java | 6 +- .../world/entity/monster/piglin/Piglin.java | 14 +- .../entity/monster/piglin/PiglinBrute.java | 7 +- net/minecraft/world/entity/npc/Villager.java | 25 +- .../world/item/CreativeModeTabs.java | 226 ++--- net/minecraft/world/item/Items.java | 951 +++++++++--------- net/minecraft/world/item/JukeboxSongs.java | 6 +- .../chunk/storage/SimpleRegionStorage.java | 3 +- version.json | 14 +- 1261 files changed, 3447 insertions(+), 3305 deletions(-) create mode 100644 assets/minecraft/items/music_disc_lava_chicken.json create mode 100644 assets/minecraft/models/item/music_disc_lava_chicken.json create mode 100644 assets/minecraft/textures/item/music_disc_lava_chicken.png create mode 100644 assets/minecraft/textures/painting/dennis.png create mode 100644 data/minecraft/jukebox_song/lava_chicken.json create mode 100644 data/minecraft/painting_variant/dennis.json create mode 100644 net/minecraft/client/renderer/item/TrackingItemStackRenderState.java diff --git a/assets/minecraft/items/music_disc_lava_chicken.json b/assets/minecraft/items/music_disc_lava_chicken.json new file mode 100644 index 00000000..2a3de6db --- /dev/null +++ b/assets/minecraft/items/music_disc_lava_chicken.json @@ -0,0 +1,6 @@ +{ + "model": { + "type": "minecraft:model", + "model": "minecraft:item/music_disc_lava_chicken" + } +} \ No newline at end of file diff --git a/assets/minecraft/lang/en_us.json b/assets/minecraft/lang/en_us.json index f0e61c85..0abcfa67 100644 --- a/assets/minecraft/lang/en_us.json +++ b/assets/minecraft/lang/en_us.json @@ -4355,6 +4355,8 @@ "item.minecraft.music_disc_creator.desc": "Lena Raine - Creator", "item.minecraft.music_disc_far": "Music Disc", "item.minecraft.music_disc_far.desc": "C418 - far", + "item.minecraft.music_disc_lava_chicken": "Music Disc", + "item.minecraft.music_disc_lava_chicken.desc": "Hyper Potions - Lava Chicken", "item.minecraft.music_disc_mall": "Music Disc", "item.minecraft.music_disc_mall.desc": "C418 - mall", "item.minecraft.music_disc_mellohi": "Music Disc", @@ -4751,6 +4753,7 @@ "jukebox_song.minecraft.creator": "Lena Raine - Creator", "jukebox_song.minecraft.creator_music_box": "Lena Raine - Creator (Music Box)", "jukebox_song.minecraft.far": "C418 - far", + "jukebox_song.minecraft.lava_chicken": "Hyper Potions - Lava Chicken", "jukebox_song.minecraft.mall": "C418 - mall", "jukebox_song.minecraft.mellohi": "C418 - mellohi", "jukebox_song.minecraft.otherside": "Lena Raine - otherside", @@ -5816,6 +5819,8 @@ "painting.minecraft.courbet.title": "Bonjour Monsieur Courbet", "painting.minecraft.creebet.author": "Kristoffer Zetterstrand", "painting.minecraft.creebet.title": "Creebet", + "painting.minecraft.dennis.author": "Sarah Boeving", + "painting.minecraft.dennis.title": "Dennis", "painting.minecraft.donkey_kong.author": "Kristoffer Zetterstrand", "painting.minecraft.donkey_kong.title": "Kong", "painting.minecraft.earth.author": "Mojang", diff --git a/assets/minecraft/models/item/music_disc_lava_chicken.json b/assets/minecraft/models/item/music_disc_lava_chicken.json new file mode 100644 index 00000000..ada6dd1f --- /dev/null +++ b/assets/minecraft/models/item/music_disc_lava_chicken.json @@ -0,0 +1,6 @@ +{ + "parent": "minecraft:item/template_music_disc", + "textures": { + "layer0": "minecraft:item/music_disc_lava_chicken" + } +} \ No newline at end of file diff --git a/assets/minecraft/textures/item/music_disc_lava_chicken.png b/assets/minecraft/textures/item/music_disc_lava_chicken.png new file mode 100644 index 00000000..5e3e9f53 --- /dev/null +++ b/assets/minecraft/textures/item/music_disc_lava_chicken.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:d2c765a3392ae57b6b73657c8c3c5f09178a68dfbccfdf00a6f2481c1ea760bd +size 195 diff --git a/assets/minecraft/textures/painting/dennis.png b/assets/minecraft/textures/painting/dennis.png new file mode 100644 index 00000000..513717f8 --- /dev/null +++ b/assets/minecraft/textures/painting/dennis.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:ef22e0b4c15011bdc411d24636d72e09b7e987f90b2a7fb1e0656399e8385d90 +size 1518 diff --git a/com/mojang/blaze3d/opengl/DirectStateAccess.java b/com/mojang/blaze3d/opengl/DirectStateAccess.java index 845b8bb0..711cda3c 100644 --- a/com/mojang/blaze3d/opengl/DirectStateAccess.java +++ b/com/mojang/blaze3d/opengl/DirectStateAccess.java @@ -8,6 +8,7 @@ import org.jetbrains.annotations.Nullable; import org.lwjgl.opengl.ARBBufferStorage; import org.lwjgl.opengl.ARBDirectStateAccess; import org.lwjgl.opengl.GL30; +import org.lwjgl.opengl.GL31; import org.lwjgl.opengl.GLCapabilities; @Environment(EnvType.CLIENT) @@ -48,6 +49,8 @@ public abstract class DirectStateAccess { abstract void flushMappedBufferRange(int buffer, int offset, int length); + abstract void copyBufferSubData(int readBuffer, int writeBuffer, int readOffset, int writeOffset, int size); + @Environment(EnvType.CLIENT) static class Core extends DirectStateAccess { @Override @@ -116,6 +119,11 @@ public abstract class DirectStateAccess { void flushMappedBufferRange(int buffer, int offset, int length) { ARBDirectStateAccess.glFlushMappedNamedBufferRange(buffer, offset, length); } + + @Override + void copyBufferSubData(int readBuffer, int writeBuffer, int readOffset, int writeOffset, int size) { + ARBDirectStateAccess.glCopyNamedBufferSubData(readBuffer, writeBuffer, readOffset, writeOffset, size); + } } @Environment(EnvType.CLIENT) @@ -183,6 +191,15 @@ public abstract class DirectStateAccess { GlStateManager._glBindBuffer(36663, 0); } + @Override + void copyBufferSubData(int readBuffer, int writeBuffer, int readOffset, int writeOffset, int size) { + GlStateManager._glBindBuffer(36662, readBuffer); + GlStateManager._glBindBuffer(36663, writeBuffer); + GL31.glCopyBufferSubData(36662, 36663, readOffset, writeOffset, size); + GlStateManager._glBindBuffer(36662, 0); + GlStateManager._glBindBuffer(36663, 0); + } + @Override public int createFrameBufferObject() { return GlStateManager.glGenFramebuffers(); diff --git a/com/mojang/blaze3d/opengl/GlCommandEncoder.java b/com/mojang/blaze3d/opengl/GlCommandEncoder.java index 7ab66786..b7cb3349 100644 --- a/com/mojang/blaze3d/opengl/GlCommandEncoder.java +++ b/com/mojang/blaze3d/opengl/GlCommandEncoder.java @@ -3,14 +3,21 @@ package com.mojang.blaze3d.opengl; import com.mojang.blaze3d.buffers.GpuBuffer; import com.mojang.blaze3d.buffers.GpuBufferSlice; import com.mojang.blaze3d.buffers.GpuFence; +import com.mojang.blaze3d.buffers.GpuBuffer.MappedView; +import com.mojang.blaze3d.opengl.Uniform.Sampler; +import com.mojang.blaze3d.opengl.Uniform.Ubo; +import com.mojang.blaze3d.opengl.Uniform.Utb; import com.mojang.blaze3d.pipeline.BlendFunction; import com.mojang.blaze3d.pipeline.RenderPipeline; import com.mojang.blaze3d.platform.DepthTestFunction; import com.mojang.blaze3d.platform.NativeImage; +import com.mojang.blaze3d.platform.NativeImage.Format; import com.mojang.blaze3d.shaders.UniformType; import com.mojang.blaze3d.systems.CommandEncoder; import com.mojang.blaze3d.systems.RenderPass; import com.mojang.blaze3d.systems.RenderSystem; +import com.mojang.blaze3d.systems.RenderPass.Draw; +import com.mojang.blaze3d.systems.RenderPass.UniformUploader; import com.mojang.blaze3d.textures.GpuTexture; import com.mojang.blaze3d.textures.GpuTextureView; import com.mojang.blaze3d.textures.TextureFormat; @@ -268,12 +275,12 @@ public class GlCommandEncoder implements CommandEncoder { } @Override - public GpuBuffer.MappedView mapBuffer(GpuBuffer gpuBuffer, boolean bl, boolean bl2) { + public MappedView mapBuffer(GpuBuffer gpuBuffer, boolean bl, boolean bl2) { return this.mapBuffer(gpuBuffer.slice(), bl, bl2); } @Override - public GpuBuffer.MappedView mapBuffer(GpuBufferSlice gpuBufferSlice, boolean bl, boolean bl2) { + public MappedView mapBuffer(GpuBufferSlice gpuBufferSlice, boolean bl, boolean bl2) { if (this.inRenderPass) { throw new IllegalStateException("Close the existing render pass before performing additional commands"); } else { @@ -311,6 +318,55 @@ public class GlCommandEncoder implements CommandEncoder { } } + @Override + public void copyToBuffer(GpuBufferSlice gpuBufferSlice, GpuBufferSlice gpuBufferSlice2) { + if (this.inRenderPass) { + throw new IllegalStateException("Close the existing render pass before performing additional commands"); + } else { + GlBuffer glBuffer = (GlBuffer)gpuBufferSlice.buffer(); + if (glBuffer.closed) { + throw new IllegalStateException("Source buffer already closed"); + } else if ((glBuffer.usage() & 8) == 0) { + throw new IllegalStateException("Source buffer needs USAGE_COPY_DST to be a destination for a copy"); + } else { + GlBuffer glBuffer2 = (GlBuffer)gpuBufferSlice2.buffer(); + if (glBuffer2.closed) { + throw new IllegalStateException("Target buffer already closed"); + } else if ((glBuffer2.usage() & 8) == 0) { + throw new IllegalStateException("Target buffer needs USAGE_COPY_DST to be a destination for a copy"); + } else if (gpuBufferSlice.length() != gpuBufferSlice2.length()) { + throw new IllegalArgumentException( + "Cannot copy from slice of size " + gpuBufferSlice.length() + " to slice of size " + gpuBufferSlice2.length() + ", they must be equal" + ); + } else if (gpuBufferSlice.offset() + gpuBufferSlice.length() > glBuffer.size) { + throw new IllegalArgumentException( + "Cannot copy more data than the source buffer holds (attempting to copy " + + gpuBufferSlice.length() + + " bytes at offset " + + gpuBufferSlice.offset() + + " from " + + glBuffer.size + + " size buffer)" + ); + } else if (gpuBufferSlice2.offset() + gpuBufferSlice2.length() > glBuffer2.size) { + throw new IllegalArgumentException( + "Cannot copy more data than the target buffer can hold (attempting to copy " + + gpuBufferSlice2.length() + + " bytes at offset " + + gpuBufferSlice2.offset() + + " to " + + glBuffer2.size + + " size buffer)" + ); + } else { + this.device + .directStateAccess() + .copyBufferSubData(glBuffer.handle, glBuffer2.handle, gpuBufferSlice.offset(), gpuBufferSlice2.offset(), gpuBufferSlice.length()); + } + } + } + } + @Override public void writeToTexture(GpuTexture gpuTexture, NativeImage nativeImage) { int i = gpuTexture.getWidth(0); @@ -380,7 +436,7 @@ public class GlCommandEncoder implements CommandEncoder { } @Override - public void writeToTexture(GpuTexture gpuTexture, IntBuffer intBuffer, NativeImage.Format format, int i, int j, int k, int l, int m, int n) { + public void writeToTexture(GpuTexture gpuTexture, IntBuffer intBuffer, Format format, int i, int j, int k, int l, int m, int n) { if (this.inRenderPass) { throw new IllegalStateException("Close the existing render pass before performing additional commands"); } else if (i >= 0 && i < gpuTexture.getMipLevels()) { @@ -605,7 +661,7 @@ public class GlCommandEncoder implements CommandEncoder { protected void executeDrawMultiple( GlRenderPass renderPass, - Collection> draws, + Collection> draws, @Nullable GpuBuffer buffer, @Nullable VertexFormat.IndexType indexType, Collection uniforms, @@ -616,7 +672,7 @@ public class GlCommandEncoder implements CommandEncoder { indexType = VertexFormat.IndexType.SHORT; } - for (RenderPass.Draw draw : draws) { + for (Draw draw : draws) { VertexFormat.IndexType indexType2 = draw.indexType() == null ? indexType : draw.indexType(); renderPass.setIndexBuffer(draw.indexBuffer() == null ? buffer : draw.indexBuffer(), indexType2); renderPass.setVertexBuffer(draw.slot(), draw.vertexBuffer()); @@ -638,10 +694,10 @@ public class GlCommandEncoder implements CommandEncoder { } } - BiConsumer biConsumer = draw.uniformUploaderConsumer(); + BiConsumer biConsumer = draw.uniformUploaderConsumer(); if (biConsumer != null) { - biConsumer.accept(data, (RenderPass.UniformUploader)(string, gpuBufferSlice) -> { - if (renderPass.pipeline.program().getUniform(string) instanceof Uniform.Ubo(int i)) { + biConsumer.accept(data, (UniformUploader)(string, gpuBufferSlice) -> { + if (renderPass.pipeline.program().getUniform(string) instanceof Ubo(int i)) { GL32.glBindBufferRange(35345, i, ((GlBuffer)gpuBufferSlice.buffer()).handle, gpuBufferSlice.offset(), gpuBufferSlice.length()); } }); @@ -756,7 +812,7 @@ public class GlCommandEncoder implements CommandEncoder { } for (Entry entry : renderPass.pipeline.program().getUniforms().entrySet()) { - if (entry.getValue() instanceof Uniform.Sampler) { + if (entry.getValue() instanceof Sampler) { String string = (String)entry.getKey(); GlTextureView glTextureView = (GlTextureView)renderPass.samplers.get(string); if (glTextureView == null) { @@ -793,14 +849,14 @@ public class GlCommandEncoder implements CommandEncoder { String string2 = (String)entry2.getKey(); boolean bl2 = renderPass.dirtyUniforms.contains(string2); switch ((Uniform)entry2.getValue()) { - case Uniform.Ubo(int var61): + case Ubo(int var61): int var39 = var61; if (bl2) { GpuBufferSlice gpuBufferSlice2 = (GpuBufferSlice)renderPass.uniforms.get(string2); GL32.glBindBufferRange(35345, var39, ((GlBuffer)gpuBufferSlice2.buffer()).handle, gpuBufferSlice2.offset(), gpuBufferSlice2.length()); } break; - case Uniform.Utb(int var41, int var42, TextureFormat var43, int var59): + case Utb(int var41, int var42, TextureFormat var43, int var59): int var44 = var59; if (bl || bl2) { GlStateManager._glUniform1i(var41, var42); @@ -813,7 +869,7 @@ public class GlCommandEncoder implements CommandEncoder { GL31.glTexBuffer(35882, GlConst.toGlInternalId(var43), ((GlBuffer)gpuBufferSlice3.buffer()).handle); } break; - case Uniform.Sampler(int glTextureView2, int var51): + case Sampler(int glTextureView2, int var51): int var46 = var51; GlTextureView glTextureView2x = (GlTextureView)renderPass.samplers.get(string2); if (glTextureView2x == null) { diff --git a/com/mojang/blaze3d/opengl/GlDevice.java b/com/mojang/blaze3d/opengl/GlDevice.java index 5b80de87..5ec4ba4c 100644 --- a/com/mojang/blaze3d/opengl/GlDevice.java +++ b/com/mojang/blaze3d/opengl/GlDevice.java @@ -25,13 +25,14 @@ import java.util.function.Supplier; import net.fabricmc.api.EnvType; import net.fabricmc.api.Environment; import net.minecraft.client.renderer.ShaderDefines; -import net.minecraft.client.renderer.ShaderManager; +import net.minecraft.client.renderer.ShaderManager.CompilationException; import net.minecraft.resources.ResourceLocation; import org.apache.commons.lang3.StringUtils; import org.jetbrains.annotations.Nullable; import org.lwjgl.glfw.GLFW; import org.lwjgl.opengl.GL; import org.lwjgl.opengl.GL11; +import org.lwjgl.opengl.GL31; import org.lwjgl.opengl.GLCapabilities; import org.slf4j.Logger; @@ -303,6 +304,29 @@ public class GlDevice implements GpuDevice { } this.shaderCache.clear(); + String string = GlStateManager._getString(7937); + if (string.contains("AMD")) { + amdDummyShaderWorkaround(); + } + } + + private static void amdDummyShaderWorkaround() { + int i = GlStateManager.glCreateShader(35633); + GlStateManager.glShaderSource(i, "#version 150\nvoid main() {\n gl_Position = vec4(0.0);\n}\n"); + GlStateManager.glCompileShader(i); + int j = GlStateManager.glCreateShader(35632); + GlStateManager.glShaderSource( + j, "#version 150\nlayout(std140) uniform Dummy {\n float Value;\n};\nout vec4 fragColor;\nvoid main() {\n fragColor = vec4(0.0);\n}\n" + ); + GlStateManager.glCompileShader(j); + int k = GlStateManager.glCreateProgram(); + GlStateManager.glAttachShader(k, i); + GlStateManager.glAttachShader(k, j); + GlStateManager.glLinkProgram(k); + GL31.glGetUniformBlockIndex(k, "Dummy"); + GlStateManager.glDeleteShader(i); + GlStateManager.glDeleteShader(j); + GlStateManager.glDeleteProgram(k); } @Override @@ -371,7 +395,7 @@ public class GlDevice implements GpuDevice { GlProgram glProgram; try { glProgram = GlProgram.link(glShaderModule, glShaderModule2, pipeline.getVertexFormat(), pipeline.getLocation().toString()); - } catch (ShaderManager.CompilationException var7) { + } catch (CompilationException var7) { LOGGER.error("Couldn't compile program for pipeline {}: {}", pipeline.getLocation(), var7); return new GlRenderPipeline(pipeline, GlProgram.INVALID_PROGRAM); } diff --git a/com/mojang/blaze3d/pipeline/BlendFunction.java b/com/mojang/blaze3d/pipeline/BlendFunction.java index bca767d4..e360dde1 100644 --- a/com/mojang/blaze3d/pipeline/BlendFunction.java +++ b/com/mojang/blaze3d/pipeline/BlendFunction.java @@ -22,6 +22,9 @@ public record BlendFunction(SourceFactor sourceColor, DestFactor destColor, Sour public static final BlendFunction ENTITY_OUTLINE_BLIT = new BlendFunction( SourceFactor.SRC_ALPHA, DestFactor.ONE_MINUS_SRC_ALPHA, SourceFactor.ZERO, DestFactor.ONE ); + public static final BlendFunction INVERT = new BlendFunction( + SourceFactor.ONE_MINUS_DST_COLOR, DestFactor.ONE_MINUS_SRC_COLOR, SourceFactor.ONE, DestFactor.ZERO + ); public BlendFunction(SourceFactor sourceFactor, DestFactor destFactor) { this(sourceFactor, destFactor, sourceFactor, destFactor); diff --git a/com/mojang/blaze3d/pipeline/RenderPipeline.java b/com/mojang/blaze3d/pipeline/RenderPipeline.java index ac8719e9..7af43232 100644 --- a/com/mojang/blaze3d/pipeline/RenderPipeline.java +++ b/com/mojang/blaze3d/pipeline/RenderPipeline.java @@ -343,6 +343,7 @@ public class RenderPipeline { return this; } + @Deprecated public RenderPipeline.Builder withColorLogic(LogicOp logicOp) { this.colorLogic = Optional.of(logicOp); return this; diff --git a/com/mojang/blaze3d/systems/CommandEncoder.java b/com/mojang/blaze3d/systems/CommandEncoder.java index c5fbc5ba..9f082187 100644 --- a/com/mojang/blaze3d/systems/CommandEncoder.java +++ b/com/mojang/blaze3d/systems/CommandEncoder.java @@ -4,7 +4,9 @@ import com.mojang.blaze3d.DontObfuscate; import com.mojang.blaze3d.buffers.GpuBuffer; import com.mojang.blaze3d.buffers.GpuBufferSlice; import com.mojang.blaze3d.buffers.GpuFence; +import com.mojang.blaze3d.buffers.GpuBuffer.MappedView; import com.mojang.blaze3d.platform.NativeImage; +import com.mojang.blaze3d.platform.NativeImage.Format; import com.mojang.blaze3d.textures.GpuTexture; import com.mojang.blaze3d.textures.GpuTextureView; import java.nio.ByteBuffer; @@ -35,15 +37,17 @@ public interface CommandEncoder { void writeToBuffer(GpuBufferSlice gpuBufferSlice, ByteBuffer byteBuffer); - GpuBuffer.MappedView mapBuffer(GpuBuffer gpuBuffer, boolean bl, boolean bl2); + MappedView mapBuffer(GpuBuffer gpuBuffer, boolean bl, boolean bl2); - GpuBuffer.MappedView mapBuffer(GpuBufferSlice gpuBufferSlice, boolean bl, boolean bl2); + MappedView mapBuffer(GpuBufferSlice gpuBufferSlice, boolean bl, boolean bl2); + + void copyToBuffer(GpuBufferSlice gpuBufferSlice, GpuBufferSlice gpuBufferSlice2); void writeToTexture(GpuTexture gpuTexture, NativeImage nativeImage); void writeToTexture(GpuTexture gpuTexture, NativeImage nativeImage, int i, int j, int k, int l, int m, int n, int o, int p); - void writeToTexture(GpuTexture gpuTexture, IntBuffer intBuffer, NativeImage.Format format, int i, int j, int k, int l, int m, int n); + void writeToTexture(GpuTexture gpuTexture, IntBuffer intBuffer, Format format, int i, int j, int k, int l, int m, int n); void copyTextureToBuffer(GpuTexture gpuTexture, GpuBuffer gpuBuffer, int i, Runnable runnable, int j); diff --git a/com/mojang/blaze3d/vertex/VertexFormat.java b/com/mojang/blaze3d/vertex/VertexFormat.java index 5e8dd02e..4b2a3ea5 100644 --- a/com/mojang/blaze3d/vertex/VertexFormat.java +++ b/com/mojang/blaze3d/vertex/VertexFormat.java @@ -12,14 +12,19 @@ import it.unimi.dsi.fastutil.ints.IntList; import java.nio.ByteBuffer; import java.util.Arrays; import java.util.List; +import java.util.function.Supplier; import net.fabricmc.api.EnvType; import net.fabricmc.api.Environment; +import net.minecraft.Util; import org.jetbrains.annotations.Nullable; @Environment(EnvType.CLIENT) @DontObfuscate public class VertexFormat { public static final int UNKNOWN_ELEMENT = -1; + private static final boolean USE_STAGING_BUFFER_WORKAROUND = Util.getPlatform() == Util.OS.WINDOWS && Util.isAarch64(); + @Nullable + private static GpuBuffer UPLOAD_STAGING_BUFFER; private final List elements; private final List names; private final int vertexSize; @@ -102,37 +107,54 @@ public class VertexFormat { return this.elementsMask * 31 + Arrays.hashCode(this.offsetsByElement); } - public GpuBuffer uploadImmediateVertexBuffer(ByteBuffer byteBuffer) { + private static GpuBuffer uploadToBuffer(@Nullable GpuBuffer gpuBuffer, ByteBuffer byteBuffer, int i, Supplier supplier) { GpuDevice gpuDevice = RenderSystem.getDevice(); - if (this.immediateDrawVertexBuffer == null) { - this.immediateDrawVertexBuffer = gpuDevice.createBuffer(() -> "Immediate vertex buffer for " + this, 40, byteBuffer); + if (gpuBuffer == null) { + gpuBuffer = gpuDevice.createBuffer(supplier, i, byteBuffer); } else { CommandEncoder commandEncoder = gpuDevice.createCommandEncoder(); - if (this.immediateDrawVertexBuffer.size() < byteBuffer.remaining()) { - this.immediateDrawVertexBuffer.close(); - this.immediateDrawVertexBuffer = gpuDevice.createBuffer(() -> "Immediate vertex buffer for " + this, 40, byteBuffer); + if (gpuBuffer.size() < byteBuffer.remaining()) { + gpuBuffer.close(); + gpuBuffer = gpuDevice.createBuffer(supplier, i, byteBuffer); } else { - commandEncoder.writeToBuffer(this.immediateDrawVertexBuffer.slice(), byteBuffer); + commandEncoder.writeToBuffer(gpuBuffer.slice(), byteBuffer); } } + return gpuBuffer; + } + + private GpuBuffer uploadToBufferWithWorkaround(@Nullable GpuBuffer gpuBuffer, ByteBuffer byteBuffer, int i, Supplier supplier) { + if (USE_STAGING_BUFFER_WORKAROUND) { + GpuDevice gpuDevice = RenderSystem.getDevice(); + if (gpuBuffer == null) { + gpuBuffer = gpuDevice.createBuffer(supplier, i, byteBuffer); + } else { + CommandEncoder commandEncoder = gpuDevice.createCommandEncoder(); + if (gpuBuffer.size() < byteBuffer.remaining()) { + gpuBuffer.close(); + gpuBuffer = gpuDevice.createBuffer(supplier, i, byteBuffer); + } else { + UPLOAD_STAGING_BUFFER = uploadToBuffer(UPLOAD_STAGING_BUFFER, byteBuffer, i, supplier); + commandEncoder.copyToBuffer(UPLOAD_STAGING_BUFFER.slice(0, byteBuffer.remaining()), gpuBuffer.slice(0, byteBuffer.remaining())); + } + } + + return gpuBuffer; + } else { + return uploadToBuffer(gpuBuffer, byteBuffer, i, supplier); + } + } + + public GpuBuffer uploadImmediateVertexBuffer(ByteBuffer byteBuffer) { + this.immediateDrawVertexBuffer = this.uploadToBufferWithWorkaround( + this.immediateDrawVertexBuffer, byteBuffer, 40, () -> "Immediate vertex buffer for " + this + ); return this.immediateDrawVertexBuffer; } public GpuBuffer uploadImmediateIndexBuffer(ByteBuffer byteBuffer) { - GpuDevice gpuDevice = RenderSystem.getDevice(); - if (this.immediateDrawIndexBuffer == null) { - this.immediateDrawIndexBuffer = RenderSystem.getDevice().createBuffer(() -> "Immediate index buffer for " + this, 72, byteBuffer); - } else { - CommandEncoder commandEncoder = gpuDevice.createCommandEncoder(); - if (this.immediateDrawIndexBuffer.size() < byteBuffer.remaining()) { - this.immediateDrawIndexBuffer.close(); - this.immediateDrawIndexBuffer = RenderSystem.getDevice().createBuffer(() -> "Immediate index buffer for " + this, 72, byteBuffer); - } else { - commandEncoder.writeToBuffer(this.immediateDrawIndexBuffer.slice(), byteBuffer); - } - } - + this.immediateDrawIndexBuffer = this.uploadToBufferWithWorkaround(this.immediateDrawIndexBuffer, byteBuffer, 72, () -> "Immediate index buffer for " + this); return this.immediateDrawIndexBuffer; } diff --git a/data/minecraft/datapacks/minecart_improvements/pack.mcmeta b/data/minecraft/datapacks/minecart_improvements/pack.mcmeta index 0ed5aa7a..1cef5beb 100644 --- a/data/minecraft/datapacks/minecart_improvements/pack.mcmeta +++ b/data/minecraft/datapacks/minecart_improvements/pack.mcmeta @@ -8,6 +8,6 @@ "description": { "translate": "dataPack.minecart_improvements.description" }, - "pack_format": 80 + "pack_format": 81 } } \ No newline at end of file diff --git a/data/minecraft/datapacks/redstone_experiments/pack.mcmeta b/data/minecraft/datapacks/redstone_experiments/pack.mcmeta index 7bd121c2..692f3bd5 100644 --- a/data/minecraft/datapacks/redstone_experiments/pack.mcmeta +++ b/data/minecraft/datapacks/redstone_experiments/pack.mcmeta @@ -8,6 +8,6 @@ "description": { "translate": "dataPack.redstone_experiments.description" }, - "pack_format": 80 + "pack_format": 81 } } \ No newline at end of file diff --git a/data/minecraft/datapacks/trade_rebalance/pack.mcmeta b/data/minecraft/datapacks/trade_rebalance/pack.mcmeta index bd51de48..6aac7ff8 100644 --- a/data/minecraft/datapacks/trade_rebalance/pack.mcmeta +++ b/data/minecraft/datapacks/trade_rebalance/pack.mcmeta @@ -8,6 +8,6 @@ "description": { "translate": "dataPack.trade_rebalance.description" }, - "pack_format": 80 + "pack_format": 81 } } \ No newline at end of file diff --git a/data/minecraft/jukebox_song/lava_chicken.json b/data/minecraft/jukebox_song/lava_chicken.json new file mode 100644 index 00000000..cc84a7fd --- /dev/null +++ b/data/minecraft/jukebox_song/lava_chicken.json @@ -0,0 +1,8 @@ +{ + "comparator_output": 9, + "description": { + "translate": "jukebox_song.minecraft.lava_chicken" + }, + "length_in_seconds": 134.0, + "sound_event": "minecraft:music_disc.lava_chicken" +} \ No newline at end of file diff --git a/data/minecraft/loot_table/entities/zombie.json b/data/minecraft/loot_table/entities/zombie.json index 9a2bbc6a..26521938 100644 --- a/data/minecraft/loot_table/entities/zombie.json +++ b/data/minecraft/loot_table/entities/zombie.json @@ -101,6 +101,33 @@ } ], "rolls": 1.0 + }, + { + "bonus_rolls": 0.0, + "conditions": [ + { + "condition": "minecraft:killed_by_player" + }, + { + "condition": "minecraft:entity_properties", + "entity": "this", + "predicate": { + "flags": { + "is_baby": true + }, + "vehicle": { + "type": "minecraft:chicken" + } + } + } + ], + "entries": [ + { + "type": "minecraft:item", + "name": "minecraft:music_disc_lava_chicken" + } + ], + "rolls": 1.0 } ], "random_sequence": "minecraft:entities/zombie" diff --git a/data/minecraft/painting_variant/dennis.json b/data/minecraft/painting_variant/dennis.json new file mode 100644 index 00000000..468684c3 --- /dev/null +++ b/data/minecraft/painting_variant/dennis.json @@ -0,0 +1,13 @@ +{ + "asset_id": "minecraft:dennis", + "author": { + "color": "gray", + "translate": "painting.minecraft.dennis.author" + }, + "height": 3, + "title": { + "color": "yellow", + "translate": "painting.minecraft.dennis.title" + }, + "width": 3 +} \ No newline at end of file diff --git a/data/minecraft/structure/ancient_city/city/entrance/entrance_connector.nbt b/data/minecraft/structure/ancient_city/city/entrance/entrance_connector.nbt index 71e0c519..0f8a7436 100644 --- a/data/minecraft/structure/ancient_city/city/entrance/entrance_connector.nbt +++ b/data/minecraft/structure/ancient_city/city/entrance/entrance_connector.nbt @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:c288b9d3c76241a265cc962a07f7a3bc979b050c7426c4f64076bb123b6205aa -size 9416 +oid sha256:40a7790cde75c562cbff7db60760c758667ccf5efff5dc38c41c912857027c79 +size 9415 diff --git a/data/minecraft/structure/ancient_city/city/entrance/entrance_path_1.nbt b/data/minecraft/structure/ancient_city/city/entrance/entrance_path_1.nbt index 85701902..880b456e 100644 --- a/data/minecraft/structure/ancient_city/city/entrance/entrance_path_1.nbt +++ b/data/minecraft/structure/ancient_city/city/entrance/entrance_path_1.nbt @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:e232f01dd3f5566cf70b9165436a87e6a5a845392e09e82cfe69297ac99f5eb9 -size 9752 +oid sha256:7d0a6d7f8264588df4887b6f1d900e2e1586cce2223b0d1941cba0b84f99fbe1 +size 9747 diff --git a/data/minecraft/structure/ancient_city/city/entrance/entrance_path_2.nbt b/data/minecraft/structure/ancient_city/city/entrance/entrance_path_2.nbt index eb7aa1c8..8ef75d6a 100644 --- a/data/minecraft/structure/ancient_city/city/entrance/entrance_path_2.nbt +++ b/data/minecraft/structure/ancient_city/city/entrance/entrance_path_2.nbt @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:ac1b5174e21cb959125756e9d4b3e9360d709b5054f43154ab5a1fbfe3a1e53a -size 13777 +oid sha256:b4a0e91e5fa09cdeadf53b5a79eee710c86d6ac690755e23501ddffb2adc59cb +size 13775 diff --git a/data/minecraft/structure/ancient_city/city/entrance/entrance_path_3.nbt b/data/minecraft/structure/ancient_city/city/entrance/entrance_path_3.nbt index a402f5e7..fb899b4c 100644 --- a/data/minecraft/structure/ancient_city/city/entrance/entrance_path_3.nbt +++ b/data/minecraft/structure/ancient_city/city/entrance/entrance_path_3.nbt @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:e74cd7b918889d533541f2a9d296bdcd7e62ae0bf4ffc6bc614039902be00f5a -size 12153 +oid sha256:25eb3c6d5815badb5620079bc48f5e43017db7366a2857371ee943dfe4ac4b6b +size 12151 diff --git 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b/data/minecraft/structure/woodland_mansion/entrance.nbt index 03bb4e99..d4010125 100644 --- a/data/minecraft/structure/woodland_mansion/entrance.nbt +++ b/data/minecraft/structure/woodland_mansion/entrance.nbt @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:1b8ca614295f295b5032d0c0d39ed746552aa8bdb911049bc532910d35e7ca43 -size 18255 +oid sha256:5aff92cbb25bf3dc1173b6e54b6ebcf28853e8eb952cc337899f437e5ff45779 +size 18254 diff --git a/data/minecraft/structure/woodland_mansion/indoors_door_1.nbt b/data/minecraft/structure/woodland_mansion/indoors_door_1.nbt index cf9bd835..6596f591 100644 --- a/data/minecraft/structure/woodland_mansion/indoors_door_1.nbt +++ b/data/minecraft/structure/woodland_mansion/indoors_door_1.nbt @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:c26ee222c3b46de6f291840be01cff63b010e139db1df138c283699a097978b1 -size 409 +oid sha256:335e3d128afd6210167e487fb9c4dafce2f104bd1d28c1b280a9ece0aa681080 +size 408 diff --git a/data/minecraft/structure/woodland_mansion/indoors_door_2.nbt b/data/minecraft/structure/woodland_mansion/indoors_door_2.nbt index f41c5f59..8137501b 100644 --- a/data/minecraft/structure/woodland_mansion/indoors_door_2.nbt +++ b/data/minecraft/structure/woodland_mansion/indoors_door_2.nbt @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:b906b1c832cf2cf1647ddf6971864cb2297af2b5acbd1b3eeaa0e262d7e25d21 -size 504 +oid sha256:1df98ddc7576c9730d2529e972ec62ed23d78f5d9a8d9f58a22ed9989d78aff7 +size 503 diff --git a/data/minecraft/structure/woodland_mansion/indoors_wall_1.nbt b/data/minecraft/structure/woodland_mansion/indoors_wall_1.nbt index a3ba8531..90b2a8ee 100644 --- a/data/minecraft/structure/woodland_mansion/indoors_wall_1.nbt +++ b/data/minecraft/structure/woodland_mansion/indoors_wall_1.nbt @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:a1545cfb9fb7140cb35e059db77211c7ed055e9ffd919e1c0c9125d595bccd30 +oid sha256:285697f923b94b6100d3ac49f471a01f058745d981b6b30cea920b5bc13486f5 size 364 diff --git a/data/minecraft/structure/woodland_mansion/indoors_wall_2.nbt b/data/minecraft/structure/woodland_mansion/indoors_wall_2.nbt index 0167c656..242ba9ef 100644 --- a/data/minecraft/structure/woodland_mansion/indoors_wall_2.nbt +++ b/data/minecraft/structure/woodland_mansion/indoors_wall_2.nbt @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:e799a7e748ef40c974bfdd965a79a40c69758c2f06f5197dac6f056f2ea30ae6 -size 441 +oid sha256:8392f1a833c7ed947fa5d5729aa1de27d369a8e61fa2d85594397b9a0790e0f9 +size 440 diff --git a/data/minecraft/structure/woodland_mansion/roof.nbt b/data/minecraft/structure/woodland_mansion/roof.nbt index c34c0d62..92eafc3e 100644 --- a/data/minecraft/structure/woodland_mansion/roof.nbt +++ b/data/minecraft/structure/woodland_mansion/roof.nbt @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:faaa1638248d9f8a3fe99bf80e8230a05c2d6b4051747b3e45e3613c3485a635 -size 332 +oid sha256:a0b9829eb7bb5d1e7fd4f739e0319dd55c0cedf7a4a7d6e36f5cd1dab99a9f3f +size 331 diff --git a/data/minecraft/structure/woodland_mansion/roof_corner.nbt b/data/minecraft/structure/woodland_mansion/roof_corner.nbt index 2c9f1b13..02955201 100644 --- a/data/minecraft/structure/woodland_mansion/roof_corner.nbt +++ b/data/minecraft/structure/woodland_mansion/roof_corner.nbt @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:152ad6aed41f5d72f32773ee98ee4142e373de551b6830c9cefe509cacd78f58 -size 449 +oid sha256:37180af557ba24703c2769411bb5c25007e05830c9fcb2c37ede111274122153 +size 448 diff --git a/data/minecraft/structure/woodland_mansion/roof_front.nbt b/data/minecraft/structure/woodland_mansion/roof_front.nbt index be54ba0b..31f41e84 100644 --- a/data/minecraft/structure/woodland_mansion/roof_front.nbt +++ b/data/minecraft/structure/woodland_mansion/roof_front.nbt @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:b61455699cd82053f9807b3a2f364ec09644e148909118de7528019d5dce2a10 +oid sha256:0f295398e7742b1e67eeba177be3101361001f5db9287db85827150aa586c866 size 635 diff --git a/data/minecraft/structure/woodland_mansion/roof_inner_corner.nbt b/data/minecraft/structure/woodland_mansion/roof_inner_corner.nbt index cb0aac39..157146a6 100644 --- a/data/minecraft/structure/woodland_mansion/roof_inner_corner.nbt +++ b/data/minecraft/structure/woodland_mansion/roof_inner_corner.nbt @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:1e0840c8bcb81d7a935099b4313d7ada790f1dd2cc8183dbe0a005c1816859b0 -size 444 +oid sha256:4feaa3b42fba97a1113d2e435b791d30105ff56de218e628fdb1fb498f3cb44f +size 443 diff --git a/data/minecraft/structure/woodland_mansion/small_wall.nbt b/data/minecraft/structure/woodland_mansion/small_wall.nbt index af2edac5..dc221bf4 100644 --- a/data/minecraft/structure/woodland_mansion/small_wall.nbt +++ b/data/minecraft/structure/woodland_mansion/small_wall.nbt @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:f9f6d31d2a11febab375298c8091899d59f94d408d5451a1c2647b1691953bcb +oid sha256:10eaee8f28ae3ffb68bc5b335876ce476b5fd67c9d037c63ba9b45e783000f62 size 510 diff --git a/data/minecraft/structure/woodland_mansion/small_wall_corner.nbt b/data/minecraft/structure/woodland_mansion/small_wall_corner.nbt index 3b699383..e8dc32b7 100644 --- a/data/minecraft/structure/woodland_mansion/small_wall_corner.nbt +++ b/data/minecraft/structure/woodland_mansion/small_wall_corner.nbt @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:3268eaecd144f276a2b5261e17d42d45bd7a3c4c0900f0ba22ea3fec84e69e81 -size 261 +oid sha256:e49d3c0b8e37bbc5c2a64f52cfe1ccce08232a1d56bc71d4b713139ef41a741c +size 260 diff --git a/data/minecraft/structure/woodland_mansion/wall_corner.nbt b/data/minecraft/structure/woodland_mansion/wall_corner.nbt index 0f736a14..3711a28a 100644 --- a/data/minecraft/structure/woodland_mansion/wall_corner.nbt +++ b/data/minecraft/structure/woodland_mansion/wall_corner.nbt @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:d117b39d8c3d833d6001fdf64851853bf5a9d83103d8f6c7a35d21410ae30bfb +oid sha256:e51091a67b23873e78352449245321fbfbc2e0081a38960e63f6375be8732995 size 307 diff --git a/data/minecraft/structure/woodland_mansion/wall_flat.nbt b/data/minecraft/structure/woodland_mansion/wall_flat.nbt index fd12d954..c9aa0b6a 100644 --- a/data/minecraft/structure/woodland_mansion/wall_flat.nbt +++ b/data/minecraft/structure/woodland_mansion/wall_flat.nbt @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:58666cbe474f3a7daec96ecc6c7dcbd1224b6004b05ccf5a37717d3b0d6dd034 -size 726 +oid sha256:debbeb1801067e0eadc7a7aba012a4a0664d9e46e67bb1b05f34c8b07c4cda92 +size 725 diff --git a/data/minecraft/structure/woodland_mansion/wall_window.nbt b/data/minecraft/structure/woodland_mansion/wall_window.nbt index 25eec005..853d5bc9 100644 --- a/data/minecraft/structure/woodland_mansion/wall_window.nbt +++ b/data/minecraft/structure/woodland_mansion/wall_window.nbt @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:c119307b9941dd837d58d4428370da09ecbb0887e2391c7ce58829e8bbefc9e6 -size 830 +oid sha256:e6b962b85279ba783e9de836c3d7a6daefc2ae789e60181791ef7dc32a32b764 +size 828 diff --git a/data/minecraft/tags/painting_variant/placeable.json b/data/minecraft/tags/painting_variant/placeable.json index 79664889..fa9feb5c 100644 --- a/data/minecraft/tags/painting_variant/placeable.json +++ b/data/minecraft/tags/painting_variant/placeable.json @@ -45,6 +45,7 @@ "minecraft:passage", "minecraft:pond", "minecraft:sunflowers", - "minecraft:tides" + "minecraft:tides", + "minecraft:dennis" ] } \ No newline at end of file diff --git a/net/minecraft/DetectedVersion.java b/net/minecraft/DetectedVersion.java index 7adba0eb..49b28d9b 100644 --- a/net/minecraft/DetectedVersion.java +++ b/net/minecraft/DetectedVersion.java @@ -9,6 +9,7 @@ import java.io.InputStreamReader; import java.time.ZonedDateTime; import java.util.Date; import java.util.UUID; +import net.minecraft.WorldVersion.Simple; import net.minecraft.util.GsonHelper; import net.minecraft.world.level.storage.DataVersion; import org.slf4j.Logger; @@ -18,14 +19,14 @@ public class DetectedVersion { public static final WorldVersion BUILT_IN = createFromConstants(); private static WorldVersion createFromConstants() { - return new WorldVersion.Simple( - UUID.randomUUID().toString().replaceAll("-", ""), "1.21.6", new DataVersion(4435, "main"), SharedConstants.getProtocolVersion(), 63, 80, new Date(), true + return new Simple( + UUID.randomUUID().toString().replaceAll("-", ""), "1.21.7", new DataVersion(4438, "main"), SharedConstants.getProtocolVersion(), 64, 81, new Date(), true ); } private static WorldVersion createFromJson(JsonObject json) { JsonObject jsonObject = GsonHelper.getAsJsonObject(json, "pack_version"); - return new WorldVersion.Simple( + return new Simple( GsonHelper.getAsString(json, "id"), GsonHelper.getAsString(json, "name"), new DataVersion(GsonHelper.getAsInt(json, "world_version"), GsonHelper.getAsString(json, "series_id", "main")), diff --git a/net/minecraft/SharedConstants.java b/net/minecraft/SharedConstants.java index 2d3a3623..4102e667 100644 --- a/net/minecraft/SharedConstants.java +++ b/net/minecraft/SharedConstants.java @@ -34,7 +34,7 @@ public class SharedConstants { * @deprecated Use {@link #getCurrentVersion()} and {@link com.mojang.bridge.game.GameVersion#getWorldVersion()} instead. */ @Deprecated - public static final int WORLD_VERSION = 4435; + public static final int WORLD_VERSION = 4438; @Deprecated public static final String SERIES = "main"; /** @@ -44,7 +44,7 @@ public class SharedConstants { * @deprecated Use {@link #getCurrentVersion()} and {@link com.mojang.bridge.game.GameVersion#getName()} instead. */ @Deprecated - public static final String VERSION_STRING = "1.21.6"; + public static final String VERSION_STRING = "1.21.7"; /** * The numeric format number for the networking protocol used by the release target of this game version. * @@ -54,7 +54,7 @@ public class SharedConstants { * @deprecated Use {@link #getProtocolVersion()} instead. */ @Deprecated - public static final int RELEASE_NETWORK_PROTOCOL_VERSION = 771; + public static final int RELEASE_NETWORK_PROTOCOL_VERSION = 772; /** * The numeric format number for the networking protocol used by the snapshot of this game version. * @@ -66,7 +66,7 @@ public class SharedConstants { * @deprecated Use {@link #getProtocolVersion()} instead. */ @Deprecated - public static final int SNAPSHOT_NETWORK_PROTOCOL_VERSION = 256; + public static final int SNAPSHOT_NETWORK_PROTOCOL_VERSION = 258; public static final int SNBT_NAG_VERSION = 4420; /** * The bit in the networking protocol version for denoting {@linkplain #SNAPSHOT snapshot versions}. @@ -82,7 +82,7 @@ public class SharedConstants { * @deprecated Use {@link #getCurrentVersion()}, {@link com.mojang.bridge.game.GameVersion#com.mojang.bridge.game.GameVersion#getPackVersion(com.mojang.bridge.game.PackType)}, and com.mojang.bridge.game.PackType#RESOURCE instead. */ @Deprecated - public static final int RESOURCE_PACK_FORMAT = 63; + public static final int RESOURCE_PACK_FORMAT = 64; /** * The format of the data packs used by this game version. Data packs contain server-side data such as recipes, loot tables, and tags. * @@ -90,7 +90,7 @@ public class SharedConstants { * @deprecated Use {@link #getCurrentVersion()}, {@link com.mojang.bridge.game.GameVersion#com.mojang.bridge.game.GameVersion#getPackVersion(com.mojang.bridge.game.PackType)}, and com.mojang.bridge.game.PackType#DATA instead. */ @Deprecated - public static final int DATA_PACK_FORMAT = 80; + public static final int DATA_PACK_FORMAT = 81; @Deprecated public static final int LANGUAGE_FORMAT = 1; public static final int REPORT_FORMAT_VERSION = 1; @@ -282,7 +282,7 @@ public class SharedConstants { *

For releases, this will be equivalent to {@link #RELEASE_NETWORK_PROTOCOL_VERSION}. For snapshot versions, this will be the combination (bitwise OR) of {@link #SNAPSHOT_NETWORK_PROTOCOL_VERSION} and the bit marked by {@link #SNAPSHOT_PROTOCOL_BIT}.

*/ public static int getProtocolVersion() { - return 771; + return 772; } public static boolean debugVoidTerrain(ChunkPos chunkPos) { diff --git a/net/minecraft/Util.java b/net/minecraft/Util.java index 53b3ad32..854e3914 100644 --- a/net/minecraft/Util.java +++ b/net/minecraft/Util.java @@ -82,7 +82,7 @@ import net.minecraft.server.Bootstrap; import net.minecraft.util.Mth; import net.minecraft.util.RandomSource; import net.minecraft.util.SingleKeyCache; -import net.minecraft.util.TimeSource; +import net.minecraft.util.TimeSource.NanoTimeSource; import net.minecraft.util.datafix.DataFixers; import net.minecraft.world.level.block.state.properties.Property; import org.jetbrains.annotations.Nullable; @@ -100,7 +100,7 @@ public class Util { public static final int LINEAR_LOOKUP_THRESHOLD = 8; private static final Set ALLOWED_UNTRUSTED_LINK_PROTOCOLS = Set.of("http", "https"); public static final long NANOS_PER_MILLI = 1000000L; - public static TimeSource.NanoTimeSource timeSource = System::nanoTime; + public static NanoTimeSource timeSource = System::nanoTime; public static final Ticker TICKER = new Ticker() { @Override public long read() { @@ -480,6 +480,11 @@ public class Util { } } + public static boolean isAarch64() { + String string = System.getProperty("os.arch").toLowerCase(Locale.ROOT); + return string.equals("aarch64"); + } + public static URI parseAndValidateUntrustedUri(String uri) throws URISyntaxException { URI uRI = new URI(uri); String string = uRI.getScheme(); @@ -1053,18 +1058,8 @@ public class Util { public static enum OS { LINUX("linux"), SOLARIS("solaris"), - WINDOWS("windows") { - @Override - protected String[] getOpenUriArguments(URI uri) { - return new String[]{"rundll32", "url.dll,FileProtocolHandler", uri.toString()}; - } - }, - OSX("mac") { - @Override - protected String[] getOpenUriArguments(URI uri) { - return new String[]{"open", uri.toString()}; - } - }, + WINDOWS("WINDOWS", 2, "windows"), + OSX("OSX", 3, "mac"), UNKNOWN("unknown"); private final String telemetryName; diff --git a/net/minecraft/client/data/models/ItemModelGenerators.java b/net/minecraft/client/data/models/ItemModelGenerators.java index ab90fc07..1bfcaf21 100644 --- a/net/minecraft/client/data/models/ItemModelGenerators.java +++ b/net/minecraft/client/data/models/ItemModelGenerators.java @@ -17,33 +17,31 @@ import net.minecraft.client.data.models.model.ModelLocationUtils; import net.minecraft.client.data.models.model.ModelTemplate; import net.minecraft.client.data.models.model.ModelTemplates; import net.minecraft.client.data.models.model.TextureMapping; -import net.minecraft.client.renderer.item.BundleSelectedItemSpecialRenderer; -import net.minecraft.client.renderer.item.ItemModel; -import net.minecraft.client.renderer.item.RangeSelectItemModel; -import net.minecraft.client.renderer.item.SelectItemModel; +import net.minecraft.client.renderer.item.ItemModel.Unbaked; +import net.minecraft.client.renderer.item.RangeSelectItemModel.Entry; +import net.minecraft.client.renderer.item.SelectItemModel.SwitchCase; import net.minecraft.client.renderer.item.properties.conditional.Broken; import net.minecraft.client.renderer.item.properties.conditional.BundleHasSelectedItem; import net.minecraft.client.renderer.item.properties.conditional.ConditionalItemModelProperty; import net.minecraft.client.renderer.item.properties.conditional.FishingRodCast; import net.minecraft.client.renderer.item.properties.numeric.CompassAngle; -import net.minecraft.client.renderer.item.properties.numeric.CompassAngleState; import net.minecraft.client.renderer.item.properties.numeric.CrossbowPull; import net.minecraft.client.renderer.item.properties.numeric.Time; import net.minecraft.client.renderer.item.properties.numeric.UseCycle; import net.minecraft.client.renderer.item.properties.numeric.UseDuration; +import net.minecraft.client.renderer.item.properties.numeric.CompassAngleState.CompassTarget; +import net.minecraft.client.renderer.item.properties.numeric.Time.TimeSource; import net.minecraft.client.renderer.item.properties.select.Charge; import net.minecraft.client.renderer.item.properties.select.DisplayContext; import net.minecraft.client.renderer.item.properties.select.TrimMaterialProperty; -import net.minecraft.client.renderer.special.ShieldSpecialRenderer; -import net.minecraft.client.renderer.special.TridentSpecialRenderer; import net.minecraft.core.component.DataComponents; import net.minecraft.resources.ResourceKey; import net.minecraft.resources.ResourceLocation; import net.minecraft.util.Mth; -import net.minecraft.world.item.CrossbowItem; import net.minecraft.world.item.Item; import net.minecraft.world.item.ItemDisplayContext; import net.minecraft.world.item.Items; +import net.minecraft.world.item.CrossbowItem.ChargeType; import net.minecraft.world.item.equipment.EquipmentAsset; import net.minecraft.world.item.equipment.EquipmentAssets; import net.minecraft.world.item.equipment.trim.MaterialAssetGroup; @@ -117,14 +115,14 @@ public class ItemModelGenerators { this.itemModelOutput.accept(item, ItemModelUtils.tintedModel(resourceLocation, BLANK_LAYER, tintSource)); } - private List createCompassModels(Item item) { - List list = new ArrayList(); - ItemModel.Unbaked unbaked = ItemModelUtils.plainModel(this.createFlatItemModel(item, "_16", ModelTemplates.FLAT_ITEM)); + private List createCompassModels(Item item) { + List list = new ArrayList(); + Unbaked unbaked = ItemModelUtils.plainModel(this.createFlatItemModel(item, "_16", ModelTemplates.FLAT_ITEM)); list.add(ItemModelUtils.override(unbaked, 0.0F)); for (int i = 1; i < 32; i++) { int j = Mth.positiveModulo(i - 16, 32); - ItemModel.Unbaked unbaked2 = ItemModelUtils.plainModel(this.createFlatItemModel(item, String.format(Locale.ROOT, "_%02d", j), ModelTemplates.FLAT_ITEM)); + Unbaked unbaked2 = ItemModelUtils.plainModel(this.createFlatItemModel(item, String.format(Locale.ROOT, "_%02d", j), ModelTemplates.FLAT_ITEM)); list.add(ItemModelUtils.override(unbaked2, i - 0.5F)); } @@ -133,33 +131,32 @@ public class ItemModelGenerators { } private void generateStandardCompassItem(Item item) { - List list = this.createCompassModels(item); + List list = this.createCompassModels(item); this.itemModelOutput .accept( item, ItemModelUtils.conditional( ItemModelUtils.hasComponent(DataComponents.LODESTONE_TRACKER), - ItemModelUtils.rangeSelect(new CompassAngle(true, CompassAngleState.CompassTarget.LODESTONE), 32.0F, list), + ItemModelUtils.rangeSelect(new CompassAngle(true, CompassTarget.LODESTONE), 32.0F, list), ItemModelUtils.inOverworld( - ItemModelUtils.rangeSelect(new CompassAngle(true, CompassAngleState.CompassTarget.SPAWN), 32.0F, list), - ItemModelUtils.rangeSelect(new CompassAngle(true, CompassAngleState.CompassTarget.NONE), 32.0F, list) + ItemModelUtils.rangeSelect(new CompassAngle(true, CompassTarget.SPAWN), 32.0F, list), + ItemModelUtils.rangeSelect(new CompassAngle(true, CompassTarget.NONE), 32.0F, list) ) ) ); } private void generateRecoveryCompassItem(Item item) { - this.itemModelOutput - .accept(item, ItemModelUtils.rangeSelect(new CompassAngle(true, CompassAngleState.CompassTarget.RECOVERY), 32.0F, this.createCompassModels(item))); + this.itemModelOutput.accept(item, ItemModelUtils.rangeSelect(new CompassAngle(true, CompassTarget.RECOVERY), 32.0F, this.createCompassModels(item))); } private void generateClockItem(Item item) { - List list = new ArrayList(); - ItemModel.Unbaked unbaked = ItemModelUtils.plainModel(this.createFlatItemModel(item, "_00", ModelTemplates.FLAT_ITEM)); + List list = new ArrayList(); + Unbaked unbaked = ItemModelUtils.plainModel(this.createFlatItemModel(item, "_00", ModelTemplates.FLAT_ITEM)); list.add(ItemModelUtils.override(unbaked, 0.0F)); for (int i = 1; i < 64; i++) { - ItemModel.Unbaked unbaked2 = ItemModelUtils.plainModel(this.createFlatItemModel(item, String.format(Locale.ROOT, "_%02d", i), ModelTemplates.FLAT_ITEM)); + Unbaked unbaked2 = ItemModelUtils.plainModel(this.createFlatItemModel(item, String.format(Locale.ROOT, "_%02d", i), ModelTemplates.FLAT_ITEM)); list.add(ItemModelUtils.override(unbaked2, i - 0.5F)); } @@ -168,8 +165,7 @@ public class ItemModelGenerators { .accept( item, ItemModelUtils.inOverworld( - ItemModelUtils.rangeSelect(new Time(true, Time.TimeSource.DAYTIME), 64.0F, list), - ItemModelUtils.rangeSelect(new Time(true, Time.TimeSource.RANDOM), 64.0F, list) + ItemModelUtils.rangeSelect(new Time(true, TimeSource.DAYTIME), 64.0F, list), ItemModelUtils.rangeSelect(new Time(true, TimeSource.RANDOM), 64.0F, list) ) ); } @@ -190,12 +186,12 @@ public class ItemModelGenerators { ResourceLocation resourceLocation = ModelLocationUtils.getModelLocation(item); ResourceLocation resourceLocation2 = TextureMapping.getItemTexture(item); ResourceLocation resourceLocation3 = TextureMapping.getItemTexture(item, "_overlay"); - List>> list = new ArrayList(TRIM_MATERIAL_MODELS.size()); + List>> list = new ArrayList(TRIM_MATERIAL_MODELS.size()); for (ItemModelGenerators.TrimMaterialData trimMaterialData : TRIM_MATERIAL_MODELS) { ResourceLocation resourceLocation4 = resourceLocation.withSuffix("_" + trimMaterialData.assets().base().suffix() + "_trim"); ResourceLocation resourceLocation5 = modelId.withSuffix("_" + trimMaterialData.assets().assetId(equipmentAsset).suffix()); - ItemModel.Unbaked unbaked; + Unbaked unbaked; if (usesSecondLayer) { this.generateLayeredItem(resourceLocation4, resourceLocation2, resourceLocation3, resourceLocation5); unbaked = ItemModelUtils.tintedModel(resourceLocation4, new Dye(-6265536)); @@ -207,7 +203,7 @@ public class ItemModelGenerators { list.add(ItemModelUtils.when(trimMaterialData.materialKey, unbaked)); } - ItemModel.Unbaked unbaked2; + Unbaked unbaked2; if (usesSecondLayer) { ModelTemplates.TWO_LAYERED_ITEM.create(resourceLocation, TextureMapping.layered(resourceLocation2, resourceLocation3), this.modelOutput); unbaked2 = ItemModelUtils.tintedModel(resourceLocation, new Dye(-6265536)); @@ -220,13 +216,15 @@ public class ItemModelGenerators { } private void generateBundleModels(Item bundleItem) { - ItemModel.Unbaked unbaked = ItemModelUtils.plainModel(this.createFlatItemModel(bundleItem, ModelTemplates.FLAT_ITEM)); + Unbaked unbaked = ItemModelUtils.plainModel(this.createFlatItemModel(bundleItem, ModelTemplates.FLAT_ITEM)); ResourceLocation resourceLocation = this.generateBundleCoverModel(bundleItem, ModelTemplates.BUNDLE_OPEN_BACK_INVENTORY, "_open_back"); ResourceLocation resourceLocation2 = this.generateBundleCoverModel(bundleItem, ModelTemplates.BUNDLE_OPEN_FRONT_INVENTORY, "_open_front"); - ItemModel.Unbaked unbaked2 = ItemModelUtils.composite( - ItemModelUtils.plainModel(resourceLocation), new BundleSelectedItemSpecialRenderer.Unbaked(), ItemModelUtils.plainModel(resourceLocation2) + Unbaked unbaked2 = ItemModelUtils.composite( + ItemModelUtils.plainModel(resourceLocation), + new net.minecraft.client.renderer.item.BundleSelectedItemSpecialRenderer.Unbaked(), + ItemModelUtils.plainModel(resourceLocation2) ); - ItemModel.Unbaked unbaked3 = ItemModelUtils.conditional(new BundleHasSelectedItem(), unbaked2, unbaked); + Unbaked unbaked3 = ItemModelUtils.conditional(new BundleHasSelectedItem(), unbaked2, unbaked); this.itemModelOutput.accept(bundleItem, ItemModelUtils.select(new DisplayContext(), unbaked, ItemModelUtils.when(ItemDisplayContext.GUI, unbaked3))); } @@ -236,10 +234,10 @@ public class ItemModelGenerators { } private void generateBow(Item bowItem) { - ItemModel.Unbaked unbaked = ItemModelUtils.plainModel(ModelLocationUtils.getModelLocation(bowItem)); - ItemModel.Unbaked unbaked2 = ItemModelUtils.plainModel(this.createFlatItemModel(bowItem, "_pulling_0", ModelTemplates.BOW)); - ItemModel.Unbaked unbaked3 = ItemModelUtils.plainModel(this.createFlatItemModel(bowItem, "_pulling_1", ModelTemplates.BOW)); - ItemModel.Unbaked unbaked4 = ItemModelUtils.plainModel(this.createFlatItemModel(bowItem, "_pulling_2", ModelTemplates.BOW)); + Unbaked unbaked = ItemModelUtils.plainModel(ModelLocationUtils.getModelLocation(bowItem)); + Unbaked unbaked2 = ItemModelUtils.plainModel(this.createFlatItemModel(bowItem, "_pulling_0", ModelTemplates.BOW)); + Unbaked unbaked3 = ItemModelUtils.plainModel(this.createFlatItemModel(bowItem, "_pulling_1", ModelTemplates.BOW)); + Unbaked unbaked4 = ItemModelUtils.plainModel(this.createFlatItemModel(bowItem, "_pulling_2", ModelTemplates.BOW)); this.itemModelOutput .accept( bowItem, @@ -252,12 +250,12 @@ public class ItemModelGenerators { } private void generateCrossbow(Item crossbowItem) { - ItemModel.Unbaked unbaked = ItemModelUtils.plainModel(ModelLocationUtils.getModelLocation(crossbowItem)); - ItemModel.Unbaked unbaked2 = ItemModelUtils.plainModel(this.createFlatItemModel(crossbowItem, "_pulling_0", ModelTemplates.CROSSBOW)); - ItemModel.Unbaked unbaked3 = ItemModelUtils.plainModel(this.createFlatItemModel(crossbowItem, "_pulling_1", ModelTemplates.CROSSBOW)); - ItemModel.Unbaked unbaked4 = ItemModelUtils.plainModel(this.createFlatItemModel(crossbowItem, "_pulling_2", ModelTemplates.CROSSBOW)); - ItemModel.Unbaked unbaked5 = ItemModelUtils.plainModel(this.createFlatItemModel(crossbowItem, "_arrow", ModelTemplates.CROSSBOW)); - ItemModel.Unbaked unbaked6 = ItemModelUtils.plainModel(this.createFlatItemModel(crossbowItem, "_firework", ModelTemplates.CROSSBOW)); + Unbaked unbaked = ItemModelUtils.plainModel(ModelLocationUtils.getModelLocation(crossbowItem)); + Unbaked unbaked2 = ItemModelUtils.plainModel(this.createFlatItemModel(crossbowItem, "_pulling_0", ModelTemplates.CROSSBOW)); + Unbaked unbaked3 = ItemModelUtils.plainModel(this.createFlatItemModel(crossbowItem, "_pulling_1", ModelTemplates.CROSSBOW)); + Unbaked unbaked4 = ItemModelUtils.plainModel(this.createFlatItemModel(crossbowItem, "_pulling_2", ModelTemplates.CROSSBOW)); + Unbaked unbaked5 = ItemModelUtils.plainModel(this.createFlatItemModel(crossbowItem, "_arrow", ModelTemplates.CROSSBOW)); + Unbaked unbaked6 = ItemModelUtils.plainModel(this.createFlatItemModel(crossbowItem, "_firework", ModelTemplates.CROSSBOW)); this.itemModelOutput .accept( crossbowItem, @@ -268,27 +266,27 @@ public class ItemModelGenerators { ItemModelUtils.rangeSelect(new CrossbowPull(), unbaked2, ItemModelUtils.override(unbaked3, 0.58F), ItemModelUtils.override(unbaked4, 1.0F)), unbaked ), - ItemModelUtils.when(CrossbowItem.ChargeType.ARROW, unbaked5), - ItemModelUtils.when(CrossbowItem.ChargeType.ROCKET, unbaked6) + ItemModelUtils.when(ChargeType.ARROW, unbaked5), + ItemModelUtils.when(ChargeType.ROCKET, unbaked6) ) ); } - private void generateBooleanDispatch(Item item, ConditionalItemModelProperty property, ItemModel.Unbaked trueModel, ItemModel.Unbaked falseModel) { + private void generateBooleanDispatch(Item item, ConditionalItemModelProperty property, Unbaked trueModel, Unbaked falseModel) { this.itemModelOutput.accept(item, ItemModelUtils.conditional(property, trueModel, falseModel)); } private void generateElytra(Item elytraItem) { - ItemModel.Unbaked unbaked = ItemModelUtils.plainModel(this.createFlatItemModel(elytraItem, ModelTemplates.FLAT_ITEM)); - ItemModel.Unbaked unbaked2 = ItemModelUtils.plainModel(this.createFlatItemModel(elytraItem, "_broken", ModelTemplates.FLAT_ITEM)); + Unbaked unbaked = ItemModelUtils.plainModel(this.createFlatItemModel(elytraItem, ModelTemplates.FLAT_ITEM)); + Unbaked unbaked2 = ItemModelUtils.plainModel(this.createFlatItemModel(elytraItem, "_broken", ModelTemplates.FLAT_ITEM)); this.generateBooleanDispatch(elytraItem, new Broken(), unbaked2, unbaked); } private void generateBrush(Item brushItem) { - ItemModel.Unbaked unbaked = ItemModelUtils.plainModel(ModelLocationUtils.getModelLocation(brushItem)); - ItemModel.Unbaked unbaked2 = ItemModelUtils.plainModel(ModelLocationUtils.getModelLocation(brushItem, "_brushing_0")); - ItemModel.Unbaked unbaked3 = ItemModelUtils.plainModel(ModelLocationUtils.getModelLocation(brushItem, "_brushing_1")); - ItemModel.Unbaked unbaked4 = ItemModelUtils.plainModel(ModelLocationUtils.getModelLocation(brushItem, "_brushing_2")); + Unbaked unbaked = ItemModelUtils.plainModel(ModelLocationUtils.getModelLocation(brushItem)); + Unbaked unbaked2 = ItemModelUtils.plainModel(ModelLocationUtils.getModelLocation(brushItem, "_brushing_0")); + Unbaked unbaked3 = ItemModelUtils.plainModel(ModelLocationUtils.getModelLocation(brushItem, "_brushing_1")); + Unbaked unbaked4 = ItemModelUtils.plainModel(ModelLocationUtils.getModelLocation(brushItem, "_brushing_2")); this.itemModelOutput .accept( brushItem, @@ -304,40 +302,48 @@ public class ItemModelGenerators { } private void generateFishingRod(Item fishingRodItem) { - ItemModel.Unbaked unbaked = ItemModelUtils.plainModel(this.createFlatItemModel(fishingRodItem, ModelTemplates.FLAT_HANDHELD_ROD_ITEM)); - ItemModel.Unbaked unbaked2 = ItemModelUtils.plainModel(this.createFlatItemModel(fishingRodItem, "_cast", ModelTemplates.FLAT_HANDHELD_ROD_ITEM)); + Unbaked unbaked = ItemModelUtils.plainModel(this.createFlatItemModel(fishingRodItem, ModelTemplates.FLAT_HANDHELD_ROD_ITEM)); + Unbaked unbaked2 = ItemModelUtils.plainModel(this.createFlatItemModel(fishingRodItem, "_cast", ModelTemplates.FLAT_HANDHELD_ROD_ITEM)); this.generateBooleanDispatch(fishingRodItem, new FishingRodCast(), unbaked2, unbaked); } private void generateGoatHorn(Item goatHornItem) { - ItemModel.Unbaked unbaked = ItemModelUtils.plainModel(ModelLocationUtils.getModelLocation(goatHornItem)); - ItemModel.Unbaked unbaked2 = ItemModelUtils.plainModel(ModelLocationUtils.decorateItemModelLocation("tooting_goat_horn")); + Unbaked unbaked = ItemModelUtils.plainModel(ModelLocationUtils.getModelLocation(goatHornItem)); + Unbaked unbaked2 = ItemModelUtils.plainModel(ModelLocationUtils.decorateItemModelLocation("tooting_goat_horn")); this.generateBooleanDispatch(goatHornItem, ItemModelUtils.isUsingItem(), unbaked2, unbaked); } private void generateShield(Item shieldItem) { - ItemModel.Unbaked unbaked = ItemModelUtils.specialModel(ModelLocationUtils.getModelLocation(shieldItem), new ShieldSpecialRenderer.Unbaked()); - ItemModel.Unbaked unbaked2 = ItemModelUtils.specialModel(ModelLocationUtils.getModelLocation(shieldItem, "_blocking"), new ShieldSpecialRenderer.Unbaked()); + Unbaked unbaked = ItemModelUtils.specialModel( + ModelLocationUtils.getModelLocation(shieldItem), new net.minecraft.client.renderer.special.ShieldSpecialRenderer.Unbaked() + ); + Unbaked unbaked2 = ItemModelUtils.specialModel( + ModelLocationUtils.getModelLocation(shieldItem, "_blocking"), new net.minecraft.client.renderer.special.ShieldSpecialRenderer.Unbaked() + ); this.generateBooleanDispatch(shieldItem, ItemModelUtils.isUsingItem(), unbaked2, unbaked); } - private static ItemModel.Unbaked createFlatModelDispatch(ItemModel.Unbaked itemModel, ItemModel.Unbaked holdingModel) { + private static Unbaked createFlatModelDispatch(Unbaked itemModel, Unbaked holdingModel) { return ItemModelUtils.select( new DisplayContext(), holdingModel, ItemModelUtils.when(List.of(ItemDisplayContext.GUI, ItemDisplayContext.GROUND, ItemDisplayContext.FIXED), itemModel) ); } private void generateSpyglass(Item spyglassItem) { - ItemModel.Unbaked unbaked = ItemModelUtils.plainModel(this.createFlatItemModel(spyglassItem, ModelTemplates.FLAT_ITEM)); - ItemModel.Unbaked unbaked2 = ItemModelUtils.plainModel(ModelLocationUtils.getModelLocation(spyglassItem, "_in_hand")); + Unbaked unbaked = ItemModelUtils.plainModel(this.createFlatItemModel(spyglassItem, ModelTemplates.FLAT_ITEM)); + Unbaked unbaked2 = ItemModelUtils.plainModel(ModelLocationUtils.getModelLocation(spyglassItem, "_in_hand")); this.itemModelOutput.accept(spyglassItem, createFlatModelDispatch(unbaked, unbaked2)); } private void generateTrident(Item tridentItem) { - ItemModel.Unbaked unbaked = ItemModelUtils.plainModel(this.createFlatItemModel(tridentItem, ModelTemplates.FLAT_ITEM)); - ItemModel.Unbaked unbaked2 = ItemModelUtils.specialModel(ModelLocationUtils.getModelLocation(tridentItem, "_in_hand"), new TridentSpecialRenderer.Unbaked()); - ItemModel.Unbaked unbaked3 = ItemModelUtils.specialModel(ModelLocationUtils.getModelLocation(tridentItem, "_throwing"), new TridentSpecialRenderer.Unbaked()); - ItemModel.Unbaked unbaked4 = ItemModelUtils.conditional(ItemModelUtils.isUsingItem(), unbaked3, unbaked2); + Unbaked unbaked = ItemModelUtils.plainModel(this.createFlatItemModel(tridentItem, ModelTemplates.FLAT_ITEM)); + Unbaked unbaked2 = ItemModelUtils.specialModel( + ModelLocationUtils.getModelLocation(tridentItem, "_in_hand"), new net.minecraft.client.renderer.special.TridentSpecialRenderer.Unbaked() + ); + Unbaked unbaked3 = ItemModelUtils.specialModel( + ModelLocationUtils.getModelLocation(tridentItem, "_throwing"), new net.minecraft.client.renderer.special.TridentSpecialRenderer.Unbaked() + ); + Unbaked unbaked4 = ItemModelUtils.conditional(ItemModelUtils.isUsingItem(), unbaked3, unbaked2); this.itemModelOutput.accept(tridentItem, createFlatModelDispatch(unbaked, unbaked4)); } @@ -533,6 +539,7 @@ public class ItemModelGenerators { this.generateFlatItem(Items.MUSIC_DISC_CREATOR, ModelTemplates.MUSIC_DISC); this.generateFlatItem(Items.MUSIC_DISC_CREATOR_MUSIC_BOX, ModelTemplates.MUSIC_DISC); this.generateFlatItem(Items.MUSIC_DISC_FAR, ModelTemplates.MUSIC_DISC); + this.generateFlatItem(Items.MUSIC_DISC_LAVA_CHICKEN, ModelTemplates.MUSIC_DISC); this.generateFlatItem(Items.MUSIC_DISC_MALL, ModelTemplates.MUSIC_DISC); this.generateFlatItem(Items.MUSIC_DISC_MELLOHI, ModelTemplates.MUSIC_DISC); this.generateFlatItem(Items.MUSIC_DISC_PIGSTEP, ModelTemplates.MUSIC_DISC); diff --git a/net/minecraft/client/gui/Font.java b/net/minecraft/client/gui/Font.java index 111a49d7..7c01af3b 100644 --- a/net/minecraft/client/gui/Font.java +++ b/net/minecraft/client/gui/Font.java @@ -4,13 +4,13 @@ import com.ibm.icu.text.ArabicShaping; import com.ibm.icu.text.ArabicShapingException; import com.ibm.icu.text.Bidi; import com.mojang.blaze3d.font.GlyphInfo; -import com.mojang.blaze3d.vertex.VertexConsumer; import java.util.ArrayList; import java.util.List; import java.util.function.Function; import net.fabricmc.api.EnvType; import net.fabricmc.api.Environment; import net.minecraft.client.StringSplitter; +import net.minecraft.client.gui.Font.GlyphVisitor.1; import net.minecraft.client.gui.font.FontSet; import net.minecraft.client.gui.font.glyphs.BakedGlyph; import net.minecraft.client.gui.font.glyphs.EmptyGlyph; @@ -33,10 +33,10 @@ import org.joml.Matrix4f; @Environment(EnvType.CLIENT) public class Font { - private static final float EFFECT_DEPTH = 0.001F; - private static final float OVER_EFFECT_DEPTH = 0.001F; - private static final float UNDER_EFFECT_DEPTH = -0.001F; - public static final float SHADOW_DEPTH = 0.003F; + private static final float EFFECT_DEPTH = 0.01F; + private static final float OVER_EFFECT_DEPTH = 0.01F; + private static final float UNDER_EFFECT_DEPTH = -0.01F; + public static final float SHADOW_DEPTH = 0.03F; public static final int NO_SHADOW = 0; public final int lineHeight = 9; public final RandomSource random = RandomSource.create(); @@ -233,20 +233,7 @@ public class Font { @Environment(EnvType.CLIENT) public interface GlyphVisitor { static Font.GlyphVisitor forMultiBufferSource(MultiBufferSource bufferSource, Matrix4f pose, Font.DisplayMode displayMode, int packedLight) { - return new Font.GlyphVisitor() { - @Override - public void acceptGlyph(BakedGlyph.GlyphInstance glyph) { - BakedGlyph bakedGlyph = glyph.glyph(); - VertexConsumer vertexConsumer = bufferSource.getBuffer(bakedGlyph.renderType(displayMode)); - bakedGlyph.renderChar(glyph, pose, vertexConsumer, packedLight, false); - } - - @Override - public void acceptEffect(BakedGlyph glyph, BakedGlyph.Effect effect) { - VertexConsumer vertexConsumer = bufferSource.getBuffer(glyph.renderType(displayMode)); - glyph.renderEffect(effect, pose, vertexConsumer, packedLight, false); - } - }; + return new 1(bufferSource, displayMode, pose, packedLight); } void acceptGlyph(BakedGlyph.GlyphInstance glyph); @@ -344,11 +331,11 @@ public class Font { this.markBackground(this.x, this.y, f); if (style.isStrikethrough()) { - this.addEffect(new BakedGlyph.Effect(g, this.y + 4.5F - 1.0F, this.x + f, this.y + 4.5F, 0.001F, k, l, h)); + this.addEffect(new BakedGlyph.Effect(g, this.y + 4.5F - 1.0F, this.x + f, this.y + 4.5F, 0.01F, k, l, h)); } if (style.isUnderlined()) { - this.addEffect(new BakedGlyph.Effect(g, this.y + 9.0F - 1.0F, this.x + f, this.y + 9.0F, 0.001F, k, l, h)); + this.addEffect(new BakedGlyph.Effect(g, this.y + 9.0F - 1.0F, this.x + f, this.y + 9.0F, 0.01F, k, l, h)); } this.x += f; @@ -360,7 +347,7 @@ public class Font { BakedGlyph bakedGlyph = null; if (ARGB.alpha(this.backgroundColor) != 0) { BakedGlyph.Effect effect = new BakedGlyph.Effect( - this.backgroundLeft, this.backgroundTop, this.backgroundRight, this.backgroundBottom, -0.001F, this.backgroundColor + this.backgroundLeft, this.backgroundTop, this.backgroundRight, this.backgroundBottom, -0.01F, this.backgroundColor ); bakedGlyph = Font.this.getFontSet(Style.DEFAULT_FONT).whiteGlyph(); visitor.acceptEffect(bakedGlyph, effect); diff --git a/net/minecraft/client/gui/GuiGraphics.java b/net/minecraft/client/gui/GuiGraphics.java index acb4a84e..8ad905c9 100644 --- a/net/minecraft/client/gui/GuiGraphics.java +++ b/net/minecraft/client/gui/GuiGraphics.java @@ -41,17 +41,25 @@ import net.minecraft.client.model.geom.ModelPart; import net.minecraft.client.player.LocalPlayer; import net.minecraft.client.renderer.RenderPipelines; import net.minecraft.client.renderer.entity.state.EntityRenderState; -import net.minecraft.client.renderer.item.ItemStackRenderState; +import net.minecraft.client.renderer.item.TrackingItemStackRenderState; import net.minecraft.client.renderer.state.MapRenderState; +import net.minecraft.client.renderer.state.MapRenderState.MapDecorationRenderState; import net.minecraft.client.renderer.texture.TextureAtlasSprite; import net.minecraft.client.renderer.texture.TextureManager; import net.minecraft.client.resources.metadata.gui.GuiSpriteScaling; +import net.minecraft.client.resources.metadata.gui.GuiSpriteScaling.NineSlice; +import net.minecraft.client.resources.metadata.gui.GuiSpriteScaling.Stretch; +import net.minecraft.client.resources.metadata.gui.GuiSpriteScaling.Tile; +import net.minecraft.client.resources.metadata.gui.GuiSpriteScaling.NineSlice.Border; import net.minecraft.core.component.DataComponents; import net.minecraft.locale.Language; import net.minecraft.network.chat.Component; import net.minecraft.network.chat.FormattedText; -import net.minecraft.network.chat.HoverEvent; import net.minecraft.network.chat.Style; +import net.minecraft.network.chat.HoverEvent.EntityTooltipInfo; +import net.minecraft.network.chat.HoverEvent.ShowEntity; +import net.minecraft.network.chat.HoverEvent.ShowItem; +import net.minecraft.network.chat.HoverEvent.ShowText; import net.minecraft.resources.ResourceLocation; import net.minecraft.util.ARGB; import net.minecraft.util.FormattedCharSequence; @@ -238,6 +246,11 @@ public class GuiGraphics { ); } + public void textHighlight(int minX, int minY, int maxX, int maxY) { + this.fill(RenderPipelines.GUI_INVERT, minX, minY, maxX, maxY, -1); + this.fill(RenderPipelines.GUI_TEXT_HIGHLIGHT, minX, minY, maxX, maxY, -16776961); + } + /** * Draws a centered string at the specified coordinates using the given font, text, and color. * @@ -364,11 +377,11 @@ public class GuiGraphics { public void blitSprite(RenderPipeline pipeline, ResourceLocation sprite, int x, int y, int width, int height, int color) { TextureAtlasSprite textureAtlasSprite = this.sprites.getSprite(sprite); GuiSpriteScaling guiSpriteScaling = this.sprites.getSpriteScaling(textureAtlasSprite); - if (guiSpriteScaling instanceof GuiSpriteScaling.Stretch) { + if (guiSpriteScaling instanceof Stretch) { this.blitSprite(pipeline, textureAtlasSprite, x, y, width, height, color); - } else if (guiSpriteScaling instanceof GuiSpriteScaling.Tile tile) { + } else if (guiSpriteScaling instanceof Tile tile) { this.blitTiledSprite(pipeline, textureAtlasSprite, x, y, width, height, 0, 0, tile.width(), tile.height(), tile.width(), tile.height(), color); - } else if (guiSpriteScaling instanceof GuiSpriteScaling.NineSlice nineSlice) { + } else if (guiSpriteScaling instanceof NineSlice nineSlice) { this.blitNineSlicedSprite(pipeline, textureAtlasSprite, nineSlice, x, y, width, height, color); } } @@ -384,7 +397,7 @@ public class GuiGraphics { ) { TextureAtlasSprite textureAtlasSprite = this.sprites.getSprite(sprite); GuiSpriteScaling guiSpriteScaling = this.sprites.getSpriteScaling(textureAtlasSprite); - if (guiSpriteScaling instanceof GuiSpriteScaling.Stretch) { + if (guiSpriteScaling instanceof Stretch) { this.blitSprite(pipeline, textureAtlasSprite, textureWidth, textureHeight, u, v, x, y, width, height, color); } else { this.enableScissor(x, y, x + width, y + height); @@ -423,10 +436,8 @@ public class GuiGraphics { } } - private void blitNineSlicedSprite( - RenderPipeline pipeline, TextureAtlasSprite sprite, GuiSpriteScaling.NineSlice nineSlice, int x, int y, int width, int height, int color - ) { - GuiSpriteScaling.NineSlice.Border border = nineSlice.border(); + private void blitNineSlicedSprite(RenderPipeline pipeline, TextureAtlasSprite sprite, NineSlice nineSlice, int x, int y, int width, int height, int color) { + Border border = nineSlice.border(); int i = Math.min(border.left(), width / 2); int j = Math.min(border.right(), width / 2); int k = Math.min(border.top(), height / 2); @@ -537,7 +548,7 @@ public class GuiGraphics { private void blitNineSliceInnerSegment( RenderPipeline pipeline, - GuiSpriteScaling.NineSlice nineSlice, + NineSlice nineSlice, TextureAtlasSprite sprite, int borderMinX, int borderMinY, @@ -743,12 +754,14 @@ public class GuiGraphics { */ private void renderItem(@Nullable LivingEntity entity, @Nullable Level level, ItemStack stack, int x, int y, int seed) { if (!stack.isEmpty()) { - ItemStackRenderState itemStackRenderState = new ItemStackRenderState(); - this.minecraft.getItemModelResolver().updateForTopItem(itemStackRenderState, stack, ItemDisplayContext.GUI, level, entity, seed); + TrackingItemStackRenderState trackingItemStackRenderState = new TrackingItemStackRenderState(); + this.minecraft.getItemModelResolver().updateForTopItem(trackingItemStackRenderState, stack, ItemDisplayContext.GUI, level, entity, seed); try { this.guiRenderState - .submitItem(new GuiItemRenderState(stack.getItem().getName().toString(), new Matrix3x2f(this.pose), itemStackRenderState, x, y, this.scissorStack.peek())); + .submitItem( + new GuiItemRenderState(stack.getItem().getName().toString(), new Matrix3x2f(this.pose), trackingItemStackRenderState, x, y, this.scissorStack.peek()) + ); } catch (Throwable var11) { CrashReport crashReport = CrashReport.forThrowable(var11, "Rendering item"); CrashReportCategory crashReportCategory = crashReport.addCategory("Item being rendered"); @@ -962,16 +975,16 @@ public class GuiGraphics { public void renderComponentHoverEffect(Font font, @Nullable Style style, int mouseX, int mouseY) { if (style != null && style.getHoverEvent() != null) { switch (style.getHoverEvent()) { - case HoverEvent.ShowItem(ItemStack var17): + case ShowItem(ItemStack var17): this.setTooltipForNextFrame(font, var17, mouseX, mouseY); break; - case HoverEvent.ShowEntity(HoverEvent.EntityTooltipInfo var22): - HoverEvent.EntityTooltipInfo var18 = var22; + case ShowEntity(EntityTooltipInfo var22): + EntityTooltipInfo var18 = var22; if (this.minecraft.options.advancedItemTooltips) { this.setComponentTooltipForNextFrame(font, var18.getTooltipLines(), mouseX, mouseY); } break; - case HoverEvent.ShowText(Component var13): + case ShowText(Component var13): this.setTooltipForNextFrame(font, font.split(var13, Math.max(this.guiWidth() / 2, 200)), mouseX, mouseY); break; default: @@ -985,7 +998,7 @@ public class GuiGraphics { GpuTextureView gpuTextureView = textureManager.getTexture(renderState.texture).getTextureView(); this.submitBlit(RenderPipelines.GUI_TEXTURED, gpuTextureView, 0, 0, 128, 128, 0.0F, 1.0F, 0.0F, 1.0F, -1); - for (MapRenderState.MapDecorationRenderState mapDecorationRenderState : renderState.decorations) { + for (MapDecorationRenderState mapDecorationRenderState : renderState.decorations) { if (mapDecorationRenderState.renderOnFrame) { this.pose.pushMatrix(); this.pose.translate(mapDecorationRenderState.x / 2.0F + 64.0F, mapDecorationRenderState.y / 2.0F + 64.0F); diff --git a/net/minecraft/client/gui/components/EditBox.java b/net/minecraft/client/gui/components/EditBox.java index 8c347c88..ea9a081a 100644 --- a/net/minecraft/client/gui/components/EditBox.java +++ b/net/minecraft/client/gui/components/EditBox.java @@ -470,7 +470,7 @@ public class EditBox extends AbstractWidget { if (l != j) { int n = this.textX + this.font.width(string.substring(0, l)); - this.renderHighlight(guiGraphics, m, this.textY - 1, n - 1, this.textY + 1 + 9); + guiGraphics.textHighlight(Math.min(m, this.getX() + this.width), this.textY - 1, Math.min(n - 1, this.getX() + this.width), this.textY + 1 + 9); } if (bl2) { @@ -491,30 +491,6 @@ public class EditBox extends AbstractWidget { } } - private void renderHighlight(GuiGraphics guiGraphics, int minX, int minY, int maxX, int maxY) { - if (minX < maxX) { - int i = minX; - minX = maxX; - maxX = i; - } - - if (minY < maxY) { - int i = minY; - minY = maxY; - maxY = i; - } - - if (maxX > this.getX() + this.width) { - maxX = this.getX() + this.width; - } - - if (minX > this.getX() + this.width) { - minX = this.getX() + this.width; - } - - guiGraphics.fill(RenderPipelines.GUI_TEXT_HIGHLIGHT, minX, minY, maxX, maxY, -16776961); - } - /** * Sets the maximum length for the text in this text box. If the current text is longer than this length, the current text will be trimmed. */ diff --git a/net/minecraft/client/gui/components/MultiLineEditBox.java b/net/minecraft/client/gui/components/MultiLineEditBox.java index 0c10ebe9..2cfe36d1 100644 --- a/net/minecraft/client/gui/components/MultiLineEditBox.java +++ b/net/minecraft/client/gui/components/MultiLineEditBox.java @@ -6,10 +6,10 @@ import net.fabricmc.api.Environment; import net.minecraft.Util; import net.minecraft.client.gui.Font; import net.minecraft.client.gui.GuiGraphics; +import net.minecraft.client.gui.components.MultilineTextField.StringView; import net.minecraft.client.gui.narration.NarratedElementType; import net.minecraft.client.gui.narration.NarrationElementOutput; import net.minecraft.client.gui.screens.Screen; -import net.minecraft.client.renderer.RenderPipelines; import net.minecraft.network.chat.CommonComponents; import net.minecraft.network.chat.Component; import net.minecraft.util.StringUtil; @@ -124,7 +124,7 @@ public class MultiLineEditBox extends AbstractTextAreaWidget { int k = 0; int l = this.getInnerTop(); - for (MultilineTextField.StringView stringView : this.textField.iterateLines()) { + for (StringView stringView : this.textField.iterateLines()) { boolean bl3 = this.withinContentAreaTopBottom(l, l + 9); int m = this.getInnerLeft(); if (bl && bl2 && i >= stringView.beginIndex() && i < stringView.endIndex()) { @@ -153,11 +153,11 @@ public class MultiLineEditBox extends AbstractTextAreaWidget { } if (this.textField.hasSelection()) { - MultilineTextField.StringView stringView2 = this.textField.getSelected(); + StringView stringView2 = this.textField.getSelected(); int n = this.getInnerLeft(); l = this.getInnerTop(); - for (MultilineTextField.StringView stringView3 : this.textField.iterateLines()) { + for (StringView stringView3 : this.textField.iterateLines()) { if (stringView2.beginIndex() > stringView3.endIndex()) { l += 9; } else { @@ -174,7 +174,7 @@ public class MultiLineEditBox extends AbstractTextAreaWidget { p = this.font.width(string.substring(stringView3.beginIndex(), stringView2.endIndex())); } - this.renderHighlight(guiGraphics, n + o, l, n + p, l + 9); + guiGraphics.textHighlight(n + o, l, n + p, l + 9); } l += 9; @@ -204,17 +204,13 @@ public class MultiLineEditBox extends AbstractTextAreaWidget { return 9.0 / 2.0; } - private void renderHighlight(GuiGraphics guiGraphics, int minX, int minY, int maxX, int maxY) { - guiGraphics.fill(RenderPipelines.GUI_TEXT_HIGHLIGHT, minX, minY, maxX, maxY, -16776961); - } - private void scrollToCursor() { double d = this.scrollAmount(); - MultilineTextField.StringView stringView = this.textField.getLineView((int)(d / 9.0)); + StringView stringView = this.textField.getLineView((int)(d / 9.0)); if (this.textField.cursor() <= stringView.beginIndex()) { d = this.textField.getLineAtCursor() * 9; } else { - MultilineTextField.StringView stringView2 = this.textField.getLineView((int)((d + this.height) / 9.0) - 1); + StringView stringView2 = this.textField.getLineView((int)((d + this.height) / 9.0) - 1); if (this.textField.cursor() > stringView2.endIndex()) { d = this.textField.getLineAtCursor() * 9 - this.height + 9 + this.totalInnerPadding(); } diff --git a/net/minecraft/client/gui/font/glyphs/BakedGlyph.java b/net/minecraft/client/gui/font/glyphs/BakedGlyph.java index da521e99..71fe7344 100644 --- a/net/minecraft/client/gui/font/glyphs/BakedGlyph.java +++ b/net/minecraft/client/gui/font/glyphs/BakedGlyph.java @@ -78,7 +78,7 @@ public class BakedGlyph { this.render(bl, f + glyph.boldOffset() + glyph.shadowOffset(), g + glyph.shadowOffset(), h, pose, buffer, j, true, packedLight); } - k = noDepth ? 