package net.minecraft.client.model; import com.google.common.collect.ImmutableList.Builder; import net.fabricmc.api.EnvType; import net.fabricmc.api.Environment; import net.minecraft.client.model.geom.ModelPart; import net.minecraft.client.model.geom.PartPose; import net.minecraft.client.model.geom.builders.CubeListBuilder; import net.minecraft.client.model.geom.builders.LayerDefinition; import net.minecraft.client.model.geom.builders.MeshDefinition; import net.minecraft.client.model.geom.builders.PartDefinition; @Environment(EnvType.CLIENT) public class ChestBoatModel extends BoatModel { private static final String CHEST_BOTTOM = "chest_bottom"; private static final String CHEST_LID = "chest_lid"; private static final String CHEST_LOCK = "chest_lock"; public ChestBoatModel(ModelPart modelPart) { super(modelPart); } @Override protected Builder createPartsBuilder(ModelPart root) { Builder builder = super.createPartsBuilder(root); builder.add(root.getChild("chest_bottom")); builder.add(root.getChild("chest_lid")); builder.add(root.getChild("chest_lock")); return builder; } public static LayerDefinition createBodyModel() { MeshDefinition meshDefinition = new MeshDefinition(); PartDefinition partDefinition = meshDefinition.getRoot(); BoatModel.createChildren(partDefinition); partDefinition.addOrReplaceChild( "chest_bottom", CubeListBuilder.create().texOffs(0, 76).addBox(0.0F, 0.0F, 0.0F, 12.0F, 8.0F, 12.0F), PartPose.offsetAndRotation(-2.0F, -5.0F, -6.0F, 0.0F, (float) (-Math.PI / 2), 0.0F) ); partDefinition.addOrReplaceChild( "chest_lid", CubeListBuilder.create().texOffs(0, 59).addBox(0.0F, 0.0F, 0.0F, 12.0F, 4.0F, 12.0F), PartPose.offsetAndRotation(-2.0F, -9.0F, -6.0F, 0.0F, (float) (-Math.PI / 2), 0.0F) ); partDefinition.addOrReplaceChild( "chest_lock", CubeListBuilder.create().texOffs(0, 59).addBox(0.0F, 0.0F, 0.0F, 2.0F, 4.0F, 1.0F), PartPose.offsetAndRotation(-1.0F, -6.0F, -1.0F, 0.0F, (float) (-Math.PI / 2), 0.0F) ); return LayerDefinition.create(meshDefinition, 128, 128); } }