package net.minecraft.client.renderer.entity; import com.mojang.blaze3d.vertex.PoseStack; import net.fabricmc.api.EnvType; import net.fabricmc.api.Environment; import net.minecraft.client.model.EntityModel; import net.minecraft.client.model.PufferfishBigModel; import net.minecraft.client.model.PufferfishMidModel; import net.minecraft.client.model.PufferfishSmallModel; import net.minecraft.client.model.geom.ModelLayers; import net.minecraft.client.renderer.MultiBufferSource; import net.minecraft.resources.ResourceLocation; import net.minecraft.util.Mth; import net.minecraft.world.entity.animal.Pufferfish; @Environment(EnvType.CLIENT) public class PufferfishRenderer extends MobRenderer> { private static final ResourceLocation PUFFER_LOCATION = ResourceLocation.withDefaultNamespace("textures/entity/fish/pufferfish.png"); private int puffStateO = 3; private final EntityModel small; private final EntityModel mid; private final EntityModel big = this.getModel(); public PufferfishRenderer(EntityRendererProvider.Context context) { super(context, new PufferfishBigModel<>(context.bakeLayer(ModelLayers.PUFFERFISH_BIG)), 0.2F); this.mid = new PufferfishMidModel<>(context.bakeLayer(ModelLayers.PUFFERFISH_MEDIUM)); this.small = new PufferfishSmallModel<>(context.bakeLayer(ModelLayers.PUFFERFISH_SMALL)); } /** * Returns the location of an entity's texture. */ public ResourceLocation getTextureLocation(Pufferfish entity) { return PUFFER_LOCATION; } public void render(Pufferfish entity, float entityYaw, float partialTicks, PoseStack poseStack, MultiBufferSource buffer, int packedLight) { int i = entity.getPuffState(); if (i != this.puffStateO) { if (i == 0) { this.model = this.small; } else if (i == 1) { this.model = this.mid; } else { this.model = this.big; } } this.puffStateO = i; this.shadowRadius = 0.1F + 0.1F * i; super.render(entity, entityYaw, partialTicks, poseStack, buffer, packedLight); } protected void setupRotations(Pufferfish entity, PoseStack poseStack, float bob, float yBodyRot, float partialTick, float scale) { poseStack.translate(0.0F, Mth.cos(bob * 0.05F) * 0.08F, 0.0F); super.setupRotations(entity, poseStack, bob, yBodyRot, partialTick, scale); } }