package net.minecraft.network.protocol.game; import net.minecraft.network.FriendlyByteBuf; import net.minecraft.network.codec.StreamCodec; import net.minecraft.network.protocol.Packet; import net.minecraft.network.protocol.PacketType; public record ServerboundChatAckPacket(int offset) implements Packet { public static final StreamCodec STREAM_CODEC = Packet.codec( ServerboundChatAckPacket::write, ServerboundChatAckPacket::new ); private ServerboundChatAckPacket(FriendlyByteBuf buffer) { this(buffer.readVarInt()); } private void write(FriendlyByteBuf buffer) { buffer.writeVarInt(this.offset); } @Override public PacketType type() { return GamePacketTypes.SERVERBOUND_CHAT_ACK; } /** * Passes this Packet on to the PacketListener for processing. */ public void handle(ServerGamePacketListener handler) { handler.handleChatAck(this); } }