package net.minecraft.world.item; import net.minecraft.core.Direction; import net.minecraft.core.Position; import net.minecraft.sounds.SoundEvents; import net.minecraft.sounds.SoundSource; import net.minecraft.stats.Stats; import net.minecraft.world.InteractionHand; import net.minecraft.world.InteractionResultHolder; import net.minecraft.world.entity.player.Player; import net.minecraft.world.entity.projectile.Projectile; import net.minecraft.world.entity.projectile.ThrownEgg; import net.minecraft.world.level.Level; public class EggItem extends Item implements ProjectileItem { public EggItem(Item.Properties properties) { super(properties); } @Override public InteractionResultHolder use(Level level, Player player, InteractionHand usedHand) { ItemStack itemStack = player.getItemInHand(usedHand); level.playSound( null, player.getX(), player.getY(), player.getZ(), SoundEvents.EGG_THROW, SoundSource.PLAYERS, 0.5F, 0.4F / (level.getRandom().nextFloat() * 0.4F + 0.8F) ); if (!level.isClientSide) { ThrownEgg thrownEgg = new ThrownEgg(level, player); thrownEgg.setItem(itemStack); thrownEgg.shootFromRotation(player, player.getXRot(), player.getYRot(), 0.0F, 1.5F, 1.0F); level.addFreshEntity(thrownEgg); } player.awardStat(Stats.ITEM_USED.get(this)); itemStack.consume(1, player); return InteractionResultHolder.sidedSuccess(itemStack, level.isClientSide()); } @Override public Projectile asProjectile(Level level, Position pos, ItemStack stack, Direction direction) { ThrownEgg thrownEgg = new ThrownEgg(level, pos.x(), pos.y(), pos.z()); thrownEgg.setItem(stack); return thrownEgg; } }