0.0F : 0.003F; + k = noDepth ? 0.0F : 0.03F; } else { k = 0.0F; } @@ -119,7 +119,7 @@ public class BakedGlyph { float f = noDepth ? 0.0F : effect.depth; if (effect.hasShadow()) { this.buildEffect(effect, effect.shadowOffset(), f, effect.shadowColor(), buffer, packedLight, pose); - f += noDepth ? 0.0F : 0.003F; + f += noDepth ? 0.0F : 0.03F; } this.buildEffect(effect, 0.0F, f, effect.color, buffer, packedLight, pose); diff --git a/net/minecraft/client/gui/render/GuiRenderer.java b/net/minecraft/client/gui/render/GuiRenderer.java index 61c85eb7..729220d8 100644 --- a/net/minecraft/client/gui/render/GuiRenderer.java +++ b/net/minecraft/client/gui/render/GuiRenderer.java @@ -5,14 +5,15 @@ import com.google.common.collect.ImmutableMap.Builder; import com.mojang.blaze3d.ProjectionType; import com.mojang.blaze3d.buffers.GpuBuffer; import com.mojang.blaze3d.buffers.GpuBufferSlice; +import com.mojang.blaze3d.buffers.GpuBuffer.MappedView; import com.mojang.blaze3d.pipeline.RenderPipeline; import com.mojang.blaze3d.pipeline.RenderTarget; -import com.mojang.blaze3d.platform.Lighting; import com.mojang.blaze3d.platform.Window; import com.mojang.blaze3d.systems.CommandEncoder; import com.mojang.blaze3d.systems.GpuDevice; import com.mojang.blaze3d.systems.RenderPass; import com.mojang.blaze3d.systems.RenderSystem; +import com.mojang.blaze3d.systems.RenderSystem.AutoStorageIndexBuffer; import com.mojang.blaze3d.textures.FilterMode; import com.mojang.blaze3d.textures.GpuTexture; import com.mojang.blaze3d.textures.GpuTextureView; @@ -22,6 +23,7 @@ import com.mojang.blaze3d.vertex.ByteBufferBuilder; import com.mojang.blaze3d.vertex.MeshData; import com.mojang.blaze3d.vertex.PoseStack; import com.mojang.blaze3d.vertex.VertexFormat; +import com.mojang.blaze3d.vertex.MeshData.DrawState; import com.mojang.logging.LogUtils; import it.unimi.dsi.fastutil.objects.Object2IntMap; import it.unimi.dsi.fastutil.objects.Object2IntOpenHashMap; @@ -55,9 +57,9 @@ import net.minecraft.client.gui.render.state.pip.OversizedItemRenderState; import net.minecraft.client.gui.render.state.pip.PictureInPictureRenderState; import net.minecraft.client.renderer.CachedOrthoProjectionMatrixBuffer; import net.minecraft.client.renderer.MappableRingBuffer; -import net.minecraft.client.renderer.MultiBufferSource; import net.minecraft.client.renderer.RenderPipelines; -import net.minecraft.client.renderer.item.ItemStackRenderState; +import net.minecraft.client.renderer.MultiBufferSource.BufferSource; +import net.minecraft.client.renderer.item.TrackingItemStackRenderState; import net.minecraft.client.renderer.texture.OverlayTexture; import net.minecraft.util.Mth; import org.apache.commons.lang3.mutable.MutableBoolean; @@ -73,7 +75,7 @@ import org.slf4j.Logger; public class GuiRenderer implements AutoCloseable { private static final Logger LOGGER = LogUtils.getLogger(); private static final float MAX_GUI_Z = 10000.0F; - public static final float MIN_GUI_Z = 0.0F; + private static final float MIN_GUI_Z = 0.0F; private static final float GUI_Z_NEAR = 1000.0F; public static final int GUI_3D_Z_FAR = 1000; public static final int GUI_3D_Z_NEAR = -1000; @@ -98,7 +100,7 @@ public class GuiRenderer implements AutoCloseable { private int firstDrawIndexAfterBlur = Integer.MAX_VALUE; private final CachedOrthoProjectionMatrixBuffer guiProjectionMatrixBuffer = new CachedOrthoProjectionMatrixBuffer("gui", 1000.0F, 11000.0F, true); private final CachedOrthoProjectionMatrixBuffer itemsProjectionMatrixBuffer = new CachedOrthoProjectionMatrixBuffer("items", -1000.0F, 1000.0F, true); - private final MultiBufferSource.BufferSource bufferSource; + private final BufferSource bufferSource; private final Map, PictureInPictureRenderer> pictureInPictureRenderers; @Nullable private GpuTexture itemsAtlas; @@ -121,7 +123,7 @@ public class GuiRenderer implements AutoCloseable { @Nullable private BufferBuilder bufferBuilder = null; - public GuiRenderer(GuiRenderState renderState, MultiBufferSource.BufferSource bufferSource, List> pictureInPictureRenderers) { + public GuiRenderer(GuiRenderState renderState, BufferSource bufferSource, List> pictureInPictureRenderers) { this.renderState = renderState; this.bufferSource = bufferSource; Builder, PictureInPictureRenderer> builder = ImmutableMap.builder(); @@ -207,7 +209,7 @@ public class GuiRenderer implements AutoCloseable { } } - RenderSystem.AutoStorageIndexBuffer autoStorageIndexBuffer = RenderSystem.getSequentialBuffer(VertexFormat.Mode.QUADS); + AutoStorageIndexBuffer autoStorageIndexBuffer = RenderSystem.getSequentialBuffer(VertexFormat.Mode.QUADS); GpuBuffer gpuBuffer = autoStorageIndexBuffer.getBuffer(i); VertexFormat.IndexType indexType = autoStorageIndexBuffer.type(); GpuBufferSlice gpuBufferSlice = RenderSystem.getDynamicUniforms() @@ -275,7 +277,7 @@ public class GuiRenderer implements AutoCloseable { this.previousScissorArea = screenRectangle; } - renderState.buildVertices(this.bufferBuilder, 0.0F + layer * 0.01F); + renderState.buildVertices(this.bufferBuilder, 0.0F + layer); } private void prepareText() { @@ -312,7 +314,7 @@ public class GuiRenderer implements AutoCloseable { RenderSystem.outputColorTextureOverride = this.itemsAtlasView; RenderSystem.outputDepthTextureOverride = this.itemsAtlasDepthView; RenderSystem.setProjectionMatrix(this.itemsProjectionMatrixBuffer.getBuffer(k, k), ProjectionType.ORTHOGRAPHIC); - Minecraft.getInstance().gameRenderer.getLighting().setupFor(Lighting.Entry.ITEMS_3D); + Minecraft.getInstance().gameRenderer.getLighting().setupFor(com.mojang.blaze3d.platform.Lighting.Entry.ITEMS_3D); PoseStack poseStack = new PoseStack(); MutableBoolean mutableBoolean = new MutableBoolean(false); MutableBoolean mutableBoolean2 = new MutableBoolean(false); @@ -322,15 +324,15 @@ public class GuiRenderer implements AutoCloseable { if (guiItemRenderState.oversizedItemBounds() != null) { mutableBoolean2.setTrue(); } else { - ItemStackRenderState itemStackRenderState = guiItemRenderState.itemStackRenderState(); - GuiRenderer.AtlasPosition atlasPosition = (GuiRenderer.AtlasPosition)this.atlasPositions.get(itemStackRenderState.getModelIdentity()); - if (atlasPosition == null || itemStackRenderState.isAnimated() && atlasPosition.lastAnimatedOnFrame != this.frameNumber) { + TrackingItemStackRenderState trackingItemStackRenderState = guiItemRenderState.itemStackRenderState(); + GuiRenderer.AtlasPosition atlasPosition = (GuiRenderer.AtlasPosition)this.atlasPositions.get(trackingItemStackRenderState.getModelIdentity()); + if (atlasPosition == null || trackingItemStackRenderState.isAnimated() && atlasPosition.lastAnimatedOnFrame != this.frameNumber) { if (this.itemAtlasX + j > k) { this.itemAtlasX = 0; this.itemAtlasY += j; } - boolean bl = itemStackRenderState.isAnimated() && atlasPosition != null; + boolean bl = trackingItemStackRenderState.isAnimated() && atlasPosition != null; if (!bl && this.itemAtlasY + j > k) { if (mutableBoolean.isFalse()) { LOGGER.warn("Trying to render too many items in GUI at the same time. Skipping some of them."); @@ -343,7 +345,7 @@ public class GuiRenderer implements AutoCloseable { RenderSystem.getDevice().createCommandEncoder().clearColorAndDepthTextures(this.itemsAtlas, 0, this.itemsAtlasDepth, 1.0, kx, k - l - j, j, j); } - this.renderItemToAtlas(itemStackRenderState, poseStack, kx, l, j); + this.renderItemToAtlas(trackingItemStackRenderState, poseStack, kx, l, j); float f = (float)kx / k; float g = (float)(k - l) / k; this.submitBlitFromItemAtlas(guiItemRenderState, f, g, j, k); @@ -371,9 +373,9 @@ public class GuiRenderer implements AutoCloseable { .forEachItem( guiItemRenderState -> { if (guiItemRenderState.oversizedItemBounds() != null) { - ItemStackRenderState itemStackRenderState = guiItemRenderState.itemStackRenderState(); + TrackingItemStackRenderState trackingItemStackRenderState = guiItemRenderState.itemStackRenderState(); OversizedItemRenderer oversizedItemRenderer = (OversizedItemRenderer)this.oversizedItemRenderers - .computeIfAbsent(itemStackRenderState.getModelIdentity(), object -> new OversizedItemRenderer(this.bufferSource)); + .computeIfAbsent(trackingItemStackRenderState.getModelIdentity(), object -> new OversizedItemRenderer(this.bufferSource)); ScreenRectangle screenRectangle = guiItemRenderState.oversizedItemBounds(); OversizedItemRenderState oversizedItemRenderState = new OversizedItemRenderState( guiItemRenderState, screenRectangle.left(), screenRectangle.top(), screenRectangle.right(), screenRectangle.bottom() @@ -398,18 +400,18 @@ public class GuiRenderer implements AutoCloseable { } } - private void renderItemToAtlas(ItemStackRenderState renderState, PoseStack poseStack, int x, int y, int itemSize) { + private void renderItemToAtlas(TrackingItemStackRenderState renderState, PoseStack poseStack, int x, int y, int size) { poseStack.pushPose(); - poseStack.translate(x + itemSize / 2.0F, y + itemSize / 2.0F, 0.0F); - poseStack.scale(itemSize, -itemSize, itemSize); + poseStack.translate(x + size / 2.0F, y + size / 2.0F, 0.0F); + poseStack.scale(size, -size, size); boolean bl = !renderState.usesBlockLight(); if (bl) { - Minecraft.getInstance().gameRenderer.getLighting().setupFor(Lighting.Entry.ITEMS_FLAT); + Minecraft.getInstance().gameRenderer.getLighting().setupFor(com.mojang.blaze3d.platform.Lighting.Entry.ITEMS_FLAT); } else { - Minecraft.getInstance().gameRenderer.getLighting().setupFor(Lighting.Entry.ITEMS_3D); + Minecraft.getInstance().gameRenderer.getLighting().setupFor(com.mojang.blaze3d.platform.Lighting.Entry.ITEMS_3D); } - RenderSystem.enableScissorForRenderTypeDraws(x, this.itemsAtlas.getHeight(0) - y - itemSize, itemSize, itemSize); + RenderSystem.enableScissorForRenderTypeDraws(x, this.itemsAtlas.getHeight(0) - y - size, size, size); renderState.render(poseStack, this.bufferSource, 15728880, OverlayTexture.NO_OVERLAY); this.bufferSource.endBatch(); RenderSystem.disableScissorForRenderTypeDraws(); @@ -532,7 +534,7 @@ public class GuiRenderer implements AutoCloseable { for (GuiRenderer.MeshToDraw meshToDraw : this.meshesToDraw) { MeshData meshData = meshToDraw.mesh; - MeshData.DrawState drawState = meshData.drawState(); + DrawState drawState = meshData.drawState(); VertexFormat vertexFormat = drawState.format(); MappableRingBuffer mappableRingBuffer = (MappableRingBuffer)this.vertexBuffers.get(vertexFormat); if (!object2IntMap.containsKey(vertexFormat)) { @@ -543,7 +545,7 @@ public class GuiRenderer implements AutoCloseable { int i = byteBuffer.remaining(); int j = object2IntMap.getInt(vertexFormat); - try (GpuBuffer.MappedView mappedView = commandEncoder.mapBuffer(mappableRingBuffer.currentBuffer().slice(j, i), false, true)) { + try (MappedView mappedView = commandEncoder.mapBuffer(mappableRingBuffer.currentBuffer().slice(j, i), false, true)) { MemoryUtil.memCopy(byteBuffer, mappedView.data()); } @@ -585,7 +587,7 @@ public class GuiRenderer implements AutoCloseable { Object2IntMap object2IntMap = new Object2IntOpenHashMap<>(); for (GuiRenderer.MeshToDraw meshToDraw : this.meshesToDraw) { - MeshData.DrawState drawState = meshToDraw.mesh.drawState(); + DrawState drawState = meshToDraw.mesh.drawState(); VertexFormat vertexFormat = drawState.format(); if (!object2IntMap.containsKey(vertexFormat)) { object2IntMap.put(vertexFormat, 0); @@ -628,7 +630,7 @@ public class GuiRenderer implements AutoCloseable { return new BufferBuilder(this.byteBufferBuilder, pipeline.getVertexFormatMode(), pipeline.getVertexFormat()); } - private boolean scissorChanged(ScreenRectangle scissorArea, @Nullable ScreenRectangle oldScissorArea) { + private boolean scissorChanged(@Nullable ScreenRectangle scissorArea, @Nullable ScreenRectangle oldScissorArea) { if (scissorArea == oldScissorArea) { return false; } else { diff --git a/net/minecraft/client/gui/render/pip/OversizedItemRenderer.java b/net/minecraft/client/gui/render/pip/OversizedItemRenderer.java index 971ab923..1622e329 100644 --- a/net/minecraft/client/gui/render/pip/OversizedItemRenderer.java +++ b/net/minecraft/client/gui/render/pip/OversizedItemRenderer.java @@ -1,6 +1,6 @@ package net.minecraft.client.gui.render.pip; -import com.mojang.blaze3d.platform.Lighting; +import com.mojang.blaze3d.platform.Lighting.Entry; import com.mojang.blaze3d.vertex.PoseStack; import java.util.Objects; import net.fabricmc.api.EnvType; @@ -10,8 +10,8 @@ import net.minecraft.client.gui.navigation.ScreenRectangle; import net.minecraft.client.gui.render.state.GuiItemRenderState; import net.minecraft.client.gui.render.state.GuiRenderState; import net.minecraft.client.gui.render.state.pip.OversizedItemRenderState; -import net.minecraft.client.renderer.MultiBufferSource; -import net.minecraft.client.renderer.item.ItemStackRenderState; +import net.minecraft.client.renderer.MultiBufferSource.BufferSource; +import net.minecraft.client.renderer.item.TrackingItemStackRenderState; import net.minecraft.client.renderer.texture.OverlayTexture; import org.jetbrains.annotations.Nullable; @@ -21,7 +21,7 @@ public class OversizedItemRenderer extends PictureInPictureRenderer { if (this.structure.getMode() == StructureMode.SAVE) { - this.sendToServer(StructureBlockEntity.UpdateType.SAVE_AREA); + this.sendToServer(UpdateType.SAVE_AREA); this.minecraft.setScreen(null); } }).bounds(this.width / 2 + 4 + 100, 185, 50, 20).build()); this.loadButton = this.addRenderableWidget(Button.builder(Component.translatable("structure_block.button.load"), button -> { if (this.structure.getMode() == StructureMode.LOAD) { - this.sendToServer(StructureBlockEntity.UpdateType.LOAD_AREA); + this.sendToServer(UpdateType.LOAD_AREA); this.minecraft.setScreen(null); } }).bounds(this.width / 2 + 4 + 100, 185, 50, 20).build()); @@ -129,7 +130,7 @@ public class StructureBlockEditScreen extends Screen { ); this.detectButton = this.addRenderableWidget(Button.builder(Component.translatable("structure_block.button.detect_size"), button -> { if (this.structure.getMode() == StructureMode.SAVE) { - this.sendToServer(StructureBlockEntity.UpdateType.SCAN_AREA); + this.sendToServer(UpdateType.SCAN_AREA); this.minecraft.setScreen(null); } }).bounds(this.width / 2 + 4 + 100, 120, 50, 20).build()); @@ -348,7 +349,7 @@ public class StructureBlockEditScreen extends Screen { } } - private boolean sendToServer(StructureBlockEntity.UpdateType updateType) { + private boolean sendToServer(UpdateType updateType) { BlockPos blockPos = new BlockPos( this.parseCoordinate(this.posXEdit.getValue()), this.parseCoordinate(this.posYEdit.getValue()), this.parseCoordinate(this.posZEdit.getValue()) ); diff --git a/net/minecraft/client/multiplayer/chat/report/ReportEnvironment.java b/net/minecraft/client/multiplayer/chat/report/ReportEnvironment.java index 5d847871..a8a04212 100644 --- a/net/minecraft/client/multiplayer/chat/report/ReportEnvironment.java +++ b/net/minecraft/client/multiplayer/chat/report/ReportEnvironment.java @@ -8,6 +8,8 @@ import java.util.Locale; import net.fabricmc.api.EnvType; import net.fabricmc.api.Environment; import net.minecraft.client.Minecraft; +import net.minecraft.client.multiplayer.chat.report.ReportEnvironment.Server.Realm; +import net.minecraft.client.multiplayer.chat.report.ReportEnvironment.Server.ThirdParty; import org.jetbrains.annotations.Nullable; @Environment(EnvType.CLIENT) @@ -17,11 +19,11 @@ public record ReportEnvironment(String clientVersion, @Nullable ReportEnvironmen } public static ReportEnvironment thirdParty(String ip) { - return create(new ReportEnvironment.Server.ThirdParty(ip)); + return create(new ThirdParty(ip)); } public static ReportEnvironment realm(RealmsServer realmsServer) { - return create(new ReportEnvironment.Server.Realm(realmsServer)); + return create(new Realm(realmsServer)); } public static ReportEnvironment create(@Nullable ReportEnvironment.Server server) { @@ -34,17 +36,17 @@ public record ReportEnvironment(String clientVersion, @Nullable ReportEnvironmen @Nullable public ThirdPartyServerInfo thirdPartyServerInfo() { - return this.server instanceof ReportEnvironment.Server.ThirdParty thirdParty ? new ThirdPartyServerInfo(thirdParty.ip) : null; + return this.server instanceof ThirdParty thirdParty ? new ThirdPartyServerInfo(thirdParty.ip) : null; } @Nullable public RealmInfo realmInfo() { - return this.server instanceof ReportEnvironment.Server.Realm realm ? new RealmInfo(String.valueOf(realm.realmId()), realm.slotId()) : null; + return this.server instanceof Realm realm ? new RealmInfo(String.valueOf(realm.realmId()), realm.slotId()) : null; } private static String getClientVersion() { StringBuilder stringBuilder = new StringBuilder(); - stringBuilder.append("1.21.6"); + stringBuilder.append("1.21.7"); if (Minecraft.checkModStatus().shouldReportAsModified()) { stringBuilder.append(" (modded)"); } @@ -54,15 +56,5 @@ public record ReportEnvironment(String clientVersion, @Nullable ReportEnvironmen @Environment(EnvType.CLIENT) public interface Server { - @Environment(EnvType.CLIENT) - public record Realm(long realmId, int slotId) implements ReportEnvironment.Server { - public Realm(RealmsServer realmsServer) { - this(realmsServer.id, realmsServer.activeSlot); - } - } - - @Environment(EnvType.CLIENT) - public record ThirdParty(String ip) implements ReportEnvironment.Server { - } } } diff --git a/net/minecraft/client/renderer/RenderPipelines.java b/net/minecraft/client/renderer/RenderPipelines.java index 170898f6..11c36c27 100644 --- a/net/minecraft/client/renderer/RenderPipelines.java +++ b/net/minecraft/client/renderer/RenderPipelines.java @@ -4,7 +4,6 @@ import com.mojang.blaze3d.pipeline.BlendFunction; import com.mojang.blaze3d.pipeline.RenderPipeline; import com.mojang.blaze3d.platform.DepthTestFunction; import com.mojang.blaze3d.platform.DestFactor; -import com.mojang.blaze3d.platform.LogicOp; import com.mojang.blaze3d.platform.PolygonMode; import com.mojang.blaze3d.platform.SourceFactor; import com.mojang.blaze3d.shaders.UniformType; @@ -599,8 +598,11 @@ public class RenderPipelines { .build() ); public static final RenderPipeline GUI = register(RenderPipeline.builder(GUI_SNIPPET).withLocation("pipeline/gui").build()); + public static final RenderPipeline GUI_INVERT = register( + RenderPipeline.builder(GUI_SNIPPET).withLocation("pipeline/gui_invert").withBlend(BlendFunction.INVERT).build() + ); public static final RenderPipeline GUI_TEXT_HIGHLIGHT = register( - RenderPipeline.builder(GUI_SNIPPET).withLocation("pipeline/gui_text_highlight").withColorLogic(LogicOp.OR_REVERSE).build() + RenderPipeline.builder(GUI_SNIPPET).withLocation("pipeline/gui_text_highlight").withBlend(BlendFunction.ADDITIVE).build() ); public static final RenderPipeline GUI_TEXTURED = register(RenderPipeline.builder(GUI_TEXTURED_SNIPPET).withLocation("pipeline/gui_textured").build()); public static final RenderPipeline GUI_TEXTURED_PREMULTIPLIED_ALPHA = register( @@ -636,10 +638,7 @@ public class RenderPipelines { .build() ); public static final RenderPipeline CROSSHAIR = register( - RenderPipeline.builder(GUI_TEXTURED_SNIPPET) - .withLocation("pipeline/crosshair") - .withBlend(new BlendFunction(SourceFactor.ONE_MINUS_DST_COLOR, DestFactor.ONE_MINUS_SRC_COLOR, SourceFactor.ONE, DestFactor.ZERO)) - .build() + RenderPipeline.builder(GUI_TEXTURED_SNIPPET).withLocation("pipeline/crosshair").withBlend(BlendFunction.INVERT).build() ); public static final RenderPipeline MOJANG_LOGO = register( RenderPipeline.builder(GUI_TEXTURED_SNIPPET) diff --git a/net/minecraft/client/renderer/entity/ItemRenderer.java b/net/minecraft/client/renderer/entity/ItemRenderer.java index 1be6588e..d3ffe8c7 100644 --- a/net/minecraft/client/renderer/entity/ItemRenderer.java +++ b/net/minecraft/client/renderer/entity/ItemRenderer.java @@ -4,6 +4,7 @@ import com.mojang.blaze3d.vertex.PoseStack; import com.mojang.blaze3d.vertex.SheetedDecalTextureGenerator; import com.mojang.blaze3d.vertex.VertexConsumer; import com.mojang.blaze3d.vertex.VertexMultiConsumer; +import com.mojang.blaze3d.vertex.PoseStack.Pose; import com.mojang.math.MatrixUtil; import java.util.List; import net.fabricmc.api.EnvType; @@ -51,7 +52,7 @@ public class ItemRenderer { ) { VertexConsumer vertexConsumer; if (foilType == ItemStackRenderState.FoilType.SPECIAL) { - PoseStack.Pose pose = poseStack.last().copy(); + Pose pose = poseStack.last().copy(); if (displayContext == ItemDisplayContext.GUI) { MatrixUtil.mulComponentWise(pose.pose(), 0.5F); } else if (displayContext.firstPerson()) { @@ -72,7 +73,7 @@ public class ItemRenderer { : bufferSource.getBuffer(renderType); } - private static VertexConsumer getSpecialFoilBuffer(MultiBufferSource bufferSource, RenderType renderType, PoseStack.Pose pose) { + private static VertexConsumer getSpecialFoilBuffer(MultiBufferSource bufferSource, RenderType renderType, Pose pose) { return VertexMultiConsumer.create( new SheetedDecalTextureGenerator( bufferSource.getBuffer(useTransparentGlint(renderType) ? RenderType.glintTranslucent() : RenderType.glint()), pose, 0.0078125F @@ -100,7 +101,7 @@ public class ItemRenderer { } private static void renderQuadList(PoseStack poseStack, VertexConsumer buffer, List quads, int[] tintLayers, int packedLight, int packedOverlay) { - PoseStack.Pose pose = poseStack.last(); + Pose pose = poseStack.last(); for (BakedQuad bakedQuad : quads) { float f; @@ -150,6 +151,5 @@ public class ItemRenderer { ) { this.resolver.updateForTopItem(this.scratchItemStackRenderState, stack, displayContext, level, entity, seed); this.scratchItemStackRenderState.render(poseStack, bufferSource, packedLight, packedOverlay); - this.scratchItemStackRenderState.clearModelIdentity(); } } diff --git a/net/minecraft/client/renderer/fog/FogRenderer.java b/net/minecraft/client/renderer/fog/FogRenderer.java index 77a24c05..1f5471fe 100644 --- a/net/minecraft/client/renderer/fog/FogRenderer.java +++ b/net/minecraft/client/renderer/fog/FogRenderer.java @@ -5,6 +5,7 @@ import com.mojang.blaze3d.buffers.GpuBuffer; import com.mojang.blaze3d.buffers.GpuBufferSlice; import com.mojang.blaze3d.buffers.Std140Builder; import com.mojang.blaze3d.buffers.Std140SizeCalculator; +import com.mojang.blaze3d.buffers.GpuBuffer.MappedView; import com.mojang.blaze3d.systems.GpuDevice; import com.mojang.blaze3d.systems.RenderSystem; import java.nio.ByteBuffer; @@ -40,9 +41,9 @@ public class FogRenderer implements AutoCloseable { private static final List FOG_ENVIRONMENTS = Lists.newArrayList( new LavaFogEnvironment(), new PowderedSnowFogEnvironment(), - new WaterFogEnvironment(), new BlindnessFogEnvironment(), new DarknessFogEnvironment(), + new WaterFogEnvironment(), new DimensionOrBossFogEnvironment(), new AtmosphericFogEnvironment() ); @@ -179,7 +180,7 @@ public class FogRenderer implements AutoCloseable { fogData.renderDistanceStart = g - h; fogData.renderDistanceEnd = g; - try (GpuBuffer.MappedView mappedView = RenderSystem.getDevice().createCommandEncoder().mapBuffer(this.regularBuffer.currentBuffer(), false, true)) { + try (MappedView mappedView = RenderSystem.getDevice().createCommandEncoder().mapBuffer(this.regularBuffer.currentBuffer(), false, true)) { this.updateBuffer( mappedView.data(), 0, diff --git a/net/minecraft/client/renderer/item/ItemStackRenderState.java b/net/minecraft/client/renderer/item/ItemStackRenderState.java index f1cf5aba..b79b3005 100644 --- a/net/minecraft/client/renderer/item/ItemStackRenderState.java +++ b/net/minecraft/client/renderer/item/ItemStackRenderState.java @@ -1,6 +1,7 @@ package net.minecraft.client.renderer.item; import com.mojang.blaze3d.vertex.PoseStack; +import com.mojang.blaze3d.vertex.PoseStack.Pose; import java.util.ArrayList; import java.util.Arrays; import java.util.List; @@ -18,6 +19,7 @@ import net.minecraft.client.renderer.texture.TextureAtlasSprite; import net.minecraft.util.RandomSource; import net.minecraft.world.item.ItemDisplayContext; import net.minecraft.world.phys.AABB; +import net.minecraft.world.phys.AABB.Builder; import org.jetbrains.annotations.Nullable; import org.joml.Matrix4f; import org.joml.Vector3f; @@ -29,7 +31,6 @@ public class ItemStackRenderState { private int activeLayerCount; private boolean animated; private boolean oversizedInGui; - private final List modelIdentityElements = new ArrayList(); @Nullable private AABB cachedModelBoundingBox; private ItemStackRenderState.LayerRenderState[] layers = new ItemStackRenderState.LayerRenderState[]{new ItemStackRenderState.LayerRenderState()}; @@ -73,15 +74,6 @@ public class ItemStackRenderState { } public void appendModelIdentityElement(Object modelIdentityElement) { - this.modelIdentityElements.add(modelIdentityElement); - } - - public Object getModelIdentity() { - return this.modelIdentityElements; - } - - public void clearModelIdentity() { - this.modelIdentityElements.clear(); } private ItemStackRenderState.LayerRenderState firstLayer() { @@ -103,7 +95,7 @@ public class ItemStackRenderState { public void visitExtents(Consumer visitor) { Vector3f vector3f = new Vector3f(); - PoseStack.Pose pose = new PoseStack.Pose(); + Pose pose = new Pose(); for (int i = 0; i < this.activeLayerCount; i++) { ItemStackRenderState.LayerRenderState layerRenderState = this.layers[i]; @@ -129,7 +121,7 @@ public class ItemStackRenderState { if (this.cachedModelBoundingBox != null) { return this.cachedModelBoundingBox; } else { - AABB.Builder builder = new AABB.Builder(); + Builder builder = new Builder(); this.visitExtents(builder::include); AABB aABB = builder.build(); this.cachedModelBoundingBox = aABB; diff --git a/net/minecraft/client/renderer/item/TrackingItemStackRenderState.java b/net/minecraft/client/renderer/item/TrackingItemStackRenderState.java new file mode 100644 index 00000000..20b3589e --- /dev/null +++ b/net/minecraft/client/renderer/item/TrackingItemStackRenderState.java @@ -0,0 +1,20 @@ +package net.minecraft.client.renderer.item; + +import java.util.ArrayList; +import java.util.List; +import net.fabricmc.api.EnvType; +import net.fabricmc.api.Environment; + +@Environment(EnvType.CLIENT) +public class TrackingItemStackRenderState extends ItemStackRenderState { + private final List modelIdentityElements = new ArrayList(); + + @Override + public void appendModelIdentityElement(Object modelIdentityElement) { + this.modelIdentityElements.add(modelIdentityElement); + } + + public Object getModelIdentity() { + return this.modelIdentityElements; + } +} diff --git a/net/minecraft/client/renderer/texture/CubeMapTexture.java b/net/minecraft/client/renderer/texture/CubeMapTexture.java index e552be0b..9a2b2765 100644 --- a/net/minecraft/client/renderer/texture/CubeMapTexture.java +++ b/net/minecraft/client/renderer/texture/CubeMapTexture.java @@ -95,6 +95,7 @@ public class CubeMapTexture extends ReloadableTexture { GpuDevice gpuDevice = RenderSystem.getDevice(); int i = image.getWidth(); int j = image.getHeight() / 6; + this.close(); this.texture = gpuDevice.createTexture(this.resourceId()::toString, 21, TextureFormat.RGBA8, i, j, 6, 1); this.textureView = gpuDevice.createTextureView(this.texture); this.setFilter(blur, false); diff --git a/net/minecraft/client/renderer/texture/ReloadableTexture.java b/net/minecraft/client/renderer/texture/ReloadableTexture.java index c1e05984..55cd6c1a 100644 --- a/net/minecraft/client/renderer/texture/ReloadableTexture.java +++ b/net/minecraft/client/renderer/texture/ReloadableTexture.java @@ -33,6 +33,7 @@ public abstract class ReloadableTexture extends AbstractTexture { protected void doLoad(NativeImage image, boolean blur, boolean clamp) { GpuDevice gpuDevice = RenderSystem.getDevice(); + this.close(); this.texture = gpuDevice.createTexture(this.resourceId::toString, 5, TextureFormat.RGBA8, image.getWidth(), image.getHeight(), 1, 1); this.textureView = gpuDevice.createTextureView(this.texture); this.setFilter(blur, false); diff --git a/net/minecraft/client/renderer/texture/TextureAtlas.java b/net/minecraft/client/renderer/texture/TextureAtlas.java index f6c234b0..e4b58645 100644 --- a/net/minecraft/client/renderer/texture/TextureAtlas.java +++ b/net/minecraft/client/renderer/texture/TextureAtlas.java @@ -19,6 +19,8 @@ import net.fabricmc.api.Environment; import net.minecraft.CrashReport; import net.minecraft.CrashReportCategory; import net.minecraft.ReportedException; +import net.minecraft.client.renderer.texture.SpriteLoader.Preparations; +import net.minecraft.client.renderer.texture.TextureAtlasSprite.Ticker; import net.minecraft.resources.ResourceLocation; import org.jetbrains.annotations.Nullable; import org.slf4j.Logger; @@ -31,7 +33,7 @@ public class TextureAtlas extends AbstractTexture implements Dumpable, Tickable @Deprecated public static final ResourceLocation LOCATION_PARTICLES = ResourceLocation.withDefaultNamespace("textures/atlas/particles.png"); private List sprites = List.of(); - private List animatedTextures = List.of(); + private List animatedTextures = List.of(); private Map texturesByName = Map.of(); @Nullable private TextureAtlasSprite missingSprite; @@ -46,16 +48,19 @@ public class TextureAtlas extends AbstractTexture implements Dumpable, Tickable this.maxSupportedTextureSize = RenderSystem.getDevice().getMaxTextureSize(); } - public void upload(SpriteLoader.Preparations preparations) { - LOGGER.info("Created: {}x{}x{} {}-atlas", preparations.width(), preparations.height(), preparations.mipLevel(), this.location); + private void createTexture(int width, int height, int mipLevel) { + LOGGER.info("Created: {}x{}x{} {}-atlas", width, height, mipLevel, this.location); GpuDevice gpuDevice = RenderSystem.getDevice(); - this.texture = gpuDevice.createTexture( - this.location::toString, 7, TextureFormat.RGBA8, preparations.width(), preparations.height(), 1, preparations.mipLevel() + 1 - ); + this.close(); + this.texture = gpuDevice.createTexture(this.location::toString, 7, TextureFormat.RGBA8, width, height, 1, mipLevel + 1); this.textureView = gpuDevice.createTextureView(this.texture); - this.width = preparations.width(); - this.height = preparations.height(); - this.mipLevel = preparations.mipLevel(); + this.width = width; + this.height = height; + this.mipLevel = mipLevel; + } + + public void upload(Preparations preparations) { + this.createTexture(preparations.width(), preparations.height(), preparations.mipLevel()); this.clearTextureData(); this.setFilter(false, this.mipLevel > 1); this.texturesByName = Map.copyOf(preparations.regions()); @@ -64,22 +69,22 @@ public class TextureAtlas extends AbstractTexture implements Dumpable, Tickable throw new IllegalStateException("Atlas '" + this.location + "' (" + this.texturesByName.size() + " sprites) has no missing texture sprite"); } else { List list = new ArrayList(); - List list2 = new ArrayList(); + List list2 = new ArrayList(); for (TextureAtlasSprite textureAtlasSprite : preparations.regions().values()) { list.add(textureAtlasSprite.contents()); try { textureAtlasSprite.uploadFirstFrame(this.texture); - } catch (Throwable var10) { - CrashReport crashReport = CrashReport.forThrowable(var10, "Stitching texture atlas"); + } catch (Throwable var9) { + CrashReport crashReport = CrashReport.forThrowable(var9, "Stitching texture atlas"); CrashReportCategory crashReportCategory = crashReport.addCategory("Texture being stitched together"); crashReportCategory.setDetail("Atlas path", this.location); crashReportCategory.setDetail("Sprite", textureAtlasSprite); throw new ReportedException(crashReport); } - TextureAtlasSprite.Ticker ticker = textureAtlasSprite.createTicker(); + Ticker ticker = textureAtlasSprite.createTicker(); if (ticker != null) { list2.add(ticker); } @@ -140,7 +145,7 @@ public class TextureAtlas extends AbstractTexture implements Dumpable, Tickable public void cycleAnimationFrames() { if (this.texture != null) { - for (TextureAtlasSprite.Ticker ticker : this.animatedTextures) { + for (Ticker ticker : this.animatedTextures) { ticker.tickAndUpload(this.texture); } } @@ -162,7 +167,7 @@ public class TextureAtlas extends AbstractTexture implements Dumpable, Tickable public void clearTextureData() { this.sprites.forEach(SpriteContents::close); - this.animatedTextures.forEach(TextureAtlasSprite.Ticker::close); + this.animatedTextures.forEach(Ticker::close); this.sprites = List.of(); this.animatedTextures = List.of(); this.texturesByName = Map.of(); diff --git a/net/minecraft/data/loot/packs/VanillaEntityLoot.java b/net/minecraft/data/loot/packs/VanillaEntityLoot.java index 5f067567..4ada6ca4 100644 --- a/net/minecraft/data/loot/packs/VanillaEntityLoot.java +++ b/net/minecraft/data/loot/packs/VanillaEntityLoot.java @@ -1,13 +1,12 @@ package net.minecraft.data.loot.packs; -import net.minecraft.advancements.critereon.DamageSourcePredicate; -import net.minecraft.advancements.critereon.EntityPredicate; -import net.minecraft.advancements.critereon.MinMaxBounds; import net.minecraft.advancements.critereon.RaiderPredicate; import net.minecraft.advancements.critereon.SlimePredicate; import net.minecraft.advancements.critereon.TagPredicate; +import net.minecraft.advancements.critereon.EntityPredicate.Builder; +import net.minecraft.advancements.critereon.MinMaxBounds.Ints; import net.minecraft.core.HolderGetter; -import net.minecraft.core.HolderLookup; +import net.minecraft.core.HolderLookup.Provider; import net.minecraft.core.registries.Registries; import net.minecraft.data.loot.EntityLootSubProvider; import net.minecraft.resources.ResourceKey; @@ -22,9 +21,9 @@ import net.minecraft.world.item.Items; import net.minecraft.world.item.alchemy.Potions; import net.minecraft.world.level.block.Blocks; import net.minecraft.world.level.storage.loot.BuiltInLootTables; -import net.minecraft.world.level.storage.loot.LootContext; import net.minecraft.world.level.storage.loot.LootPool; import net.minecraft.world.level.storage.loot.LootTable; +import net.minecraft.world.level.storage.loot.LootContext.EntityTarget; import net.minecraft.world.level.storage.loot.entries.EmptyLootItem; import net.minecraft.world.level.storage.loot.entries.LootItem; import net.minecraft.world.level.storage.loot.entries.NestedLootTable; @@ -43,7 +42,7 @@ import net.minecraft.world.level.storage.loot.providers.number.ConstantValue; import net.minecraft.world.level.storage.loot.providers.number.UniformGenerator; public class VanillaEntityLoot extends EntityLootSubProvider { - public VanillaEntityLoot(HolderLookup.Provider registries) { + public VanillaEntityLoot(Provider registries) { super(FeatureFlags.REGISTRY.allFlags(), registries); } @@ -212,11 +211,7 @@ public class VanillaEntityLoot extends EntityLootSubProvider { .withPool( LootPool.lootPool() .add(TagEntry.expandTag(ItemTags.CREEPER_DROP_MUSIC_DISCS)) - .when( - LootItemEntityPropertyCondition.hasProperties( - LootContext.EntityTarget.ATTACKER, EntityPredicate.Builder.entity().of(holderGetter, EntityTypeTags.SKELETONS) - ) - ) + .when(LootItemEntityPropertyCondition.hasProperties(EntityTarget.ATTACKER, Builder.entity().of(holderGetter, EntityTypeTags.SKELETONS))) ) ); this.add( @@ -341,9 +336,9 @@ public class VanillaEntityLoot extends EntityLootSubProvider { .apply(SetItemCountFunction.setCount(ConstantValue.exactly(1.0F))) .when( DamageSourceCondition.hasDamageSource( - DamageSourcePredicate.Builder.damageType() + net.minecraft.advancements.critereon.DamageSourcePredicate.Builder.damageType() .tag(TagPredicate.is(DamageTypeTags.IS_PROJECTILE)) - .direct(EntityPredicate.Builder.entity().of(holderGetter, EntityType.FIREBALL)) + .direct(Builder.entity().of(holderGetter, EntityType.FIREBALL)) ) ) .when(LootItemKilledByPlayerCondition.killedByPlayer()) @@ -484,11 +479,7 @@ public class VanillaEntityLoot extends EntityLootSubProvider { .apply(SetItemCountFunction.setCount(UniformGenerator.between(-2.0F, 1.0F))) .apply(EnchantedCountIncreaseFunction.lootingMultiplier(this.registries, UniformGenerator.between(0.0F, 1.0F))) .when(this.killedByFrog(holderGetter).invert()) - .when( - LootItemEntityPropertyCondition.hasProperties( - LootContext.EntityTarget.THIS, EntityPredicate.Builder.entity().subPredicate(SlimePredicate.sized(MinMaxBounds.Ints.atLeast(2))) - ) - ) + .when(LootItemEntityPropertyCondition.hasProperties(EntityTarget.THIS, Builder.entity().subPredicate(SlimePredicate.sized(Ints.atLeast(2))))) ) .add( LootItem.lootTableItem(Items.PEARLESCENT_FROGLIGHT) @@ -605,11 +596,7 @@ public class VanillaEntityLoot extends EntityLootSubProvider { .apply(SetItemCountFunction.setCount(ConstantValue.exactly(1.0F))) .apply(SetOminousBottleAmplifierFunction.setAmplifier(UniformGenerator.between(0.0F, 4.0F))) ) - .when( - LootItemEntityPropertyCondition.hasProperties( - LootContext.EntityTarget.THIS, EntityPredicate.Builder.entity().subPredicate(RaiderPredicate.CAPTAIN_WITHOUT_RAID) - ) - ) + .when(LootItemEntityPropertyCondition.hasProperties(EntityTarget.THIS, Builder.entity().subPredicate(RaiderPredicate.CAPTAIN_WITHOUT_RAID))) ) ); this.add(EntityType.PLAYER, LootTable.lootTable()); @@ -776,11 +763,7 @@ public class VanillaEntityLoot extends EntityLootSubProvider { .when(this.killedByFrog(holderGetter).invert()) ) .add(LootItem.lootTableItem(Items.SLIME_BALL).apply(SetItemCountFunction.setCount(ConstantValue.exactly(1.0F))).when(this.killedByFrog(holderGetter))) - .when( - LootItemEntityPropertyCondition.hasProperties( - LootContext.EntityTarget.THIS, EntityPredicate.Builder.entity().subPredicate(SlimePredicate.sized(MinMaxBounds.Ints.exactly(1))) - ) - ) + .when(LootItemEntityPropertyCondition.hasProperties(EntityTarget.THIS, Builder.entity().subPredicate(SlimePredicate.sized(Ints.exactly(1))))) ) ); this.add(EntityType.SNIFFER, LootTable.lootTable()); @@ -921,7 +904,11 @@ public class VanillaEntityLoot extends EntityLootSubProvider { LootPool.lootPool() .setRolls(ConstantValue.exactly(1.0F)) .add(LootItem.lootTableItem(Items.BOWL)) - .when(DamageSourceCondition.hasDamageSource(DamageSourcePredicate.Builder.damageType().tag(TagPredicate.is(DamageTypeTags.IS_LIGHTNING)))) + .when( + DamageSourceCondition.hasDamageSource( + net.minecraft.advancements.critereon.DamageSourcePredicate.Builder.damageType().tag(TagPredicate.is(DamageTypeTags.IS_LIGHTNING)) + ) + ) ) ); this.add(EntityType.VEX, LootTable.lootTable()); @@ -1059,6 +1046,19 @@ public class VanillaEntityLoot extends EntityLootSubProvider { .when(LootItemKilledByPlayerCondition.killedByPlayer()) .when(LootItemRandomChanceWithEnchantedBonusCondition.randomChanceAndLootingBoost(this.registries, 0.025F, 0.01F)) ) + .withPool( + LootPool.lootPool() + .add(LootItem.lootTableItem(Items.MUSIC_DISC_LAVA_CHICKEN)) + .when(LootItemKilledByPlayerCondition.killedByPlayer()) + .when( + LootItemEntityPropertyCondition.hasProperties( + EntityTarget.THIS, + Builder.entity() + .flags(net.minecraft.advancements.critereon.EntityFlagsPredicate.Builder.flags().setIsBaby(true)) + .vehicle(Builder.entity().of(holderGetter, EntityType.CHICKEN)) + ) + ) + ) ); this.add( EntityType.ZOMBIE_HORSE, @@ -1151,7 +1151,7 @@ public class VanillaEntityLoot extends EntityLootSubProvider { ); } - public LootTable.Builder elderGuardianLootTable() { + public net.minecraft.world.level.storage.loot.LootTable.Builder elderGuardianLootTable() { return LootTable.lootTable() .withPool( LootPool.lootPool() diff --git a/net/minecraft/data/tags/PaintingVariantTagsProvider.java b/net/minecraft/data/tags/PaintingVariantTagsProvider.java index f8aa856e..c909bdea 100644 --- a/net/minecraft/data/tags/PaintingVariantTagsProvider.java +++ b/net/minecraft/data/tags/PaintingVariantTagsProvider.java @@ -1,7 +1,7 @@ package net.minecraft.data.tags; import java.util.concurrent.CompletableFuture; -import net.minecraft.core.HolderLookup; +import net.minecraft.core.HolderLookup.Provider; import net.minecraft.core.registries.Registries; import net.minecraft.data.PackOutput; import net.minecraft.tags.PaintingVariantTags; @@ -9,12 +9,12 @@ import net.minecraft.world.entity.decoration.PaintingVariant; import net.minecraft.world.entity.decoration.PaintingVariants; public class PaintingVariantTagsProvider extends KeyTagProvider { - public PaintingVariantTagsProvider(PackOutput output, CompletableFuture provider) { + public PaintingVariantTagsProvider(PackOutput output, CompletableFuture provider) { super(output, Registries.PAINTING_VARIANT, provider); } @Override - protected void addTags(HolderLookup.Provider provider) { + protected void addTags(Provider provider) { this.tag(PaintingVariantTags.PLACEABLE) .add( PaintingVariants.KEBAB, @@ -62,7 +62,8 @@ public class PaintingVariantTagsProvider extends KeyTagProvider PaintingVariants.PASSAGE, PaintingVariants.POND, PaintingVariants.SUNFLOWERS, - PaintingVariants.TIDES + PaintingVariants.TIDES, + PaintingVariants.DENNIS ); } } diff --git a/net/minecraft/sounds/SoundEvents.java b/net/minecraft/sounds/SoundEvents.java index 9b620f3a..0583b231 100644 --- a/net/minecraft/sounds/SoundEvents.java +++ b/net/minecraft/sounds/SoundEvents.java @@ -7,10 +7,11 @@ import java.util.stream.IntStream; import java.util.stream.Stream; import net.minecraft.core.Holder; import net.minecraft.core.Registry; +import net.minecraft.core.Holder.Reference; import net.minecraft.core.registries.BuiltInRegistries; import net.minecraft.resources.ResourceLocation; import net.minecraft.world.entity.animal.wolf.WolfSoundVariant; -import net.minecraft.world.entity.animal.wolf.WolfSoundVariants; +import net.minecraft.world.entity.animal.wolf.WolfSoundVariants.SoundSet; public class SoundEvents { public static final SoundEvent ALLAY_AMBIENT_WITH_ITEM = register("entity.allay.ambient_with_item"); @@ -20,22 +21,22 @@ public class SoundEvents { public static final SoundEvent ALLAY_ITEM_GIVEN = register("entity.allay.item_given"); public static final SoundEvent ALLAY_ITEM_TAKEN = register("entity.allay.item_taken"); public static final SoundEvent ALLAY_THROW = register("entity.allay.item_thrown"); - public static final Holder.Reference AMBIENT_CAVE = registerForHolder("ambient.cave"); - public static final Holder.Reference AMBIENT_BASALT_DELTAS_ADDITIONS = registerForHolder("ambient.basalt_deltas.additions"); - public static final Holder.Reference AMBIENT_BASALT_DELTAS_LOOP = registerForHolder("ambient.basalt_deltas.loop"); - public static final Holder.Reference AMBIENT_BASALT_DELTAS_MOOD = registerForHolder("ambient.basalt_deltas.mood"); - public static final Holder.Reference AMBIENT_CRIMSON_FOREST_ADDITIONS = registerForHolder("ambient.crimson_forest.additions"); - public static final Holder.Reference AMBIENT_CRIMSON_FOREST_LOOP = registerForHolder("ambient.crimson_forest.loop"); - public static final Holder.Reference AMBIENT_CRIMSON_FOREST_MOOD = registerForHolder("ambient.crimson_forest.mood"); - public static final Holder.Reference AMBIENT_NETHER_WASTES_ADDITIONS = registerForHolder("ambient.nether_wastes.additions"); - public static final Holder.Reference AMBIENT_NETHER_WASTES_LOOP = registerForHolder("ambient.nether_wastes.loop"); - public static final Holder.Reference AMBIENT_NETHER_WASTES_MOOD = registerForHolder("ambient.nether_wastes.mood"); - public static final Holder.Reference AMBIENT_SOUL_SAND_VALLEY_ADDITIONS = registerForHolder("ambient.soul_sand_valley.additions"); - public static final Holder.Reference AMBIENT_SOUL_SAND_VALLEY_LOOP = registerForHolder("ambient.soul_sand_valley.loop"); - public static final Holder.Reference AMBIENT_SOUL_SAND_VALLEY_MOOD = registerForHolder("ambient.soul_sand_valley.mood"); - public static final Holder.Reference AMBIENT_WARPED_FOREST_ADDITIONS = registerForHolder("ambient.warped_forest.additions"); - public static final Holder.Reference AMBIENT_WARPED_FOREST_LOOP = registerForHolder("ambient.warped_forest.loop"); - public static final Holder.Reference AMBIENT_WARPED_FOREST_MOOD = registerForHolder("ambient.warped_forest.mood"); + public static final Reference AMBIENT_CAVE = registerForHolder("ambient.cave"); + public static final Reference AMBIENT_BASALT_DELTAS_ADDITIONS = registerForHolder("ambient.basalt_deltas.additions"); + public static final Reference AMBIENT_BASALT_DELTAS_LOOP = registerForHolder("ambient.basalt_deltas.loop"); + public static final Reference AMBIENT_BASALT_DELTAS_MOOD = registerForHolder("ambient.basalt_deltas.mood"); + public static final Reference AMBIENT_CRIMSON_FOREST_ADDITIONS = registerForHolder("ambient.crimson_forest.additions"); + public static final Reference AMBIENT_CRIMSON_FOREST_LOOP = registerForHolder("ambient.crimson_forest.loop"); + public static final Reference AMBIENT_CRIMSON_FOREST_MOOD = registerForHolder("ambient.crimson_forest.mood"); + public static final Reference AMBIENT_NETHER_WASTES_ADDITIONS = registerForHolder("ambient.nether_wastes.additions"); + public static final Reference AMBIENT_NETHER_WASTES_LOOP = registerForHolder("ambient.nether_wastes.loop"); + public static final Reference AMBIENT_NETHER_WASTES_MOOD = registerForHolder("ambient.nether_wastes.mood"); + public static final Reference AMBIENT_SOUL_SAND_VALLEY_ADDITIONS = registerForHolder("ambient.soul_sand_valley.additions"); + public static final Reference AMBIENT_SOUL_SAND_VALLEY_LOOP = registerForHolder("ambient.soul_sand_valley.loop"); + public static final Reference AMBIENT_SOUL_SAND_VALLEY_MOOD = registerForHolder("ambient.soul_sand_valley.mood"); + public static final Reference AMBIENT_WARPED_FOREST_ADDITIONS = registerForHolder("ambient.warped_forest.additions"); + public static final Reference AMBIENT_WARPED_FOREST_LOOP = registerForHolder("ambient.warped_forest.loop"); + public static final Reference AMBIENT_WARPED_FOREST_MOOD = registerForHolder("ambient.warped_forest.mood"); public static final SoundEvent AMBIENT_UNDERWATER_ENTER = register("ambient.underwater.enter"); public static final SoundEvent AMBIENT_UNDERWATER_EXIT = register("ambient.underwater.exit"); public static final SoundEvent AMBIENT_UNDERWATER_LOOP = register("ambient.underwater.loop"); @@ -211,7 +212,7 @@ public class SoundEvents { public static final SoundEvent BREEZE_DEATH = register("entity.breeze.death"); public static final SoundEvent BREEZE_HURT = register("entity.breeze.hurt"); public static final SoundEvent BREEZE_WHIRL = register("entity.breeze.whirl"); - public static final Holder.Reference BREEZE_WIND_CHARGE_BURST = registerForHolder("entity.breeze.wind_burst"); + public static final Reference BREEZE_WIND_CHARGE_BURST = registerForHolder("entity.breeze.wind_burst"); public static final SoundEvent BREWING_STAND_BREW = register("block.brewing_stand.brew"); public static final SoundEvent BRUSH_GENERIC = register("item.brush.brushing.generic"); public static final SoundEvent BRUSH_SAND = register("item.brush.brushing.sand"); @@ -254,7 +255,7 @@ public class SoundEvents { public static final SoundEvent CAMEL_DEATH = register("entity.camel.death"); public static final SoundEvent CAMEL_EAT = register("entity.camel.eat"); public static final SoundEvent CAMEL_HURT = register("entity.camel.hurt"); - public static final Holder.Reference CAMEL_SADDLE = registerForHolder("entity.camel.saddle"); + public static final Reference CAMEL_SADDLE = registerForHolder("entity.camel.saddle"); public static final SoundEvent CAMEL_SIT = register("entity.camel.sit"); public static final SoundEvent CAMEL_STAND = register("entity.camel.stand"); public static final SoundEvent CAMEL_STEP = register("entity.camel.step"); @@ -626,9 +627,9 @@ public class SoundEvents { public static final SoundEvent GENERIC_BIG_FALL = register("entity.generic.big_fall"); public static final SoundEvent GENERIC_BURN = register("entity.generic.burn"); public static final SoundEvent GENERIC_DEATH = register("entity.generic.death"); - public static final Holder.Reference GENERIC_DRINK = registerForHolder("entity.generic.drink"); - public static final Holder.Reference GENERIC_EAT = registerForHolder("entity.generic.eat"); - public static final Holder.Reference GENERIC_EXPLODE = registerForHolder("entity.generic.explode"); + public static final Reference GENERIC_DRINK = registerForHolder("entity.generic.drink"); + public static final Reference GENERIC_EAT = registerForHolder("entity.generic.eat"); + public static final Reference GENERIC_EXPLODE = registerForHolder("entity.generic.explode"); public static final SoundEvent GENERIC_EXTINGUISH_FIRE = register("entity.generic.extinguish_fire"); public static final SoundEvent GENERIC_HURT = register("entity.generic.hurt"); public static final SoundEvent GENERIC_SMALL_FALL = register("entity.generic.small_fall"); @@ -747,7 +748,7 @@ public class SoundEvents { public static final SoundEvent TRIAL_SPAWNER_OPEN_SHUTTER = register("block.trial_spawner.open_shutter"); public static final SoundEvent TRIAL_SPAWNER_CLOSE_SHUTTER = register("block.trial_spawner.close_shutter"); public static final SoundEvent TRIAL_SPAWNER_EJECT_ITEM = register("block.trial_spawner.eject_item"); - public static final Holder.Reference HARNESS_EQUIP = registerForHolder("entity.happy_ghast.equip"); + public static final Reference HARNESS_EQUIP = registerForHolder("entity.happy_ghast.equip"); public static final SoundEvent HARNESS_UNEQUIP = register("entity.happy_ghast.unequip"); public static final SoundEvent HARNESS_GOGGLES_UP = register("entity.happy_ghast.harness_goggles_up"); public static final SoundEvent HARNESS_GOGGLES_DOWN = register("entity.happy_ghast.harness_goggles_down"); @@ -767,13 +768,13 @@ public class SoundEvents { public static final SoundEvent HONEY_BLOCK_SLIDE = register("block.honey_block.slide"); public static final SoundEvent HONEY_BLOCK_STEP = register("block.honey_block.step"); public static final SoundEvent HONEYCOMB_WAX_ON = register("item.honeycomb.wax_on"); - public static final Holder.Reference HONEY_DRINK = registerForHolder("item.honey_bottle.drink"); + public static final Reference HONEY_DRINK = registerForHolder("item.honey_bottle.drink"); public static final int GOAT_HORN_VARIANT_COUNT = 8; - public static final ImmutableList> GOAT_HORN_SOUND_VARIANTS = registerGoatHornSoundVariants(); + public static final ImmutableList> GOAT_HORN_SOUND_VARIANTS = registerGoatHornSoundVariants(); public static final SoundEvent HORSE_AMBIENT = register("entity.horse.ambient"); public static final SoundEvent HORSE_ANGRY = register("entity.horse.angry"); - public static final Holder.Reference HORSE_ARMOR = registerForHolder("entity.horse.armor"); - public static final Holder.Reference HORSE_ARMOR_UNEQUIP = registerForHolder("item.horse_armor.unequip"); + public static final Reference HORSE_ARMOR = registerForHolder("entity.horse.armor"); + public static final Reference HORSE_ARMOR_UNEQUIP = registerForHolder("item.horse_armor.unequip"); public static final SoundEvent HORSE_BREATHE = register("entity.horse.breathe"); public static final SoundEvent HORSE_DEATH = register("entity.horse.death"); public static final SoundEvent HORSE_EAT = register("entity.horse.eat"); @@ -781,7 +782,7 @@ public class SoundEvents { public static final SoundEvent HORSE_HURT = register("entity.horse.hurt"); public static final SoundEvent HORSE_JUMP = register("entity.horse.jump"); public static final SoundEvent HORSE_LAND = register("entity.horse.land"); - public static final Holder.Reference HORSE_SADDLE = registerForHolder("entity.horse.saddle"); + public static final Reference HORSE_SADDLE = registerForHolder("entity.horse.saddle"); public static final SoundEvent HORSE_STEP = register("entity.horse.step"); public static final SoundEvent HORSE_STEP_WOOD = register("entity.horse.step_wood"); public static final SoundEvent HOSTILE_BIG_FALL = register("entity.hostile.big_fall"); @@ -823,7 +824,7 @@ public class SoundEvents { public static final SoundEvent ITEM_FRAME_PLACE = register("entity.item_frame.place"); public static final SoundEvent ITEM_FRAME_REMOVE_ITEM = register("entity.item_frame.remove_item"); public static final SoundEvent ITEM_FRAME_ROTATE_ITEM = register("entity.item_frame.rotate_item"); - public static final Holder.Reference ITEM_BREAK = registerForHolder("entity.item.break"); + public static final Reference ITEM_BREAK = registerForHolder("entity.item.break"); public static final SoundEvent ITEM_PICKUP = register("entity.item.pickup"); public static final SoundEvent LADDER_BREAK = register("block.ladder.break"); public static final SoundEvent LADDER_FALL = register("block.ladder.fall"); @@ -860,8 +861,8 @@ public class SoundEvents { public static final SoundEvent LLAMA_HURT = register("entity.llama.hurt"); public static final SoundEvent LLAMA_SPIT = register("entity.llama.spit"); public static final SoundEvent LLAMA_STEP = register("entity.llama.step"); - public static final Holder.Reference LLAMA_SWAG = registerForHolder("entity.llama.swag"); - public static final Holder.Reference LLAMA_CARPET_UNEQUIP = registerForHolder("item.llama_carpet.unequip"); + public static final Reference LLAMA_SWAG = registerForHolder("entity.llama.swag"); + public static final Reference LLAMA_CARPET_UNEQUIP = registerForHolder("item.llama_carpet.unequip"); public static final SoundEvent MAGMA_CUBE_DEATH_SMALL = register("entity.magma_cube.death_small"); public static final SoundEvent LODESTONE_BREAK = register("block.lodestone.break"); public static final SoundEvent LODESTONE_STEP = register("block.lodestone.step"); @@ -937,57 +938,58 @@ public class SoundEvents { public static final SoundEvent MULE_EAT = register("entity.mule.eat"); public static final SoundEvent MULE_HURT = register("entity.mule.hurt"); public static final SoundEvent MULE_JUMP = register("entity.mule.jump"); - public static final Holder.Reference MUSIC_CREATIVE = registerForHolder("music.creative"); - public static final Holder.Reference MUSIC_CREDITS = registerForHolder("music.credits"); - public static final Holder.Reference MUSIC_DISC_5 = registerForHolder("music_disc.5"); - public static final Holder.Reference MUSIC_DISC_11 = registerForHolder("music_disc.11"); - public static final Holder.Reference MUSIC_DISC_13 = registerForHolder("music_disc.13"); - public static final Holder.Reference MUSIC_DISC_BLOCKS = registerForHolder("music_disc.blocks"); - public static final Holder.Reference MUSIC_DISC_CAT = registerForHolder("music_disc.cat"); - public static final Holder.Reference MUSIC_DISC_CHIRP = registerForHolder("music_disc.chirp"); - public static final Holder.Reference MUSIC_DISC_FAR = registerForHolder("music_disc.far"); - public static final Holder.Reference MUSIC_DISC_MALL = registerForHolder("music_disc.mall"); - public static final Holder.Reference MUSIC_DISC_MELLOHI = registerForHolder("music_disc.mellohi"); - public static final Holder.Reference MUSIC_DISC_PIGSTEP = registerForHolder("music_disc.pigstep"); - public static final Holder.Reference MUSIC_DISC_STAL = registerForHolder("music_disc.stal"); - public static final Holder.Reference MUSIC_DISC_STRAD = registerForHolder("music_disc.strad"); - public static final Holder.Reference MUSIC_DISC_WAIT = registerForHolder("music_disc.wait"); - public static final Holder.Reference MUSIC_DISC_WARD = registerForHolder("music_disc.ward"); - public static final Holder.Reference MUSIC_DISC_OTHERSIDE = registerForHolder("music_disc.otherside"); - public static final Holder.Reference MUSIC_DISC_RELIC = registerForHolder("music_disc.relic"); - public static final Holder.Reference MUSIC_DISC_CREATOR = registerForHolder("music_disc.creator"); - public static final Holder.Reference MUSIC_DISC_CREATOR_MUSIC_BOX = registerForHolder("music_disc.creator_music_box"); - public static final Holder.Reference MUSIC_DISC_PRECIPICE = registerForHolder("music_disc.precipice"); - public static final Holder.Reference MUSIC_DISC_TEARS = registerForHolder("music_disc.tears"); - public static final Holder.Reference MUSIC_DRAGON = registerForHolder("music.dragon"); - public static final Holder.Reference MUSIC_END = registerForHolder("music.end"); - public static final Holder.Reference MUSIC_GAME = registerForHolder("music.game"); - public static final Holder.Reference MUSIC_MENU = registerForHolder("music.menu"); - public static final Holder.Reference MUSIC_BIOME_BASALT_DELTAS = registerForHolder("music.nether.basalt_deltas"); - public static final Holder.Reference MUSIC_BIOME_CRIMSON_FOREST = registerForHolder("music.nether.crimson_forest"); - public static final Holder.Reference MUSIC_BIOME_DEEP_DARK = registerForHolder("music.overworld.deep_dark"); - public static final Holder.Reference MUSIC_BIOME_DRIPSTONE_CAVES = registerForHolder("music.overworld.dripstone_caves"); - public static final Holder.Reference MUSIC_BIOME_GROVE = registerForHolder("music.overworld.grove"); - public static final Holder.Reference MUSIC_BIOME_JAGGED_PEAKS = registerForHolder("music.overworld.jagged_peaks"); - public static final Holder.Reference MUSIC_BIOME_LUSH_CAVES = registerForHolder("music.overworld.lush_caves"); - public static final Holder.Reference MUSIC_BIOME_SWAMP = registerForHolder("music.overworld.swamp"); - public static final Holder.Reference MUSIC_BIOME_FOREST = registerForHolder("music.overworld.forest"); - public static final Holder.Reference MUSIC_BIOME_OLD_GROWTH_TAIGA = registerForHolder("music.overworld.old_growth_taiga"); - public static final Holder.Reference MUSIC_BIOME_MEADOW = registerForHolder("music.overworld.meadow"); - public static final Holder.Reference MUSIC_BIOME_CHERRY_GROVE = registerForHolder("music.overworld.cherry_grove"); - public static final Holder.Reference MUSIC_BIOME_NETHER_WASTES = registerForHolder("music.nether.nether_wastes"); - public static final Holder.Reference MUSIC_BIOME_FROZEN_PEAKS = registerForHolder("music.overworld.frozen_peaks"); - public static final Holder.Reference MUSIC_BIOME_SNOWY_SLOPES = registerForHolder("music.overworld.snowy_slopes"); - public static final Holder.Reference MUSIC_BIOME_SOUL_SAND_VALLEY = registerForHolder("music.nether.soul_sand_valley"); - public static final Holder.Reference MUSIC_BIOME_STONY_PEAKS = registerForHolder("music.overworld.stony_peaks"); - public static final Holder.Reference MUSIC_BIOME_WARPED_FOREST = registerForHolder("music.nether.warped_forest"); - public static final Holder.Reference MUSIC_BIOME_FLOWER_FOREST = registerForHolder("music.overworld.flower_forest"); - public static final Holder.Reference MUSIC_BIOME_DESERT = registerForHolder("music.overworld.desert"); - public static final Holder.Reference MUSIC_BIOME_BADLANDS = registerForHolder("music.overworld.badlands"); - public static final Holder.Reference MUSIC_BIOME_JUNGLE = registerForHolder("music.overworld.jungle"); - public static final Holder.Reference MUSIC_BIOME_SPARSE_JUNGLE = registerForHolder("music.overworld.sparse_jungle"); - public static final Holder.Reference MUSIC_BIOME_BAMBOO_JUNGLE = registerForHolder("music.overworld.bamboo_jungle"); - public static final Holder.Reference MUSIC_UNDER_WATER = registerForHolder("music.under_water"); + public static final Reference MUSIC_CREATIVE = registerForHolder("music.creative"); + public static final Reference MUSIC_CREDITS = registerForHolder("music.credits"); + public static final Reference MUSIC_DISC_5 = registerForHolder("music_disc.5"); + public static final Reference MUSIC_DISC_11 = registerForHolder("music_disc.11"); + public static final Reference MUSIC_DISC_13 = registerForHolder("music_disc.13"); + public static final Reference MUSIC_DISC_BLOCKS = registerForHolder("music_disc.blocks"); + public static final Reference MUSIC_DISC_CAT = registerForHolder("music_disc.cat"); + public static final Reference MUSIC_DISC_CHIRP = registerForHolder("music_disc.chirp"); + public static final Reference MUSIC_DISC_FAR = registerForHolder("music_disc.far"); + public static final Reference MUSIC_DISC_LAVA_CHICKEN = registerForHolder("music_disc.lava_chicken"); + public static final Reference MUSIC_DISC_MALL = registerForHolder("music_disc.mall"); + public static final Reference MUSIC_DISC_MELLOHI = registerForHolder("music_disc.mellohi"); + public static final Reference MUSIC_DISC_PIGSTEP = registerForHolder("music_disc.pigstep"); + public static final Reference MUSIC_DISC_STAL = registerForHolder("music_disc.stal"); + public static final Reference MUSIC_DISC_STRAD = registerForHolder("music_disc.strad"); + public static final Reference MUSIC_DISC_WAIT = registerForHolder("music_disc.wait"); + public static final Reference MUSIC_DISC_WARD = registerForHolder("music_disc.ward"); + public static final Reference MUSIC_DISC_OTHERSIDE = registerForHolder("music_disc.otherside"); + public static final Reference MUSIC_DISC_RELIC = registerForHolder("music_disc.relic"); + public static final Reference MUSIC_DISC_CREATOR = registerForHolder("music_disc.creator"); + public static final Reference MUSIC_DISC_CREATOR_MUSIC_BOX = registerForHolder("music_disc.creator_music_box"); + public static final Reference MUSIC_DISC_PRECIPICE = registerForHolder("music_disc.precipice"); + public static final Reference MUSIC_DISC_TEARS = registerForHolder("music_disc.tears"); + public static final Reference MUSIC_DRAGON = registerForHolder("music.dragon"); + public static final Reference MUSIC_END = registerForHolder("music.end"); + public static final Reference MUSIC_GAME = registerForHolder("music.game"); + public static final Reference MUSIC_MENU = registerForHolder("music.menu"); + public static final Reference MUSIC_BIOME_BASALT_DELTAS = registerForHolder("music.nether.basalt_deltas"); + public static final Reference MUSIC_BIOME_CRIMSON_FOREST = registerForHolder("music.nether.crimson_forest"); + public static final Reference MUSIC_BIOME_DEEP_DARK = registerForHolder("music.overworld.deep_dark"); + public static final Reference MUSIC_BIOME_DRIPSTONE_CAVES = registerForHolder("music.overworld.dripstone_caves"); + public static final Reference MUSIC_BIOME_GROVE = registerForHolder("music.overworld.grove"); + public static final Reference MUSIC_BIOME_JAGGED_PEAKS = registerForHolder("music.overworld.jagged_peaks"); + public static final Reference MUSIC_BIOME_LUSH_CAVES = registerForHolder("music.overworld.lush_caves"); + public static final Reference MUSIC_BIOME_SWAMP = registerForHolder("music.overworld.swamp"); + public static final Reference MUSIC_BIOME_FOREST = registerForHolder("music.overworld.forest"); + public static final Reference MUSIC_BIOME_OLD_GROWTH_TAIGA = registerForHolder("music.overworld.old_growth_taiga"); + public static final Reference MUSIC_BIOME_MEADOW = registerForHolder("music.overworld.meadow"); + public static final Reference MUSIC_BIOME_CHERRY_GROVE = registerForHolder("music.overworld.cherry_grove"); + public static final Reference MUSIC_BIOME_NETHER_WASTES = registerForHolder("music.nether.nether_wastes"); + public static final Reference MUSIC_BIOME_FROZEN_PEAKS = registerForHolder("music.overworld.frozen_peaks"); + public static final Reference MUSIC_BIOME_SNOWY_SLOPES = registerForHolder("music.overworld.snowy_slopes"); + public static final Reference MUSIC_BIOME_SOUL_SAND_VALLEY = registerForHolder("music.nether.soul_sand_valley"); + public static final Reference MUSIC_BIOME_STONY_PEAKS = registerForHolder("music.overworld.stony_peaks"); + public static final Reference MUSIC_BIOME_WARPED_FOREST = registerForHolder("music.nether.warped_forest"); + public static final Reference MUSIC_BIOME_FLOWER_FOREST = registerForHolder("music.overworld.flower_forest"); + public static final Reference MUSIC_BIOME_DESERT = registerForHolder("music.overworld.desert"); + public static final Reference MUSIC_BIOME_BADLANDS = registerForHolder("music.overworld.badlands"); + public static final Reference MUSIC_BIOME_JUNGLE = registerForHolder("music.overworld.jungle"); + public static final Reference MUSIC_BIOME_SPARSE_JUNGLE = registerForHolder("music.overworld.sparse_jungle"); + public static final Reference MUSIC_BIOME_BAMBOO_JUNGLE = registerForHolder("music.overworld.bamboo_jungle"); + public static final Reference MUSIC_UNDER_WATER = registerForHolder("music.under_water"); public