package net.minecraft.world.level.block; import com.mojang.serialization.MapCodec; import net.minecraft.core.BlockPos; import net.minecraft.core.registries.Registries; import net.minecraft.data.worldgen.features.CaveFeatures; import net.minecraft.server.level.ServerLevel; import net.minecraft.util.RandomSource; import net.minecraft.world.level.Level; import net.minecraft.world.level.LevelReader; import net.minecraft.world.level.block.state.BlockBehaviour; import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.level.levelgen.feature.ConfiguredFeature; public class MossBlock extends Block implements BonemealableBlock { public static final MapCodec CODEC = simpleCodec(MossBlock::new); @Override public MapCodec codec() { return CODEC; } public MossBlock(BlockBehaviour.Properties properties) { super(properties); } @Override public boolean isValidBonemealTarget(LevelReader level, BlockPos pos, BlockState state) { return level.getBlockState(pos.above()).isAir(); } @Override public boolean isBonemealSuccess(Level level, RandomSource random, BlockPos pos, BlockState state) { return true; } @Override public void performBonemeal(ServerLevel level, RandomSource random, BlockPos pos, BlockState state) { level.registryAccess() .registry(Registries.CONFIGURED_FEATURE) .flatMap(registry -> registry.getHolder(CaveFeatures.MOSS_PATCH_BONEMEAL)) .ifPresent(reference -> ((ConfiguredFeature)reference.value()).place(level, level.getChunkSource().getGenerator(), random, pos.above())); } @Override public BonemealableBlock.Type getType() { return BonemealableBlock.Type.NEIGHBOR_SPREADER; } }