package net.minecraft.client.model; import com.google.common.collect.ImmutableList; import net.fabricmc.api.EnvType; import net.fabricmc.api.Environment; import net.minecraft.client.model.geom.ModelPart; import net.minecraft.client.model.geom.PartPose; import net.minecraft.client.model.geom.builders.CubeDeformation; import net.minecraft.client.model.geom.builders.CubeListBuilder; import net.minecraft.client.model.geom.builders.LayerDefinition; import net.minecraft.client.model.geom.builders.MeshDefinition; import net.minecraft.client.model.geom.builders.PartDefinition; import net.minecraft.util.Mth; import net.minecraft.world.entity.animal.Fox; @Environment(EnvType.CLIENT) public class FoxModel extends AgeableListModel { public final ModelPart head; private final ModelPart body; private final ModelPart rightHindLeg; private final ModelPart leftHindLeg; private final ModelPart rightFrontLeg; private final ModelPart leftFrontLeg; private final ModelPart tail; private static final int LEG_SIZE = 6; private static final float HEAD_HEIGHT = 16.5F; private static final float LEG_POS = 17.5F; private float legMotionPos; public FoxModel(ModelPart root) { super(true, 8.0F, 3.35F); this.head = root.getChild("head"); this.body = root.getChild("body"); this.rightHindLeg = root.getChild("right_hind_leg"); this.leftHindLeg = root.getChild("left_hind_leg"); this.rightFrontLeg = root.getChild("right_front_leg"); this.leftFrontLeg = root.getChild("left_front_leg"); this.tail = this.body.getChild("tail"); } public static LayerDefinition createBodyLayer() { MeshDefinition meshDefinition = new MeshDefinition(); PartDefinition partDefinition = meshDefinition.getRoot(); PartDefinition partDefinition2 = partDefinition.addOrReplaceChild( "head", CubeListBuilder.create().texOffs(1, 5).addBox(-3.0F, -2.0F, -5.0F, 8.0F, 6.0F, 6.0F), PartPose.offset(-1.0F, 16.5F, -3.0F) ); partDefinition2.addOrReplaceChild("right_ear", CubeListBuilder.create().texOffs(8, 1).addBox(-3.0F, -4.0F, -4.0F, 2.0F, 2.0F, 1.0F), PartPose.ZERO); partDefinition2.addOrReplaceChild("left_ear", CubeListBuilder.create().texOffs(15, 1).addBox(3.0F, -4.0F, -4.0F, 2.0F, 2.0F, 1.0F), PartPose.ZERO); partDefinition2.addOrReplaceChild("nose", CubeListBuilder.create().texOffs(6, 18).addBox(-1.0F, 2.01F, -8.0F, 4.0F, 2.0F, 3.0F), PartPose.ZERO); PartDefinition partDefinition3 = partDefinition.addOrReplaceChild( "body", CubeListBuilder.create().texOffs(24, 15).addBox(-3.0F, 3.999F, -3.5F, 6.0F, 11.0F, 6.0F), PartPose.offsetAndRotation(0.0F, 16.0F, -6.0F, (float) (Math.PI / 2), 0.0F, 0.0F) ); CubeDeformation cubeDeformation = new CubeDeformation(0.001F); CubeListBuilder cubeListBuilder = CubeListBuilder.create().texOffs(4, 24).addBox(2.0F, 0.5F, -1.0F, 2.0F, 6.0F, 2.0F, cubeDeformation); CubeListBuilder cubeListBuilder2 = CubeListBuilder.create().texOffs(13, 24).addBox(2.0F, 0.5F, -1.0F, 2.0F, 6.0F, 2.0F, cubeDeformation); partDefinition.addOrReplaceChild("right_hind_leg", cubeListBuilder2, PartPose.offset(-5.0F, 17.5F, 7.0F)); partDefinition.addOrReplaceChild("left_hind_leg", cubeListBuilder, PartPose.offset(-1.0F, 17.5F, 7.0F)); partDefinition.addOrReplaceChild("right_front_leg", cubeListBuilder2, PartPose.offset(-5.0F, 17.5F, 0.0F)); partDefinition.addOrReplaceChild("left_front_leg", cubeListBuilder, PartPose.offset(-1.0F, 17.5F, 0.0F)); partDefinition3.addOrReplaceChild( "tail", CubeListBuilder.create().texOffs(30, 0).addBox(2.0F, 0.0F, -1.0F, 4.0F, 9.0F, 5.0F), PartPose.offsetAndRotation(-4.0F, 15.0F, -1.0F, -0.05235988F, 0.0F, 0.0F) ); return LayerDefinition.create(meshDefinition, 48, 32); } public void prepareMobModel(T entity, float limbSwing, float