static final SoundEvent NETHER_BRICKS_BREAK = register("block.nether_bricks.break"); public static final SoundEvent NETHER_BRICKS_STEP = register("block.nether_bricks.step"); public static final SoundEvent NETHER_BRICKS_PLACE = register("block.nether_bricks.place"); @@ -1056,32 +1058,32 @@ public class SoundEvents { public static final SoundEvent NETHERRACK_PLACE = register("block.netherrack.place"); public static final SoundEvent NETHERRACK_HIT = register("block.netherrack.hit"); public static final SoundEvent NETHERRACK_FALL = register("block.netherrack.fall"); - public static final Holder.Reference NOTE_BLOCK_BASEDRUM = registerForHolder("block.note_block.basedrum"); - public static final Holder.Reference NOTE_BLOCK_BASS = registerForHolder("block.note_block.bass"); - public static final Holder.Reference NOTE_BLOCK_BELL = registerForHolder("block.note_block.bell"); - public static final Holder.Reference NOTE_BLOCK_CHIME = registerForHolder("block.note_block.chime"); - public static final Holder.Reference NOTE_BLOCK_FLUTE = registerForHolder("block.note_block.flute"); - public static final Holder.Reference NOTE_BLOCK_GUITAR = registerForHolder("block.note_block.guitar"); - public static final Holder.Reference NOTE_BLOCK_HARP = registerForHolder("block.note_block.harp"); - public static final Holder.Reference NOTE_BLOCK_HAT = registerForHolder("block.note_block.hat"); - public static final Holder.Reference NOTE_BLOCK_PLING = registerForHolder("block.note_block.pling"); - public static final Holder.Reference NOTE_BLOCK_SNARE = registerForHolder("block.note_block.snare"); - public static final Holder.Reference NOTE_BLOCK_XYLOPHONE = registerForHolder("block.note_block.xylophone"); - public static final Holder.Reference NOTE_BLOCK_IRON_XYLOPHONE = registerForHolder("block.note_block.iron_xylophone"); - public static final Holder.Reference NOTE_BLOCK_COW_BELL = registerForHolder("block.note_block.cow_bell"); - public static final Holder.Reference NOTE_BLOCK_DIDGERIDOO = registerForHolder("block.note_block.didgeridoo"); - public static final Holder.Reference NOTE_BLOCK_BIT = registerForHolder("block.note_block.bit"); - public static final Holder.Reference NOTE_BLOCK_BANJO = registerForHolder("block.note_block.banjo"); - public static final Holder.Reference NOTE_BLOCK_IMITATE_ZOMBIE = registerForHolder("block.note_block.imitate.zombie"); - public static final Holder.Reference NOTE_BLOCK_IMITATE_SKELETON = registerForHolder("block.note_block.imitate.skeleton"); - public static final Holder.Reference NOTE_BLOCK_IMITATE_CREEPER = registerForHolder("block.note_block.imitate.creeper"); - public static final Holder.Reference NOTE_BLOCK_IMITATE_ENDER_DRAGON = registerForHolder("block.note_block.imitate.ender_dragon"); - public static final Holder.Reference NOTE_BLOCK_IMITATE_WITHER_SKELETON = registerForHolder("block.note_block.imitate.wither_skeleton"); - public static final Holder.Reference NOTE_BLOCK_IMITATE_PIGLIN = registerForHolder("block.note_block.imitate.piglin"); + public static final Reference NOTE_BLOCK_BASEDRUM = registerForHolder("block.note_block.basedrum"); + public static final Reference NOTE_BLOCK_BASS = registerForHolder("block.note_block.bass"); + public static final Reference NOTE_BLOCK_BELL = registerForHolder("block.note_block.bell"); + public static final Reference NOTE_BLOCK_CHIME = registerForHolder("block.note_block.chime"); + public static final Reference NOTE_BLOCK_FLUTE = registerForHolder("block.note_block.flute"); + public static final Reference NOTE_BLOCK_GUITAR = registerForHolder("block.note_block.guitar"); + public static final Reference NOTE_BLOCK_HARP = registerForHolder("block.note_block.harp"); + public static final Reference NOTE_BLOCK_HAT = registerForHolder("block.note_block.hat"); + public static final Reference NOTE_BLOCK_PLING = registerForHolder("block.note_block.pling"); + public static final Reference NOTE_BLOCK_SNARE = registerForHolder("block.note_block.snare"); + public static final Reference NOTE_BLOCK_XYLOPHONE = registerForHolder("block.note_block.xylophone"); + public static final Reference NOTE_BLOCK_IRON_XYLOPHONE = registerForHolder("block.note_block.iron_xylophone"); + public static final Reference NOTE_BLOCK_COW_BELL = registerForHolder("block.note_block.cow_bell"); + public static final Reference NOTE_BLOCK_DIDGERIDOO = registerForHolder("block.note_block.didgeridoo"); + public static final Reference NOTE_BLOCK_BIT = registerForHolder("block.note_block.bit"); + public static final Reference NOTE_BLOCK_BANJO = registerForHolder("block.note_block.banjo"); + public static final Reference NOTE_BLOCK_IMITATE_ZOMBIE = registerForHolder("block.note_block.imitate.zombie"); + public static final Reference NOTE_BLOCK_IMITATE_SKELETON = registerForHolder("block.note_block.imitate.skeleton"); + public static final Reference NOTE_BLOCK_IMITATE_CREEPER = registerForHolder("block.note_block.imitate.creeper"); + public static final Reference NOTE_BLOCK_IMITATE_ENDER_DRAGON = registerForHolder("block.note_block.imitate.ender_dragon"); + public static final Reference NOTE_BLOCK_IMITATE_WITHER_SKELETON = registerForHolder("block.note_block.imitate.wither_skeleton"); + public static final Reference NOTE_BLOCK_IMITATE_PIGLIN = registerForHolder("block.note_block.imitate.piglin"); public static final SoundEvent OCELOT_HURT = register("entity.ocelot.hurt"); public static final SoundEvent OCELOT_AMBIENT = register("entity.ocelot.ambient"); public static final SoundEvent OCELOT_DEATH = register("entity.ocelot.death"); - public static final Holder.Reference OMINOUS_BOTTLE_DISPOSE = registerForHolder("item.ominous_bottle.dispose"); + public static final Reference OMINOUS_BOTTLE_DISPOSE = registerForHolder("item.ominous_bottle.dispose"); public static final SoundEvent PAINTING_BREAK = register("entity.painting.break"); public static final SoundEvent PAINTING_PLACE = register("entity.painting.place"); public static final SoundEvent PALE_HANGING_MOSS_IDLE = register("block.pale_hanging_moss.idle"); @@ -1147,7 +1149,7 @@ public class SoundEvents { public static final SoundEvent PIG_AMBIENT = register("entity.pig.ambient"); public static final SoundEvent PIG_DEATH = register("entity.pig.death"); public static final SoundEvent PIG_HURT = register("entity.pig.hurt"); - public static final Holder.Reference PIG_SADDLE = registerForHolder("entity.pig.saddle"); + public static final Reference PIG_SADDLE = registerForHolder("entity.pig.saddle"); public static final SoundEvent PIG_STEP = register("entity.pig.step"); public static final SoundEvent PIGLIN_ADMIRING_ITEM = register("entity.piglin.admiring_item"); public static final SoundEvent PIGLIN_AMBIENT = register("entity.piglin.ambient"); @@ -1223,7 +1225,7 @@ public class SoundEvents { public static final SoundEvent RABBIT_DEATH = register("entity.rabbit.death"); public static final SoundEvent RABBIT_HURT = register("entity.rabbit.hurt"); public static final SoundEvent RABBIT_JUMP = register("entity.rabbit.jump"); - public static final Holder.Reference RAID_HORN = registerForHolder("event.raid.horn"); + public static final Reference RAID_HORN = registerForHolder("event.raid.horn"); public static final SoundEvent RAVAGER_AMBIENT = register("entity.ravager.ambient"); public static final SoundEvent RAVAGER_ATTACK = register("entity.ravager.attack"); public static final SoundEvent RAVAGER_CELEBRATE = register("entity.ravager.celebrate"); @@ -1245,7 +1247,7 @@ public class SoundEvents { public static final SoundEvent REDSTONE_TORCH_BURNOUT = register("block.redstone_torch.burnout"); public static final SoundEvent RESPAWN_ANCHOR_AMBIENT = register("block.respawn_anchor.ambient"); public static final SoundEvent RESPAWN_ANCHOR_CHARGE = register("block.respawn_anchor.charge"); - public static final Holder.Reference RESPAWN_ANCHOR_DEPLETE = registerForHolder("block.respawn_anchor.deplete"); + public static final Reference RESPAWN_ANCHOR_DEPLETE = registerForHolder("block.respawn_anchor.deplete"); public static final SoundEvent RESPAWN_ANCHOR_SET_SPAWN = register("block.respawn_anchor.set_spawn"); public static final SoundEvent ROOTED_DIRT_BREAK = register("block.rooted_dirt.break"); public static final SoundEvent ROOTED_DIRT_FALL = register("block.rooted_dirt.fall"); @@ -1304,8 +1306,8 @@ public class SoundEvents { public static final SoundEvent SHEEP_SHEAR = register("entity.sheep.shear"); public static final SoundEvent SHEEP_STEP = register("entity.sheep.step"); public static final SoundEvent SHEARS_SNIP = register("item.shears.snip"); - public static final Holder.Reference SHIELD_BLOCK = registerForHolder("item.shield.block"); - public static final Holder.Reference SHIELD_BREAK = registerForHolder("item.shield.break"); + public static final Reference SHIELD_BLOCK = registerForHolder("item.shield.block"); + public static final Reference SHIELD_BREAK = registerForHolder("item.shield.break"); public static final SoundEvent SHROOMLIGHT_BREAK = register("block.shroomlight.break"); public static final SoundEvent SHROOMLIGHT_STEP = register("block.shroomlight.step"); public static final SoundEvent SHROOMLIGHT_PLACE = register("block.shroomlight.place"); @@ -1369,7 +1371,7 @@ public class SoundEvents { public static final SoundEvent SOUL_SOIL_PLACE = register("block.soul_soil.place"); public static final SoundEvent SOUL_SOIL_HIT = register("block.soul_soil.hit"); public static final SoundEvent SOUL_SOIL_FALL = register("block.soul_soil.fall"); - public static final Holder.Reference SOUL_ESCAPE = registerForHolder("particle.soul_escape"); + public static final Reference SOUL_ESCAPE = registerForHolder("particle.soul_escape"); public static final SoundEvent SPAWNER_BREAK = register("block.spawner.break"); public static final SoundEvent SPAWNER_FALL = register("block.spawner.fall"); public static final SoundEvent SPAWNER_HIT = register("block.spawner.hit"); @@ -1397,7 +1399,7 @@ public class SoundEvents { public static final SoundEvent STRIDER_STEP = register("entity.strider.step"); public static final SoundEvent STRIDER_STEP_LAVA = register("entity.strider.step_lava"); public static final SoundEvent STRIDER_EAT = register("entity.strider.eat"); - public static final Holder.Reference STRIDER_SADDLE = registerForHolder("entity.strider.saddle"); + public static final Reference STRIDER_SADDLE = registerForHolder("entity.strider.saddle"); public static final SoundEvent SLIME_DEATH_SMALL = register("entity.slime.death_small"); public static final SoundEvent SLIME_HURT_SMALL = register("entity.slime.hurt_small"); public static final SoundEvent SLIME_JUMP_SMALL = register("entity.slime.jump_small"); @@ -1514,7 +1516,7 @@ public class SoundEvents { public static final SoundEvent TURTLE_SHAMBLE = register("entity.turtle.shamble"); public static final SoundEvent TURTLE_SHAMBLE_BABY = register("entity.turtle.shamble_baby"); public static final SoundEvent TURTLE_SWIM = register("entity.turtle.swim"); - public static final Holder.Reference UI_BUTTON_CLICK = registerForHolder("ui.button.click"); + public static final Reference UI_BUTTON_CLICK = registerForHolder("ui.button.click"); public static final SoundEvent UI_LOOM_SELECT_PATTERN = register("ui.loom.select_pattern"); public static final SoundEvent UI_LOOM_TAKE_RESULT = register("ui.loom.take_result"); public static final SoundEvent UI_CARTOGRAPHY_TABLE_TAKE_RESULT = register("ui.cartography_table.take_result"); @@ -1617,7 +1619,7 @@ public class SoundEvents { public static final SoundEvent WET_SPONGE_HIT = register("block.wet_sponge.hit"); public static final SoundEvent WET_SPONGE_PLACE = register("block.wet_sponge.place"); public static final SoundEvent WET_SPONGE_STEP = register("block.wet_sponge.step"); - public static final Holder.Reference WIND_CHARGE_BURST = registerForHolder("entity.wind_charge.wind_burst"); + public static final Reference WIND_CHARGE_BURST = registerForHolder("entity.wind_charge.wind_burst"); public static final SoundEvent WIND_CHARGE_THROW = register("entity.wind_charge.throw"); public static final SoundEvent WITCH_AMBIENT = register("entity.witch.ambient"); public static final SoundEvent WITCH_CELEBRATE = register("entity.witch.celebrate"); @@ -1635,13 +1637,13 @@ public class SoundEvents { public static final SoundEvent WITHER_SKELETON_HURT = register("entity.wither_skeleton.hurt"); public static final SoundEvent WITHER_SKELETON_STEP = register("entity.wither_skeleton.step"); public static final SoundEvent WITHER_SPAWN = register("entity.wither.spawn"); - public static final Holder.Reference WOLF_ARMOR_BREAK = registerForHolder("item.wolf_armor.break"); + public static final Reference WOLF_ARMOR_BREAK = registerForHolder("item.wolf_armor.break"); public static final SoundEvent WOLF_ARMOR_CRACK = register("item.wolf_armor.crack"); public static final SoundEvent WOLF_ARMOR_DAMAGE = register("item.wolf_armor.damage"); public static final SoundEvent WOLF_ARMOR_REPAIR = register("item.wolf_armor.repair"); public static final SoundEvent WOLF_SHAKE = register("entity.wolf.shake"); public static final SoundEvent WOLF_STEP = register("entity.wolf.step"); - public static final Map WOLF_SOUNDS = registerWolfSoundVariants(); + public static final Map WOLF_SOUNDS = registerWolfSoundVariants(); public static final SoundEvent WOODEN_DOOR_CLOSE = register("block.wooden_door.close"); public static final SoundEvent WOODEN_DOOR_OPEN = register("block.wooden_door.open"); public static final SoundEvent WOODEN_TRAPDOOR_CLOSE = register("block.wooden_trapdoor.close"); @@ -1692,7 +1694,7 @@ public class SoundEvents { public static final SoundEvent APPLY_EFFECT_BAD_OMEN = register("event.mob_effect.bad_omen"); public static final SoundEvent APPLY_EFFECT_TRIAL_OMEN = register("event.mob_effect.trial_omen"); public static final SoundEvent APPLY_EFFECT_RAID_OMEN = register("event.mob_effect.raid_omen"); - public static final Holder.Reference SADDLE_UNEQUIP = registerForHolder("item.saddle.unequip"); + public static final Reference SADDLE_UNEQUIP = registerForHolder("item.saddle.unequip"); private static Holder register(ResourceLocation name, ResourceLocation location, float range) { return Registry.registerForHolder(BuiltInRegistries.SOUND_EVENT, name, SoundEvent.createFixedRangeEvent(location, range)); @@ -1706,11 +1708,11 @@ public class SoundEvents { return register(name, name); } - private static Holder.Reference registerForHolder(String name) { + private static Reference registerForHolder(String name) { return registerForHolder(ResourceLocation.withDefaultNamespace(name)); } - private static Holder.Reference registerForHolder(ResourceLocation name) { + private static Reference registerForHolder(ResourceLocation name) { return registerForHolder(name, name); } @@ -1718,18 +1720,18 @@ public class SoundEvents { return Registry.register(BuiltInRegistries.SOUND_EVENT, name, SoundEvent.createVariableRangeEvent(location)); } - private static Holder.Reference registerForHolder(ResourceLocation name, ResourceLocation location) { + private static Reference registerForHolder(ResourceLocation name, ResourceLocation location) { return Registry.registerForHolder(BuiltInRegistries.SOUND_EVENT, name, SoundEvent.createVariableRangeEvent(location)); } - private static ImmutableList> registerGoatHornSoundVariants() { - return (ImmutableList>)IntStream.range(0, 8) + private static ImmutableList> registerGoatHornSoundVariants() { + return (ImmutableList>)IntStream.range(0, 8) .mapToObj(i -> registerForHolder("item.goat_horn.sound." + i)) .collect(ImmutableList.toImmutableList()); } - private static Map registerWolfSoundVariants() { - return (Map)Stream.of(WolfSoundVariants.SoundSet.values()) + private static Map registerWolfSoundVariants() { + return (Map)Stream.of(SoundSet.values()) .collect( Collectors.toMap( soundSet -> soundSet, diff --git a/net/minecraft/world/entity/ai/goal/MoveThroughVillageGoal.java b/net/minecraft/world/entity/ai/goal/MoveThroughVillageGoal.java index 08cc67b0..09c1c3b2 100644 --- a/net/minecraft/world/entity/ai/goal/MoveThroughVillageGoal.java +++ b/net/minecraft/world/entity/ai/goal/MoveThroughVillageGoal.java @@ -10,11 +10,12 @@ import net.minecraft.core.BlockPos; import net.minecraft.server.level.ServerLevel; import net.minecraft.tags.PoiTypeTags; import net.minecraft.world.entity.PathfinderMob; -import net.minecraft.world.entity.ai.navigation.GroundPathNavigation; +import net.minecraft.world.entity.ai.goal.Goal.Flag; +import net.minecraft.world.entity.ai.navigation.PathNavigation; import net.minecraft.world.entity.ai.util.DefaultRandomPos; import net.minecraft.world.entity.ai.util.GoalUtils; import net.minecraft.world.entity.ai.util.LandRandomPos; -import net.minecraft.world.entity.ai.village.poi.PoiManager; +import net.minecraft.world.entity.ai.village.poi.PoiManager.Occupancy; import net.minecraft.world.level.block.DoorBlock; import net.minecraft.world.level.pathfinder.Node; import net.minecraft.world.level.pathfinder.Path; @@ -38,7 +39,7 @@ public class MoveThroughVillageGoal extends Goal { this.onlyAtNight = onlyAtNight; this.distanceToPoi = distanceToPoi; this.canDealWithDoors = canDealWithDoors; - this.setFlags(EnumSet.of(Goal.Flag.MOVE)); + this.setFlags(EnumSet.of(Flag.MOVE)); if (!GoalUtils.hasGroundPathNavigation(mob)) { throw new IllegalArgumentException("Unsupported mob for MoveThroughVillageGoal"); } @@ -67,7 +68,7 @@ public class MoveThroughVillageGoal extends Goal { return Double.NEGATIVE_INFINITY; } else { Optional optionalx = serverLevel.getPoiManager() - .find(holder -> holder.is(PoiTypeTags.VILLAGE), this::hasNotVisited, blockPos2x, 10, PoiManager.Occupancy.IS_OCCUPIED); + .find(holder -> holder.is(PoiTypeTags.VILLAGE), this::hasNotVisited, blockPos2x, 10, Occupancy.IS_OCCUPIED); return (Double)optionalx.map(blockPos2xx -> -blockPos2xx.distSqr(blockPos)).orElse(Double.NEGATIVE_INFINITY); } } @@ -76,24 +77,24 @@ public class MoveThroughVillageGoal extends Goal { return false; } else { Optional optional = serverLevel.getPoiManager() - .find(holder -> holder.is(PoiTypeTags.VILLAGE), this::hasNotVisited, BlockPos.containing(vec3), 10, PoiManager.Occupancy.IS_OCCUPIED); + .find(holder -> holder.is(PoiTypeTags.VILLAGE), this::hasNotVisited, BlockPos.containing(vec3), 10, Occupancy.IS_OCCUPIED); if (optional.isEmpty()) { return false; } else { this.poiPos = ((BlockPos)optional.get()).immutable(); - GroundPathNavigation groundPathNavigation = (GroundPathNavigation)this.mob.getNavigation(); - groundPathNavigation.setCanOpenDoors(this.canDealWithDoors.getAsBoolean()); - this.path = groundPathNavigation.createPath(this.poiPos, 0); - groundPathNavigation.setCanOpenDoors(true); + PathNavigation pathNavigation = this.mob.getNavigation(); + pathNavigation.setCanOpenDoors(this.canDealWithDoors.getAsBoolean()); + this.path = pathNavigation.createPath(this.poiPos, 0); + pathNavigation.setCanOpenDoors(true); if (this.path == null) { Vec3 vec32 = DefaultRandomPos.getPosTowards(this.mob, 10, 7, Vec3.atBottomCenterOf(this.poiPos), (float) (Math.PI / 2)); if (vec32 == null) { return false; } - groundPathNavigation.setCanOpenDoors(this.canDealWithDoors.getAsBoolean()); + pathNavigation.setCanOpenDoors(this.canDealWithDoors.getAsBoolean()); this.path = this.mob.getNavigation().createPath(vec32.x, vec32.y, vec32.z, 0); - groundPathNavigation.setCanOpenDoors(true); + pathNavigation.setCanOpenDoors(true); if (this.path == null) { return false; } diff --git a/net/minecraft/world/entity/ai/goal/RestrictSunGoal.java b/net/minecraft/world/entity/ai/goal/RestrictSunGoal.java index c3b22cb4..3add5f70 100644 --- a/net/minecraft/world/entity/ai/goal/RestrictSunGoal.java +++ b/net/minecraft/world/entity/ai/goal/RestrictSunGoal.java @@ -19,13 +19,15 @@ public class RestrictSunGoal extends Goal { @Override public void start() { - ((GroundPathNavigation)this.mob.getNavigation()).setAvoidSun(true); + if (this.mob.getNavigation() instanceof GroundPathNavigation groundPathNavigation) { + groundPathNavigation.setAvoidSun(true); + } } @Override public void stop() { - if (GoalUtils.hasGroundPathNavigation(this.mob)) { - ((GroundPathNavigation)this.mob.getNavigation()).setAvoidSun(false); + if (GoalUtils.hasGroundPathNavigation(this.mob) && this.mob.getNavigation() instanceof GroundPathNavigation groundPathNavigation) { + groundPathNavigation.setAvoidSun(false); } } } diff --git a/net/minecraft/world/entity/animal/HappyGhast.java b/net/minecraft/world/entity/animal/HappyGhast.java index e71edd52..c65cf52f 100644 --- a/net/minecraft/world/entity/animal/HappyGhast.java +++ b/net/minecraft/world/entity/animal/HappyGhast.java @@ -3,6 +3,7 @@ package net.minecraft.world.entity.animal; import com.mojang.serialization.Dynamic; import java.util.function.Predicate; import net.minecraft.core.BlockPos; +import net.minecraft.network.protocol.game.ClientboundEntityPositionSyncPacket; import net.minecraft.network.protocol.game.DebugPackets; import net.minecraft.network.syncher.EntityDataAccessor; import net.minecraft.network.syncher.EntityDataSerializers; @@ -26,21 +27,24 @@ import net.minecraft.world.entity.EquipmentSlot; import net.minecraft.world.entity.Leashable; import net.minecraft.world.entity.LivingEntity; import net.minecraft.world.entity.ai.Brain; -import net.minecraft.world.entity.ai.attributes.AttributeSupplier; +import net.minecraft.world.entity.ai.Brain.Provider; import net.minecraft.world.entity.ai.attributes.Attributes; +import net.minecraft.world.entity.ai.attributes.AttributeSupplier.Builder; import net.minecraft.world.entity.ai.control.BodyRotationControl; import net.minecraft.world.entity.ai.control.FlyingMoveControl; import net.minecraft.world.entity.ai.control.LookControl; import net.minecraft.world.entity.ai.goal.FloatGoal; -import net.minecraft.world.entity.ai.goal.TemptGoal; +import net.minecraft.world.entity.ai.goal.TemptGoal.ForNonPathfinders; import net.minecraft.world.entity.ai.navigation.FlyingPathNavigation; import net.minecraft.world.entity.ai.navigation.PathNavigation; import net.minecraft.world.entity.monster.Ghast; +import net.minecraft.world.entity.monster.Ghast.GhastMoveControl; +import net.minecraft.world.entity.monster.Ghast.RandomFloatAroundGoal; import net.minecraft.world.entity.player.Player; import net.minecraft.world.item.ItemStack; import net.minecraft.world.level.Level; import net.minecraft.world.level.LevelReader; -import net.minecraft.world.level.biome.Biome; +import net.minecraft.world.level.biome.Biome.Precipitation; import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.level.storage.ValueInput; import net.minecraft.world.level.storage.ValueOutput; @@ -70,11 +74,16 @@ public class HappyGhast extends Animal { public HappyGhast(EntityType entityType, Level level) { super(entityType, level); - this.moveControl = new Ghast.GhastMoveControl(this, true, this::isOnStillTimeout); + this.moveControl = new GhastMoveControl(this, true, this::isOnStillTimeout); this.lookControl = new HappyGhast.HappyGhastLookControl(); } private void setServerStillTimeout(int serverStillTimeout) { + if (this.serverStillTimeout <= 0 && serverStillTimeout > 0 && this.level() instanceof ServerLevel serverLevel) { + this.syncPacketPositionCodec(this.getX(), this.getY(), this.getZ()); + serverLevel.getChunkSource().chunkMap.broadcast(this, ClientboundEntityPositionSyncPacket.of(this)); + } + this.serverStillTimeout = serverStillTimeout; this.syncStayStillFlag(); } @@ -89,7 +98,7 @@ public class HappyGhast extends Animal { this.goalSelector .addGoal( 4, - new TemptGoal.ForNonPathfinders( + new ForNonPathfinders( this, 1.0, itemStack -> !this.isWearingBodyArmor() && !this.isBaby() ? itemStack.is(ItemTags.HAPPY_GHAST_TEMPT_ITEMS) : IS_FOOD.test(itemStack), @@ -97,11 +106,11 @@ public class HappyGhast extends Animal { 7.0 ) ); - this.goalSelector.addGoal(5, new Ghast.RandomFloatAroundGoal(this, 16)); + this.goalSelector.addGoal(5, new RandomFloatAroundGoal(this, 16)); } private void adultGhastSetup() { - this.moveControl = new Ghast.GhastMoveControl(this, true, this::isOnStillTimeout); + this.moveControl = new GhastMoveControl(this, true, this::isOnStillTimeout); this.lookControl = new HappyGhast.HappyGhastLookControl(); this.navigation = this.createNavigation(this.level()); if (this.level() instanceof ServerLevel serverLevel) { @@ -131,7 +140,7 @@ public class HappyGhast extends Animal { super.ageBoundaryReached(); } - public static AttributeSupplier.Builder createAttributes() { + public static Builder createAttributes() { return Animal.createAnimalAttributes() .add(Attributes.MAX_HEALTH, 20.0) .add(Attributes.TEMPT_RANGE, 16.0) @@ -362,7 +371,7 @@ public class HappyGhast extends Animal { } @Override - protected Brain.Provider brainProvider() { + protected Provider brainProvider() { return HappyGhastAi.brainProvider(); } @@ -435,7 +444,7 @@ public class HappyGhast extends Animal { private void continuousHeal() { if (this.level() instanceof ServerLevel serverLevel && this.isAlive() && this.deathTime == 0 && this.getMaxHealth() != this.getHealth()) { - boolean bl = serverLevel.dimensionType().natural() && (this.isInClouds() || serverLevel.precipitationAt(this.blockPosition()) != Biome.Precipitation.NONE); + boolean bl = serverLevel.dimensionType().natural() && (this.isInClouds() || serverLevel.precipitationAt(this.blockPosition()) != Precipitation.NONE); if (this.tickCount % (bl ? 20 : 600) == 0) { this.heal(1.0F); } @@ -449,7 +458,7 @@ public class HappyGhast extends Animal { } @Override - protected void defineSynchedData(SynchedEntityData.Builder builder) { + protected void defineSynchedData(net.minecraft.network.syncher.SynchedEntityData.Builder builder) { super.defineSynchedData(builder); builder.define(IS_LEASH_HOLDER, false); builder.define(STAYS_STILL, false); @@ -527,7 +536,7 @@ public class HappyGhast extends Animal { private boolean scanPlayerAboveGhast() { AABB aABB = this.getBoundingBox(); - AABB aABB2 = new AABB(aABB.minX - 1.0, aABB.maxY, aABB.minZ - 1.0, aABB.maxX + 1.0, aABB.maxY + aABB.getYsize() / 2.0, aABB.maxZ + 1.0); + AABB aABB2 = new AABB(aABB.minX - 1.0, aABB.maxY - 1.0E-5F, aABB.minZ - 1.0, aABB.maxX + 1.0, aABB.maxY + aABB.getYsize() / 2.0, aABB.maxZ + 1.0); for (Player player : this.level().players()) { if (!player.isSpectator()) { diff --git a/net/minecraft/world/entity/decoration/PaintingVariants.java b/net/minecraft/world/entity/decoration/PaintingVariants.java index c5dbce32..cbdda33c 100644 --- a/net/minecraft/world/entity/decoration/PaintingVariants.java +++ b/net/minecraft/world/entity/decoration/PaintingVariants.java @@ -59,6 +59,7 @@ public class PaintingVariants { public static final ResourceKey POND = create("pond"); public static final ResourceKey SUNFLOWERS = create("sunflowers"); public static final ResourceKey TIDES = create("tides"); + public static final ResourceKey DENNIS = create("dennis"); public static void bootstrap(BootstrapContext context) { register(context, KEBAB, 1, 1); @@ -111,6 +112,7 @@ public class PaintingVariants { register(context, POND, 3, 4); register(context, SUNFLOWERS, 3, 3); register(context, TIDES, 3, 3); + register(context, DENNIS, 3, 3); } private static void register(BootstrapContext context, ResourceKey key, int width, int height) { diff --git a/net/minecraft/world/entity/monster/Vindicator.java b/net/minecraft/world/entity/monster/Vindicator.java index eecceb61..5605fe3f 100644 --- a/net/minecraft/world/entity/monster/Vindicator.java +++ b/net/minecraft/world/entity/monster/Vindicator.java @@ -17,25 +17,27 @@ import net.minecraft.world.entity.EquipmentSlot; import net.minecraft.world.entity.LivingEntity; import net.minecraft.world.entity.Mob; import net.minecraft.world.entity.SpawnGroupData; -import net.minecraft.world.entity.ai.attributes.AttributeSupplier; import net.minecraft.world.entity.ai.attributes.Attributes; +import net.minecraft.world.entity.ai.attributes.AttributeSupplier.Builder; import net.minecraft.world.entity.ai.goal.AvoidEntityGoal; import net.minecraft.world.entity.ai.goal.BreakDoorGoal; import net.minecraft.world.entity.ai.goal.FloatGoal; -import net.minecraft.world.entity.ai.goal.Goal; import net.minecraft.world.entity.ai.goal.LookAtPlayerGoal; import net.minecraft.world.entity.ai.goal.MeleeAttackGoal; import net.minecraft.world.entity.ai.goal.RandomStrollGoal; +import net.minecraft.world.entity.ai.goal.Goal.Flag; import net.minecraft.world.entity.ai.goal.target.HurtByTargetGoal; import net.minecraft.world.entity.ai.goal.target.NearestAttackableTargetGoal; -import net.minecraft.world.entity.ai.navigation.GroundPathNavigation; import net.minecraft.world.entity.ai.util.GoalUtils; import net.minecraft.world.entity.animal.IronGolem; +import net.minecraft.world.entity.monster.AbstractIllager.IllagerArmPose; +import net.minecraft.world.entity.monster.AbstractIllager.RaiderOpenDoorGoal; import net.minecraft.world.entity.monster.creaking.Creaking; import net.minecraft.world.entity.npc.AbstractVillager; import net.minecraft.world.entity.player.Player; import net.minecraft.world.entity.raid.Raid; import net.minecraft.world.entity.raid.Raider; +import net.minecraft.world.entity.raid.Raider.HoldGroundAttackGoal; import net.minecraft.world.item.ItemStack; import net.minecraft.world.item.Items; import net.minecraft.world.item.enchantment.EnchantmentHelper; @@ -63,8 +65,8 @@ public class Vindicator extends AbstractIllager { this.goalSelector.addGoal(0, new FloatGoal(this)); this.goalSelector.addGoal(1, new AvoidEntityGoal(this, Creaking.class, 8.0F, 1.0, 1.2)); this.goalSelector.addGoal(2, new Vindicator.VindicatorBreakDoorGoal(this)); - this.goalSelector.addGoal(3, new AbstractIllager.RaiderOpenDoorGoal(this)); - this.goalSelector.addGoal(4, new Raider.HoldGroundAttackGoal(this, 10.0F)); + this.goalSelector.addGoal(3, new RaiderOpenDoorGoal(this, this)); + this.goalSelector.addGoal(4, new HoldGroundAttackGoal(this, 10.0F)); this.goalSelector.addGoal(5, new MeleeAttackGoal(this, 1.0, false)); this.targetSelector.addGoal(1, new HurtByTargetGoal(this, Raider.class).setAlertOthers()); this.targetSelector.addGoal(2, new NearestAttackableTargetGoal(this, Player.class, true)); @@ -80,13 +82,13 @@ public class Vindicator extends AbstractIllager { protected void customServerAiStep(ServerLevel level) { if (!this.isNoAi() && GoalUtils.hasGroundPathNavigation(this)) { boolean bl = level.isRaided(this.blockPosition()); - ((GroundPathNavigation)this.getNavigation()).setCanOpenDoors(bl); + this.getNavigation().setCanOpenDoors(bl); } super.customServerAiStep(level); } - public static AttributeSupplier.Builder createAttributes() { + public static Builder createAttributes() { return Monster.createMonsterAttributes() .add(Attributes.MOVEMENT_SPEED, 0.35F) .add(Attributes.FOLLOW_RANGE, 12.0) @@ -103,11 +105,11 @@ public class Vindicator extends AbstractIllager { } @Override - public AbstractIllager.IllagerArmPose getArmPose() { + public IllagerArmPose getArmPose() { if (this.isAggressive()) { - return AbstractIllager.IllagerArmPose.ATTACKING; + return IllagerArmPose.ATTACKING; } else { - return this.isCelebrating() ? AbstractIllager.IllagerArmPose.CELEBRATING : AbstractIllager.IllagerArmPose.CROSSED; + return this.isCelebrating() ? IllagerArmPose.CELEBRATING : IllagerArmPose.CROSSED; } } @@ -128,7 +130,7 @@ public class Vindicator extends AbstractIllager { ServerLevelAccessor level, DifficultyInstance difficulty, EntitySpawnReason spawnReason, @Nullable SpawnGroupData spawnGroupData ) { SpawnGroupData spawnGroupData2 = super.finalizeSpawn(level, difficulty, spawnReason, spawnGroupData); - ((GroundPathNavigation)this.getNavigation()).setCanOpenDoors(true); + this.getNavigation().setCanOpenDoors(true); RandomSource randomSource = level.getRandom(); this.populateDefaultEquipmentSlots(randomSource, difficulty); this.populateDefaultEquipmentEnchantments(level, randomSource, difficulty); @@ -183,7 +185,7 @@ public class Vindicator extends AbstractIllager { static class VindicatorBreakDoorGoal extends BreakDoorGoal { public VindicatorBreakDoorGoal(Mob mob) { super(mob, 6, Vindicator.DOOR_BREAKING_PREDICATE); - this.setFlags(EnumSet.of(Goal.Flag.MOVE)); + this.setFlags(EnumSet.of(Flag.MOVE)); } @Override diff --git a/net/minecraft/world/entity/monster/piglin/AbstractPiglin.java b/net/minecraft/world/entity/monster/piglin/AbstractPiglin.java index 35ccdec1..5aa41a2c 100644 --- a/net/minecraft/world/entity/monster/piglin/AbstractPiglin.java +++ b/net/minecraft/world/entity/monster/piglin/AbstractPiglin.java @@ -6,13 +6,13 @@ import net.minecraft.network.protocol.game.DebugPackets; import net.minecraft.network.syncher.EntityDataAccessor; import net.minecraft.network.syncher.EntityDataSerializers; import net.minecraft.network.syncher.SynchedEntityData; +import net.minecraft.network.syncher.SynchedEntityData.Builder; import net.minecraft.server.level.ServerLevel; import net.minecraft.world.effect.MobEffectInstance; import net.minecraft.world.effect.MobEffects; import net.minecraft.world.entity.ConversionParams; import net.minecraft.world.entity.EntityType; import net.minecraft.world.entity.LivingEntity; -import net.minecraft.world.entity.ai.navigation.GroundPathNavigation; import net.minecraft.world.entity.ai.util.GoalUtils; import net.minecraft.world.entity.monster.Monster; import net.minecraft.world.level.Level; @@ -41,7 +41,7 @@ public abstract class AbstractPiglin extends Monster { private void applyOpenDoorsAbility() { if (GoalUtils.hasGroundPathNavigation(this)) { - ((GroundPathNavigation)this.getNavigation()).setCanOpenDoors(true); + this.getNavigation().setCanOpenDoors(true); } } @@ -56,7 +56,7 @@ public abstract class AbstractPiglin extends Monster { } @Override - protected void defineSynchedData(SynchedEntityData.Builder builder) { + protected void defineSynchedData(Builder builder) { super.defineSynchedData(builder); builder.define(DATA_IMMUNE_TO_ZOMBIFICATION, false); } diff --git a/net/minecraft/world/entity/monster/piglin/Piglin.java b/net/minecraft/world/entity/monster/piglin/Piglin.java index 01f719e6..43b38aeb 100644 --- a/net/minecraft/world/entity/monster/piglin/Piglin.java +++ b/net/minecraft/world/entity/monster/piglin/Piglin.java @@ -7,6 +7,7 @@ import net.minecraft.core.BlockPos; import net.minecraft.network.syncher.EntityDataAccessor; import net.minecraft.network.syncher.EntityDataSerializers; import net.minecraft.network.syncher.SynchedEntityData; +import net.minecraft.network.syncher.SynchedEntityData.Builder; import net.minecraft.resources.ResourceLocation; import net.minecraft.server.level.ServerLevel; import net.minecraft.sounds.SoundEvent; @@ -31,10 +32,11 @@ import net.minecraft.world.entity.LivingEntity; import net.minecraft.world.entity.Pose; import net.minecraft.world.entity.SpawnGroupData; import net.minecraft.world.entity.ai.Brain; +import net.minecraft.world.entity.ai.Brain.Provider; import net.minecraft.world.entity.ai.attributes.AttributeInstance; import net.minecraft.world.entity.ai.attributes.AttributeModifier; -import net.minecraft.world.entity.ai.attributes.AttributeSupplier; import net.minecraft.world.entity.ai.attributes.Attributes; +import net.minecraft.world.entity.ai.attributes.AttributeModifier.Operation; import net.minecraft.world.entity.ai.memory.MemoryModuleType; import net.minecraft.world.entity.ai.sensing.Sensor; import net.minecraft.world.entity.ai.sensing.SensorType; @@ -66,9 +68,7 @@ public class Piglin extends AbstractPiglin implements CrossbowAttackMob, Invento private static final EntityDataAccessor DATA_IS_CHARGING_CROSSBOW = SynchedEntityData.defineId(Piglin.class, EntityDataSerializers.BOOLEAN); private static final EntityDataAccessor DATA_IS_DANCING = SynchedEntityData.defineId(Piglin.class, EntityDataSerializers.BOOLEAN); private static final ResourceLocation SPEED_MODIFIER_BABY_ID = ResourceLocation.withDefaultNamespace("baby"); - private static final AttributeModifier SPEED_MODIFIER_BABY = new AttributeModifier( - SPEED_MODIFIER_BABY_ID, 0.2F, AttributeModifier.Operation.ADD_MULTIPLIED_BASE - ); + private static final AttributeModifier SPEED_MODIFIER_BABY = new AttributeModifier(SPEED_MODIFIER_BABY_ID, 0.2F, Operation.ADD_MULTIPLIED_BASE); private static final int MAX_HEALTH = 16; private static final float MOVEMENT_SPEED_WHEN_FIGHTING = 0.35F; private static final int ATTACK_DAMAGE = 5; @@ -174,7 +174,7 @@ public class Piglin extends AbstractPiglin implements CrossbowAttackMob, Invento } @Override - protected void defineSynchedData(SynchedEntityData.Builder builder) { + protected void defineSynchedData(Builder builder) { super.defineSynchedData(builder); builder.define(DATA_BABY_ID, false); builder.define(DATA_IS_CHARGING_CROSSBOW, false); @@ -189,7 +189,7 @@ public class Piglin extends AbstractPiglin implements CrossbowAttackMob, Invento } } - public static AttributeSupplier.Builder createAttributes() { + public static net.minecraft.world.entity.ai.attributes.AttributeSupplier.Builder createAttributes() { return Monster.createMonsterAttributes().add(Attributes.MAX_HEALTH, 16.0).add(Attributes.MOVEMENT_SPEED, 0.35F).add(Attributes.ATTACK_DAMAGE, 5.0); } @@ -246,7 +246,7 @@ public class Piglin extends AbstractPiglin implements CrossbowAttackMob, Invento } @Override - protected Brain.Provider brainProvider() { + protected Provider brainProvider() { return Brain.provider(MEMORY_TYPES, SENSOR_TYPES); } diff --git a/net/minecraft/world/entity/monster/piglin/PiglinBrute.java b/net/minecraft/world/entity/monster/piglin/PiglinBrute.java index 9b5d6d64..a3a9a7a4 100644 --- a/net/minecraft/world/entity/monster/piglin/PiglinBrute.java +++ b/net/minecraft/world/entity/monster/piglin/PiglinBrute.java @@ -17,8 +17,9 @@ import net.minecraft.world.entity.EquipmentSlot; import net.minecraft.world.entity.LivingEntity; import net.minecraft.world.entity.SpawnGroupData; import net.minecraft.world.entity.ai.Brain; -import net.minecraft.world.entity.ai.attributes.AttributeSupplier; +import net.minecraft.world.entity.ai.Brain.Provider; import net.minecraft.world.entity.ai.attributes.Attributes; +import net.minecraft.world.entity.ai.attributes.AttributeSupplier.Builder; import net.minecraft.world.entity.ai.memory.MemoryModuleType; import net.minecraft.world.entity.ai.sensing.Sensor; import net.minecraft.world.entity.ai.sensing.SensorType; @@ -65,7 +66,7 @@ public class PiglinBrute extends AbstractPiglin { this.xpReward = 20; } - public static AttributeSupplier.Builder createAttributes() { + public static Builder createAttributes() { return Monster.createMonsterAttributes() .add(Attributes.MAX_HEALTH, 50.0) .add(Attributes.MOVEMENT_SPEED, 0.35F) @@ -89,7 +90,7 @@ public class PiglinBrute extends AbstractPiglin { } @Override - protected Brain.Provider brainProvider() { + protected Provider brainProvider() { return Brain.provider(MEMORY_TYPES, SENSOR_TYPES); } diff --git a/net/minecraft/world/entity/npc/Villager.java b/net/minecraft/world/entity/npc/Villager.java index 48fb9650..1ed78842 100644 --- a/net/minecraft/world/entity/npc/Villager.java +++ b/net/minecraft/world/entity/npc/Villager.java @@ -34,6 +34,7 @@ import net.minecraft.stats.Stats; import net.minecraft.tags.ItemTags; import net.minecraft.util.Mth; import net.minecraft.util.SpawnUtil; +import net.minecraft.util.SpawnUtil.Strategy; import net.minecraft.util.profiling.Profiler; import net.minecraft.util.profiling.ProfilerFiller; import net.minecraft.world.Difficulty; @@ -56,15 +57,15 @@ import net.minecraft.world.entity.Mob; import net.minecraft.world.entity.ReputationEventHandler; import net.minecraft.world.entity.SpawnGroupData; import net.minecraft.world.entity.ai.Brain; -import net.minecraft.world.entity.ai.attributes.AttributeSupplier; +import net.minecraft.world.entity.ai.Brain.Provider; import net.minecraft.world.entity.ai.attributes.Attributes; +import net.minecraft.world.entity.ai.attributes.AttributeSupplier.Builder; import net.minecraft.world.entity.ai.behavior.VillagerGoalPackages; import net.minecraft.world.entity.ai.gossip.GossipContainer; import net.minecraft.world.entity.ai.gossip.GossipType; import net.minecraft.world.entity.ai.memory.MemoryModuleType; import net.minecraft.world.entity.ai.memory.MemoryStatus; import net.minecraft.world.entity.ai.memory.NearestVisibleLivingEntities; -import net.minecraft.world.entity.ai.navigation.GroundPathNavigation; import net.minecraft.world.entity.ai.sensing.GolemSensor; import net.minecraft.world.entity.ai.sensing.Sensor; import net.minecraft.world.entity.ai.sensing.SensorType; @@ -74,6 +75,7 @@ import net.minecraft.world.entity.ai.village.poi.PoiType; import net.minecraft.world.entity.ai.village.poi.PoiTypes; import net.minecraft.world.entity.item.ItemEntity; import net.minecraft.world.entity.monster.Witch; +import net.minecraft.world.entity.npc.VillagerTrades.ItemListing; import net.minecraft.world.entity.player.Player; import net.minecraft.world.entity.raid.Raid; import net.minecraft.world.entity.schedule.Activity; @@ -193,7 +195,7 @@ public class Villager extends AbstractVillager implements ReputationEventHandler public Villager(EntityType entityType, Level level, Holder villagerType) { super(entityType, level); - ((GroundPathNavigation)this.getNavigation()).setCanOpenDoors(true); + this.getNavigation().setCanOpenDoors(true); this.getNavigation().setCanFloat(true); this.getNavigation().setRequiredPathLength(48.0F); this.setCanPickUpLoot(true); @@ -206,7 +208,7 @@ public class Villager extends AbstractVillager implements ReputationEventHandler } @Override - protected Brain.Provider brainProvider() { + protected Provider brainProvider() { return Brain.provider(MEMORY_TYPES, SENSOR_TYPES); } @@ -260,7 +262,7 @@ public class Villager extends AbstractVillager implements ReputationEventHandler } } - public static AttributeSupplier.Builder createAttributes() { + public static Builder createAttributes() { return Mob.createMobAttributes().add(Attributes.MOVEMENT_SPEED, 0.5); } @@ -489,7 +491,7 @@ public class Villager extends AbstractVillager implements ReputationEventHandler } @Override - protected void defineSynchedData(SynchedEntityData.Builder builder) { + protected void defineSynchedData(net.minecraft.network.syncher.SynchedEntityData.Builder builder) { super.defineSynchedData(builder); builder.define(DATA_VILLAGER_DATA, createDefaultVillagerData()); } @@ -831,17 +833,16 @@ public class Villager extends AbstractVillager implements ReputationEventHandler VillagerData villagerData = this.getVillagerData(); ResourceKey resourceKey = (ResourceKey)villagerData.profession().unwrapKey().orElse(null); if (resourceKey != null) { - Int2ObjectMap int2ObjectMap2; + Int2ObjectMap int2ObjectMap2; if (this.level().enabledFeatures().contains(FeatureFlags.TRADE_REBALANCE)) { - Int2ObjectMap int2ObjectMap = (Int2ObjectMap)VillagerTrades.EXPERIMENTAL_TRADES - .get(resourceKey); + Int2ObjectMap int2ObjectMap = (Int2ObjectMap)VillagerTrades.EXPERIMENTAL_TRADES.get(resourceKey); int2ObjectMap2 = int2ObjectMap != null ? int2ObjectMap : (Int2ObjectMap)VillagerTrades.TRADES.get(resourceKey); } else { - int2ObjectMap2 = (Int2ObjectMap)VillagerTrades.TRADES.get(resourceKey); + int2ObjectMap2 = (Int2ObjectMap)VillagerTrades.TRADES.get(resourceKey); } if (int2ObjectMap2 != null && !int2ObjectMap2.isEmpty()) { - VillagerTrades.ItemListing[] itemListings = int2ObjectMap2.get(villagerData.level()); + ItemListing[] itemListings = int2ObjectMap2.get(villagerData.level()); if (itemListings != null) { MerchantOffers merchantOffers = this.getOffers(); this.addOffersFromItemListings(merchantOffers, itemListings, 2); @@ -877,7 +878,7 @@ public class Villager extends AbstractVillager implements ReputationEventHandler List list2 = list.stream().filter(villager -> villager.wantsToSpawnGolem(gameTime)).limit(5L).toList(); if (list2.size() >= minVillagerAmount) { if (!SpawnUtil.trySpawnMob( - EntityType.IRON_GOLEM, EntitySpawnReason.MOB_SUMMONED, serverLevel, this.blockPosition(), 10, 8, 6, SpawnUtil.Strategy.LEGACY_IRON_GOLEM, false + EntityType.IRON_GOLEM, EntitySpawnReason.MOB_SUMMONED, serverLevel, this.blockPosition(), 10, 8, 6, Strategy.LEGACY_IRON_GOLEM, false ) .isEmpty()) { list.forEach(GolemSensor::golemDetected); diff --git a/net/minecraft/world/item/CreativeModeTabs.java b/net/minecraft/world/item/CreativeModeTabs.java index 33f88c95..99ce93ea 100644 --- a/net/minecraft/world/item/CreativeModeTabs.java +++ b/net/minecraft/world/item/CreativeModeTabs.java @@ -12,6 +12,8 @@ import java.util.stream.Stream; import net.minecraft.core.Holder; import net.minecraft.core.HolderLookup; import net.minecraft.core.Registry; +import net.minecraft.core.HolderLookup.Provider; +import net.minecraft.core.HolderLookup.RegistryLookup; import net.minecraft.core.component.DataComponents; import net.minecraft.core.registries.BuiltInRegistries; import net.minecraft.core.registries.Registries; @@ -27,6 +29,11 @@ import net.minecraft.tags.TagKey; import net.minecraft.world.entity.decoration.PaintingVariant; import net.minecraft.world.entity.raid.Raid; import net.minecraft.world.flag.FeatureFlagSet; +import net.minecraft.world.item.CreativeModeTab.ItemDisplayParameters; +import net.minecraft.world.item.CreativeModeTab.Output; +import net.minecraft.world.item.CreativeModeTab.Row; +import net.minecraft.world.item.CreativeModeTab.TabVisibility; +import net.minecraft.world.item.CreativeModeTab.Type; import net.minecraft.world.item.alchemy.Potion; import net.minecraft.world.item.alchemy.PotionContents; import net.minecraft.world.item.component.Fireworks; @@ -62,7 +69,7 @@ public class CreativeModeTabs { Holder::value, Comparator.comparingInt(PaintingVariant::area).thenComparing(PaintingVariant::width) ); @Nullable - private static CreativeModeTab.ItemDisplayParameters CACHED_PARAMETERS; + private static ItemDisplayParameters CACHED_PARAMETERS; private static ResourceKey createKey(String name) { return ResourceKey.create(Registries.CREATIVE_MODE_TAB, ResourceLocation.withDefaultNamespace(name)); @@ -72,7 +79,7 @@ public class CreativeModeTabs { Registry.register( registry, BUILDING_BLOCKS, - CreativeModeTab.builder(CreativeModeTab.Row.TOP, 0) + CreativeModeTab.builder(Row.TOP, 0) .title(Component.translatable("itemGroup.buildingBlocks")) .icon(() -> new ItemStack(Blocks.BRICKS)) .displayItems((itemDisplayParameters, output) -> { @@ -502,7 +509,7 @@ public class CreativeModeTabs { Registry.register( registry, COLORED_BLOCKS, - CreativeModeTab.builder(CreativeModeTab.Row.TOP, 1) + CreativeModeTab.builder(Row.TOP, 1) .title(Component.translatable("itemGroup.coloredBlocks")) .icon(() -> new ItemStack(Blocks.CYAN_WOOL)) .displayItems((itemDisplayParameters, output) -> { @@ -710,7 +717,7 @@ public class CreativeModeTabs { Registry.register( registry, NATURAL_BLOCKS, - CreativeModeTab.builder(CreativeModeTab.Row.TOP, 2) + CreativeModeTab.builder(Row.TOP, 2) .title(Component.translatable("itemGroup.natural")) .icon(() -> new ItemStack(Blocks.GRASS_BLOCK)) .displayItems((itemDisplayParameters, output) -> { @@ -963,7 +970,7 @@ public class CreativeModeTabs { Registry.register( registry, FUNCTIONAL_BLOCKS, - CreativeModeTab.builder(CreativeModeTab.Row.TOP, 3) + CreativeModeTab.builder(Row.TOP, 3) .title(Component.translatable("itemGroup.functional")) .icon(() -> new ItemStack(Items.OAK_SIGN)) .displayItems( @@ -1036,11 +1043,7 @@ public class CreativeModeTabs { .lookup(Registries.PAINTING_VARIANT) .ifPresent( registryLookup -> generatePresetPaintings( - output, - itemDisplayParameters.holders(), - registryLookup, - holder -> holder.is(PaintingVariantTags.PLACEABLE), - CreativeModeTab.TabVisibility.PARENT_AND_SEARCH_TABS + output, itemDisplayParameters.holders(), registryLookup, holder -> holder.is(PaintingVariantTags.PLACEABLE), TabVisibility.PARENT_AND_SEARCH_TABS ) ); output.accept(Items.BOOKSHELF); @@ -1167,7 +1170,7 @@ public class CreativeModeTabs { Registry.register( registry, REDSTONE_BLOCKS, - CreativeModeTab.builder(CreativeModeTab.Row.TOP, 4) + CreativeModeTab.builder(Row.TOP, 4) .title(Component.translatable("itemGroup.redstone")) .icon(() -> new ItemStack(Items.REDSTONE)) .displayItems((itemDisplayParameters, output) -> { @@ -1245,24 +1248,24 @@ public class CreativeModeTabs { Registry.register( registry, HOTBAR, - CreativeModeTab.builder(CreativeModeTab.Row.TOP, 5) + CreativeModeTab.builder(Row.TOP, 5) .title(Component.translatable("itemGroup.hotbar")) .icon(() -> new ItemStack(Blocks.BOOKSHELF)) .alignedRight() - .type(CreativeModeTab.Type.HOTBAR) + .type(Type.HOTBAR) .build() ); Registry.register( registry, SEARCH, - CreativeModeTab.builder(CreativeModeTab.Row.TOP, 6) + CreativeModeTab.builder(Row.TOP, 6) .title(Component.translatable("itemGroup.search")) .icon(() -> new ItemStack(Items.COMPASS)) .displayItems((itemDisplayParameters, output) -> { Set set = ItemStackLinkedSet.createTypeAndComponentsSet(); for (CreativeModeTab creativeModeTab : registry) { - if (creativeModeTab.getType() != CreativeModeTab.Type.SEARCH) { + if (creativeModeTab.getType() != Type.SEARCH) { set.addAll(creativeModeTab.getSearchTabDisplayItems()); } } @@ -1271,13 +1274,13 @@ public class CreativeModeTabs { }) .backgroundTexture(SEARCH_BACKGROUND) .alignedRight() - .type(CreativeModeTab.Type.SEARCH) + .type(Type.SEARCH) .build() ); Registry.register( registry, TOOLS_AND_UTILITIES, - CreativeModeTab.builder(CreativeModeTab.Row.BOTTOM, 0) + CreativeModeTab.builder(Row.BOTTOM, 0) .title(Component.translatable("itemGroup.tools")) .icon(() -> new ItemStack(Items.DIAMOND_PICKAXE)) .displayItems( @@ -1352,7 +1355,7 @@ public class CreativeModeTabs { output.accept(Items.ENDER_PEARL); output.accept(Items.ENDER_EYE); output.accept(Items.ELYTRA); - generateFireworksAllDurations(output, CreativeModeTab.TabVisibility.PARENT_AND_SEARCH_TABS); + generateFireworksAllDurations(output, TabVisibility.PARENT_AND_SEARCH_TABS); output.accept(Items.SADDLE); output.accept(Items.WHITE_HARNESS); output.accept(Items.LIGHT_GRAY_HARNESS); @@ -1404,9 +1407,7 @@ public class CreativeModeTabs { itemDisplayParameters.holders() .lookup(Registries.INSTRUMENT) .ifPresent( - registryLookup -> generateInstrumentTypes( - output, registryLookup, Items.GOAT_HORN, InstrumentTags.GOAT_HORNS, CreativeModeTab.TabVisibility.PARENT_AND_SEARCH_TABS - ) + registryLookup -> generateInstrumentTypes(output, registryLookup, Items.GOAT_HORN, InstrumentTags.GOAT_HORNS, TabVisibility.PARENT_AND_SEARCH_TABS) ); output.accept(Items.MUSIC_DISC_13); output.accept(Items.MUSIC_DISC_CAT); @@ -1428,6 +1429,7 @@ public class CreativeModeTabs { output.accept(Items.MUSIC_DISC_5); output.accept(Items.MUSIC_DISC_PIGSTEP); output.accept(Items.MUSIC_DISC_TEARS); + output.accept(Items.MUSIC_DISC_LAVA_CHICKEN); } ) .build() @@ -1435,7 +1437,7 @@ public class CreativeModeTabs { Registry.register( registry, COMBAT, - CreativeModeTab.builder(CreativeModeTab.Row.BOTTOM, 1) + CreativeModeTab.builder(Row.BOTTOM, 1) .title(Component.translatable("itemGroup.combat")) .icon(() -> new ItemStack(Items.NETHERITE_SWORD)) .displayItems( @@ -1495,14 +1497,14 @@ public class CreativeModeTabs { output.accept(Items.WIND_CHARGE); output.accept(Items.BOW); output.accept(Items.CROSSBOW); - generateFireworksAllDurations(output, CreativeModeTab.TabVisibility.PARENT_AND_SEARCH_TABS); + generateFireworksAllDurations(output, TabVisibility.PARENT_AND_SEARCH_TABS); output.accept(Items.ARROW); output.accept(Items.SPECTRAL_ARROW); itemDisplayParameters.holders() .lookup(Registries.POTION) .ifPresent( registryLookup -> generatePotionEffectTypes( - output, registryLookup, Items.TIPPED_ARROW, CreativeModeTab.TabVisibility.PARENT_AND_SEARCH_TABS, itemDisplayParameters.enabledFeatures() + output, registryLookup, Items.TIPPED_ARROW, TabVisibility.PARENT_AND_SEARCH_TABS, itemDisplayParameters.enabledFeatures() ) ); } @@ -1512,77 +1514,65 @@ public class CreativeModeTabs { Registry.register( registry, FOOD_AND_DRINKS, - CreativeModeTab.builder(CreativeModeTab.Row.BOTTOM, 2) + CreativeModeTab.builder(Row.BOTTOM, 2) .title(Component.translatable("itemGroup.foodAndDrink")) .icon(() -> new ItemStack(Items.GOLDEN_APPLE)) - .displayItems( - (itemDisplayParameters, output) -> { - output.accept(Items.APPLE); - output.accept(Items.GOLDEN_APPLE); - output.accept(Items.ENCHANTED_GOLDEN_APPLE); - output.accept(Items.MELON_SLICE); - output.accept(Items.SWEET_BERRIES); - output.accept(Items.GLOW_BERRIES); - output.accept(Items.CHORUS_FRUIT); - output.accept(Items.CARROT); - output.accept(Items.GOLDEN_CARROT); - output.accept(Items.POTATO); - output.accept(Items.BAKED_POTATO); - output.accept(Items.POISONOUS_POTATO); - output.accept(Items.BEETROOT); - output.accept(Items.DRIED_KELP); - output.accept(Items.BEEF); - output.accept(Items.COOKED_BEEF); - output.accept(Items.PORKCHOP); - output.accept(Items.COOKED_PORKCHOP); - output.accept(Items.MUTTON); - output.accept(Items.COOKED_MUTTON); - output.accept(Items.CHICKEN); - output.accept(Items.COOKED_CHICKEN); - output.accept(Items.RABBIT); - output.accept(Items.COOKED_RABBIT); - output.accept(Items.COD); - output.accept(Items.COOKED_COD); - output.accept(Items.SALMON); - output.accept(Items.COOKED_SALMON); - output.accept(Items.TROPICAL_FISH); - output.accept(Items.PUFFERFISH); - output.accept(Items.BREAD); - output.accept(Items.COOKIE); - output.accept(Items.CAKE); - output.accept(Items.PUMPKIN_PIE); - output.accept(Items.ROTTEN_FLESH); - output.accept(Items.SPIDER_EYE); - output.accept(Items.MUSHROOM_STEW); - output.accept(Items.BEETROOT_SOUP); - output.accept(Items.RABBIT_STEW); - generateSuspiciousStews(output, CreativeModeTab.TabVisibility.PARENT_AND_SEARCH_TABS); - output.accept(Items.MILK_BUCKET); - output.accept(Items.HONEY_BOTTLE); - generateOminousBottles(output, CreativeModeTab.TabVisibility.PARENT_AND_SEARCH_TABS); - itemDisplayParameters.holders() - .lookup(Registries.POTION) - .ifPresent( - registryLookup -> { - generatePotionEffectTypes( - output, registryLookup, Items.POTION, CreativeModeTab.TabVisibility.PARENT_AND_SEARCH_TABS, itemDisplayParameters.enabledFeatures() - ); - generatePotionEffectTypes( - output, registryLookup, Items.SPLASH_POTION, CreativeModeTab.TabVisibility.PARENT_AND_SEARCH_TABS, itemDisplayParameters.enabledFeatures() - ); - generatePotionEffectTypes( - output, registryLookup, Items.LINGERING_POTION, CreativeModeTab.TabVisibility.PARENT_AND_SEARCH_TABS, itemDisplayParameters.enabledFeatures() - ); - } - ); - } - ) + .displayItems((itemDisplayParameters, output) -> { + output.accept(Items.APPLE); + output.accept(Items.GOLDEN_APPLE); + output.accept(Items.ENCHANTED_GOLDEN_APPLE); + output.accept(Items.MELON_SLICE); + output.accept(Items.SWEET_BERRIES); + output.accept(Items.GLOW_BERRIES); + output.accept(Items.CHORUS_FRUIT); + output.accept(Items.CARROT); + output.accept(Items.GOLDEN_CARROT); + output.accept(Items.POTATO); + output.accept(Items.BAKED_POTATO); + output.accept(Items.POISONOUS_POTATO); + output.accept(Items.BEETROOT); + output.accept(Items.DRIED_KELP); + output.accept(Items.BEEF); + output.accept(Items.COOKED_BEEF); + output.accept(Items.PORKCHOP); + output.accept(Items.COOKED_PORKCHOP); + output.accept(Items.MUTTON); + output.accept(Items.COOKED_MUTTON); + output.accept(Items.CHICKEN); + output.accept(Items.COOKED_CHICKEN); + output.accept(Items.RABBIT); + output.accept(Items.COOKED_RABBIT); + output.accept(Items.COD); + output.accept(Items.COOKED_COD); + output.accept(Items.SALMON); + output.accept(Items.COOKED_SALMON); + output.accept(Items.TROPICAL_FISH); + output.accept(Items.PUFFERFISH); + output.accept(Items.BREAD); + output.accept(Items.COOKIE); + output.accept(Items.CAKE); + output.accept(Items.PUMPKIN_PIE); + output.accept(Items.ROTTEN_FLESH); + output.accept(Items.SPIDER_EYE); + output.accept(Items.MUSHROOM_STEW); + output.accept(Items.BEETROOT_SOUP); + output.accept(Items.RABBIT_STEW); + generateSuspiciousStews(output, TabVisibility.PARENT_AND_SEARCH_TABS); + output.accept(Items.MILK_BUCKET); + output.accept(Items.HONEY_BOTTLE); + generateOminousBottles(output, TabVisibility.PARENT_AND_SEARCH_TABS); + itemDisplayParameters.holders().lookup(Registries.POTION).ifPresent(registryLookup -> { + generatePotionEffectTypes(output, registryLookup, Items.POTION, TabVisibility.PARENT_AND_SEARCH_TABS, itemDisplayParameters.enabledFeatures()); + generatePotionEffectTypes(output, registryLookup, Items.SPLASH_POTION, TabVisibility.PARENT_AND_SEARCH_TABS, itemDisplayParameters.enabledFeatures()); + generatePotionEffectTypes(output, registryLookup, Items.LINGERING_POTION, TabVisibility.PARENT_AND_SEARCH_TABS, itemDisplayParameters.enabledFeatures()); + }); + }) .build() ); Registry.register( registry, INGREDIENTS, - CreativeModeTab.builder(CreativeModeTab.Row.BOTTOM, 3) + CreativeModeTab.builder(Row.BOTTOM, 3) .title(Component.translatable("itemGroup.ingredients")) .icon(() -> new ItemStack(Items.IRON_INGOT)) .displayItems((itemDisplayParameters, output) -> { @@ -1737,8 +1727,8 @@ public class CreativeModeTabs { output.accept(Items.TRIAL_KEY); output.accept(Items.OMINOUS_TRIAL_KEY); itemDisplayParameters.holders().lookup(Registries.ENCHANTMENT).ifPresent(registryLookup -> { - generateEnchantmentBookTypesOnlyMaxLevel(output, registryLookup, CreativeModeTab.TabVisibility.PARENT_TAB_ONLY); - generateEnchantmentBookTypesAllLevels(output, registryLookup, CreativeModeTab.TabVisibility.SEARCH_TAB_ONLY); + generateEnchantmentBookTypesOnlyMaxLevel(output, registryLookup, TabVisibility.PARENT_TAB_ONLY); + generateEnchantmentBookTypesAllLevels(output, registryLookup, TabVisibility.SEARCH_TAB_ONLY); }); }) .build() @@ -1746,7 +1736,7 @@ public class CreativeModeTabs { Registry.register( registry, SPAWN_EGGS, - CreativeModeTab.builder(CreativeModeTab.Row.BOTTOM, 4) + CreativeModeTab.builder(Row.BOTTOM, 4) .title(Component.translatable("itemGroup.spawnEggs")) .icon(() -> new ItemStack(Items.CREEPER_SPAWN_EGG)) .displayItems((itemDisplayParameters, output) -> { @@ -1839,7 +1829,7 @@ public class CreativeModeTabs { Registry.register( registry, OP_BLOCKS, - CreativeModeTab.builder(CreativeModeTab.Row.BOTTOM, 5) + CreativeModeTab.builder(Row.BOTTOM, 5) .title(Component.translatable("itemGroup.op")) .icon(() -> new ItemStack(Items.COMMAND_BLOCK)) .alignedRight() @@ -1869,11 +1859,7 @@ public class CreativeModeTabs { .lookup(Registries.PAINTING_VARIANT) .ifPresent( registryLookup -> generatePresetPaintings( - output, - itemDisplayParameters.holders(), - registryLookup, - holder -> !holder.is(PaintingVariantTags.PLACEABLE), - CreativeModeTab.TabVisibility.PARENT_AND_SEARCH_TABS + output, itemDisplayParameters.holders(), registryLookup, holder -> !holder.is(PaintingVariantTags.PLACEABLE), TabVisibility.PARENT_AND_SEARCH_TABS ) ); } @@ -1884,20 +1870,20 @@ public class CreativeModeTabs { return Registry.register( registry, INVENTORY, - CreativeModeTab.builder(CreativeModeTab.Row.BOTTOM, 6) + CreativeModeTab.builder(Row.BOTTOM, 6) .title(Component.translatable("itemGroup.inventory")) .icon(() -> new ItemStack(Blocks.CHEST)) .backgroundTexture(INVENTORY_BACKGROUND) .hideTitle() .alignedRight() - .type(CreativeModeTab.Type.INVENTORY) + .type(Type.INVENTORY) .noScrollBar() .build() ); } public static void validate() { - Map, String> map = new HashMap(); + Map, String> map = new HashMap(); for (ResourceKey resourceKey : BuiltInRegistries.CREATIVE_MODE_TAB.registryKeySet()) { CreativeModeTab creativeModeTab = BuiltInRegistries.CREATIVE_MODE_TAB.getValueOrThrow(resourceKey); @@ -1914,7 +1900,7 @@ public class CreativeModeTabs { } private static void generatePotionEffectTypes( - CreativeModeTab.Output output, HolderLookup potions, Item item, CreativeModeTab.TabVisibility tabVisibility, FeatureFlagSet requiredFeatures + Output output, HolderLookup potions, Item item, TabVisibility tabVisibility, FeatureFlagSet requiredFeatures ) { potions.listElements() .filter(reference -> ((Potion)reference.value()).isEnabled(requiredFeatures)) @@ -1922,17 +1908,13 @@ public class CreativeModeTabs { .forEach(itemStack -> output.accept(itemStack, tabVisibility)); } - private static void generateEnchantmentBookTypesOnlyMaxLevel( - CreativeModeTab.Output output, HolderLookup enchantments, CreativeModeTab.TabVisibility tabVisibility - ) { + private static void generateEnchantmentBookTypesOnlyMaxLevel(Output output, HolderLookup enchantments, TabVisibility tabVisibility) { enchantments.listElements() .map(reference -> EnchantmentHelper.createBook(new EnchantmentInstance(reference, ((Enchantment)reference.value()).getMaxLevel()))) .forEach(itemStack -> output.accept(itemStack, tabVisibility)); } - private static void generateEnchantmentBookTypesAllLevels( - CreativeModeTab.Output output, HolderLookup enchantments, CreativeModeTab.TabVisibility tabVisibility - ) { + private static void generateEnchantmentBookTypesAllLevels(Output output, HolderLookup enchantments, TabVisibility tabVisibility) { enchantments.listElements() .flatMap( reference -> IntStream.rangeClosed(((Enchantment)reference.value()).getMinLevel(), ((Enchantment)reference.value()).getMaxLevel()) @@ -1942,13 +1924,13 @@ public class CreativeModeTabs { } private static void generateInstrumentTypes( - CreativeModeTab.Output output, HolderLookup instruments, Item item, TagKey instrument, CreativeModeTab.TabVisibility tabVisibility + Output output, HolderLookup instruments, Item item, TagKey instrument, TabVisibility tabVisibility ) { instruments.get(instrument) .ifPresent(named -> named.stream().map(holder -> InstrumentItem.create(item, holder)).forEach(itemStack -> output.accept(itemStack, tabVisibility))); } - private static void generateSuspiciousStews(CreativeModeTab.Output output, CreativeModeTab.TabVisibility tabVisibility) { + private static void generateSuspiciousStews(Output output, TabVisibility tabVisibility) { List list = SuspiciousEffectHolder.getAllEffectHolders(); Set set = ItemStackLinkedSet.createTypeAndComponentsSet(); @@ -1961,7 +1943,7 @@ public class CreativeModeTabs { output.acceptAll(set, tabVisibility); } - private static void generateOminousBottles(CreativeModeTab.Output output, CreativeModeTab.TabVisibility tabVisibility) { + private static void generateOminousBottles(Output output, TabVisibility tabVisibility) { for (int i = 0; i <= 4; i++) { ItemStack itemStack = new ItemStack(Items.OMINOUS_BOTTLE); itemStack.set(DataComponents.OMINOUS_BOTTLE_AMPLIFIER, new OminousBottleAmplifier(i)); @@ -1969,7 +1951,7 @@ public class CreativeModeTabs { } } - private static void generateFireworksAllDurations(CreativeModeTab.Output output, CreativeModeTab.TabVisibility tabVisibility) { + private static void generateFireworksAllDurations(Output output, TabVisibility tabVisibility) { for (byte b : FireworkRocketItem.CRAFTABLE_DURATIONS) { ItemStack itemStack = new ItemStack(Items.FIREWORK_ROCKET); itemStack.set(DataComponents.FIREWORKS, new Fireworks(b, List.of())); @@ -1978,11 +1960,11 @@ public class CreativeModeTabs { } private static void generatePresetPaintings( - CreativeModeTab.Output output, - HolderLookup.Provider registries, - HolderLookup.RegistryLookup paintingVariants, + Output output, + Provider registries, + RegistryLookup paintingVariants, Predicate> predicate, - CreativeModeTab.TabVisibility tabVisibility + TabVisibility tabVisibility ) { RegistryOps registryOps = registries.createSerializationContext(NbtOps.INSTANCE); paintingVariants.listElements().filter(predicate).sorted(PAINTING_COMPARATOR).forEach(reference -> { @@ -2008,20 +1990,16 @@ public class CreativeModeTabs { return BuiltInRegistries.CREATIVE_MODE_TAB.getValueOrThrow(SEARCH); } - private static void buildAllTabContents(CreativeModeTab.ItemDisplayParameters parameters) { - streamAllTabs() - .filter(creativeModeTab -> creativeModeTab.getType() == CreativeModeTab.Type.CATEGORY) - .forEach(creativeModeTab -> creativeModeTab.buildContents(parameters)); - streamAllTabs() - .filter(creativeModeTab -> creativeModeTab.getType() != CreativeModeTab.Type.CATEGORY) - .forEach(creativeModeTab -> creativeModeTab.buildContents(parameters)); + private static void buildAllTabContents(ItemDisplayParameters parameters) { + streamAllTabs().filter(creativeModeTab -> creativeModeTab.getType() == Type.CATEGORY).forEach(creativeModeTab -> creativeModeTab.buildContents(parameters)); + streamAllTabs().filter(creativeModeTab -> creativeModeTab.getType() != Type.CATEGORY).forEach(creativeModeTab -> creativeModeTab.buildContents(parameters)); } - public static boolean tryRebuildTabContents(FeatureFlagSet enabledFeatures, boolean hasPermissions, HolderLookup.Provider registries) { + public static boolean tryRebuildTabContents(FeatureFlagSet enabledFeatures, boolean hasPermissions, Provider registries) { if (CACHED_PARAMETERS != null && !CACHED_PARAMETERS.needsUpdate(enabledFeatures, hasPermissions, registries)) { return false; } else { - CACHED_PARAMETERS = new CreativeModeTab.ItemDisplayParameters(enabledFeatures, hasPermissions, registries); + CACHED_PARAMETERS = new ItemDisplayParameters(enabledFeatures, hasPermissions, registries); buildAllTabContents(CACHED_PARAMETERS); return true; } diff --git a/net/minecraft/world/item/Items.java b/net/minecraft/world/item/Items.java index 103ab0e9..a0ec7519 100644 --- a/net/minecraft/world/item/Items.java +++ b/net/minecraft/world/item/Items.java @@ -21,6 +21,7 @@ import net.minecraft.world.entity.EntityType; import net.minecraft.world.entity.EquipmentSlot; import net.minecraft.world.entity.animal.ChickenVariants; import net.minecraft.world.food.Foods; +import net.minecraft.world.item.Item.Properties; import net.minecraft.world.item.alchemy.PotionContents; import net.minecraft.world.item.component.Bees; import net.minecraft.world.item.component.BlockItemStateProperties; @@ -41,6 +42,8 @@ import net.minecraft.world.item.component.OminousBottleAmplifier; import net.minecraft.world.item.component.SuspiciousStewEffects; import net.minecraft.world.item.component.Weapon; import net.minecraft.world.item.component.WritableBookContent; +import net.minecraft.world.item.component.BlocksAttacks.DamageReduction; +import net.minecraft.world.item.component.BlocksAttacks.ItemDamageFunction; import net.minecraft.world.item.enchantment.ItemEnchantments; import net.minecraft.world.item.equipment.ArmorMaterials; import net.minecraft.world.item.equipment.ArmorType; @@ -141,19 +144,19 @@ public class Items { public static final Item DEEPSLATE_DIAMOND_ORE = registerBlock(Blocks.DEEPSLATE_DIAMOND_ORE); public static final Item NETHER_GOLD_ORE = registerBlock(Blocks.NETHER_GOLD_ORE); public static final Item NETHER_QUARTZ_ORE = registerBlock(Blocks.NETHER_QUARTZ_ORE); - public static final Item ANCIENT_DEBRIS = registerBlock(Blocks.ANCIENT_DEBRIS, new Item.Properties().fireResistant()); + public static final Item ANCIENT_DEBRIS = registerBlock(Blocks.ANCIENT_DEBRIS, new Properties().fireResistant()); public static final Item COAL_BLOCK = registerBlock(Blocks.COAL_BLOCK); public static final Item RAW_IRON_BLOCK = registerBlock(Blocks.RAW_IRON_BLOCK); public static final Item RAW_COPPER_BLOCK = registerBlock(Blocks.RAW_COPPER_BLOCK); public static final Item RAW_GOLD_BLOCK = registerBlock(Blocks.RAW_GOLD_BLOCK); - public static final Item HEAVY_CORE = registerBlock(Blocks.HEAVY_CORE, new Item.Properties().rarity(Rarity.EPIC)); + public static final Item HEAVY_CORE = registerBlock(Blocks.HEAVY_CORE, new Properties().rarity(Rarity.EPIC)); public static final Item AMETHYST_BLOCK = registerBlock(Blocks.AMETHYST_BLOCK); public static final Item BUDDING_AMETHYST = registerBlock(Blocks.BUDDING_AMETHYST); public static final Item IRON_BLOCK = registerBlock(Blocks.IRON_BLOCK); public static final Item COPPER_BLOCK = registerBlock(Blocks.COPPER_BLOCK); public static final Item GOLD_BLOCK = registerBlock(Blocks.GOLD_BLOCK); public static final Item DIAMOND_BLOCK = registerBlock(Blocks.DIAMOND_BLOCK); - public static final Item NETHERITE_BLOCK = registerBlock(Blocks.NETHERITE_BLOCK, new Item.Properties().fireResistant()); + public static final Item NETHERITE_BLOCK = registerBlock(Blocks.NETHERITE_BLOCK, new Properties().fireResistant()); public static final Item EXPOSED_COPPER = registerBlock(Blocks.EXPOSED_COPPER); public static final Item WEATHERED_COPPER = registerBlock(Blocks.WEATHERED_COPPER); public static final Item OXIDIZED_COPPER = registerBlock(Blocks.OXIDIZED_COPPER); @@ -366,17 +369,17 @@ public class Items { public static final Item BRICKS = registerBlock(Blocks.BRICKS); public static final Item BOOKSHELF = registerBlock(Blocks.BOOKSHELF); public static final Item CHISELED_BOOKSHELF = registerBlock( - Blocks.CHISELED_BOOKSHELF, (UnaryOperator)(properties -> properties.component(DataComponents.CONTAINER, ItemContainerContents.EMPTY)) + Blocks.CHISELED_BOOKSHELF, (UnaryOperator)(properties -> properties.component(DataComponents.CONTAINER, ItemContainerContents.EMPTY)) ); public static final Item DECORATED_POT = registerBlock( Blocks.DECORATED_POT, - new Item.Properties().component(DataComponents.POT_DECORATIONS, PotDecorations.EMPTY).component(DataComponents.CONTAINER, ItemContainerContents.EMPTY) + new Properties().component(DataComponents.POT_DECORATIONS, PotDecorations.EMPTY).component(DataComponents.CONTAINER, ItemContainerContents.EMPTY) ); public static final Item MOSSY_COBBLESTONE = registerBlock(Blocks.MOSSY_COBBLESTONE); public static final Item OBSIDIAN = registerBlock(Blocks.OBSIDIAN); public static final Item TORCH = registerBlock( Blocks.TORCH, - (BiFunction)((block, properties) -> new StandingAndWallBlockItem(block, Blocks.WALL_TORCH, Direction.DOWN, properties)) + (BiFunction)((block, properties) -> new StandingAndWallBlockItem(block, Blocks.WALL_TORCH, Direction.DOWN, properties)) ); public static final Item END_ROD = registerBlock(Blocks.END_ROD); public static final Item CHORUS_PLANT = registerBlock(Blocks.CHORUS_PLANT); @@ -387,12 +390,12 @@ public class Items { public static final Item SPAWNER = registerBlock(Blocks.SPAWNER); public static final Item CREAKING_HEART = registerBlock(Blocks.CREAKING_HEART); public static final Item CHEST = registerBlock( - Blocks.CHEST, (UnaryOperator)(properties -> properties.component(DataComponents.CONTAINER, ItemContainerContents.EMPTY)) + Blocks.CHEST, (UnaryOperator)(properties -> properties.component(DataComponents.CONTAINER, ItemContainerContents.EMPTY)) ); public static final Item CRAFTING_TABLE = registerBlock(Blocks.CRAFTING_TABLE); public static final Item FARMLAND = registerBlock(Blocks.FARMLAND); public static final Item FURNACE = registerBlock( - Blocks.FURNACE, (UnaryOperator)(properties -> properties.component(DataComponents.CONTAINER, ItemContainerContents.EMPTY)) + Blocks.FURNACE, (UnaryOperator)(properties -> properties.component(DataComponents.CONTAINER, ItemContainerContents.EMPTY)) ); public static final Item LADDER = registerBlock(Blocks.LADDER); public static final Item COBBLESTONE_STAIRS = registerBlock(Blocks.COBBLESTONE_STAIRS); @@ -418,7 +421,7 @@ public class Items { public static final Item PUMPKIN = registerBlock(Blocks.PUMPKIN); public