package net.minecraft.client.renderer.entity.layers; import com.mojang.blaze3d.vertex.PoseStack; import com.mojang.math.Axis; import net.fabricmc.api.EnvType; import net.fabricmc.api.Environment; import net.minecraft.client.Minecraft; import net.minecraft.client.model.CowModel; import net.minecraft.client.renderer.MultiBufferSource; import net.minecraft.client.renderer.RenderType; import net.minecraft.client.renderer.block.BlockRenderDispatcher; import net.minecraft.client.renderer.entity.LivingEntityRenderer; import net.minecraft.client.renderer.entity.RenderLayerParent; import net.minecraft.client.renderer.texture.TextureAtlas; import net.minecraft.client.resources.model.BakedModel; import net.minecraft.world.entity.animal.MushroomCow; import net.minecraft.world.level.block.state.BlockState; @Environment(EnvType.CLIENT) public class MushroomCowMushroomLayer extends RenderLayer> { private final BlockRenderDispatcher blockRenderer; public MushroomCowMushroomLayer(RenderLayerParent> renderer, BlockRenderDispatcher blockRenderer) { super(renderer); this.blockRenderer = blockRenderer; } public void render( PoseStack poseStack, MultiBufferSource buffer, int packedLight, T livingEntity, float limbSwing, float limbSwingAmount, float partialTicks, float ageInTicks, float netHeadYaw, float headPitch ) { if (!livingEntity.isBaby()) { Minecraft minecraft = Minecraft.getInstance(); boolean bl = minecraft.shouldEntityAppearGlowing(livingEntity) && livingEntity.isInvisible(); if (!livingEntity.isInvisible() || bl) { BlockState blockState = livingEntity.getVariant().getBlockState(); int i = LivingEntityRenderer.getOverlayCoords(livingEntity, 0.0F); BakedModel bakedModel = this.blockRenderer.getBlockModel(blockState); poseStack.pushPose(); poseStack.translate(0.2F, -0.35F, 0.5F); poseStack.mulPose(Axis.YP.rotationDegrees(-48.0F)); poseStack.scale(-1.0F, -1.0F, 1.0F); poseStack.translate(-0.5F, -0.5F, -0.5F); this.renderMushroomBlock(poseStack, buffer, packedLight, bl, blockState, i, bakedModel); poseStack.popPose(); poseStack.pushPose(); poseStack.translate(0.2F, -0.35F, 0.5F); poseStack.mulPose(Axis.YP.rotationDegrees(42.0F)); poseStack.translate(0.1F, 0.0F, -0.6F); poseStack.mulPose(Axis.YP.rotationDegrees(-48.0F)); poseStack.scale(-1.0F, -1.0F, 1.0F); poseStack.translate(-0.5F, -0.5F, -0.5F); this.renderMushroomBlock(poseStack, buffer, packedLight, bl, blockState, i, bakedModel); poseStack.popPose(); poseStack.pushPose(); this.getParentModel().getHead().translateAndRotate(poseStack); poseStack.translate(0.0F, -0.7F, -0.2F); poseStack.mulPose(Axis.YP.rotationDegrees(-78.0F)); poseStack.scale(-1.0F, -1.0F, 1.0F); poseStack.translate(-0.5F, -0.5F, -0.5F); this.renderMushroomBlock(poseStack, buffer, packedLight, bl, blockState, i, bakedModel); poseStack.popPose(); } } } private void renderMushroomBlock( PoseStack poseStack, MultiBufferSource buffer, int packedLight, boolean outlineOnly, BlockState state, int packedOverlay, BakedModel model ) { if (outlineOnly) { this.blockRenderer .getModelRenderer() .renderModel( poseStack.last(), buffer.getBuffer(RenderType.outline(TextureAtlas.LOCATION_BLOCKS)), state, model, 0.0F, 0.0F, 0.0F, packedLight, packedOverlay ); } else { this.blockRenderer.renderSingleBlock(state, poseStack, buffer, packedLight, packedOverlay); } } }