package net.minecraft.client.renderer.entity; import com.mojang.blaze3d.vertex.PoseStack; import com.mojang.blaze3d.vertex.VertexConsumer; import com.mojang.math.Axis; import net.fabricmc.api.EnvType; import net.fabricmc.api.Environment; import net.minecraft.client.model.EvokerFangsModel; import net.minecraft.client.model.geom.ModelLayers; import net.minecraft.client.renderer.MultiBufferSource; import net.minecraft.client.renderer.texture.OverlayTexture; import net.minecraft.resources.ResourceLocation; import net.minecraft.world.entity.projectile.EvokerFangs; @Environment(EnvType.CLIENT) public class EvokerFangsRenderer extends EntityRenderer { private static final ResourceLocation TEXTURE_LOCATION = ResourceLocation.withDefaultNamespace("textures/entity/illager/evoker_fangs.png"); private final EvokerFangsModel model; public EvokerFangsRenderer(EntityRendererProvider.Context context) { super(context); this.model = new EvokerFangsModel<>(context.bakeLayer(ModelLayers.EVOKER_FANGS)); } public void render(EvokerFangs entity, float entityYaw, float partialTicks, PoseStack poseStack, MultiBufferSource buffer, int packedLight) { float f = entity.getAnimationProgress(partialTicks); if (f != 0.0F) { float g = 2.0F; if (f > 0.9F) { g *= (1.0F - f) / 0.1F; } poseStack.pushPose(); poseStack.mulPose(Axis.YP.rotationDegrees(90.0F - entity.getYRot())); poseStack.scale(-g, -g, g); float h = 0.03125F; poseStack.translate(0.0, -0.626, 0.0); poseStack.scale(0.5F, 0.5F, 0.5F); this.model.setupAnim(entity, f, 0.0F, 0.0F, entity.getYRot(), entity.getXRot()); VertexConsumer vertexConsumer = buffer.getBuffer(this.model.renderType(TEXTURE_LOCATION)); this.model.renderToBuffer(poseStack, vertexConsumer, packedLight, OverlayTexture.NO_OVERLAY); poseStack.popPose(); super.render(entity, entityYaw, partialTicks, poseStack, buffer, packedLight); } } /** * Returns the location of an entity's texture. */ public ResourceLocation getTextureLocation(EvokerFangs entity) { return TEXTURE_LOCATION; } }