package net.minecraft.network.protocol.common.custom; import net.minecraft.network.FriendlyByteBuf; import net.minecraft.network.codec.StreamCodec; import net.minecraft.world.level.pathfinder.Path; public record PathfindingDebugPayload(int entityId, Path path, float maxNodeDistance) implements CustomPacketPayload { public static final StreamCodec STREAM_CODEC = CustomPacketPayload.codec( PathfindingDebugPayload::write, PathfindingDebugPayload::new ); public static final CustomPacketPayload.Type TYPE = CustomPacketPayload.createType("debug/path"); private PathfindingDebugPayload(FriendlyByteBuf buffer) { this(buffer.readInt(), Path.createFromStream(buffer), buffer.readFloat()); } private void write(FriendlyByteBuf buffer) { buffer.writeInt(this.entityId); this.path.writeToStream(buffer); buffer.writeFloat(this.maxNodeDistance); } @Override public CustomPacketPayload.Type type() { return TYPE; } }