package net.minecraft.client.renderer.entity.layers; import com.mojang.blaze3d.vertex.PoseStack; import com.mojang.blaze3d.vertex.VertexConsumer; import net.fabricmc.api.EnvType; import net.fabricmc.api.Environment; import net.minecraft.client.model.WolfModel; import net.minecraft.client.renderer.MultiBufferSource; import net.minecraft.client.renderer.RenderType; import net.minecraft.client.renderer.entity.RenderLayerParent; import net.minecraft.client.renderer.texture.OverlayTexture; import net.minecraft.resources.ResourceLocation; import net.minecraft.world.entity.animal.Wolf; @Environment(EnvType.CLIENT) public class WolfCollarLayer extends RenderLayer> { private static final ResourceLocation WOLF_COLLAR_LOCATION = ResourceLocation.withDefaultNamespace("textures/entity/wolf/wolf_collar.png"); public WolfCollarLayer(RenderLayerParent> renderer) { super(renderer); } public void render( PoseStack poseStack, MultiBufferSource buffer, int packedLight, Wolf livingEntity, float limbSwing, float limbSwingAmount, float partialTicks, float ageInTicks, float netHeadYaw, float headPitch ) { if (livingEntity.isTame() && !livingEntity.isInvisible()) { int i = livingEntity.getCollarColor().getTextureDiffuseColor(); VertexConsumer vertexConsumer = buffer.getBuffer(RenderType.entityCutoutNoCull(WOLF_COLLAR_LOCATION)); this.getParentModel().renderToBuffer(poseStack, vertexConsumer, packedLight, OverlayTexture.NO_OVERLAY, i); } } }