package net.minecraft.client.model; import net.fabricmc.api.EnvType; import net.fabricmc.api.Environment; import net.minecraft.client.model.geom.ModelPart; import net.minecraft.client.model.geom.PartPose; import net.minecraft.client.model.geom.builders.CubeDeformation; import net.minecraft.client.model.geom.builders.CubeListBuilder; import net.minecraft.client.model.geom.builders.LayerDefinition; import net.minecraft.client.model.geom.builders.MeshDefinition; import net.minecraft.client.model.geom.builders.PartDefinition; import net.minecraft.world.entity.animal.Sheep; @Environment(EnvType.CLIENT) public class SheepModel extends QuadrupedModel { private float headXRot; public SheepModel(ModelPart root) { super(root, false, 8.0F, 4.0F, 2.0F, 2.0F, 24); } public static LayerDefinition createBodyLayer() { MeshDefinition meshDefinition = QuadrupedModel.createBodyMesh(12, CubeDeformation.NONE); PartDefinition partDefinition = meshDefinition.getRoot(); partDefinition.addOrReplaceChild( "head", CubeListBuilder.create().texOffs(0, 0).addBox(-3.0F, -4.0F, -6.0F, 6.0F, 6.0F, 8.0F), PartPose.offset(0.0F, 6.0F, -8.0F) ); partDefinition.addOrReplaceChild( "body", CubeListBuilder.create().texOffs(28, 8).addBox(-4.0F, -10.0F, -7.0F, 8.0F, 16.0F, 6.0F), PartPose.offsetAndRotation(0.0F, 5.0F, 2.0F, (float) (Math.PI / 2), 0.0F, 0.0F) ); return LayerDefinition.create(meshDefinition, 64, 32); } public void prepareMobModel(T entity, float limbSwing, float limbSwingAmount, float partialTick) { super.prepareMobModel(entity, limbSwing, limbSwingAmount, partialTick); this.head.y = 6.0F + entity.getHeadEatPositionScale(partialTick) * 9.0F; this.headXRot = entity.getHeadEatAngleScale(partialTick); } /** * Sets this entity's model rotation angles */ public void setupAnim(T entity, float limbSwing, float limbSwingAmount, float ageInTicks, float netHeadYaw, float headPitch) { super.setupAnim(entity, limbSwing, limbSwingAmount, ageInTicks, netHeadYaw, headPitch); this.head.xRot = this.headXRot; } }