static final Item CARVED_PUMPKIN = registerBlock( Blocks.CARVED_PUMPKIN, - (UnaryOperator)(properties -> Waypoint.addHideAttribute(properties) + (UnaryOperator)(properties -> Waypoint.addHideAttribute(properties) .component( DataComponents.EQUIPPABLE, Equippable.builder(EquipmentSlot.HEAD).setSwappable(false).setCameraOverlay(ResourceLocation.withDefaultNamespace("misc/pumpkinblur")).build() @@ -433,7 +436,7 @@ public class Items { public static final Item SMOOTH_BASALT = registerBlock(Blocks.SMOOTH_BASALT); public static final Item SOUL_TORCH = registerBlock( Blocks.SOUL_TORCH, - (BiFunction)((block, properties) -> new StandingAndWallBlockItem(block, Blocks.SOUL_WALL_TORCH, Direction.DOWN, properties)) + (BiFunction)((block, properties) -> new StandingAndWallBlockItem(block, Blocks.SOUL_WALL_TORCH, Direction.DOWN, properties)) ); public static final Item GLOWSTONE = registerBlock(Blocks.GLOWSTONE); public static final Item INFESTED_STONE = registerBlock(Blocks.INFESTED_STONE); @@ -489,7 +492,7 @@ public class Items { public static final Item END_PORTAL_FRAME = registerBlock(Blocks.END_PORTAL_FRAME); public static final Item END_STONE = registerBlock(Blocks.END_STONE); public static final Item END_STONE_BRICKS = registerBlock(Blocks.END_STONE_BRICKS); - public static final Item DRAGON_EGG = registerBlock(Blocks.DRAGON_EGG, new Item.Properties().rarity(Rarity.EPIC)); + public static final Item DRAGON_EGG = registerBlock(Blocks.DRAGON_EGG, new Properties().rarity(Rarity.EPIC)); public static final Item SANDSTONE_STAIRS = registerBlock(Blocks.SANDSTONE_STAIRS); public static final Item ENDER_CHEST = registerBlock(Blocks.ENDER_CHEST); public static final Item EMERALD_BLOCK = registerBlock(Blocks.EMERALD_BLOCK); @@ -506,8 +509,8 @@ public class Items { public static final Item BAMBOO_MOSAIC_STAIRS = registerBlock(Blocks.BAMBOO_MOSAIC_STAIRS); public static final Item CRIMSON_STAIRS = registerBlock(Blocks.CRIMSON_STAIRS); public static final Item WARPED_STAIRS = registerBlock(Blocks.WARPED_STAIRS); - public static final Item COMMAND_BLOCK = registerBlock(Blocks.COMMAND_BLOCK, GameMasterBlockItem::new, new Item.Properties().rarity(Rarity.EPIC)); - public static final Item BEACON = registerBlock(Blocks.BEACON, new Item.Properties().rarity(Rarity.RARE)); + public static final Item COMMAND_BLOCK = registerBlock(Blocks.COMMAND_BLOCK, GameMasterBlockItem::new, new Properties().rarity(Rarity.EPIC)); + public static final Item BEACON = registerBlock(Blocks.BEACON, new Properties().rarity(Rarity.RARE)); public static final Item COBBLESTONE_WALL = registerBlock(Blocks.COBBLESTONE_WALL); public static final Item MOSSY_COBBLESTONE_WALL = registerBlock(Blocks.MOSSY_COBBLESTONE_WALL); public static final Item BRICK_WALL = registerBlock(Blocks.BRICK_WALL); @@ -554,63 +557,62 @@ public class Items { public static final Item GREEN_TERRACOTTA = registerBlock(Blocks.GREEN_TERRACOTTA); public static final Item RED_TERRACOTTA = registerBlock(Blocks.RED_TERRACOTTA); public static final Item BLACK_TERRACOTTA = registerBlock(Blocks.BLACK_TERRACOTTA); - public static final Item BARRIER = registerBlock(Blocks.BARRIER, new Item.Properties().rarity(Rarity.EPIC)); + public static final Item BARRIER = registerBlock(Blocks.BARRIER, new Properties().rarity(Rarity.EPIC)); public static final Item LIGHT = registerBlock( Blocks.LIGHT, - (UnaryOperator)(properties -> properties.rarity(Rarity.EPIC) + (UnaryOperator)(properties -> properties.rarity(Rarity.EPIC) .component(DataComponents.BLOCK_STATE, BlockItemStateProperties.EMPTY.with(LightBlock.LEVEL, 15))) ); public static final Item HAY_BLOCK = registerBlock(Blocks.HAY_BLOCK); public static final Item WHITE_CARPET = registerBlock( - Blocks.WHITE_CARPET, (UnaryOperator)(properties -> properties.component(DataComponents.EQUIPPABLE, Equippable.llamaSwag(DyeColor.WHITE))) + Blocks.WHITE_CARPET, (UnaryOperator)(properties -> properties.component(DataComponents.EQUIPPABLE, Equippable.llamaSwag(DyeColor.WHITE))) ); public static final Item ORANGE_CARPET = registerBlock( - Blocks.ORANGE_CARPET, (UnaryOperator)(properties -> properties.component(DataComponents.EQUIPPABLE, Equippable.llamaSwag(DyeColor.ORANGE))) + Blocks.ORANGE_CARPET, (UnaryOperator)(properties -> properties.component(DataComponents.EQUIPPABLE, Equippable.llamaSwag(DyeColor.ORANGE))) ); public static final Item MAGENTA_CARPET = registerBlock( - Blocks.MAGENTA_CARPET, - (UnaryOperator)(properties -> properties.component(DataComponents.EQUIPPABLE, Equippable.llamaSwag(DyeColor.MAGENTA))) + Blocks.MAGENTA_CARPET, (UnaryOperator)(properties -> properties.component(DataComponents.EQUIPPABLE, Equippable.llamaSwag(DyeColor.MAGENTA))) ); public static final Item LIGHT_BLUE_CARPET = registerBlock( Blocks.LIGHT_BLUE_CARPET, - (UnaryOperator)(properties -> properties.component(DataComponents.EQUIPPABLE, Equippable.llamaSwag(DyeColor.LIGHT_BLUE))) + (UnaryOperator)(properties -> properties.component(DataComponents.EQUIPPABLE, Equippable.llamaSwag(DyeColor.LIGHT_BLUE))) ); public static final Item YELLOW_CARPET = registerBlock( - Blocks.YELLOW_CARPET, (UnaryOperator)(properties -> properties.component(DataComponents.EQUIPPABLE, Equippable.llamaSwag(DyeColor.YELLOW))) + Blocks.YELLOW_CARPET, (UnaryOperator)(properties -> properties.component(DataComponents.EQUIPPABLE, Equippable.llamaSwag(DyeColor.YELLOW))) ); public static final Item LIME_CARPET = registerBlock( - Blocks.LIME_CARPET, (UnaryOperator)(properties -> properties.component(DataComponents.EQUIPPABLE, Equippable.llamaSwag(DyeColor.LIME))) + Blocks.LIME_CARPET, (UnaryOperator)(properties -> properties.component(DataComponents.EQUIPPABLE, Equippable.llamaSwag(DyeColor.LIME))) ); public static final Item PINK_CARPET = registerBlock( - Blocks.PINK_CARPET, (UnaryOperator)(properties -> properties.component(DataComponents.EQUIPPABLE, Equippable.llamaSwag(DyeColor.PINK))) + Blocks.PINK_CARPET, (UnaryOperator)(properties -> properties.component(DataComponents.EQUIPPABLE, Equippable.llamaSwag(DyeColor.PINK))) ); public static final Item GRAY_CARPET = registerBlock( - Blocks.GRAY_CARPET, (UnaryOperator)(properties -> properties.component(DataComponents.EQUIPPABLE, Equippable.llamaSwag(DyeColor.GRAY))) + Blocks.GRAY_CARPET, (UnaryOperator)(properties -> properties.component(DataComponents.EQUIPPABLE, Equippable.llamaSwag(DyeColor.GRAY))) ); public static final Item LIGHT_GRAY_CARPET = registerBlock( Blocks.LIGHT_GRAY_CARPET, - (UnaryOperator)(properties -> properties.component(DataComponents.EQUIPPABLE, Equippable.llamaSwag(DyeColor.LIGHT_GRAY))) + (UnaryOperator)(properties -> properties.component(DataComponents.EQUIPPABLE, Equippable.llamaSwag(DyeColor.LIGHT_GRAY))) ); public static final Item CYAN_CARPET = registerBlock( - Blocks.CYAN_CARPET, (UnaryOperator)(properties -> properties.component(DataComponents.EQUIPPABLE, Equippable.llamaSwag(DyeColor.CYAN))) + Blocks.CYAN_CARPET, (UnaryOperator)(properties -> properties.component(DataComponents.EQUIPPABLE, Equippable.llamaSwag(DyeColor.CYAN))) ); public static final Item PURPLE_CARPET = registerBlock( - Blocks.PURPLE_CARPET, (UnaryOperator)(properties -> properties.component(DataComponents.EQUIPPABLE, Equippable.llamaSwag(DyeColor.PURPLE))) + Blocks.PURPLE_CARPET, (UnaryOperator)(properties -> properties.component(DataComponents.EQUIPPABLE, Equippable.llamaSwag(DyeColor.PURPLE))) ); public static final Item BLUE_CARPET = registerBlock( - Blocks.BLUE_CARPET, (UnaryOperator)(properties -> properties.component(DataComponents.EQUIPPABLE, Equippable.llamaSwag(DyeColor.BLUE))) + Blocks.BLUE_CARPET, (UnaryOperator)(properties -> properties.component(DataComponents.EQUIPPABLE, Equippable.llamaSwag(DyeColor.BLUE))) ); public static final Item BROWN_CARPET = registerBlock( - Blocks.BROWN_CARPET, (UnaryOperator)(properties -> properties.component(DataComponents.EQUIPPABLE, Equippable.llamaSwag(DyeColor.BROWN))) + Blocks.BROWN_CARPET, (UnaryOperator)(properties -> properties.component(DataComponents.EQUIPPABLE, Equippable.llamaSwag(DyeColor.BROWN))) ); public static final Item GREEN_CARPET = registerBlock( - Blocks.GREEN_CARPET, (UnaryOperator)(properties -> properties.component(DataComponents.EQUIPPABLE, Equippable.llamaSwag(DyeColor.GREEN))) + Blocks.GREEN_CARPET, (UnaryOperator)(properties -> properties.component(DataComponents.EQUIPPABLE, Equippable.llamaSwag(DyeColor.GREEN))) ); public static final Item RED_CARPET = registerBlock( - Blocks.RED_CARPET, (UnaryOperator)(properties -> properties.component(DataComponents.EQUIPPABLE, Equippable.llamaSwag(DyeColor.RED))) + Blocks.RED_CARPET, (UnaryOperator)(properties -> properties.component(DataComponents.EQUIPPABLE, Equippable.llamaSwag(DyeColor.RED))) ); public static final Item BLACK_CARPET = registerBlock( - Blocks.BLACK_CARPET, (UnaryOperator)(properties -> properties.component(DataComponents.EQUIPPABLE, Equippable.llamaSwag(DyeColor.BLACK))) + Blocks.BLACK_CARPET, (UnaryOperator)(properties -> properties.component(DataComponents.EQUIPPABLE, Equippable.llamaSwag(DyeColor.BLACK))) ); public static final Item TERRACOTTA = registerBlock(Blocks.TERRACOTTA); public static final Item PACKED_ICE = registerBlock(Blocks.PACKED_ICE); @@ -665,65 +667,65 @@ public class Items { public static final Item CUT_RED_SANDSTONE = registerBlock(Blocks.CUT_RED_SANDSTONE); public static final Item RED_SANDSTONE_STAIRS = registerBlock(Blocks.RED_SANDSTONE_STAIRS); public static final Item REPEATING_COMMAND_BLOCK = registerBlock( - Blocks.REPEATING_COMMAND_BLOCK, GameMasterBlockItem::new, new Item.Properties().rarity(Rarity.EPIC) + Blocks.REPEATING_COMMAND_BLOCK, GameMasterBlockItem::new, new Properties().rarity(Rarity.EPIC) ); - public static final Item CHAIN_COMMAND_BLOCK = registerBlock(Blocks.CHAIN_COMMAND_BLOCK, GameMasterBlockItem::new, new Item.Properties().rarity(Rarity.EPIC)); + public static final Item CHAIN_COMMAND_BLOCK = registerBlock(Blocks.CHAIN_COMMAND_BLOCK, GameMasterBlockItem::new, new Properties().rarity(Rarity.EPIC)); public static final Item MAGMA_BLOCK = registerBlock(Blocks.MAGMA_BLOCK); public static final Item NETHER_WART_BLOCK = registerBlock(Blocks.NETHER_WART_BLOCK); public static final Item WARPED_WART_BLOCK = registerBlock(Blocks.WARPED_WART_BLOCK); public static final Item RED_NETHER_BRICKS = registerBlock(Blocks.RED_NETHER_BRICKS); public static final Item BONE_BLOCK = registerBlock(Blocks.BONE_BLOCK); - public static final Item STRUCTURE_VOID = registerBlock(Blocks.STRUCTURE_VOID, new Item.Properties().rarity(Rarity.EPIC)); + public static final Item STRUCTURE_VOID = registerBlock(Blocks.STRUCTURE_VOID, new Properties().rarity(Rarity.EPIC)); public static final Item SHULKER_BOX = registerBlock( - Blocks.SHULKER_BOX, new Item.Properties().stacksTo(1).component(DataComponents.CONTAINER, ItemContainerContents.EMPTY) + Blocks.SHULKER_BOX, new Properties().stacksTo(1).component(DataComponents.CONTAINER, ItemContainerContents.EMPTY) ); public static final Item WHITE_SHULKER_BOX = registerBlock( - Blocks.WHITE_SHULKER_BOX, new Item.Properties().stacksTo(1).component(DataComponents.CONTAINER, ItemContainerContents.EMPTY) + Blocks.WHITE_SHULKER_BOX, new Properties().stacksTo(1).component(DataComponents.CONTAINER, ItemContainerContents.EMPTY) ); public static final Item ORANGE_SHULKER_BOX = registerBlock( - Blocks.ORANGE_SHULKER_BOX, new Item.Properties().stacksTo(1).component(DataComponents.CONTAINER, ItemContainerContents.EMPTY) + Blocks.ORANGE_SHULKER_BOX, new Properties().stacksTo(1).component(DataComponents.CONTAINER, ItemContainerContents.EMPTY) ); public static final Item MAGENTA_SHULKER_BOX = registerBlock( - Blocks.MAGENTA_SHULKER_BOX, new Item.Properties().stacksTo(1).component(DataComponents.CONTAINER, ItemContainerContents.EMPTY) + Blocks.MAGENTA_SHULKER_BOX, new Properties().stacksTo(1).component(DataComponents.CONTAINER, ItemContainerContents.EMPTY) ); public static final Item LIGHT_BLUE_SHULKER_BOX = registerBlock( - Blocks.LIGHT_BLUE_SHULKER_BOX, new Item.Properties().stacksTo(1).component(DataComponents.CONTAINER, ItemContainerContents.EMPTY) + Blocks.LIGHT_BLUE_SHULKER_BOX, new Properties().stacksTo(1).component(DataComponents.CONTAINER, ItemContainerContents.EMPTY) ); public static final Item YELLOW_SHULKER_BOX = registerBlock( - Blocks.YELLOW_SHULKER_BOX, new Item.Properties().stacksTo(1).component(DataComponents.CONTAINER, ItemContainerContents.EMPTY) + Blocks.YELLOW_SHULKER_BOX, new Properties().stacksTo(1).component(DataComponents.CONTAINER, ItemContainerContents.EMPTY) ); public static final Item LIME_SHULKER_BOX = registerBlock( - Blocks.LIME_SHULKER_BOX, new Item.Properties().stacksTo(1).component(DataComponents.CONTAINER, ItemContainerContents.EMPTY) + Blocks.LIME_SHULKER_BOX, new Properties().stacksTo(1).component(DataComponents.CONTAINER, ItemContainerContents.EMPTY) ); public static final Item PINK_SHULKER_BOX = registerBlock( - Blocks.PINK_SHULKER_BOX, new Item.Properties().stacksTo(1).component(DataComponents.CONTAINER, ItemContainerContents.EMPTY) + Blocks.PINK_SHULKER_BOX, new Properties().stacksTo(1).component(DataComponents.CONTAINER, ItemContainerContents.EMPTY) ); public static final Item GRAY_SHULKER_BOX = registerBlock( - Blocks.GRAY_SHULKER_BOX, new Item.Properties().stacksTo(1).component(DataComponents.CONTAINER, ItemContainerContents.EMPTY) + Blocks.GRAY_SHULKER_BOX, new Properties().stacksTo(1).component(DataComponents.CONTAINER, ItemContainerContents.EMPTY) ); public static final Item LIGHT_GRAY_SHULKER_BOX = registerBlock( - Blocks.LIGHT_GRAY_SHULKER_BOX, new Item.Properties().stacksTo(1).component(DataComponents.CONTAINER, ItemContainerContents.EMPTY) + Blocks.LIGHT_GRAY_SHULKER_BOX, new Properties().stacksTo(1).component(DataComponents.CONTAINER, ItemContainerContents.EMPTY) ); public static final Item CYAN_SHULKER_BOX = registerBlock( - Blocks.CYAN_SHULKER_BOX, new Item.Properties().stacksTo(1).component(DataComponents.CONTAINER, ItemContainerContents.EMPTY) + Blocks.CYAN_SHULKER_BOX, new Properties().stacksTo(1).component(DataComponents.CONTAINER, ItemContainerContents.EMPTY) ); public static final Item PURPLE_SHULKER_BOX = registerBlock( - Blocks.PURPLE_SHULKER_BOX, new Item.Properties().stacksTo(1).component(DataComponents.CONTAINER, ItemContainerContents.EMPTY) + Blocks.PURPLE_SHULKER_BOX, new Properties().stacksTo(1).component(DataComponents.CONTAINER, ItemContainerContents.EMPTY) ); public static final Item BLUE_SHULKER_BOX = registerBlock( - Blocks.BLUE_SHULKER_BOX, new Item.Properties().stacksTo(1).component(DataComponents.CONTAINER, ItemContainerContents.EMPTY) + Blocks.BLUE_SHULKER_BOX, new Properties().stacksTo(1).component(DataComponents.CONTAINER, ItemContainerContents.EMPTY) ); public static final Item BROWN_SHULKER_BOX = registerBlock( - Blocks.BROWN_SHULKER_BOX, new Item.Properties().stacksTo(1).component(DataComponents.CONTAINER, ItemContainerContents.EMPTY) + Blocks.BROWN_SHULKER_BOX, new Properties().stacksTo(1).component(DataComponents.CONTAINER, ItemContainerContents.EMPTY) ); public static final Item GREEN_SHULKER_BOX = registerBlock( - Blocks.GREEN_SHULKER_BOX, new Item.Properties().stacksTo(1).component(DataComponents.CONTAINER, ItemContainerContents.EMPTY) + Blocks.GREEN_SHULKER_BOX, new Properties().stacksTo(1).component(DataComponents.CONTAINER, ItemContainerContents.EMPTY) ); public static final Item RED_SHULKER_BOX = registerBlock( - Blocks.RED_SHULKER_BOX, new Item.Properties().stacksTo(1).component(DataComponents.CONTAINER, ItemContainerContents.EMPTY) + Blocks.RED_SHULKER_BOX, new Properties().stacksTo(1).component(DataComponents.CONTAINER, ItemContainerContents.EMPTY) ); public static final Item BLACK_SHULKER_BOX = registerBlock( - Blocks.BLACK_SHULKER_BOX, new Item.Properties().stacksTo(1).component(DataComponents.CONTAINER, ItemContainerContents.EMPTY) + Blocks.BLACK_SHULKER_BOX, new Properties().stacksTo(1).component(DataComponents.CONTAINER, ItemContainerContents.EMPTY) ); public static final Item WHITE_GLAZED_TERRACOTTA = registerBlock(Blocks.WHITE_GLAZED_TERRACOTTA); public static final Item ORANGE_GLAZED_TERRACOTTA = registerBlock(Blocks.ORANGE_GLAZED_TERRACOTTA); @@ -774,7 +776,7 @@ public class Items { public static final Item RED_CONCRETE_POWDER = registerBlock(Blocks.RED_CONCRETE_POWDER); public static final Item BLACK_CONCRETE_POWDER = registerBlock(Blocks.BLACK_CONCRETE_POWDER); public static final Item TURTLE_EGG = registerBlock(Blocks.TURTLE_EGG); - public static final Item SNIFFER_EGG = registerBlock(Blocks.SNIFFER_EGG, (UnaryOperator)(properties -> properties.rarity(Rarity.UNCOMMON))); + public static final Item SNIFFER_EGG = registerBlock(Blocks.SNIFFER_EGG, (UnaryOperator)(properties -> properties.rarity(Rarity.UNCOMMON))); public static final Item DRIED_GHAST = registerBlock(Blocks.DRIED_GHAST); public static final Item DEAD_TUBE_CORAL_BLOCK = registerBlock(Blocks.DEAD_TUBE_CORAL_BLOCK); public static final Item DEAD_BRAIN_CORAL_BLOCK = registerBlock(Blocks.DEAD_BRAIN_CORAL_BLOCK); @@ -798,58 +800,48 @@ public class Items { public static final Item DEAD_TUBE_CORAL = registerBlock(Blocks.DEAD_TUBE_CORAL); public static final Item TUBE_CORAL_FAN = registerBlock( Blocks.TUBE_CORAL_FAN, - (BiFunction)((block, properties) -> new StandingAndWallBlockItem(block, Blocks.TUBE_CORAL_WALL_FAN, Direction.DOWN, properties)) + (BiFunction)((block, properties) -> new StandingAndWallBlockItem(block, Blocks.TUBE_CORAL_WALL_FAN, Direction.DOWN, properties)) ); public static final Item BRAIN_CORAL_FAN = registerBlock( Blocks.BRAIN_CORAL_FAN, - (BiFunction)((block, properties) -> new StandingAndWallBlockItem(block, Blocks.BRAIN_CORAL_WALL_FAN, Direction.DOWN, properties)) + (BiFunction)((block, properties) -> new StandingAndWallBlockItem(block, Blocks.BRAIN_CORAL_WALL_FAN, Direction.DOWN, properties)) ); public static final Item BUBBLE_CORAL_FAN = registerBlock( Blocks.BUBBLE_CORAL_FAN, - (BiFunction)((block, properties) -> new StandingAndWallBlockItem( - block, Blocks.BUBBLE_CORAL_WALL_FAN, Direction.DOWN, properties - )) + (BiFunction)((block, properties) -> new StandingAndWallBlockItem(block, Blocks.BUBBLE_CORAL_WALL_FAN, Direction.DOWN, properties)) ); public static final Item FIRE_CORAL_FAN = registerBlock( Blocks.FIRE_CORAL_FAN, - (BiFunction)((block, properties) -> new StandingAndWallBlockItem(block, Blocks.FIRE_CORAL_WALL_FAN, Direction.DOWN, properties)) + (BiFunction)((block, properties) -> new StandingAndWallBlockItem(block, Blocks.FIRE_CORAL_WALL_FAN, Direction.DOWN, properties)) ); public static final Item HORN_CORAL_FAN = registerBlock( Blocks.HORN_CORAL_FAN, - (BiFunction)((block, properties) -> new StandingAndWallBlockItem(block, Blocks.HORN_CORAL_WALL_FAN, Direction.DOWN, properties)) + (BiFunction)((block, properties) -> new StandingAndWallBlockItem(block, Blocks.HORN_CORAL_WALL_FAN, Direction.DOWN, properties)) ); public static final Item DEAD_TUBE_CORAL_FAN = registerBlock( Blocks.DEAD_TUBE_CORAL_FAN, - (BiFunction)((block, properties) -> new StandingAndWallBlockItem( - block, Blocks.DEAD_TUBE_CORAL_WALL_FAN, Direction.DOWN, properties - )) + (BiFunction)((block, properties) -> new StandingAndWallBlockItem(block, Blocks.DEAD_TUBE_CORAL_WALL_FAN, Direction.DOWN, properties)) ); public static final Item DEAD_BRAIN_CORAL_FAN = registerBlock( Blocks.DEAD_BRAIN_CORAL_FAN, - (BiFunction)((block, properties) -> new StandingAndWallBlockItem( - block, Blocks.DEAD_BRAIN_CORAL_WALL_FAN, Direction.DOWN, properties - )) + (BiFunction)((block, properties) -> new StandingAndWallBlockItem(block, Blocks.DEAD_BRAIN_CORAL_WALL_FAN, Direction.DOWN, properties)) ); public static final Item DEAD_BUBBLE_CORAL_FAN = registerBlock( Blocks.DEAD_BUBBLE_CORAL_FAN, - (BiFunction)((block, properties) -> new StandingAndWallBlockItem( + (BiFunction)((block, properties) -> new StandingAndWallBlockItem( block, Blocks.DEAD_BUBBLE_CORAL_WALL_FAN, Direction.DOWN, properties )) ); public static final Item DEAD_FIRE_CORAL_FAN = registerBlock( Blocks.DEAD_FIRE_CORAL_FAN, - (BiFunction)((block, properties) -> new StandingAndWallBlockItem( - block, Blocks.DEAD_FIRE_CORAL_WALL_FAN, Direction.DOWN, properties - )) + (BiFunction)((block, properties) -> new StandingAndWallBlockItem(block, Blocks.DEAD_FIRE_CORAL_WALL_FAN, Direction.DOWN, properties)) ); public static final Item DEAD_HORN_CORAL_FAN = registerBlock( Blocks.DEAD_HORN_CORAL_FAN, - (BiFunction)((block, properties) -> new StandingAndWallBlockItem( - block, Blocks.DEAD_HORN_CORAL_WALL_FAN, Direction.DOWN, properties - )) + (BiFunction)((block, properties) -> new StandingAndWallBlockItem(block, Blocks.DEAD_HORN_CORAL_WALL_FAN, Direction.DOWN, properties)) ); public static final Item BLUE_ICE = registerBlock(Blocks.BLUE_ICE); - public static final Item CONDUIT = registerBlock(Blocks.CONDUIT, new Item.Properties().rarity(Rarity.UNCOMMON)); + public static final Item CONDUIT = registerBlock(Blocks.CONDUIT, new Properties().rarity(Rarity.UNCOMMON)); public static final Item POLISHED_GRANITE_STAIRS = registerBlock(Blocks.POLISHED_GRANITE_STAIRS); public static final Item SMOOTH_RED_SANDSTONE_STAIRS = registerBlock(Blocks.SMOOTH_RED_SANDSTONE_STAIRS); public static final Item MOSSY_STONE_BRICK_STAIRS = registerBlock(Blocks.MOSSY_STONE_BRICK_STAIRS); @@ -887,11 +879,11 @@ public class Items { public static final Item DEEPSLATE_TILE_SLAB = registerBlock(Blocks.DEEPSLATE_TILE_SLAB); public static final Item SCAFFOLDING = registerBlock(Blocks.SCAFFOLDING, ScaffoldingBlockItem::new); public static final Item REDSTONE = registerItem( - "redstone", createBlockItemWithCustomItemName(Blocks.REDSTONE_WIRE), new Item.Properties().trimMaterial(TrimMaterials.REDSTONE) + "redstone", createBlockItemWithCustomItemName(Blocks.REDSTONE_WIRE), new Properties().trimMaterial(TrimMaterials.REDSTONE) ); public static final Item REDSTONE_TORCH = registerBlock( Blocks.REDSTONE_TORCH, - (BiFunction)((block, properties) -> new StandingAndWallBlockItem(block, Blocks.REDSTONE_WALL_TORCH, Direction.DOWN, properties)) + (BiFunction)((block, properties) -> new StandingAndWallBlockItem(block, Blocks.REDSTONE_WALL_TORCH, Direction.DOWN, properties)) ); public static final Item REDSTONE_BLOCK = registerBlock(Blocks.REDSTONE_BLOCK); public static final Item REPEATER = registerBlock(Blocks.REPEATER); @@ -902,13 +894,13 @@ public class Items { public static final Item HONEY_BLOCK = registerBlock(Blocks.HONEY_BLOCK); public static final Item OBSERVER = registerBlock(Blocks.OBSERVER); public static final Item HOPPER = registerBlock( - Blocks.HOPPER, (UnaryOperator)(properties -> properties.component(DataComponents.CONTAINER, ItemContainerContents.EMPTY)) + Blocks.HOPPER, (UnaryOperator)(properties -> properties.component(DataComponents.CONTAINER, ItemContainerContents.EMPTY)) ); public static final Item DISPENSER = registerBlock( - Blocks.DISPENSER, (UnaryOperator)(properties -> properties.component(DataComponents.CONTAINER, ItemContainerContents.EMPTY)) + Blocks.DISPENSER, (UnaryOperator)(properties -> properties.component(DataComponents.CONTAINER, ItemContainerContents.EMPTY)) ); public static final Item DROPPER = registerBlock( - Blocks.DROPPER, (UnaryOperator)(properties -> properties.component(DataComponents.CONTAINER, ItemContainerContents.EMPTY)) + Blocks.DROPPER, (UnaryOperator)(properties -> properties.component(DataComponents.CONTAINER, ItemContainerContents.EMPTY)) ); public static final Item LECTERN = registerBlock(Blocks.LECTERN); public static final Item TARGET = registerBlock(Blocks.TARGET); @@ -919,7 +911,7 @@ public class Items { public static final Item CALIBRATED_SCULK_SENSOR = registerBlock(Blocks.CALIBRATED_SCULK_SENSOR); public static final Item TRIPWIRE_HOOK = registerBlock(Blocks.TRIPWIRE_HOOK); public static final Item TRAPPED_CHEST = registerBlock( - Blocks.TRAPPED_CHEST, (UnaryOperator)(properties -> properties.component(DataComponents.CONTAINER, ItemContainerContents.EMPTY)) + Blocks.TRAPPED_CHEST, (UnaryOperator)(properties -> properties.component(DataComponents.CONTAINER, ItemContainerContents.EMPTY)) ); public static final Item TNT = registerBlock(Blocks.TNT); public static final Item REDSTONE_LAMP = registerBlock(Blocks.REDSTONE_LAMP); @@ -1012,80 +1004,78 @@ public class Items { public static final Item DETECTOR_RAIL = registerBlock(Blocks.DETECTOR_RAIL); public static final Item RAIL = registerBlock(Blocks.RAIL); public static final Item ACTIVATOR_RAIL = registerBlock(Blocks.ACTIVATOR_RAIL); - public static final Item SADDLE = registerItem("saddle", new Item.Properties().stacksTo(1).component(DataComponents.EQUIPPABLE, Equippable.saddle())); + public static final Item SADDLE = registerItem("saddle", new Properties().stacksTo(1).component(DataComponents.EQUIPPABLE, Equippable.saddle())); public static final Item WHITE_HARNESS = registerItem( - "white_harness", new Item.Properties().stacksTo(1).component(DataComponents.EQUIPPABLE, Equippable.harness(DyeColor.WHITE)) + "white_harness", new Properties().stacksTo(1).component(DataComponents.EQUIPPABLE, Equippable.harness(DyeColor.WHITE)) ); public static final Item ORANGE_HARNESS = registerItem( - "orange_harness", new Item.Properties().stacksTo(1).component(DataComponents.EQUIPPABLE, Equippable.harness(DyeColor.ORANGE)) + "orange_harness", new Properties().stacksTo(1).component(DataComponents.EQUIPPABLE, Equippable.harness(DyeColor.ORANGE)) ); public static final Item MAGENTA_HARNESS = registerItem( - "magenta_harness", new Item.Properties().stacksTo(1).component(DataComponents.EQUIPPABLE, Equippable.harness(DyeColor.MAGENTA)) + "magenta_harness", new Properties().stacksTo(1).component(DataComponents.EQUIPPABLE, Equippable.harness(DyeColor.MAGENTA)) ); public static final Item LIGHT_BLUE_HARNESS = registerItem( - "light_blue_harness", new Item.Properties().stacksTo(1).component(DataComponents.EQUIPPABLE, Equippable.harness(DyeColor.LIGHT_BLUE)) + "light_blue_harness", new Properties().stacksTo(1).component(DataComponents.EQUIPPABLE, Equippable.harness(DyeColor.LIGHT_BLUE)) ); public static final Item YELLOW_HARNESS = registerItem( - "yellow_harness", new Item.Properties().stacksTo(1).component(DataComponents.EQUIPPABLE, Equippable.harness(DyeColor.YELLOW)) + "yellow_harness", new Properties().stacksTo(1).component(DataComponents.EQUIPPABLE, Equippable.harness(DyeColor.YELLOW)) ); public static final Item LIME_HARNESS = registerItem( - "lime_harness", new Item.Properties().stacksTo(1).component(DataComponents.EQUIPPABLE, Equippable.harness(DyeColor.LIME)) + "lime_harness", new Properties().stacksTo(1).component(DataComponents.EQUIPPABLE, Equippable.harness(DyeColor.LIME)) ); public static final Item PINK_HARNESS = registerItem( - "pink_harness", new Item.Properties().stacksTo(1).component(DataComponents.EQUIPPABLE, Equippable.harness(DyeColor.PINK)) + "pink_harness", new Properties().stacksTo(1).component(DataComponents.EQUIPPABLE, Equippable.harness(DyeColor.PINK)) ); public static final Item GRAY_HARNESS = registerItem( - "gray_harness", new Item.Properties().stacksTo(1).component(DataComponents.EQUIPPABLE, Equippable.harness(DyeColor.GRAY)) + "gray_harness", new Properties().stacksTo(1).component(DataComponents.EQUIPPABLE, Equippable.harness(DyeColor.GRAY)) ); public static final Item LIGHT_GRAY_HARNESS = registerItem( - "light_gray_harness", new Item.Properties().stacksTo(1).component(DataComponents.EQUIPPABLE, Equippable.harness(DyeColor.LIGHT_GRAY)) + "light_gray_harness", new Properties().stacksTo(1).component(DataComponents.EQUIPPABLE, Equippable.harness(DyeColor.LIGHT_GRAY)) ); public static final Item CYAN_HARNESS = registerItem( - "cyan_harness", new Item.Properties().stacksTo(1).component(DataComponents.EQUIPPABLE, Equippable.harness(DyeColor.CYAN)) + "cyan_harness", new Properties().stacksTo(1).component(DataComponents.EQUIPPABLE, Equippable.harness(DyeColor.CYAN)) ); public static final Item PURPLE_HARNESS = registerItem( - "purple_harness", new Item.Properties().stacksTo(1).component(DataComponents.EQUIPPABLE, Equippable.harness(DyeColor.PURPLE)) + "purple_harness", new Properties().stacksTo(1).component(DataComponents.EQUIPPABLE, Equippable.harness(DyeColor.PURPLE)) ); public static final Item BLUE_HARNESS = registerItem( - "blue_harness", new Item.Properties().stacksTo(1).component(DataComponents.EQUIPPABLE, Equippable.harness(DyeColor.BLUE)) + "blue_harness", new Properties().stacksTo(1).component(DataComponents.EQUIPPABLE, Equippable.harness(DyeColor.BLUE)) ); public static final Item BROWN_HARNESS = registerItem( - "brown_harness", new Item.Properties().stacksTo(1).component(DataComponents.EQUIPPABLE, Equippable.harness(DyeColor.BROWN)) + "brown_harness", new Properties().stacksTo(1).component(DataComponents.EQUIPPABLE, Equippable.harness(DyeColor.BROWN)) ); public static final Item GREEN_HARNESS = registerItem( - "green_harness", new Item.Properties().stacksTo(1).component(DataComponents.EQUIPPABLE, Equippable.harness(DyeColor.GREEN)) + "green_harness", new Properties().stacksTo(1).component(DataComponents.EQUIPPABLE, Equippable.harness(DyeColor.GREEN)) ); public static final Item RED_HARNESS = registerItem( - "red_harness", new Item.Properties().stacksTo(1).component(DataComponents.EQUIPPABLE, Equippable.harness(DyeColor.RED)) + "red_harness", new Properties().stacksTo(1).component(DataComponents.EQUIPPABLE, Equippable.harness(DyeColor.RED)) ); public static final Item BLACK_HARNESS = registerItem( - "black_harness", new Item.Properties().stacksTo(1).component(DataComponents.EQUIPPABLE, Equippable.harness(DyeColor.BLACK)) - ); - public static final Item MINECART = registerItem( - "minecart", properties -> new MinecartItem(EntityType.MINECART, properties), new Item.Properties().stacksTo(1) + "black_harness", new Properties().stacksTo(1).component(DataComponents.EQUIPPABLE, Equippable.harness(DyeColor.BLACK)) ); + public static final Item MINECART = registerItem("minecart", properties -> new MinecartItem(EntityType.MINECART, properties), new Properties().stacksTo(1)); public static final Item CHEST_MINECART = registerItem( - "chest_minecart", properties -> new MinecartItem(EntityType.CHEST_MINECART, properties), new Item.Properties().stacksTo(1) + "chest_minecart", properties -> new MinecartItem(EntityType.CHEST_MINECART, properties), new Properties().stacksTo(1) ); public static final Item FURNACE_MINECART = registerItem( - "furnace_minecart", properties -> new MinecartItem(EntityType.FURNACE_MINECART, properties), new Item.Properties().stacksTo(1) + "furnace_minecart", properties -> new MinecartItem(EntityType.FURNACE_MINECART, properties), new Properties().stacksTo(1) ); public static final Item TNT_MINECART = registerItem( - "tnt_minecart", properties -> new MinecartItem(EntityType.TNT_MINECART, properties), new Item.Properties().stacksTo(1) + "tnt_minecart", properties -> new MinecartItem(EntityType.TNT_MINECART, properties), new Properties().stacksTo(1) ); public static final Item HOPPER_MINECART = registerItem( - "hopper_minecart", properties -> new MinecartItem(EntityType.HOPPER_MINECART, properties), new Item.Properties().stacksTo(1) + "hopper_minecart", properties -> new MinecartItem(EntityType.HOPPER_MINECART, properties), new Properties().stacksTo(1) ); public static final Item CARROT_ON_A_STICK = registerItem( - "carrot_on_a_stick", properties -> new FoodOnAStickItem<>(EntityType.PIG, 7, properties), new Item.Properties().durability(25) + "carrot_on_a_stick", properties -> new FoodOnAStickItem<>(EntityType.PIG, 7, properties), new Properties().durability(25) ); public static final Item WARPED_FUNGUS_ON_A_STICK = registerItem( - "warped_fungus_on_a_stick", properties -> new FoodOnAStickItem<>(EntityType.STRIDER, 1, properties), new Item.Properties().durability(100) + "warped_fungus_on_a_stick", properties -> new FoodOnAStickItem<>(EntityType.STRIDER, 1, properties), new Properties().durability(100) ); public static final Item PHANTOM_MEMBRANE = registerItem("phantom_membrane"); public static final Item ELYTRA = registerItem( "elytra", - new Item.Properties() + new Properties() .durability(432) .rarity(Rarity.EPIC) .component(DataComponents.GLIDER, Unit.INSTANCE) @@ -1095,415 +1085,387 @@ public class Items { ) .repairable(PHANTOM_MEMBRANE) ); - public static final Item OAK_BOAT = registerItem("oak_boat", properties -> new BoatItem(EntityType.OAK_BOAT, properties), new Item.Properties().stacksTo(1)); + public static final Item OAK_BOAT = registerItem("oak_boat", properties -> new BoatItem(EntityType.OAK_BOAT, properties), new Properties().stacksTo(1)); public static final Item OAK_CHEST_BOAT = registerItem( - "oak_chest_boat", properties -> new BoatItem(EntityType.OAK_CHEST_BOAT, properties), new Item.Properties().stacksTo(1) + "oak_chest_boat", properties -> new BoatItem(EntityType.OAK_CHEST_BOAT, properties), new Properties().stacksTo(1) ); public static final Item SPRUCE_BOAT = registerItem( - "spruce_boat", properties -> new BoatItem(EntityType.SPRUCE_BOAT, properties), new Item.Properties().stacksTo(1) + "spruce_boat", properties -> new BoatItem(EntityType.SPRUCE_BOAT, properties), new Properties().stacksTo(1) ); public static final Item SPRUCE_CHEST_BOAT = registerItem( - "spruce_chest_boat", properties -> new BoatItem(EntityType.SPRUCE_CHEST_BOAT, properties), new Item.Properties().stacksTo(1) - ); - public static final Item BIRCH_BOAT = registerItem( - "birch_boat", properties -> new BoatItem(EntityType.BIRCH_BOAT, properties), new Item.Properties().stacksTo(1) + "spruce_chest_boat", properties -> new BoatItem(EntityType.SPRUCE_CHEST_BOAT, properties), new Properties().stacksTo(1) ); + public static final Item BIRCH_BOAT = registerItem("birch_boat", properties -> new BoatItem(EntityType.BIRCH_BOAT, properties), new Properties().stacksTo(1)); public static final Item BIRCH_CHEST_BOAT = registerItem( - "birch_chest_boat", properties -> new BoatItem(EntityType.BIRCH_CHEST_BOAT, properties), new Item.Properties().stacksTo(1) + "birch_chest_boat", properties -> new BoatItem(EntityType.BIRCH_CHEST_BOAT, properties), new Properties().stacksTo(1) ); public static final Item JUNGLE_BOAT = registerItem( - "jungle_boat", properties -> new BoatItem(EntityType.JUNGLE_BOAT, properties), new Item.Properties().stacksTo(1) + "jungle_boat", properties -> new BoatItem(EntityType.JUNGLE_BOAT, properties), new Properties().stacksTo(1) ); public static final Item JUNGLE_CHEST_BOAT = registerItem( - "jungle_chest_boat", properties -> new BoatItem(EntityType.JUNGLE_CHEST_BOAT, properties), new Item.Properties().stacksTo(1) + "jungle_chest_boat", properties -> new BoatItem(EntityType.JUNGLE_CHEST_BOAT, properties), new Properties().stacksTo(1) ); public static final Item ACACIA_BOAT = registerItem( - "acacia_boat", properties -> new BoatItem(EntityType.ACACIA_BOAT, properties), new Item.Properties().stacksTo(1) + "acacia_boat", properties -> new BoatItem(EntityType.ACACIA_BOAT, properties), new Properties().stacksTo(1) ); public static final Item ACACIA_CHEST_BOAT = registerItem( - "acacia_chest_boat", properties -> new BoatItem(EntityType.ACACIA_CHEST_BOAT, properties), new Item.Properties().stacksTo(1) + "acacia_chest_boat", properties -> new BoatItem(EntityType.ACACIA_CHEST_BOAT, properties), new Properties().stacksTo(1) ); public static final Item CHERRY_BOAT = registerItem( - "cherry_boat", properties -> new BoatItem(EntityType.CHERRY_BOAT, properties), new Item.Properties().stacksTo(1) + "cherry_boat", properties -> new BoatItem(EntityType.CHERRY_BOAT, properties), new Properties().stacksTo(1) ); public static final Item CHERRY_CHEST_BOAT = registerItem( - "cherry_chest_boat", properties -> new BoatItem(EntityType.CHERRY_CHEST_BOAT, properties), new Item.Properties().stacksTo(1) + "cherry_chest_boat", properties -> new BoatItem(EntityType.CHERRY_CHEST_BOAT, properties), new Properties().stacksTo(1) ); public static final Item DARK_OAK_BOAT = registerItem( - "dark_oak_boat", properties -> new BoatItem(EntityType.DARK_OAK_BOAT, properties), new Item.Properties().stacksTo(1) + "dark_oak_boat", properties -> new BoatItem(EntityType.DARK_OAK_BOAT, properties), new Properties().stacksTo(1) ); public static final Item DARK_OAK_CHEST_BOAT = registerItem( - "dark_oak_chest_boat", properties -> new BoatItem(EntityType.DARK_OAK_CHEST_BOAT, properties), new Item.Properties().stacksTo(1) + "dark_oak_chest_boat", properties -> new BoatItem(EntityType.DARK_OAK_CHEST_BOAT, properties), new Properties().stacksTo(1) ); public static final Item PALE_OAK_BOAT = registerItem( - "pale_oak_boat", properties -> new BoatItem(EntityType.PALE_OAK_BOAT, properties), new Item.Properties().stacksTo(1) + "pale_oak_boat", properties -> new BoatItem(EntityType.PALE_OAK_BOAT, properties), new Properties().stacksTo(1) ); public static final Item PALE_OAK_CHEST_BOAT = registerItem( - "pale_oak_chest_boat", properties -> new BoatItem(EntityType.PALE_OAK_CHEST_BOAT, properties), new Item.Properties().stacksTo(1) + "pale_oak_chest_boat", properties -> new BoatItem(EntityType.PALE_OAK_CHEST_BOAT, properties), new Properties().stacksTo(1) ); public static final Item MANGROVE_BOAT = registerItem( - "mangrove_boat", properties -> new BoatItem(EntityType.MANGROVE_BOAT, properties), new Item.Properties().stacksTo(1) + "mangrove_boat", properties -> new BoatItem(EntityType.MANGROVE_BOAT, properties), new Properties().stacksTo(1) ); public static final Item MANGROVE_CHEST_BOAT = registerItem( - "mangrove_chest_boat", properties -> new BoatItem(EntityType.MANGROVE_CHEST_BOAT, properties), new Item.Properties().stacksTo(1) + "mangrove_chest_boat", properties -> new BoatItem(EntityType.MANGROVE_CHEST_BOAT, properties), new Properties().stacksTo(1) ); public static final Item BAMBOO_RAFT = registerItem( - "bamboo_raft", properties -> new BoatItem(EntityType.BAMBOO_RAFT, properties), new Item.Properties().stacksTo(1) + "bamboo_raft", properties -> new BoatItem(EntityType.BAMBOO_RAFT, properties), new Properties().stacksTo(1) ); public static final Item BAMBOO_CHEST_RAFT = registerItem( - "bamboo_chest_raft", properties -> new BoatItem(EntityType.BAMBOO_CHEST_RAFT, properties), new Item.Properties().stacksTo(1) + "bamboo_chest_raft", properties -> new BoatItem(EntityType.BAMBOO_CHEST_RAFT, properties), new Properties().stacksTo(1) ); - public static final Item STRUCTURE_BLOCK = registerBlock(Blocks.STRUCTURE_BLOCK, GameMasterBlockItem::new, new Item.Properties().rarity(Rarity.EPIC)); - public static final Item JIGSAW = registerBlock(Blocks.JIGSAW, GameMasterBlockItem::new, new Item.Properties().rarity(Rarity.EPIC)); + public static final Item STRUCTURE_BLOCK = registerBlock(Blocks.STRUCTURE_BLOCK, GameMasterBlockItem::new, new Properties().rarity(Rarity.EPIC)); + public static final Item JIGSAW = registerBlock(Blocks.JIGSAW, GameMasterBlockItem::new, new Properties().rarity(Rarity.EPIC)); public static final Item TEST_BLOCK = registerBlock( Blocks.TEST_BLOCK, GameMasterBlockItem::new, - new Item.Properties().rarity(Rarity.EPIC).component(DataComponents.BLOCK_STATE, BlockItemStateProperties.EMPTY.with(TestBlock.MODE, TestBlockMode.START)) + new Properties().rarity(Rarity.EPIC).component(DataComponents.BLOCK_STATE, BlockItemStateProperties.EMPTY.with(TestBlock.MODE, TestBlockMode.START)) ); - public static final Item TEST_INSTANCE_BLOCK = registerBlock(Blocks.TEST_INSTANCE_BLOCK, GameMasterBlockItem::new, new Item.Properties().rarity(Rarity.EPIC)); - public static final Item TURTLE_HELMET = registerItem("turtle_helmet", new Item.Properties().humanoidArmor(ArmorMaterials.TURTLE_SCUTE, ArmorType.HELMET)); + public static final Item TEST_INSTANCE_BLOCK = registerBlock(Blocks.TEST_INSTANCE_BLOCK, GameMasterBlockItem::new, new Properties().rarity(Rarity.EPIC)); + public static final Item TURTLE_HELMET = registerItem("turtle_helmet", new Properties().humanoidArmor(ArmorMaterials.TURTLE_SCUTE, ArmorType.HELMET)); public static final Item TURTLE_SCUTE = registerItem("turtle_scute"); public static final Item ARMADILLO_SCUTE = registerItem("armadillo_scute"); - public static final Item WOLF_ARMOR = registerItem("wolf_armor", new Item.Properties().wolfArmor(ArmorMaterials.ARMADILLO_SCUTE)); - public static final Item FLINT_AND_STEEL = registerItem("flint_and_steel", FlintAndSteelItem::new, new Item.Properties().durability(64)); + public static final Item WOLF_ARMOR = registerItem("wolf_armor", new Properties().wolfArmor(ArmorMaterials.ARMADILLO_SCUTE)); + public static final Item FLINT_AND_STEEL = registerItem("flint_and_steel", FlintAndSteelItem::new, new Properties().durability(64)); public static final Item BOWL = registerItem("bowl"); - public static final Item APPLE = registerItem("apple", new Item.Properties().food(Foods.APPLE)); - public static final Item BOW = registerItem("bow", BowItem::new, new Item.Properties().durability(384).enchantable(1)); + public static final Item APPLE = registerItem("apple", new Properties().food(Foods.APPLE)); + public static final Item BOW = registerItem("bow", BowItem::new, new Properties().durability(384).enchantable(1)); public static final Item ARROW = registerItem("arrow", ArrowItem::new); public static final Item COAL = registerItem("coal"); public static final Item CHARCOAL = registerItem("charcoal"); - public static final Item DIAMOND = registerItem("diamond", new Item.Properties().trimMaterial(TrimMaterials.DIAMOND)); - public static final Item EMERALD = registerItem("emerald", new Item.Properties().trimMaterial(TrimMaterials.EMERALD)); - public static final Item LAPIS_LAZULI = registerItem("lapis_lazuli", new Item.Properties().trimMaterial(TrimMaterials.LAPIS)); - public static final Item QUARTZ = registerItem("quartz", new Item.Properties().trimMaterial(TrimMaterials.QUARTZ)); - public static final Item AMETHYST_SHARD = registerItem("amethyst_shard", new Item.Properties().trimMaterial(TrimMaterials.AMETHYST)); + public static final Item DIAMOND = registerItem("diamond", new Properties().trimMaterial(TrimMaterials.DIAMOND)); + public static final Item EMERALD = registerItem("emerald", new Properties().trimMaterial(TrimMaterials.EMERALD)); + public static final Item LAPIS_LAZULI = registerItem("lapis_lazuli", new Properties().trimMaterial(TrimMaterials.LAPIS)); + public static final Item QUARTZ = registerItem("quartz", new Properties().trimMaterial(TrimMaterials.QUARTZ)); + public static final Item AMETHYST_SHARD = registerItem("amethyst_shard", new Properties().trimMaterial(TrimMaterials.AMETHYST)); public static final Item RAW_IRON = registerItem("raw_iron"); - public static final Item IRON_INGOT = registerItem("iron_ingot", new Item.Properties().trimMaterial(TrimMaterials.IRON)); + public static final Item IRON_INGOT = registerItem("iron_ingot", new Properties().trimMaterial(TrimMaterials.IRON)); public static final Item RAW_COPPER = registerItem("raw_copper"); - public static final Item COPPER_INGOT = registerItem("copper_ingot", new Item.Properties().trimMaterial(TrimMaterials.COPPER)); + public static final Item COPPER_INGOT = registerItem("copper_ingot", new Properties().trimMaterial(TrimMaterials.COPPER)); public static final Item RAW_GOLD = registerItem("raw_gold"); - public static final Item GOLD_INGOT = registerItem("gold_ingot", new Item.Properties().trimMaterial(TrimMaterials.GOLD)); - public static final Item NETHERITE_INGOT = registerItem("netherite_ingot", new Item.Properties().fireResistant().trimMaterial(TrimMaterials.NETHERITE)); - public static final Item NETHERITE_SCRAP = registerItem("netherite_scrap", new Item.Properties().fireResistant()); - public static final Item WOODEN_SWORD = registerItem("wooden_sword", new Item.Properties().sword(ToolMaterial.WOOD, 3.0F, -2.4F)); + public static final Item GOLD_INGOT = registerItem("gold_ingot", new Properties().trimMaterial(TrimMaterials.GOLD)); + public static final Item NETHERITE_INGOT = registerItem("netherite_ingot", new Properties().fireResistant().trimMaterial(TrimMaterials.NETHERITE)); + public static final Item NETHERITE_SCRAP = registerItem("netherite_scrap", new Properties().fireResistant()); + public static final Item WOODEN_SWORD = registerItem("wooden_sword", new Properties().sword(ToolMaterial.WOOD, 3.0F, -2.4F)); public static final Item WOODEN_SHOVEL = registerItem("wooden_shovel", properties -> new ShovelItem(ToolMaterial.WOOD, 1.5F, -3.0F, properties)); - public static final Item WOODEN_PICKAXE = registerItem("wooden_pickaxe", new Item.Properties().pickaxe(ToolMaterial.WOOD, 1.0F, -2.8F)); + public static final Item WOODEN_PICKAXE = registerItem("wooden_pickaxe", new Properties().pickaxe(ToolMaterial.WOOD, 1.0F, -2.8F)); public static final Item WOODEN_AXE = registerItem("wooden_axe", properties -> new AxeItem(ToolMaterial.WOOD, 6.0F, -3.2F, properties)); public static final Item WOODEN_HOE = registerItem("wooden_hoe", properties -> new HoeItem(ToolMaterial.WOOD, 0.0F, -3.0F, properties)); - public static final Item STONE_SWORD = registerItem("stone_sword", new Item.Properties().sword(ToolMaterial.STONE, 3.0F, -2.4F)); + public static final Item STONE_SWORD = registerItem("stone_sword", new Properties().sword(ToolMaterial.STONE, 3.0F, -2.4F)); public static final Item STONE_SHOVEL = registerItem("stone_shovel", properties -> new ShovelItem(ToolMaterial.STONE, 1.5F, -3.0F, properties)); - public static final Item STONE_PICKAXE = registerItem("stone_pickaxe", new Item.Properties().pickaxe(ToolMaterial.STONE, 1.0F, -2.8F)); + public static final Item STONE_PICKAXE = registerItem("stone_pickaxe", new Properties().pickaxe(ToolMaterial.STONE, 1.0F, -2.8F)); public static final Item STONE_AXE = registerItem("stone_axe", properties -> new AxeItem(ToolMaterial.STONE, 7.0F, -3.2F, properties)); public static final Item STONE_HOE = registerItem("stone_hoe", properties -> new HoeItem(ToolMaterial.STONE, -1.0F, -2.0F, properties)); - public static final Item GOLDEN_SWORD = registerItem("golden_sword", new Item.Properties().sword(ToolMaterial.GOLD, 3.0F, -2.4F)); + public static final Item GOLDEN_SWORD = registerItem("golden_sword", new Properties().sword(ToolMaterial.GOLD, 3.0F, -2.4F)); public static final Item GOLDEN_SHOVEL = registerItem("golden_shovel", properties -> new ShovelItem(ToolMaterial.GOLD, 1.5F, -3.0F, properties)); - public static final Item GOLDEN_PICKAXE = registerItem("golden_pickaxe", new Item.Properties().pickaxe(ToolMaterial.GOLD, 1.0F, -2.8F)); + public static final Item GOLDEN_PICKAXE = registerItem("golden_pickaxe", new Properties().pickaxe(ToolMaterial.GOLD, 1.0F, -2.8F)); public static final Item GOLDEN_AXE = registerItem("golden_axe", properties -> new AxeItem(ToolMaterial.GOLD, 6.0F, -3.0F, properties)); public static final Item GOLDEN_HOE = registerItem("golden_hoe", properties -> new HoeItem(ToolMaterial.GOLD, 0.0F, -3.0F, properties)); - public static final Item IRON_SWORD = registerItem("iron_sword", new Item.Properties().sword(ToolMaterial.IRON, 3.0F, -2.4F)); + public static final Item IRON_SWORD = registerItem("iron_sword", new Properties().sword(ToolMaterial.IRON, 3.0F, -2.4F)); public static final Item IRON_SHOVEL = registerItem("iron_shovel", properties -> new ShovelItem(ToolMaterial.IRON, 1.5F, -3.0F, properties)); - public static final Item IRON_PICKAXE = registerItem("iron_pickaxe", new Item.Properties().pickaxe(ToolMaterial.IRON, 1.0F, -2.8F)); + public static final Item IRON_PICKAXE = registerItem("iron_pickaxe", new Properties().pickaxe(ToolMaterial.IRON, 1.0F, -2.8F)); public static final Item IRON_AXE = registerItem("iron_axe", properties -> new AxeItem(ToolMaterial.IRON, 6.0F, -3.1F, properties)); public static final Item IRON_HOE = registerItem("iron_hoe", properties -> new HoeItem(ToolMaterial.IRON, -2.0F, -1.0F, properties)); - public static final Item DIAMOND_SWORD = registerItem("diamond_sword", new Item.Properties().sword(ToolMaterial.DIAMOND, 3.0F, -2.4F)); + public static final Item DIAMOND_SWORD = registerItem("diamond_sword", new Properties().sword(ToolMaterial.DIAMOND, 3.0F, -2.4F)); public static final Item DIAMOND_SHOVEL = registerItem("diamond_shovel", properties -> new ShovelItem(ToolMaterial.DIAMOND, 1.5F, -3.0F, properties)); - public static final Item DIAMOND_PICKAXE = registerItem("diamond_pickaxe", new Item.Properties().pickaxe(ToolMaterial.DIAMOND, 1.0F, -2.8F)); + public static final Item DIAMOND_PICKAXE = registerItem("diamond_pickaxe", new Properties().pickaxe(ToolMaterial.DIAMOND, 1.0F, -2.8F)); public static final Item DIAMOND_AXE = registerItem("diamond_axe", properties -> new AxeItem(ToolMaterial.DIAMOND, 5.0F, -3.0F, properties)); public static final Item DIAMOND_HOE = registerItem("diamond_hoe", properties -> new HoeItem(ToolMaterial.DIAMOND, -3.0F, 0.0F, properties)); - public static final Item NETHERITE_SWORD = registerItem("netherite_sword", new Item.Properties().sword(ToolMaterial.NETHERITE, 3.0F, -2.4F).fireResistant()); + public static final Item NETHERITE_SWORD = registerItem("netherite_sword", new Properties().sword(ToolMaterial.NETHERITE, 3.0F, -2.4F).fireResistant()); public static final Item NETHERITE_SHOVEL = registerItem( - "netherite_shovel", properties -> new ShovelItem(ToolMaterial.NETHERITE, 1.5F, -3.0F, properties), new Item.Properties().fireResistant() - ); - public static final Item NETHERITE_PICKAXE = registerItem( - "netherite_pickaxe", new Item.Properties().pickaxe(ToolMaterial.NETHERITE, 1.0F, -2.8F).fireResistant() + "netherite_shovel", properties -> new ShovelItem(ToolMaterial.NETHERITE, 1.5F, -3.0F, properties), new Properties().fireResistant() ); + public static final Item NETHERITE_PICKAXE = registerItem("netherite_pickaxe", new Properties().pickaxe(ToolMaterial.NETHERITE, 1.0F, -2.8F).fireResistant()); public static final Item NETHERITE_AXE = registerItem( - "netherite_axe", properties -> new AxeItem(ToolMaterial.NETHERITE, 5.0F, -3.0F, properties), new Item.Properties().fireResistant() + "netherite_axe", properties -> new AxeItem(ToolMaterial.NETHERITE, 5.0F, -3.0F, properties), new Properties().fireResistant() ); public static final Item NETHERITE_HOE = registerItem( - "netherite_hoe", properties -> new HoeItem(ToolMaterial.NETHERITE, -4.0F, 0.0F, properties), new Item.Properties().fireResistant() + "netherite_hoe", properties -> new HoeItem(ToolMaterial.NETHERITE, -4.0F, 0.0F, properties), new Properties().fireResistant() ); public static final Item STICK = registerItem("stick"); - public static final Item MUSHROOM_STEW = registerItem("mushroom_stew", new Item.Properties().stacksTo(1).food(Foods.MUSHROOM_STEW).usingConvertsTo(BOWL)); + public static final Item MUSHROOM_STEW = registerItem("mushroom_stew", new Properties().stacksTo(1).food(Foods.MUSHROOM_STEW).usingConvertsTo(BOWL)); public static final Item STRING = registerItem("string", createBlockItemWithCustomItemName(Blocks.TRIPWIRE)); public static final Item FEATHER = registerItem("feather"); public static final Item GUNPOWDER = registerItem("gunpowder"); public static final Item WHEAT_SEEDS = registerItem("wheat_seeds", createBlockItemWithCustomItemName(Blocks.WHEAT)); public static final Item WHEAT = registerItem("wheat"); - public static final Item BREAD = registerItem("bread", new Item.Properties().food(Foods.BREAD)); - public static final Item LEATHER_HELMET = registerItem("leather_helmet", new Item.Properties().humanoidArmor(ArmorMaterials.LEATHER, ArmorType.HELMET)); - public static final Item LEATHER_CHESTPLATE = registerItem( - "leather_chestplate", new Item.Properties().humanoidArmor(ArmorMaterials.LEATHER, ArmorType.CHESTPLATE) - ); - public static final Item LEATHER_LEGGINGS = registerItem("leather_leggings", new Item.Properties().humanoidArmor(ArmorMaterials.LEATHER, ArmorType.LEGGINGS)); - public static final Item LEATHER_BOOTS = registerItem("leather_boots", new Item.Properties().humanoidArmor(ArmorMaterials.LEATHER, ArmorType.BOOTS)); + public static final Item BREAD = registerItem("bread", new Properties().food(Foods.BREAD)); + public static final Item LEATHER_HELMET = registerItem("leather_helmet", new Properties().humanoidArmor(ArmorMaterials.LEATHER, ArmorType.HELMET)); + public static final Item LEATHER_CHESTPLATE = registerItem("leather_chestplate", new Properties().humanoidArmor(ArmorMaterials.LEATHER, ArmorType.CHESTPLATE)); + public static final Item LEATHER_LEGGINGS = registerItem("leather_leggings", new Properties().humanoidArmor(ArmorMaterials.LEATHER, ArmorType.LEGGINGS)); + public static final Item LEATHER_BOOTS = registerItem("leather_boots", new Properties().humanoidArmor(ArmorMaterials.LEATHER, ArmorType.BOOTS)); public static final Item CHAINMAIL_HELMET = registerItem( - "chainmail_helmet", new Item.Properties().humanoidArmor(ArmorMaterials.CHAINMAIL, ArmorType.HELMET).rarity(Rarity.UNCOMMON) + "chainmail_helmet", new Properties().humanoidArmor(ArmorMaterials.CHAINMAIL, ArmorType.HELMET).rarity(Rarity.UNCOMMON) ); public static final Item CHAINMAIL_CHESTPLATE = registerItem( - "chainmail_chestplate", new Item.Properties().humanoidArmor(ArmorMaterials.CHAINMAIL, ArmorType.CHESTPLATE).rarity(Rarity.UNCOMMON) + "chainmail_chestplate", new Properties().humanoidArmor(ArmorMaterials.CHAINMAIL, ArmorType.CHESTPLATE).rarity(Rarity.UNCOMMON) ); public static final Item CHAINMAIL_LEGGINGS = registerItem( - "chainmail_leggings", new Item.Properties().humanoidArmor(ArmorMaterials.CHAINMAIL, ArmorType.LEGGINGS).rarity(Rarity.UNCOMMON) + "chainmail_leggings", new Properties().humanoidArmor(ArmorMaterials.CHAINMAIL, ArmorType.LEGGINGS).rarity(Rarity.UNCOMMON) ); public static final Item CHAINMAIL_BOOTS = registerItem( - "chainmail_boots", new Item.Properties().humanoidArmor(ArmorMaterials.CHAINMAIL, ArmorType.BOOTS).rarity(Rarity.UNCOMMON) + "chainmail_boots", new Properties().humanoidArmor(ArmorMaterials.CHAINMAIL, ArmorType.BOOTS).rarity(Rarity.UNCOMMON) ); - public static final Item IRON_HELMET = registerItem("iron_helmet", new Item.Properties().humanoidArmor(ArmorMaterials.IRON, ArmorType.HELMET)); - public static final Item IRON_CHESTPLATE = registerItem("iron_chestplate", new Item.Properties().humanoidArmor(ArmorMaterials.IRON, ArmorType.CHESTPLATE)); - public static final Item IRON_LEGGINGS = registerItem("iron_leggings", new Item.Properties().humanoidArmor(ArmorMaterials.IRON, ArmorType.LEGGINGS)); - public static final Item IRON_BOOTS = registerItem("iron_boots", new Item.Properties().humanoidArmor(ArmorMaterials.IRON, ArmorType.BOOTS)); - public static final Item DIAMOND_HELMET = registerItem("diamond_helmet", new Item.Properties().humanoidArmor(ArmorMaterials.DIAMOND, ArmorType.HELMET)); - public static final Item DIAMOND_CHESTPLATE = registerItem( - "diamond_chestplate", new Item.Properties().humanoidArmor(ArmorMaterials.DIAMOND, ArmorType.CHESTPLATE) - ); - public static final Item DIAMOND_LEGGINGS = registerItem("diamond_leggings", new Item.Properties().humanoidArmor(ArmorMaterials.DIAMOND, ArmorType.LEGGINGS)); - public static final Item DIAMOND_BOOTS = registerItem("diamond_boots", new Item.Properties().humanoidArmor(ArmorMaterials.DIAMOND, ArmorType.BOOTS)); - public static final Item GOLDEN_HELMET = registerItem("golden_helmet", new Item.Properties().humanoidArmor(ArmorMaterials.GOLD, ArmorType.HELMET)); - public static final Item GOLDEN_CHESTPLATE = registerItem("golden_chestplate", new Item.Properties().humanoidArmor(ArmorMaterials.GOLD, ArmorType.CHESTPLATE)); - public static final Item GOLDEN_LEGGINGS = registerItem("golden_leggings", new Item.Properties().humanoidArmor(ArmorMaterials.GOLD, ArmorType.LEGGINGS)); - public static final Item GOLDEN_BOOTS = registerItem("golden_boots", new Item.Properties().humanoidArmor(ArmorMaterials.GOLD, ArmorType.BOOTS)); + public static final Item IRON_HELMET = registerItem("iron_helmet", new Properties().humanoidArmor(ArmorMaterials.IRON, ArmorType.HELMET)); + public static final Item IRON_CHESTPLATE = registerItem("iron_chestplate", new Properties().humanoidArmor(ArmorMaterials.IRON, ArmorType.CHESTPLATE)); + public static final Item IRON_LEGGINGS = registerItem("iron_leggings", new Properties().humanoidArmor(ArmorMaterials.IRON, ArmorType.LEGGINGS)); + public static final Item IRON_BOOTS = registerItem("iron_boots", new Properties().humanoidArmor(ArmorMaterials.IRON, ArmorType.BOOTS)); + public static final Item DIAMOND_HELMET = registerItem("diamond_helmet", new Properties().humanoidArmor(ArmorMaterials.DIAMOND, ArmorType.HELMET)); + public static final Item DIAMOND_CHESTPLATE = registerItem("diamond_chestplate", new Properties().humanoidArmor(ArmorMaterials.DIAMOND, ArmorType.CHESTPLATE)); + public static final Item DIAMOND_LEGGINGS = registerItem("diamond_leggings", new Properties().humanoidArmor(ArmorMaterials.DIAMOND, ArmorType.LEGGINGS)); + public static final Item DIAMOND_BOOTS = registerItem("diamond_boots", new Properties().humanoidArmor(ArmorMaterials.DIAMOND, ArmorType.BOOTS)); + public static final Item GOLDEN_HELMET = registerItem("golden_helmet", new Properties().humanoidArmor(ArmorMaterials.GOLD, ArmorType.HELMET)); + public static final Item GOLDEN_CHESTPLATE = registerItem("golden_chestplate", new Properties().humanoidArmor(ArmorMaterials.GOLD, ArmorType.CHESTPLATE)); + public static final Item GOLDEN_LEGGINGS = registerItem("golden_leggings", new Properties().humanoidArmor(ArmorMaterials.GOLD, ArmorType.LEGGINGS)); + public static final Item GOLDEN_BOOTS = registerItem("golden_boots", new Properties().humanoidArmor(ArmorMaterials.GOLD, ArmorType.BOOTS)); public static final Item NETHERITE_HELMET = registerItem( - "netherite_helmet", new Item.Properties().humanoidArmor(ArmorMaterials.NETHERITE, ArmorType.HELMET).fireResistant() + "netherite_helmet", new Properties().humanoidArmor(ArmorMaterials.NETHERITE, ArmorType.HELMET).fireResistant() ); public static final Item NETHERITE_CHESTPLATE = registerItem( - "netherite_chestplate", new Item.Properties().humanoidArmor(ArmorMaterials.NETHERITE, ArmorType.CHESTPLATE).fireResistant() + "netherite_chestplate", new Properties().humanoidArmor(ArmorMaterials.NETHERITE, ArmorType.CHESTPLATE).fireResistant() ); public static final Item NETHERITE_LEGGINGS = registerItem( - "netherite_leggings", new Item.Properties().humanoidArmor(ArmorMaterials.NETHERITE, ArmorType.LEGGINGS).fireResistant() + "netherite_leggings", new Properties().humanoidArmor(ArmorMaterials.NETHERITE, ArmorType.LEGGINGS).fireResistant() ); public static final Item NETHERITE_BOOTS = registerItem( - "netherite_boots", new Item.Properties().humanoidArmor(ArmorMaterials.NETHERITE, ArmorType.BOOTS).fireResistant() + "netherite_boots", new Properties().humanoidArmor(ArmorMaterials.NETHERITE, ArmorType.BOOTS).fireResistant() ); public static final Item FLINT = registerItem("flint"); - public static final Item PORKCHOP = registerItem("porkchop", new Item.Properties().food(Foods.PORKCHOP)); - public static final Item COOKED_PORKCHOP = registerItem("cooked_porkchop", new Item.Properties().food(Foods.COOKED_PORKCHOP)); + public static final Item PORKCHOP = registerItem("porkchop", new Properties().food(Foods.PORKCHOP)); + public static final Item COOKED_PORKCHOP = registerItem("cooked_porkchop", new Properties().food(Foods.COOKED_PORKCHOP)); public static final Item PAINTING = registerItem("painting", properties -> new HangingEntityItem(EntityType.PAINTING, properties)); - public static final Item GOLDEN_APPLE = registerItem("golden_apple", new Item.Properties().food(Foods.GOLDEN_APPLE, Consumables.GOLDEN_APPLE)); + public static final Item GOLDEN_APPLE = registerItem("golden_apple", new Properties().food(Foods.GOLDEN_APPLE, Consumables.GOLDEN_APPLE)); public static final Item ENCHANTED_GOLDEN_APPLE = registerItem( "enchanted_golden_apple", - new Item.Properties() + new Properties() .rarity(Rarity.RARE) .food(Foods.ENCHANTED_GOLDEN_APPLE, Consumables.ENCHANTED_GOLDEN_APPLE) .component(DataComponents.ENCHANTMENT_GLINT_OVERRIDE, true) ); public static final Item OAK_SIGN = registerBlock( - Blocks.OAK_SIGN, (block, properties) -> new SignItem(block, Blocks.OAK_WALL_SIGN, properties), new Item.Properties().stacksTo(16) + Blocks.OAK_SIGN, (block, properties) -> new SignItem(block, Blocks.OAK_WALL_SIGN, properties), new Properties().stacksTo(16) ); public static final Item SPRUCE_SIGN = registerBlock( - Blocks.SPRUCE_SIGN, (block, properties) -> new SignItem(block, Blocks.SPRUCE_WALL_SIGN, properties), new Item.Properties().stacksTo(16) + Blocks.SPRUCE_SIGN, (block, properties) -> new SignItem(block, Blocks.SPRUCE_WALL_SIGN, properties), new Properties().stacksTo(16) ); public static final Item BIRCH_SIGN = registerBlock( - Blocks.BIRCH_SIGN, (block, properties) -> new SignItem(block, Blocks.BIRCH_WALL_SIGN, properties), new Item.Properties().stacksTo(16) + Blocks.BIRCH_SIGN, (block, properties) -> new SignItem(block, Blocks.BIRCH_WALL_SIGN, properties), new Properties().stacksTo(16) ); public static final Item JUNGLE_SIGN = registerBlock( - Blocks.JUNGLE_SIGN, (block, properties) -> new SignItem(block, Blocks.JUNGLE_WALL_SIGN, properties), new Item.Properties().stacksTo(16) + Blocks.JUNGLE_SIGN, (block, properties) -> new SignItem(block, Blocks.JUNGLE_WALL_SIGN, properties), new Properties().stacksTo(16) ); public static final Item ACACIA_SIGN = registerBlock( - Blocks.ACACIA_SIGN, (block, properties) -> new SignItem(block, Blocks.ACACIA_WALL_SIGN, properties), new Item.Properties().stacksTo(16) + Blocks.ACACIA_SIGN, (block, properties) -> new SignItem(block, Blocks.ACACIA_WALL_SIGN, properties), new Properties().stacksTo(16) ); public static final Item CHERRY_SIGN = registerBlock( - Blocks.CHERRY_SIGN, (block, properties) -> new SignItem(block, Blocks.CHERRY_WALL_SIGN, properties), new Item.Properties().stacksTo(16) + Blocks.CHERRY_SIGN, (block, properties) -> new SignItem(block, Blocks.CHERRY_WALL_SIGN, properties), new Properties().stacksTo(16) ); public static final Item DARK_OAK_SIGN = registerBlock( - Blocks.DARK_OAK_SIGN, (block, properties) -> new SignItem(block, Blocks.DARK_OAK_WALL_SIGN, properties), new Item.Properties().stacksTo(16) + Blocks.DARK_OAK_SIGN, (block, properties) -> new SignItem(block, Blocks.DARK_OAK_WALL_SIGN, properties), new Properties().stacksTo(16) ); public static final Item PALE_OAK_SIGN = registerBlock( - Blocks.PALE_OAK_SIGN, (block, properties) -> new SignItem(block, Blocks.PALE_OAK_WALL_SIGN, properties), new Item.Properties().stacksTo(16) + Blocks.PALE_OAK_SIGN, (block, properties) -> new SignItem(block, Blocks.PALE_OAK_WALL_SIGN, properties), new Properties().stacksTo(16) ); public static final Item MANGROVE_SIGN = registerBlock( - Blocks.MANGROVE_SIGN, (block, properties) -> new SignItem(block, Blocks.MANGROVE_WALL_SIGN, properties), new Item.Properties().stacksTo(16) + Blocks.MANGROVE_SIGN, (block, properties) -> new SignItem(block, Blocks.MANGROVE_WALL_SIGN, properties), new Properties().stacksTo(16) ); public static final Item BAMBOO_SIGN = registerBlock( - Blocks.BAMBOO_SIGN, (block, properties) -> new SignItem(block, Blocks.BAMBOO_WALL_SIGN, properties), new Item.Properties().stacksTo(16) + Blocks.BAMBOO_SIGN, (block, properties) -> new SignItem(block, Blocks.BAMBOO_WALL_SIGN, properties), new Properties().stacksTo(16) ); public static final Item CRIMSON_SIGN = registerBlock( - Blocks.CRIMSON_SIGN, (block, properties) -> new SignItem(block, Blocks.CRIMSON_WALL_SIGN, properties), new Item.Properties().stacksTo(16) + Blocks.CRIMSON_SIGN, (block, properties) -> new SignItem(block, Blocks.CRIMSON_WALL_SIGN, properties), new Properties().stacksTo(16) ); public static final Item WARPED_SIGN = registerBlock( - Blocks.WARPED_SIGN, (block, properties) -> new SignItem(block, Blocks.WARPED_WALL_SIGN, properties), new Item.Properties().stacksTo(16) + Blocks.WARPED_SIGN, (block, properties) -> new SignItem(block, Blocks.WARPED_WALL_SIGN, properties), new Properties().stacksTo(16) ); public static final Item OAK_HANGING_SIGN = registerBlock( - Blocks.OAK_HANGING_SIGN, (block, properties) -> new HangingSignItem(block, Blocks.OAK_WALL_HANGING_SIGN, properties), new Item.Properties().stacksTo(16) + Blocks.OAK_HANGING_SIGN, (block, properties) -> new HangingSignItem(block, Blocks.OAK_WALL_HANGING_SIGN, properties), new Properties().stacksTo(16) ); public static final Item SPRUCE_HANGING_SIGN = registerBlock( - Blocks.SPRUCE_HANGING_SIGN, - (block, properties) -> new HangingSignItem(block, Blocks.SPRUCE_WALL_HANGING_SIGN, properties), - new Item.Properties().stacksTo(16) + Blocks.SPRUCE_HANGING_SIGN, (block, properties) -> new HangingSignItem(block, Blocks.SPRUCE_WALL_HANGING_SIGN, properties), new Properties().stacksTo(16) ); public static final Item BIRCH_HANGING_SIGN = registerBlock( - Blocks.BIRCH_HANGING_SIGN, (block, properties) -> new HangingSignItem(block, Blocks.BIRCH_WALL_HANGING_SIGN, properties), new Item.Properties().stacksTo(16) + Blocks.BIRCH_HANGING_SIGN, (block, properties) -> new HangingSignItem(block, Blocks.BIRCH_WALL_HANGING_SIGN, properties), new Properties().stacksTo(16) ); public static final Item JUNGLE_HANGING_SIGN = registerBlock( - Blocks.JUNGLE_HANGING_SIGN, - (block, properties) -> new HangingSignItem(block, Blocks.JUNGLE_WALL_HANGING_SIGN, properties), - new Item.Properties().stacksTo(16) + Blocks.JUNGLE_HANGING_SIGN, (block, properties) -> new HangingSignItem(block, Blocks.JUNGLE_WALL_HANGING_SIGN, properties), new Properties().stacksTo(16) ); public static final Item ACACIA_HANGING_SIGN = registerBlock( - Blocks.ACACIA_HANGING_SIGN, - (block, properties) -> new HangingSignItem(block, Blocks.ACACIA_WALL_HANGING_SIGN, properties), - new Item.Properties().stacksTo(16) + Blocks.ACACIA_HANGING_SIGN, (block, properties) -> new HangingSignItem(block, Blocks.ACACIA_WALL_HANGING_SIGN, properties), new Properties().stacksTo(16) ); public static final Item CHERRY_HANGING_SIGN = registerBlock( - Blocks.CHERRY_HANGING_SIGN, - (block, properties) -> new HangingSignItem(block, Blocks.CHERRY_WALL_HANGING_SIGN, properties), - new Item.Properties().stacksTo(16) + Blocks.CHERRY_HANGING_SIGN, (block, properties) -> new HangingSignItem(block, Blocks.CHERRY_WALL_HANGING_SIGN, properties), new Properties().stacksTo(16) ); public static final Item DARK_OAK_HANGING_SIGN = registerBlock( - Blocks.DARK_OAK_HANGING_SIGN, - (block, properties) -> new HangingSignItem(block, Blocks.DARK_OAK_WALL_HANGING_SIGN, properties), - new Item.Properties().stacksTo(16) + Blocks.DARK_OAK_HANGING_SIGN, (block, properties) -> new HangingSignItem(block, Blocks.DARK_OAK_WALL_HANGING_SIGN, properties), new Properties().stacksTo(16) ); public static final Item PALE_OAK_HANGING_SIGN = registerBlock( - Blocks.PALE_OAK_HANGING_SIGN, - (block, properties) -> new HangingSignItem(block, Blocks.PALE_OAK_WALL_HANGING_SIGN, properties), - new Item.Properties().stacksTo(16) + Blocks.PALE_OAK_HANGING_SIGN, (block, properties) -> new HangingSignItem(block, Blocks.PALE_OAK_WALL_HANGING_SIGN, properties), new Properties().stacksTo(16) ); public static final Item MANGROVE_HANGING_SIGN = registerBlock( - Blocks.MANGROVE_HANGING_SIGN, - (block, properties) -> new HangingSignItem(block, Blocks.MANGROVE_WALL_HANGING_SIGN, properties), - new Item.Properties().stacksTo(16) + Blocks.MANGROVE_HANGING_SIGN, (block, properties) -> new HangingSignItem(block, Blocks.MANGROVE_WALL_HANGING_SIGN, properties), new Properties().stacksTo(16) ); public static final Item BAMBOO_HANGING_SIGN = registerBlock( - Blocks.BAMBOO_HANGING_SIGN, - (block, properties) -> new HangingSignItem(block, Blocks.BAMBOO_WALL_HANGING_SIGN, properties), - new Item.Properties().stacksTo(16) + Blocks.BAMBOO_HANGING_SIGN, (block, properties) -> new HangingSignItem(block, Blocks.BAMBOO_WALL_HANGING_SIGN, properties), new Properties().stacksTo(16) ); public static final Item CRIMSON_HANGING_SIGN = registerBlock( - Blocks.CRIMSON_HANGING_SIGN, - (block, properties) -> new HangingSignItem(block, Blocks.CRIMSON_WALL_HANGING_SIGN, properties), - new Item.Properties().stacksTo(16) + Blocks.CRIMSON_HANGING_SIGN, (block, properties) -> new HangingSignItem(block, Blocks.CRIMSON_WALL_HANGING_SIGN, properties), new Properties().stacksTo(16) ); public static final Item WARPED_HANGING_SIGN = registerBlock( - Blocks.WARPED_HANGING_SIGN, - (block, properties) -> new HangingSignItem(block, Blocks.WARPED_WALL_HANGING_SIGN, properties), - new Item.Properties().stacksTo(16) + Blocks.WARPED_HANGING_SIGN, (block, properties) -> new HangingSignItem(block, Blocks.WARPED_WALL_HANGING_SIGN, properties), new Properties().stacksTo(16) ); - public static final Item BUCKET = registerItem("bucket", properties -> new BucketItem(Fluids.EMPTY, properties), new Item.Properties().stacksTo(16)); + public static final Item BUCKET = registerItem("bucket", properties -> new BucketItem(Fluids.EMPTY, properties), new Properties().stacksTo(16)); public static final Item WATER_BUCKET = registerItem( - "water_bucket", properties -> new BucketItem(Fluids.WATER, properties), new Item.Properties().craftRemainder(BUCKET).stacksTo(1) + "water_bucket", properties -> new BucketItem(Fluids.WATER, properties), new Properties().craftRemainder(BUCKET).stacksTo(1) ); public static final Item LAVA_BUCKET = registerItem( - "lava_bucket", properties -> new BucketItem(Fluids.LAVA, properties), new Item.Properties().craftRemainder(BUCKET).stacksTo(1) + "lava_bucket", properties -> new BucketItem(Fluids.LAVA, properties), new Properties().craftRemainder(BUCKET).stacksTo(1) ); public static final Item POWDER_SNOW_BUCKET = registerItem( "powder_snow_bucket", properties -> new SolidBucketItem(Blocks.POWDER_SNOW, SoundEvents.BUCKET_EMPTY_POWDER_SNOW, properties), - new Item.Properties().stacksTo(1).useItemDescriptionPrefix() + new Properties().stacksTo(1).useItemDescriptionPrefix() ); - public static final Item SNOWBALL = registerItem("snowball", SnowballItem::new, new Item.Properties().stacksTo(16)); + public static final Item SNOWBALL = registerItem("snowball", SnowballItem::new, new Properties().stacksTo(16)); public static final Item LEATHER = registerItem("leather"); public static final Item MILK_BUCKET = registerItem( - "milk_bucket", new Item.Properties().craftRemainder(BUCKET).component(DataComponents.CONSUMABLE, Consumables.MILK_BUCKET).usingConvertsTo(BUCKET).stacksTo(1) + "milk_bucket", new Properties().craftRemainder(BUCKET).component(DataComponents.CONSUMABLE, Consumables.MILK_BUCKET).usingConvertsTo(BUCKET).stacksTo(1) ); public static final Item PUFFERFISH_BUCKET = registerItem( "pufferfish_bucket", properties -> new MobBucketItem(EntityType.PUFFERFISH, Fluids.WATER, SoundEvents.BUCKET_EMPTY_FISH, properties), - new Item.Properties().stacksTo(1).component(DataComponents.BUCKET_ENTITY_DATA, CustomData.EMPTY) + new Properties().stacksTo(1).component(DataComponents.BUCKET_ENTITY_DATA, CustomData.EMPTY) ); public static final Item SALMON_BUCKET = registerItem( "salmon_bucket", properties -> new MobBucketItem(EntityType.SALMON, Fluids.WATER, SoundEvents.BUCKET_EMPTY_FISH, properties), - new