package net.minecraft.world.item.enchantment.effects; import com.mojang.serialization.MapCodec; import com.mojang.serialization.codecs.RecordCodecBuilder; import net.minecraft.server.level.ServerLevel; import net.minecraft.server.level.ServerPlayer; import net.minecraft.world.entity.Entity; import net.minecraft.world.item.enchantment.EnchantedItemInUse; import net.minecraft.world.item.enchantment.LevelBasedValue; import net.minecraft.world.phys.Vec3; public record DamageItem(LevelBasedValue amount) implements EnchantmentEntityEffect { public static final MapCodec CODEC = RecordCodecBuilder.mapCodec( instance -> instance.group(LevelBasedValue.CODEC.fieldOf("amount").forGetter(damageItem -> damageItem.amount)).apply(instance, DamageItem::new) ); @Override public void apply(ServerLevel level, int enchantmentLevel, EnchantedItemInUse item, Entity entity, Vec3 origin) { ServerPlayer serverPlayer2 = item.owner() instanceof ServerPlayer serverPlayer ? serverPlayer : null; item.itemStack().hurtAndBreak((int)this.amount.calculate(enchantmentLevel), level, serverPlayer2, item.onBreak()); } @Override public MapCodec codec() { return CODEC; } }