package net.minecraft.network.protocol.game; import net.minecraft.network.FriendlyByteBuf; import net.minecraft.network.codec.StreamCodec; import net.minecraft.network.protocol.Packet; import net.minecraft.network.protocol.PacketType; import net.minecraft.world.level.border.WorldBorder; public class ClientboundSetBorderCenterPacket implements Packet { public static final StreamCodec STREAM_CODEC = Packet.codec( ClientboundSetBorderCenterPacket::write, ClientboundSetBorderCenterPacket::new ); private final double newCenterX; private final double newCenterZ; public ClientboundSetBorderCenterPacket(WorldBorder worldBorder) { this.newCenterX = worldBorder.getCenterX(); this.newCenterZ = worldBorder.getCenterZ(); } private ClientboundSetBorderCenterPacket(FriendlyByteBuf buffer) { this.newCenterX = buffer.readDouble(); this.newCenterZ = buffer.readDouble(); } private void write(FriendlyByteBuf buffer) { buffer.writeDouble(this.newCenterX); buffer.writeDouble(this.newCenterZ); } @Override public PacketType type() { return GamePacketTypes.CLIENTBOUND_SET_BORDER_CENTER; } /** * Passes this Packet on to the PacketListener for processing. */ public void handle(ClientGamePacketListener handler) { handler.handleSetBorderCenter(this); } public double getNewCenterZ() { return this.newCenterZ; } public double getNewCenterX() { return this.newCenterX; } }