package net.minecraft.client.renderer.entity; import com.mojang.blaze3d.vertex.PoseStack; import com.mojang.blaze3d.vertex.VertexConsumer; import com.mojang.math.Axis; import net.fabricmc.api.EnvType; import net.fabricmc.api.Environment; import net.minecraft.client.model.TridentModel; import net.minecraft.client.model.geom.ModelLayers; import net.minecraft.client.renderer.MultiBufferSource; import net.minecraft.client.renderer.texture.OverlayTexture; import net.minecraft.resources.ResourceLocation; import net.minecraft.util.Mth; import net.minecraft.world.entity.projectile.ThrownTrident; @Environment(EnvType.CLIENT) public class ThrownTridentRenderer extends EntityRenderer { public static final ResourceLocation TRIDENT_LOCATION = ResourceLocation.withDefaultNamespace("textures/entity/trident.png"); private final TridentModel model; public ThrownTridentRenderer(EntityRendererProvider.Context context) { super(context); this.model = new TridentModel(context.bakeLayer(ModelLayers.TRIDENT)); } public void render(ThrownTrident entity, float entityYaw, float partialTicks, PoseStack poseStack, MultiBufferSource buffer, int packedLight) { poseStack.pushPose(); poseStack.mulPose(Axis.YP.rotationDegrees(Mth.lerp(partialTicks, entity.yRotO, entity.getYRot()) - 90.0F)); poseStack.mulPose(Axis.ZP.rotationDegrees(Mth.lerp(partialTicks, entity.xRotO, entity.getXRot()) + 90.0F)); VertexConsumer vertexConsumer = ItemRenderer.getFoilBufferDirect(buffer, this.model.renderType(this.getTextureLocation(entity)), false, entity.isFoil()); this.model.renderToBuffer(poseStack, vertexConsumer, packedLight, OverlayTexture.NO_OVERLAY); poseStack.popPose(); super.render(entity, entityYaw, partialTicks, poseStack, buffer, packedLight); } /** * Returns the location of an entity's texture. */ public ResourceLocation getTextureLocation(ThrownTrident entity) { return TRIDENT_LOCATION; } }