package net.minecraft.network.protocol.game; import net.minecraft.network.FriendlyByteBuf; import net.minecraft.network.codec.StreamCodec; import net.minecraft.network.protocol.Packet; import net.minecraft.network.protocol.PacketType; public class ServerboundPickItemPacket implements Packet { public static final StreamCodec STREAM_CODEC = Packet.codec( ServerboundPickItemPacket::write, ServerboundPickItemPacket::new ); private final int slot; public ServerboundPickItemPacket(int slot) { this.slot = slot; } private ServerboundPickItemPacket(FriendlyByteBuf buffer) { this.slot = buffer.readVarInt(); } /** * Writes the raw packet data to the data stream. */ private void write(FriendlyByteBuf buffer) { buffer.writeVarInt(this.slot); } @Override public PacketType type() { return GamePacketTypes.SERVERBOUND_PICK_ITEM; } /** * Passes this Packet on to the NetHandler for processing. */ public void handle(ServerGamePacketListener handler) { handler.handlePickItem(this); } public int getSlot() { return this.slot; } }