package net.minecraft.world.level.block; import com.mojang.serialization.MapCodec; import net.minecraft.core.BlockPos; import net.minecraft.server.level.ServerLevel; import net.minecraft.tags.EnchantmentTags; import net.minecraft.util.RandomSource; import net.minecraft.world.entity.player.Player; import net.minecraft.world.item.ItemStack; import net.minecraft.world.item.enchantment.EnchantmentHelper; import net.minecraft.world.level.Level; import net.minecraft.world.level.LightLayer; import net.minecraft.world.level.block.entity.BlockEntity; import net.minecraft.world.level.block.state.BlockBehaviour; import net.minecraft.world.level.block.state.BlockState; import org.jetbrains.annotations.Nullable; public class IceBlock extends HalfTransparentBlock { public static final MapCodec CODEC = simpleCodec(IceBlock::new); @Override public MapCodec codec() { return CODEC; } public IceBlock(BlockBehaviour.Properties properties) { super(properties); } public static BlockState meltsInto() { return Blocks.WATER.defaultBlockState(); } @Override public void playerDestroy(Level level, Player player, BlockPos pos, BlockState state, @Nullable BlockEntity blockEntity, ItemStack tool) { super.playerDestroy(level, player, pos, state, blockEntity, tool); if (!EnchantmentHelper.hasTag(tool, EnchantmentTags.PREVENTS_ICE_MELTING)) { if (level.dimensionType().ultraWarm()) { level.removeBlock(pos, false); return; } BlockState blockState = level.getBlockState(pos.below()); if (blockState.blocksMotion() || blockState.liquid()) { level.setBlockAndUpdate(pos, meltsInto()); } } } @Override protected void randomTick(BlockState state, ServerLevel level, BlockPos pos, RandomSource random) { if (level.getBrightness(LightLayer.BLOCK, pos) > 11 - state.getLightBlock(level, pos)) { this.melt(state, level, pos); } } protected void melt(BlockState state, Level level, BlockPos pos) { if (level.dimensionType().ultraWarm()) { level.removeBlock(pos, false); } else { level.setBlockAndUpdate(pos, meltsInto()); level.neighborChanged(pos, meltsInto().getBlock(), pos); } } }