Item.Properties().stacksTo(1).component(DataComponents.BUCKET_ENTITY_DATA, CustomData.EMPTY) + new Properties().stacksTo(1).component(DataComponents.BUCKET_ENTITY_DATA, CustomData.EMPTY) ); public static final Item COD_BUCKET = registerItem( "cod_bucket", properties -> new MobBucketItem(EntityType.COD, Fluids.WATER, SoundEvents.BUCKET_EMPTY_FISH, properties), - new Item.Properties().stacksTo(1).component(DataComponents.BUCKET_ENTITY_DATA, CustomData.EMPTY) + new Properties().stacksTo(1).component(DataComponents.BUCKET_ENTITY_DATA, CustomData.EMPTY) ); public static final Item TROPICAL_FISH_BUCKET = registerItem( "tropical_fish_bucket", properties -> new MobBucketItem(EntityType.TROPICAL_FISH, Fluids.WATER, SoundEvents.BUCKET_EMPTY_FISH, properties), - new Item.Properties().stacksTo(1).component(DataComponents.BUCKET_ENTITY_DATA, CustomData.EMPTY) + new Properties().stacksTo(1).component(DataComponents.BUCKET_ENTITY_DATA, CustomData.EMPTY) ); public static final Item AXOLOTL_BUCKET = registerItem( "axolotl_bucket", properties -> new MobBucketItem(EntityType.AXOLOTL, Fluids.WATER, SoundEvents.BUCKET_EMPTY_AXOLOTL, properties), - new Item.Properties().stacksTo(1).component(DataComponents.BUCKET_ENTITY_DATA, CustomData.EMPTY) + new Properties().stacksTo(1).component(DataComponents.BUCKET_ENTITY_DATA, CustomData.EMPTY) ); public static final Item TADPOLE_BUCKET = registerItem( "tadpole_bucket", properties -> new MobBucketItem(EntityType.TADPOLE, Fluids.WATER, SoundEvents.BUCKET_EMPTY_TADPOLE, properties), - new Item.Properties().stacksTo(1).component(DataComponents.BUCKET_ENTITY_DATA, CustomData.EMPTY) + new Properties().stacksTo(1).component(DataComponents.BUCKET_ENTITY_DATA, CustomData.EMPTY) ); public static final Item BRICK = registerItem("brick"); public static final Item CLAY_BALL = registerItem("clay_ball"); public static final Item DRIED_KELP_BLOCK = registerBlock(Blocks.DRIED_KELP_BLOCK); public static final Item PAPER = registerItem("paper"); - public static final Item BOOK = registerItem("book", new Item.Properties().enchantable(1)); + public static final Item BOOK = registerItem("book", new Properties().enchantable(1)); public static final Item SLIME_BALL = registerItem("slime_ball"); public static final Item EGG = registerItem( - "egg", EggItem::new, new Item.Properties().stacksTo(16).component(DataComponents.CHICKEN_VARIANT, new EitherHolder<>(ChickenVariants.TEMPERATE)) + "egg", EggItem::new, new Properties().stacksTo(16).component(DataComponents.CHICKEN_VARIANT, new EitherHolder<>(ChickenVariants.TEMPERATE)) ); public static final Item BLUE_EGG = registerItem( - "blue_egg", EggItem::new, new Item.Properties().stacksTo(16).component(DataComponents.CHICKEN_VARIANT, new EitherHolder<>(ChickenVariants.COLD)) + "blue_egg", EggItem::new, new Properties().stacksTo(16).component(DataComponents.CHICKEN_VARIANT, new EitherHolder<>(ChickenVariants.COLD)) ); public static final Item BROWN_EGG = registerItem( - "brown_egg", EggItem::new, new Item.Properties().stacksTo(16).component(DataComponents.CHICKEN_VARIANT, new EitherHolder<>(ChickenVariants.WARM)) + "brown_egg", EggItem::new, new Properties().stacksTo(16).component(DataComponents.CHICKEN_VARIANT, new EitherHolder<>(ChickenVariants.WARM)) ); public static final Item COMPASS = registerItem("compass", CompassItem::new); - public static final Item RECOVERY_COMPASS = registerItem("recovery_compass", new Item.Properties().rarity(Rarity.UNCOMMON)); + public static final Item RECOVERY_COMPASS = registerItem("recovery_compass", new Properties().rarity(Rarity.UNCOMMON)); public static final Item BUNDLE = registerItem( - "bundle", BundleItem::new, new Item.Properties().stacksTo(1).component(DataComponents.BUNDLE_CONTENTS, BundleContents.EMPTY) + "bundle", BundleItem::new, new Properties().stacksTo(1).component(DataComponents.BUNDLE_CONTENTS, BundleContents.EMPTY) ); public static final Item WHITE_BUNDLE = registerItem( - "white_bundle", BundleItem::new, new Item.Properties().stacksTo(1).component(DataComponents.BUNDLE_CONTENTS, BundleContents.EMPTY) + "white_bundle", BundleItem::new, new Properties().stacksTo(1).component(DataComponents.BUNDLE_CONTENTS, BundleContents.EMPTY) ); public static final Item ORANGE_BUNDLE = registerItem( - "orange_bundle", BundleItem::new, new Item.Properties().stacksTo(1).component(DataComponents.BUNDLE_CONTENTS, BundleContents.EMPTY) + "orange_bundle", BundleItem::new, new Properties().stacksTo(1).component(DataComponents.BUNDLE_CONTENTS, BundleContents.EMPTY) ); public static final Item MAGENTA_BUNDLE = registerItem( - "magenta_bundle", BundleItem::new, new Item.Properties().stacksTo(1).component(DataComponents.BUNDLE_CONTENTS, BundleContents.EMPTY) + "magenta_bundle", BundleItem::new, new Properties().stacksTo(1).component(DataComponents.BUNDLE_CONTENTS, BundleContents.EMPTY) ); public static final Item LIGHT_BLUE_BUNDLE = registerItem( - "light_blue_bundle", BundleItem::new, new Item.Properties().stacksTo(1).component(DataComponents.BUNDLE_CONTENTS, BundleContents.EMPTY) + "light_blue_bundle", BundleItem::new, new Properties().stacksTo(1).component(DataComponents.BUNDLE_CONTENTS, BundleContents.EMPTY) ); public static final Item YELLOW_BUNDLE = registerItem( - "yellow_bundle", BundleItem::new, new Item.Properties().stacksTo(1).component(DataComponents.BUNDLE_CONTENTS, BundleContents.EMPTY) + "yellow_bundle", BundleItem::new, new Properties().stacksTo(1).component(DataComponents.BUNDLE_CONTENTS, BundleContents.EMPTY) ); public static final Item LIME_BUNDLE = registerItem( - "lime_bundle", BundleItem::new, new Item.Properties().stacksTo(1).component(DataComponents.BUNDLE_CONTENTS, BundleContents.EMPTY) + "lime_bundle", BundleItem::new, new Properties().stacksTo(1).component(DataComponents.BUNDLE_CONTENTS, BundleContents.EMPTY) ); public static final Item PINK_BUNDLE = registerItem( - "pink_bundle", BundleItem::new, new Item.Properties().stacksTo(1).component(DataComponents.BUNDLE_CONTENTS, BundleContents.EMPTY) + "pink_bundle", BundleItem::new, new Properties().stacksTo(1).component(DataComponents.BUNDLE_CONTENTS, BundleContents.EMPTY) ); public static final Item GRAY_BUNDLE = registerItem( - "gray_bundle", BundleItem::new, new Item.Properties().stacksTo(1).component(DataComponents.BUNDLE_CONTENTS, BundleContents.EMPTY) + "gray_bundle", BundleItem::new, new Properties().stacksTo(1).component(DataComponents.BUNDLE_CONTENTS, BundleContents.EMPTY) ); public static final Item LIGHT_GRAY_BUNDLE = registerItem( - "light_gray_bundle", BundleItem::new, new Item.Properties().stacksTo(1).component(DataComponents.BUNDLE_CONTENTS, BundleContents.EMPTY) + "light_gray_bundle", BundleItem::new, new Properties().stacksTo(1).component(DataComponents.BUNDLE_CONTENTS, BundleContents.EMPTY) ); public static final Item CYAN_BUNDLE = registerItem( - "cyan_bundle", BundleItem::new, new Item.Properties().stacksTo(1).component(DataComponents.BUNDLE_CONTENTS, BundleContents.EMPTY) + "cyan_bundle", BundleItem::new, new Properties().stacksTo(1).component(DataComponents.BUNDLE_CONTENTS, BundleContents.EMPTY) ); public static final Item PURPLE_BUNDLE = registerItem( - "purple_bundle", BundleItem::new, new Item.Properties().stacksTo(1).component(DataComponents.BUNDLE_CONTENTS, BundleContents.EMPTY) + "purple_bundle", BundleItem::new, new Properties().stacksTo(1).component(DataComponents.BUNDLE_CONTENTS, BundleContents.EMPTY) ); public static final Item BLUE_BUNDLE = registerItem( - "blue_bundle", BundleItem::new, new Item.Properties().stacksTo(1).component(DataComponents.BUNDLE_CONTENTS, BundleContents.EMPTY) + "blue_bundle", BundleItem::new, new Properties().stacksTo(1).component(DataComponents.BUNDLE_CONTENTS, BundleContents.EMPTY) ); public static final Item BROWN_BUNDLE = registerItem( - "brown_bundle", BundleItem::new, new Item.Properties().stacksTo(1).component(DataComponents.BUNDLE_CONTENTS, BundleContents.EMPTY) + "brown_bundle", BundleItem::new, new Properties().stacksTo(1).component(DataComponents.BUNDLE_CONTENTS, BundleContents.EMPTY) ); public static final Item GREEN_BUNDLE = registerItem( - "green_bundle", BundleItem::new, new Item.Properties().stacksTo(1).component(DataComponents.BUNDLE_CONTENTS, BundleContents.EMPTY) + "green_bundle", BundleItem::new, new Properties().stacksTo(1).component(DataComponents.BUNDLE_CONTENTS, BundleContents.EMPTY) ); public static final Item RED_BUNDLE = registerItem( - "red_bundle", BundleItem::new, new Item.Properties().stacksTo(1).component(DataComponents.BUNDLE_CONTENTS, BundleContents.EMPTY) + "red_bundle", BundleItem::new, new Properties().stacksTo(1).component(DataComponents.BUNDLE_CONTENTS, BundleContents.EMPTY) ); public static final Item BLACK_BUNDLE = registerItem( - "black_bundle", BundleItem::new, new Item.Properties().stacksTo(1).component(DataComponents.BUNDLE_CONTENTS, BundleContents.EMPTY) + "black_bundle", BundleItem::new, new Properties().stacksTo(1).component(DataComponents.BUNDLE_CONTENTS, BundleContents.EMPTY) ); - public static final Item FISHING_ROD = registerItem("fishing_rod", FishingRodItem::new, new Item.Properties().durability(64).enchantable(1)); + public static final Item FISHING_ROD = registerItem("fishing_rod", FishingRodItem::new, new Properties().durability(64).enchantable(1)); public static final Item CLOCK = registerItem("clock"); - public static final Item SPYGLASS = registerItem("spyglass", SpyglassItem::new, new Item.Properties().stacksTo(1)); + public static final Item SPYGLASS = registerItem("spyglass", SpyglassItem::new, new Properties().stacksTo(1)); public static final Item GLOWSTONE_DUST = registerItem("glowstone_dust"); - public static final Item COD = registerItem("cod", new Item.Properties().food(Foods.COD)); - public static final Item SALMON = registerItem("salmon", new Item.Properties().food(Foods.SALMON)); - public static final Item TROPICAL_FISH = registerItem("tropical_fish", new Item.Properties().food(Foods.TROPICAL_FISH)); - public static final Item PUFFERFISH = registerItem("pufferfish", new Item.Properties().food(Foods.PUFFERFISH, Consumables.PUFFERFISH)); - public static final Item COOKED_COD = registerItem("cooked_cod", new Item.Properties().food(Foods.COOKED_COD)); - public static final Item COOKED_SALMON = registerItem("cooked_salmon", new Item.Properties().food(Foods.COOKED_SALMON)); + public static final Item COD = registerItem("cod", new Properties().food(Foods.COD)); + public static final Item SALMON = registerItem("salmon", new Properties().food(Foods.SALMON)); + public static final Item TROPICAL_FISH = registerItem("tropical_fish", new Properties().food(Foods.TROPICAL_FISH)); + public static final Item PUFFERFISH = registerItem("pufferfish", new Properties().food(Foods.PUFFERFISH, Consumables.PUFFERFISH)); + public static final Item COOKED_COD = registerItem("cooked_cod", new Properties().food(Foods.COOKED_COD)); + public static final Item COOKED_SALMON = registerItem("cooked_salmon", new Properties().food(Foods.COOKED_SALMON)); public static final Item INK_SAC = registerItem("ink_sac", InkSacItem::new); public static final Item GLOW_INK_SAC = registerItem("glow_ink_sac", GlowInkSacItem::new); public static final Item COCOA_BEANS = registerItem("cocoa_beans", createBlockItemWithCustomItemName(Blocks.COCOA)); @@ -1526,45 +1488,45 @@ public class Items { public static final Item BONE_MEAL = registerItem("bone_meal", BoneMealItem::new); public static final Item BONE = registerItem("bone"); public static final Item SUGAR = registerItem("sugar"); - public static final Item CAKE = registerBlock(Blocks.CAKE, new Item.Properties().stacksTo(1)); - public static final Item WHITE_BED = registerBlock(Blocks.WHITE_BED, BedItem::new, new Item.Properties().stacksTo(1)); - public static final Item ORANGE_BED = registerBlock(Blocks.ORANGE_BED, BedItem::new, new Item.Properties().stacksTo(1)); - public static final Item MAGENTA_BED = registerBlock(Blocks.MAGENTA_BED, BedItem::new, new Item.Properties().stacksTo(1)); - public static final Item LIGHT_BLUE_BED = registerBlock(Blocks.LIGHT_BLUE_BED, BedItem::new, new Item.Properties().stacksTo(1)); - public static final Item YELLOW_BED = registerBlock(Blocks.YELLOW_BED, BedItem::new, new Item.Properties().stacksTo(1)); - public static final Item LIME_BED = registerBlock(Blocks.LIME_BED, BedItem::new, new Item.Properties().stacksTo(1)); - public static final Item PINK_BED = registerBlock(Blocks.PINK_BED, BedItem::new, new Item.Properties().stacksTo(1)); - public static final Item GRAY_BED = registerBlock(Blocks.GRAY_BED, BedItem::new, new Item.Properties().stacksTo(1)); - public static final Item LIGHT_GRAY_BED = registerBlock(Blocks.LIGHT_GRAY_BED, BedItem::new, new Item.Properties().stacksTo(1)); - public static final Item CYAN_BED = registerBlock(Blocks.CYAN_BED, BedItem::new, new Item.Properties().stacksTo(1)); - public static final Item PURPLE_BED = registerBlock(Blocks.PURPLE_BED, BedItem::new, new Item.Properties().stacksTo(1)); - public static final Item BLUE_BED = registerBlock(Blocks.BLUE_BED, BedItem::new, new Item.Properties().stacksTo(1)); - public static final Item BROWN_BED = registerBlock(Blocks.BROWN_BED, BedItem::new, new Item.Properties().stacksTo(1)); - public static final Item GREEN_BED = registerBlock(Blocks.GREEN_BED, BedItem::new, new Item.Properties().stacksTo(1)); - public static final Item RED_BED = registerBlock(Blocks.RED_BED, BedItem::new, new Item.Properties().stacksTo(1)); - public static final Item BLACK_BED = registerBlock(Blocks.BLACK_BED, BedItem::new, new Item.Properties().stacksTo(1)); - public static final Item COOKIE = registerItem("cookie", new Item.Properties().food(Foods.COOKIE)); + public static final Item CAKE = registerBlock(Blocks.CAKE, new Properties().stacksTo(1)); + public static final Item WHITE_BED = registerBlock(Blocks.WHITE_BED, BedItem::new, new Properties().stacksTo(1)); + public static final Item ORANGE_BED = registerBlock(Blocks.ORANGE_BED, BedItem::new, new Properties().stacksTo(1)); + public static final Item MAGENTA_BED = registerBlock(Blocks.MAGENTA_BED, BedItem::new, new Properties().stacksTo(1)); + public static final Item LIGHT_BLUE_BED = registerBlock(Blocks.LIGHT_BLUE_BED, BedItem::new, new Properties().stacksTo(1)); + public static final Item YELLOW_BED = registerBlock(Blocks.YELLOW_BED, BedItem::new, new Properties().stacksTo(1)); + public static final Item LIME_BED = registerBlock(Blocks.LIME_BED, BedItem::new, new Properties().stacksTo(1)); + public static final Item PINK_BED = registerBlock(Blocks.PINK_BED, BedItem::new, new Properties().stacksTo(1)); + public static final Item GRAY_BED = registerBlock(Blocks.GRAY_BED, BedItem::new, new Properties().stacksTo(1)); + public static final Item LIGHT_GRAY_BED = registerBlock(Blocks.LIGHT_GRAY_BED, BedItem::new, new Properties().stacksTo(1)); + public static final Item CYAN_BED = registerBlock(Blocks.CYAN_BED, BedItem::new, new Properties().stacksTo(1)); + public static final Item PURPLE_BED = registerBlock(Blocks.PURPLE_BED, BedItem::new, new Properties().stacksTo(1)); + public static final Item BLUE_BED = registerBlock(Blocks.BLUE_BED, BedItem::new, new Properties().stacksTo(1)); + public static final Item BROWN_BED = registerBlock(Blocks.BROWN_BED, BedItem::new, new Properties().stacksTo(1)); + public static final Item GREEN_BED = registerBlock(Blocks.GREEN_BED, BedItem::new, new Properties().stacksTo(1)); + public static final Item RED_BED = registerBlock(Blocks.RED_BED, BedItem::new, new Properties().stacksTo(1)); + public static final Item BLACK_BED = registerBlock(Blocks.BLACK_BED, BedItem::new, new Properties().stacksTo(1)); + public static final Item COOKIE = registerItem("cookie", new Properties().food(Foods.COOKIE)); public static final Item CRAFTER = registerBlock( - Blocks.CRAFTER, (UnaryOperator)(properties -> properties.component(DataComponents.CONTAINER, ItemContainerContents.EMPTY)) + Blocks.CRAFTER, (UnaryOperator)(properties -> properties.component(DataComponents.CONTAINER, ItemContainerContents.EMPTY)) ); public static final Item FILLED_MAP = registerItem( "filled_map", MapItem::new, - new Item.Properties().component(DataComponents.MAP_COLOR, MapItemColor.DEFAULT).component(DataComponents.MAP_DECORATIONS, MapDecorations.EMPTY) + new Properties().component(DataComponents.MAP_COLOR, MapItemColor.DEFAULT).component(DataComponents.MAP_DECORATIONS, MapDecorations.EMPTY) ); public static final Item SHEARS = registerItem( - "shears", ShearsItem::new, new Item.Properties().durability(238).component(DataComponents.TOOL, ShearsItem.createToolProperties()) + "shears", ShearsItem::new, new Properties().durability(238).component(DataComponents.TOOL, ShearsItem.createToolProperties()) ); - public static final Item MELON_SLICE = registerItem("melon_slice", new Item.Properties().food(Foods.MELON_SLICE)); - public static final Item DRIED_KELP = registerItem("dried_kelp", new Item.Properties().food(Foods.DRIED_KELP, Consumables.DRIED_KELP)); + public static final Item MELON_SLICE = registerItem("melon_slice", new Properties().food(Foods.MELON_SLICE)); + public static final Item DRIED_KELP = registerItem("dried_kelp", new Properties().food(Foods.DRIED_KELP, Consumables.DRIED_KELP)); public static final Item PUMPKIN_SEEDS = registerItem(net.minecraft.references.Items.PUMPKIN_SEEDS, createBlockItemWithCustomItemName(Blocks.PUMPKIN_STEM)); public static final Item MELON_SEEDS = registerItem(net.minecraft.references.Items.MELON_SEEDS, createBlockItemWithCustomItemName(Blocks.MELON_STEM)); - public static final Item BEEF = registerItem("beef", new Item.Properties().food(Foods.BEEF)); - public static final Item COOKED_BEEF = registerItem("cooked_beef", new Item.Properties().food(Foods.COOKED_BEEF)); - public static final Item CHICKEN = registerItem("chicken", new Item.Properties().food(Foods.CHICKEN, Consumables.CHICKEN)); - public static final Item COOKED_CHICKEN = registerItem("cooked_chicken", new Item.Properties().food(Foods.COOKED_CHICKEN)); - public static final Item ROTTEN_FLESH = registerItem("rotten_flesh", new Item.Properties().food(Foods.ROTTEN_FLESH, Consumables.ROTTEN_FLESH)); - public static final Item ENDER_PEARL = registerItem("ender_pearl", EnderpearlItem::new, new Item.Properties().stacksTo(16).useCooldown(1.0F)); + public static final Item BEEF = registerItem("beef", new Properties().food(Foods.BEEF)); + public static final Item COOKED_BEEF = registerItem("cooked_beef", new Properties().food(Foods.COOKED_BEEF)); + public static final Item CHICKEN = registerItem("chicken", new Properties().food(Foods.CHICKEN, Consumables.CHICKEN)); + public static final Item COOKED_CHICKEN = registerItem("cooked_chicken", new Properties().food(Foods.COOKED_CHICKEN)); + public static final Item ROTTEN_FLESH = registerItem("rotten_flesh", new Properties().food(Foods.ROTTEN_FLESH, Consumables.ROTTEN_FLESH)); + public static final Item ENDER_PEARL = registerItem("ender_pearl", EnderpearlItem::new, new Properties().stacksTo(16).useCooldown(1.0F)); public static final Item BLAZE_ROD = registerItem("blaze_rod"); public static final Item GHAST_TEAR = registerItem("ghast_tear"); public static final Item GOLD_NUGGET = registerItem("gold_nugget"); @@ -1573,18 +1535,18 @@ public class Items { public static final Item POTION = registerItem( "potion", PotionItem::new, - new Item.Properties() + new Properties() .stacksTo(1) .component(DataComponents.POTION_CONTENTS, PotionContents.EMPTY) .component(DataComponents.CONSUMABLE, Consumables.DEFAULT_DRINK) .usingConvertsTo(GLASS_BOTTLE) ); - public static final Item SPIDER_EYE = registerItem("spider_eye", new Item.Properties().food(Foods.SPIDER_EYE, Consumables.SPIDER_EYE)); + public static final Item SPIDER_EYE = registerItem("spider_eye", new Properties().food(Foods.SPIDER_EYE, Consumables.SPIDER_EYE)); public static final Item FERMENTED_SPIDER_EYE = registerItem("fermented_spider_eye"); public static final Item BLAZE_POWDER = registerItem("blaze_powder"); public static final Item MAGMA_CREAM = registerItem("magma_cream"); public static final Item BREWING_STAND = registerBlock( - Blocks.BREWING_STAND, (UnaryOperator)(properties -> properties.component(DataComponents.CONTAINER, ItemContainerContents.EMPTY)) + Blocks.BREWING_STAND, (UnaryOperator)(properties -> properties.component(DataComponents.CONTAINER, ItemContainerContents.EMPTY)) ); public static final Item CAULDRON = registerBlock(Blocks.CAULDRON, Blocks.WATER_CAULDRON, Blocks.LAVA_CAULDRON, Blocks.POWDER_SNOW_CAULDRON); public static final Item ENDER_EYE = registerItem("ender_eye", EnderEyeItem::new); @@ -1686,21 +1648,21 @@ public class Items { "zombified_piglin_spawn_egg", properties -> new SpawnEggItem(EntityType.ZOMBIFIED_PIGLIN, properties) ); public static final Item EXPERIENCE_BOTTLE = registerItem( - "experience_bottle", ExperienceBottleItem::new, new Item.Properties().rarity(Rarity.UNCOMMON).component(DataComponents.ENCHANTMENT_GLINT_OVERRIDE, true) + "experience_bottle", ExperienceBottleItem::new, new Properties().rarity(Rarity.UNCOMMON).component(DataComponents.ENCHANTMENT_GLINT_OVERRIDE, true) ); public static final Item FIRE_CHARGE = registerItem("fire_charge", FireChargeItem::new); - public static final Item WIND_CHARGE = registerItem("wind_charge", WindChargeItem::new, new Item.Properties().useCooldown(0.5F)); + public static final Item WIND_CHARGE = registerItem("wind_charge", WindChargeItem::new, new Properties().useCooldown(0.5F)); public static final Item WRITABLE_BOOK = registerItem( - "writable_book", WritableBookItem::new, new Item.Properties().stacksTo(1).component(DataComponents.WRITABLE_BOOK_CONTENT, WritableBookContent.EMPTY) + "writable_book", WritableBookItem::new, new Properties().stacksTo(1).component(DataComponents.WRITABLE_BOOK_CONTENT, WritableBookContent.EMPTY) ); public static final Item WRITTEN_BOOK = registerItem( - "written_book", WrittenBookItem::new, new Item.Properties().stacksTo(16).component(DataComponents.ENCHANTMENT_GLINT_OVERRIDE, true) + "written_book", WrittenBookItem::new, new Properties().stacksTo(16).component(DataComponents.ENCHANTMENT_GLINT_OVERRIDE, true) ); public static final Item BREEZE_ROD = registerItem("breeze_rod"); public static final Item MACE = registerItem( "mace", MaceItem::new, - new Item.Properties() + new Properties() .rarity(Rarity.EPIC) .durability(500) .component(DataComponents.TOOL, MaceItem.createToolProperties()) @@ -1712,201 +1674,197 @@ public class Items { public static final Item ITEM_FRAME = registerItem("item_frame", properties -> new ItemFrameItem(EntityType.ITEM_FRAME, properties)); public static final Item GLOW_ITEM_FRAME = registerItem("glow_item_frame", properties -> new ItemFrameItem(EntityType.GLOW_ITEM_FRAME, properties)); public static final Item FLOWER_POT = registerBlock(Blocks.FLOWER_POT); - public static final Item CARROT = registerItem("carrot", createBlockItemWithCustomItemName(Blocks.CARROTS), new Item.Properties().food(Foods.CARROT)); - public static final Item POTATO = registerItem("potato", createBlockItemWithCustomItemName(Blocks.POTATOES), new Item.Properties().food(Foods.POTATO)); - public static final Item BAKED_POTATO = registerItem("baked_potato", new Item.Properties().food(Foods.BAKED_POTATO)); - public static final Item POISONOUS_POTATO = registerItem("poisonous_potato", new Item.Properties().food(Foods.POISONOUS_POTATO, Consumables.POISONOUS_POTATO)); + public static final Item CARROT = registerItem("carrot", createBlockItemWithCustomItemName(Blocks.CARROTS), new Properties().food(Foods.CARROT)); + public static final Item POTATO = registerItem("potato", createBlockItemWithCustomItemName(Blocks.POTATOES), new Properties().food(Foods.POTATO)); + public static final Item BAKED_POTATO = registerItem("baked_potato", new Properties().food(Foods.BAKED_POTATO)); + public static final Item POISONOUS_POTATO = registerItem("poisonous_potato", new Properties().food(Foods.POISONOUS_POTATO, Consumables.POISONOUS_POTATO)); public static final Item MAP = registerItem("map", EmptyMapItem::new); - public static final Item GOLDEN_CARROT = registerItem("golden_carrot", new Item.Properties().food(Foods.GOLDEN_CARROT)); + public static final Item GOLDEN_CARROT = registerItem("golden_carrot", new Properties().food(Foods.GOLDEN_CARROT)); public static final Item SKELETON_SKULL = registerBlock( Blocks.SKELETON_SKULL, (block, properties) -> new StandingAndWallBlockItem(block, Blocks.SKELETON_WALL_SKULL, Direction.DOWN, Waypoint.addHideAttribute(properties)), - new Item.Properties().rarity(Rarity.UNCOMMON).equippableUnswappable(EquipmentSlot.HEAD) + new Properties().rarity(Rarity.UNCOMMON).equippableUnswappable(EquipmentSlot.HEAD) ); public static final Item WITHER_SKELETON_SKULL = registerBlock( Blocks.WITHER_SKELETON_SKULL, (block, properties) -> new StandingAndWallBlockItem(block, Blocks.WITHER_SKELETON_WALL_SKULL, Direction.DOWN, Waypoint.addHideAttribute(properties)), - new Item.Properties().rarity(Rarity.RARE).equippableUnswappable(EquipmentSlot.HEAD) + new Properties().rarity(Rarity.RARE).equippableUnswappable(EquipmentSlot.HEAD) ); public static final Item PLAYER_HEAD = registerBlock( Blocks.PLAYER_HEAD, (block, properties) -> new PlayerHeadItem(block, Blocks.PLAYER_WALL_HEAD, Waypoint.addHideAttribute(properties)), - new Item.Properties().rarity(Rarity.UNCOMMON).equippableUnswappable(EquipmentSlot.HEAD) + new Properties().rarity(Rarity.UNCOMMON).equippableUnswappable(EquipmentSlot.HEAD) ); public static final Item ZOMBIE_HEAD = registerBlock( Blocks.ZOMBIE_HEAD, (block, properties) -> new StandingAndWallBlockItem(block, Blocks.ZOMBIE_WALL_HEAD, Direction.DOWN, Waypoint.addHideAttribute(properties)), - new Item.Properties().rarity(Rarity.UNCOMMON).equippableUnswappable(EquipmentSlot.HEAD) + new Properties().rarity(Rarity.UNCOMMON).equippableUnswappable(EquipmentSlot.HEAD) ); public static final Item CREEPER_HEAD = registerBlock( Blocks.CREEPER_HEAD, (block, properties) -> new StandingAndWallBlockItem(block, Blocks.CREEPER_WALL_HEAD, Direction.DOWN, Waypoint.addHideAttribute(properties)), - new Item.Properties().rarity(Rarity.UNCOMMON).equippableUnswappable(EquipmentSlot.HEAD) + new Properties().rarity(Rarity.UNCOMMON).equippableUnswappable(EquipmentSlot.HEAD) ); public static final Item DRAGON_HEAD = registerBlock( Blocks.DRAGON_HEAD, (block, properties) -> new StandingAndWallBlockItem(block, Blocks.DRAGON_WALL_HEAD, Direction.DOWN, Waypoint.addHideAttribute(properties)), - new Item.Properties().rarity(Rarity.EPIC).equippableUnswappable(EquipmentSlot.HEAD) + new Properties().rarity(Rarity.EPIC).equippableUnswappable(EquipmentSlot.HEAD) ); public static final Item PIGLIN_HEAD = registerBlock( Blocks.PIGLIN_HEAD, (block, properties) -> new StandingAndWallBlockItem(block, Blocks.PIGLIN_WALL_HEAD, Direction.DOWN, Waypoint.addHideAttribute(properties)), - new Item.Properties().rarity(Rarity.UNCOMMON).equippableUnswappable(EquipmentSlot.HEAD) + new Properties().rarity(Rarity.UNCOMMON).equippableUnswappable(EquipmentSlot.HEAD) ); public static final Item NETHER_STAR = registerItem( "nether_star", - new Item.Properties() + new Properties() .rarity(Rarity.RARE) .component(DataComponents.ENCHANTMENT_GLINT_OVERRIDE, true) .component(DataComponents.DAMAGE_RESISTANT, new DamageResistant(DamageTypeTags.IS_EXPLOSION)) ); - public static final Item PUMPKIN_PIE = registerItem("pumpkin_pie", new Item.Properties().food(Foods.PUMPKIN_PIE)); + public static final Item PUMPKIN_PIE = registerItem("pumpkin_pie", new Properties().food(Foods.PUMPKIN_PIE)); public static final Item FIREWORK_ROCKET = registerItem( - "firework_rocket", FireworkRocketItem::new, new Item.Properties().component(DataComponents.FIREWORKS, new Fireworks(1, List.of())) + "firework_rocket", FireworkRocketItem::new, new Properties().component(DataComponents.FIREWORKS, new Fireworks(1, List.of())) ); public static final Item FIREWORK_STAR = registerItem("firework_star"); public static final Item ENCHANTED_BOOK = registerItem( "enchanted_book", - new Item.Properties() + new Properties() .stacksTo(1) .rarity(Rarity.UNCOMMON) .component(DataComponents.STORED_ENCHANTMENTS, ItemEnchantments.EMPTY) .component(DataComponents.ENCHANTMENT_GLINT_OVERRIDE, true) ); public static final Item NETHER_BRICK = registerItem("nether_brick"); - public static final Item RESIN_BRICK = registerItem("resin_brick", new Item.Properties().trimMaterial(TrimMaterials.RESIN)); + public static final Item RESIN_BRICK = registerItem("resin_brick", new Properties().trimMaterial(TrimMaterials.RESIN)); public static final Item PRISMARINE_SHARD = registerItem("prismarine_shard"); public static final Item PRISMARINE_CRYSTALS = registerItem("prismarine_crystals"); - public static final Item RABBIT = registerItem("rabbit", new Item.Properties().food(Foods.RABBIT)); - public static final Item COOKED_RABBIT = registerItem("cooked_rabbit", new Item.Properties().food(Foods.COOKED_RABBIT)); - public static final Item RABBIT_STEW = registerItem("rabbit_stew", new Item.Properties().stacksTo(1).food(Foods.RABBIT_STEW).usingConvertsTo(BOWL)); + public static final Item RABBIT = registerItem("rabbit", new Properties().food(Foods.RABBIT)); + public static final Item COOKED_RABBIT = registerItem("cooked_rabbit", new Properties().food(Foods.COOKED_RABBIT)); + public static final Item RABBIT_STEW = registerItem("rabbit_stew", new Properties().stacksTo(1).food(Foods.RABBIT_STEW).usingConvertsTo(BOWL)); public static final Item RABBIT_FOOT = registerItem("rabbit_foot"); public static final Item RABBIT_HIDE = registerItem("rabbit_hide"); - public static final Item ARMOR_STAND = registerItem("armor_stand", ArmorStandItem::new, new Item.Properties().stacksTo(16)); - public static final Item IRON_HORSE_ARMOR = registerItem("iron_horse_armor", new Item.Properties().horseArmor(ArmorMaterials.IRON)); - public static final Item GOLDEN_HORSE_ARMOR = registerItem("golden_horse_armor", new Item.Properties().horseArmor(ArmorMaterials.GOLD)); - public static final Item DIAMOND_HORSE_ARMOR = registerItem("diamond_horse_armor", new Item.Properties().horseArmor(ArmorMaterials.DIAMOND)); - public static final Item LEATHER_HORSE_ARMOR = registerItem("leather_horse_armor", new Item.Properties().horseArmor(ArmorMaterials.LEATHER)); + public static final Item ARMOR_STAND = registerItem("armor_stand", ArmorStandItem::new, new Properties().stacksTo(16)); + public static final Item IRON_HORSE_ARMOR = registerItem("iron_horse_armor", new Properties().horseArmor(ArmorMaterials.IRON)); + public static final Item GOLDEN_HORSE_ARMOR = registerItem("golden_horse_armor", new Properties().horseArmor(ArmorMaterials.GOLD)); + public static final Item DIAMOND_HORSE_ARMOR = registerItem("diamond_horse_armor", new Properties().horseArmor(ArmorMaterials.DIAMOND)); + public static final Item LEATHER_HORSE_ARMOR = registerItem("leather_horse_armor", new Properties().horseArmor(ArmorMaterials.LEATHER)); public static final Item LEAD = registerItem("lead", LeadItem::new); public static final Item NAME_TAG = registerItem("name_tag", NameTagItem::new); public static final Item COMMAND_BLOCK_MINECART = registerItem( - "command_block_minecart", - properties -> new MinecartItem(EntityType.COMMAND_BLOCK_MINECART, properties), - new Item.Properties().stacksTo(1).rarity(Rarity.EPIC) + "command_block_minecart", properties -> new MinecartItem(EntityType.COMMAND_BLOCK_MINECART, properties), new Properties().stacksTo(1).rarity(Rarity.EPIC) ); - public static final Item MUTTON = registerItem("mutton", new Item.Properties().food(Foods.MUTTON)); - public static final Item COOKED_MUTTON = registerItem("cooked_mutton", new Item.Properties().food(Foods.COOKED_MUTTON)); + public static final Item MUTTON = registerItem("mutton", new Properties().food(Foods.MUTTON)); + public static final Item COOKED_MUTTON = registerItem("cooked_mutton", new Properties().food(Foods.COOKED_MUTTON)); public static final Item WHITE_BANNER = registerBlock( Blocks.WHITE_BANNER, (block, properties) -> new BannerItem(block, Blocks.WHITE_WALL_BANNER, properties), - new Item.Properties().stacksTo(16).component(DataComponents.BANNER_PATTERNS, BannerPatternLayers.EMPTY) + new Properties().stacksTo(16).component(DataComponents.BANNER_PATTERNS, BannerPatternLayers.EMPTY) ); public static final Item ORANGE_BANNER = registerBlock( Blocks.ORANGE_BANNER, (block, properties) -> new BannerItem(block, Blocks.ORANGE_WALL_BANNER, properties), - new Item.Properties().stacksTo(16).component(DataComponents.BANNER_PATTERNS, BannerPatternLayers.EMPTY) + new Properties().stacksTo(16).component(DataComponents.BANNER_PATTERNS, BannerPatternLayers.EMPTY) ); public static final Item MAGENTA_BANNER = registerBlock( Blocks.MAGENTA_BANNER, (block, properties) -> new BannerItem(block, Blocks.MAGENTA_WALL_BANNER, properties), - new Item.Properties().stacksTo(16).component(DataComponents.BANNER_PATTERNS, BannerPatternLayers.EMPTY) + new Properties().stacksTo(16).component(DataComponents.BANNER_PATTERNS, BannerPatternLayers.EMPTY) ); public static final Item LIGHT_BLUE_BANNER = registerBlock( Blocks.LIGHT_BLUE_BANNER, (block, properties) -> new BannerItem(block, Blocks.LIGHT_BLUE_WALL_BANNER, properties), - new Item.Properties().stacksTo(16).component(DataComponents.BANNER_PATTERNS, BannerPatternLayers.EMPTY) + new Properties().stacksTo(16).component(DataComponents.BANNER_PATTERNS, BannerPatternLayers.EMPTY) ); public static final Item YELLOW_BANNER = registerBlock( Blocks.YELLOW_BANNER, (block, properties) -> new BannerItem(block, Blocks.YELLOW_WALL_BANNER, properties), - new Item.Properties().stacksTo(16).component(DataComponents.BANNER_PATTERNS, BannerPatternLayers.EMPTY) + new Properties().stacksTo(16).component(DataComponents.BANNER_PATTERNS, BannerPatternLayers.EMPTY) ); public static final Item LIME_BANNER = registerBlock( Blocks.LIME_BANNER, (block, properties) -> new BannerItem(block, Blocks.LIME_WALL_BANNER, properties), - new Item.Properties().stacksTo(16).component(DataComponents.BANNER_PATTERNS, BannerPatternLayers.EMPTY) + new Properties().stacksTo(16).component(DataComponents.BANNER_PATTERNS, BannerPatternLayers.EMPTY) ); public static final Item PINK_BANNER = registerBlock( Blocks.PINK_BANNER, (block, properties) -> new BannerItem(block, Blocks.PINK_WALL_BANNER, properties), - new Item.Properties().stacksTo(16).component(DataComponents.BANNER_PATTERNS, BannerPatternLayers.EMPTY) + new Properties().stacksTo(16).component(DataComponents.BANNER_PATTERNS, BannerPatternLayers.EMPTY) ); public static final Item GRAY_BANNER = registerBlock( Blocks.GRAY_BANNER, (block, properties) -> new BannerItem(block, Blocks.GRAY_WALL_BANNER, properties), - new Item.Properties().stacksTo(16).component(DataComponents.BANNER_PATTERNS, BannerPatternLayers.EMPTY) + new Properties().stacksTo(16).component(DataComponents.BANNER_PATTERNS, BannerPatternLayers.EMPTY) ); public static final Item LIGHT_GRAY_BANNER = registerBlock( Blocks.LIGHT_GRAY_BANNER, (block, properties) -> new BannerItem(block, Blocks.LIGHT_GRAY_WALL_BANNER, properties), - new Item.Properties().stacksTo(16).component(DataComponents.BANNER_PATTERNS, BannerPatternLayers.EMPTY) + new Properties().stacksTo(16).component(DataComponents.BANNER_PATTERNS, BannerPatternLayers.EMPTY) ); public static final Item CYAN_BANNER = registerBlock( Blocks.CYAN_BANNER, (block, properties) -> new BannerItem(block, Blocks.CYAN_WALL_BANNER, properties), - new Item.Properties().stacksTo(16).component(DataComponents.BANNER_PATTERNS, BannerPatternLayers.EMPTY) + new Properties().stacksTo(16).component(DataComponents.BANNER_PATTERNS, BannerPatternLayers.EMPTY) ); public static final Item PURPLE_BANNER = registerBlock( Blocks.PURPLE_BANNER, (block, properties) -> new BannerItem(block, Blocks.PURPLE_WALL_BANNER, properties), - new Item.Properties().stacksTo(16).component(DataComponents.BANNER_PATTERNS, BannerPatternLayers.EMPTY) + new Properties().stacksTo(16).component(DataComponents.BANNER_PATTERNS, BannerPatternLayers.EMPTY) ); public static final Item BLUE_BANNER = registerBlock( Blocks.BLUE_BANNER, (block, properties) -> new BannerItem(block, Blocks.BLUE_WALL_BANNER, properties), - new Item.Properties().stacksTo(16).component(DataComponents.BANNER_PATTERNS, BannerPatternLayers.EMPTY) + new Properties().stacksTo(16).component(DataComponents.BANNER_PATTERNS, BannerPatternLayers.EMPTY) ); public static final Item BROWN_BANNER = registerBlock( Blocks.BROWN_BANNER, (block, properties) -> new BannerItem(block, Blocks.BROWN_WALL_BANNER, properties), - new Item.Properties().stacksTo(16).component(DataComponents.BANNER_PATTERNS, BannerPatternLayers.EMPTY) + new Properties().stacksTo(16).component(DataComponents.BANNER_PATTERNS, BannerPatternLayers.EMPTY) ); public static final Item GREEN_BANNER = registerBlock( Blocks.GREEN_BANNER, (block, properties) -> new BannerItem(block, Blocks.GREEN_WALL_BANNER, properties), - new Item.Properties().stacksTo(16).component(DataComponents.BANNER_PATTERNS, BannerPatternLayers.EMPTY) + new Properties().stacksTo(16).component(DataComponents.BANNER_PATTERNS, BannerPatternLayers.EMPTY) ); public static final Item RED_BANNER = registerBlock( Blocks.RED_BANNER, (block, properties) -> new BannerItem(block, Blocks.RED_WALL_BANNER, properties), - new Item.Properties().stacksTo(16).component(DataComponents.BANNER_PATTERNS, BannerPatternLayers.EMPTY) + new Properties().stacksTo(16).component(DataComponents.BANNER_PATTERNS, BannerPatternLayers.EMPTY) ); public static final Item BLACK_BANNER = registerBlock( Blocks.BLACK_BANNER, (block, properties) -> new BannerItem(block, Blocks.BLACK_WALL_BANNER, properties), - new Item.Properties().stacksTo(16).component(DataComponents.BANNER_PATTERNS, BannerPatternLayers.EMPTY) + new Properties().stacksTo(16).component(DataComponents.BANNER_PATTERNS, BannerPatternLayers.EMPTY) ); public static final Item END_CRYSTAL = registerItem( - "end_crystal", EndCrystalItem::new, new Item.Properties().component(DataComponents.ENCHANTMENT_GLINT_OVERRIDE, true) - ); - public static final Item CHORUS_FRUIT = registerItem( - "chorus_fruit", new Item.Properties().food(Foods.CHORUS_FRUIT, Consumables.CHORUS_FRUIT).useCooldown(1.0F) + "end_crystal", EndCrystalItem::new, new Properties().component(DataComponents.ENCHANTMENT_GLINT_OVERRIDE, true) ); + public static final Item CHORUS_FRUIT = registerItem("chorus_fruit", new Properties().food(Foods.CHORUS_FRUIT, Consumables.CHORUS_FRUIT).useCooldown(1.0F)); public static final Item POPPED_CHORUS_FRUIT = registerItem("popped_chorus_fruit"); public static final Item TORCHFLOWER_SEEDS = registerItem("torchflower_seeds", createBlockItemWithCustomItemName(Blocks.TORCHFLOWER_CROP)); public static final Item PITCHER_POD = registerItem("pitcher_pod", createBlockItemWithCustomItemName(Blocks.PITCHER_CROP)); - public static final Item BEETROOT = registerItem("beetroot", new Item.Properties().food(Foods.BEETROOT)); + public static final Item BEETROOT = registerItem("beetroot", new Properties().food(Foods.BEETROOT)); public static final Item BEETROOT_SEEDS = registerItem("beetroot_seeds", createBlockItemWithCustomItemName(Blocks.BEETROOTS)); - public static final Item BEETROOT_SOUP = registerItem("beetroot_soup", new Item.Properties().stacksTo(1).food(Foods.BEETROOT_SOUP).usingConvertsTo(BOWL)); - public static final Item DRAGON_BREATH = registerItem("dragon_breath", new Item.Properties().craftRemainder(GLASS_BOTTLE).rarity(Rarity.UNCOMMON)); + public static final Item BEETROOT_SOUP = registerItem("beetroot_soup", new Properties().stacksTo(1).food(Foods.BEETROOT_SOUP).usingConvertsTo(BOWL)); + public static final Item DRAGON_BREATH = registerItem("dragon_breath", new Properties().craftRemainder(GLASS_BOTTLE).rarity(Rarity.UNCOMMON)); public static final Item SPLASH_POTION = registerItem( - "splash_potion", SplashPotionItem::new, new Item.Properties().stacksTo(1).component(DataComponents.POTION_CONTENTS, PotionContents.EMPTY) + "splash_potion", SplashPotionItem::new, new Properties().stacksTo(1).component(DataComponents.POTION_CONTENTS, PotionContents.EMPTY) ); public static final Item SPECTRAL_ARROW = registerItem("spectral_arrow", SpectralArrowItem::new); public static final Item TIPPED_ARROW = registerItem( "tipped_arrow", TippedArrowItem::new, - new Item.Properties().component(DataComponents.POTION_CONTENTS, PotionContents.EMPTY).component(DataComponents.POTION_DURATION_SCALE, 0.125F) + new Properties().component(DataComponents.POTION_CONTENTS, PotionContents.EMPTY).component(DataComponents.POTION_DURATION_SCALE, 0.125F) ); public static final Item LINGERING_POTION = registerItem( "lingering_potion", LingeringPotionItem::new, - new Item.Properties().stacksTo(1).component(DataComponents.POTION_CONTENTS, PotionContents.EMPTY).component(DataComponents.POTION_DURATION_SCALE, 0.25F) + new Properties().stacksTo(1).component(DataComponents.POTION_CONTENTS, PotionContents.EMPTY).component(DataComponents.POTION_DURATION_SCALE, 0.25F) ); public static final Item SHIELD = registerItem( "shield", ShieldItem::new, - new Item.Properties() + new Properties() .durability(336) .component(DataComponents.BANNER_PATTERNS, BannerPatternLayers.EMPTY) .repairable(ItemTags.WOODEN_TOOL_MATERIALS) @@ -1916,8 +1874,8 @@ public class Items { new BlocksAttacks( 0.25F, 1.0F, - List.of(new BlocksAttacks.DamageReduction(90.0F, Optional.empty(), 0.0F, 1.0F)), - new BlocksAttacks.ItemDamageFunction(3.0F, 1.0F, 1.0F), + List.of(new DamageReduction(90.0F, Optional.empty(), 0.0F, 1.0F)), + new ItemDamageFunction(3.0F, 1.0F, 1.0F), Optional.of(DamageTypeTags.BYPASSES_SHIELD), Optional.of(SoundEvents.SHIELD_BLOCK), Optional.of(SoundEvents.SHIELD_BREAK) @@ -1926,87 +1884,88 @@ public class Items { .component(DataComponents.BREAK_SOUND, SoundEvents.SHIELD_BREAK) ); public static final Item TOTEM_OF_UNDYING = registerItem( - "totem_of_undying", new Item.Properties().stacksTo(1).rarity(Rarity.UNCOMMON).component(DataComponents.DEATH_PROTECTION, DeathProtection.TOTEM_OF_UNDYING) + "totem_of_undying", new Properties().stacksTo(1).rarity(Rarity.UNCOMMON).component(DataComponents.DEATH_PROTECTION, DeathProtection.TOTEM_OF_UNDYING) ); public static final Item SHULKER_SHELL = registerItem("shulker_shell"); public static final Item IRON_NUGGET = registerItem("iron_nugget"); public static final Item KNOWLEDGE_BOOK = registerItem( - "knowledge_book", KnowledgeBookItem::new, new Item.Properties().stacksTo(1).rarity(Rarity.EPIC).component(DataComponents.RECIPES, List.of()) + "knowledge_book", KnowledgeBookItem::new, new Properties().stacksTo(1).rarity(Rarity.EPIC).component(DataComponents.RECIPES, List.of()) ); public static final Item DEBUG_STICK = registerItem( "debug_stick", DebugStickItem::new, - new Item.Properties() + new Properties() .stacksTo(1) .rarity(Rarity.EPIC) .component(DataComponents.DEBUG_STICK_STATE, DebugStickState.EMPTY) .component(DataComponents.ENCHANTMENT_GLINT_OVERRIDE, true) ); public static final Item MUSIC_DISC_13 = registerItem( - "music_disc_13", new Item.Properties().stacksTo(1).rarity(Rarity.UNCOMMON).jukeboxPlayable(JukeboxSongs.THIRTEEN) + "music_disc_13", new Properties().stacksTo(1).rarity(Rarity.UNCOMMON).jukeboxPlayable(JukeboxSongs.THIRTEEN) ); public static final Item MUSIC_DISC_CAT = registerItem( - "music_disc_cat", new Item.Properties().stacksTo(1).rarity(Rarity.UNCOMMON).jukeboxPlayable(JukeboxSongs.CAT) + "music_disc_cat", new Properties().stacksTo(1).rarity(Rarity.UNCOMMON).jukeboxPlayable(JukeboxSongs.CAT) ); public static final Item MUSIC_DISC_BLOCKS = registerItem( - "music_disc_blocks", new Item.Properties().stacksTo(1).rarity(Rarity.UNCOMMON).jukeboxPlayable(JukeboxSongs.BLOCKS) + "music_disc_blocks", new Properties().stacksTo(1).rarity(Rarity.UNCOMMON).jukeboxPlayable(JukeboxSongs.BLOCKS) ); public static final Item MUSIC_DISC_CHIRP = registerItem( - "music_disc_chirp", new Item.Properties().stacksTo(1).rarity(Rarity.UNCOMMON).jukeboxPlayable(JukeboxSongs.CHIRP) + "music_disc_chirp", new Properties().stacksTo(1).rarity(Rarity.UNCOMMON).jukeboxPlayable(JukeboxSongs.CHIRP) ); public static final Item MUSIC_DISC_CREATOR = registerItem( - "music_disc_creator", new Item.Properties().stacksTo(1).rarity(Rarity.RARE).jukeboxPlayable(JukeboxSongs.CREATOR) + "music_disc_creator", new Properties().stacksTo(1).rarity(Rarity.RARE).jukeboxPlayable(JukeboxSongs.CREATOR) ); public static final Item MUSIC_DISC_CREATOR_MUSIC_BOX = registerItem( - "music_disc_creator_music_box", new Item.Properties().stacksTo(1).rarity(Rarity.UNCOMMON).jukeboxPlayable(JukeboxSongs.CREATOR_MUSIC_BOX) + "music_disc_creator_music_box", new Properties().stacksTo(1).rarity(Rarity.UNCOMMON).jukeboxPlayable(JukeboxSongs.CREATOR_MUSIC_BOX) ); public static final Item MUSIC_DISC_FAR = registerItem( - "music_disc_far", new Item.Properties().stacksTo(1).rarity(Rarity.UNCOMMON).jukeboxPlayable(JukeboxSongs.FAR) + "music_disc_far", new Properties().stacksTo(1).rarity(Rarity.UNCOMMON).jukeboxPlayable(JukeboxSongs.FAR) + ); + public static final Item MUSIC_DISC_LAVA_CHICKEN = registerItem( + "music_disc_lava_chicken", new Properties().stacksTo(1).rarity(Rarity.RARE).jukeboxPlayable(JukeboxSongs.LAVA_CHICKEN) ); public static final Item MUSIC_DISC_MALL = registerItem( - "music_disc_mall", new Item.Properties().stacksTo(1).rarity(Rarity.UNCOMMON).jukeboxPlayable(JukeboxSongs.MALL) + "music_disc_mall", new Properties().stacksTo(1).rarity(Rarity.UNCOMMON).jukeboxPlayable(JukeboxSongs.MALL) ); public static final Item MUSIC_DISC_MELLOHI = registerItem( - "music_disc_mellohi", new Item.Properties().stacksTo(1).rarity(Rarity.UNCOMMON).jukeboxPlayable(JukeboxSongs.MELLOHI) + "music_disc_mellohi", new Properties().stacksTo(1).rarity(Rarity.UNCOMMON).jukeboxPlayable(JukeboxSongs.MELLOHI) ); public static final Item MUSIC_DISC_STAL = registerItem( - "music_disc_stal", new Item.Properties().stacksTo(1).rarity(Rarity.UNCOMMON).jukeboxPlayable(JukeboxSongs.STAL) + "music_disc_stal", new Properties().stacksTo(1).rarity(Rarity.UNCOMMON).jukeboxPlayable(JukeboxSongs.STAL) ); public static final Item MUSIC_DISC_STRAD = registerItem( - "music_disc_strad", new Item.Properties().stacksTo(1).rarity(Rarity.UNCOMMON).jukeboxPlayable(JukeboxSongs.STRAD) + "music_disc_strad", new Properties().stacksTo(1).rarity(Rarity.UNCOMMON).jukeboxPlayable(JukeboxSongs.STRAD) ); public static final Item MUSIC_DISC_WARD = registerItem( - "music_disc_ward", new Item.Properties().stacksTo(1).rarity(Rarity.UNCOMMON).jukeboxPlayable(JukeboxSongs.WARD) + "music_disc_ward", new Properties().stacksTo(1).rarity(Rarity.UNCOMMON).jukeboxPlayable(JukeboxSongs.WARD) ); public static final Item MUSIC_DISC_11 = registerItem( - "music_disc_11", new Item.Properties().stacksTo(1).rarity(Rarity.UNCOMMON).jukeboxPlayable(JukeboxSongs.ELEVEN) + "music_disc_11", new Properties().stacksTo(1).rarity(Rarity.UNCOMMON).jukeboxPlayable(JukeboxSongs.ELEVEN) ); public static final Item MUSIC_DISC_WAIT = registerItem( - "music_disc_wait", new Item.Properties().stacksTo(1).rarity(Rarity.UNCOMMON).jukeboxPlayable(JukeboxSongs.WAIT) + "music_disc_wait", new Properties().stacksTo(1).rarity(Rarity.UNCOMMON).jukeboxPlayable(JukeboxSongs.WAIT) ); public static final Item MUSIC_DISC_OTHERSIDE = registerItem( - "music_disc_otherside", new Item.Properties().stacksTo(1).rarity(Rarity.RARE).jukeboxPlayable(JukeboxSongs.OTHERSIDE) + "music_disc_otherside", new Properties().stacksTo(1).rarity(Rarity.RARE).jukeboxPlayable(JukeboxSongs.OTHERSIDE) ); public static final Item MUSIC_DISC_RELIC = registerItem( - "music_disc_relic", new Item.Properties().stacksTo(1).rarity(Rarity.UNCOMMON).jukeboxPlayable(JukeboxSongs.RELIC) - ); - public static final Item MUSIC_DISC_5 = registerItem( - "music_disc_5", new Item.Properties().stacksTo(1).rarity(Rarity.UNCOMMON).jukeboxPlayable(JukeboxSongs.FIVE) + "music_disc_relic", new Properties().stacksTo(1).rarity(Rarity.UNCOMMON).jukeboxPlayable(JukeboxSongs.RELIC) ); + public static final Item MUSIC_DISC_5 = registerItem("music_disc_5", new Properties().stacksTo(1).rarity(Rarity.UNCOMMON).jukeboxPlayable(JukeboxSongs.FIVE)); public static final Item MUSIC_DISC_PIGSTEP = registerItem( - "music_disc_pigstep", new Item.Properties().stacksTo(1).rarity(Rarity.RARE).jukeboxPlayable(JukeboxSongs.PIGSTEP) + "music_disc_pigstep", new Properties().stacksTo(1).rarity(Rarity.RARE).jukeboxPlayable(JukeboxSongs.PIGSTEP) ); public static final Item MUSIC_DISC_PRECIPICE = registerItem( - "music_disc_precipice", new Item.Properties().stacksTo(1).rarity(Rarity.UNCOMMON).jukeboxPlayable(JukeboxSongs.PRECIPICE) + "music_disc_precipice", new Properties().stacksTo(1).rarity(Rarity.UNCOMMON).jukeboxPlayable(JukeboxSongs.PRECIPICE) ); public static final Item MUSIC_DISC_TEARS = registerItem( - "music_disc_tears", new Item.Properties().stacksTo(1).rarity(Rarity.UNCOMMON).jukeboxPlayable(JukeboxSongs.TEARS) + "music_disc_tears", new Properties().stacksTo(1).rarity(Rarity.UNCOMMON).jukeboxPlayable(JukeboxSongs.TEARS) ); - public static final Item DISC_FRAGMENT_5 = registerItem("disc_fragment_5", DiscFragmentItem::new, new Item.Properties().rarity(Rarity.UNCOMMON)); + public static final Item DISC_FRAGMENT_5 = registerItem("disc_fragment_5", DiscFragmentItem::new, new Properties().rarity(Rarity.UNCOMMON)); public static final Item TRIDENT = registerItem( "trident", TridentItem::new, - new Item.Properties() + new Properties() .rarity(Rarity.RARE) .durability(250) .attributes(TridentItem.createAttributes()) @@ -2014,74 +1973,69 @@ public class Items { .enchantable(1) .component(DataComponents.WEAPON, new Weapon(1)) ); - public static final Item NAUTILUS_SHELL = registerItem("nautilus_shell", new Item.Properties().rarity(Rarity.UNCOMMON)); - public static final Item HEART_OF_THE_SEA = registerItem("heart_of_the_sea", new Item.Properties().rarity(Rarity.UNCOMMON)); + public static final Item NAUTILUS_SHELL = registerItem("nautilus_shell", new Properties().rarity(Rarity.UNCOMMON)); + public static final Item HEART_OF_THE_SEA = registerItem("heart_of_the_sea", new Properties().rarity(Rarity.UNCOMMON)); public static final Item CROSSBOW = registerItem( "crossbow", CrossbowItem::new, - new Item.Properties().stacksTo(1).durability(465).component(DataComponents.CHARGED_PROJECTILES, ChargedProjectiles.EMPTY).enchantable(1) + new Properties().stacksTo(1).durability(465).component(DataComponents.CHARGED_PROJECTILES, ChargedProjectiles.EMPTY).enchantable(1) ); public static final Item SUSPICIOUS_STEW = registerItem( "suspicious_stew", - new Item.Properties() - .stacksTo(1) - .food(Foods.SUSPICIOUS_STEW) - .component(DataComponents.SUSPICIOUS_STEW_EFFECTS, SuspiciousStewEffects.EMPTY) - .usingConvertsTo(BOWL) + new Properties().stacksTo(1).food(Foods.SUSPICIOUS_STEW).component(DataComponents.SUSPICIOUS_STEW_EFFECTS, SuspiciousStewEffects.EMPTY).usingConvertsTo(BOWL) ); public static final Item LOOM = registerBlock(Blocks.LOOM); public static final Item FLOWER_BANNER_PATTERN = registerItem( - "flower_banner_pattern", new Item.Properties().stacksTo(1).component(DataComponents.PROVIDES_BANNER_PATTERNS, BannerPatternTags.PATTERN_ITEM_FLOWER) + "flower_banner_pattern", new Properties().stacksTo(1).component(DataComponents.PROVIDES_BANNER_PATTERNS, BannerPatternTags.PATTERN_ITEM_FLOWER) ); public static final Item CREEPER_BANNER_PATTERN = registerItem( "creeper_banner_pattern", - new Item.Properties().stacksTo(1).rarity(Rarity.UNCOMMON).component(DataComponents.PROVIDES_BANNER_PATTERNS, BannerPatternTags.PATTERN_ITEM_CREEPER) + new Properties().stacksTo(1).rarity(Rarity.UNCOMMON).component(DataComponents.PROVIDES_BANNER_PATTERNS, BannerPatternTags.PATTERN_ITEM_CREEPER) ); public static final Item SKULL_BANNER_PATTERN = registerItem( "skull_banner_pattern", - new Item.Properties().stacksTo(1).rarity(Rarity.RARE).component(DataComponents.PROVIDES_BANNER_PATTERNS, BannerPatternTags.PATTERN_ITEM_SKULL) + new Properties().stacksTo(1).rarity(Rarity.RARE).component(DataComponents.PROVIDES_BANNER_PATTERNS, BannerPatternTags.PATTERN_ITEM_SKULL) ); public static final Item MOJANG_BANNER_PATTERN = registerItem( "mojang_banner_pattern", - new Item.Properties().stacksTo(1).rarity(Rarity.RARE).component(DataComponents.PROVIDES_BANNER_PATTERNS, BannerPatternTags.PATTERN_ITEM_MOJANG) + new Properties().stacksTo(1).rarity(Rarity.RARE).component(DataComponents.PROVIDES_BANNER_PATTERNS, BannerPatternTags.PATTERN_ITEM_MOJANG) ); public static final Item GLOBE_BANNER_PATTERN = registerItem( - "globe_banner_pattern", new Item.Properties().stacksTo(1).component(DataComponents.PROVIDES_BANNER_PATTERNS, BannerPatternTags.PATTERN_ITEM_GLOBE) + "globe_banner_pattern", new Properties().stacksTo(1).component(DataComponents.PROVIDES_BANNER_PATTERNS, BannerPatternTags.PATTERN_ITEM_GLOBE) ); public static final Item PIGLIN_BANNER_PATTERN = registerItem( "piglin_banner_pattern", - new Item.Properties().stacksTo(1).rarity(Rarity.UNCOMMON).component(DataComponents.PROVIDES_BANNER_PATTERNS, BannerPatternTags.PATTERN_ITEM_PIGLIN) + new Properties().stacksTo(1).rarity(Rarity.UNCOMMON).component(DataComponents.PROVIDES_BANNER_PATTERNS, BannerPatternTags.PATTERN_ITEM_PIGLIN) ); public static final Item FLOW_BANNER_PATTERN = registerItem( "flow_banner_pattern", - new Item.Properties().stacksTo(1).rarity(Rarity.RARE).component(DataComponents.PROVIDES_BANNER_PATTERNS, BannerPatternTags.PATTERN_ITEM_FLOW) + new Properties().stacksTo(1).rarity(Rarity.RARE).component(DataComponents.PROVIDES_BANNER_PATTERNS, BannerPatternTags.PATTERN_ITEM_FLOW) ); public static final Item GUSTER_BANNER_PATTERN = registerItem( "guster_banner_pattern", - new Item.Properties().stacksTo(1).rarity(Rarity.RARE).component(DataComponents.PROVIDES_BANNER_PATTERNS, BannerPatternTags.PATTERN_ITEM_GUSTER) + new Properties().stacksTo(1).rarity(Rarity.RARE).component(DataComponents.PROVIDES_BANNER_PATTERNS, BannerPatternTags.PATTERN_ITEM_GUSTER) ); public static final Item FIELD_MASONED_BANNER_PATTERN = registerItem( - "field_masoned_banner_pattern", - new Item.Properties().stacksTo(1).component(DataComponents.PROVIDES_BANNER_PATTERNS, BannerPatternTags.PATTERN_ITEM_FIELD_MASONED) + "field_masoned_banner_pattern", new Properties().stacksTo(1).component(DataComponents.PROVIDES_BANNER_PATTERNS, BannerPatternTags.PATTERN_ITEM_FIELD_MASONED) ); public static final Item BORDURE_INDENTED_BANNER_PATTERN = registerItem( "bordure_indented_banner_pattern", - new Item.Properties().stacksTo(1).component(DataComponents.PROVIDES_BANNER_PATTERNS, BannerPatternTags.PATTERN_ITEM_BORDURE_INDENTED) + new Properties().stacksTo(1).component(DataComponents.PROVIDES_BANNER_PATTERNS, BannerPatternTags.PATTERN_ITEM_BORDURE_INDENTED) ); public static final Item GOAT_HORN = registerItem( "goat_horn", InstrumentItem::new, - new Item.Properties().rarity(Rarity.UNCOMMON).stacksTo(1).component(DataComponents.INSTRUMENT, new InstrumentComponent(Instruments.PONDER_GOAT_HORN)) + new Properties().rarity(Rarity.UNCOMMON).stacksTo(1).component(DataComponents.INSTRUMENT, new InstrumentComponent(Instruments.PONDER_GOAT_HORN)) ); public static final Item COMPOSTER = registerBlock(Blocks.COMPOSTER); public static final Item BARREL = registerBlock( - Blocks.BARREL, (UnaryOperator)(properties -> properties.component(DataComponents.CONTAINER, ItemContainerContents.EMPTY)) + Blocks.BARREL, (UnaryOperator)(properties -> properties.component(DataComponents.CONTAINER, ItemContainerContents.EMPTY)) ); public static final Item SMOKER = registerBlock( - Blocks.SMOKER, (UnaryOperator)(properties -> properties.component(DataComponents.CONTAINER, ItemContainerContents.EMPTY)) + Blocks.SMOKER, (UnaryOperator)(properties -> properties.component(DataComponents.CONTAINER, ItemContainerContents.EMPTY)) ); public static final Item BLAST_FURNACE = registerBlock( - Blocks.BLAST_FURNACE, (UnaryOperator)(properties -> properties.component(DataComponents.CONTAINER, ItemContainerContents.EMPTY)) + Blocks.BLAST_FURNACE, (UnaryOperator)(properties -> properties.component(DataComponents.CONTAINER, ItemContainerContents.EMPTY)) ); public static final Item CARTOGRAPHY_TABLE = registerBlock(Blocks.CARTOGRAPHY_TABLE); public static final Item FLETCHING_TABLE = registerBlock(Blocks.FLETCHING_TABLE); @@ -2092,34 +2046,33 @@ public class Items { public static final Item LANTERN = registerBlock(Blocks.LANTERN); public static final Item SOUL_LANTERN = registerBlock(Blocks.SOUL_LANTERN); public static final Item SWEET_BERRIES = registerItem( - "sweet_berries", createBlockItemWithCustomItemName(Blocks.SWEET_BERRY_BUSH), new Item.Properties().food(Foods.SWEET_BERRIES) + "sweet_berries", createBlockItemWithCustomItemName(Blocks.SWEET_BERRY_BUSH), new Properties().food(Foods.SWEET_BERRIES) ); public static final Item GLOW_BERRIES = registerItem( - "glow_berries", createBlockItemWithCustomItemName(Blocks.CAVE_VINES), new Item.Properties().food(Foods.GLOW_BERRIES) + "glow_berries", createBlockItemWithCustomItemName(Blocks.CAVE_VINES), new Properties().food(Foods.GLOW_BERRIES) ); public static final Item CAMPFIRE = registerBlock( - Blocks.CAMPFIRE, (UnaryOperator)(properties -> properties.component(DataComponents.CONTAINER, ItemContainerContents.EMPTY)) + Blocks.CAMPFIRE, (UnaryOperator)(properties -> properties.component(DataComponents.CONTAINER, ItemContainerContents.EMPTY)) ); public static final Item SOUL_CAMPFIRE = registerBlock( - Blocks.SOUL_CAMPFIRE, (UnaryOperator)(properties -> properties.component(DataComponents.CONTAINER, ItemContainerContents.EMPTY)) + Blocks.SOUL_CAMPFIRE, (UnaryOperator)(properties -> properties.component(DataComponents.CONTAINER, ItemContainerContents.EMPTY)) ); public static final Item SHROOMLIGHT = registerBlock(Blocks.SHROOMLIGHT); public static final Item HONEYCOMB = registerItem("honeycomb", HoneycombItem::new); public static final Item BEE_NEST = registerBlock( Blocks.BEE_NEST, - new Item.Properties() + new Properties() .component(DataComponents.BEES, Bees.EMPTY) .component(DataComponents.BLOCK_STATE, BlockItemStateProperties.EMPTY.with(BeehiveBlock.HONEY_LEVEL, 0)) ); public static final Item BEEHIVE = registerBlock( Blocks.BEEHIVE, - new Item.Properties() + new Properties() .component(DataComponents.BEES, Bees.EMPTY) .component(DataComponents.BLOCK_STATE, BlockItemStateProperties.EMPTY.with(BeehiveBlock.HONEY_LEVEL, 0)) ); public static final Item HONEY_BOTTLE = registerItem( - "honey_bottle", - new Item.Properties().craftRemainder(GLASS_BOTTLE).food(Foods.HONEY_BOTTLE, Consumables.HONEY_BOTTLE).usingConvertsTo(GLASS_BOTTLE).stacksTo(16) + "honey_bottle", new Properties().craftRemainder(GLASS_BOTTLE).food(Foods.HONEY_BOTTLE, Consumables.HONEY_BOTTLE).usingConvertsTo(GLASS_BOTTLE).stacksTo(16) ); public static final Item HONEYCOMB_BLOCK = registerBlock(Blocks.HONEYCOMB_BLOCK); public static final Item LODESTONE = registerBlock(Blocks.LODESTONE); @@ -2163,88 +2116,88 @@ public class Items { public static final Item VERDANT_FROGLIGHT = registerBlock(Blocks.VERDANT_FROGLIGHT); public static final Item PEARLESCENT_FROGLIGHT = registerBlock(Blocks.PEARLESCENT_FROGLIGHT); public static final Item FROGSPAWN = registerBlock(Blocks.FROGSPAWN, PlaceOnWaterBlockItem::new); - public static final Item ECHO_SHARD = registerItem("echo_shard", new Item.Properties().rarity(Rarity.UNCOMMON)); - public static final Item BRUSH = registerItem("brush", BrushItem::new, new Item.Properties().durability(64)); + public static final Item ECHO_SHARD = registerItem("echo_shard", new Properties().rarity(Rarity.UNCOMMON)); + public static final Item BRUSH = registerItem("brush", BrushItem::new, new Properties().durability(64)); public static final Item NETHERITE_UPGRADE_SMITHING_TEMPLATE = registerItem( - "netherite_upgrade_smithing_template", SmithingTemplateItem::createNetheriteUpgradeTemplate, new Item.Properties().rarity(Rarity.UNCOMMON) + "netherite_upgrade_smithing_template", SmithingTemplateItem::createNetheriteUpgradeTemplate, new Properties().rarity(Rarity.UNCOMMON) ); public static final Item SENTRY_ARMOR_TRIM_SMITHING_TEMPLATE = registerItem( - "sentry_armor_trim_smithing_template", SmithingTemplateItem::createArmorTrimTemplate, new Item.Properties().rarity(Rarity.UNCOMMON) + "sentry_armor_trim_smithing_template", SmithingTemplateItem::createArmorTrimTemplate, new Properties().rarity(Rarity.UNCOMMON) ); public static final Item DUNE_ARMOR_TRIM_SMITHING_TEMPLATE = registerItem( - "dune_armor_trim_smithing_template", SmithingTemplateItem::createArmorTrimTemplate, new Item.Properties().rarity(Rarity.UNCOMMON) + "dune_armor_trim_smithing_template", SmithingTemplateItem::createArmorTrimTemplate, new Properties().rarity(Rarity.UNCOMMON) ); public static final Item COAST_ARMOR_TRIM_SMITHING_TEMPLATE = registerItem( - "coast_armor_trim_smithing_template", SmithingTemplateItem::createArmorTrimTemplate, new Item.Properties().rarity(Rarity.UNCOMMON) + "coast_armor_trim_smithing_template", SmithingTemplateItem::createArmorTrimTemplate, new Properties().rarity(Rarity.UNCOMMON) ); public static final Item WILD_ARMOR_TRIM_SMITHING_TEMPLATE = registerItem( - "wild_armor_trim_smithing_template", SmithingTemplateItem::createArmorTrimTemplate, new Item.Properties().rarity(Rarity.UNCOMMON) + "wild_armor_trim_smithing_template", SmithingTemplateItem::createArmorTrimTemplate, new Properties().rarity(Rarity.UNCOMMON) ); public static final Item WARD_ARMOR_TRIM_SMITHING_TEMPLATE = registerItem( - "ward_armor_trim_smithing_template", SmithingTemplateItem::createArmorTrimTemplate, new Item.Properties().rarity(Rarity.RARE) + "ward_armor_trim_smithing_template", SmithingTemplateItem::createArmorTrimTemplate, new Properties().rarity(Rarity.RARE) ); public static final Item EYE_ARMOR_TRIM_SMITHING_TEMPLATE = registerItem( - "eye_armor_trim_smithing_template", SmithingTemplateItem::createArmorTrimTemplate, new Item.Properties().rarity(Rarity.RARE) + "eye_armor_trim_smithing_template", SmithingTemplateItem::createArmorTrimTemplate, new Properties().rarity(Rarity.RARE) ); public static final Item VEX_ARMOR_TRIM_SMITHING_TEMPLATE = registerItem( - "vex_armor_trim_smithing_template", SmithingTemplateItem::createArmorTrimTemplate, new Item.Properties().rarity(Rarity.RARE) + "vex_armor_trim_smithing_template", SmithingTemplateItem::createArmorTrimTemplate, new Properties().rarity(Rarity.RARE) ); public static final Item TIDE_ARMOR_TRIM_SMITHING_TEMPLATE = registerItem( - "tide_armor_trim_smithing_template", SmithingTemplateItem::createArmorTrimTemplate, new Item.Properties().rarity(Rarity.UNCOMMON) + "tide_armor_trim_smithing_template", SmithingTemplateItem::createArmorTrimTemplate, new Properties().rarity(Rarity.UNCOMMON) ); public static final Item SNOUT_ARMOR_TRIM_SMITHING_TEMPLATE = registerItem( - "snout_armor_trim_smithing_template", SmithingTemplateItem::createArmorTrimTemplate, new Item.Properties().rarity(Rarity.UNCOMMON) + "snout_armor_trim_smithing_template", SmithingTemplateItem::createArmorTrimTemplate, new Properties().rarity(Rarity.UNCOMMON) ); public static final Item RIB_ARMOR_TRIM_SMITHING_TEMPLATE = registerItem( - "rib_armor_trim_smithing_template", SmithingTemplateItem::createArmorTrimTemplate, new Item.Properties().rarity(Rarity.UNCOMMON) + "rib_armor_trim_smithing_template", SmithingTemplateItem::createArmorTrimTemplate, new Properties().rarity(Rarity.UNCOMMON) ); public static final Item SPIRE_ARMOR_TRIM_SMITHING_TEMPLATE = registerItem( - "spire_armor_trim_smithing_template", SmithingTemplateItem::createArmorTrimTemplate, new Item.Properties().rarity(Rarity.RARE) + "spire_armor_trim_smithing_template", SmithingTemplateItem::createArmorTrimTemplate, new Properties().rarity(Rarity.RARE) ); public static final Item WAYFINDER_ARMOR_TRIM_SMITHING_TEMPLATE = registerItem( - "wayfinder_armor_trim_smithing_template", SmithingTemplateItem::createArmorTrimTemplate, new Item.Properties().rarity(Rarity.UNCOMMON) + "wayfinder_armor_trim_smithing_template", SmithingTemplateItem::createArmorTrimTemplate, new Properties().rarity(Rarity.UNCOMMON) ); public static final Item SHAPER_ARMOR_TRIM_SMITHING_TEMPLATE = registerItem( - "shaper_armor_trim_smithing_template", SmithingTemplateItem::createArmorTrimTemplate, new Item.Properties().rarity(Rarity.UNCOMMON) + "shaper_armor_trim_smithing_template", SmithingTemplateItem::createArmorTrimTemplate, new Properties().rarity(Rarity.UNCOMMON) ); public static final Item SILENCE_ARMOR_TRIM_SMITHING_TEMPLATE = registerItem( - "silence_armor_trim_smithing_template", SmithingTemplateItem::createArmorTrimTemplate, new Item.Properties().rarity(Rarity.EPIC) + "silence_armor_trim_smithing_template", SmithingTemplateItem::createArmorTrimTemplate, new Properties().rarity(Rarity.EPIC) ); public static final Item RAISER_ARMOR_TRIM_SMITHING_TEMPLATE = registerItem( - "raiser_armor_trim_smithing_template", SmithingTemplateItem::createArmorTrimTemplate, new Item.Properties().rarity(Rarity.UNCOMMON) + "raiser_armor_trim_smithing_template", SmithingTemplateItem::createArmorTrimTemplate, new Properties().rarity(Rarity.UNCOMMON) ); public static final Item HOST_ARMOR_TRIM_SMITHING_TEMPLATE = registerItem( - "host_armor_trim_smithing_template", SmithingTemplateItem::createArmorTrimTemplate, new Item.Properties().rarity(Rarity.UNCOMMON) + "host_armor_trim_smithing_template", SmithingTemplateItem::createArmorTrimTemplate, new Properties().rarity(Rarity.UNCOMMON) ); public static final Item FLOW_ARMOR_TRIM_SMITHING_TEMPLATE = registerItem( - "flow_armor_trim_smithing_template", SmithingTemplateItem::createArmorTrimTemplate, new Item.Properties().rarity(Rarity.UNCOMMON) + "flow_armor_trim_smithing_template", SmithingTemplateItem::createArmorTrimTemplate, new Properties().rarity(Rarity.UNCOMMON) ); public static final Item BOLT_ARMOR_TRIM_SMITHING_TEMPLATE = registerItem( - "bolt_armor_trim_smithing_template", SmithingTemplateItem::createArmorTrimTemplate, new Item.Properties().rarity(Rarity.UNCOMMON) + "bolt_armor_trim_smithing_template", SmithingTemplateItem::createArmorTrimTemplate, new Properties().rarity(Rarity.UNCOMMON) ); - public static final Item ANGLER_POTTERY_SHERD = registerItem("angler_pottery_sherd", new Item.Properties().rarity(Rarity.UNCOMMON)); - public static final Item ARCHER_POTTERY_SHERD = registerItem("archer_pottery_sherd", new Item.Properties().rarity(Rarity.UNCOMMON)); - public static final Item ARMS_UP_POTTERY_SHERD = registerItem("arms_up_pottery_sherd", new Item.Properties().rarity(Rarity.UNCOMMON)); - public static final Item BLADE_POTTERY_SHERD = registerItem("blade_pottery_sherd", new Item.Properties().rarity(Rarity.UNCOMMON)); - public static final Item BREWER_POTTERY_SHERD = registerItem("brewer_pottery_sherd", new Item.Properties().rarity(Rarity.UNCOMMON)); - public static final Item BURN_POTTERY_SHERD = registerItem("burn_pottery_sherd", new Item.Properties().rarity(Rarity.UNCOMMON)); - public static final Item DANGER_POTTERY_SHERD = registerItem("danger_pottery_sherd", new Item.Properties().rarity(Rarity.UNCOMMON)); - public static final Item EXPLORER_POTTERY_SHERD = registerItem("explorer_pottery_sherd", new Item.Properties().rarity(Rarity.UNCOMMON)); - public static final Item FLOW_POTTERY_SHERD = registerItem("flow_pottery_sherd", new Item.Properties().rarity(Rarity.UNCOMMON)); - public static final Item FRIEND_POTTERY_SHERD = registerItem("friend_pottery_sherd", new Item.Properties().rarity(Rarity.UNCOMMON)); - public static final Item GUSTER_POTTERY_SHERD = registerItem("guster_pottery_sherd", new Item.Properties().rarity(Rarity.UNCOMMON)); - public static final Item HEART_POTTERY_SHERD = registerItem("heart_pottery_sherd", new Item.Properties().rarity(Rarity.UNCOMMON)); - public static final Item HEARTBREAK_POTTERY_SHERD = registerItem("heartbreak_pottery_sherd", new Item.Properties().rarity(Rarity.UNCOMMON)); - public static final Item HOWL_POTTERY_SHERD = registerItem("howl_pottery_sherd", new Item.Properties().rarity(Rarity.UNCOMMON)); - public static final Item MINER_POTTERY_SHERD = registerItem("miner_pottery_sherd", new Item.Properties().rarity(Rarity.UNCOMMON)); - public static final Item MOURNER_POTTERY_SHERD = registerItem("mourner_pottery_sherd", new Item.Properties().rarity(Rarity.UNCOMMON)); - public static final Item PLENTY_POTTERY_SHERD = registerItem("plenty_pottery_sherd", new Item.Properties().rarity(Rarity.UNCOMMON)); - public static final Item PRIZE_POTTERY_SHERD = registerItem("prize_pottery_sherd", new Item.Properties().rarity(Rarity.UNCOMMON)); - public static final Item SCRAPE_POTTERY_SHERD = registerItem("scrape_pottery_sherd", new Item.Properties().rarity(Rarity.UNCOMMON)); - public static final Item SHEAF_POTTERY_SHERD = registerItem("sheaf_pottery_sherd", new Item.Properties().rarity(Rarity.UNCOMMON)); - public static final Item SHELTER_POTTERY_SHERD = registerItem("shelter_pottery_sherd", new Item.Properties().rarity(Rarity.UNCOMMON)); - public static final Item SKULL_POTTERY_SHERD = registerItem("skull_pottery_sherd", new Item.Properties().rarity(Rarity.UNCOMMON)); - public static final Item SNORT_POTTERY_SHERD = registerItem("snort_pottery_sherd", new Item.Properties().rarity(Rarity.UNCOMMON)); + public static final Item ANGLER_POTTERY_SHERD = registerItem("angler_pottery_sherd", new Properties().rarity(Rarity.UNCOMMON)); + public static final Item ARCHER_POTTERY_SHERD = registerItem("archer_pottery_sherd", new Properties().rarity(Rarity.UNCOMMON)); + public static final Item ARMS_UP_POTTERY_SHERD = registerItem("arms_up_pottery_sherd", new Properties().rarity(Rarity.UNCOMMON)); + public static final Item BLADE_POTTERY_SHERD = registerItem("blade_pottery_sherd", new Properties().rarity(Rarity.UNCOMMON)); + public static final Item BREWER_POTTERY_SHERD = registerItem("brewer_pottery_sherd", new Properties().rarity(Rarity.UNCOMMON)); + public static final Item BURN_POTTERY_SHERD = registerItem("burn_pottery_sherd", new Properties().rarity(Rarity.UNCOMMON)); + public static final Item DANGER_POTTERY_SHERD = registerItem("danger_pottery_sherd", new Properties().rarity(Rarity.UNCOMMON)); + public static final Item EXPLORER_POTTERY_SHERD = registerItem("explorer_pottery_sherd", new Properties().rarity(Rarity.UNCOMMON)); + public static final Item FLOW_POTTERY_SHERD = registerItem("flow_pottery_sherd", new Properties().rarity(Rarity.UNCOMMON)); + public static final Item FRIEND_POTTERY_SHERD = registerItem("friend_pottery_sherd", new Properties().rarity(Rarity.UNCOMMON)); + public static final Item GUSTER_POTTERY_SHERD = registerItem("guster_pottery_sherd", new Properties().rarity(Rarity.UNCOMMON)); + public static final Item HEART_POTTERY_SHERD = registerItem("heart_pottery_sherd", new Properties().rarity(Rarity.UNCOMMON)); + public static final Item HEARTBREAK_POTTERY_SHERD = registerItem("heartbreak_pottery_sherd", new Properties().rarity(Rarity.UNCOMMON)); + public static final Item HOWL_POTTERY_SHERD = registerItem("howl_pottery_sherd", new Properties().rarity(Rarity.UNCOMMON)); + public