package net.minecraft.client; import net.fabricmc.api.EnvType; import net.fabricmc.api.Environment; import org.joml.Vector2i; @Environment(EnvType.CLIENT) public class ScrollWheelHandler { private double accumulatedScrollX; private double accumulatedScrollY; public Vector2i onMouseScroll(double d, double e) { if (this.accumulatedScrollX != 0.0 && Math.signum(d) != Math.signum(this.accumulatedScrollX)) { this.accumulatedScrollX = 0.0; } if (this.accumulatedScrollY != 0.0 && Math.signum(e) != Math.signum(this.accumulatedScrollY)) { this.accumulatedScrollY = 0.0; } this.accumulatedScrollX += d; this.accumulatedScrollY += e; int i = (int)this.accumulatedScrollX; int j = (int)this.accumulatedScrollY; if (i == 0 && j == 0) { return new Vector2i(0, 0); } else { this.accumulatedScrollX -= i; this.accumulatedScrollY -= j; return new Vector2i(i, j); } } public static int getNextScrollWheelSelection(double d, int i, int j) { int k = (int)Math.signum(d); i -= k; i = Math.max(-1, i); while (i < 0) { i += j; } while (i >= j) { i -= j; } return i; } }