package net.minecraft.network.protocol.game; import io.netty.buffer.ByteBuf; import net.minecraft.network.codec.StreamCodec; import net.minecraft.network.protocol.Packet; import net.minecraft.network.protocol.PacketType; public class ClientboundChunkBatchStartPacket implements Packet { public static final ClientboundChunkBatchStartPacket INSTANCE = new ClientboundChunkBatchStartPacket(); public static final StreamCodec STREAM_CODEC = StreamCodec.unit(INSTANCE); private ClientboundChunkBatchStartPacket() { } @Override public PacketType type() { return GamePacketTypes.CLIENTBOUND_CHUNK_BATCH_START; } public void handle(ClientGamePacketListener clientGamePacketListener) { clientGamePacketListener.handleChunkBatchStart(this); } }