package net.minecraft.client.renderer.entity.layers; import com.mojang.blaze3d.vertex.PoseStack; import com.mojang.blaze3d.vertex.VertexConsumer; import net.fabricmc.api.EnvType; import net.fabricmc.api.Environment; import net.minecraft.client.model.EntityModel; import net.minecraft.client.renderer.MultiBufferSource; import net.minecraft.client.renderer.RenderType; import net.minecraft.client.renderer.entity.RenderLayerParent; import net.minecraft.client.renderer.texture.OverlayTexture; import net.minecraft.resources.ResourceLocation; import net.minecraft.world.entity.Entity; import net.minecraft.world.entity.PowerableMob; @Environment(EnvType.CLIENT) public abstract class EnergySwirlLayer> extends RenderLayer { public EnergySwirlLayer(RenderLayerParent renderer) { super(renderer); } @Override public void render( PoseStack poseStack, MultiBufferSource bufferSource, int packedLight, T livingEntity, float limbSwing, float limbSwingAmount, float partialTick, float ageInTicks, float netHeadYaw, float headPitch ) { if (livingEntity.isPowered()) { float f = livingEntity.tickCount + partialTick; EntityModel entityModel = this.model(); entityModel.prepareMobModel(livingEntity, limbSwing, limbSwingAmount, partialTick); this.getParentModel().copyPropertiesTo(entityModel); VertexConsumer vertexConsumer = bufferSource.getBuffer(RenderType.energySwirl(this.getTextureLocation(), this.xOffset(f) % 1.0F, f * 0.01F % 1.0F)); entityModel.setupAnim(livingEntity, limbSwing, limbSwingAmount, ageInTicks, netHeadYaw, headPitch); entityModel.renderToBuffer(poseStack, vertexConsumer, packedLight, OverlayTexture.NO_OVERLAY, -8355712); } } protected abstract float xOffset(float tickCount); protected abstract ResourceLocation getTextureLocation(); protected abstract EntityModel model(); }