package net.minecraft.client.renderer.entity.layers; import net.fabricmc.api.EnvType; import net.fabricmc.api.Environment; import net.minecraft.client.model.BeeStingerModel; import net.minecraft.client.model.PlayerModel; import net.minecraft.client.model.geom.ModelLayers; import net.minecraft.client.renderer.entity.EntityRendererProvider; import net.minecraft.client.renderer.entity.LivingEntityRenderer; import net.minecraft.client.renderer.entity.state.PlayerRenderState; import net.minecraft.resources.ResourceLocation; @Environment(EnvType.CLIENT) public class BeeStingerLayer extends StuckInBodyLayer { private static final ResourceLocation BEE_STINGER_LOCATION = ResourceLocation.withDefaultNamespace("textures/entity/bee/bee_stinger.png"); public BeeStingerLayer(LivingEntityRenderer livingEntityRenderer, EntityRendererProvider.Context context) { super(livingEntityRenderer, new BeeStingerModel(context.bakeLayer(ModelLayers.BEE_STINGER)), BEE_STINGER_LOCATION, StuckInBodyLayer.PlacementStyle.ON_SURFACE); } @Override protected int numStuck(PlayerRenderState playerRenderState) { return playerRenderState.stingerCount; } }