package net.minecraft.client.gui.components; import net.fabricmc.api.EnvType; import net.fabricmc.api.Environment; import net.minecraft.client.gui.GuiGraphics; import net.minecraft.client.renderer.RenderType; import net.minecraft.client.resources.PlayerSkin; import net.minecraft.resources.ResourceLocation; @Environment(EnvType.CLIENT) public class PlayerFaceRenderer { public static final int SKIN_HEAD_U = 8; public static final int SKIN_HEAD_V = 8; public static final int SKIN_HEAD_WIDTH = 8; public static final int SKIN_HEAD_HEIGHT = 8; public static final int SKIN_HAT_U = 40; public static final int SKIN_HAT_V = 8; public static final int SKIN_HAT_WIDTH = 8; public static final int SKIN_HAT_HEIGHT = 8; public static final int SKIN_TEX_WIDTH = 64; public static final int SKIN_TEX_HEIGHT = 64; public static void draw(GuiGraphics guiGraphics, PlayerSkin skin, int x, int y, int size) { draw(guiGraphics, skin, x, y, size, -1); } public static void draw(GuiGraphics guiGraphics, PlayerSkin playerSkin, int i, int j, int k, int l) { draw(guiGraphics, playerSkin.texture(), i, j, k, true, false, l); } public static void draw(GuiGraphics guiGraphics, ResourceLocation resourceLocation, int i, int j, int k, boolean bl, boolean bl2, int l) { int m = 8 + (bl2 ? 8 : 0); int n = 8 * (bl2 ? -1 : 1); guiGraphics.blit(RenderType::guiTextured, resourceLocation, i, j, 8.0F, m, k, k, 8, n, 64, 64, l); if (bl) { drawHat(guiGraphics, resourceLocation, i, j, k, bl2, l); } } private static void drawHat(GuiGraphics guiGraphics, ResourceLocation resourceLocation, int i, int j, int k, boolean bl, int l) { int m = 8 + (bl ? 8 : 0); int n = 8 * (bl ? -1 : 1); guiGraphics.blit(RenderType::guiTextured, resourceLocation, i, j, 40.0F, m, k, k, 8, n, 64, 64, l); } }