package net.minecraft.client.renderer.entity.state; import net.fabricmc.api.EnvType; import net.fabricmc.api.Environment; import net.minecraft.world.item.DyeColor; @Environment(EnvType.CLIENT) public class SheepRenderState extends LivingEntityRenderState { public float headEatPositionScale; public float headEatAngleScale; public boolean isSheared; public DyeColor woolColor = DyeColor.WHITE; public int id; }