package net.minecraft.network.protocol.game; import net.minecraft.network.FriendlyByteBuf; import net.minecraft.network.codec.ByteBufCodecs; import net.minecraft.network.codec.StreamCodec; import net.minecraft.network.protocol.Packet; import net.minecraft.network.protocol.PacketType; public record ClientboundSetTimePacket(long gameTime, long dayTime, boolean tickDayTime) implements Packet { public static final StreamCodec STREAM_CODEC = StreamCodec.composite( ByteBufCodecs.LONG, ClientboundSetTimePacket::gameTime, ByteBufCodecs.LONG, ClientboundSetTimePacket::dayTime, ByteBufCodecs.BOOL, ClientboundSetTimePacket::tickDayTime, ClientboundSetTimePacket::new ); @Override public PacketType type() { return GamePacketTypes.CLIENTBOUND_SET_TIME; } /** * Passes this Packet on to the NetHandler for processing. */ public void handle(ClientGamePacketListener handler) { handler.handleSetTime(this); } }