package com.mojang.blaze3d.pipeline; import com.mojang.blaze3d.systems.RenderSystem; import net.fabricmc.api.EnvType; import net.fabricmc.api.Environment; @Environment(EnvType.CLIENT) public class TextureTarget extends RenderTarget { public TextureTarget(int i, int j, boolean bl) { super(bl); RenderSystem.assertOnRenderThreadOrInit(); this.resize(i, j); } }