package net.minecraft.network.protocol.game; import net.minecraft.network.FriendlyByteBuf; import net.minecraft.network.codec.StreamCodec; import net.minecraft.network.protocol.Packet; import net.minecraft.network.protocol.PacketType; import net.minecraft.world.TickRateManager; public record ClientboundTickingStepPacket(int tickSteps) implements Packet { public static final StreamCodec STREAM_CODEC = Packet.codec( ClientboundTickingStepPacket::write, ClientboundTickingStepPacket::new ); private ClientboundTickingStepPacket(FriendlyByteBuf buffer) { this(buffer.readVarInt()); } public static ClientboundTickingStepPacket from(TickRateManager tickRateManager) { return new ClientboundTickingStepPacket(tickRateManager.frozenTicksToRun()); } private void write(FriendlyByteBuf buffer) { buffer.writeVarInt(this.tickSteps); } @Override public PacketType type() { return GamePacketTypes.CLIENTBOUND_TICKING_STEP; } /** * Passes this Packet on to the PacketListener for processing. */ public void handle(ClientGamePacketListener handler) { handler.handleTickingStep(this); } }