package net.minecraft.client.renderer.entity; import com.mojang.blaze3d.vertex.PoseStack; import net.fabricmc.api.EnvType; import net.fabricmc.api.Environment; import net.minecraft.client.model.geom.ModelLayers; import net.minecraft.client.renderer.MultiBufferSource; import net.minecraft.client.renderer.block.BlockRenderDispatcher; import net.minecraft.client.renderer.texture.OverlayTexture; import net.minecraft.util.Mth; import net.minecraft.world.entity.vehicle.MinecartTNT; import net.minecraft.world.level.block.state.BlockState; @Environment(EnvType.CLIENT) public class TntMinecartRenderer extends MinecartRenderer { private final BlockRenderDispatcher blockRenderer; public TntMinecartRenderer(EntityRendererProvider.Context context) { super(context, ModelLayers.TNT_MINECART); this.blockRenderer = context.getBlockRenderDispatcher(); } protected void renderMinecartContents(MinecartTNT entity, float partialTicks, BlockState state, PoseStack poseStack, MultiBufferSource buffer, int packedLight) { int i = entity.getFuse(); if (i > -1 && i - partialTicks + 1.0F < 10.0F) { float f = 1.0F - (i - partialTicks + 1.0F) / 10.0F; f = Mth.clamp(f, 0.0F, 1.0F); f *= f; f *= f; float g = 1.0F + f * 0.3F; poseStack.scale(g, g, g); } renderWhiteSolidBlock(this.blockRenderer, state, poseStack, buffer, packedLight, i > -1 && i / 5 % 2 == 0); } public static void renderWhiteSolidBlock( BlockRenderDispatcher blockRenderDispatcher, BlockState state, PoseStack poseStack, MultiBufferSource buffer, int packedLight, boolean whiteOverlay ) { int i; if (whiteOverlay) { i = OverlayTexture.pack(OverlayTexture.u(1.0F), 10); } else { i = OverlayTexture.NO_OVERLAY; } blockRenderDispatcher.renderSingleBlock(state, poseStack, buffer, packedLight, i); } }