package net.minecraft.world.entity.monster.breeze; import net.minecraft.util.Mth; import net.minecraft.util.RandomSource; import net.minecraft.world.entity.LivingEntity; import net.minecraft.world.level.ClipContext; import net.minecraft.world.phys.HitResult; import net.minecraft.world.phys.Vec3; public class BreezeUtil { private static final double MAX_LINE_OF_SIGHT_TEST_RANGE = 50.0; public static Vec3 randomPointBehindTarget(LivingEntity target, RandomSource random) { int i = 90; float f = target.yHeadRot + 180.0F + (float)random.nextGaussian() * 90.0F / 2.0F; float g = Mth.lerp(random.nextFloat(), 4.0F, 8.0F); Vec3 vec3 = Vec3.directionFromRotation(0.0F, f).scale(g); return target.position().add(vec3); } public static boolean hasLineOfSight(Breeze breeze, Vec3 pos) { Vec3 vec3 = new Vec3(breeze.getX(), breeze.getY(), breeze.getZ()); return pos.distanceTo(vec3) > 50.0 ? false : breeze.level().clip(new ClipContext(vec3, pos, ClipContext.Block.COLLIDER, ClipContext.Fluid.NONE, breeze)).getType() == HitResult.Type.MISS; } }