package net.minecraft.network.protocol.game; import net.minecraft.network.RegistryFriendlyByteBuf; import net.minecraft.network.chat.Component; import net.minecraft.network.chat.ComponentSerialization; import net.minecraft.network.codec.ByteBufCodecs; import net.minecraft.network.codec.StreamCodec; import net.minecraft.network.protocol.Packet; import net.minecraft.network.protocol.PacketType; public record ClientboundSystemChatPacket(Component content, boolean overlay) implements Packet { public static final StreamCodec STREAM_CODEC = StreamCodec.composite( ComponentSerialization.TRUSTED_STREAM_CODEC, ClientboundSystemChatPacket::content, ByteBufCodecs.BOOL, ClientboundSystemChatPacket::overlay, ClientboundSystemChatPacket::new ); @Override public PacketType type() { return GamePacketTypes.CLIENTBOUND_SYSTEM_CHAT; } public void handle(ClientGamePacketListener clientGamePacketListener) { clientGamePacketListener.handleSystemChat(this); } @Override public boolean isSkippable() { return true; } }