package net.minecraft.network.protocol.ping; import io.netty.buffer.ByteBuf; import net.minecraft.network.codec.StreamCodec; import net.minecraft.network.protocol.Packet; import net.minecraft.network.protocol.PacketType; public class ServerboundPingRequestPacket implements Packet { public static final StreamCodec STREAM_CODEC = Packet.codec( ServerboundPingRequestPacket::write, ServerboundPingRequestPacket::new ); private final long time; public ServerboundPingRequestPacket(long time) { this.time = time; } private ServerboundPingRequestPacket(ByteBuf buffer) { this.time = buffer.readLong(); } private void write(ByteBuf buffer) { buffer.writeLong(this.time); } @Override public PacketType type() { return PingPacketTypes.SERVERBOUND_PING_REQUEST; } /** * Passes this Packet on to the PacketListener for processing. */ public void handle(ServerPingPacketListener handler) { handler.handlePingRequest(this); } public long getTime() { return this.time; } }