package net.minecraft.network.protocol.game; import net.minecraft.network.FriendlyByteBuf; import net.minecraft.network.codec.StreamCodec; import net.minecraft.network.protocol.Packet; import net.minecraft.network.protocol.PacketType; public class ClientboundSetTitlesAnimationPacket implements Packet { public static final StreamCodec STREAM_CODEC = Packet.codec( ClientboundSetTitlesAnimationPacket::write, ClientboundSetTitlesAnimationPacket::new ); private final int fadeIn; private final int stay; private final int fadeOut; public ClientboundSetTitlesAnimationPacket(int fadeIn, int stay, int fadeOut) { this.fadeIn = fadeIn; this.stay = stay; this.fadeOut = fadeOut; } private ClientboundSetTitlesAnimationPacket(FriendlyByteBuf buffer) { this.fadeIn = buffer.readInt(); this.stay = buffer.readInt(); this.fadeOut = buffer.readInt(); } private void write(FriendlyByteBuf buffer) { buffer.writeInt(this.fadeIn); buffer.writeInt(this.stay); buffer.writeInt(this.fadeOut); } @Override public PacketType type() { return GamePacketTypes.CLIENTBOUND_SET_TITLES_ANIMATION; } /** * Passes this Packet on to the PacketListener for processing. */ public void handle(ClientGamePacketListener handler) { handler.setTitlesAnimation(this); } public int getFadeIn() { return this.fadeIn; } public int getStay() { return this.stay; } public int getFadeOut() { return this.fadeOut; } }