package net.minecraft.client.renderer.entity; import com.mojang.blaze3d.vertex.PoseStack; import net.fabricmc.api.EnvType; import net.fabricmc.api.Environment; import net.minecraft.client.model.StriderModel; import net.minecraft.client.model.geom.ModelLayers; import net.minecraft.client.renderer.entity.layers.SaddleLayer; import net.minecraft.resources.ResourceLocation; import net.minecraft.world.entity.monster.Strider; @Environment(EnvType.CLIENT) public class StriderRenderer extends MobRenderer> { private static final ResourceLocation STRIDER_LOCATION = ResourceLocation.withDefaultNamespace("textures/entity/strider/strider.png"); private static final ResourceLocation COLD_LOCATION = ResourceLocation.withDefaultNamespace("textures/entity/strider/strider_cold.png"); private static final float SHADOW_RADIUS = 0.5F; public StriderRenderer(EntityRendererProvider.Context context) { super(context, new StriderModel<>(context.bakeLayer(ModelLayers.STRIDER)), 0.5F); this.addLayer( new SaddleLayer<>( this, new StriderModel<>(context.bakeLayer(ModelLayers.STRIDER_SADDLE)), ResourceLocation.withDefaultNamespace("textures/entity/strider/strider_saddle.png") ) ); } /** * Returns the location of an entity's texture. */ public ResourceLocation getTextureLocation(Strider entity) { return entity.isSuffocating() ? COLD_LOCATION : STRIDER_LOCATION; } protected float getShadowRadius(Strider entity) { float f = super.getShadowRadius(entity); return entity.isBaby() ? f * 0.5F : f; } protected void scale(Strider livingEntity, PoseStack poseStack, float partialTickTime) { float f = livingEntity.getAgeScale(); poseStack.scale(f, f, f); } protected boolean isShaking(Strider entity) { return super.isShaking(entity) || entity.isSuffocating(); } }