limbSwingAmount, float partialTick) { this.body.xRot = (float) (Math.PI / 2); this.tail.xRot = -0.05235988F; this.rightHindLeg.xRot = Mth.cos(limbSwing * 0.6662F) * 1.4F * limbSwingAmount; this.leftHindLeg.xRot = Mth.cos(limbSwing * 0.6662F + (float) Math.PI) * 1.4F * limbSwingAmount; this.rightFrontLeg.xRot = Mth.cos(limbSwing * 0.6662F + (float) Math.PI) * 1.4F * limbSwingAmount; this.leftFrontLeg.xRot = Mth.cos(limbSwing * 0.6662F) * 1.4F * limbSwingAmount; this.head.setPos(-1.0F, 16.5F, -3.0F); this.head.yRot = 0.0F; this.head.zRot = entity.getHeadRollAngle(partialTick); this.rightHindLeg.visible = true; this.leftHindLeg.visible = true; this.rightFrontLeg.visible = true; this.leftFrontLeg.visible = true; this.body.setPos(0.0F, 16.0F, -6.0F); this.body.zRot = 0.0F; this.rightHindLeg.setPos(-5.0F, 17.5F, 7.0F); this.leftHindLeg.setPos(-1.0F, 17.5F, 7.0F); if (entity.isCrouching()) { this.body.xRot = 1.6755161F; float f = entity.getCrouchAmount(partialTick); this.body.setPos(0.0F, 16.0F + entity.getCrouchAmount(partialTick), -6.0F); this.head.setPos(-1.0F, 16.5F + f, -3.0F); this.head.yRot = 0.0F; } else if (entity.isSleeping()) { this.body.zRot = (float) (-Math.PI / 2); this.body.setPos(0.0F, 21.0F, -6.0F); this.tail.xRot = (float) (-Math.PI * 5.0 / 6.0); if (this.young) { this.tail.xRot = -2.1816616F; this.body.setPos(0.0F, 21.0F, -2.0F); } this.head.setPos(1.0F, 19.49F, -3.0F); this.head.xRot = 0.0F; this.head.yRot = (float) (-Math.PI * 2.0 / 3.0); this.head.zRot = 0.0F; this.rightHindLeg.visible = false; this.leftHindLeg.visible = false; this.rightFrontLeg.visible = false; this.leftFrontLeg.visible = false; } else if (entity.isSitting()) { this.body.xRot = (float) (Math.PI / 6); this.body.setPos(0.0F, 9.0F, -3.0F); this.tail.xRot = (float) (Math.PI / 4); this.tail.setPos(-4.0F, 15.0F, -2.0F); this.head.setPos(-1.0F, 10.0F, -0.25F); this.head.xRot = 0.0F; this.head.yRot = 0.0F; if (this.young) { this.head.setPos(-1.0F, 13.0F, -3.75F); } this.rightHindLeg.xRot = (float) (-Math.PI * 5.0 / 12.0); this.rightHindLeg.setPos(-5.0F, 21.5F, 6.75F); this.leftHindLeg.xRot = (float) (-Math.PI * 5.0 / 12.0); this.leftHindLeg.setPos(-1.0F, 21.5F, 6.75F); this.rightFrontLeg.xRot = (float) (-Math.PI / 12); this.leftFrontLeg.xRot = (float) (-Math.PI / 12); } } @Override protected Iterable headParts() { return ImmutableList.of(this.head); } @Override protected Iterable bodyParts() { return ImmutableList.of(this.body, this.rightHindLeg, this.leftHindLeg, this.rightFrontLeg, this.leftFrontLeg); } /** * Sets this entity's model rotation angles */ public void setupAnim(T entity, float limbSwing, float limbSwingAmount, float ageInTicks, float netHeadYaw, float headPitch) { if (!entity.isSleeping() && !entity.isFaceplanted() && !entity.isCrouching()) { this.head.xRot = headPitch * (float) (Math.PI / 180.0); this.head.yRot = netHeadYaw * (float) (Math.PI / 180.0); } if (entity.isSleeping()) { this.head.xRot = 0.0F; this.head.yRot = (float) (-Math.PI * 2.0 / 3.0); this.head.zRot = Mth.cos(ageInTicks * 0.027F) / 22.0F; } if (entity.isCrouching()) { float f = Mth.cos(ageInTicks) * 0.01F; this.body.yRot = f; this.rightHindLeg.zRot = f; this.leftHindLeg.zRot = f; this.rightFrontLeg.zRot = f / 2.0F; this.leftFrontLeg.zRot = f / 2.0F; } if (entity.isFaceplanted()) { float f = 0.1F; this.legMotionPos += 0.67F; this.rightHindLeg.xRot = Mth.cos(this.legMotionPos * 0.4662F) * 0.1F; this.leftHindLeg.xRot = Mth.cos(this.legMotionPos * 0.4662F + (float) Math.PI) * 0.1F; this.rightFrontLeg.xRot = Mth.cos(this.legMotionPos * 0.4662F + (float) Math.PI) * 0.1F; this.leftFrontLeg.xRot = Mth.cos(this.legMotionPos * 0.4662F) * 0.1F; } } }