package net.minecraft.network.protocol.game; import net.minecraft.network.RegistryFriendlyByteBuf; import net.minecraft.network.chat.Component; import net.minecraft.network.chat.ComponentSerialization; import net.minecraft.network.codec.ByteBufCodecs; import net.minecraft.network.codec.StreamCodec; import net.minecraft.network.protocol.Packet; import net.minecraft.network.protocol.PacketType; public record ClientboundPlayerCombatKillPacket(int playerId, Component message) implements Packet { public static final StreamCodec STREAM_CODEC = StreamCodec.composite( ByteBufCodecs.VAR_INT, ClientboundPlayerCombatKillPacket::playerId, ComponentSerialization.TRUSTED_STREAM_CODEC, ClientboundPlayerCombatKillPacket::message, ClientboundPlayerCombatKillPacket::new ); @Override public PacketType type() { return GamePacketTypes.CLIENTBOUND_PLAYER_COMBAT_KILL; } /** * Passes this Packet on to the PacketListener for processing. */ public void handle(ClientGamePacketListener handler) { handler.handlePlayerCombatKill(this); } @Override public boolean isSkippable() { return true; } }