package net.minecraft.world.effect; import net.minecraft.server.level.ServerLevel; import net.minecraft.world.entity.LivingEntity; class PoisonMobEffect extends MobEffect { protected PoisonMobEffect(MobEffectCategory mobEffectCategory, int i) { super(mobEffectCategory, i); } @Override public boolean applyEffectTick(ServerLevel serverLevel, LivingEntity livingEntity, int i) { if (livingEntity.getHealth() > 1.0F) { livingEntity.hurtServer(serverLevel, livingEntity.damageSources().magic(), 1.0F); } return true; } @Override public boolean shouldApplyEffectTickThisTick(int duration, int amplifier) { int i = 25 >> amplifier; return i > 0 ? duration % i == 0 : true; } }