package net.minecraft.client.renderer.entity; import com.mojang.blaze3d.vertex.PoseStack; import com.mojang.math.Axis; import net.fabricmc.api.EnvType; import net.fabricmc.api.Environment; import net.minecraft.client.model.CodModel; import net.minecraft.client.model.geom.ModelLayers; import net.minecraft.resources.ResourceLocation; import net.minecraft.util.Mth; import net.minecraft.world.entity.animal.Cod; @Environment(EnvType.CLIENT) public class CodRenderer extends MobRenderer> { private static final ResourceLocation COD_LOCATION = ResourceLocation.withDefaultNamespace("textures/entity/fish/cod.png"); public CodRenderer(EntityRendererProvider.Context context) { super(context, new CodModel<>(context.bakeLayer(ModelLayers.COD)), 0.3F); } /** * Returns the location of an entity's texture. */ public ResourceLocation getTextureLocation(Cod entity) { return COD_LOCATION; } protected void setupRotations(Cod entity, PoseStack poseStack, float bob, float yBodyRot, float partialTick, float scale) { super.setupRotations(entity, poseStack, bob, yBodyRot, partialTick, scale); float f = 4.3F * Mth.sin(0.6F * bob); poseStack.mulPose(Axis.YP.rotationDegrees(f)); if (!entity.isInWater()) { poseStack.translate(0.1F, 0.1F, -0.1F); poseStack.mulPose(Axis.ZP.rotationDegrees(90.0F)); } } }