static final Item MINER_POTTERY_SHERD = registerItem("miner_pottery_sherd", new Properties().rarity(Rarity.UNCOMMON)); + public static final Item MOURNER_POTTERY_SHERD = registerItem("mourner_pottery_sherd", new Properties().rarity(Rarity.UNCOMMON)); + public static final Item PLENTY_POTTERY_SHERD = registerItem("plenty_pottery_sherd", new Properties().rarity(Rarity.UNCOMMON)); + public static final Item PRIZE_POTTERY_SHERD = registerItem("prize_pottery_sherd", new Properties().rarity(Rarity.UNCOMMON)); + public static final Item SCRAPE_POTTERY_SHERD = registerItem("scrape_pottery_sherd", new Properties().rarity(Rarity.UNCOMMON)); + public static final Item SHEAF_POTTERY_SHERD = registerItem("sheaf_pottery_sherd", new Properties().rarity(Rarity.UNCOMMON)); + public static final Item SHELTER_POTTERY_SHERD = registerItem("shelter_pottery_sherd", new Properties().rarity(Rarity.UNCOMMON)); + public static final Item SKULL_POTTERY_SHERD = registerItem("skull_pottery_sherd", new Properties().rarity(Rarity.UNCOMMON)); + public static final Item SNORT_POTTERY_SHERD = registerItem("snort_pottery_sherd", new Properties().rarity(Rarity.UNCOMMON)); public static final Item COPPER_GRATE = registerBlock(Blocks.COPPER_GRATE); public static final Item EXPOSED_COPPER_GRATE = registerBlock(Blocks.EXPOSED_COPPER_GRATE); public static final Item WEATHERED_COPPER_GRATE = registerBlock(Blocks.WEATHERED_COPPER_GRATE); @@ -2267,13 +2220,13 @@ public class Items { public static final Item VAULT = registerBlock(Blocks.VAULT); public static final Item OMINOUS_BOTTLE = registerItem( "ominous_bottle", - new Item.Properties() + new Properties() .rarity(Rarity.UNCOMMON) .component(DataComponents.CONSUMABLE, Consumables.OMINOUS_BOTTLE) .component(DataComponents.OMINOUS_BOTTLE_AMPLIFIER, new OminousBottleAmplifier(0)) ); - private static Function createBlockItemWithCustomItemName(Block block) { + private static Function createBlockItemWithCustomItemName(Block block) { return properties -> new BlockItem(block, properties.useItemDescriptionPrefix()); } @@ -2289,13 +2242,13 @@ public class Items { return registerBlock(block, BlockItem::new); } - public static Item registerBlock(Block block, Item.Properties properties) { + public static Item registerBlock(Block block, Properties properties) { return registerBlock(block, BlockItem::new, properties); } - public static Item registerBlock(Block block, UnaryOperator propertiesModifier) { + public static Item registerBlock(Block block, UnaryOperator propertiesModifier) { return registerBlock( - block, (BiFunction)((blockx, properties) -> new BlockItem(blockx, (Item.Properties)propertiesModifier.apply(properties))) + block, (BiFunction)((blockx, properties) -> new BlockItem(blockx, (Properties)propertiesModifier.apply(properties))) ); } @@ -2309,37 +2262,37 @@ public class Items { return item; } - public static Item registerBlock(Block block, BiFunction factory) { - return registerBlock(block, factory, new Item.Properties()); + public static Item registerBlock(Block block, BiFunction factory) { + return registerBlock(block, factory, new Properties()); } - public static Item registerBlock(Block block, BiFunction factory, Item.Properties properties) { + public static Item registerBlock(Block block, BiFunction factory, Properties properties) { return registerItem( blockIdToItemId(block.builtInRegistryHolder().key()), propertiesx -> (Item)factory.apply(block, propertiesx), properties.useBlockDescriptionPrefix() ); } - public static Item registerItem(String name, Function factory) { - return registerItem(vanillaItemId(name), factory, new Item.Properties()); + public static Item registerItem(String name, Function factory) { + return registerItem(vanillaItemId(name), factory, new Properties()); } - public static Item registerItem(String name, Function factory, Item.Properties properties) { + public static Item registerItem(String name, Function factory, Properties properties) { return registerItem(vanillaItemId(name), factory, properties); } - public static Item registerItem(String name, Item.Properties properties) { + public static Item registerItem(String name, Properties properties) { return registerItem(vanillaItemId(name), Item::new, properties); } public static Item registerItem(String name) { - return registerItem(vanillaItemId(name), Item::new, new Item.Properties()); + return registerItem(vanillaItemId(name), Item::new, new Properties()); } - public static Item registerItem(ResourceKey key, Function factory) { - return registerItem(key, factory, new Item.Properties()); + public static Item registerItem(ResourceKey key, Function factory) { + return registerItem(key, factory, new Properties()); } - public static Item registerItem(ResourceKey key, Function factory, Item.Properties properties) { + public static Item registerItem(ResourceKey key, Function factory, Properties properties) { Item item = (Item)factory.apply(properties.setId(key)); if (item instanceof BlockItem blockItem) { blockItem.registerBlocks(Item.BY_BLOCK, item); diff --git a/net/minecraft/world/item/JukeboxSongs.java b/net/minecraft/world/item/JukeboxSongs.java index 50e6e6d6..53955aae 100644 --- a/net/minecraft/world/item/JukeboxSongs.java +++ b/net/minecraft/world/item/JukeboxSongs.java @@ -1,7 +1,7 @@ package net.minecraft.world.item; import net.minecraft.Util; -import net.minecraft.core.Holder; +import net.minecraft.core.Holder.Reference; import net.minecraft.core.registries.Registries; import net.minecraft.data.worldgen.BootstrapContext; import net.minecraft.network.chat.Component; @@ -31,13 +31,14 @@ public interface JukeboxSongs { ResourceKey CREATOR = create("creator"); ResourceKey CREATOR_MUSIC_BOX = create("creator_music_box"); ResourceKey TEARS = create("tears"); + ResourceKey LAVA_CHICKEN = create("lava_chicken"); private static ResourceKey create(String name) { return ResourceKey.create(Registries.JUKEBOX_SONG, ResourceLocation.withDefaultNamespace(name)); } private static void register( - BootstrapContext context, ResourceKey key, Holder.Reference soundEvent, int lengthInSeconds, int comparatorOutput + BootstrapContext context, ResourceKey key, Reference soundEvent, int lengthInSeconds, int comparatorOutput ) { context.register( key, new JukeboxSong(soundEvent, Component.translatable(Util.makeDescriptionId("jukebox_song", key.location())), lengthInSeconds, comparatorOutput) @@ -65,5 +66,6 @@ public interface JukeboxSongs { register(context, CREATOR, SoundEvents.MUSIC_DISC_CREATOR, 176, 12); register(context, CREATOR_MUSIC_BOX, SoundEvents.MUSIC_DISC_CREATOR_MUSIC_BOX, 73, 11); register(context, TEARS, SoundEvents.MUSIC_DISC_TEARS, 175, 10); + register(context, LAVA_CHICKEN, SoundEvents.MUSIC_DISC_LAVA_CHICKEN, 134, 9); } } diff --git a/net/minecraft/world/level/chunk/storage/SimpleRegionStorage.java b/net/minecraft/world/level/chunk/storage/SimpleRegionStorage.java index 0c74a6e3..f2cd51f6 100644 --- a/net/minecraft/world/level/chunk/storage/SimpleRegionStorage.java +++ b/net/minecraft/world/level/chunk/storage/SimpleRegionStorage.java @@ -34,7 +34,8 @@ public class SimpleRegionStorage implements AutoCloseable { public CompoundTag upgradeChunkTag(CompoundTag tag, int version) { int i = NbtUtils.getDataVersion(tag, version); - return this.dataFixType.updateToCurrentVersion(this.fixerUpper, tag, i); + CompoundTag compoundTag = this.dataFixType.updateToCurrentVersion(this.fixerUpper, tag, i); + return NbtUtils.addCurrentDataVersion(compoundTag); } public Dynamic upgradeChunkTag(Dynamic tag, int version) { diff --git a/version.json b/version.json index 85f7e576..46e36a46 100644 --- a/version.json +++ b/version.json @@ -1,14 +1,14 @@ { - "id": "1.21.6", - "name": "1.21.6", - "world_version": 4435, + "id": "1.21.7", + "name": "1.21.7", + "world_version": 4438, "series_id": "main", - "protocol_version": 771, + "protocol_version": 772, "pack_version": { - "resource": 63, - "data": 80 + "resource": 64, + "data": 81 }, - "build_time": "2025-06-17T11:07:28+00:00", + "build_time": "2025-06-30T09:29:28+00:00", "java_component": "java-runtime-delta", "java_version": 21, "stable": true, From 2033d36e57dd1a079aa7b763ec2bc3e0539f3ae1 Mon Sep 17 00:00:00 2001 From: Sergey Date: Thu, 18 Sep 2025 12:46:36 +0000 Subject: [PATCH 2/2] 1.21.8 --- com/mojang/blaze3d/GraphicsWorkarounds.java | 77 ++++++++++++++++ com/mojang/blaze3d/opengl/GlProgram.java | 37 +++++--- .../blaze3d/opengl/VertexArrayCache.java | 7 +- com/mojang/blaze3d/platform/NativeImage.java | 4 +- com/mojang/blaze3d/vertex/VertexFormat.java | 12 ++- .../city/entrance/entrance_connector.nbt | 4 +- .../city/entrance/entrance_path_1.nbt | 4 +- .../city/entrance/entrance_path_2.nbt | 4 +- .../city/entrance/entrance_path_3.nbt | 4 +- .../city/entrance/entrance_path_4.nbt | 4 +- .../city/entrance/entrance_path_5.nbt | 4 +- .../city_center/city_center_1.nbt | 2 +- .../city_center/city_center_2.nbt | 2 +- .../city_center/city_center_3.nbt | 4 +- .../city_center/walls/bottom_1.nbt | 4 +- .../city_center/walls/bottom_2.nbt | 4 +- .../city_center/walls/bottom_left_corner.nbt | 4 +- .../city_center/walls/bottom_right_corner.nbt | 4 +- .../walls/bottom_right_corner_1.nbt | 2 +- .../walls/bottom_right_corner_2.nbt | 4 +- .../ancient_city/city_center/walls/left.nbt | 4 +- .../ancient_city/city_center/walls/right.nbt | 4 +- .../ancient_city/city_center/walls/top.nbt | 4 +- .../city_center/walls/top_left_corner.nbt | 4 +- .../city_center/walls/top_right_corner.nbt | 4 +- .../ancient_city/structures/barracks.nbt | 4 +- .../ancient_city/structures/camp_1.nbt | 4 +- .../ancient_city/structures/camp_2.nbt | 4 +- .../ancient_city/structures/camp_3.nbt | 4 +- .../ancient_city/structures/chamber_1.nbt | 4 +- .../ancient_city/structures/chamber_2.nbt | 4 +- .../ancient_city/structures/chamber_3.nbt | 4 +- .../ancient_city/structures/ice_box_1.nbt | 4 +- .../structures/large_pillar_1.nbt | 4 +- .../ancient_city/structures/large_ruin_1.nbt | 4 +- .../structures/medium_pillar_1.nbt | 4 +- .../ancient_city/structures/medium_ruin_1.nbt | 4 +- .../ancient_city/structures/medium_ruin_2.nbt | 4 +- .../ancient_city/structures/sauna_1.nbt | 4 +- .../ancient_city/structures/small_ruin_1.nbt | 2 +- .../ancient_city/structures/small_ruin_2.nbt | 4 +- .../ancient_city/structures/small_statue.nbt | 2 +- .../ancient_city/structures/tall_ruin_1.nbt | 4 +- .../ancient_city/structures/tall_ruin_2.nbt | 4 +- .../ancient_city/structures/tall_ruin_3.nbt | 4 +- .../ancient_city/structures/tall_ruin_4.nbt | 4 +- .../walls/intact_corner_wall_1.nbt | 2 +- .../walls/intact_horizontal_wall_1.nbt | 4 +- .../walls/intact_horizontal_wall_2.nbt | 4 +- .../walls/intact_horizontal_wall_bridge.nbt | 4 +- .../intact_horizontal_wall_passage_1.nbt | 4 +- .../walls/intact_horizontal_wall_stairs_1.nbt | 4 +- .../walls/intact_horizontal_wall_stairs_2.nbt | 4 +- .../walls/intact_horizontal_wall_stairs_3.nbt | 2 +- .../walls/intact_horizontal_wall_stairs_4.nbt | 4 +- .../walls/intact_intersection_wall_1.nbt | 4 +- .../walls/intact_lshape_wall_1.nbt | 4 +- .../walls/ruined_corner_wall_1.nbt | 4 +- .../walls/ruined_corner_wall_2.nbt | 4 +- .../walls/ruined_horizontal_wall_stairs_1.nbt | 4 +- .../walls/ruined_horizontal_wall_stairs_2.nbt | 4 +- .../walls/ruined_horizontal_wall_stairs_3.nbt | 4 +- .../walls/ruined_horizontal_wall_stairs_4.nbt | 4 +- .../structure/bastion/blocks/air.nbt | 4 +- .../structure/bastion/blocks/gold.nbt | 4 +- .../bastion/bridge/bridge_pieces/bridge.nbt | 4 +- .../bridge/connectors/back_bridge_bottom.nbt | 4 +- .../bridge/connectors/back_bridge_top.nbt | 4 +- .../structure/bastion/bridge/legs/leg_0.nbt | 4 +- .../structure/bastion/bridge/legs/leg_1.nbt | 4 +- .../bastion/bridge/rampart_plates/plate_0.nbt | 4 +- .../bastion/bridge/ramparts/rampart_0.nbt | 4 +- .../bastion/bridge/ramparts/rampart_1.nbt | 4 +- .../bridge/starting_pieces/entrance.nbt | 4 +- .../bridge/starting_pieces/entrance_base.nbt | 4 +- .../bridge/starting_pieces/entrance_face.nbt | 4 +- .../bastion/bridge/walls/wall_base_0.nbt | 4 +- .../bastion/bridge/walls/wall_base_1.nbt | 2 +- .../bastion/hoglin_stable/air_base.nbt | 4 +- .../connectors/end_post_connector.nbt | 4 +- .../hoglin_stable/large_stables/inner_0.nbt | 4 +- .../hoglin_stable/large_stables/inner_1.nbt | 4 +- .../hoglin_stable/large_stables/inner_2.nbt | 4 +- .../hoglin_stable/large_stables/inner_3.nbt | 4 +- .../hoglin_stable/large_stables/inner_4.nbt | 4 +- .../hoglin_stable/large_stables/outer_0.nbt | 4 +- .../hoglin_stable/large_stables/outer_1.nbt | 2 +- .../hoglin_stable/large_stables/outer_2.nbt | 4 +- .../hoglin_stable/large_stables/outer_3.nbt | 4 +- .../hoglin_stable/large_stables/outer_4.nbt | 4 +- .../bastion/hoglin_stable/posts/end_post.nbt | 4 +- .../hoglin_stable/posts/stair_post.nbt | 4 +- .../rampart_plates/rampart_plate_1.nbt | 4 +- .../hoglin_stable/ramparts/ramparts_1.nbt | 4 +- .../hoglin_stable/ramparts/ramparts_2.nbt | 4 +- .../hoglin_stable/ramparts/ramparts_3.nbt | 4 +- .../hoglin_stable/small_stables/inner_0.nbt | 4 +- .../hoglin_stable/small_stables/inner_1.nbt | 2 +- .../hoglin_stable/small_stables/inner_2.nbt | 2 +- .../hoglin_stable/small_stables/inner_3.nbt | 4 +- .../hoglin_stable/small_stables/outer_0.nbt | 4 +- .../hoglin_stable/small_stables/outer_1.nbt | 4 +- .../hoglin_stable/small_stables/outer_2.nbt | 4 +- .../hoglin_stable/small_stables/outer_3.nbt | 4 +- .../hoglin_stable/stairs/stairs_1_0.nbt | 4 +- .../hoglin_stable/stairs/stairs_1_1.nbt | 4 +- .../hoglin_stable/stairs/stairs_1_2.nbt | 4 +- .../hoglin_stable/stairs/stairs_1_3.nbt | 4 +- .../hoglin_stable/stairs/stairs_1_4.nbt | 2 +- .../hoglin_stable/stairs/stairs_2_0.nbt | 4 +- .../hoglin_stable/stairs/stairs_2_1.nbt | 2 +- .../hoglin_stable/stairs/stairs_2_2.nbt | 4 +- .../hoglin_stable/stairs/stairs_2_3.nbt | 2 +- .../hoglin_stable/stairs/stairs_2_4.nbt | 4 +- .../hoglin_stable/stairs/stairs_3_0.nbt | 4 +- .../hoglin_stable/stairs/stairs_3_1.nbt | 4 +- .../hoglin_stable/stairs/stairs_3_2.nbt | 4 +- .../hoglin_stable/stairs/stairs_3_3.nbt | 2 +- .../hoglin_stable/stairs/stairs_3_4.nbt | 4 +- .../starting_pieces/stairs_0_mirrored.nbt | 4 +- .../starting_pieces/stairs_1_mirrored.nbt | 4 +- .../starting_pieces/stairs_2_mirrored.nbt | 4 +- .../starting_pieces/stairs_3_mirrored.nbt | 4 +- .../starting_pieces/stairs_4_mirrored.nbt | 2 +- .../starting_pieces/starting_stairs_0.nbt | 4 +- .../starting_pieces/starting_stairs_1.nbt | 2 +- .../starting_pieces/starting_stairs_2.nbt | 2 +- .../starting_pieces/starting_stairs_3.nbt | 2 +- .../starting_pieces/starting_stairs_4.nbt | 2 +- .../hoglin_stable/walls/side_wall_0.nbt | 4 +- .../hoglin_stable/walls/side_wall_1.nbt | 2 +- .../bastion/hoglin_stable/walls/wall_base.nbt | 4 +- .../bastion/mobs/crossbow_piglin.nbt | 2 +- .../structure/bastion/mobs/empty.nbt | 4 +- .../structure/bastion/mobs/hoglin.nbt | 4 +- .../structure/bastion/mobs/melee_piglin.nbt | 2 +- .../bastion/mobs/melee_piglin_always.nbt | 4 +- .../structure/bastion/mobs/sword_piglin.nbt | 2 +- .../treasure/bases/centers/center_0.nbt | 4 +- .../treasure/bases/centers/center_1.nbt | 2 +- .../treasure/bases/centers/center_2.nbt | 4 +- .../treasure/bases/centers/center_3.nbt | 2 +- .../bastion/treasure/bases/lava_basin.nbt | 4 +- .../bastion/treasure/big_air_full.nbt | 4 +- .../bastion/treasure/brains/center_brain.nbt | 2 +- .../connectors/center_to_wall_middle.nbt | 4 +- .../connectors/center_to_wall_top.nbt | 4 +- .../center_to_wall_top_entrance.nbt | 4 +- .../treasure/corners/bottom/corner_0.nbt | 4 +- .../treasure/corners/bottom/corner_1.nbt | 2 +- .../bastion/treasure/corners/edges/bottom.nbt | 4 +- .../bastion/treasure/corners/edges/middle.nbt | 4 +- .../bastion/treasure/corners/edges/top.nbt | 4 +- .../treasure/corners/middle/corner_0.nbt | 4 +- .../treasure/corners/middle/corner_1.nbt | 2 +- .../bastion/treasure/corners/top/corner_0.nbt | 4 +- .../bastion/treasure/corners/top/corner_1.nbt | 4 +- .../bastion/treasure/entrances/entrance_0.nbt | 4 +- .../bastion/treasure/extensions/empty.nbt | 4 +- .../bastion/treasure/extensions/fire_room.nbt | 4 +- .../bastion/treasure/extensions/house_0.nbt | 2 +- .../bastion/treasure/extensions/house_1.nbt | 2 +- .../treasure/extensions/large_bridge_0.nbt | 4 +- .../treasure/extensions/large_bridge_1.nbt | 4 +- .../treasure/extensions/large_bridge_2.nbt | 4 +- .../treasure/extensions/large_bridge_3.nbt | 4 +- .../treasure/extensions/roofed_bridge.nbt | 2 +- .../treasure/extensions/small_bridge_0.nbt | 4 +- .../treasure/extensions/small_bridge_1.nbt | 4 +- .../treasure/extensions/small_bridge_2.nbt | 2 +- .../treasure/extensions/small_bridge_3.nbt | 4 +- .../treasure/ramparts/bottom_wall_0.nbt | 4 +- .../treasure/ramparts/lava_basin_main.nbt | 4 +- .../treasure/ramparts/lava_basin_side.nbt | 4 +- .../treasure/ramparts/mid_wall_main.nbt | 4 +- .../treasure/ramparts/mid_wall_side.nbt | 4 +- .../bastion/treasure/ramparts/top_wall.nbt | 4 +- .../bastion/treasure/roofs/center_roof.nbt | 2 +- .../bastion/treasure/roofs/corner_roof.nbt | 4 +- .../bastion/treasure/roofs/wall_roof.nbt | 4 +- .../bastion/treasure/stairs/lower_stairs.nbt | 4 +- .../bastion/treasure/walls/bottom/wall_0.nbt | 4 +- .../bastion/treasure/walls/bottom/wall_1.nbt | 4 +- .../bastion/treasure/walls/bottom/wall_2.nbt | 4 +- .../bastion/treasure/walls/bottom/wall_3.nbt | 4 +- .../bastion/treasure/walls/entrance_wall.nbt | 4 +- .../bastion/treasure/walls/lava_wall.nbt | 4 +- .../bastion/treasure/walls/mid/wall_0.nbt | 4 +- .../bastion/treasure/walls/mid/wall_1.nbt | 4 +- .../bastion/treasure/walls/mid/wall_2.nbt | 4 +- .../treasure/walls/outer/bottom_corner.nbt | 4 +- .../walls/outer/medium_outer_wall.nbt | 2 +- .../treasure/walls/outer/mid_corner.nbt | 4 +- .../treasure/walls/outer/outer_wall.nbt | 4 +- .../treasure/walls/outer/tall_outer_wall.nbt | 4 +- .../treasure/walls/outer/top_corner.nbt | 4 +- .../treasure/walls/top/main_entrance.nbt | 4 +- .../bastion/treasure/walls/top/wall_0.nbt | 4 +- .../bastion/treasure/walls/top/wall_1.nbt | 4 +- .../structure/bastion/units/air_base.nbt | 4 +- .../bastion/units/center_pieces/center_0.nbt | 4 +- .../bastion/units/center_pieces/center_1.nbt | 4 +- .../bastion/units/center_pieces/center_2.nbt | 4 +- .../structure/bastion/units/edges/edge_0.nbt | 2 +- .../bastion/units/fillers/stage_0.nbt | 4 +- .../bastion/units/pathways/pathway_0.nbt | 2 +- .../bastion/units/pathways/pathway_wall_0.nbt | 4 +- .../bastion/units/rampart_plates/plate_0.nbt | 4 +- .../bastion/units/ramparts/ramparts_0.nbt | 2 +- .../bastion/units/ramparts/ramparts_1.nbt | 4 +- .../bastion/units/ramparts/ramparts_2.nbt | 2 +- .../bastion/units/stages/rot/stage_1_0.nbt | 4 +- .../bastion/units/stages/stage_0_0.nbt | 4 +- .../bastion/units/stages/stage_0_1.nbt | 4 +- .../bastion/units/stages/stage_0_2.nbt | 4 +- .../bastion/units/stages/stage_0_3.nbt | 4 +- .../bastion/units/stages/stage_1_0.nbt | 4 +- .../bastion/units/stages/stage_1_1.nbt | 4 +- .../bastion/units/stages/stage_1_2.nbt | 4 +- .../bastion/units/stages/stage_1_3.nbt | 4 +- .../bastion/units/stages/stage_2_0.nbt | 4 +- .../bastion/units/stages/stage_2_1.nbt | 4 +- .../bastion/units/stages/stage_3_0.nbt | 2 +- .../bastion/units/stages/stage_3_1.nbt | 4 +- .../bastion/units/stages/stage_3_2.nbt | 4 +- .../bastion/units/stages/stage_3_3.nbt | 2 +- .../bastion/units/wall_units/edge_0_large.nbt | 4 +- .../bastion/units/wall_units/unit_0.nbt | 4 +- .../bastion/units/walls/connected_wall.nbt | 4 +- .../bastion/units/walls/wall_base.nbt | 4 +- data/minecraft/structure/empty.nbt | 4 +- .../structure/end_city/base_floor.nbt | 2 +- .../structure/end_city/base_roof.nbt | 4 +- .../structure/end_city/bridge_end.nbt | 4 +- .../end_city/bridge_gentle_stairs.nbt | 4 +- .../structure/end_city/bridge_piece.nbt | 4 +- .../end_city/bridge_steep_stairs.nbt | 4 +- .../structure/end_city/fat_tower_base.nbt | 4 +- .../structure/end_city/fat_tower_middle.nbt | 2 +- .../structure/end_city/fat_tower_top.nbt | 2 +- .../structure/end_city/second_floor_1.nbt | 4 +- .../structure/end_city/second_floor_2.nbt | 2 +- .../structure/end_city/second_roof.nbt | 4 +- data/minecraft/structure/end_city/ship.nbt | 2 +- .../structure/end_city/third_floor_1.nbt | 2 +- .../structure/end_city/third_floor_2.nbt | 2 +- .../structure/end_city/third_roof.nbt | 4 +- .../structure/end_city/tower_base.nbt | 4 +- .../structure/end_city/tower_floor.nbt | 4 +- .../structure/end_city/tower_piece.nbt | 4 +- .../structure/end_city/tower_top.nbt | 2 +- data/minecraft/structure/fossil/skull_1.nbt | 4 +- .../structure/fossil/skull_1_coal.nbt | 4 +- data/minecraft/structure/fossil/skull_2.nbt | 4 +- .../structure/fossil/skull_2_coal.nbt | 4 +- data/minecraft/structure/fossil/skull_3.nbt | 4 +- .../structure/fossil/skull_3_coal.nbt | 4 +- data/minecraft/structure/fossil/skull_4.nbt | 4 +- .../structure/fossil/skull_4_coal.nbt | 2 +- data/minecraft/structure/fossil/spine_1.nbt | 2 +- .../structure/fossil/spine_1_coal.nbt | 4 +- data/minecraft/structure/fossil/spine_2.nbt | 4 +- .../structure/fossil/spine_2_coal.nbt | 4 +- data/minecraft/structure/fossil/spine_3.nbt | 4 +- .../structure/fossil/spine_3_coal.nbt | 4 +- data/minecraft/structure/fossil/spine_4.nbt | 4 +- .../structure/fossil/spine_4_coal.nbt | 4 +- data/minecraft/structure/igloo/bottom.nbt | 2 +- data/minecraft/structure/igloo/middle.nbt | 4 +- data/minecraft/structure/igloo/top.nbt | 4 +- .../structure/nether_fossils/fossil_1.nbt | 4 +- .../structure/nether_fossils/fossil_10.nbt | 2 +- .../structure/nether_fossils/fossil_11.nbt | 4 +- .../structure/nether_fossils/fossil_12.nbt | 2 +- .../structure/nether_fossils/fossil_13.nbt | 2 +- .../structure/nether_fossils/fossil_14.nbt | 4 +- .../structure/nether_fossils/fossil_2.nbt | 4 +- .../structure/nether_fossils/fossil_3.nbt | 4 +- .../structure/nether_fossils/fossil_4.nbt | 4 +- .../structure/nether_fossils/fossil_5.nbt | 4 +- .../structure/nether_fossils/fossil_6.nbt | 4 +- .../structure/nether_fossils/fossil_7.nbt | 2 +- .../structure/nether_fossils/fossil_8.nbt | 2 +- .../structure/nether_fossils/fossil_9.nbt | 4 +- .../structure/pillager_outpost/base_plate.nbt | 4 +- .../pillager_outpost/feature_cage1.nbt | 2 +- .../pillager_outpost/feature_cage2.nbt | 4 +- .../feature_cage_with_allays.nbt | 2 +- .../pillager_outpost/feature_logs.nbt | 4 +- .../pillager_outpost/feature_plate.nbt | 4 +- .../pillager_outpost/feature_targets.nbt | 4 +- .../pillager_outpost/feature_tent1.nbt | 4 +- .../pillager_outpost/feature_tent2.nbt | 4 +- .../structure/pillager_outpost/watchtower.nbt | 4 +- .../pillager_outpost/watchtower_overgrown.nbt | 4 +- .../ruined_portal/giant_portal_1.nbt | 4 +- .../ruined_portal/giant_portal_2.nbt | 4 +- .../ruined_portal/giant_portal_3.nbt | 2 +- .../structure/ruined_portal/portal_1.nbt | 4 +- .../structure/ruined_portal/portal_10.nbt | 2 +- .../structure/ruined_portal/portal_2.nbt | 4 +- .../structure/ruined_portal/portal_3.nbt | 4 +- .../structure/ruined_portal/portal_4.nbt | 4 +- .../structure/ruined_portal/portal_5.nbt | 2 +- .../structure/ruined_portal/portal_6.nbt | 2 +- .../structure/ruined_portal/portal_7.nbt | 4 +- .../structure/ruined_portal/portal_8.nbt | 4 +- .../structure/ruined_portal/portal_9.nbt | 4 +- .../shipwreck/rightsideup_backhalf.nbt | 2 +- .../rightsideup_backhalf_degraded.nbt | 2 +- .../shipwreck/rightsideup_fronthalf.nbt | 2 +- .../rightsideup_fronthalf_degraded.nbt | 2 +- .../structure/shipwreck/rightsideup_full.nbt | 2 +- .../shipwreck/rightsideup_full_degraded.nbt | 2 +- .../structure/shipwreck/sideways_backhalf.nbt | 2 +- .../shipwreck/sideways_backhalf_degraded.nbt | 2 +- .../shipwreck/sideways_fronthalf.nbt | 2 +- .../shipwreck/sideways_fronthalf_degraded.nbt | 2 +- .../structure/shipwreck/sideways_full.nbt | 2 +- .../shipwreck/sideways_full_degraded.nbt | 2 +- .../shipwreck/upsidedown_backhalf.nbt | 2 +- .../upsidedown_backhalf_degraded.nbt | 2 +- .../shipwreck/upsidedown_fronthalf.nbt | 2 +- .../upsidedown_fronthalf_degraded.nbt | 2 +- .../structure/shipwreck/upsidedown_full.nbt | 2 +- .../shipwreck/upsidedown_full_degraded.nbt | 2 +- .../structure/shipwreck/with_mast.nbt | 2 +- .../shipwreck/with_mast_degraded.nbt | 2 +- .../trail_ruins/buildings/group_full_1.nbt | 4 +- .../trail_ruins/buildings/group_full_2.nbt | 4 +- .../trail_ruins/buildings/group_full_3.nbt | 2 +- .../trail_ruins/buildings/group_full_4.nbt | 4 +- .../trail_ruins/buildings/group_full_5.nbt | 4 +- .../trail_ruins/buildings/group_hall_1.nbt | 2 +- .../trail_ruins/buildings/group_hall_2.nbt | 4 +- .../trail_ruins/buildings/group_hall_3.nbt | 4 +- .../trail_ruins/buildings/group_hall_4.nbt | 2 +- .../trail_ruins/buildings/group_hall_5.nbt | 4 +- .../trail_ruins/buildings/group_lower_1.nbt | 4 +- .../trail_ruins/buildings/group_lower_2.nbt | 4 +- .../trail_ruins/buildings/group_lower_3.nbt | 4 +- .../trail_ruins/buildings/group_lower_4.nbt | 4 +- .../trail_ruins/buildings/group_lower_5.nbt | 4 +- .../trail_ruins/buildings/group_room_1.nbt | 4 +- .../trail_ruins/buildings/group_room_2.nbt | 4 +- .../trail_ruins/buildings/group_room_3.nbt | 4 +- .../trail_ruins/buildings/group_room_4.nbt | 4 +- .../trail_ruins/buildings/group_room_5.nbt | 4 +- .../trail_ruins/buildings/group_upper_1.nbt | 4 +- .../trail_ruins/buildings/group_upper_2.nbt | 4 +- .../trail_ruins/buildings/group_upper_3.nbt | 4 +- .../trail_ruins/buildings/group_upper_4.nbt | 4 +- .../trail_ruins/buildings/group_upper_5.nbt | 4 +- .../trail_ruins/buildings/large_room_1.nbt | 4 +- .../trail_ruins/buildings/large_room_2.nbt | 4 +- .../trail_ruins/buildings/large_room_3.nbt | 2 +- .../trail_ruins/buildings/large_room_4.nbt | 2 +- .../trail_ruins/buildings/large_room_5.nbt | 4 +- .../trail_ruins/buildings/one_room_1.nbt | 4 +- .../trail_ruins/buildings/one_room_2.nbt | 4 +- .../trail_ruins/buildings/one_room_3.nbt | 4 +- .../trail_ruins/buildings/one_room_4.nbt | 4 +- .../trail_ruins/buildings/one_room_5.nbt | 4 +- .../structure/trail_ruins/decor/decor_1.nbt | 2 +- .../structure/trail_ruins/decor/decor_2.nbt | 4 +- .../structure/trail_ruins/decor/decor_3.nbt | 4 +- .../structure/trail_ruins/decor/decor_4.nbt | 4 +- .../structure/trail_ruins/decor/decor_5.nbt | 4 +- .../structure/trail_ruins/decor/decor_6.nbt | 4 +- .../structure/trail_ruins/decor/decor_7.nbt | 2 +- .../trail_ruins/roads/long_road_end.nbt | 4 +- .../trail_ruins/roads/road_end_1.nbt | 4 +- .../trail_ruins/roads/road_section_1.nbt | 4 +- .../trail_ruins/roads/road_section_2.nbt | 4 +- .../trail_ruins/roads/road_section_3.nbt | 2 +- .../trail_ruins/roads/road_section_4.nbt | 4 +- .../trail_ruins/roads/road_spacer_1.nbt | 4 +- .../structure/trail_ruins/tower/hall_1.nbt | 4 +- .../structure/trail_ruins/tower/hall_2.nbt | 4 +- .../structure/trail_ruins/tower/hall_3.nbt | 4 +- .../structure/trail_ruins/tower/hall_4.nbt | 4 +- .../structure/trail_ruins/tower/hall_5.nbt | 4 +- .../trail_ruins/tower/large_hall_1.nbt | 4 +- .../trail_ruins/tower/large_hall_2.nbt | 4 +- .../trail_ruins/tower/large_hall_3.nbt | 4 +- .../trail_ruins/tower/large_hall_4.nbt | 4 +- .../trail_ruins/tower/large_hall_5.nbt | 4 +- .../trail_ruins/tower/one_room_1.nbt | 2 +- .../trail_ruins/tower/one_room_2.nbt | 4 +- .../trail_ruins/tower/one_room_3.nbt | 4 +- .../trail_ruins/tower/one_room_4.nbt | 4 +- .../trail_ruins/tower/one_room_5.nbt | 4 +- .../trail_ruins/tower/platform_1.nbt | 4 +- .../trail_ruins/tower/platform_2.nbt | 4 +- .../trail_ruins/tower/platform_3.nbt | 4 +- .../trail_ruins/tower/platform_4.nbt | 4 +- .../trail_ruins/tower/platform_5.nbt | 2 +- .../structure/trail_ruins/tower/stable_1.nbt | 4 +- .../structure/trail_ruins/tower/stable_2.nbt | 4 +- .../structure/trail_ruins/tower/stable_3.nbt | 4 +- .../structure/trail_ruins/tower/stable_4.nbt | 4 +- .../structure/trail_ruins/tower/stable_5.nbt | 2 +- .../structure/trail_ruins/tower/tower_1.nbt | 4 +- .../structure/trail_ruins/tower/tower_2.nbt | 4 +- .../structure/trail_ruins/tower/tower_3.nbt | 4 +- .../structure/trail_ruins/tower/tower_4.nbt | 4 +- .../structure/trail_ruins/tower/tower_5.nbt | 4 +- .../trail_ruins/tower/tower_top_1.nbt | 2 +- .../trail_ruins/tower/tower_top_2.nbt | 4 +- .../trail_ruins/tower/tower_top_3.nbt | 4 +- .../trail_ruins/tower/tower_top_4.nbt | 4 +- .../trail_ruins/tower/tower_top_5.nbt | 2 +- .../chamber/addon/c1_breeze.nbt | 4 +- .../chamber/addon/full_corner_column.nbt | 4 +- .../chamber/addon/full_stacked_walkway.nbt | 4 +- .../chamber/addon/full_stacked_walkway_2.nbt | 4 +- .../chamber/addon/grate_bridge.nbt | 4 +- .../chamber/addon/hanging_platform.nbt | 2 +- .../chamber/addon/lower_staircase_down.nbt | 4 +- .../chamber/addon/short_grate_platform.nbt | 2 +- .../chamber/addon/short_platform.nbt | 4 +- .../chamber/addon/walkway_with_bridge_1.nbt | 2 +- .../trial_chambers/chamber/assembly.nbt | 4 +- .../chamber/assembly/cover_1.nbt | 4 +- .../chamber/assembly/cover_2.nbt | 4 +- .../chamber/assembly/cover_3.nbt | 4 +- .../chamber/assembly/cover_4.nbt | 4 +- .../chamber/assembly/cover_5.nbt | 4 +- .../chamber/assembly/cover_6.nbt | 4 +- .../chamber/assembly/cover_7.nbt | 2 +- .../chamber/assembly/full_column.nbt | 2 +- .../chamber/assembly/hanging_1.nbt | 4 +- .../chamber/assembly/hanging_2.nbt | 4 +- .../chamber/assembly/hanging_3.nbt | 4 +- .../chamber/assembly/hanging_4.nbt | 4 +- .../chamber/assembly/hanging_5.nbt | 4 +- .../chamber/assembly/left_staircase_1.nbt | 4 +- .../chamber/assembly/left_staircase_2.nbt | 4 +- .../chamber/assembly/left_staircase_3.nbt | 4 +- .../chamber/assembly/platform_1.nbt | 4 +- .../chamber/assembly/right_staircase_1.nbt | 4 +- .../chamber/assembly/right_staircase_2.nbt | 4 +- .../chamber/assembly/right_staircase_3.nbt | 4 +- .../chamber/assembly/spawner_1.nbt | 4 +- .../trial_chambers/chamber/chamber_1.nbt | 4 +- .../trial_chambers/chamber/chamber_2.nbt | 4 +- .../trial_chambers/chamber/chamber_4.nbt | 4 +- .../trial_chambers/chamber/chamber_8.nbt | 4 +- .../trial_chambers/chamber/entrance_cap.nbt | 4 +- .../trial_chambers/chamber/eruption.nbt | 4 +- .../chamber/eruption/breeze_slice_1.nbt | 4 +- .../chamber/eruption/center_1.nbt | 4 +- .../chamber/eruption/quadrant_1.nbt | 4 +- .../chamber/eruption/quadrant_2.nbt | 4 +- .../chamber/eruption/quadrant_3.nbt | 4 +- .../chamber/eruption/quadrant_4.nbt | 4 +- .../chamber/eruption/quadrant_5.nbt | 4 +- .../chamber/eruption/slice_1.nbt | 4 +- .../chamber/eruption/slice_2.nbt | 4 +- .../chamber/eruption/slice_3.nbt | 4 +- .../trial_chambers/chamber/pedestal.nbt | 4 +- .../chamber/pedestal/center_1.nbt | 4 +- .../chamber/pedestal/ominous_slice_1.nbt | 2 +- .../chamber/pedestal/quadrant_1.nbt | 4 +- .../chamber/pedestal/quadrant_2.nbt | 4 +- .../chamber/pedestal/quadrant_3.nbt | 4 +- .../chamber/pedestal/slice_1.nbt | 4 +- .../chamber/pedestal/slice_2.nbt | 4 +- .../chamber/pedestal/slice_3.nbt | 4 +- .../chamber/pedestal/slice_4.nbt | 4 +- .../chamber/pedestal/slice_5.nbt | 4 +- .../trial_chambers/chamber/slanted.nbt | 4 +- .../trial_chambers/chamber/slanted/center.nbt | 4 +- .../chamber/slanted/hallway_1.nbt | 2 +- .../chamber/slanted/hallway_2.nbt | 2 +- .../chamber/slanted/hallway_3.nbt | 4 +- .../chamber/slanted/ominous_upper_arm_1.nbt | 4 +- .../chamber/slanted/quadrant_1.nbt | 4 +- .../chamber/slanted/quadrant_2.nbt | 4 +- .../chamber/slanted/quadrant_3.nbt | 4 +- .../chamber/slanted/quadrant_4.nbt | 4 +- .../trial_chambers/chamber/slanted/ramp_1.nbt | 4 +- .../trial_chambers/chamber/slanted/ramp_2.nbt | 4 +- .../trial_chambers/chamber/slanted/ramp_3.nbt | 4 +- .../trial_chambers/chamber/slanted/ramp_4.nbt | 4 +- .../chests/connectors/supply.nbt | 4 +- .../trial_chambers/chests/supply.nbt | 2 +- .../corridor/addon/arrow_dispenser.nbt | 4 +- .../corridor/addon/bridge_lower.nbt | 2 +- .../corridor/addon/chandelier_upper.nbt | 4 +- .../corridor/addon/decoration_upper.nbt | 4 +- .../corridor/addon/display_1.nbt | 4 +- .../corridor/addon/display_2.nbt | 4 +- .../corridor/addon/display_3.nbt | 4 +- .../corridor/addon/head_upper.nbt | 4 +- .../corridor/addon/ladder_to_middle.nbt | 4 +- .../corridor/addon/open_walkway.nbt | 4 +- .../corridor/addon/open_walkway_upper.nbt | 4 +- .../corridor/addon/reward_upper.nbt | 4 +- .../corridor/addon/staircase.nbt | 4 +- .../trial_chambers/corridor/addon/wall.nbt | 4 +- .../corridor/addon/walled_walkway.nbt | 4 +- .../corridor/atrium/bogged_relief.nbt | 4 +- .../corridor/atrium/breeze_relief.nbt | 4 +- .../corridor/atrium/grand_staircase_1.nbt | 4 +- .../corridor/atrium/grand_staircase_2.nbt | 4 +- .../corridor/atrium/grand_staircase_3.nbt | 4 +- .../corridor/atrium/spider_relief.nbt | 4 +- .../corridor/atrium/spiral_relief.nbt | 4 +- .../trial_chambers/corridor/atrium_1.nbt | 4 +- .../trial_chambers/corridor/end_1.nbt | 4 +- .../trial_chambers/corridor/end_2.nbt | 4 +- .../trial_chambers/corridor/entrance_1.nbt | 4 +- .../trial_chambers/corridor/entrance_2.nbt | 2 +- .../trial_chambers/corridor/entrance_3.nbt | 4 +- .../trial_chambers/corridor/first_plate.nbt | 4 +- .../trial_chambers/corridor/second_plate.nbt | 4 +- .../trial_chambers/corridor/straight_1.nbt | 4 +- .../trial_chambers/corridor/straight_2.nbt | 4 +- .../trial_chambers/corridor/straight_3.nbt | 4 +- .../trial_chambers/corridor/straight_4.nbt | 4 +- .../trial_chambers/corridor/straight_5.nbt | 4 +- .../trial_chambers/corridor/straight_6.nbt | 4 +- .../trial_chambers/corridor/straight_7.nbt | 4 +- .../trial_chambers/corridor/straight_8.nbt | 4 +- .../structure/trial_chambers/decor/barrel.nbt | 4 +- .../trial_chambers/decor/black_bed.nbt | 4 +- .../trial_chambers/decor/blue_bed.nbt | 4 +- .../trial_chambers/decor/brown_bed.nbt | 4 +- .../trial_chambers/decor/candle_1.nbt | 4 +- .../trial_chambers/decor/candle_2.nbt | 4 +- .../trial_chambers/decor/candle_3.nbt | 4 +- .../trial_chambers/decor/candle_4.nbt | 4 +- .../trial_chambers/decor/cyan_bed.nbt | 4 +- .../trial_chambers/decor/dead_bush_pot.nbt | 4 +- .../trial_chambers/decor/disposal.nbt | 4 +- .../trial_chambers/decor/empty_pot.nbt | 4 +- .../trial_chambers/decor/flow_pot.nbt | 4 +- .../trial_chambers/decor/gray_bed.nbt | 4 +- .../trial_chambers/decor/green_bed.nbt | 4 +- .../trial_chambers/decor/guster_pot.nbt | 2 +- .../trial_chambers/decor/light_blue_bed.nbt | 4 +- .../trial_chambers/decor/light_gray_bed.nbt | 4 +- .../trial_chambers/decor/lime_bed.nbt | 4 +- .../trial_chambers/decor/magenta_bed.nbt | 4 +- .../trial_chambers/decor/orange_bed.nbt | 4 +- .../trial_chambers/decor/pink_bed.nbt | 4 +- .../trial_chambers/decor/purple_bed.nbt | 4 +- .../trial_chambers/decor/red_bed.nbt | 4 +- .../trial_chambers/decor/scrape_pot.nbt | 4 +- .../trial_chambers/decor/undecorated_pot.nbt | 2 +- .../trial_chambers/decor/white_bed.nbt | 4 +- .../trial_chambers/decor/yellow_bed.nbt | 4 +- .../trial_chambers/dispensers/chamber.nbt | 4 +- .../dispensers/floor_dispenser.nbt | 4 +- .../dispensers/wall_dispenser.nbt | 4 +- .../trial_chambers/hallway/cache_1.nbt | 4 +- .../hallway/corner_staircase.nbt | 4 +- .../hallway/corner_staircase_down.nbt | 4 +- .../hallway/corridor_connector_1.nbt | 4 +- .../trial_chambers/hallway/encounter_1.nbt | 4 +- .../trial_chambers/hallway/encounter_2.nbt | 2 +- .../trial_chambers/hallway/encounter_3.nbt | 4 +- .../trial_chambers/hallway/encounter_4.nbt | 4 +- .../trial_chambers/hallway/encounter_5.nbt | 2 +- .../trial_chambers/hallway/left_corner.nbt | 4 +- .../hallway/long_straight_staircase.nbt | 4 +- .../hallway/long_straight_staircase_down.nbt | 4 +- .../hallway/lower_hallway_connector.nbt | 4 +- .../trial_chambers/hallway/right_corner.nbt | 4 +- .../trial_chambers/hallway/rubble.nbt | 4 +- .../trial_chambers/hallway/rubble_chamber.nbt | 4 +- .../hallway/rubble_chamber_thin.nbt | 4 +- .../trial_chambers/hallway/rubble_thin.nbt | 4 +- .../trial_chambers/hallway/straight.nbt | 4 +- .../hallway/straight_staircase.nbt | 4 +- .../hallway/straight_staircase_down.nbt | 2 +- .../hallway/trapped_staircase.nbt | 4 +- .../hallway/upper_hallway_connector.nbt | 4 +- .../intersection/intersection_1.nbt | 4 +- .../intersection/intersection_2.nbt | 4 +- .../intersection/intersection_3.nbt | 4 +- .../trial_chambers/reward/ominous_vault.nbt | 4 +- .../structure/trial_chambers/reward/vault.nbt | 4 +- .../trial_chambers/spawner/breeze/breeze.nbt | 4 +- .../spawner/connectors/breeze.nbt | 4 +- .../spawner/connectors/melee.nbt | 4 +- .../spawner/connectors/ranged.nbt | 4 +- .../spawner/connectors/slow_ranged.nbt | 4 +- .../spawner/connectors/small_melee.nbt | 4 +- .../trial_chambers/spawner/melee/husk.nbt | 4 +- .../trial_chambers/spawner/melee/spider.nbt | 4 +- .../trial_chambers/spawner/melee/zombie.nbt | 4 +- .../spawner/ranged/poison_skeleton.nbt | 4 +- .../spawner/ranged/skeleton.nbt | 4 +- .../trial_chambers/spawner/ranged/stray.nbt | 4 +- .../spawner/slow_ranged/poison_skeleton.nbt | 4 +- .../spawner/slow_ranged/skeleton.nbt | 4 +- .../spawner/slow_ranged/stray.nbt | 4 +- .../spawner/small_melee/baby_zombie.nbt | 4 +- .../spawner/small_melee/cave_spider.nbt | 2 +- .../spawner/small_melee/silverfish.nbt | 4 +- .../spawner/small_melee/slime.nbt | 4 +- .../structure/underwater_ruin/big_brick_1.nbt | 2 +- .../structure/underwater_ruin/big_brick_2.nbt | 2 +- .../structure/underwater_ruin/big_brick_3.nbt | 2 +- .../structure/underwater_ruin/big_brick_8.nbt | 2 +- .../underwater_ruin/big_cracked_1.nbt | 2 +- .../underwater_ruin/big_cracked_2.nbt | 2 +- .../underwater_ruin/big_cracked_3.nbt | 2 +- .../underwater_ruin/big_cracked_8.nbt | 2 +- .../structure/underwater_ruin/big_mossy_1.nbt | 2 +- .../structure/underwater_ruin/big_mossy_2.nbt | 2 +- .../structure/underwater_ruin/big_mossy_3.nbt | 2 +- .../structure/underwater_ruin/big_mossy_8.nbt | 2 +- .../structure/underwater_ruin/big_warm_4.nbt | 2 +- .../structure/underwater_ruin/big_warm_5.nbt | 2 +- .../structure/underwater_ruin/big_warm_6.nbt | 2 +- .../structure/underwater_ruin/big_warm_7.nbt | 2 +- .../structure/underwater_ruin/brick_1.nbt | 2 +- .../structure/underwater_ruin/brick_2.nbt | 2 +- .../structure/underwater_ruin/brick_3.nbt | 2 +- .../structure/underwater_ruin/brick_4.nbt | 2 +- .../structure/underwater_ruin/brick_5.nbt | 2 +- .../structure/underwater_ruin/brick_6.nbt | 2 +- .../structure/underwater_ruin/brick_7.nbt | 2 +- .../structure/underwater_ruin/brick_8.nbt | 2 +- .../structure/underwater_ruin/cracked_1.nbt | 2 +- .../structure/underwater_ruin/cracked_2.nbt | 2 +- .../structure/underwater_ruin/cracked_3.nbt | 2 +- .../structure/underwater_ruin/cracked_4.nbt | 2 +- .../structure/underwater_ruin/cracked_5.nbt | 2 +- .../structure/underwater_ruin/cracked_6.nbt | 2 +- .../structure/underwater_ruin/cracked_7.nbt | 2 +- .../structure/underwater_ruin/cracked_8.nbt | 2 +- .../structure/underwater_ruin/mossy_1.nbt | 2 +- .../structure/underwater_ruin/mossy_2.nbt | 2 +- .../structure/underwater_ruin/mossy_3.nbt | 2 +- .../structure/underwater_ruin/mossy_4.nbt | 2 +- .../structure/underwater_ruin/mossy_5.nbt | 2 +- .../structure/underwater_ruin/mossy_6.nbt | 2 +- .../structure/underwater_ruin/mossy_7.nbt | 2 +- .../structure/underwater_ruin/mossy_8.nbt | 2 +- .../structure/underwater_ruin/warm_1.nbt | 2 +- .../structure/underwater_ruin/warm_2.nbt | 2 +- .../structure/underwater_ruin/warm_3.nbt | 2 +- .../structure/underwater_ruin/warm_4.nbt | 2 +- .../structure/underwater_ruin/warm_5.nbt | 2 +- .../structure/underwater_ruin/warm_6.nbt | 2 +- .../structure/underwater_ruin/warm_7.nbt | 2 +- .../structure/underwater_ruin/warm_8.nbt | 2 +- .../village/common/animals/cat_black.nbt | 2 +- .../village/common/animals/cat_british.nbt | 2 +- .../village/common/animals/cat_calico.nbt | 2 +- .../village/common/animals/cat_jellie.nbt | 2 +- .../village/common/animals/cat_persian.nbt | 2 +- .../village/common/animals/cat_ragdoll.nbt | 2 +- .../village/common/animals/cat_red.nbt | 4 +- .../village/common/animals/cat_siamese.nbt | 4 +- .../village/common/animals/cat_tabby.nbt | 2 +- .../village/common/animals/cat_white.nbt | 2 +- .../village/common/animals/cows_1.nbt | 2 +- .../village/common/animals/horses_1.nbt | 4 +- .../village/common/animals/horses_2.nbt | 4 +- .../village/common/animals/horses_3.nbt | 4 +- .../village/common/animals/horses_4.nbt | 4 +- .../village/common/animals/horses_5.nbt | 4 +- .../village/common/animals/pigs_1.nbt | 2 +- .../village/common/animals/sheep_1.nbt | 4 +- .../village/common/animals/sheep_2.nbt | 4 +- .../structure/village/common/iron_golem.nbt | 2 +- .../structure/village/common/well_bottom.nbt | 4 +- .../structure/village/decays/grass_11x13.nbt | 2 +- .../structure/village/decays/grass_16x16.nbt | 4 +- .../structure/village/decays/grass_9x9.nbt | 4 +- .../structure/village/desert/camel_spawn.nbt | 4 +- .../village/desert/desert_lamp_1.nbt | 4 +- .../desert/houses/desert_animal_pen_1.nbt | 4 +- .../desert/houses/desert_animal_pen_2.nbt | 4 +- .../desert/houses/desert_armorer_1.nbt | 4 +- .../desert/houses/desert_butcher_shop_1.nbt | 4 +- .../houses/desert_cartographer_house_1.nbt | 4 +- .../village/desert/houses/desert_farm_1.nbt | 4 +- .../village/desert/houses/desert_farm_2.nbt | 2 +- .../village/desert/houses/desert_fisher_1.nbt | 4 +- .../desert/houses/desert_fletcher_house_1.nbt | 4 +- .../desert/houses/desert_large_farm_1.nbt | 4 +- .../desert/houses/desert_library_1.nbt | 4 +- .../village/desert/houses/desert_mason_1.nbt | 4 +- .../desert/houses/desert_medium_house_1.nbt | 4 +- .../desert/houses/desert_medium_house_2.nbt | 4 +- .../desert/houses/desert_shepherd_house_1.nbt | 4 +- .../desert/houses/desert_small_house_1.nbt | 4 +- .../desert/houses/desert_small_house_2.nbt | 4 +- .../desert/houses/desert_small_house_3.nbt | 4 +- .../desert/houses/desert_small_house_4.nbt | 4 +- .../desert/houses/desert_small_house_5.nbt | 4 +- .../desert/houses/desert_small_house_6.nbt | 4 +- .../desert/houses/desert_small_house_7.nbt | 4 +- .../desert/houses/desert_small_house_8.nbt | 2 +- .../desert/houses/desert_tannery_1.nbt | 4 +- .../village/desert/houses/desert_temple_1.nbt | 4 +- .../village/desert/houses/desert_temple_2.nbt | 4 +- .../desert/houses/desert_tool_smith_1.nbt | 4 +- .../desert/houses/desert_weaponsmith_1.nbt | 4 +- .../village/desert/streets/corner_01.nbt | 4 +- .../village/desert/streets/corner_02.nbt | 4 +- .../village/desert/streets/crossroad_01.nbt | 4 +- .../village/desert/streets/crossroad_02.nbt | 4 +- .../village/desert/streets/crossroad_03.nbt | 4 +- .../village/desert/streets/square_01.nbt | 4 +- .../village/desert/streets/square_02.nbt | 4 +- .../village/desert/streets/straight_01.nbt | 4 +- .../village/desert/streets/straight_02.nbt | 4 +- .../village/desert/streets/straight_03.nbt | 4 +- .../village/desert/streets/turn_01.nbt | 4 +- .../desert/terminators/terminator_01.nbt | 4 +- .../desert/terminators/terminator_02.nbt | 4 +- .../town_centers/desert_meeting_point_1.nbt | 4 +- .../town_centers/desert_meeting_point_2.nbt | 4 +- .../town_centers/desert_meeting_point_3.nbt | 4 +- .../village/desert/villagers/baby.nbt | 4 +- .../village/desert/villagers/nitwit.nbt | 4 +- .../village/desert/villagers/unemployed.nbt | 4 +- .../zombie/houses/desert_medium_house_1.nbt | 4 +- .../zombie/houses/desert_medium_house_2.nbt | 4 +- .../zombie/houses/desert_small_house_1.nbt | 2 +- .../zombie/houses/desert_small_house_2.nbt | 4 +- .../zombie/houses/desert_small_house_3.nbt | 4 +- .../zombie/houses/desert_small_house_4.nbt | 4 +- .../zombie/houses/desert_small_house_5.nbt | 4 +- .../zombie/houses/desert_small_house_6.nbt | 4 +- .../zombie/houses/desert_small_house_7.nbt | 4 +- .../zombie/houses/desert_small_house_8.nbt | 4 +- .../desert/zombie/streets/corner_01.nbt | 2 +- .../desert/zombie/streets/corner_02.nbt | 4 +- .../desert/zombie/streets/crossroad_01.nbt | 4 +- .../desert/zombie/streets/crossroad_02.nbt | 4 +- .../desert/zombie/streets/crossroad_03.nbt | 4 +- .../desert/zombie/streets/square_01.nbt | 4 +- .../desert/zombie/streets/square_02.nbt | 4 +- .../desert/zombie/streets/straight_01.nbt | 4 +- .../desert/zombie/streets/straight_02.nbt | 4 +- .../desert/zombie/streets/straight_03.nbt | 2 +- .../village/desert/zombie/streets/turn_01.nbt | 2 +- .../zombie/terminators/terminator_02.nbt | 4 +- .../town_centers/desert_meeting_point_1.nbt | 2 +- .../town_centers/desert_meeting_point_2.nbt | 4 +- .../town_centers/desert_meeting_point_3.nbt | 4 +- .../desert/zombie/villagers/nitwit.nbt | 4 +- .../desert/zombie/villagers/unemployed.nbt | 2 +- .../plains/houses/plains_accessory_1.nbt | 2 +- .../plains/houses/plains_animal_pen_1.nbt | 2 +- .../plains/houses/plains_animal_pen_2.nbt | 4 +- .../plains/houses/plains_animal_pen_3.nbt | 2 +- .../plains/houses/plains_armorer_house_1.nbt | 4 +- .../plains/houses/plains_big_house_1.nbt | 4 +- .../plains/houses/plains_butcher_shop_1.nbt | 2 +- .../plains/houses/plains_butcher_shop_2.nbt | 4 +- .../plains/houses/plains_cartographer_1.nbt | 4 +- .../plains/houses/plains_fisher_cottage_1.nbt | 4 +- .../plains/houses/plains_fletcher_house_1.nbt | 4 +- .../plains/houses/plains_large_farm_1.nbt | 2 +- .../plains/houses/plains_library_1.nbt | 2 +- .../plains/houses/plains_library_2.nbt | 4 +- .../plains/houses/plains_masons_house_1.nbt | 4 +- .../plains/houses/plains_medium_house_1.nbt | 4 +- .../plains/houses/plains_medium_house_2.nbt | 4 +- .../plains/houses/plains_meeting_point_4.nbt | 4 +- .../plains/houses/plains_meeting_point_5.nbt | 4 +- .../houses/plains_shepherds_house_1.nbt | 4 +- .../plains/houses/plains_small_farm_1.nbt | 2 +- .../plains/houses/plains_small_house_1.nbt | 4 +- .../plains/houses/plains_small_house_2.nbt | 4 +- .../plains/houses/plains_small_house_3.nbt | 4 +- .../plains/houses/plains_small_house_4.nbt | 2 +- .../plains/houses/plains_small_house_5.nbt | 4 +- .../plains/houses/plains_small_house_6.nbt | 2 +- .../plains/houses/plains_small_house_7.nbt | 4 +- .../plains/houses/plains_small_house_8.nbt | 2 +- .../village/plains/houses/plains_stable_1.nbt | 4 +- .../village/plains/houses/plains_stable_2.nbt | 4 +- .../plains/houses/plains_tannery_1.nbt | 4 +- .../village/plains/houses/plains_temple_3.nbt | 2 +- .../village/plains/houses/plains_temple_4.nbt | 2 +- .../plains/houses/plains_tool_smith_1.nbt | 4 +- .../plains/houses/plains_weaponsmith_1.nbt | 4 +- .../village/plains/plains_lamp_1.nbt | 4 +- .../village/plains/streets/corner_01.nbt | 4 +- .../village/plains/streets/corner_02.nbt | 2 +- .../village/plains/streets/corner_03.nbt | 4 +- .../village/plains/streets/crossroad_01.nbt | 4 +- .../village/plains/streets/crossroad_02.nbt | 4 +- .../village/plains/streets/crossroad_03.nbt | 4 +- .../village/plains/streets/crossroad_04.nbt | 4 +- .../village/plains/streets/crossroad_05.nbt | 4 +- .../village/plains/streets/crossroad_06.nbt | 4 +- .../village/plains/streets/straight_01.nbt | 4 +- .../village/plains/streets/straight_02.nbt | 4 +- .../village/plains/streets/straight_03.nbt | 4 +- .../village/plains/streets/straight_04.nbt | 4 +- .../village/plains/streets/straight_05.nbt | 4 +- .../village/plains/streets/straight_06.nbt | 4 +- .../village/plains/streets/turn_01.nbt | 4 +- .../plains/terminators/terminator_01.nbt | 2 +- .../plains/terminators/terminator_02.nbt | 4 +- .../plains/terminators/terminator_03.nbt | 4 +- .../plains/terminators/terminator_04.nbt | 2 +- .../town_centers/plains_fountain_01.nbt | 4 +- .../town_centers/plains_meeting_point_1.nbt | 4 +- .../town_centers/plains_meeting_point_2.nbt | 2 +- .../town_centers/plains_meeting_point_3.nbt | 4 +- .../village/plains/villagers/baby.nbt | 2 +- .../village/plains/villagers/nitwit.nbt | 2 +- .../village/plains/villagers/unemployed.nbt | 2 +- .../zombie/houses/plains_animal_pen_3.nbt | 4 +- .../zombie/houses/plains_big_house_1.nbt | 4 +- .../zombie/houses/plains_butcher_shop_2.nbt | 4 +- .../zombie/houses/plains_fletcher_house_1.nbt | 4 +- .../zombie/houses/plains_medium_house_1.nbt | 4 +- .../zombie/houses/plains_medium_house_2.nbt | 4 +- .../zombie/houses/plains_meeting_point_4.nbt | 4 +- .../zombie/houses/plains_meeting_point_5.nbt | 4 +- .../houses/plains_shepherds_house_1.nbt | 4 +- .../zombie/houses/plains_small_house_1.nbt | 2 +- .../zombie/houses/plains_small_house_2.nbt | 4 +- .../zombie/houses/plains_small_house_3.nbt | 4 +- .../zombie/houses/plains_small_house_4.nbt | 2 +- .../zombie/houses/plains_small_house_5.nbt | 4 +- .../zombie/houses/plains_small_house_6.nbt | 4 +- .../zombie/houses/plains_small_house_7.nbt | 4 +- .../zombie/houses/plains_small_house_8.nbt | 4 +- .../plains/zombie/houses/plains_stable_1.nbt | 4 +- .../plains/zombie/streets/corner_01.nbt | 4 +- .../plains/zombie/streets/corner_02.nbt | 4 +- .../plains/zombie/streets/corner_03.nbt | 4 +- .../plains/zombie/streets/crossroad_01.nbt | 4 +- .../plains/zombie/streets/crossroad_02.nbt | 4 +- .../plains/zombie/streets/crossroad_03.nbt | 4 +- .../plains/zombie/streets/crossroad_04.nbt | 4 +- .../plains/zombie/streets/crossroad_05.nbt | 4 +- .../plains/zombie/streets/crossroad_06.nbt | 4 +- .../plains/zombie/streets/straight_01.nbt | 4 +- .../plains/zombie/streets/straight_02.nbt | 4 +- .../plains/zombie/streets/straight_03.nbt | 2 +- .../plains/zombie/streets/straight_04.nbt | 4 +- .../plains/zombie/streets/straight_05.nbt | 4 +- .../plains/zombie/streets/straight_06.nbt | 4 +- .../village/plains/zombie/streets/turn_01.nbt | 4 +- .../town_centers/plains_fountain_01.nbt | 4 +- .../town_centers/plains_meeting_point_1.nbt | 4 +- .../town_centers/plains_meeting_point_2.nbt | 2 +- .../town_centers/plains_meeting_point_3.nbt | 4 +- .../plains/zombie/villagers/nitwit.nbt | 4 +- .../plains/zombie/villagers/unemployed.nbt | 2 +- .../savanna/houses/savanna_animal_pen_1.nbt | 4 +- .../savanna/houses/savanna_animal_pen_2.nbt | 4 +- .../savanna/houses/savanna_animal_pen_3.nbt | 4 +- .../savanna/houses/savanna_armorer_1.nbt | 4 +- .../houses/savanna_butchers_shop_1.nbt | 4 +- .../houses/savanna_butchers_shop_2.nbt | 2 +- .../savanna/houses/savanna_cartographer_1.nbt | 4 +- .../houses/savanna_fisher_cottage_1.nbt | 2 +- .../houses/savanna_fletcher_house_1.nbt | 4 +- .../savanna/houses/savanna_large_farm_1.nbt | 4 +- .../savanna/houses/savanna_large_farm_2.nbt | 2 +- .../savanna/houses/savanna_library_1.nbt | 4 +- .../savanna/houses/savanna_mason_1.nbt | 4 +- .../savanna/houses/savanna_medium_house_1.nbt | 4 +- .../savanna/houses/savanna_medium_house_2.nbt | 4 +- .../savanna/houses/savanna_shepherd_1.nbt | 4 +- .../savanna/houses/savanna_small_farm.nbt | 4 +- .../savanna/houses/savanna_small_house_1.nbt | 2 +- .../savanna/houses/savanna_small_house_2.nbt | 4 +- .../savanna/houses/savanna_small_house_3.nbt | 4 +- .../savanna/houses/savanna_small_house_4.nbt | 4 +- .../savanna/houses/savanna_small_house_5.nbt | 4 +- .../savanna/houses/savanna_small_house_6.nbt | 4 +- .../savanna/houses/savanna_small_house_7.nbt | 2 +- .../savanna/houses/savanna_small_house_8.nbt | 4 +- .../savanna/houses/savanna_tannery_1.nbt | 4 +- .../savanna/houses/savanna_temple_1.nbt | 4 +- .../savanna/houses/savanna_temple_2.nbt | 4 +- .../savanna/houses/savanna_tool_smith_1.nbt | 4 +- .../savanna/houses/savanna_weaponsmith_1.nbt | 4 +- .../savanna/houses/savanna_weaponsmith_2.nbt | 2 +- .../village/savanna/savanna_lamp_post_01.nbt | 2 +- .../village/savanna/streets/corner_01.nbt | 2 +- .../village/savanna/streets/corner_03.nbt | 4 +- .../village/savanna/streets/crossroad_02.nbt | 4 +- .../village/savanna/streets/crossroad_03.nbt | 4 +- .../village/savanna/streets/crossroad_04.nbt | 4 +- .../village/savanna/streets/crossroad_05.nbt | 4 +- .../village/savanna/streets/crossroad_06.nbt | 4 +- .../village/savanna/streets/crossroad_07.nbt | 4 +- .../village/savanna/streets/split_01.nbt | 4 +- .../village/savanna/streets/split_02.nbt | 4 +- .../village/savanna/streets/straight_02.nbt | 4 +- .../village/savanna/streets/straight_04.nbt | 4 +- .../village/savanna/streets/straight_05.nbt | 4 +- .../village/savanna/streets/straight_06.nbt | 4 +- .../village/savanna/streets/straight_08.nbt | 4 +- .../village/savanna/streets/straight_09.nbt | 4 +- .../village/savanna/streets/straight_10.nbt | 4 +- .../village/savanna/streets/straight_11.nbt | 4 +- .../village/savanna/streets/turn_01.nbt | 4 +- .../savanna/terminators/terminator_05.nbt | 4 +- .../town_centers/savanna_meeting_point_1.nbt | 4 +- .../town_centers/savanna_meeting_point_2.nbt | 4 +- .../town_centers/savanna_meeting_point_3.nbt | 4 +- .../town_centers/savanna_meeting_point_4.nbt | 4 +- .../village/savanna/villagers/baby.nbt | 4 +- .../village/savanna/villagers/nitwit.nbt | 4 +- .../village/savanna/villagers/unemployed.nbt | 2 +- .../zombie/houses/savanna_animal_pen_2.nbt | 4 +- .../zombie/houses/savanna_animal_pen_3.nbt | 4 +- .../zombie/houses/savanna_large_farm_2.nbt | 4 +- .../zombie/houses/savanna_medium_house_1.nbt | 4 +- .../zombie/houses/savanna_medium_house_2.nbt | 4 +- .../zombie/houses/savanna_small_house_1.nbt | 4 +- .../zombie/houses/savanna_small_house_2.nbt | 2 +- .../zombie/houses/savanna_small_house_3.nbt | 4 +- .../zombie/houses/savanna_small_house_4.nbt | 4 +- .../zombie/houses/savanna_small_house_5.nbt | 4 +- .../zombie/houses/savanna_small_house_6.nbt | 4 +- .../zombie/houses/savanna_small_house_7.nbt | 2 +- .../zombie/houses/savanna_small_house_8.nbt | 4 +- .../savanna/zombie/streets/corner_01.nbt | 4 +- .../savanna/zombie/streets/corner_03.nbt | 4 +- .../savanna/zombie/streets/crossroad_02.nbt | 4 +- .../savanna/zombie/streets/crossroad_03.nbt | 2 +- .../savanna/zombie/streets/crossroad_04.nbt | 2 +- .../savanna/zombie/streets/crossroad_05.nbt | 4 +- .../savanna/zombie/streets/crossroad_06.nbt | 4 +- .../savanna/zombie/streets/crossroad_07.nbt | 4 +- .../savanna/zombie/streets/split_01.nbt | 4 +- .../savanna/zombie/streets/split_02.nbt | 4 +- .../savanna/zombie/streets/straight_02.nbt | 4 +- .../savanna/zombie/streets/straight_04.nbt | 4 +- .../savanna/zombie/streets/straight_05.nbt | 4 +- .../savanna/zombie/streets/straight_06.nbt | 4 +- .../savanna/zombie/streets/straight_08.nbt | 4 +- .../savanna/zombie/streets/straight_09.nbt | 2 +- .../savanna/zombie/streets/straight_10.nbt | 4 +- .../savanna/zombie/streets/straight_11.nbt | 4 +- .../savanna/zombie/streets/turn_01.nbt | 4 +- .../zombie/terminators/terminator_05.nbt | 2 +- .../town_centers/savanna_meeting_point_1.nbt | 4 +- .../town_centers/savanna_meeting_point_2.nbt | 4 +- .../town_centers/savanna_meeting_point_3.nbt | 2 +- .../town_centers/savanna_meeting_point_4.nbt | 4 +- .../savanna/zombie/villagers/nitwit.nbt | 4 +- .../savanna/zombie/villagers/unemployed.nbt | 2 +- .../snowy/houses/snowy_animal_pen_1.nbt | 4 +- .../snowy/houses/snowy_animal_pen_2.nbt | 2 +- .../snowy/houses/snowy_armorer_house_1.nbt | 4 +- .../snowy/houses/snowy_armorer_house_2.nbt | 4 +- .../snowy/houses/snowy_butchers_shop_1.nbt | 2 +- .../snowy/houses/snowy_butchers_shop_2.nbt | 4 +- .../houses/snowy_cartographer_house_1.nbt | 4 +- .../village/snowy/houses/snowy_farm_1.nbt | 4 +- .../village/snowy/houses/snowy_farm_2.nbt | 4 +- .../snowy/houses/snowy_fisher_cottage.nbt | 4 +- .../snowy/houses/snowy_fletcher_house_1.nbt | 2 +- .../village/snowy/houses/snowy_library_1.nbt | 4 +- .../snowy/houses/snowy_masons_house_1.nbt | 2 +- .../snowy/houses/snowy_masons_house_2.nbt | 4 +- .../snowy/houses/snowy_medium_house_1.nbt | 4 +- .../snowy/houses/snowy_medium_house_2.nbt | 4 +- .../snowy/houses/snowy_medium_house_3.nbt | 4 +- .../snowy/houses/snowy_shepherds_house_1.nbt | 4 +- .../snowy/houses/snowy_small_house_1.nbt | 4 +- .../snowy/houses/snowy_small_house_2.nbt | 4 +- .../snowy/houses/snowy_small_house_3.nbt | 4 +- .../snowy/houses/snowy_small_house_4.nbt | 4 +- .../snowy/houses/snowy_small_house_5.nbt | 4 +- .../snowy/houses/snowy_small_house_6.nbt | 4 +- .../snowy/houses/snowy_small_house_7.nbt | 2 +- .../snowy/houses/snowy_small_house_8.nbt | 4 +- .../village/snowy/houses/snowy_tannery_1.nbt | 2 +- .../village/snowy/houses/snowy_temple_1.nbt | 2 +- .../snowy/houses/snowy_tool_smith_1.nbt | 4 +- .../snowy/houses/snowy_weapon_smith_1.nbt | 4 +- .../village/snowy/snowy_lamp_post_01.nbt | 2 +- .../village/snowy/snowy_lamp_post_02.nbt | 4 +- .../village/snowy/snowy_lamp_post_03.nbt | 4 +- .../village/snowy/streets/corner_01.nbt | 4 +- .../village/snowy/streets/corner_02.nbt | 4 +- .../village/snowy/streets/corner_03.nbt | 4 +- .../village/snowy/streets/crossroad_01.nbt | 4 +- .../village/snowy/streets/crossroad_02.nbt | 4 +- .../village/snowy/streets/crossroad_03.nbt | 4 +- .../village/snowy/streets/crossroad_04.nbt | 4 +- .../village/snowy/streets/crossroad_05.nbt | 4 +- .../village/snowy/streets/crossroad_06.nbt | 4 +- .../village/snowy/streets/square_01.nbt | 4 +- .../village/snowy/streets/straight_01.nbt | 4 +- .../village/snowy/streets/straight_02.nbt | 4 +- .../village/snowy/streets/straight_03.nbt | 2 +- .../village/snowy/streets/straight_04.nbt | 4 +- .../village/snowy/streets/straight_06.nbt | 4 +- .../village/snowy/streets/straight_08.nbt | 4 +- .../village/snowy/streets/turn_01.nbt | 4 +- .../town_centers/snowy_meeting_point_1.nbt | 4 +- .../town_centers/snowy_meeting_point_2.nbt | 4 +- .../town_centers/snowy_meeting_point_3.nbt | 4 +- .../village/snowy/villagers/baby.nbt | 4 +- .../village/snowy/villagers/nitwit.nbt | 2 +- .../village/snowy/villagers/unemployed.nbt | 2 +- .../zombie/houses/snowy_medium_house_1.nbt | 4 +- .../zombie/houses/snowy_medium_house_2.nbt | 4 +- .../zombie/houses/snowy_medium_house_3.nbt | 4 +- .../zombie/houses/snowy_small_house_1.nbt | 2 +- .../zombie/houses/snowy_small_house_2.nbt | 4 +- .../zombie/houses/snowy_small_house_3.nbt | 4 +- .../zombie/houses/snowy_small_house_4.nbt | 4 +- .../zombie/houses/snowy_small_house_5.nbt | 4 +- .../zombie/houses/snowy_small_house_6.nbt | 2 +- .../zombie/houses/snowy_small_house_7.nbt | 4 +- .../zombie/houses/snowy_small_house_8.nbt | 4 +- .../snowy/zombie/streets/corner_01.nbt | 4 +- .../snowy/zombie/streets/corner_02.nbt | 2 +- .../snowy/zombie/streets/corner_03.nbt | 2 +- .../snowy/zombie/streets/crossroad_01.nbt | 4 +- .../snowy/zombie/streets/crossroad_02.nbt | 4 +- .../snowy/zombie/streets/crossroad_03.nbt | 4 +- .../snowy/zombie/streets/crossroad_04.nbt | 2 +- .../snowy/zombie/streets/crossroad_05.nbt | 4 +- .../snowy/zombie/streets/crossroad_06.nbt | 4 +- .../snowy/zombie/streets/square_01.nbt | 4 +- .../snowy/zombie/streets/straight_01.nbt | 4 +- .../snowy/zombie/streets/straight_02.nbt | 4 +- .../snowy/zombie/streets/straight_03.nbt | 4 +- .../snowy/zombie/streets/straight_04.nbt | 4 +- .../snowy/zombie/streets/straight_06.nbt | 4 +- .../snowy/zombie/streets/straight_08.nbt | 4 +- .../village/snowy/zombie/streets/turn_01.nbt | 2 +- .../town_centers/snowy_meeting_point_1.nbt | 4 +- .../town_centers/snowy_meeting_point_2.nbt | 4 +- .../town_centers/snowy_meeting_point_3.nbt | 4 +- .../village/snowy/zombie/villagers/nitwit.nbt | 2 +- .../snowy/zombie/villagers/unemployed.nbt | 4 +- .../taiga/houses/taiga_animal_pen_1.nbt | 4 +- .../village/taiga/houses/taiga_armorer_2.nbt | 4 +- .../taiga/houses/taiga_armorer_house_1.nbt | 4 +- .../taiga/houses/taiga_butcher_shop_1.nbt | 2 +- .../houses/taiga_cartographer_house_1.nbt | 4 +- .../taiga/houses/taiga_fisher_cottage_1.nbt | 4 +- .../taiga/houses/taiga_fletcher_house_1.nbt | 4 +- .../taiga/houses/taiga_large_farm_1.nbt | 4 +- .../taiga/houses/taiga_large_farm_2.nbt | 2 +- .../village/taiga/houses/taiga_library_1.nbt | 4 +- .../taiga/houses/taiga_masons_house_1.nbt | 2 +- .../taiga/houses/taiga_medium_house_1.nbt | 4 +- .../taiga/houses/taiga_medium_house_2.nbt | 4 +- .../taiga/houses/taiga_medium_house_3.nbt | 4 +- .../taiga/houses/taiga_medium_house_4.nbt | 4 +- .../taiga/houses/taiga_shepherds_house_1.nbt | 4 +- .../taiga/houses/taiga_small_farm_1.nbt | 2 +- .../taiga/houses/taiga_small_house_1.nbt | 4 +- .../taiga/houses/taiga_small_house_2.nbt | 4 +- .../taiga/houses/taiga_small_house_3.nbt | 4 +- .../taiga/houses/taiga_small_house_4.nbt | 4 +- .../taiga/houses/taiga_small_house_5.nbt | 4 +- .../village/taiga/houses/taiga_tannery_1.nbt | 4 +- .../village/taiga/houses/taiga_temple_1.nbt | 4 +- .../taiga/houses/taiga_tool_smith_1.nbt | 4 +- .../taiga/houses/taiga_weaponsmith_1.nbt | 4 +- .../taiga/houses/taiga_weaponsmith_2.nbt | 4 +- .../village/taiga/streets/corner_01.nbt | 4 +- .../village/taiga/streets/corner_02.nbt | 2 +- .../village/taiga/streets/corner_03.nbt | 4 +- .../village/taiga/streets/crossroad_01.nbt | 2 +- .../village/taiga/streets/crossroad_02.nbt | 2 +- .../village/taiga/streets/crossroad_03.nbt | 4 +- .../village/taiga/streets/crossroad_04.nbt | 4 +- .../village/taiga/streets/crossroad_05.nbt | 4 +- .../village/taiga/streets/crossroad_06.nbt | 4 +- .../village/taiga/streets/straight_01.nbt | 4 +- .../village/taiga/streets/straight_02.nbt | 4 +- .../village/taiga/streets/straight_03.nbt | 4 +- .../village/taiga/streets/straight_04.nbt | 2 +- .../village/taiga/streets/straight_05.nbt | 4 +- .../village/taiga/streets/straight_06.nbt | 4 +- .../village/taiga/streets/turn_01.nbt | 4 +- .../village/taiga/taiga_decoration_1.nbt | 4 +- .../village/taiga/taiga_decoration_2.nbt | 2 +- .../village/taiga/taiga_decoration_3.nbt | 4 +- .../village/taiga/taiga_decoration_4.nbt | 4 +- .../village/taiga/taiga_decoration_5.nbt | 4 +- .../village/taiga/taiga_decoration_6.nbt | 2 +- .../village/taiga/taiga_lamp_post_1.nbt | 4 +- .../town_centers/taiga_meeting_point_1.nbt | 4 +- .../town_centers/taiga_meeting_point_2.nbt | 4 +- .../village/taiga/villagers/baby.nbt | 4 +- .../village/taiga/villagers/nitwit.nbt | 4 +- .../village/taiga/villagers/unemployed.nbt | 2 +- .../houses/taiga_cartographer_house_1.nbt | 4 +- .../zombie/houses/taiga_fisher_cottage_1.nbt | 4 +- .../zombie/houses/taiga_large_farm_2.nbt | 4 +- .../taiga/zombie/houses/taiga_library_1.nbt | 4 +- .../zombie/houses/taiga_medium_house_1.nbt | 4 +- .../zombie/houses/taiga_medium_house_2.nbt | 4 +- .../zombie/houses/taiga_medium_house_3.nbt | 4 +- .../zombie/houses/taiga_medium_house_4.nbt | 4 +- .../zombie/houses/taiga_shepherds_house_1.nbt | 4 +- .../zombie/houses/taiga_small_house_1.nbt | 4 +- .../zombie/houses/taiga_small_house_2.nbt | 4 +- .../zombie/houses/taiga_small_house_3.nbt | 2 +- .../zombie/houses/taiga_small_house_4.nbt | 2 +- .../zombie/houses/taiga_small_house_5.nbt | 4 +- .../taiga/zombie/houses/taiga_temple_1.nbt | 4 +- .../zombie/houses/taiga_tool_smith_1.nbt | 4 +- .../zombie/houses/taiga_weaponsmith_2.nbt | 4 +- .../taiga/zombie/streets/corner_01.nbt | 4 +- .../taiga/zombie/streets/corner_02.nbt | 4 +- .../taiga/zombie/streets/corner_03.nbt | 4 +- .../taiga/zombie/streets/crossroad_01.nbt | 4 +- .../taiga/zombie/streets/crossroad_02.nbt | 4 +- .../taiga/zombie/streets/crossroad_03.nbt | 4 +- .../taiga/zombie/streets/crossroad_04.nbt | 4 +- .../taiga/zombie/streets/crossroad_05.nbt | 4 +- .../taiga/zombie/streets/crossroad_06.nbt | 4 +- .../taiga/zombie/streets/straight_01.nbt | 4 +- .../taiga/zombie/streets/straight_02.nbt | 4 +- .../taiga/zombie/streets/straight_03.nbt | 4 +- .../taiga/zombie/streets/straight_04.nbt | 4 +- .../taiga/zombie/streets/straight_05.nbt | 4 +- .../taiga/zombie/streets/straight_06.nbt | 4 +- .../village/taiga/zombie/streets/turn_01.nbt | 4 +- .../town_centers/taiga_meeting_point_1.nbt | 4 +- .../town_centers/taiga_meeting_point_2.nbt | 4 +- .../village/taiga/zombie/villagers/nitwit.nbt | 4 +- .../taiga/zombie/villagers/unemployed.nbt | 2 +- .../structure/woodland_mansion/1x1_a1.nbt | 4 +- .../structure/woodland_mansion/1x1_a2.nbt | 4 +- .../structure/woodland_mansion/1x1_a3.nbt | 4 +- .../structure/woodland_mansion/1x1_a4.nbt | 2 +- .../structure/woodland_mansion/1x1_a5.nbt | 4 +- .../structure/woodland_mansion/1x1_as1.nbt | 2 +- .../structure/woodland_mansion/1x1_as2.nbt | 4 +- .../structure/woodland_mansion/1x1_as3.nbt | 4 +- .../structure/woodland_mansion/1x1_as4.nbt | 4 +- .../structure/woodland_mansion/1x1_b1.nbt | 4 +- .../structure/woodland_mansion/1x1_b2.nbt | 4 +- .../structure/woodland_mansion/1x1_b3.nbt | 2 +- .../structure/woodland_mansion/1x1_b4.nbt | 4 +- .../structure/woodland_mansion/1x1_b5.nbt | 4 +- .../structure/woodland_mansion/1x2_a1.nbt | 2 +- .../structure/woodland_mansion/1x2_a2.nbt | 4 +- .../structure/woodland_mansion/1x2_a3.nbt | 2 +- .../structure/woodland_mansion/1x2_a4.nbt | 4 +- .../structure/woodland_mansion/1x2_a5.nbt | 4 +- .../structure/woodland_mansion/1x2_a6.nbt | 4 +- .../structure/woodland_mansion/1x2_a7.nbt | 4 +- .../structure/woodland_mansion/1x2_a8.nbt | 2 +- .../structure/woodland_mansion/1x2_a9.nbt | 2 +- .../structure/woodland_mansion/1x2_b1.nbt | 2 +- .../structure/woodland_mansion/1x2_b2.nbt | 2 +- .../structure/woodland_mansion/1x2_b3.nbt | 2 +- .../structure/woodland_mansion/1x2_b4.nbt | 2 +- .../structure/woodland_mansion/1x2_b5.nbt | 4 +- .../structure/woodland_mansion/1x2_c1.nbt | 4 +- .../structure/woodland_mansion/1x2_c2.nbt | 4 +- .../structure/woodland_mansion/1x2_c3.nbt | 2 +- .../structure/woodland_mansion/1x2_c4.nbt | 4 +- .../woodland_mansion/1x2_c_stairs.nbt | 4 +- .../structure/woodland_mansion/1x2_d1.nbt | 2 +- .../structure/woodland_mansion/1x2_d2.nbt | 2 +- .../structure/woodland_mansion/1x2_d3.nbt | 2 +- .../structure/woodland_mansion/1x2_d4.nbt | 4 +- .../structure/woodland_mansion/1x2_d5.nbt | 4 +- .../woodland_mansion/1x2_d_stairs.nbt | 4 +- .../structure/woodland_mansion/1x2_s1.nbt | 2 +- .../structure/woodland_mansion/1x2_s2.nbt | 4 +- .../structure/woodland_mansion/1x2_se1.nbt | 2 +- .../structure/woodland_mansion/2x2_a1.nbt | 2 +- .../structure/woodland_mansion/2x2_a2.nbt | 2 +- .../structure/woodland_mansion/2x2_a3.nbt | 2 +- .../structure/woodland_mansion/2x2_a4.nbt | 4 +- .../structure/woodland_mansion/2x2_b1.nbt | 2 +- .../structure/woodland_mansion/2x2_b2.nbt | 2 +- .../structure/woodland_mansion/2x2_b3.nbt | 4 +- .../structure/woodland_mansion/2x2_b4.nbt | 2 +- .../structure/woodland_mansion/2x2_b5.nbt | 2 +- .../structure/woodland_mansion/2x2_s1.nbt | 4 +- .../woodland_mansion/carpet_east.nbt | 4 +- .../woodland_mansion/carpet_north.nbt | 4 +- .../woodland_mansion/carpet_south_1.nbt | 4 +- .../woodland_mansion/carpet_south_2.nbt | 4 +- .../woodland_mansion/carpet_west_1.nbt | 4 +- .../woodland_mansion/carpet_west_2.nbt | 4 +- .../woodland_mansion/corridor_floor.nbt | 4 +- .../structure/woodland_mansion/entrance.nbt | 4 +- .../woodland_mansion/indoors_door_1.nbt | 4 +- .../woodland_mansion/indoors_door_2.nbt | 2 +- .../woodland_mansion/indoors_wall_1.nbt | 2 +- .../woodland_mansion/indoors_wall_2.nbt | 2 +- .../structure/woodland_mansion/roof.nbt | 4 +- .../woodland_mansion/roof_corner.nbt | 4 +- .../structure/woodland_mansion/roof_front.nbt | 4 +- .../woodland_mansion/roof_inner_corner.nbt | 4 +- .../structure/woodland_mansion/small_wall.nbt | 2 +- .../woodland_mansion/small_wall_corner.nbt | 4 +- .../woodland_mansion/wall_corner.nbt | 2 +- .../structure/woodland_mansion/wall_flat.nbt | 4 +- .../woodland_mansion/wall_window.nbt | 4 +- net/minecraft/DetectedVersion.java | 2 +- net/minecraft/SharedConstants.java | 6 +- .../data/models/model/ItemModelUtils.java | 91 +++++++++---------- .../client/gui/components/AbstractWidget.java | 13 +-- .../gui/components/PlayerSkinWidget.java | 3 +- .../client/gui/render/GuiRenderer.java | 27 +++--- .../recipebook/OverlayRecipeComponent.java | 42 +++------ .../gui/screens/recipebook/RecipeButton.java | 3 +- .../chat/report/ReportEnvironment.java | 2 +- .../block/model/BlockModelDefinition.java | 35 +++---- net/minecraft/core/SectionPos.java | 4 +- .../world/entity/npc/WanderingTrader.java | 8 +- .../world/item/component/Consumable.java | 4 +- .../world/level/block/AbstractChestBlock.java | 3 +- .../level/block/AbstractFurnaceBlock.java | 4 +- .../world/level/block/AbstractSkullBlock.java | 11 ++- .../world/level/block/BarrelBlock.java | 4 +- .../world/level/block/BaseEntityBlock.java | 4 +- .../world/level/block/BeehiveBlock.java | 34 +++---- .../world/level/block/BellBlock.java | 21 ++--- .../world/level/block/BrewingStandBlock.java | 4 +- .../world/level/block/BrushableBlock.java | 4 +- .../world/level/block/CampfireBlock.java | 7 +- .../level/block/ChiseledBookShelfBlock.java | 4 +- .../world/level/block/CommandBlock.java | 18 ++-- .../world/level/block/ConduitBlock.java | 4 +- .../world/level/block/CrafterBlock.java | 4 +- .../world/level/block/CreakingHeartBlock.java | 11 ++- .../level/block/DaylightDetectorBlock.java | 7 +- .../world/level/block/DecoratedPotBlock.java | 12 +-- .../world/level/block/DispenserBlock.java | 7 +- .../world/level/block/HopperBlock.java | 7 +- .../world/level/block/JukeboxBlock.java | 4 +- .../world/level/block/LecternBlock.java | 7 +- .../world/level/block/SculkCatalystBlock.java | 4 +- .../world/level/block/SculkSensorBlock.java | 14 +-- .../world/level/block/SculkShriekerBlock.java | 11 ++- .../world/level/block/ShulkerBoxBlock.java | 10 +- .../world/level/block/SignBlock.java | 3 +- .../world/level/block/StructureBlock.java | 4 +- .../world/level/block/TestBlock.java | 4 +- .../world/level/block/TrialSpawnerBlock.java | 4 +- .../world/level/block/VaultBlock.java | 12 ++- .../level/block/piston/MovingPistonBlock.java | 7 +- .../level/block/state/BlockBehaviour.java | 63 +++---------- .../world/level/block/state/StateHolder.java | 6 +- version.json | 8 +- 1254 files changed, 2497 insertions(+), 2453 deletions(-) create mode 100644 com/mojang/blaze3d/GraphicsWorkarounds.java diff --git a/com/mojang/blaze3d/GraphicsWorkarounds.java b/com/mojang/blaze3d/GraphicsWorkarounds.java new file mode 100644 index 00000000..d5ff4a43 --- /dev/null +++ b/com/mojang/blaze3d/GraphicsWorkarounds.java @@ -0,0 +1,77 @@ +package com.mojang.blaze3d; + +import com.mojang.blaze3d.platform.GLX; +import com.mojang.blaze3d.systems.GpuDevice; +import java.lang.ref.WeakReference; +import java.util.List; +import java.util.Locale; +import net.fabricmc.api.EnvType; +import net.fabricmc.api.Environment; +import org.jetbrains.annotations.Nullable; + +@Environment(EnvType.CLIENT) +public class GraphicsWorkarounds { + private static final List INTEL_GEN11_CORE = List.of( + "i3-1000g1", + "i3-1000g4", + "i3-1000ng4", + "i3-1005g1", + "i3-l13g4", + "i5-1030g4", + "i5-1030g7", + "i5-1030ng7", + "i5-1034g1", + "i5-1035g1", + "i5-1035g4", + "i5-1035g7", + "i5-1038ng7", + "i5-l16g7", + "i7-1060g7", + "i7-1060ng7", + "i7-1065g7", + "i7-1068g7", + "i7-1068ng7" + ); + private static final List INTEL_GEN11_ATOM = List.of("x6211e", "x6212re", "x6214re", "x6413e", "x6414re", "x6416re", "x6425e", "x6425re", "x6427fe"); + private static final List INTEL_GEN11_CELERON = List.of("j6412", "j6413", "n4500", "n4505", "n5095", "n5095a", "n5100", "n5105", "n6210", "n6211"); + private static final List INTEL_GEN11_PENTIUM = List.of("6805", "j6426", "n6415", "n6000", "n6005"); + @Nullable + private static GraphicsWorkarounds instance; + private final WeakReference gpuDevice; + private final boolean alwaysCreateFreshImmediateBuffer; + + private GraphicsWorkarounds(GpuDevice device) { + this.gpuDevice = new WeakReference(device); + this.alwaysCreateFreshImmediateBuffer = isIntelGen11(device); + } + + public static GraphicsWorkarounds get(GpuDevice device) { + GraphicsWorkarounds graphicsWorkarounds = instance; + if (graphicsWorkarounds == null || graphicsWorkarounds.gpuDevice.get() != device) { + instance = graphicsWorkarounds = new GraphicsWorkarounds(device); + } + + return graphicsWorkarounds; + } + + public boolean alwaysCreateFreshImmediateBuffer() { + return this.alwaysCreateFreshImmediateBuffer; + } + + private static boolean isIntelGen11(GpuDevice device) { + String string = GLX._getCpuInfo().toLowerCase(Locale.ROOT); + String string2 = device.getRenderer().toLowerCase(Locale.ROOT); + if (!string.contains("intel") || !string2.contains("intel") || string2.contains("mesa")) { + return false; + } else if (string2.endsWith("gen11")) { + return true; + } else { + return !string2.contains("uhd graphics") && !string2.contains("iris") + ? false + : string.contains("atom") && INTEL_GEN11_ATOM.stream().anyMatch(string::contains) + || string.contains("celeron") && INTEL_GEN11_CELERON.stream().anyMatch(string::contains) + || string.contains("pentium") && INTEL_GEN11_PENTIUM.stream().anyMatch(string::contains) + || INTEL_GEN11_CORE.stream().anyMatch(string::contains); + } + } +} diff --git a/com/mojang/blaze3d/opengl/GlProgram.java b/com/mojang/blaze3d/opengl/GlProgram.java index db9c6009..cc9ae0b1 100644 --- a/com/mojang/blaze3d/opengl/GlProgram.java +++ b/com/mojang/blaze3d/opengl/GlProgram.java @@ -1,7 +1,10 @@ package com.mojang.blaze3d.opengl; import com.google.common.collect.Sets; -import com.mojang.blaze3d.pipeline.RenderPipeline; +import com.mojang.blaze3d.opengl.Uniform.Sampler; +import com.mojang.blaze3d.opengl.Uniform.Ubo; +import com.mojang.blaze3d.opengl.Uniform.Utb; +import com.mojang.blaze3d.pipeline.RenderPipeline.UniformDescription; import com.mojang.blaze3d.systems.RenderSystem; import com.mojang.blaze3d.textures.TextureFormat; import com.mojang.blaze3d.vertex.VertexFormat; @@ -13,7 +16,7 @@ import java.util.Objects; import java.util.Set; import net.fabricmc.api.EnvType; import net.fabricmc.api.Environment; -import net.minecraft.client.renderer.ShaderManager; +import net.minecraft.client.renderer.ShaderManager.CompilationException; import org.jetbrains.annotations.Nullable; import org.jetbrains.annotations.VisibleForTesting; import org.lwjgl.opengl.GL31; @@ -33,10 +36,10 @@ public class GlProgram implements AutoCloseable { this.debugLabel = debugLabel; } - public static GlProgram link(GlShaderModule vertexShader, GlShaderModule fragmentShader, VertexFormat vertexFormat, String debugLabel) throws ShaderManager.CompilationException { + public static GlProgram link(GlShaderModule vertexShader, GlShaderModule fragmentShader, VertexFormat vertexFormat, String debugLabel) throws CompilationException { int i = GlStateManager.glCreateProgram(); if (i <= 0) { - throw new ShaderManager.CompilationException("Could not create shader program (returned program ID " + i + ")"); + throw new CompilationException("Could not create shader program (returned program ID " + i + ")"); } else { int j = 0; @@ -49,22 +52,26 @@ public class GlProgram implements AutoCloseable { GlStateManager.glAttachShader(i, fragmentShader.getShaderId()); GlStateManager.glLinkProgram(i); int k = GlStateManager.glGetProgrami(i, 35714); - if (k == 0) { - String string = GlStateManager.glGetProgramInfoLog(i, 32768); - throw new ShaderManager.CompilationException( + String string = GlStateManager.glGetProgramInfoLog(i, 32768); + if (k != 0 && !string.contains("Failed for unknown reason")) { + if (!string.isEmpty()) { + LOGGER.info("Info log when linking program containing VS {} and FS {}. Log output: {}", vertexShader.getId(), fragmentShader.getId(), string); + } + + return new GlProgram(i, debugLabel); + } else { + throw new CompilationException( "Error encountered when linking program containing VS " + vertexShader.getId() + " and FS " + fragmentShader.getId() + ". Log output: " + string ); - } else { - return new GlProgram(i, debugLabel); } } } - public void setupUniforms(List uniforms, List samplers) { + public void setupUniforms(List uniforms, List samplers) { int i = 0; int j = 0; - for (RenderPipeline.UniformDescription uniformDescription : uniforms) { + for (UniformDescription uniformDescription : uniforms) { String string = uniformDescription.name(); Object var10000_1 = switch (uniformDescription.type()) { @@ -75,7 +82,7 @@ public class GlProgram implements AutoCloseable { } else { int l = i++; GL31.glUniformBlockBinding(this.programId, k, l); - yield new Uniform.Ubo(l); + yield new Ubo(l); } } case TEXEL_BUFFER -> { @@ -85,7 +92,7 @@ public class GlProgram implements AutoCloseable { yield null; } else { int l = j++; - yield new Uniform.Utb(k, l, (TextureFormat)Objects.requireNonNull(uniformDescription.textureFormat())); + yield new Utb(k, l, (TextureFormat)Objects.requireNonNull(uniformDescription.textureFormat())); } } }; @@ -102,7 +109,7 @@ public class GlProgram implements AutoCloseable { LOGGER.warn("{} shader program does not use sampler {} defined in the pipeline. This might be a bug.", this.debugLabel, string2); } else { int n = j++; - this.uniformsByName.put(string2, new Uniform.Sampler(m, n)); + this.uniformsByName.put(string2, new Sampler(m, n)); } } @@ -114,7 +121,7 @@ public class GlProgram implements AutoCloseable { if (!samplers.contains(string) && BUILT_IN_UNIFORMS.contains(string)) { int n = i++; GL31.glUniformBlockBinding(this.programId, p, n); - this.uniformsByName.put(string, new Uniform.Ubo(n)); + this.uniformsByName.put(string, new Ubo(n)); } else { LOGGER.warn("Found unknown and unsupported uniform {} in {}", string, this.debugLabel); } diff --git a/com/mojang/blaze3d/opengl/VertexArrayCache.java b/com/mojang/blaze3d/opengl/VertexArrayCache.java index 1e679b6e..c46a6959 100644 --- a/com/mojang/blaze3d/opengl/VertexArrayCache.java +++ b/com/mojang/blaze3d/opengl/VertexArrayCache.java @@ -2,6 +2,7 @@ package com.mojang.blaze3d.opengl; import com.mojang.blaze3d.vertex.VertexFormat; import com.mojang.blaze3d.vertex.VertexFormatElement; +import com.mojang.blaze3d.vertex.VertexFormatElement.Type; import java.util.HashMap; import java.util.List; import java.util.Map; @@ -69,7 +70,7 @@ public abstract class VertexArrayCache { case POSITION: case GENERIC: case UV: - if (vertexFormatElement.type() == VertexFormatElement.Type.FLOAT) { + if (vertexFormatElement.type() == Type.FLOAT) { GlStateManager._vertexAttribPointer( j, vertexFormatElement.count(), GlConst.toGl(vertexFormatElement.type()), false, i, vertexFormat.getOffset(vertexFormatElement) ); @@ -111,7 +112,6 @@ public abstract class VertexArrayCache { if (vertexArray == null) { int i = GlStateManager._glGenVertexArrays(); GlStateManager._glBindVertexArray(i); - ARBVertexAttribBinding.glBindVertexBuffer(0, buffer.handle, 0L, format.getVertexSize()); List list = format.getElements(); for (int j = 0; j < list.size(); j++) { @@ -121,7 +121,7 @@ public abstract class VertexArrayCache { case POSITION: case GENERIC: case UV: - if (vertexFormatElement.type() == VertexFormatElement.Type.FLOAT) { + if (vertexFormatElement.type() == Type.FLOAT) { ARBVertexAttribBinding.glVertexAttribFormat( j, vertexFormatElement.count(), GlConst.toGl(vertexFormatElement.type()), false, format.getOffset(vertexFormatElement) ); @@ -141,6 +141,7 @@ public abstract class VertexArrayCache { ARBVertexAttribBinding.glVertexAttribBinding(j, 0); } + ARBVertexAttribBinding.glBindVertexBuffer(0, buffer.handle, 0L, format.getVertexSize()); VertexArrayCache.VertexArray vertexArray2 = new VertexArrayCache.VertexArray(i, format, buffer); this.debugLabels.applyLabel(vertexArray2); this.cache.put(format, vertexArray2); diff --git a/com/mojang/blaze3d/platform/NativeImage.java b/com/mojang/blaze3d/platform/NativeImage.java index 00229d9f..e2c56042 100644 --- a/com/mojang/blaze3d/platform/NativeImage.java +++ b/com/mojang/blaze3d/platform/NativeImage.java @@ -428,13 +428,13 @@ public final class NativeImage implements AutoCloseable { this.copyRect(this, xFrom, yFrom, xFrom + xToDelta, yFrom + yToDelta, width, height, mirrorX, mirrorY); } - public void copyRect(NativeImage source, int xFrom, int yFrom, int xTo, int yTo, int width, int height, boolean mirrorX, boolean mirrorY) { + public void copyRect(NativeImage target, int xFrom, int yFrom, int xTo, int yTo, int width, int height, boolean mirrorX, boolean mirrorY) { for (int i = 0; i < height; i++) { for (int j = 0; j < width; j++) { int k = mirrorX ? width - 1 - j : j; int l = mirrorY ? height - 1 - i : i; int m = this.getPixelABGR(xFrom + j, yFrom + i); - source.setPixelABGR(xTo + k, yTo + l, m); + target.setPixelABGR(xTo + k, yTo + l, m); } } } diff --git a/com/mojang/blaze3d/vertex/VertexFormat.java b/com/mojang/blaze3d/vertex/VertexFormat.java index 4b2a3ea5..5f97312b 100644 --- a/com/mojang/blaze3d/vertex/VertexFormat.java +++ b/com/mojang/blaze3d/vertex/VertexFormat.java @@ -3,6 +3,7 @@ package com.mojang.blaze3d.vertex; import com.google.common.collect.ImmutableList; import com.google.common.collect.ImmutableMap; import com.mojang.blaze3d.DontObfuscate; +import com.mojang.blaze3d.GraphicsWorkarounds; import com.mojang.blaze3d.buffers.GpuBuffer; import com.mojang.blaze3d.systems.CommandEncoder; import com.mojang.blaze3d.systems.GpuDevice; @@ -16,13 +17,14 @@ import java.util.function.Supplier; import net.fabricmc.api.EnvType; import net.fabricmc.api.Environment; import net.minecraft.Util; +import net.minecraft.Util.OS; import org.jetbrains.annotations.Nullable; @Environment(EnvType.CLIENT) @DontObfuscate public class VertexFormat { public static final int UNKNOWN_ELEMENT = -1; - private static final boolean USE_STAGING_BUFFER_WORKAROUND = Util.getPlatform() == Util.OS.WINDOWS && Util.isAarch64(); + private static final boolean USE_STAGING_BUFFER_WORKAROUND = Util.getPlatform() == OS.WINDOWS && Util.isAarch64(); @Nullable private static GpuBuffer UPLOAD_STAGING_BUFFER; private final List elements; @@ -125,8 +127,8 @@ public class VertexFormat { } private GpuBuffer uploadToBufferWithWorkaround(@Nullable GpuBuffer gpuBuffer, ByteBuffer byteBuffer, int i, Supplier supplier) { + GpuDevice gpuDevice = RenderSystem.getDevice(); if (USE_STAGING_BUFFER_WORKAROUND) { - GpuDevice gpuDevice = RenderSystem.getDevice(); if (gpuBuffer == null) { gpuBuffer = gpuDevice.createBuffer(supplier, i, byteBuffer); } else { @@ -141,6 +143,12 @@ public class VertexFormat { } return gpuBuffer; + } else if (GraphicsWorkarounds.get(gpuDevice).alwaysCreateFreshImmediateBuffer()) { + if (gpuBuffer != null) { + gpuBuffer.close(); + } + + return gpuDevice.createBuffer(supplier, i, byteBuffer); } else { return uploadToBuffer(gpuBuffer, byteBuffer, i, supplier); } diff --git a/data/minecraft/structure/ancient_city/city/entrance/entrance_connector.nbt b/data/minecraft/structure/ancient_city/city/entrance/entrance_connector.nbt index 0f8a7436..c1fcc2af 100644 --- a/data/minecraft/structure/ancient_city/city/entrance/entrance_connector.nbt +++ b/data/minecraft/structure/ancient_city/city/entrance/entrance_connector.nbt @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:40a7790cde75c562cbff7db60760c758667ccf5efff5dc38c41c912857027c79 -size 9415 +oid sha256:2fd76e82c7a1e9f3b54051d33e8d2f373331649cf4332d30ac05ddef9d486f8a +size 9416 diff --git a/data/minecraft/structure/ancient_city/city/entrance/entrance_path_1.nbt b/data/minecraft/structure/ancient_city/city/entrance/entrance_path_1.nbt index 880b456e..2eef08eb 100644 --- a/data/minecraft/structure/ancient_city/city/entrance/entrance_path_1.nbt +++ b/data/minecraft/structure/ancient_city/city/entrance/entrance_path_1.nbt @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:7d0a6d7f8264588df4887b6f1d900e2e1586cce2223b0d1941cba0b84f99fbe1 -size 9747 +oid sha256:6c0d464559401f6045dfc307b4f77c3793eae93413ee00859f101a3ebca9fcb9 +size 9751 diff --git a/data/minecraft/structure/ancient_city/city/entrance/entrance_path_2.nbt b/data/minecraft/structure/ancient_city/city/entrance/entrance_path_2.nbt index 8ef75d6a..fa13a323 100644 --- a/data/minecraft/structure/ancient_city/city/entrance/entrance_path_2.nbt +++ b/data/minecraft/structure/ancient_city/city/entrance/entrance_path_2.nbt @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:b4a0e91e5fa09cdeadf53b5a79eee710c86d6ac690755e23501ddffb2adc59cb -size 13775 +oid sha256:b86cfce70ee2a4510fc6958319fc59bc539907f45ce916d7fef0523599c5cf12 +size 13777 diff --git a/data/minecraft/structure/ancient_city/city/entrance/entrance_path_3.nbt b/data/minecraft/structure/ancient_city/city/entrance/entrance_path_3.nbt index fb899b4c..ba583a1c 100644 --- a/data/minecraft/structure/ancient_city/city/entrance/entrance_path_3.nbt +++ b/data/minecraft/structure/ancient_city/city/entrance/entrance_path_3.nbt @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:25eb3c6d5815badb5620079bc48f5e43017db7366a2857371ee943dfe4ac4b6b -size 12151 +oid sha256:f30f9d0a26ba0ca08016c9b6ad12d76c4d4e27b532c2ad33f20973073b3c6f85 +size 12153 diff --git a/data/minecraft/structure/ancient_city/city/entrance/entrance_path_4.nbt b/data/minecraft/structure/ancient_city/city/entrance/entrance_path_4.nbt index 9127144b..7e690e24 100644 --- a/data/minecraft/structure/ancient_city/city/entrance/entrance_path_4.nbt +++ b/data/minecraft/structure/ancient_city/city/entrance/entrance_path_4.nbt @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:9568202de549dae98a2d78e7c315f13094da5eca678e8dd349f330c1971cb306 -size 11785 +oid sha256:3e39c56ab6b2c98cc1f6bf6d753d0c8d2c8b0d4fed0e7c5aac6c58f448422b26 +size 11786 diff --git a/data/minecraft/structure/ancient_city/city/entrance/entrance_path_5.nbt b/data/minecraft/structure/ancient_city/city/entrance/entrance_path_5.nbt index ee35b16b..71a4e690 100644 --- a/data/minecraft/structure/ancient_city/city/entrance/entrance_path_5.nbt +++ b/data/minecraft/structure/ancient_city/city/entrance/entrance_path_5.nbt @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:eb850172ec6617bf08074015e445ad2f6b6ccfe79ef444e083986e5bb974fb00 -size 9066 +oid sha256:2e18250c75ea6d5112a98888c817649df98a438e8b829495a66077368f6debef +size 9067 diff --git a/data/minecraft/structure/ancient_city/city_center/city_center_1.nbt b/data/minecraft/structure/ancient_city/city_center/city_center_1.nbt index af938e0e..97baff28 100644 --- a/data/minecraft/structure/ancient_city/city_center/city_center_1.nbt +++ b/data/minecraft/structure/ancient_city/city_center/city_center_1.nbt @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:2bb0a6d320a55d79a09c9c84aafdf907ec8652ff1511b2d52c284704cfbd6a6b +oid sha256:4f8d708c68c2dbe91b5739061da1c3804d1086ab62bf5056d48491b1f95432a0 size 26259 diff --git a/data/minecraft/structure/ancient_city/city_center/city_center_2.nbt b/data/minecraft/structure/ancient_city/city_center/city_center_2.nbt index 75f5123f..f0d41422 100644 --- a/data/minecraft/structure/ancient_city/city_center/city_center_2.nbt +++ b/data/minecraft/structure/ancient_city/city_center/city_center_2.nbt @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:e749f557e57f64b446fe2a7e4937a77a6d446f3500dbb4c8df4a2f5ae43496f7 +oid sha256:8cb7082de8cd79848cdf3cde0e9d53b8875095146a4940b54e265ab6dd733344 size 26676 diff --git a/data/minecraft/structure/ancient_city/city_center/city_center_3.nbt b/data/minecraft/structure/ancient_city/city_center/city_center_3.nbt index d366da3a..b2711446 100644 --- a/data/minecraft/structure/ancient_city/city_center/city_center_3.nbt +++ b/data/minecraft/structure/ancient_city/city_center/city_center_3.nbt @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:20285b8923444c5b87b6419a28b1aa6f3ffeab5d415d93dc69e9772365229a9d -size 26121 +oid sha256:b6bd41cf8cb03273dfb5c88cb6e602d65eac8e99f5a136791641181df8641410 +size 26122 diff --git a/data/minecraft/structure/ancient_city/city_center/walls/bottom_1.nbt b/data/minecraft/structure/ancient_city/city_center/walls/bottom_1.nbt index bb5f9481..10d2dd3d 100644 --- a/data/minecraft/structure/ancient_city/city_center/walls/bottom_1.nbt +++ b/data/minecraft/structure/ancient_city/city_center/walls/bottom_1.nbt @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:1510e514edfab95658d97cbe3bf9118f22a456b8e5d325e9c8098dd58082b4bb -size 7471 +oid sha256:352387d4063a422884b5a26192d03f8dde88e3637242d4a0254f411970412095 +size 7472 diff --git a/data/minecraft/structure/ancient_city/city_center/walls/bottom_2.nbt b/data/minecraft/structure/ancient_city/city_center/walls/bottom_2.nbt index 0f24a1f5..85963a8b 100644 --- a/data/minecraft/structure/ancient_city/city_center/walls/bottom_2.nbt +++ b/data/minecraft/structure/ancient_city/city_center/walls/bottom_2.nbt @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:8729d6df7b1e75b4726a8ff52694953dec10547deb6dcadaf0a2620d5396fa6a -size 7000 +oid sha256:7290fccf672ad8b989cb8594faf799119f66cda4cbe7085c0fad15a31fb8c12b +size 7001 diff --git a/data/minecraft/structure/ancient_city/city_center/walls/bottom_left_corner.nbt b/data/minecraft/structure/ancient_city/city_center/walls/bottom_left_corner.nbt index b217878a..10e505b1 100644 --- a/data/minecraft/structure/ancient_city/city_center/walls/bottom_left_corner.nbt +++ b/data/minecraft/structure/ancient_city/city_center/walls/bottom_left_corner.nbt @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:8881673eac020f151378cbf5e53064a14dca325243bfb1e3112eb4e3d4aebf45 -size 2608 +oid sha256:ec1e72af71dc2f3276a5b00d7a0067786058bdefc842968b6d42eb0263f6ffa0 +size 2610 diff --git a/data/minecraft/structure/ancient_city/city_center/walls/bottom_right_corner.nbt b/data/minecraft/structure/ancient_city/city_center/walls/bottom_right_corner.nbt index d802852c..4e2a84f6 100644 --- a/data/minecraft/structure/ancient_city/city_center/walls/bottom_right_corner.nbt +++ b/data/minecraft/structure/ancient_city/city_center/walls/bottom_right_corner.nbt @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:29af792b000d10e6125ea5912c0e66aa722125e7c2a270c148bd02ec71314913 -size 3046 +oid sha256:017b4283dd185fabc842eccb8a05c31e18a98b935f918c60927d9a64db2f5625 +size 3047 diff --git a/data/minecraft/structure/ancient_city/city_center/walls/bottom_right_corner_1.nbt b/data/minecraft/structure/ancient_city/city_center/walls/bottom_right_corner_1.nbt index 23cb209f..fcfe93bb 100644 --- a/data/minecraft/structure/ancient_city/city_center/walls/bottom_right_corner_1.nbt +++ b/data/minecraft/structure/ancient_city/city_center/walls/bottom_right_corner_1.nbt @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:89baf9db99120097a3ff7beb29ee4f0cca3494c4d740fb24dd1cddffe4afd4b2 +oid sha256:bf9a7f90cac5354242c0ee61029cd14e2a241d5c5daec647b3339da8ea1725b9 size 2594 diff --git a/data/minecraft/structure/ancient_city/city_center/walls/bottom_right_corner_2.nbt b/data/minecraft/structure/ancient_city/city_center/walls/bottom_right_corner_2.nbt index e040f237..c517b4e2 100644 --- a/data/minecraft/structure/ancient_city/city_center/walls/bottom_right_corner_2.nbt +++ b/data/minecraft/structure/ancient_city/city_center/walls/bottom_right_corner_2.nbt @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:95592288174c6e4408bed47c7e983fedd7b9be413121b20289a5a5d1c1a60736 -size 2665 +oid sha256:ca76e0e3ef55680bca78fd361f9808df79b6b8de011f147e906cfd67a63972fe +size 2666 diff --git a/data/minecraft/structure/ancient_city/city_center/walls/left.nbt b/data/minecraft/structure/ancient_city/city_center/walls/left.nbt index 91897e16..b97fac65 100644 --- a/data/minecraft/structure/ancient_city/city_center/walls/left.nbt +++ b/data/minecraft/structure/ancient_city/city_center/walls/left.nbt @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:ba03bbb9ffc545a1ecbcefb653ac0006b192cd1b19c19c89636cd1f5c9dd5846 -size 3181 +oid sha256:cdf47a9c203b7d98a0d5c7286ead7cf7abe9d66dab8bca0cf70002f65d483d70 +size 3182 diff --git a/data/minecraft/structure/ancient_city/city_center/walls/right.nbt b/data/minecraft/structure/ancient_city/city_center/walls/right.nbt index 491b8e86..db030793 100644 --- a/data/minecraft/structure/ancient_city/city_center/walls/right.nbt +++ b/data/minecraft/structure/ancient_city/city_center/walls/right.nbt @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:59da24ccfd107ee0d2fed8b19c0c103de7b2622fde6af95e55d4a59126d9a590 -size 3176 +oid sha256:a67005b77f3d29738a4020578df89e379787c0861a82dda6fe3d943d8e9cb5dc +size 3177 diff --git 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a/data/minecraft/structure/woodland_mansion/2x2_b3.nbt b/data/minecraft/structure/woodland_mansion/2x2_b3.nbt index c6c12aac..aa28c516 100644 --- a/data/minecraft/structure/woodland_mansion/2x2_b3.nbt +++ b/data/minecraft/structure/woodland_mansion/2x2_b3.nbt @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:bde325fcdc66930b325f7a3918cf22d27ab5d7f64abede65aabe082f5679f92e -size 7103 +oid sha256:9da20cb654069d39211c880de11c5b8185ab0f810397fc7435dec6bab6771ec5 +size 7104 diff --git a/data/minecraft/structure/woodland_mansion/2x2_b4.nbt b/data/minecraft/structure/woodland_mansion/2x2_b4.nbt index cf3f008e..ad67849c 100644 --- a/data/minecraft/structure/woodland_mansion/2x2_b4.nbt +++ b/data/minecraft/structure/woodland_mansion/2x2_b4.nbt @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:e472e36e48c0a6ec73abcf4c95cd3e74768e943a04cf54c1491bce86a17d76f5 +oid sha256:07700e8ef7e04c3ea4b52457c7dafdfcef2379e037122c5d0715662d71dd300a size 7240 diff --git a/data/minecraft/structure/woodland_mansion/2x2_b5.nbt b/data/minecraft/structure/woodland_mansion/2x2_b5.nbt index 2e6c2afd..81e9a3ff 100644 --- a/data/minecraft/structure/woodland_mansion/2x2_b5.nbt +++ b/data/minecraft/structure/woodland_mansion/2x2_b5.nbt @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:6d9703e5664bc6b950598be048149709d511f001517a3c4a53c0ee42a91e10d9 +oid sha256:fd41644cf3a97446c4587805dffb3aec375d4e401c3b1aae0fdf04eba8395318 size 7542 diff --git a/data/minecraft/structure/woodland_mansion/2x2_s1.nbt b/data/minecraft/structure/woodland_mansion/2x2_s1.nbt index 5d1fce68..1273ddb5 100644 --- a/data/minecraft/structure/woodland_mansion/2x2_s1.nbt +++ b/data/minecraft/structure/woodland_mansion/2x2_s1.nbt @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:157d632e14e6c9d16342747c5fbce2257f4de56d7b521214fe44c766638172f0 -size 6793 +oid sha256:df60baff1b156b1963e92cefadef789d18198a9b869fc96e450ee8da1d969d78 +size 6794 diff --git a/data/minecraft/structure/woodland_mansion/carpet_east.nbt b/data/minecraft/structure/woodland_mansion/carpet_east.nbt index 8c9c5072..82426c70 100644 --- a/data/minecraft/structure/woodland_mansion/carpet_east.nbt +++ b/data/minecraft/structure/woodland_mansion/carpet_east.nbt @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:df65f91b05dbf3943a55c72b0dc9454117a132084d53d3ebb8056aad504f924e -size 178 +oid sha256:08fbc4e268c00af246da4d09f1483b944b73ef144542fe41b78c91151ab788ac +size 179 diff --git a/data/minecraft/structure/woodland_mansion/carpet_north.nbt b/data/minecraft/structure/woodland_mansion/carpet_north.nbt index fdb833e3..12a4dd49 100644 --- a/data/minecraft/structure/woodland_mansion/carpet_north.nbt +++ b/data/minecraft/structure/woodland_mansion/carpet_north.nbt @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:80a713ccda6cd0060689391fdbf43ffe94f75be15e20f42f2c792631f4d2c4e5 -size 175 +oid sha256:a6f00d122f3d5e423296063e8b075c990e20e42b50e111d529841bc73678b16d +size 176 diff --git a/data/minecraft/structure/woodland_mansion/carpet_south_1.nbt b/data/minecraft/structure/woodland_mansion/carpet_south_1.nbt index 7575b803..53f9e4cf 100644 --- a/data/minecraft/structure/woodland_mansion/carpet_south_1.nbt +++ b/data/minecraft/structure/woodland_mansion/carpet_south_1.nbt @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:9d9f08f36330b59b7d17c5102ec577e432a693edce3e1202a590945381d4d65f -size 719 +oid sha256:1a49b4c43f3d41d8fb1de869a87872e77566e417361655ae2f84bec4e4f0552a +size 720 diff --git a/data/minecraft/structure/woodland_mansion/carpet_south_2.nbt b/data/minecraft/structure/woodland_mansion/carpet_south_2.nbt index 4e3fdb30..3d684eaf 100644 --- a/data/minecraft/structure/woodland_mansion/carpet_south_2.nbt +++ b/data/minecraft/structure/woodland_mansion/carpet_south_2.nbt @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:d9fa3ba42461fe1f16f020ee17a421657a376466ca92a47e78e854b0a2e1ff2e -size 928 +oid sha256:7e6db28b7807fb93964deffe6a294eb9e7fabab133f65a72d171dd2ffc75ec37 +size 929 diff --git a/data/minecraft/structure/woodland_mansion/carpet_west_1.nbt b/data/minecraft/structure/woodland_mansion/carpet_west_1.nbt index 679752f1..0cbfbb7b 100644 --- a/data/minecraft/structure/woodland_mansion/carpet_west_1.nbt +++ b/data/minecraft/structure/woodland_mansion/carpet_west_1.nbt @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:2fef1db07ff4f8215081fabc841199f35a38dd0849c61a444b818aa4524d2c71 -size 792 +oid sha256:5b2bea87e3b0859c4c11d6946b15b2d729357034007adf9dd6a48c2df7131bd9 +size 793 diff --git a/data/minecraft/structure/woodland_mansion/carpet_west_2.nbt b/data/minecraft/structure/woodland_mansion/carpet_west_2.nbt index 01241fb1..badaff67 100644 --- a/data/minecraft/structure/woodland_mansion/carpet_west_2.nbt +++ b/data/minecraft/structure/woodland_mansion/carpet_west_2.nbt @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:dc840e6ec631da1af6634d32d21b74ad46a8a6d623263b10647a8993be7ce7b2 -size 1020 +oid sha256:fb4fd8527774388cfd389881569e8a6491e48c30d5af96cff87127ac4af74e5d +size 1021 diff --git a/data/minecraft/structure/woodland_mansion/corridor_floor.nbt b/data/minecraft/structure/woodland_mansion/corridor_floor.nbt index 217de60d..e23e25bf 100644 --- a/data/minecraft/structure/woodland_mansion/corridor_floor.nbt +++ b/data/minecraft/structure/woodland_mansion/corridor_floor.nbt @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:0fc362732e8094429977cb117f7b1bb081c06133d10871b4180559c3daa9ff2b -size 1170 +oid sha256:a452ba6e9ad42febd527b491fe74d096eeafbcf9187151669a344a7b993d9464 +size 1171 diff --git a/data/minecraft/structure/woodland_mansion/entrance.nbt b/data/minecraft/structure/woodland_mansion/entrance.nbt index d4010125..8f3a0b9e 100644 --- a/data/minecraft/structure/woodland_mansion/entrance.nbt +++ b/data/minecraft/structure/woodland_mansion/entrance.nbt @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:5aff92cbb25bf3dc1173b6e54b6ebcf28853e8eb952cc337899f437e5ff45779 -size 18254 +oid sha256:169872472b3c5f5d069346921102559ab41b33634e3263eae905310bab3c541b +size 18255 diff --git a/data/minecraft/structure/woodland_mansion/indoors_door_1.nbt b/data/minecraft/structure/woodland_mansion/indoors_door_1.nbt index 6596f591..452b3df0 100644 --- a/data/minecraft/structure/woodland_mansion/indoors_door_1.nbt +++ b/data/minecraft/structure/woodland_mansion/indoors_door_1.nbt @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:335e3d128afd6210167e487fb9c4dafce2f104bd1d28c1b280a9ece0aa681080 -size 408 +oid sha256:a0d5162136ffc136fd3faa0f981a6f46a3ad5b65630f8de5fac520a6284e0f0b +size 409 diff --git a/data/minecraft/structure/woodland_mansion/indoors_door_2.nbt b/data/minecraft/structure/woodland_mansion/indoors_door_2.nbt index 8137501b..0af9243e 100644 --- a/data/minecraft/structure/woodland_mansion/indoors_door_2.nbt +++ b/data/minecraft/structure/woodland_mansion/indoors_door_2.nbt @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:1df98ddc7576c9730d2529e972ec62ed23d78f5d9a8d9f58a22ed9989d78aff7 +oid sha256:c25a5e8830ce1e0e4e74cbe6c981acc71068005e7f3a8b5ad170509df4cf7e55 size 503 diff --git a/data/minecraft/structure/woodland_mansion/indoors_wall_1.nbt b/data/minecraft/structure/woodland_mansion/indoors_wall_1.nbt index 90b2a8ee..c63f7213 100644 --- a/data/minecraft/structure/woodland_mansion/indoors_wall_1.nbt +++ b/data/minecraft/structure/woodland_mansion/indoors_wall_1.nbt @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:285697f923b94b6100d3ac49f471a01f058745d981b6b30cea920b5bc13486f5 +oid sha256:30adab67da4aafd2bd9280e8463c8d009caed93cd7297c7c402bdc47f9a24db1 size 364 diff --git a/data/minecraft/structure/woodland_mansion/indoors_wall_2.nbt b/data/minecraft/structure/woodland_mansion/indoors_wall_2.nbt index 242ba9ef..d503ab77 100644 --- a/data/minecraft/structure/woodland_mansion/indoors_wall_2.nbt +++ b/data/minecraft/structure/woodland_mansion/indoors_wall_2.nbt @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:8392f1a833c7ed947fa5d5729aa1de27d369a8e61fa2d85594397b9a0790e0f9 +oid sha256:35ec0f67ebcd9b86804a9611bef82283dc87bc84a11146efcd18d4797634c263 size 440 diff --git a/data/minecraft/structure/woodland_mansion/roof.nbt b/data/minecraft/structure/woodland_mansion/roof.nbt index 92eafc3e..f19e361a 100644 --- a/data/minecraft/structure/woodland_mansion/roof.nbt +++ b/data/minecraft/structure/woodland_mansion/roof.nbt @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:a0b9829eb7bb5d1e7fd4f739e0319dd55c0cedf7a4a7d6e36f5cd1dab99a9f3f -size 331 +oid sha256:5b6895ab28e4b40cb61ebebbd9005a5ca91a2e89a9198952d25ff71eb3b77202 +size 332 diff --git a/data/minecraft/structure/woodland_mansion/roof_corner.nbt b/data/minecraft/structure/woodland_mansion/roof_corner.nbt index 02955201..15e150cd 100644 --- a/data/minecraft/structure/woodland_mansion/roof_corner.nbt +++ b/data/minecraft/structure/woodland_mansion/roof_corner.nbt @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:37180af557ba24703c2769411bb5c25007e05830c9fcb2c37ede111274122153 -size 448 +oid sha256:7302ed3a9e568c2a6abc68b70658177495aafeacfaeb177cb727472bf76729fa +size 449 diff --git a/data/minecraft/structure/woodland_mansion/roof_front.nbt b/data/minecraft/structure/woodland_mansion/roof_front.nbt index 31f41e84..7e801ee1 100644 --- a/data/minecraft/structure/woodland_mansion/roof_front.nbt +++ b/data/minecraft/structure/woodland_mansion/roof_front.nbt @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:0f295398e7742b1e67eeba177be3101361001f5db9287db85827150aa586c866 -size 635 +oid sha256:033aa00a09f50487fc63d80c46662e1765798dd212d86e7262dd302988c27cd8 +size 636 diff --git a/data/minecraft/structure/woodland_mansion/roof_inner_corner.nbt b/data/minecraft/structure/woodland_mansion/roof_inner_corner.nbt index 157146a6..e71e12d7 100644 --- a/data/minecraft/structure/woodland_mansion/roof_inner_corner.nbt +++ b/data/minecraft/structure/woodland_mansion/roof_inner_corner.nbt @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:4feaa3b42fba97a1113d2e435b791d30105ff56de218e628fdb1fb498f3cb44f -size 443 +oid sha256:f902e970ecfc8c690dc164e64982e6f629f50a18d51657bb0c3e0fa97ce06b46 +size 444 diff --git a/data/minecraft/structure/woodland_mansion/small_wall.nbt b/data/minecraft/structure/woodland_mansion/small_wall.nbt index dc221bf4..16875754 100644 --- a/data/minecraft/structure/woodland_mansion/small_wall.nbt +++ b/data/minecraft/structure/woodland_mansion/small_wall.nbt @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:10eaee8f28ae3ffb68bc5b335876ce476b5fd67c9d037c63ba9b45e783000f62 +oid sha256:1a9f887c3cb6d26a811ae3a6152c8f60f533ff8c86a4b4d46125e38d45444f47 size 510 diff --git a/data/minecraft/structure/woodland_mansion/small_wall_corner.nbt b/data/minecraft/structure/woodland_mansion/small_wall_corner.nbt index e8dc32b7..99d4873d 100644 --- a/data/minecraft/structure/woodland_mansion/small_wall_corner.nbt +++ b/data/minecraft/structure/woodland_mansion/small_wall_corner.nbt @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:e49d3c0b8e37bbc5c2a64f52cfe1ccce08232a1d56bc71d4b713139ef41a741c -size 260 +oid sha256:9e30baaf45530a649e7c25aaec054ef418b25526368b5291fe7c410edf004f5d +size 261 diff --git a/data/minecraft/structure/woodland_mansion/wall_corner.nbt b/data/minecraft/structure/woodland_mansion/wall_corner.nbt index 3711a28a..f1da1131 100644 --- a/data/minecraft/structure/woodland_mansion/wall_corner.nbt +++ b/data/minecraft/structure/woodland_mansion/wall_corner.nbt @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:e51091a67b23873e78352449245321fbfbc2e0081a38960e63f6375be8732995 +oid sha256:104f61e84833729743b7b8c6759f8c4d38862c3375069e32abc17f0988589cce size 307 diff --git a/data/minecraft/structure/woodland_mansion/wall_flat.nbt b/data/minecraft/structure/woodland_mansion/wall_flat.nbt index c9aa0b6a..51fbb84a 100644 --- a/data/minecraft/structure/woodland_mansion/wall_flat.nbt +++ b/data/minecraft/structure/woodland_mansion/wall_flat.nbt @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:debbeb1801067e0eadc7a7aba012a4a0664d9e46e67bb1b05f34c8b07c4cda92 -size 725 +oid sha256:d3a39093b86ad20f49a0e8e3ec00558afa4aeae842f9f93f03af374ee24e7225 +size 726 diff --git a/data/minecraft/structure/woodland_mansion/wall_window.nbt b/data/minecraft/structure/woodland_mansion/wall_window.nbt index 853d5bc9..c3aeb7bc 100644 --- a/data/minecraft/structure/woodland_mansion/wall_window.nbt +++ b/data/minecraft/structure/woodland_mansion/wall_window.nbt @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:e6b962b85279ba783e9de836c3d7a6daefc2ae789e60181791ef7dc32a32b764 -size 828 +oid sha256:4ba650eb7d2711e8001971f23218fd9210bf64875d72978d9286f6675a916670 +size 829 diff --git a/net/minecraft/DetectedVersion.java b/net/minecraft/DetectedVersion.java index 49b28d9b..d848763e 100644 --- a/net/minecraft/DetectedVersion.java +++ b/net/minecraft/DetectedVersion.java @@ -20,7 +20,7 @@ public class DetectedVersion { private static WorldVersion createFromConstants() { return new Simple( - UUID.randomUUID().toString().replaceAll("-", ""), "1.21.7", new DataVersion(4438, "main"), SharedConstants.getProtocolVersion(), 64, 81, new Date(), true + UUID.randomUUID().toString().replaceAll("-", ""), "1.21.8", new DataVersion(4440, "main"), SharedConstants.getProtocolVersion(), 64, 81, new Date(), true ); } diff --git a/net/minecraft/SharedConstants.java b/net/minecraft/SharedConstants.java index 4102e667..12794bf1 100644 --- a/net/minecraft/SharedConstants.java +++ b/net/minecraft/SharedConstants.java @@ -34,7 +34,7 @@ public class SharedConstants { * @deprecated Use {@link #getCurrentVersion()} and {@link com.mojang.bridge.game.GameVersion#getWorldVersion()} instead. */ @Deprecated - public static final int WORLD_VERSION = 4438; + public static final int WORLD_VERSION = 4440; @Deprecated public static final String SERIES = "main"; /** @@ -44,7 +44,7 @@ public class SharedConstants { * @deprecated Use {@link #getCurrentVersion()} and {@link com.mojang.bridge.game.GameVersion#getName()} instead. */ @Deprecated - public static final String VERSION_STRING = "1.21.7"; + public static final String VERSION_STRING = "1.21.8"; /** * The numeric format number for the networking protocol used by the release target of this game version. * @@ -66,7 +66,7 @@ public class SharedConstants { * @deprecated Use {@link #getProtocolVersion()} instead. */ @Deprecated - public static final int SNAPSHOT_NETWORK_PROTOCOL_VERSION = 258; + public static final int SNAPSHOT_NETWORK_PROTOCOL_VERSION = 259; public static final int SNBT_NAG_VERSION = 4420; /** * The bit in the networking protocol version for denoting {@linkplain #SNAPSHOT snapshot versions}. diff --git a/net/minecraft/client/data/models/model/ItemModelUtils.java b/net/minecraft/client/data/models/model/ItemModelUtils.java index 7abed64a..2cbeb42e 100644 --- a/net/minecraft/client/data/models/model/ItemModelUtils.java +++ b/net/minecraft/client/data/models/model/ItemModelUtils.java @@ -3,18 +3,14 @@ package net.minecraft.client.data.models.model; import java.util.List; import java.util.Map; import java.util.Optional; -import java.util.Map.Entry; import net.fabricmc.api.EnvType; import net.fabricmc.api.Environment; import net.minecraft.client.color.item.Constant; import net.minecraft.client.color.item.ItemTintSource; -import net.minecraft.client.renderer.item.BlockModelWrapper; -import net.minecraft.client.renderer.item.CompositeModel; -import net.minecraft.client.renderer.item.ConditionalItemModel; -import net.minecraft.client.renderer.item.ItemModel; -import net.minecraft.client.renderer.item.RangeSelectItemModel; -import net.minecraft.client.renderer.item.SelectItemModel; -import net.minecraft.client.renderer.item.SpecialModelWrapper; +import net.minecraft.client.renderer.item.ItemModel.Unbaked; +import net.minecraft.client.renderer.item.RangeSelectItemModel.Entry; +import net.minecraft.client.renderer.item.SelectItemModel.SwitchCase; +import net.minecraft.client.renderer.item.SelectItemModel.UnbakedSwitch; import net.minecraft.client.renderer.item.properties.conditional.ConditionalItemModelProperty; import net.minecraft.client.renderer.item.properties.conditional.HasComponent; import net.minecraft.client.renderer.item.properties.conditional.IsUsingItem; @@ -23,7 +19,6 @@ import net.minecraft.client.renderer.item.properties.select.ContextDimension; import net.minecraft.client.renderer.item.properties.select.ItemBlockState; import net.minecraft.client.renderer.item.properties.select.LocalTime; import net.minecraft.client.renderer.item.properties.select.SelectItemModelProperty; -import net.minecraft.client.renderer.special.SpecialModelRenderer; import net.minecraft.core.component.DataComponentType; import net.minecraft.resources.ResourceLocation; import net.minecraft.world.level.Level; @@ -31,80 +26,78 @@ import net.minecraft.world.level.block.state.properties.Property; @Environment(EnvType.CLIENT) public class ItemModelUtils { - public static ItemModel.Unbaked plainModel(ResourceLocation model) { - return new BlockModelWrapper.Unbaked(model, List.of()); + public static Unbaked plainModel(ResourceLocation model) { + return new net.minecraft.client.renderer.item.BlockModelWrapper.Unbaked(model, List.of()); } - public static ItemModel.Unbaked tintedModel(ResourceLocation model, ItemTintSource... tintSources) { - return new BlockModelWrapper.Unbaked(model, List.of(tintSources)); + public static Unbaked tintedModel(ResourceLocation model, ItemTintSource... tintSources) { + return new net.minecraft.client.renderer.item.BlockModelWrapper.Unbaked(model, List.of(tintSources)); } public static ItemTintSource constantTint(int value) { return new Constant(value); } - public static ItemModel.Unbaked composite(ItemModel.Unbaked... models) { - return new CompositeModel.Unbaked(List.of(models)); + public static Unbaked composite(Unbaked... models) { + return new net.minecraft.client.renderer.item.CompositeModel.Unbaked(List.of(models)); } - public static ItemModel.Unbaked specialModel(ResourceLocation base, SpecialModelRenderer.Unbaked specialModel) { - return new SpecialModelWrapper.Unbaked(base, specialModel); + public static Unbaked specialModel(ResourceLocation base, net.minecraft.client.renderer.special.SpecialModelRenderer.Unbaked specialModel) { + return new net.minecraft.client.renderer.item.SpecialModelWrapper.Unbaked(base, specialModel); } - public static RangeSelectItemModel.Entry override(ItemModel.Unbaked threshold, float model) { - return new RangeSelectItemModel.Entry(model, threshold); + public static Entry override(Unbaked model, float threshold) { + return new Entry(threshold, model); } - public static ItemModel.Unbaked rangeSelect(RangeSelectItemModelProperty property, ItemModel.Unbaked fallback, RangeSelectItemModel.Entry... entries) { - return new RangeSelectItemModel.Unbaked(property, 1.0F, List.of(entries), Optional.of(fallback)); + public static Unbaked rangeSelect(RangeSelectItemModelProperty property, Unbaked fallback, Entry... entries) { + return new net.minecraft.client.renderer.item.RangeSelectItemModel.Unbaked(property, 1.0F, List.of(entries), Optional.of(fallback)); } - public static ItemModel.Unbaked rangeSelect( - RangeSelectItemModelProperty property, float scale, ItemModel.Unbaked fallback, RangeSelectItemModel.Entry... entries - ) { - return new RangeSelectItemModel.Unbaked(property, scale, List.of(entries), Optional.of(fallback)); + public static Unbaked rangeSelect(RangeSelectItemModelProperty property, float scale, Unbaked fallback, Entry... entries) { + return new net.minecraft.client.renderer.item.RangeSelectItemModel.Unbaked(property, scale, List.of(entries), Optional.of(fallback)); } - public static ItemModel.Unbaked rangeSelect(RangeSelectItemModelProperty property, ItemModel.Unbaked fallback, List entries) { - return new RangeSelectItemModel.Unbaked(property, 1.0F, entries, Optional.of(fallback)); + public static Unbaked rangeSelect(RangeSelectItemModelProperty property, Unbaked fallback, List entries) { + return new net.minecraft.client.renderer.item.RangeSelectItemModel.Unbaked(property, 1.0F, entries, Optional.of(fallback)); } - public static ItemModel.Unbaked rangeSelect(RangeSelectItemModelProperty property, List entries) { - return new RangeSelectItemModel.Unbaked(property, 1.0F, entries, Optional.empty()); + public static Unbaked rangeSelect(RangeSelectItemModelProperty property, List entries) { + return new net.minecraft.client.renderer.item.RangeSelectItemModel.Unbaked(property, 1.0F, entries, Optional.empty()); } - public static ItemModel.Unbaked rangeSelect(RangeSelectItemModelProperty property, float scale, List entries) { - return new RangeSelectItemModel.Unbaked(property, scale, entries, Optional.empty()); + public static Unbaked rangeSelect(RangeSelectItemModelProperty property, float scale, List entries) { + return new net.minecraft.client.renderer.item.RangeSelectItemModel.Unbaked(property, scale, entries, Optional.empty()); } - public static ItemModel.Unbaked conditional(ConditionalItemModelProperty property, ItemModel.Unbaked onTrue, ItemModel.Unbaked onFalse) { - return new ConditionalItemModel.Unbaked(property, onTrue, onFalse); + public static Unbaked conditional(ConditionalItemModelProperty property, Unbaked onTrue, Unbaked onFalse) { + return new net.minecraft.client.renderer.item.ConditionalItemModel.Unbaked(property, onTrue, onFalse); } - public static SelectItemModel.SwitchCase when(T value, ItemModel.Unbaked model) { - return new SelectItemModel.SwitchCase<>(List.of(value), model); + public static SwitchCase when(T value, Unbaked model) { + return new SwitchCase<>(List.of(value), model); } - public static SelectItemModel.SwitchCase when(List values, ItemModel.Unbaked model) { - return new SelectItemModel.SwitchCase<>(values, model); + public static SwitchCase when(List values, Unbaked model) { + return new SwitchCase<>(values, model); } @SafeVarargs - public static ItemModel.Unbaked select(SelectItemModelProperty property, ItemModel.Unbaked fallback, SelectItemModel.SwitchCase... cases) { + public static Unbaked select(SelectItemModelProperty property, Unbaked fallback, SwitchCase... cases) { return select(property, fallback, List.of(cases)); } - public static ItemModel.Unbaked select(SelectItemModelProperty property, ItemModel.Unbaked fallback, List> cases) { - return new SelectItemModel.Unbaked(new SelectItemModel.UnbakedSwitch<>(property, cases), Optional.of(fallback)); + public static Unbaked select(SelectItemModelProperty property, Unbaked fallback, List> cases) { + return new net.minecraft.client.renderer.item.SelectItemModel.Unbaked(new UnbakedSwitch<>(property, cases), Optional.of(fallback)); } @SafeVarargs - public static ItemModel.Unbaked select(SelectItemModelProperty property, SelectItemModel.SwitchCase... cases) { + public static Unbaked select(SelectItemModelProperty property, SwitchCase... cases) { return select(property, List.of(cases)); } - public static ItemModel.Unbaked select(SelectItemModelProperty property, List> cases) { - return new SelectItemModel.Unbaked(new SelectItemModel.UnbakedSwitch<>(property, cases), Optional.empty()); + public static Unbaked select(SelectItemModelProperty property, List> cases) { + return new net.minecraft.client.renderer.item.SelectItemModel.Unbaked(new UnbakedSwitch<>(property, cases), Optional.empty()); } public static ConditionalItemModelProperty isUsingItem() { @@ -115,21 +108,19 @@ public class ItemModelUtils { return new HasComponent(componentType, false); } - public static ItemModel.Unbaked inOverworld(ItemModel.Unbaked inOverworldModel, ItemModel.Unbaked notInOverworldModel) { + public static Unbaked inOverworld(Unbaked inOverworldModel, Unbaked notInOverworldModel) { return select(new ContextDimension(), notInOverworldModel, when(Level.OVERWORLD, inOverworldModel)); } - public static > ItemModel.Unbaked selectBlockItemProperty( - Property property, ItemModel.Unbaked fallback, Map modelMap - ) { - List> list = modelMap.entrySet().stream().sorted(Entry.comparingByKey()).map(entry -> { + public static > Unbaked selectBlockItemProperty(Property property, Unbaked fallback, Map modelMap) { + List> list = modelMap.entrySet().stream().sorted(java.util.Map.Entry.comparingByKey()).map(entry -> { String string = property.getName((T)entry.getKey()); - return new SelectItemModel.SwitchCase(List.of(string), (ItemModel.Unbaked)entry.getValue()); + return new SwitchCase(List.of(string), (Unbaked)entry.getValue()); }).toList(); return select(new ItemBlockState(property.getName()), fallback, list); } - public static ItemModel.Unbaked isXmas(ItemModel.Unbaked xmasModel, ItemModel.Unbaked normalModel) { + public static Unbaked isXmas(Unbaked xmasModel, Unbaked normalModel) { return select(LocalTime.create("MM-dd", "", Optional.empty()), normalModel, List.of(when(List.of("12-24", "12-25", "12-26"), xmasModel))); } } diff --git a/net/minecraft/client/gui/components/AbstractWidget.java b/net/minecraft/client/gui/components/AbstractWidget.java index 05695aa3..008c920f 100644 --- a/net/minecraft/client/gui/components/AbstractWidget.java +++ b/net/minecraft/client/gui/components/AbstractWidget.java @@ -14,6 +14,7 @@ import net.minecraft.client.gui.layouts.LayoutElement; import net.minecraft.client.gui.narration.NarratableEntry; import net.minecraft.client.gui.narration.NarratedElementType; import net.minecraft.client.gui.narration.NarrationElementOutput; +import net.minecraft.client.gui.narration.NarratableEntry.NarrationPriority; import net.minecraft.client.gui.navigation.FocusNavigationEvent; import net.minecraft.client.gui.navigation.ScreenRectangle; import net.minecraft.client.resources.sounds.SimpleSoundInstance; @@ -104,9 +105,9 @@ public abstract class AbstractWidget implements Renderable, GuiEventListener, La } } - protected void renderScrollingString(GuiGraphics guiGraphics, Font font, int width, int color) { - int i = this.getX() + width; - int j = this.getX() + this.getWidth() - width; + protected void renderScrollingString(GuiGraphics guiGraphics, Font font, int padding, int color) { + int i = this.getX() + padding; + int j = this.getX() + this.getWidth() - padding; renderScrollingString(guiGraphics, font, this.getMessage(), i, this.getY(), j, this.getY() + this.getHeight(), color); } @@ -233,11 +234,11 @@ public abstract class AbstractWidget implements Renderable, GuiEventListener, La } @Override - public NarratableEntry.NarrationPriority narrationPriority() { + public NarrationPriority narrationPriority() { if (this.isFocused()) { - return NarratableEntry.NarrationPriority.FOCUSED; + return NarrationPriority.FOCUSED; } else { - return this.isHovered ? NarratableEntry.NarrationPriority.HOVERED : NarratableEntry.NarrationPriority.NONE; + return this.isHovered ? NarrationPriority.HOVERED : NarrationPriority.NONE; } } diff --git a/net/minecraft/client/gui/components/PlayerSkinWidget.java b/net/minecraft/client/gui/components/PlayerSkinWidget.java index c9554dd6..f733d08d 100644 --- a/net/minecraft/client/gui/components/PlayerSkinWidget.java +++ b/net/minecraft/client/gui/components/PlayerSkinWidget.java @@ -11,6 +11,7 @@ import net.minecraft.client.model.PlayerModel; import net.minecraft.client.model.geom.EntityModelSet; import net.minecraft.client.model.geom.ModelLayers; import net.minecraft.client.resources.PlayerSkin; +import net.minecraft.client.resources.PlayerSkin.Model; import net.minecraft.client.sounds.SoundManager; import net.minecraft.network.chat.CommonComponents; import net.minecraft.util.Mth; @@ -42,7 +43,7 @@ public class PlayerSkinWidget extends AbstractWidget { float f = 0.97F * this.getHeight() / 2.125F; float g = -1.0625F; PlayerSkin playerSkin = (PlayerSkin)this.skin.get(); - PlayerModel playerModel = playerSkin.model() == PlayerSkin.Model.SLIM ? this.slimModel : this.wideModel; + PlayerModel playerModel = playerSkin.model() == Model.SLIM ? this.slimModel : this.wideModel; guiGraphics.submitSkinRenderState( playerModel, playerSkin.texture(), f, this.rotationX, this.rotationY, -1.0625F, this.getX(), this.getY(), this.getRight(), this.getBottom() ); diff --git a/net/minecraft/client/gui/render/GuiRenderer.java b/net/minecraft/client/gui/render/GuiRenderer.java index 729220d8..8a1a2bd0 100644 --- a/net/minecraft/client/gui/render/GuiRenderer.java +++ b/net/minecraft/client/gui/render/GuiRenderer.java @@ -42,8 +42,10 @@ import java.util.function.Supplier; import net.fabricmc.api.EnvType; import net.fabricmc.api.Environment; import net.minecraft.client.Minecraft; -import net.minecraft.client.gui.Font; +import net.minecraft.client.gui.Font.GlyphVisitor; import net.minecraft.client.gui.font.glyphs.BakedGlyph; +import net.minecraft.client.gui.font.glyphs.BakedGlyph.Effect; +import net.minecraft.client.gui.font.glyphs.BakedGlyph.GlyphInstance; import net.minecraft.client.gui.navigation.ScreenRectangle; import net.minecraft.client.gui.render.pip.OversizedItemRenderer; import net.minecraft.client.gui.render.pip.PictureInPictureRenderer; @@ -53,6 +55,7 @@ import net.minecraft.client.gui.render.state.GlyphRenderState; import net.minecraft.client.gui.render.state.GuiElementRenderState; import net.minecraft.client.gui.render.state.GuiItemRenderState; import net.minecraft.client.gui.render.state.GuiRenderState; +import net.minecraft.client.gui.render.state.GuiRenderState.TraverseRange; import net.minecraft.client.gui.render.state.pip.OversizedItemRenderState; import net.minecraft.client.gui.render.state.pip.PictureInPictureRenderState; import net.minecraft.client.renderer.CachedOrthoProjectionMatrixBuffer; @@ -175,13 +178,13 @@ public class GuiRenderer implements AutoCloseable { this.prepareItemElements(); this.prepareText(); this.renderState.sortElements(ELEMENT_SORT_COMPARATOR); - this.addElementsToMeshes(GuiRenderState.TraverseRange.BEFORE_BLUR); + this.addElementsToMeshes(TraverseRange.BEFORE_BLUR); this.firstDrawIndexAfterBlur = this.meshesToDraw.size(); - this.addElementsToMeshes(GuiRenderState.TraverseRange.AFTER_BLUR); + this.addElementsToMeshes(TraverseRange.AFTER_BLUR); this.recordDraws(); } - private void addElementsToMeshes(GuiRenderState.TraverseRange traverseRange) { + private void addElementsToMeshes(TraverseRange traverseRange) { this.previousScissorArea = null; this.previousPipeline = null; this.previousTextureSetup = null; @@ -192,7 +195,7 @@ public class GuiRenderer implements AutoCloseable { } } - private void draw(GpuBufferSlice bufferSlice) { + private void draw(GpuBufferSlice fogUniforms) { if (!this.draws.isEmpty()) { Minecraft minecraft = Minecraft.getInstance(); Window window = minecraft.getWindow(); @@ -216,7 +219,7 @@ public class GuiRenderer implements AutoCloseable { .writeTransform(new Matrix4f().setTranslation(0.0F, 0.0F, -11000.0F), new Vector4f(1.0F, 1.0F, 1.0F, 1.0F), new Vector3f(), new Matrix4f(), 0.0F); if (this.firstDrawIndexAfterBlur > 0) { this.executeDrawRange( - () -> "GUI before blur", renderTarget, bufferSlice, gpuBufferSlice, gpuBuffer, indexType, 0, Math.min(this.firstDrawIndexAfterBlur, this.draws.size()) + () -> "GUI before blur", renderTarget, fogUniforms, gpuBufferSlice, gpuBuffer, indexType, 0, Math.min(this.firstDrawIndexAfterBlur, this.draws.size()) ); } @@ -224,7 +227,7 @@ public class GuiRenderer implements AutoCloseable { RenderSystem.getDevice().createCommandEncoder().clearDepthTexture(renderTarget.getDepthTexture(), 1.0); minecraft.gameRenderer.processBlurEffect(); this.executeDrawRange( - () -> "GUI after blur", renderTarget, bufferSlice, gpuBufferSlice, gpuBuffer, indexType, this.firstDrawIndexAfterBlur, this.draws.size() + () -> "GUI after blur", renderTarget, fogUniforms, gpuBufferSlice, gpuBuffer, indexType, this.firstDrawIndexAfterBlur, this.draws.size() ); } } @@ -233,7 +236,7 @@ public class GuiRenderer implements AutoCloseable { private void executeDrawRange( Supplier debugGroup, RenderTarget renderTarget, - GpuBufferSlice fog, + GpuBufferSlice fogUniforms, GpuBufferSlice dynamicTransforms, GpuBuffer buffer, VertexFormat.IndexType indexType, @@ -250,7 +253,7 @@ public class GuiRenderer implements AutoCloseable { OptionalDouble.empty() )) { RenderSystem.bindDefaultUniforms(renderPass); - renderPass.setUniform("Fog", fog); + renderPass.setUniform("Fog", fogUniforms); renderPass.setUniform("DynamicTransforms", dynamicTransforms); for (int i = start; i < end; i++) { @@ -284,16 +287,16 @@ public class GuiRenderer implements AutoCloseable { this.renderState.forEachText(guiTextRenderState -> { final Matrix3x2f matrix3x2f = guiTextRenderState.pose; final ScreenRectangle screenRectangle = guiTextRenderState.scissor; - guiTextRenderState.ensurePrepared().visit(new Font.GlyphVisitor() { + guiTextRenderState.ensurePrepared().visit(new GlyphVisitor() { @Override - public void acceptGlyph(BakedGlyph.GlyphInstance glyph) { + public void acceptGlyph(GlyphInstance glyph) { if (glyph.glyph().textureView() != null) { GuiRenderer.this.renderState.submitGlyphToCurrentLayer(new GlyphRenderState(matrix3x2f, glyph, screenRectangle)); } } @Override - public void acceptEffect(BakedGlyph glyph, BakedGlyph.Effect effect) { + public void acceptEffect(BakedGlyph glyph, Effect effect) { if (glyph.textureView() != null) { GuiRenderer.this.renderState.submitGlyphToCurrentLayer(new GlyphEffectRenderState(matrix3x2f, glyph, effect, screenRectangle)); } diff --git a/net/minecraft/client/gui/screens/recipebook/OverlayRecipeComponent.java b/net/minecraft/client/gui/screens/recipebook/OverlayRecipeComponent.java index 60b2e3f9..aba9501e 100644 --- a/net/minecraft/client/gui/screens/recipebook/OverlayRecipeComponent.java +++ b/net/minecraft/client/gui/screens/recipebook/OverlayRecipeComponent.java @@ -11,6 +11,8 @@ import net.minecraft.client.gui.components.AbstractWidget; import net.minecraft.client.gui.components.Renderable; import net.minecraft.client.gui.components.events.GuiEventListener; import net.minecraft.client.gui.narration.NarrationElementOutput; +import net.minecraft.client.gui.screens.recipebook.OverlayRecipeComponent.OverlayRecipeButton.Pos; +import net.minecraft.client.gui.screens.recipebook.RecipeCollection.CraftableStatus; import net.minecraft.client.renderer.RenderPipelines; import net.minecraft.network.chat.CommonComponents; import net.minecraft.recipebook.PlaceRecipeHelper; @@ -51,8 +53,8 @@ public class OverlayRecipeComponent implements Renderable, GuiEventListener { public void init(RecipeCollection collection, ContextMap contextMap, boolean isFiltering, int x, int y, int overlayX, int overlayY, float width) { this.collection = collection; - List list = collection.getSelectedRecipes(RecipeCollection.CraftableStatus.CRAFTABLE); - List list2 = isFiltering ? Collections.emptyList() : collection.getSelectedRecipes(RecipeCollection.CraftableStatus.NOT_CRAFTABLE); + List list = collection.getSelectedRecipes(CraftableStatus.CRAFTABLE); + List list2 = isFiltering ? Collections.emptyList() : collection.getSelectedRecipes(CraftableStatus.NOT_CRAFTABLE); int i = list.size(); int j = i + list2.size(); int k = j <= 16 ? 4 : 5; @@ -172,8 +174,8 @@ public class OverlayRecipeComponent implements Renderable, GuiEventListener { super(x, y, recipe, isCraftable, calculateIngredientsPositions(recipeDisplay, contextMap)); } - private static List calculateIngredientsPositions(RecipeDisplay recipeDisplay, ContextMap contextMap) { - List list = new ArrayList(); + private static List calculateIngredientsPositions(RecipeDisplay recipeDisplay, ContextMap contextMap) { + List list = new ArrayList(); switch (recipeDisplay) { case ShapedCraftingRecipeDisplay shapedCraftingRecipeDisplay: PlaceRecipeHelper.placeRecipe( @@ -217,19 +219,17 @@ public class OverlayRecipeComponent implements Renderable, GuiEventListener { abstract class OverlayRecipeButton extends AbstractWidget { final RecipeDisplayId recipe; private final boolean isCraftable; - private final List slots; + private final List slots; - public OverlayRecipeButton( - final int x, final int y, final RecipeDisplayId recipe, final boolean isCraftable, final List slots - ) { + public OverlayRecipeButton(final int x, final int y, final RecipeDisplayId recipe, final boolean isCraftable, final List slots) { super(x, y, 24, 24, CommonComponents.EMPTY); this.slots = slots; this.recipe = recipe; this.isCraftable = isCraftable; } - protected static OverlayRecipeComponent.OverlayRecipeButton.Pos createGridPos(int x, int y, List possibleItems) { - return new OverlayRecipeComponent.OverlayRecipeButton.Pos(3 + x * 7, 3 + y * 7, possibleItems); + protected static Pos createGridPos(int x, int y, List possibleItems) { + return new Pos(3 + x * 7, 3 + y * 7, possibleItems); } protected abstract ResourceLocation getSprite(boolean enabled); @@ -245,7 +245,7 @@ public class OverlayRecipeComponent implements Renderable, GuiEventListener { float f = this.getX() + 2; float g = this.getY() + 2; - for (OverlayRecipeComponent.OverlayRecipeButton.Pos pos : this.slots) { + for (Pos pos : this.slots) { guiGraphics.pose().pushMatrix(); guiGraphics.pose().translate(f + pos.x, g + pos.y); guiGraphics.pose().scale(0.375F, 0.375F); @@ -254,24 +254,6 @@ public class OverlayRecipeComponent implements Renderable, GuiEventListener { guiGraphics.pose().popMatrix(); } } - - @Environment(EnvType.CLIENT) - protected record Pos(int x, int y, List ingredients) { - - public Pos(int x, int y, List ingredients) { - if (ingredients.isEmpty()) { - throw new IllegalArgumentException("Ingredient list must be non-empty"); - } else { - this.x = x; - this.y = y; - this.ingredients = ingredients; - } - } - - public ItemStack selectIngredient(int index) { - return (ItemStack)this.ingredients.get(index % this.ingredients.size()); - } - } } @Environment(EnvType.CLIENT) @@ -287,7 +269,7 @@ public class OverlayRecipeComponent implements Renderable, GuiEventListener { super(x, y, recipe, isCraftable, calculateIngredientsPositions(recipeDisplay, contextMap)); } - private static List calculateIngredientsPositions(RecipeDisplay recipeDisplay, ContextMap contextMap) { + private static List calculateIngredientsPositions(RecipeDisplay recipeDisplay, ContextMap contextMap) { if (recipeDisplay instanceof FurnaceRecipeDisplay furnaceRecipeDisplay) { List list = furnaceRecipeDisplay.ingredient().resolveForStacks(contextMap); if (!list.isEmpty()) { diff --git a/net/minecraft/client/gui/screens/recipebook/RecipeButton.java b/net/minecraft/client/gui/screens/recipebook/RecipeButton.java index cd570210..847d5f91 100644 --- a/net/minecraft/client/gui/screens/recipebook/RecipeButton.java +++ b/net/minecraft/client/gui/screens/recipebook/RecipeButton.java @@ -11,6 +11,7 @@ import net.minecraft.client.gui.components.AbstractWidget; import net.minecraft.client.gui.narration.NarratedElementType; import net.minecraft.client.gui.narration.NarrationElementOutput; import net.minecraft.client.gui.screens.Screen; +import net.minecraft.client.gui.screens.recipebook.RecipeCollection.CraftableStatus; import net.minecraft.client.renderer.RenderPipelines; import net.minecraft.network.chat.CommonComponents; import net.minecraft.network.chat.Component; @@ -42,7 +43,7 @@ public class RecipeButton extends AbstractWidget { public void init(RecipeCollection collection, boolean isFiltering, RecipeBookPage page, ContextMap contextMap) { this.collection = collection; - List list = collection.getSelectedRecipes(isFiltering ? RecipeCollection.CraftableStatus.CRAFTABLE : RecipeCollection.CraftableStatus.ANY); + List list = collection.getSelectedRecipes(isFiltering ? CraftableStatus.CRAFTABLE : CraftableStatus.ANY); this.selectedEntries = list.stream() .map(recipeDisplayEntry -> new RecipeButton.ResolvedEntry(recipeDisplayEntry.id(), recipeDisplayEntry.resultItems(contextMap))) .toList(); diff --git a/net/minecraft/client/multiplayer/chat/report/ReportEnvironment.java b/net/minecraft/client/multiplayer/chat/report/ReportEnvironment.java index a8a04212..7e41b933 100644 --- a/net/minecraft/client/multiplayer/chat/report/ReportEnvironment.java +++ b/net/minecraft/client/multiplayer/chat/report/ReportEnvironment.java @@ -46,7 +46,7 @@ public record ReportEnvironment(String clientVersion, @Nullable ReportEnvironmen private static String getClientVersion() { StringBuilder stringBuilder = new StringBuilder(); - stringBuilder.append("1.21.7"); + stringBuilder.append("1.21.8"); if (Minecraft.checkModStatus().shouldReportAsModified()) { stringBuilder.append(" (modded)"); } diff --git a/net/minecraft/client/renderer/block/model/BlockModelDefinition.java b/net/minecraft/client/renderer/block/model/BlockModelDefinition.java index 569e860f..9f6c7e21 100644 --- a/net/minecraft/client/renderer/block/model/BlockModelDefinition.java +++ b/net/minecraft/client/renderer/block/model/BlockModelDefinition.java @@ -15,7 +15,8 @@ import java.util.function.Predicate; import java.util.function.Supplier; import net.fabricmc.api.EnvType; import net.fabricmc.api.Environment; -import net.minecraft.client.renderer.block.model.multipart.MultiPartModel; +import net.minecraft.client.renderer.block.model.BlockStateModel.Unbaked; +import net.minecraft.client.renderer.block.model.BlockStateModel.UnbakedRoot; import net.minecraft.client.renderer.block.model.multipart.Selector; import net.minecraft.util.ExtraCodecs; import net.minecraft.world.level.block.Block; @@ -42,17 +43,17 @@ public record BlockModelDefinition( : DataResult.success(blockModelDefinition) ); - public Map instantiate(StateDefinition stateDefinition, Supplier name) { - Map map = new IdentityHashMap(); - this.simpleModels.ifPresent(simpleModelSelectors -> simpleModelSelectors.instantiate(stateDefinition, name, (blockState, unbakedRoot) -> { - BlockStateModel.UnbakedRoot unbakedRoot2 = (BlockStateModel.UnbakedRoot)map.put(blockState, unbakedRoot); + public Map instantiate(StateDefinition stateDefinition, Supplier sourceSupplier) { + Map map = new IdentityHashMap(); + this.simpleModels.ifPresent(simpleModelSelectors -> simpleModelSelectors.instantiate(stateDefinition, sourceSupplier, (blockState, unbakedRoot) -> { + UnbakedRoot unbakedRoot2 = (UnbakedRoot)map.put(blockState, unbakedRoot); if (unbakedRoot2 != null) { throw new IllegalArgumentException("Overlapping definition on state: " + blockState); } })); this.multiPart.ifPresent(multiPartDefinition -> { List list = stateDefinition.getPossibleStates(); - BlockStateModel.UnbakedRoot unbakedRoot = multiPartDefinition.instantiate(stateDefinition); + UnbakedRoot unbakedRoot = multiPartDefinition.instantiate(stateDefinition); for (BlockState blockState : list) { map.putIfAbsent(blockState, unbakedRoot); @@ -66,29 +67,29 @@ public record BlockModelDefinition( public static final Codec CODEC = ExtraCodecs.nonEmptyList(Selector.CODEC.listOf()) .xmap(BlockModelDefinition.MultiPartDefinition::new, BlockModelDefinition.MultiPartDefinition::selectors); - public MultiPartModel.Unbaked instantiate(StateDefinition stateDefinition) { - Builder> builder = ImmutableList.builderWithExpectedSize(this.selectors.size()); + public net.minecraft.client.renderer.block.model.multipart.MultiPartModel.Unbaked instantiate(StateDefinition stateDefinition) { + Builder> builder = ImmutableList.builderWithExpectedSize( + this.selectors.size() + ); for (Selector selector : this.selectors) { - builder.add(new MultiPartModel.Selector<>(selector.instantiate(stateDefinition), selector.variant())); + builder.add(new net.minecraft.client.renderer.block.model.multipart.MultiPartModel.Selector<>(selector.instantiate(stateDefinition), selector.variant())); } - return new MultiPartModel.Unbaked(builder.build()); + return new net.minecraft.client.renderer.block.model.multipart.MultiPartModel.Unbaked(builder.build()); } } @Environment(EnvType.CLIENT) - public record SimpleModelSelectors(Map models) { - public static final Codec CODEC = ExtraCodecs.nonEmptyMap( - Codec.unboundedMap(Codec.STRING, BlockStateModel.Unbaked.CODEC) - ) + public record SimpleModelSelectors(Map models) { + public static final Codec CODEC = ExtraCodecs.nonEmptyMap(Codec.unboundedMap(Codec.STRING, Unbaked.CODEC)) .xmap(BlockModelDefinition.SimpleModelSelectors::new, BlockModelDefinition.SimpleModelSelectors::models); - public void instantiate(StateDefinition stateDefinition, Supplier name, BiConsumer output) { + public void instantiate(StateDefinition stateDefinition, Supplier sourceSupplier, BiConsumer output) { this.models.forEach((string, unbaked) -> { try { Predicate> predicate = VariantSelector.predicate(stateDefinition, string); - BlockStateModel.UnbakedRoot unbakedRoot = unbaked.asRoot(); + UnbakedRoot unbakedRoot = unbaked.asRoot(); for (BlockState blockState : stateDefinition.getPossibleStates()) { if (predicate.test(blockState)) { @@ -96,7 +97,7 @@ public record BlockModelDefinition( } } } catch (Exception var9) { - BlockModelDefinition.LOGGER.warn("Exception loading blockstate definition: '{}' for variant: '{}': {}", name.get(), string, var9.getMessage()); + BlockModelDefinition.LOGGER.warn("Exception loading blockstate definition: '{}' for variant: '{}': {}", sourceSupplier.get(), string, var9.getMessage()); } }); } diff --git a/net/minecraft/core/SectionPos.java b/net/minecraft/core/SectionPos.java index bdef0f2b..a4153727 100644 --- a/net/minecraft/core/SectionPos.java +++ b/net/minecraft/core/SectionPos.java @@ -235,10 +235,10 @@ public class SectionPos extends Vec3i { return betweenClosedStream(i - radius, j - radius, k - radius, i + radius, j + radius, k + radius); } - public static Stream aroundChunk(ChunkPos chunkPos, int x, int y, int z) { + public static Stream aroundChunk(ChunkPos chunkPos, int radius, int minY, int maxY) { int i = chunkPos.x; int j = chunkPos.z; - return betweenClosedStream(i - x, y, j - x, i + x, z, j + x); + return betweenClosedStream(i - radius, minY, j - radius, i + radius, maxY, j + radius); } public static Stream betweenClosedStream(int x1, int y1, int z1, int x2, int y2, int z2) { diff --git a/net/minecraft/world/entity/npc/WanderingTrader.java b/net/minecraft/world/entity/npc/WanderingTrader.java index 0ff57b9b..69b2d7c0 100644 --- a/net/minecraft/world/entity/npc/WanderingTrader.java +++ b/net/minecraft/world/entity/npc/WanderingTrader.java @@ -24,6 +24,7 @@ import net.minecraft.world.entity.ai.goal.PanicGoal; import net.minecraft.world.entity.ai.goal.TradeWithPlayerGoal; import net.minecraft.world.entity.ai.goal.UseItemGoal; import net.minecraft.world.entity.ai.goal.WaterAvoidingRandomStrollGoal; +import net.minecraft.world.entity.ai.goal.Goal.Flag; import net.minecraft.world.entity.monster.Evoker; import net.minecraft.world.entity.monster.Illusioner; import net.minecraft.world.entity.monster.Pillager; @@ -31,6 +32,7 @@ import net.minecraft.world.entity.monster.Vex; import net.minecraft.world.entity.monster.Vindicator; import net.minecraft.world.entity.monster.Zoglin; import net.minecraft.world.entity.monster.Zombie; +import net.minecraft.world.entity.npc.VillagerTrades.ItemListing; import net.minecraft.world.entity.player.Player; import net.minecraft.world.item.ItemStack; import net.minecraft.world.item.Items; @@ -134,8 +136,8 @@ public class WanderingTrader extends AbstractVillager implements Consumable.Over protected void updateTrades() { MerchantOffers merchantOffers = this.getOffers(); - for (Pair pair : VillagerTrades.WANDERING_TRADER_TRADES) { - VillagerTrades.ItemListing[] itemListings = pair.getLeft(); + for (Pair pair : VillagerTrades.WANDERING_TRADER_TRADES) { + ItemListing[] itemListings = pair.getLeft(); this.addOffersFromItemListings(merchantOffers, itemListings, pair.getRight()); } } @@ -238,7 +240,7 @@ public class WanderingTrader extends AbstractVillager implements Consumable.Over this.trader = trader; this.stopDistance = stopDistance; this.speedModifier = speedModifier; - this.setFlags(EnumSet.of(Goal.Flag.MOVE)); + this.setFlags(EnumSet.of(Flag.MOVE)); } @Override diff --git a/net/minecraft/world/item/component/Consumable.java b/net/minecraft/world/item/component/Consumable.java index 8048d788..e0bcd374 100644 --- a/net/minecraft/world/item/component/Consumable.java +++ b/net/minecraft/world/item/component/Consumable.java @@ -139,8 +139,8 @@ public record Consumable( Builder() { } - public Consumable.Builder consumeSeconds(float consumeSounds) { - this.consumeSeconds = consumeSounds; + public Consumable.Builder consumeSeconds(float consumeSeconds) { + this.consumeSeconds = consumeSeconds; return this; } diff --git a/net/minecraft/world/level/block/AbstractChestBlock.java b/net/minecraft/world/level/block/AbstractChestBlock.java index 2e241685..484ed736 100644 --- a/net/minecraft/world/level/block/AbstractChestBlock.java +++ b/net/minecraft/world/level/block/AbstractChestBlock.java @@ -4,6 +4,7 @@ import com.mojang.serialization.MapCodec; import java.util.function.Supplier; import net.minecraft.core.BlockPos; import net.minecraft.world.level.Level; +import net.minecraft.world.level.block.DoubleBlockCombiner.NeighborCombineResult; import net.minecraft.world.level.block.entity.BlockEntity; import net.minecraft.world.level.block.entity.BlockEntityType; import net.minecraft.world.level.block.entity.ChestBlockEntity; @@ -21,5 +22,5 @@ public abstract class AbstractChestBlock extends BaseEnti @Override protected abstract MapCodec> codec(); - public abstract DoubleBlockCombiner.NeighborCombineResult combine(BlockState state, Level level, BlockPos pos, boolean override); + public abstract NeighborCombineResult combine(BlockState state, Level level, BlockPos pos, boolean override); } diff --git a/net/minecraft/world/level/block/AbstractFurnaceBlock.java b/net/minecraft/world/level/block/AbstractFurnaceBlock.java index 6fde7a44..92e91b51 100644 --- a/net/minecraft/world/level/block/AbstractFurnaceBlock.java +++ b/net/minecraft/world/level/block/AbstractFurnaceBlock.java @@ -16,7 +16,7 @@ import net.minecraft.world.level.block.entity.BlockEntityTicker; import net.minecraft.world.level.block.entity.BlockEntityType; import net.minecraft.world.level.block.state.BlockBehaviour; import net.minecraft.world.level.block.state.BlockState; -import net.minecraft.world.level.block.state.StateDefinition; +import net.minecraft.world.level.block.state.StateDefinition.Builder; import net.minecraft.world.level.block.state.properties.BlockStateProperties; import net.minecraft.world.level.block.state.properties.BooleanProperty; import net.minecraft.world.level.block.state.properties.EnumProperty; @@ -82,7 +82,7 @@ public abstract class AbstractFurnaceBlock extends BaseEntityBlock { } @Override - protected void createBlockStateDefinition(StateDefinition.Builder builder) { + protected void createBlockStateDefinition(Builder builder) { builder.add(FACING, LIT); } diff --git a/net/minecraft/world/level/block/AbstractSkullBlock.java b/net/minecraft/world/level/block/AbstractSkullBlock.java index cd6bb5fa..83992ef1 100644 --- a/net/minecraft/world/level/block/AbstractSkullBlock.java +++ b/net/minecraft/world/level/block/AbstractSkullBlock.java @@ -4,13 +4,14 @@ import com.mojang.serialization.MapCodec; import net.minecraft.core.BlockPos; import net.minecraft.world.item.context.BlockPlaceContext; import net.minecraft.world.level.Level; +import net.minecraft.world.level.block.SkullBlock.Type; import net.minecraft.world.level.block.entity.BlockEntity; import net.minecraft.world.level.block.entity.BlockEntityTicker; import net.minecraft.world.level.block.entity.BlockEntityType; import net.minecraft.world.level.block.entity.SkullBlockEntity; import net.minecraft.world.level.block.state.BlockBehaviour; import net.minecraft.world.level.block.state.BlockState; -import net.minecraft.world.level.block.state.StateDefinition; +import net.minecraft.world.level.block.state.StateDefinition.Builder; import net.minecraft.world.level.block.state.properties.BlockStateProperties; import net.minecraft.world.level.block.state.properties.BooleanProperty; import net.minecraft.world.level.pathfinder.PathComputationType; @@ -19,9 +20,9 @@ import org.jetbrains.annotations.Nullable; public abstract class AbstractSkullBlock extends BaseEntityBlock { public static final BooleanProperty POWERED = BlockStateProperties.POWERED; - private final SkullBlock.Type type; + private final Type type; - public AbstractSkullBlock(SkullBlock.Type type, BlockBehaviour.Properties properties) { + public AbstractSkullBlock(Type type, BlockBehaviour.Properties properties) { super(properties); this.type = type; this.registerDefaultState(this.stateDefinition.any().setValue(POWERED, false)); @@ -48,7 +49,7 @@ public abstract class AbstractSkullBlock extends BaseEntityBlock { return null; } - public SkullBlock.Type getType() { + public Type getType() { return this.type; } @@ -58,7 +59,7 @@ public abstract class AbstractSkullBlock extends BaseEntityBlock { } @Override - protected void createBlockStateDefinition(StateDefinition.Builder builder) { + protected void createBlockStateDefinition(Builder builder) { builder.add(POWERED); } diff --git a/net/minecraft/world/level/block/BarrelBlock.java b/net/minecraft/world/level/block/BarrelBlock.java index 9bd35b02..0fbbca84 100644 --- a/net/minecraft/world/level/block/BarrelBlock.java +++ b/net/minecraft/world/level/block/BarrelBlock.java @@ -17,7 +17,7 @@ import net.minecraft.world.level.block.entity.BarrelBlockEntity; import net.minecraft.world.level.block.entity.BlockEntity; import net.minecraft.world.level.block.state.BlockBehaviour; import net.minecraft.world.level.block.state.BlockState; -import net.minecraft.world.level.block.state.StateDefinition; +import net.minecraft.world.level.block.state.StateDefinition.Builder; import net.minecraft.world.level.block.state.properties.BlockStateProperties; import net.minecraft.world.level.block.state.properties.BooleanProperty; import net.minecraft.world.level.block.state.properties.EnumProperty; @@ -90,7 +90,7 @@ public class BarrelBlock extends BaseEntityBlock { } @Override - protected void createBlockStateDefinition(StateDefinition.Builder builder) { + protected void createBlockStateDefinition(Builder builder) { builder.add(FACING, OPEN); } diff --git a/net/minecraft/world/level/block/BaseEntityBlock.java b/net/minecraft/world/level/block/BaseEntityBlock.java index a6f555bd..c3f24241 100644 --- a/net/minecraft/world/level/block/BaseEntityBlock.java +++ b/net/minecraft/world/level/block/BaseEntityBlock.java @@ -35,8 +35,8 @@ public abstract class BaseEntityBlock extends Block implements EntityBlock { @Nullable protected static BlockEntityTicker createTickerHelper( - BlockEntityType serverType, BlockEntityType clientType, BlockEntityTicker ticker + BlockEntityType actualType, BlockEntityType expectedType, BlockEntityTicker ticker ) { - return clientType == serverType ? ticker : null; + return expectedType == actualType ? ticker : null; } } diff --git a/net/minecraft/world/level/block/BeehiveBlock.java b/net/minecraft/world/level/block/BeehiveBlock.java index 2eeada4b..7173c4aa 100644 --- a/net/minecraft/world/level/block/BeehiveBlock.java +++ b/net/minecraft/world/level/block/BeehiveBlock.java @@ -7,6 +7,7 @@ import net.minecraft.Util; import net.minecraft.advancements.CriteriaTriggers; import net.minecraft.core.BlockPos; import net.minecraft.core.Direction; +import net.minecraft.core.Direction.Axis; import net.minecraft.core.component.DataComponents; import net.minecraft.core.particles.ParticleTypes; import net.minecraft.server.level.ServerLevel; @@ -46,14 +47,14 @@ import net.minecraft.world.level.block.entity.BeehiveBlockEntity; import net.minecraft.world.level.block.entity.BlockEntity; import net.minecraft.world.level.block.entity.BlockEntityTicker; import net.minecraft.world.level.block.entity.BlockEntityType; +import net.minecraft.world.level.block.entity.BeehiveBlockEntity.BeeReleaseStatus; import net.minecraft.world.level.block.state.BlockBehaviour; import net.minecraft.world.level.block.state.BlockState; -import net.minecraft.world.level.block.state.StateDefinition; +import net.minecraft.world.level.block.state.StateDefinition.Builder; import net.minecraft.world.level.block.state.properties.BlockStateProperties; import net.minecraft.world.level.block.state.properties.EnumProperty; import net.minecraft.world.level.block.state.properties.IntegerProperty; import net.minecraft.world.level.gameevent.GameEvent; -import net.minecraft.world.level.storage.loot.LootParams; import net.minecraft.world.level.storage.loot.parameters.LootContextParams; import net.minecraft.world.phys.AABB; import net.minecraft.world.phys.BlockHitResult; @@ -92,7 +93,7 @@ public class BeehiveBlock extends BaseEntityBlock { super.playerDestroy(level, player, pos, state, blockEntity, tool); if (!level.isClientSide && blockEntity instanceof BeehiveBlockEntity beehiveBlockEntity) { if (!EnchantmentHelper.hasTag(tool, EnchantmentTags.PREVENTS_BEE_SPAWNS_WHEN_MINING)) { - beehiveBlockEntity.emptyAllLivingFromHive(player, state, BeehiveBlockEntity.BeeReleaseStatus.EMERGENCY); + beehiveBlockEntity.emptyAllLivingFromHive(player, state, BeeReleaseStatus.EMERGENCY); Containers.updateNeighboursAfterDestroy(state, level, pos); this.angerNearbyBees(level, pos); } @@ -167,7 +168,7 @@ public class BeehiveBlock extends BaseEntityBlock { this.angerNearbyBees(level, pos); } - this.releaseBeesAndResetHoneyLevel(level, state, pos, player, BeehiveBlockEntity.BeeReleaseStatus.EMERGENCY); + this.releaseBeesAndResetHoneyLevel(level, state, pos, player, BeeReleaseStatus.EMERGENCY); } else { this.resetHoneyLevel(level, state, pos); } @@ -182,9 +183,7 @@ public class BeehiveBlock extends BaseEntityBlock { return level.getBlockEntity(pos) instanceof BeehiveBlockEntity beehiveBlockEntity ? !beehiveBlockEntity.isEmpty() : false; } - public void releaseBeesAndResetHoneyLevel( - Level level, BlockState state, BlockPos pos, @Nullable Player player, BeehiveBlockEntity.BeeReleaseStatus beeReleaseStatus - ) { + public void releaseBeesAndResetHoneyLevel(Level level, BlockState state, BlockPos pos, @Nullable Player player, BeeReleaseStatus beeReleaseStatus) { this.resetHoneyLevel(level, state, pos); if (level.getBlockEntity(pos) instanceof BeehiveBlockEntity beehiveBlockEntity) { beehiveBlockEntity.emptyAllLivingFromHive(player, state, beeReleaseStatus); @@ -207,16 +206,16 @@ public class BeehiveBlock extends BaseEntityBlock { private void trySpawnDripParticles(Level level, BlockPos pos, BlockState state) { if (state.getFluidState().isEmpty() && !