package net.minecraft.network.protocol.game; import net.minecraft.network.FriendlyByteBuf; import net.minecraft.network.codec.StreamCodec; import net.minecraft.network.protocol.Packet; import net.minecraft.network.protocol.PacketType; public class ClientboundSetCarriedItemPacket implements Packet { public static final StreamCodec STREAM_CODEC = Packet.codec( ClientboundSetCarriedItemPacket::write, ClientboundSetCarriedItemPacket::new ); private final int slot; public ClientboundSetCarriedItemPacket(int slot) { this.slot = slot; } private ClientboundSetCarriedItemPacket(FriendlyByteBuf buffer) { this.slot = buffer.readByte(); } /** * Writes the raw packet data to the data stream. */ private void write(FriendlyByteBuf buffer) { buffer.writeByte(this.slot); } @Override public PacketType type() { return GamePacketTypes.CLIENTBOUND_SET_CARRIED_ITEM; } /** * Passes this Packet on to the NetHandler for processing. */ public void handle(ClientGamePacketListener handler) { handler.handleSetCarriedItem(this); } public int getSlot() { return this.slot; } }