package net.minecraft.world.item.enchantment.effects; import com.mojang.serialization.MapCodec; import com.mojang.serialization.codecs.RecordCodecBuilder; import net.minecraft.util.RandomSource; import net.minecraft.world.item.enchantment.LevelBasedValue; public record RemoveBinomial(LevelBasedValue chance) implements EnchantmentValueEffect { public static final MapCodec CODEC = RecordCodecBuilder.mapCodec( instance -> instance.group(LevelBasedValue.CODEC.fieldOf("chance").forGetter(RemoveBinomial::chance)).apply(instance, RemoveBinomial::new) ); @Override public float process(int enchantmentLevel, RandomSource random, float value) { float f = this.chance.calculate(enchantmentLevel); int i = 0; for (int j = 0; j < value; j++) { if (random.nextFloat() < f) { i++; } } return value - i; } @Override public MapCodec codec() { return CODEC; } }