package net.minecraft.network.protocol.game; import net.minecraft.network.FriendlyByteBuf; import net.minecraft.network.codec.StreamCodec; import net.minecraft.network.protocol.Packet; import net.minecraft.network.protocol.PacketType; public class ServerboundPaddleBoatPacket implements Packet { public static final StreamCodec STREAM_CODEC = Packet.codec( ServerboundPaddleBoatPacket::write, ServerboundPaddleBoatPacket::new ); private final boolean left; private final boolean right; public ServerboundPaddleBoatPacket(boolean left, boolean right) { this.left = left; this.right = right; } private ServerboundPaddleBoatPacket(FriendlyByteBuf buffer) { this.left = buffer.readBoolean(); this.right = buffer.readBoolean(); } /** * Writes the raw packet data to the data stream. */ private void write(FriendlyByteBuf buffer) { buffer.writeBoolean(this.left); buffer.writeBoolean(this.right); } /** * Passes this Packet on to the NetHandler for processing. */ public void handle(ServerGamePacketListener handler) { handler.handlePaddleBoat(this); } @Override public PacketType type() { return GamePacketTypes.SERVERBOUND_PADDLE_BOAT; } public boolean getLeft() { return this.left; } public boolean getRight() { return this.right; } }