(level.random.nextFloat() < 0.3F)) { VoxelShape voxelShape = state.getCollisionShape(level, pos); - double d = voxelShape.max(Direction.Axis.Y); + double d = voxelShape.max(Axis.Y); if (d >= 1.0 && !state.is(BlockTags.IMPERMEABLE)) { - double e = voxelShape.min(Direction.Axis.Y); + double e = voxelShape.min(Axis.Y); if (e > 0.0) { this.spawnParticle(level, pos, voxelShape, pos.getY() + e - 0.05); } else { BlockPos blockPos = pos.below(); BlockState blockState = level.getBlockState(blockPos); VoxelShape voxelShape2 = blockState.getCollisionShape(level, blockPos); - double f = voxelShape2.max(Direction.Axis.Y); + double f = voxelShape2.max(Axis.Y); if ((f < 1.0 || !blockState.isCollisionShapeFullBlock(level, blockPos)) && blockState.getFluidState().isEmpty()) { this.spawnParticle(level, pos, voxelShape, pos.getY() - 0.05); } @@ -227,12 +226,7 @@ public class BeehiveBlock extends BaseEntityBlock { private void spawnParticle(Level level, BlockPos pos, VoxelShape shape, double y) { this.spawnFluidParticle( - level, - pos.getX() + shape.min(Direction.Axis.X), - pos.getX() + shape.max(Direction.Axis.X), - pos.getZ() + shape.min(Direction.Axis.Z), - pos.getZ() + shape.max(Direction.Axis.Z), - y + level, pos.getX() + shape.min(Axis.X), pos.getX() + shape.max(Axis.X), pos.getZ() + shape.min(Axis.Z), pos.getZ() + shape.max(Axis.Z), y ); } @@ -248,7 +242,7 @@ public class BeehiveBlock extends BaseEntityBlock { } @Override - protected void createBlockStateDefinition(StateDefinition.Builder builder) { + protected void createBlockStateDefinition(Builder builder) { builder.add(HONEY_LEVEL, FACING); } @@ -286,7 +280,7 @@ public class BeehiveBlock extends BaseEntityBlock { } @Override - protected List getDrops(BlockState state, LootParams.Builder params) { + protected List getDrops(BlockState state, net.minecraft.world.level.storage.loot.LootParams.Builder params) { Entity entity = params.getOptionalParameter(LootContextParams.THIS_ENTITY); if (entity instanceof PrimedTnt || entity instanceof Creeper @@ -295,7 +289,7 @@ public class BeehiveBlock extends BaseEntityBlock { || entity instanceof MinecartTNT) { BlockEntity blockEntity = params.getOptionalParameter(LootContextParams.BLOCK_ENTITY); if (blockEntity instanceof BeehiveBlockEntity beehiveBlockEntity) { - beehiveBlockEntity.emptyAllLivingFromHive(null, state, BeehiveBlockEntity.BeeReleaseStatus.EMERGENCY); + beehiveBlockEntity.emptyAllLivingFromHive(null, state, BeeReleaseStatus.EMERGENCY); } } @@ -324,7 +318,7 @@ public class BeehiveBlock extends BaseEntityBlock { RandomSource random ) { if (level.getBlockState(neighborPos).getBlock() instanceof FireBlock && level.getBlockEntity(pos) instanceof BeehiveBlockEntity beehiveBlockEntity) { - beehiveBlockEntity.emptyAllLivingFromHive(null, state, BeehiveBlockEntity.BeeReleaseStatus.EMERGENCY); + beehiveBlockEntity.emptyAllLivingFromHive(null, state, BeeReleaseStatus.EMERGENCY); } return super.updateShape(state, level, scheduledTickAccess, pos, direction, neighborPos, neighborState, random); diff --git a/net/minecraft/world/level/block/BellBlock.java b/net/minecraft/world/level/block/BellBlock.java index b478ed60..5ed4708f 100644 --- a/net/minecraft/world/level/block/BellBlock.java +++ b/net/minecraft/world/level/block/BellBlock.java @@ -5,6 +5,7 @@ import java.util.Map; import java.util.function.BiConsumer; import net.minecraft.core.BlockPos; import net.minecraft.core.Direction; +import net.minecraft.core.Direction.Axis; import net.minecraft.server.level.ServerLevel; import net.minecraft.sounds.SoundEvents; import net.minecraft.sounds.SoundSource; @@ -27,7 +28,7 @@ import net.minecraft.world.level.block.entity.BlockEntityTicker; import net.minecraft.world.level.block.entity.BlockEntityType; import net.minecraft.world.level.block.state.BlockBehaviour; import net.minecraft.world.level.block.state.BlockState; -import net.minecraft.world.level.block.state.StateDefinition; +import net.minecraft.world.level.block.state.StateDefinition.Builder; import net.minecraft.world.level.block.state.properties.BellAttachType; import net.minecraft.world.level.block.state.properties.BlockStateProperties; import net.minecraft.world.level.block.state.properties.BooleanProperty; @@ -48,10 +49,8 @@ public class BellBlock extends BaseEntityBlock { public static final BooleanProperty POWERED = BlockStateProperties.POWERED; private static final VoxelShape BELL_SHAPE = Shapes.or(Block.column(6.0, 6.0, 13.0), Block.column(8.0, 4.0, 6.0)); private static final VoxelShape SHAPE_CEILING = Shapes.or(BELL_SHAPE, Block.column(2.0, 13.0, 16.0)); - private static final Map SHAPE_FLOOR = Shapes.rotateHorizontalAxis(Block.cube(16.0, 16.0, 8.0)); - private static final Map SHAPE_DOUBLE_WALL = Shapes.rotateHorizontalAxis( - Shapes.or(BELL_SHAPE, Block.column(2.0, 16.0, 13.0, 15.0)) - ); + private static final Map SHAPE_FLOOR = Shapes.rotateHorizontalAxis(Block.cube(16.0, 16.0, 8.0)); + private static final Map SHAPE_DOUBLE_WALL = Shapes.rotateHorizontalAxis(Shapes.or(BELL_SHAPE, Block.column(2.0, 16.0, 13.0, 15.0))); private static final Map SHAPE_SINGLE_WALL = Shapes.rotateHorizontal(Shapes.or(BELL_SHAPE, Block.boxZ(2.0, 13.0, 15.0, 0.0, 13.0))); public static final int EVENT_BELL_RING = 1; @@ -108,7 +107,7 @@ public class BellBlock extends BaseEntityBlock { * @return true if the bell can be rung from the given side and vertical position. For example, bells attached to their northern neighbor cannot be rung from the south face, since it can't swing north-south. */ private boolean isProperHit(BlockState pos, Direction direction, double distanceY) { - if (direction.getAxis() != Direction.Axis.Y && !(distanceY > 0.8124F)) { + if (direction.getAxis() != Axis.Y && !(distanceY > 0.8124F)) { Direction direction2 = pos.getValue(FACING); BellAttachType bellAttachType = pos.getValue(ATTACHMENT); switch (bellAttachType) { @@ -174,8 +173,8 @@ public class BellBlock extends BaseEntityBlock { Direction direction = context.getClickedFace(); BlockPos blockPos = context.getClickedPos(); Level level = context.getLevel(); - Direction.Axis axis = direction.getAxis(); - if (axis == Direction.Axis.Y) { + Axis axis = direction.getAxis(); + if (axis == Axis.Y) { BlockState blockState = this.defaultBlockState() .setValue(ATTACHMENT, direction == Direction.DOWN ? BellAttachType.CEILING : BellAttachType.FLOOR) .setValue(FACING, context.getHorizontalDirection()); @@ -183,10 +182,10 @@ public class BellBlock extends BaseEntityBlock { return blockState; } } else { - boolean bl = axis == Direction.Axis.X + boolean bl = axis == Axis.X && level.getBlockState(blockPos.west()).isFaceSturdy(level, blockPos.west(), Direction.EAST) && level.getBlockState(blockPos.east()).isFaceSturdy(level, blockPos.east(), Direction.WEST) - || axis == Direction.Axis.Z + || axis == Axis.Z && level.getBlockState(blockPos.north()).isFaceSturdy(level, blockPos.north(), Direction.SOUTH) && level.getBlockState(blockPos.south()).isFaceSturdy(level, blockPos.south(), Direction.NORTH); BlockState blockState = this.defaultBlockState() @@ -267,7 +266,7 @@ public class BellBlock extends BaseEntityBlock { } @Override - protected void createBlockStateDefinition(StateDefinition.Builder builder) { + protected void createBlockStateDefinition(Builder builder) { builder.add(FACING, ATTACHMENT, POWERED); } diff --git a/net/minecraft/world/level/block/BrewingStandBlock.java b/net/minecraft/world/level/block/BrewingStandBlock.java index 355b7277..0ad887d3 100644 --- a/net/minecraft/world/level/block/BrewingStandBlock.java +++ b/net/minecraft/world/level/block/BrewingStandBlock.java @@ -18,7 +18,7 @@ import net.minecraft.world.level.block.entity.BlockEntityType; import net.minecraft.world.level.block.entity.BrewingStandBlockEntity; import net.minecraft.world.level.block.state.BlockBehaviour; import net.minecraft.world.level.block.state.BlockState; -import net.minecraft.world.level.block.state.StateDefinition; +import net.minecraft.world.level.block.state.StateDefinition.Builder; import net.minecraft.world.level.block.state.properties.BlockStateProperties; import net.minecraft.world.level.block.state.properties.BooleanProperty; import net.minecraft.world.level.pathfinder.PathComputationType; @@ -95,7 +95,7 @@ public class BrewingStandBlock extends BaseEntityBlock { } @Override - protected void createBlockStateDefinition(StateDefinition.Builder builder) { + protected void createBlockStateDefinition(Builder builder) { builder.add(HAS_BOTTLE[0], HAS_BOTTLE[1], HAS_BOTTLE[2]); } diff --git a/net/minecraft/world/level/block/BrushableBlock.java b/net/minecraft/world/level/block/BrushableBlock.java index 8ffd0f6a..0fb539e9 100644 --- a/net/minecraft/world/level/block/BrushableBlock.java +++ b/net/minecraft/world/level/block/BrushableBlock.java @@ -18,7 +18,7 @@ import net.minecraft.world.level.block.entity.BlockEntity; import net.minecraft.world.level.block.entity.BrushableBlockEntity; import net.minecraft.world.level.block.state.BlockBehaviour; import net.minecraft.world.level.block.state.BlockState; -import net.minecraft.world.level.block.state.StateDefinition; +import net.minecraft.world.level.block.state.StateDefinition.Builder; import net.minecraft.world.level.block.state.properties.BlockStateProperties; import net.minecraft.world.level.block.state.properties.IntegerProperty; import net.minecraft.world.level.gameevent.GameEvent; @@ -55,7 +55,7 @@ public class BrushableBlock extends BaseEntityBlock implements Fallable { } @Override - protected void createBlockStateDefinition(StateDefinition.Builder builder) { + protected void createBlockStateDefinition(Builder builder) { builder.add(DUSTED); } diff --git a/net/minecraft/world/level/block/CampfireBlock.java b/net/minecraft/world/level/block/CampfireBlock.java index 7a4988e5..03a0265d 100644 --- a/net/minecraft/world/level/block/CampfireBlock.java +++ b/net/minecraft/world/level/block/CampfireBlock.java @@ -27,6 +27,7 @@ import net.minecraft.world.item.crafting.RecipeManager; import net.minecraft.world.item.crafting.RecipePropertySet; import net.minecraft.world.item.crafting.RecipeType; import net.minecraft.world.item.crafting.SingleRecipeInput; +import net.minecraft.world.item.crafting.RecipeManager.CachedCheck; import net.minecraft.world.level.BlockGetter; import net.minecraft.world.level.Level; import net.minecraft.world.level.LevelAccessor; @@ -38,7 +39,7 @@ import net.minecraft.world.level.block.entity.BlockEntityType; import net.minecraft.world.level.block.entity.CampfireBlockEntity; import net.minecraft.world.level.block.state.BlockBehaviour; import net.minecraft.world.level.block.state.BlockState; -import net.minecraft.world.level.block.state.StateDefinition; +import net.minecraft.world.level.block.state.StateDefinition.Builder; import net.minecraft.world.level.block.state.properties.BlockStateProperties; import net.minecraft.world.level.block.state.properties.BooleanProperty; import net.minecraft.world.level.block.state.properties.EnumProperty; @@ -289,7 +290,7 @@ public class CampfireBlock extends BaseEntityBlock implements SimpleWaterloggedB } @Override - protected void createBlockStateDefinition(StateDefinition.Builder builder) { + protected void createBlockStateDefinition(Builder builder) { builder.add(LIT, SIGNAL_FIRE, WATERLOGGED, FACING); } @@ -303,7 +304,7 @@ public class CampfireBlock extends BaseEntityBlock implements SimpleWaterloggedB public BlockEntityTicker getTicker(Level level, BlockState state, BlockEntityType blockEntityType) { if (level instanceof ServerLevel serverLevel) { if ((Boolean)state.getValue(LIT)) { - RecipeManager.CachedCheck cachedCheck = RecipeManager.createCheck(RecipeType.CAMPFIRE_COOKING); + CachedCheck cachedCheck = RecipeManager.createCheck(RecipeType.CAMPFIRE_COOKING); return createTickerHelper( blockEntityType, BlockEntityType.CAMPFIRE, diff --git a/net/minecraft/world/level/block/ChiseledBookShelfBlock.java b/net/minecraft/world/level/block/ChiseledBookShelfBlock.java index 8285188f..bab63cef 100644 --- a/net/minecraft/world/level/block/ChiseledBookShelfBlock.java +++ b/net/minecraft/world/level/block/ChiseledBookShelfBlock.java @@ -24,7 +24,7 @@ import net.minecraft.world.level.block.entity.BlockEntity; import net.minecraft.world.level.block.entity.ChiseledBookShelfBlockEntity; import net.minecraft.world.level.block.state.BlockBehaviour; import net.minecraft.world.level.block.state.BlockState; -import net.minecraft.world.level.block.state.StateDefinition; +import net.minecraft.world.level.block.state.StateDefinition.Builder; import net.minecraft.world.level.block.state.properties.BlockStateProperties; import net.minecraft.world.level.block.state.properties.BooleanProperty; import net.minecraft.world.level.block.state.properties.Property; @@ -172,7 +172,7 @@ public class ChiseledBookShelfBlock extends BaseEntityBlock { } @Override - protected void createBlockStateDefinition(StateDefinition.Builder builder) { + protected void createBlockStateDefinition(Builder builder) { builder.add(HorizontalDirectionalBlock.FACING); SLOT_OCCUPIED_PROPERTIES.forEach(property -> builder.add(property)); } diff --git a/net/minecraft/world/level/block/CommandBlock.java b/net/minecraft/world/level/block/CommandBlock.java index 3b399bc9..1648a395 100644 --- a/net/minecraft/world/level/block/CommandBlock.java +++ b/net/minecraft/world/level/block/CommandBlock.java @@ -6,6 +6,7 @@ import com.mojang.serialization.MapCodec; import com.mojang.serialization.codecs.RecordCodecBuilder; import net.minecraft.core.BlockPos; import net.minecraft.core.Direction; +import net.minecraft.core.BlockPos.MutableBlockPos; import net.minecraft.core.component.DataComponents; import net.minecraft.server.level.ServerLevel; import net.minecraft.util.RandomSource; @@ -20,9 +21,10 @@ import net.minecraft.world.level.GameRules; import net.minecraft.world.level.Level; import net.minecraft.world.level.block.entity.BlockEntity; import net.minecraft.world.level.block.entity.CommandBlockEntity; +import net.minecraft.world.level.block.entity.CommandBlockEntity.Mode; import net.minecraft.world.level.block.state.BlockBehaviour; import net.minecraft.world.level.block.state.BlockState; -import net.minecraft.world.level.block.state.StateDefinition; +import net.minecraft.world.level.block.state.StateDefinition.Builder; import net.minecraft.world.level.block.state.properties.BlockStateProperties; import net.minecraft.world.level.block.state.properties.BooleanProperty; import net.minecraft.world.level.block.state.properties.EnumProperty; @@ -73,7 +75,7 @@ public class CommandBlock extends BaseEntityBlock implements GameMasterBlock { if (powered != bl) { blockEntity.setPowered(powered); if (powered) { - if (blockEntity.isAutomatic() || blockEntity.getMode() == CommandBlockEntity.Mode.SEQUENCE) { + if (blockEntity.isAutomatic() || blockEntity.getMode() == Mode.SEQUENCE) { return; } @@ -88,9 +90,9 @@ public class CommandBlock extends BaseEntityBlock implements GameMasterBlock { if (level.getBlockEntity(pos) instanceof CommandBlockEntity commandBlockEntity) { BaseCommandBlock baseCommandBlock = commandBlockEntity.getCommandBlock(); boolean bl = !StringUtil.isNullOrEmpty(baseCommandBlock.getCommand()); - CommandBlockEntity.Mode mode = commandBlockEntity.getMode(); + Mode mode = commandBlockEntity.getMode(); boolean bl2 = commandBlockEntity.wasConditionMet(); - if (mode == CommandBlockEntity.Mode.AUTO) { + if (mode == Mode.AUTO) { commandBlockEntity.markConditionMet(); if (bl2) { this.execute(state, level, pos, baseCommandBlock, bl); @@ -101,7 +103,7 @@ public class CommandBlock extends BaseEntityBlock implements GameMasterBlock { if (commandBlockEntity.isPowered() || commandBlockEntity.isAutomatic()) { level.scheduleTick(pos, this, 1); } - } else if (mode == CommandBlockEntity.Mode.REDSTONE) { + } else if (mode == Mode.REDSTONE) { if (bl2) { this.execute(state, level, pos, baseCommandBlock, bl); } else if (commandBlockEntity.isConditional()) { @@ -172,7 +174,7 @@ public class CommandBlock extends BaseEntityBlock implements GameMasterBlock { } @Override - protected void createBlockStateDefinition(StateDefinition.Builder builder) { + protected void createBlockStateDefinition(Builder builder) { builder.add(FACING, CONDITIONAL); } @@ -182,7 +184,7 @@ public class CommandBlock extends BaseEntityBlock implements GameMasterBlock { } private static void executeChain(ServerLevel level, BlockPos pos, Direction direction) { - BlockPos.MutableBlockPos mutableBlockPos = pos.mutable(); + MutableBlockPos mutableBlockPos = pos.mutable(); GameRules gameRules = level.getGameRules(); int i = gameRules.getInt(GameRules.RULE_MAX_COMMAND_CHAIN_LENGTH); @@ -192,7 +194,7 @@ public class CommandBlock extends BaseEntityBlock implements GameMasterBlock { Block block = blockState.getBlock(); if (!blockState.is(Blocks.CHAIN_COMMAND_BLOCK) || !(level.getBlockEntity(mutableBlockPos) instanceof CommandBlockEntity commandBlockEntity) - || commandBlockEntity.getMode() != CommandBlockEntity.Mode.SEQUENCE) { + || commandBlockEntity.getMode() != Mode.SEQUENCE) { break; } diff --git a/net/minecraft/world/level/block/ConduitBlock.java b/net/minecraft/world/level/block/ConduitBlock.java index 86ef042a..cd0a59fa 100644 --- a/net/minecraft/world/level/block/ConduitBlock.java +++ b/net/minecraft/world/level/block/ConduitBlock.java @@ -16,7 +16,7 @@ import net.minecraft.world.level.block.entity.BlockEntityType; import net.minecraft.world.level.block.entity.ConduitBlockEntity; import net.minecraft.world.level.block.state.BlockBehaviour; import net.minecraft.world.level.block.state.BlockState; -import net.minecraft.world.level.block.state.StateDefinition; +import net.minecraft.world.level.block.state.StateDefinition.Builder; import net.minecraft.world.level.block.state.properties.BlockStateProperties; import net.minecraft.world.level.block.state.properties.BooleanProperty; import net.minecraft.world.level.material.FluidState; @@ -42,7 +42,7 @@ public class ConduitBlock extends BaseEntityBlock implements SimpleWaterloggedBl } @Override - protected void createBlockStateDefinition(StateDefinition.Builder builder) { + protected void createBlockStateDefinition(Builder builder) { builder.add(WATERLOGGED); } diff --git a/net/minecraft/world/level/block/CrafterBlock.java b/net/minecraft/world/level/block/CrafterBlock.java index 62e45bce..ce80f1cd 100644 --- a/net/minecraft/world/level/block/CrafterBlock.java +++ b/net/minecraft/world/level/block/CrafterBlock.java @@ -29,7 +29,7 @@ import net.minecraft.world.level.block.entity.CrafterBlockEntity; import net.minecraft.world.level.block.entity.HopperBlockEntity; import net.minecraft.world.level.block.state.BlockBehaviour; import net.minecraft.world.level.block.state.BlockState; -import net.minecraft.world.level.block.state.StateDefinition; +import net.minecraft.world.level.block.state.StateDefinition.Builder; import net.minecraft.world.level.block.state.properties.BlockStateProperties; import net.minecraft.world.level.block.state.properties.BooleanProperty; import net.minecraft.world.level.block.state.properties.EnumProperty; @@ -230,7 +230,7 @@ public class CrafterBlock extends BaseEntityBlock { } @Override - protected void createBlockStateDefinition(StateDefinition.Builder builder) { + protected void createBlockStateDefinition(Builder builder) { builder.add(ORIENTATION, TRIGGERED, CRAFTING); } } diff --git a/net/minecraft/world/level/block/CreakingHeartBlock.java b/net/minecraft/world/level/block/CreakingHeartBlock.java index 65aefffc..0e864cec 100644 --- a/net/minecraft/world/level/block/CreakingHeartBlock.java +++ b/net/minecraft/world/level/block/CreakingHeartBlock.java @@ -4,6 +4,7 @@ import com.mojang.serialization.MapCodec; import java.util.function.BiConsumer; import net.minecraft.core.BlockPos; import net.minecraft.core.Direction; +import net.minecraft.core.Direction.Axis; import net.minecraft.server.level.ServerLevel; import net.minecraft.sounds.SoundEvents; import net.minecraft.sounds.SoundSource; @@ -25,7 +26,7 @@ import net.minecraft.world.level.block.entity.BlockEntityType; import net.minecraft.world.level.block.entity.CreakingHeartBlockEntity; import net.minecraft.world.level.block.state.BlockBehaviour; import net.minecraft.world.level.block.state.BlockState; -import net.minecraft.world.level.block.state.StateDefinition; +import net.minecraft.world.level.block.state.StateDefinition.Builder; import net.minecraft.world.level.block.state.properties.BlockStateProperties; import net.minecraft.world.level.block.state.properties.BooleanProperty; import net.minecraft.world.level.block.state.properties.CreakingHeartState; @@ -35,7 +36,7 @@ import org.jetbrains.annotations.Nullable; public class CreakingHeartBlock extends BaseEntityBlock { public static final MapCodec CODEC = simpleCodec(CreakingHeartBlock::new); - public static final EnumProperty AXIS = BlockStateProperties.AXIS; + public static final EnumProperty AXIS = BlockStateProperties.AXIS; public static final EnumProperty STATE = BlockStateProperties.CREAKING_HEART_STATE; public static final BooleanProperty NATURAL = BlockStateProperties.NATURAL; @@ -46,7 +47,7 @@ public class CreakingHeartBlock extends BaseEntityBlock { protected CreakingHeartBlock(BlockBehaviour.Properties properties) { super(properties); - this.registerDefaultState(this.defaultBlockState().setValue(AXIS, Direction.Axis.Y).setValue(STATE, CreakingHeartState.UPROOTED).setValue(NATURAL, false)); + this.registerDefaultState(this.defaultBlockState().setValue(AXIS, Axis.Y).setValue(STATE, CreakingHeartState.UPROOTED).setValue(NATURAL, false)); } @Override @@ -111,7 +112,7 @@ public class CreakingHeartBlock extends BaseEntityBlock { } public static boolean hasRequiredLogs(BlockState state, LevelReader level, BlockPos pos) { - Direction.Axis axis = state.getValue(AXIS); + Axis axis = state.getValue(AXIS); for (Direction direction : axis.getDirections()) { BlockState blockState = level.getBlockState(pos.relative(direction)); @@ -147,7 +148,7 @@ public class CreakingHeartBlock extends BaseEntityBlock { } @Override - protected void createBlockStateDefinition(StateDefinition.Builder builder) { + protected void createBlockStateDefinition(Builder builder) { builder.add(AXIS, STATE, NATURAL); } diff --git a/net/minecraft/world/level/block/DaylightDetectorBlock.java b/net/minecraft/world/level/block/DaylightDetectorBlock.java index a09749b8..17d3bee3 100644 --- a/net/minecraft/world/level/block/DaylightDetectorBlock.java +++ b/net/minecraft/world/level/block/DaylightDetectorBlock.java @@ -15,11 +15,12 @@ import net.minecraft.world.level.block.entity.BlockEntityType; import net.minecraft.world.level.block.entity.DaylightDetectorBlockEntity; import net.minecraft.world.level.block.state.BlockBehaviour; import net.minecraft.world.level.block.state.BlockState; -import net.minecraft.world.level.block.state.StateDefinition; +import net.minecraft.world.level.block.state.StateDefinition.Builder; import net.minecraft.world.level.block.state.properties.BlockStateProperties; import net.minecraft.world.level.block.state.properties.BooleanProperty; import net.minecraft.world.level.block.state.properties.IntegerProperty; import net.minecraft.world.level.gameevent.GameEvent; +import net.minecraft.world.level.gameevent.GameEvent.Context; import net.minecraft.world.phys.BlockHitResult; import net.minecraft.world.phys.shapes.CollisionContext; import net.minecraft.world.phys.shapes.VoxelShape; @@ -82,7 +83,7 @@ public class DaylightDetectorBlock extends BaseEntityBlock { if (!level.isClientSide) { BlockState blockState = state.cycle(INVERTED); level.setBlock(pos, blockState, 2); - level.gameEvent(GameEvent.BLOCK_CHANGE, pos, GameEvent.Context.of(player, blockState)); + level.gameEvent(GameEvent.BLOCK_CHANGE, pos, Context.of(player, blockState)); updateSignalStrength(blockState, level, pos); } @@ -115,7 +116,7 @@ public class DaylightDetectorBlock extends BaseEntityBlock { } @Override - protected void createBlockStateDefinition(StateDefinition.Builder builder) { + protected void createBlockStateDefinition(Builder builder) { builder.add(POWER, INVERTED); } } diff --git a/net/minecraft/world/level/block/DecoratedPotBlock.java b/net/minecraft/world/level/block/DecoratedPotBlock.java index 84884019..bde0df50 100644 --- a/net/minecraft/world/level/block/DecoratedPotBlock.java +++ b/net/minecraft/world/level/block/DecoratedPotBlock.java @@ -30,9 +30,10 @@ import net.minecraft.world.level.ScheduledTickAccess; import net.minecraft.world.level.block.entity.BlockEntity; import net.minecraft.world.level.block.entity.DecoratedPotBlockEntity; import net.minecraft.world.level.block.entity.PotDecorations; +import net.minecraft.world.level.block.entity.DecoratedPotBlockEntity.WobbleStyle; import net.minecraft.world.level.block.state.BlockBehaviour; import net.minecraft.world.level.block.state.BlockState; -import net.minecraft.world.level.block.state.StateDefinition; +import net.minecraft.world.level.block.state.StateDefinition.Builder; import net.minecraft.world.level.block.state.properties.BlockStateProperties; import net.minecraft.world.level.block.state.properties.BooleanProperty; import net.minecraft.world.level.block.state.properties.EnumProperty; @@ -40,7 +41,6 @@ import net.minecraft.world.level.gameevent.GameEvent; import net.minecraft.world.level.material.FluidState; import net.minecraft.world.level.material.Fluids; import net.minecraft.world.level.pathfinder.PathComputationType; -import net.minecraft.world.level.storage.loot.LootParams; import net.minecraft.world.level.storage.loot.parameters.LootContextParams; import net.minecraft.world.phys.BlockHitResult; import net.minecraft.world.phys.shapes.CollisionContext; @@ -104,7 +104,7 @@ public class DecoratedPotBlock extends BaseEntityBlock implements SimpleWaterlog if (!stack.isEmpty() && (itemStack.isEmpty() || ItemStack.isSameItemSameComponents(itemStack, stack) && itemStack.getCount() < itemStack.getMaxStackSize()) ) { - decoratedPotBlockEntity.wobble(DecoratedPotBlockEntity.WobbleStyle.POSITIVE); + decoratedPotBlockEntity.wobble(WobbleStyle.POSITIVE); player.awardStat(Stats.ITEM_USED.get(stack.getItem())); ItemStack itemStack2 = stack.consumeAndReturn(1, player); float f; @@ -137,7 +137,7 @@ public class DecoratedPotBlock extends BaseEntityBlock implements SimpleWaterlog protected InteractionResult useWithoutItem(BlockState state, Level level, BlockPos pos, Player player, BlockHitResult hitResult) { if (level.getBlockEntity(pos) instanceof DecoratedPotBlockEntity decoratedPotBlockEntity) { level.playSound(null, pos, SoundEvents.DECORATED_POT_INSERT_FAIL, SoundSource.BLOCKS, 1.0F, 1.0F); - decoratedPotBlockEntity.wobble(DecoratedPotBlockEntity.WobbleStyle.NEGATIVE); + decoratedPotBlockEntity.wobble(WobbleStyle.NEGATIVE); level.gameEvent(player, GameEvent.BLOCK_CHANGE, pos); return InteractionResult.SUCCESS; } else { @@ -156,7 +156,7 @@ public class DecoratedPotBlock extends BaseEntityBlock implements SimpleWaterlog } @Override - protected void createBlockStateDefinition(StateDefinition.Builder builder) { + protected void createBlockStateDefinition(Builder builder) { builder.add(HORIZONTAL_FACING, WATERLOGGED, CRACKED); } @@ -172,7 +172,7 @@ public class DecoratedPotBlock extends BaseEntityBlock implements SimpleWaterlog } @Override - protected List getDrops(BlockState state, LootParams.Builder params) { + protected List getDrops(BlockState state, net.minecraft.world.level.storage.loot.LootParams.Builder params) { BlockEntity blockEntity = params.getOptionalParameter(LootContextParams.BLOCK_ENTITY); if (blockEntity instanceof DecoratedPotBlockEntity decoratedPotBlockEntity) { params.withDynamicDrop(SHERDS_DYNAMIC_DROP_ID, consumer -> { diff --git a/net/minecraft/world/level/block/DispenserBlock.java b/net/minecraft/world/level/block/DispenserBlock.java index 63724810..64a3e162 100644 --- a/net/minecraft/world/level/block/DispenserBlock.java +++ b/net/minecraft/world/level/block/DispenserBlock.java @@ -31,11 +31,12 @@ import net.minecraft.world.level.block.entity.DispenserBlockEntity; import net.minecraft.world.level.block.entity.DropperBlockEntity; import net.minecraft.world.level.block.state.BlockBehaviour; import net.minecraft.world.level.block.state.BlockState; -import net.minecraft.world.level.block.state.StateDefinition; +import net.minecraft.world.level.block.state.StateDefinition.Builder; import net.minecraft.world.level.block.state.properties.BlockStateProperties; import net.minecraft.world.level.block.state.properties.BooleanProperty; import net.minecraft.world.level.block.state.properties.EnumProperty; import net.minecraft.world.level.gameevent.GameEvent; +import net.minecraft.world.level.gameevent.GameEvent.Context; import net.minecraft.world.level.redstone.Orientation; import net.minecraft.world.phys.BlockHitResult; import net.minecraft.world.phys.Vec3; @@ -91,7 +92,7 @@ public class DispenserBlock extends BaseEntityBlock { int i = dispenserBlockEntity.getRandomSlot(level.random); if (i < 0) { level.levelEvent(1001, pos, 0); - level.gameEvent(GameEvent.BLOCK_ACTIVATE, pos, GameEvent.Context.of(dispenserBlockEntity.getBlockState())); + level.gameEvent(GameEvent.BLOCK_ACTIVATE, pos, Context.of(dispenserBlockEntity.getBlockState())); } else { ItemStack itemStack = dispenserBlockEntity.getItem(i); DispenseItemBehavior dispenseItemBehavior = this.getDispenseMethod(level, itemStack); @@ -178,7 +179,7 @@ public class DispenserBlock extends BaseEntityBlock { } @Override - protected void createBlockStateDefinition(StateDefinition.Builder builder) { + protected void createBlockStateDefinition(Builder builder) { builder.add(FACING, TRIGGERED); } } diff --git a/net/minecraft/world/level/block/HopperBlock.java b/net/minecraft/world/level/block/HopperBlock.java index 34e46b63..ea8f2f4f 100644 --- a/net/minecraft/world/level/block/HopperBlock.java +++ b/net/minecraft/world/level/block/HopperBlock.java @@ -6,6 +6,7 @@ import java.util.Map; import java.util.function.Function; import net.minecraft.core.BlockPos; import net.minecraft.core.Direction; +import net.minecraft.core.Direction.Axis; import net.minecraft.server.level.ServerLevel; import net.minecraft.stats.Stats; import net.minecraft.world.Containers; @@ -23,7 +24,7 @@ import net.minecraft.world.level.block.entity.BlockEntityType; import net.minecraft.world.level.block.entity.HopperBlockEntity; import net.minecraft.world.level.block.state.BlockBehaviour; import net.minecraft.world.level.block.state.BlockState; -import net.minecraft.world.level.block.state.StateDefinition; +import net.minecraft.world.level.block.state.StateDefinition.Builder; import net.minecraft.world.level.block.state.properties.BlockStateProperties; import net.minecraft.world.level.block.state.properties.BooleanProperty; import net.minecraft.world.level.block.state.properties.EnumProperty; @@ -83,7 +84,7 @@ public class HopperBlock extends BaseEntityBlock { @Override public BlockState getStateForPlacement(BlockPlaceContext context) { Direction direction = context.getClickedFace().getOpposite(); - return this.defaultBlockState().setValue(FACING, direction.getAxis() == Direction.Axis.Y ? Direction.DOWN : direction).setValue(ENABLED, true); + return this.defaultBlockState().setValue(FACING, direction.getAxis() == Axis.Y ? Direction.DOWN : direction).setValue(ENABLED, true); } @Override @@ -152,7 +153,7 @@ public class HopperBlock extends BaseEntityBlock { } @Override - protected void createBlockStateDefinition(StateDefinition.Builder builder) { + protected void createBlockStateDefinition(Builder builder) { builder.add(FACING, ENABLED); } diff --git a/net/minecraft/world/level/block/JukeboxBlock.java b/net/minecraft/world/level/block/JukeboxBlock.java index 506bb179..a6abc46c 100644 --- a/net/minecraft/world/level/block/JukeboxBlock.java +++ b/net/minecraft/world/level/block/JukeboxBlock.java @@ -21,7 +21,7 @@ import net.minecraft.world.level.block.entity.BlockEntityType; import net.minecraft.world.level.block.entity.JukeboxBlockEntity; import net.minecraft.world.level.block.state.BlockBehaviour; import net.minecraft.world.level.block.state.BlockState; -import net.minecraft.world.level.block.state.StateDefinition; +import net.minecraft.world.level.block.state.StateDefinition.Builder; import net.minecraft.world.level.block.state.properties.BlockStateProperties; import net.minecraft.world.level.block.state.properties.BooleanProperty; import net.minecraft.world.phys.BlockHitResult; @@ -104,7 +104,7 @@ public class JukeboxBlock extends BaseEntityBlock { } @Override - protected void createBlockStateDefinition(StateDefinition.Builder builder) { + protected void createBlockStateDefinition(Builder builder) { builder.add(HAS_RECORD); } diff --git a/net/minecraft/world/level/block/LecternBlock.java b/net/minecraft/world/level/block/LecternBlock.java index c52ba316..1e5b493f 100644 --- a/net/minecraft/world/level/block/LecternBlock.java +++ b/net/minecraft/world/level/block/LecternBlock.java @@ -26,11 +26,12 @@ import net.minecraft.world.level.block.entity.BlockEntity; import net.minecraft.world.level.block.entity.LecternBlockEntity; import net.minecraft.world.level.block.state.BlockBehaviour; import net.minecraft.world.level.block.state.BlockState; -import net.minecraft.world.level.block.state.StateDefinition; +import net.minecraft.world.level.block.state.StateDefinition.Builder; import net.minecraft.world.level.block.state.properties.BlockStateProperties; import net.minecraft.world.level.block.state.properties.BooleanProperty; import net.minecraft.world.level.block.state.properties.EnumProperty; import net.minecraft.world.level.gameevent.GameEvent; +import net.minecraft.world.level.gameevent.GameEvent.Context; import net.minecraft.world.level.pathfinder.PathComputationType; import net.minecraft.world.level.redstone.ExperimentalRedstoneUtils; import net.minecraft.world.level.redstone.Orientation; @@ -110,7 +111,7 @@ public class LecternBlock extends BaseEntityBlock { } @Override - protected void createBlockStateDefinition(StateDefinition.Builder builder) { + protected void createBlockStateDefinition(Builder builder) { builder.add(FACING, POWERED, HAS_BOOK); } @@ -142,7 +143,7 @@ public class LecternBlock extends BaseEntityBlock { public static void resetBookState(@Nullable Entity entity, Level level, BlockPos pos, BlockState state, boolean hasBook) { BlockState blockState = state.setValue(POWERED, false).setValue(HAS_BOOK, hasBook); level.setBlock(pos, blockState, 3); - level.gameEvent(GameEvent.BLOCK_CHANGE, pos, GameEvent.Context.of(entity, blockState)); + level.gameEvent(GameEvent.BLOCK_CHANGE, pos, Context.of(entity, blockState)); updateBelow(level, pos, state); } diff --git a/net/minecraft/world/level/block/SculkCatalystBlock.java b/net/minecraft/world/level/block/SculkCatalystBlock.java index a2e67660..95280ec9 100644 --- a/net/minecraft/world/level/block/SculkCatalystBlock.java +++ b/net/minecraft/world/level/block/SculkCatalystBlock.java @@ -14,7 +14,7 @@ import net.minecraft.world.level.block.entity.BlockEntityType; import net.minecraft.world.level.block.entity.SculkCatalystBlockEntity; import net.minecraft.world.level.block.state.BlockBehaviour; import net.minecraft.world.level.block.state.BlockState; -import net.minecraft.world.level.block.state.StateDefinition; +import net.minecraft.world.level.block.state.StateDefinition.Builder; import net.minecraft.world.level.block.state.properties.BlockStateProperties; import net.minecraft.world.level.block.state.properties.BooleanProperty; import org.jetbrains.annotations.Nullable; @@ -35,7 +35,7 @@ public class SculkCatalystBlock extends BaseEntityBlock { } @Override - protected void createBlockStateDefinition(StateDefinition.Builder builder) { + protected void createBlockStateDefinition(Builder builder) { builder.add(PULSE); } diff --git a/net/minecraft/world/level/block/SculkSensorBlock.java b/net/minecraft/world/level/block/SculkSensorBlock.java index d45ed8e6..63211f58 100644 --- a/net/minecraft/world/level/block/SculkSensorBlock.java +++ b/net/minecraft/world/level/block/SculkSensorBlock.java @@ -26,14 +26,16 @@ import net.minecraft.world.level.block.entity.BlockEntityType; import net.minecraft.world.level.block.entity.SculkSensorBlockEntity; import net.minecraft.world.level.block.state.BlockBehaviour; import net.minecraft.world.level.block.state.BlockState; -import net.minecraft.world.level.block.state.StateDefinition; +import net.minecraft.world.level.block.state.StateDefinition.Builder; import net.minecraft.world.level.block.state.properties.BlockStateProperties; import net.minecraft.world.level.block.state.properties.BooleanProperty; import net.minecraft.world.level.block.state.properties.EnumProperty; import net.minecraft.world.level.block.state.properties.IntegerProperty; import net.minecraft.world.level.block.state.properties.SculkSensorPhase; import net.minecraft.world.level.gameevent.GameEvent; +import net.minecraft.world.level.gameevent.GameEvent.Context; import net.minecraft.world.level.gameevent.vibrations.VibrationSystem; +import net.minecraft.world.level.gameevent.vibrations.VibrationSystem.Ticker; import net.minecraft.world.level.material.FluidState; import net.minecraft.world.level.material.Fluids; import net.minecraft.world.level.pathfinder.PathComputationType; @@ -101,8 +103,8 @@ public class SculkSensorBlock extends BaseEntityBlock implements SimpleWaterlogg && entity.getType() != EntityType.WARDEN && level.getBlockEntity(pos) instanceof SculkSensorBlockEntity sculkSensorBlockEntity && level instanceof ServerLevel serverLevel - && sculkSensorBlockEntity.getVibrationUser().canReceiveVibration(serverLevel, pos, GameEvent.STEP, GameEvent.Context.of(state))) { - sculkSensorBlockEntity.getListener().forceScheduleVibration(serverLevel, GameEvent.STEP, GameEvent.Context.of(entity), entity.position()); + && sculkSensorBlockEntity.getVibrationUser().canReceiveVibration(serverLevel, pos, GameEvent.STEP, Context.of(state))) { + sculkSensorBlockEntity.getListener().forceScheduleVibration(serverLevel, GameEvent.STEP, Context.of(entity), entity.position()); } super.stepOn(level, pos, state, entity); @@ -161,7 +163,7 @@ public class SculkSensorBlock extends BaseEntityBlock implements SimpleWaterlogg ? createTickerHelper( blockEntityType, BlockEntityType.SCULK_SENSOR, - (levelx, blockPos, blockState, sculkSensorBlockEntity) -> VibrationSystem.Ticker.tick( + (levelx, blockPos, blockState, sculkSensorBlockEntity) -> Ticker.tick( levelx, sculkSensorBlockEntity.getVibrationData(), sculkSensorBlockEntity.getVibrationUser() ) ) @@ -225,7 +227,7 @@ public class SculkSensorBlock extends BaseEntityBlock implements SimpleWaterlogg BlockPos blockPos = pos.relative(direction); BlockState blockState = level.getBlockState(blockPos); if (blockState.is(BlockTags.VIBRATION_RESONATORS)) { - level.gameEvent(VibrationSystem.getResonanceEventByFrequency(frequency), blockPos, GameEvent.Context.of(entity, blockState)); + level.gameEvent(VibrationSystem.getResonanceEventByFrequency(frequency), blockPos, Context.of(entity, blockState)); float f = RESONANCE_PITCH_BEND[frequency]; level.playSound(null, blockPos, SoundEvents.AMETHYST_BLOCK_RESONATE, SoundSource.BLOCKS, 1.0F, f); } @@ -247,7 +249,7 @@ public class SculkSensorBlock extends BaseEntityBlock implements SimpleWaterlogg } @Override - protected void createBlockStateDefinition(StateDefinition.Builder builder) { + protected void createBlockStateDefinition(Builder builder) { builder.add(PHASE, POWER, WATERLOGGED); } diff --git a/net/minecraft/world/level/block/SculkShriekerBlock.java b/net/minecraft/world/level/block/SculkShriekerBlock.java index 0ef08aa6..d4c6797f 100644 --- a/net/minecraft/world/level/block/SculkShriekerBlock.java +++ b/net/minecraft/world/level/block/SculkShriekerBlock.java @@ -3,6 +3,7 @@ package net.minecraft.world.level.block; import com.mojang.serialization.MapCodec; import net.minecraft.core.BlockPos; import net.minecraft.core.Direction; +import net.minecraft.core.Direction.Axis; import net.minecraft.server.level.ServerLevel; import net.minecraft.server.level.ServerPlayer; import net.minecraft.util.RandomSource; @@ -20,10 +21,10 @@ import net.minecraft.world.level.block.entity.BlockEntityType; import net.minecraft.world.level.block.entity.SculkShriekerBlockEntity; import net.minecraft.world.level.block.state.BlockBehaviour; import net.minecraft.world.level.block.state.BlockState; -import net.minecraft.world.level.block.state.StateDefinition; +import net.minecraft.world.level.block.state.StateDefinition.Builder; import net.minecraft.world.level.block.state.properties.BlockStateProperties; import net.minecraft.world.level.block.state.properties.BooleanProperty; -import net.minecraft.world.level.gameevent.vibrations.VibrationSystem; +import net.minecraft.world.level.gameevent.vibrations.VibrationSystem.Ticker; import net.minecraft.world.level.material.FluidState; import net.minecraft.world.level.material.Fluids; import net.minecraft.world.phys.shapes.CollisionContext; @@ -36,7 +37,7 @@ public class SculkShriekerBlock extends BaseEntityBlock implements SimpleWaterlo public static final BooleanProperty WATERLOGGED = BlockStateProperties.WATERLOGGED; public static final BooleanProperty CAN_SUMMON = BlockStateProperties.CAN_SUMMON; private static final VoxelShape SHAPE_COLLISION = Block.column(16.0, 0.0, 8.0); - public static final double TOP_Y = SHAPE_COLLISION.max(Direction.Axis.Y); + public static final double TOP_Y = SHAPE_COLLISION.max(Axis.Y); @Override public MapCodec codec() { @@ -49,7 +50,7 @@ public class SculkShriekerBlock extends BaseEntityBlock implements SimpleWaterlo } @Override - protected void createBlockStateDefinition(StateDefinition.Builder builder) { + protected void createBlockStateDefinition(Builder builder) { builder.add(SHRIEKING); builder.add(WATERLOGGED); builder.add(CAN_SUMMON); @@ -141,7 +142,7 @@ public class SculkShriekerBlock extends BaseEntityBlock implements SimpleWaterlo ? BaseEntityBlock.createTickerHelper( blockEntityType, BlockEntityType.SCULK_SHRIEKER, - (levelx, blockPos, blockState, sculkShriekerBlockEntity) -> VibrationSystem.Ticker.tick( + (levelx, blockPos, blockState, sculkShriekerBlockEntity) -> Ticker.tick( levelx, sculkShriekerBlockEntity.getVibrationData(), sculkShriekerBlockEntity.getVibrationUser() ) ) diff --git a/net/minecraft/world/level/block/ShulkerBoxBlock.java b/net/minecraft/world/level/block/ShulkerBoxBlock.java index 042caf35..fd84a15f 100644 --- a/net/minecraft/world/level/block/ShulkerBoxBlock.java +++ b/net/minecraft/world/level/block/ShulkerBoxBlock.java @@ -26,11 +26,11 @@ import net.minecraft.world.level.block.entity.BlockEntity; import net.minecraft.world.level.block.entity.BlockEntityTicker; import net.minecraft.world.level.block.entity.BlockEntityType; import net.minecraft.world.level.block.entity.ShulkerBoxBlockEntity; +import net.minecraft.world.level.block.entity.ShulkerBoxBlockEntity.AnimationStatus; import net.minecraft.world.level.block.state.BlockBehaviour; import net.minecraft.world.level.block.state.BlockState; -import net.minecraft.world.level.block.state.StateDefinition; +import net.minecraft.world.level.block.state.StateDefinition.Builder; import net.minecraft.world.level.block.state.properties.EnumProperty; -import net.minecraft.world.level.storage.loot.LootParams; import net.minecraft.world.level.storage.loot.parameters.LootContextParams; import net.minecraft.world.phys.AABB; import net.minecraft.world.phys.BlockHitResult; @@ -88,7 +88,7 @@ public class ShulkerBoxBlock extends BaseEntityBlock { } private static boolean canOpen(BlockState state, Level level, BlockPos pos, ShulkerBoxBlockEntity blockEntity) { - if (blockEntity.getAnimationStatus() != ShulkerBoxBlockEntity.AnimationStatus.CLOSED) { + if (blockEntity.getAnimationStatus() != AnimationStatus.CLOSED) { return true; } else { AABB aABB = Shulker.getProgressDeltaAabb(1.0F, state.getValue(FACING), 0.0F, 0.5F, pos.getBottomCenter()).deflate(1.0E-6); @@ -102,7 +102,7 @@ public class ShulkerBoxBlock extends BaseEntityBlock { } @Override - protected void createBlockStateDefinition(StateDefinition.Builder builder) { + protected void createBlockStateDefinition(Builder builder) { builder.add(FACING); } @@ -125,7 +125,7 @@ public class ShulkerBoxBlock extends BaseEntityBlock { } @Override - protected List getDrops(BlockState state, LootParams.Builder params) { + protected List getDrops(BlockState state, net.minecraft.world.level.storage.loot.LootParams.Builder params) { BlockEntity blockEntity = params.getOptionalParameter(LootContextParams.BLOCK_ENTITY); if (blockEntity instanceof ShulkerBoxBlockEntity shulkerBoxBlockEntity) { params = params.withDynamicDrop(CONTENTS, consumer -> { diff --git a/net/minecraft/world/level/block/SignBlock.java b/net/minecraft/world/level/block/SignBlock.java index 955338c5..4a421792 100644 --- a/net/minecraft/world/level/block/SignBlock.java +++ b/net/minecraft/world/level/block/SignBlock.java @@ -32,6 +32,7 @@ import net.minecraft.world.level.block.state.properties.BlockStateProperties; import net.minecraft.world.level.block.state.properties.BooleanProperty; import net.minecraft.world.level.block.state.properties.WoodType; import net.minecraft.world.level.gameevent.GameEvent; +import net.minecraft.world.level.gameevent.GameEvent.Context; import net.minecraft.world.level.material.FluidState; import net.minecraft.world.level.material.Fluids; import net.minecraft.world.phys.BlockHitResult; @@ -99,7 +100,7 @@ public abstract class SignBlock extends BaseEntityBlock implements SimpleWaterlo if (signApplicator2.canApplyToSign(signBlockEntity.getText(bl2), player) && signApplicator2.tryApplyToSign(serverLevel, signBlockEntity, bl2, player)) { signBlockEntity.executeClickCommandsIfPresent(serverLevel, player, pos, bl2); player.awardStat(Stats.ITEM_USED.get(stack.getItem())); - serverLevel.gameEvent(GameEvent.BLOCK_CHANGE, signBlockEntity.getBlockPos(), GameEvent.Context.of(player, signBlockEntity.getBlockState())); + serverLevel.gameEvent(GameEvent.BLOCK_CHANGE, signBlockEntity.getBlockPos(), Context.of(player, signBlockEntity.getBlockState())); stack.consume(1, player); return InteractionResult.SUCCESS; } else { diff --git a/net/minecraft/world/level/block/StructureBlock.java b/net/minecraft/world/level/block/StructureBlock.java index 2df4c461..116ccea9 100644 --- a/net/minecraft/world/level/block/StructureBlock.java +++ b/net/minecraft/world/level/block/StructureBlock.java @@ -12,7 +12,7 @@ import net.minecraft.world.level.block.entity.BlockEntity; import net.minecraft.world.level.block.entity.StructureBlockEntity; import net.minecraft.world.level.block.state.BlockBehaviour; import net.minecraft.world.level.block.state.BlockState; -import net.minecraft.world.level.block.state.StateDefinition; +import net.minecraft.world.level.block.state.StateDefinition.Builder; import net.minecraft.world.level.block.state.properties.BlockStateProperties; import net.minecraft.world.level.block.state.properties.EnumProperty; import net.minecraft.world.level.block.state.properties.StructureMode; @@ -62,7 +62,7 @@ public class StructureBlock extends BaseEntityBlock implements GameMasterBlock { } @Override - protected void createBlockStateDefinition(StateDefinition.Builder builder) { + protected void createBlockStateDefinition(Builder builder) { builder.add(MODE); } diff --git a/net/minecraft/world/level/block/TestBlock.java b/net/minecraft/world/level/block/TestBlock.java index 2ba38152..5bc9d761 100644 --- a/net/minecraft/world/level/block/TestBlock.java +++ b/net/minecraft/world/level/block/TestBlock.java @@ -18,7 +18,7 @@ import net.minecraft.world.level.block.entity.BlockEntity; import net.minecraft.world.level.block.entity.TestBlockEntity; import net.minecraft.world.level.block.state.BlockBehaviour; import net.minecraft.world.level.block.state.BlockState; -import net.minecraft.world.level.block.state.StateDefinition; +import net.minecraft.world.level.block.state.StateDefinition.Builder; import net.minecraft.world.level.block.state.properties.BlockStateProperties; import net.minecraft.world.level.block.state.properties.EnumProperty; import net.minecraft.world.level.block.state.properties.TestBlockMode; @@ -55,7 +55,7 @@ public class TestBlock extends BaseEntityBlock implements GameMasterBlock { } @Override - protected void createBlockStateDefinition(StateDefinition.Builder builder) { + protected void createBlockStateDefinition(Builder builder) { builder.add(MODE); } diff --git a/net/minecraft/world/level/block/TrialSpawnerBlock.java b/net/minecraft/world/level/block/TrialSpawnerBlock.java index 1f57178b..48fa07e2 100644 --- a/net/minecraft/world/level/block/TrialSpawnerBlock.java +++ b/net/minecraft/world/level/block/TrialSpawnerBlock.java @@ -11,7 +11,7 @@ import net.minecraft.world.level.block.entity.TrialSpawnerBlockEntity; import net.minecraft.world.level.block.entity.trialspawner.TrialSpawnerState; import net.minecraft.world.level.block.state.BlockBehaviour; import net.minecraft.world.level.block.state.BlockState; -import net.minecraft.world.level.block.state.StateDefinition; +import net.minecraft.world.level.block.state.StateDefinition.Builder; import net.minecraft.world.level.block.state.properties.BlockStateProperties; import net.minecraft.world.level.block.state.properties.BooleanProperty; import net.minecraft.world.level.block.state.properties.EnumProperty; @@ -33,7 +33,7 @@ public class TrialSpawnerBlock extends BaseEntityBlock { } @Override - protected void createBlockStateDefinition(StateDefinition.Builder builder) { + protected void createBlockStateDefinition(Builder builder) { builder.add(STATE, OMINOUS); } diff --git a/net/minecraft/world/level/block/VaultBlock.java b/net/minecraft/world/level/block/VaultBlock.java index ff5a0c92..a2346619 100644 --- a/net/minecraft/world/level/block/VaultBlock.java +++ b/net/minecraft/world/level/block/VaultBlock.java @@ -15,9 +15,11 @@ import net.minecraft.world.level.block.entity.BlockEntityTicker; import net.minecraft.world.level.block.entity.BlockEntityType; import net.minecraft.world.level.block.entity.vault.VaultBlockEntity; import net.minecraft.world.level.block.entity.vault.VaultState; +import net.minecraft.world.level.block.entity.vault.VaultBlockEntity.Client; +import net.minecraft.world.level.block.entity.vault.VaultBlockEntity.Server; import net.minecraft.world.level.block.state.BlockBehaviour; import net.minecraft.world.level.block.state.BlockState; -import net.minecraft.world.level.block.state.StateDefinition; +import net.minecraft.world.level.block.state.StateDefinition.Builder; import net.minecraft.world.level.block.state.properties.BlockStateProperties; import net.minecraft.world.level.block.state.properties.BooleanProperty; import net.minecraft.world.level.block.state.properties.EnumProperty; @@ -49,7 +51,7 @@ public class VaultBlock extends BaseEntityBlock { return InteractionResult.TRY_WITH_EMPTY_HAND; } - VaultBlockEntity.Server.tryInsertKey( + Server.tryInsertKey( serverLevel, pos, state, vaultBlockEntity.getConfig(), vaultBlockEntity.getServerData(), vaultBlockEntity.getSharedData(), player, stack ); } @@ -67,7 +69,7 @@ public class VaultBlock extends BaseEntityBlock { } @Override - protected void createBlockStateDefinition(StateDefinition.Builder builder) { + protected void createBlockStateDefinition(Builder builder) { builder.add(FACING, STATE, OMINOUS); } @@ -78,14 +80,14 @@ public class VaultBlock extends BaseEntityBlock { ? createTickerHelper( blockEntityType, BlockEntityType.VAULT, - (levelx, blockPos, blockState, vaultBlockEntity) -> VaultBlockEntity.Server.tick( + (levelx, blockPos, blockState, vaultBlockEntity) -> Server.tick( serverLevel, blockPos, blockState, vaultBlockEntity.getConfig(), vaultBlockEntity.getServerData(), vaultBlockEntity.getSharedData() ) ) : createTickerHelper( blockEntityType, BlockEntityType.VAULT, - (levelx, blockPos, blockState, vaultBlockEntity) -> VaultBlockEntity.Client.tick( + (levelx, blockPos, blockState, vaultBlockEntity) -> Client.tick( levelx, blockPos, blockState, vaultBlockEntity.getClientData(), vaultBlockEntity.getSharedData() ) ); diff --git a/net/minecraft/world/level/block/piston/MovingPistonBlock.java b/net/minecraft/world/level/block/piston/MovingPistonBlock.java index 878ff3d2..eb100861 100644 --- a/net/minecraft/world/level/block/piston/MovingPistonBlock.java +++ b/net/minecraft/world/level/block/piston/MovingPistonBlock.java @@ -22,11 +22,10 @@ import net.minecraft.world.level.block.entity.BlockEntityTicker; import net.minecraft.world.level.block.entity.BlockEntityType; import net.minecraft.world.level.block.state.BlockBehaviour; import net.minecraft.world.level.block.state.BlockState; -import net.minecraft.world.level.block.state.StateDefinition; +import net.minecraft.world.level.block.state.StateDefinition.Builder; import net.minecraft.world.level.block.state.properties.EnumProperty; import net.minecraft.world.level.block.state.properties.PistonType; import net.minecraft.world.level.pathfinder.PathComputationType; -import net.minecraft.world.level.storage.loot.LootParams; import net.minecraft.world.level.storage.loot.parameters.LootContextParams; import net.minecraft.world.phys.BlockHitResult; import net.minecraft.world.phys.shapes.CollisionContext; @@ -87,7 +86,7 @@ public class MovingPistonBlock extends BaseEntityBlock { } @Override - protected List getDrops(BlockState state, LootParams.Builder params) { + protected List getDrops(BlockState state, net.minecraft.world.level.storage.loot.LootParams.Builder params) { PistonMovingBlockEntity pistonMovingBlockEntity = this.getBlockEntity(params.getLevel(), BlockPos.containing(params.getParameter(LootContextParams.ORIGIN))); return pistonMovingBlockEntity == null ? Collections.emptyList() : pistonMovingBlockEntity.getMovedState().getDrops(params); } @@ -130,7 +129,7 @@ public class MovingPistonBlock extends BaseEntityBlock { } @Override - protected void createBlockStateDefinition(StateDefinition.Builder builder) { + protected void createBlockStateDefinition(Builder builder) { builder.add(FACING, TYPE); } diff --git a/net/minecraft/world/level/block/state/BlockBehaviour.java b/net/minecraft/world/level/block/state/BlockBehaviour.java index add1452f..e817f238 100644 --- a/net/minecraft/world/level/block/state/BlockBehaviour.java +++ b/net/minecraft/world/level/block/state/BlockBehaviour.java @@ -7,7 +7,6 @@ import it.unimi.dsi.fastutil.objects.Reference2ObjectArrayMap; import java.util.Arrays; import java.util.Collections; import java.util.List; -import java.util.Locale; import java.util.Objects; import java.util.Optional; import java.util.function.BiConsumer; @@ -21,7 +20,7 @@ import net.minecraft.core.BlockPos; import net.minecraft.core.Direction; import net.minecraft.core.Holder; import net.minecraft.core.HolderSet; -import net.minecraft.core.registries.BuiltInRegistries; +import net.minecraft.core.BlockPos.MutableBlockPos; import net.minecraft.core.registries.Registries; import net.minecraft.network.protocol.game.DebugPackets; import net.minecraft.resources.DependantName; @@ -54,6 +53,7 @@ import net.minecraft.world.level.Level; import net.minecraft.world.level.LevelAccessor; import net.minecraft.world.level.LevelReader; import net.minecraft.world.level.ScheduledTickAccess; +import net.minecraft.world.level.Explosion.BlockInteraction; import net.minecraft.world.level.block.Block; import net.minecraft.world.level.block.Blocks; import net.minecraft.world.level.block.EntityBlock; @@ -65,6 +65,7 @@ import net.minecraft.world.level.block.SupportType; import net.minecraft.world.level.block.entity.BlockEntity; import net.minecraft.world.level.block.entity.BlockEntityTicker; import net.minecraft.world.level.block.entity.BlockEntityType; +import net.minecraft.world.level.block.state.BlockBehaviour.BlockStateBase.Cache; import net.minecraft.world.level.block.state.properties.NoteBlockInstrument; import net.minecraft.world.level.block.state.properties.Property; import net.minecraft.world.level.material.Fluid; @@ -76,6 +77,7 @@ import net.minecraft.world.level.pathfinder.PathComputationType; import net.minecraft.world.level.redstone.Orientation; import net.minecraft.world.level.storage.loot.LootParams; import net.minecraft.world.level.storage.loot.LootTable; +import net.minecraft.world.level.storage.loot.LootParams.Builder; import net.minecraft.world.level.storage.loot.parameters.LootContextParamSets; import net.minecraft.world.level.storage.loot.parameters.LootContextParams; import net.minecraft.world.phys.AABB; @@ -191,17 +193,17 @@ public abstract class BlockBehaviour implements FeatureElement { } protected void onExplosionHit(BlockState state, ServerLevel level, BlockPos pos, Explosion explosion, BiConsumer dropConsumer) { - if (!state.isAir() && explosion.getBlockInteraction() != Explosion.BlockInteraction.TRIGGER_BLOCK) { + if (!state.isAir() && explosion.getBlockInteraction() != BlockInteraction.TRIGGER_BLOCK) { Block block = state.getBlock(); boolean bl = explosion.getIndirectSourceEntity() instanceof Player; if (block.dropFromExplosion(explosion)) { BlockEntity blockEntity = state.hasBlockEntity() ? level.getBlockEntity(pos) : null; - LootParams.Builder builder = new LootParams.Builder(level) + Builder builder = new Builder(level) .withParameter(LootContextParams.ORIGIN, Vec3.atCenterOf(pos)) .withParameter(LootContextParams.TOOL, ItemStack.EMPTY) .withOptionalParameter(LootContextParams.BLOCK_ENTITY, blockEntity) .withOptionalParameter(LootContextParams.THIS_ENTITY, explosion.getDirectSourceEntity()); - if (explosion.getBlockInteraction() == Explosion.BlockInteraction.DESTROY_WITH_DECAY) { + if (explosion.getBlockInteraction() == BlockInteraction.DESTROY_WITH_DECAY) { builder.withParameter(LootContextParams.EXPLOSION_RADIUS, explosion.radius()); } @@ -292,7 +294,7 @@ public abstract class BlockBehaviour implements FeatureElement { return state.canBeReplaced() || !state.isSolid(); } - protected List getDrops(BlockState state, LootParams.Builder params) { + protected List getDrops(BlockState state, Builder params) { if (this.drops.isEmpty()) { return Collections.emptyList(); } else { @@ -497,7 +499,7 @@ public abstract class BlockBehaviour implements FeatureElement { private final NoteBlockInstrument instrument; private final boolean replaceable; @Nullable - private BlockBehaviour.BlockStateBase.Cache cache; + private Cache cache; private FluidState fluidState = Fluids.EMPTY.defaultFluidState(); private boolean isRandomlyTicking; private boolean solidRender; @@ -552,7 +554,7 @@ public abstract class BlockBehaviour implements FeatureElement { this.fluidState = this.owner.getFluidState(this.asState()); this.isRandomlyTicking = this.owner.isRandomlyTicking(this.asState()); if (!this.getBlock().hasDynamicShape()) { - this.cache = new BlockBehaviour.BlockStateBase.Cache(this.asState()); + this.cache = new Cache(this.asState()); } this.legacySolid = this.calculateSolid(); @@ -782,7 +784,7 @@ public abstract class BlockBehaviour implements FeatureElement { } public final void updateNeighbourShapes(LevelAccessor level, BlockPos pos, int flags, int recursionLeft) { - BlockPos.MutableBlockPos mutableBlockPos = new BlockPos.MutableBlockPos(); + MutableBlockPos mutableBlockPos = new MutableBlockPos(); for (Direction direction : BlockBehaviour.UPDATE_SHAPE_ORDER) { mutableBlockPos.setWithOffset(pos, direction); @@ -826,7 +828,7 @@ public abstract class BlockBehaviour implements FeatureElement { this.getBlock().spawnAfterBreak(this.asState(), level, pos, stack, dropExperience); } - public List getDrops(LootParams.Builder lootParams) { + public List getDrops(Builder lootParams) { return this.getBlock().getDrops(this.asState(), lootParams); } @@ -977,47 +979,6 @@ public abstract class BlockBehaviour implements FeatureElement { public NoteBlockInstrument instrument() { return this.instrument; } - - static final class Cache { - private static final Direction[] DIRECTIONS = Direction.values(); - private static final int SUPPORT_TYPE_COUNT = SupportType.values().length; - protected final VoxelShape collisionShape; - protected final boolean largeCollisionShape; - private final boolean[] faceSturdy; - protected final boolean isCollisionShapeFullBlock; - - Cache(BlockState state) { - Block block = state.getBlock(); - this.collisionShape = block.getCollisionShape(state, EmptyBlockGetter.INSTANCE, BlockPos.ZERO, CollisionContext.empty()); - if (!this.collisionShape.isEmpty() && state.hasOffsetFunction()) { - throw new IllegalStateException( - String.format( - Locale.ROOT, "%s has a collision shape and an offset type, but is not marked as dynamicShape in its properties.", BuiltInRegistries.BLOCK.getKey(block) - ) - ); - } else { - this.largeCollisionShape = Arrays.stream(Direction.Axis.values()) - .anyMatch(axis -> this.collisionShape.min(axis) < 0.0 || this.collisionShape.max(axis) > 1.0); - this.faceSturdy = new boolean[DIRECTIONS.length * SUPPORT_TYPE_COUNT]; - - for (Direction direction : DIRECTIONS) { - for (SupportType supportType : SupportType.values()) { - this.faceSturdy[getFaceSupportIndex(direction, supportType)] = supportType.isSupporting(state, EmptyBlockGetter.INSTANCE, BlockPos.ZERO, direction); - } - } - - this.isCollisionShapeFullBlock = Block.isShapeFullBlock(state.getCollisionShape(EmptyBlockGetter.INSTANCE, BlockPos.ZERO)); - } - } - - public boolean isFaceSturdy(Direction direction, SupportType supportType) { - return this.faceSturdy[getFaceSupportIndex(direction, supportType)]; - } - - private static int getFaceSupportIndex(Direction direction, SupportType supportType) { - return direction.ordinal() * SUPPORT_TYPE_COUNT + supportType.ordinal(); - } - } } @FunctionalInterface diff --git a/net/minecraft/world/level/block/state/StateHolder.java b/net/minecraft/world/level/block/state/StateHolder.java index 2897d666..641b39c0 100644 --- a/net/minecraft/world/level/block/state/StateHolder.java +++ b/net/minecraft/world/level/block/state/StateHolder.java @@ -161,12 +161,12 @@ public abstract class StateHolder { return this.values; } - protected static > Codec codec(Codec propertyMap, Function holderFunction) { - return propertyMap.dispatch( + protected static > Codec codec(Codec ownerCodec, Function defaultStateGetter) { + return ownerCodec.dispatch( "Name", stateHolder -> stateHolder.owner, object -> { - S stateHolder = (S)holderFunction.apply(object); + S stateHolder = (S)defaultStateGetter.apply(object); return stateHolder.getValues().isEmpty() ? MapCodec.unit(stateHolder) : stateHolder.propertiesCodec.codec().lenientOptionalFieldOf("Properties").xmap(optional -> (StateHolder)optional.orElse(stateHolder), Optional::of); diff --git a/version.json b/version.json index 46e36a46..91e9ed7b 100644 --- a/version.json +++ b/version.json @@ -1,14 +1,14 @@ { - "id": "1.21.7", - "name": "1.21.7", - "world_version": 4438, + "id": "1.21.8", + "name": "1.21.8", + "world_version": 4440, "series_id": "main", "protocol_version": 772, "pack_version": { "resource": 64, "data": 81 }, - "build_time": "2025-06-30T09:29:28+00:00", + "build_time": "2025-07-17T12:00:57+00:00", "java_component": "java-runtime-delta", "java_version": 21, "stable": true,