package net.minecraft.client.renderer.entity.state; import net.fabricmc.api.EnvType; import net.fabricmc.api.Environment; import net.minecraft.world.entity.npc.VillagerData; import net.minecraft.world.entity.npc.VillagerProfession; import net.minecraft.world.entity.npc.VillagerType; @Environment(EnvType.CLIENT) public class VillagerRenderState extends LivingEntityRenderState implements VillagerDataHolderRenderState { public boolean isUnhappy; public VillagerData villagerData = new VillagerData(VillagerType.PLAINS, VillagerProfession.NONE, 1); @Override public VillagerData getVillagerData() { return this.villagerData; } }