package net.minecraft.network.protocol.game; import net.minecraft.network.protocol.BundlePacket; import net.minecraft.network.protocol.Packet; import net.minecraft.network.protocol.PacketType; public class ClientboundBundlePacket extends BundlePacket { public ClientboundBundlePacket(Iterable> iterable) { super(iterable); } @Override public PacketType type() { return GamePacketTypes.CLIENTBOUND_BUNDLE; } public void handle(ClientGamePacketListener clientGamePacketListener) { clientGamePacketListener.handleBundlePacket(this); } }