package net.minecraft.client.renderer.entity.layers; import com.mojang.blaze3d.vertex.PoseStack; import com.mojang.math.Axis; import net.fabricmc.api.EnvType; import net.fabricmc.api.Environment; import net.minecraft.client.model.SnowGolemModel; import net.minecraft.client.renderer.MultiBufferSource; import net.minecraft.client.renderer.RenderType; import net.minecraft.client.renderer.block.BlockRenderDispatcher; import net.minecraft.client.renderer.entity.ItemRenderer; import net.minecraft.client.renderer.entity.LivingEntityRenderer; import net.minecraft.client.renderer.entity.RenderLayerParent; import net.minecraft.client.renderer.entity.state.LivingEntityRenderState; import net.minecraft.client.renderer.texture.TextureAtlas; import net.minecraft.client.resources.model.BakedModel; import net.minecraft.world.item.BlockItem; import net.minecraft.world.item.ItemDisplayContext; import net.minecraft.world.item.ItemStack; import net.minecraft.world.level.block.state.BlockState; @Environment(EnvType.CLIENT) public class SnowGolemHeadLayer extends RenderLayer { private final BlockRenderDispatcher blockRenderer; private final ItemRenderer itemRenderer; public SnowGolemHeadLayer(RenderLayerParent renderer, BlockRenderDispatcher blockRenderer, ItemRenderer itemRenderer) { super(renderer); this.blockRenderer = blockRenderer; this.itemRenderer = itemRenderer; } public void render(PoseStack poseStack, MultiBufferSource multiBufferSource, int i, LivingEntityRenderState livingEntityRenderState, float f, float g) { BakedModel bakedModel = livingEntityRenderState.headItemModel; if (bakedModel != null) { boolean bl = livingEntityRenderState.appearsGlowing && livingEntityRenderState.isInvisible; if (!livingEntityRenderState.isInvisible || bl) { poseStack.pushPose(); this.getParentModel().getHead().translateAndRotate(poseStack); float h = 0.625F; poseStack.translate(0.0F, -0.34375F, 0.0F); poseStack.mulPose(Axis.YP.rotationDegrees(180.0F)); poseStack.scale(0.625F, -0.625F, -0.625F); ItemStack itemStack = livingEntityRenderState.headItem; if (bl && itemStack.getItem() instanceof BlockItem blockItem) { BlockState blockState = blockItem.getBlock().defaultBlockState(); BakedModel bakedModel2 = this.blockRenderer.getBlockModel(blockState); int j = LivingEntityRenderer.getOverlayCoords(livingEntityRenderState, 0.0F); poseStack.translate(-0.5F, -0.5F, -0.5F); this.blockRenderer .getModelRenderer() .renderModel( poseStack.last(), multiBufferSource.getBuffer(RenderType.outline(TextureAtlas.LOCATION_BLOCKS)), blockState, bakedModel2, 0.0F, 0.0F, 0.0F, i, j ); } else { this.itemRenderer .render( itemStack, ItemDisplayContext.HEAD, false, poseStack, multiBufferSource, i, LivingEntityRenderer.getOverlayCoords(livingEntityRenderState, 0.0F), bakedModel ); } poseStack.popPose(); } } } }