package net.minecraft.network.protocol.game; import net.minecraft.network.FriendlyByteBuf; import net.minecraft.network.codec.StreamCodec; import net.minecraft.network.protocol.Packet; import net.minecraft.network.protocol.PacketType; import net.minecraft.util.debugchart.RemoteDebugSampleType; public record ClientboundDebugSamplePacket(long[] sample, RemoteDebugSampleType debugSampleType) implements Packet { public static final StreamCodec STREAM_CODEC = Packet.codec( ClientboundDebugSamplePacket::write, ClientboundDebugSamplePacket::new ); private ClientboundDebugSamplePacket(FriendlyByteBuf buffer) { this(buffer.readLongArray(), buffer.readEnum(RemoteDebugSampleType.class)); } private void write(FriendlyByteBuf buffer) { buffer.writeLongArray(this.sample); buffer.writeEnum(this.debugSampleType); } @Override public PacketType type() { return GamePacketTypes.CLIENTBOUND_DEBUG_SAMPLE; } /** * Passes this Packet on to the PacketListener for processing. */ public void handle(ClientGamePacketListener handler) { handler.handleDebugSample(this); } }