package net.minecraft.world.inventory; import net.minecraft.world.Container; import net.minecraft.world.SimpleContainer; import net.minecraft.world.entity.player.Inventory; import net.minecraft.world.entity.player.Player; import net.minecraft.world.item.ItemStack; public class ChestMenu extends AbstractContainerMenu { private static final int SLOTS_PER_ROW = 9; private final Container container; private final int containerRows; private ChestMenu(MenuType type, int containerId, Inventory playerInventory, int rows) { this(type, containerId, playerInventory, new SimpleContainer(9 * rows), rows); } public static ChestMenu oneRow(int containerId, Inventory playerInventory) { return new ChestMenu(MenuType.GENERIC_9x1, containerId, playerInventory, 1); } public static ChestMenu twoRows(int containerId, Inventory playerInventory) { return new ChestMenu(MenuType.GENERIC_9x2, containerId, playerInventory, 2); } public static ChestMenu threeRows(int containerId, Inventory playerInventory) { return new ChestMenu(MenuType.GENERIC_9x3, containerId, playerInventory, 3); } public static ChestMenu fourRows(int containerId, Inventory playerInventory) { return new ChestMenu(MenuType.GENERIC_9x4, containerId, playerInventory, 4); } public static ChestMenu fiveRows(int containerId, Inventory playerInventory) { return new ChestMenu(MenuType.GENERIC_9x5, containerId, playerInventory, 5); } public static ChestMenu sixRows(int containerId, Inventory playerInventory) { return new ChestMenu(MenuType.GENERIC_9x6, containerId, playerInventory, 6); } public static ChestMenu threeRows(int containerId, Inventory playerInventory, Container container) { return new ChestMenu(MenuType.GENERIC_9x3, containerId, playerInventory, container, 3); } public static ChestMenu sixRows(int containerId, Inventory playerInventory, Container container) { return new ChestMenu(MenuType.GENERIC_9x6, containerId, playerInventory, container, 6); } public ChestMenu(MenuType type, int containerId, Inventory playerInventory, Container container, int rows) { super(type, containerId); checkContainerSize(container, rows * 9); this.container = container; this.containerRows = rows; container.startOpen(playerInventory.player); int i = (this.containerRows - 4) * 18; for (int j = 0; j < this.containerRows; j++) { for (int k = 0; k < 9; k++) { this.addSlot(new Slot(container, k + j * 9, 8 + k * 18, 18 + j * 18)); } } for (int j = 0; j < 3; j++) { for (int k = 0; k < 9; k++) { this.addSlot(new Slot(playerInventory, k + j * 9 + 9, 8 + k * 18, 103 + j * 18 + i)); } } for (int j = 0; j < 9; j++) { this.addSlot(new Slot(playerInventory, j, 8 + j * 18, 161 + i)); } } @Override public boolean stillValid(Player player) { return this.container.stillValid(player); } @Override public ItemStack quickMoveStack(Player player, int index) { ItemStack itemStack = ItemStack.EMPTY; Slot slot = this.slots.get(index); if (slot != null && slot.hasItem()) { ItemStack itemStack2 = slot.getItem(); itemStack = itemStack2.copy(); if (index < this.containerRows * 9) { if (!this.moveItemStackTo(itemStack2, this.containerRows * 9, this.slots.size(), true)) { return ItemStack.EMPTY; } } else if (!this.moveItemStackTo(itemStack2, 0, this.containerRows * 9, false)) { return ItemStack.EMPTY; } if (itemStack2.isEmpty()) { slot.setByPlayer(ItemStack.EMPTY); } else { slot.setChanged(); } } return itemStack; } @Override public void removed(Player player) { super.removed(player); this.container.stopOpen(player); } /** * Gets the inventory associated with this chest container. * * @see #field_75155_e */ public Container getContainer() { return this.container; } public int getRowCount() { return this.containerRows; } }