package net.minecraft.client.renderer.entity; import com.mojang.blaze3d.vertex.PoseStack; import net.fabricmc.api.EnvType; import net.fabricmc.api.Environment; import net.minecraft.client.model.WolfModel; import net.minecraft.client.model.geom.ModelLayers; import net.minecraft.client.renderer.MultiBufferSource; import net.minecraft.client.renderer.entity.layers.WolfArmorLayer; import net.minecraft.client.renderer.entity.layers.WolfCollarLayer; import net.minecraft.resources.ResourceLocation; import net.minecraft.util.FastColor; import net.minecraft.world.entity.animal.Wolf; @Environment(EnvType.CLIENT) public class WolfRenderer extends MobRenderer> { public WolfRenderer(EntityRendererProvider.Context context) { super(context, new WolfModel<>(context.bakeLayer(ModelLayers.WOLF)), 0.5F); this.addLayer(new WolfArmorLayer(this, context.getModelSet())); this.addLayer(new WolfCollarLayer(this)); } /** * Defines what float the third param in setRotationAngles of ModelBase is */ protected float getBob(Wolf livingBase, float partialTicks) { return livingBase.getTailAngle(); } public void render(Wolf entity, float entityYaw, float partialTicks, PoseStack poseStack, MultiBufferSource buffer, int packedLight) { if (entity.isWet()) { float f = entity.getWetShade(partialTicks); this.model.setColor(FastColor.ARGB32.colorFromFloat(1.0F, f, f, f)); } super.render(entity, entityYaw, partialTicks, poseStack, buffer, packedLight); if (entity.isWet()) { this.model.setColor(-1); } } /** * Returns the location of an entity's texture. */ public ResourceLocation getTextureLocation(Wolf entity) { return entity.getTexture(); } }