package net.minecraft.world.item; import net.minecraft.core.Direction; import net.minecraft.core.Position; import net.minecraft.stats.Stats; import net.minecraft.world.InteractionHand; import net.minecraft.world.InteractionResultHolder; import net.minecraft.world.entity.player.Player; import net.minecraft.world.entity.projectile.Projectile; import net.minecraft.world.entity.projectile.ThrownPotion; import net.minecraft.world.level.Level; public class ThrowablePotionItem extends PotionItem implements ProjectileItem { public ThrowablePotionItem(Item.Properties properties) { super(properties); } @Override public InteractionResultHolder use(Level level, Player player, InteractionHand usedHand) { ItemStack itemStack = player.getItemInHand(usedHand); if (!level.isClientSide) { ThrownPotion thrownPotion = new ThrownPotion(level, player); thrownPotion.setItem(itemStack); thrownPotion.shootFromRotation(player, player.getXRot(), player.getYRot(), -20.0F, 0.5F, 1.0F); level.addFreshEntity(thrownPotion); } player.awardStat(Stats.ITEM_USED.get(this)); itemStack.consume(1, player); return InteractionResultHolder.sidedSuccess(itemStack, level.isClientSide()); } @Override public Projectile asProjectile(Level level, Position pos, ItemStack stack, Direction direction) { ThrownPotion thrownPotion = new ThrownPotion(level, pos.x(), pos.y(), pos.z()); thrownPotion.setItem(stack); return thrownPotion; } @Override public ProjectileItem.DispenseConfig createDispenseConfig() { return ProjectileItem.DispenseConfig.builder() .uncertainty(ProjectileItem.DispenseConfig.DEFAULT.uncertainty() * 0.5F) .power(ProjectileItem.DispenseConfig.DEFAULT.power() * 1.25F) .build(); } }