package net.minecraft.world.entity.animal; import java.util.EnumSet; import java.util.List; import java.util.Objects; import java.util.function.Predicate; import net.minecraft.core.BlockPos; import net.minecraft.core.particles.ParticleOptions; import net.minecraft.core.particles.ParticleTypes; import net.minecraft.nbt.CompoundTag; import net.minecraft.network.syncher.EntityDataAccessor; import net.minecraft.network.syncher.EntityDataSerializers; import net.minecraft.network.syncher.SynchedEntityData; import net.minecraft.network.syncher.SynchedEntityData.Builder; import net.minecraft.server.level.ServerLevel; import net.minecraft.sounds.SoundEvent; import net.minecraft.sounds.SoundEvents; import net.minecraft.tags.FluidTags; import net.minecraft.tags.ItemTags; import net.minecraft.tags.StructureTags; import net.minecraft.util.Mth; import net.minecraft.world.DifficultyInstance; import net.minecraft.world.InteractionHand; import net.minecraft.world.InteractionResult; import net.minecraft.world.damagesource.DamageSource; import net.minecraft.world.effect.MobEffectInstance; import net.minecraft.world.effect.MobEffects; import net.minecraft.world.entity.AgeableMob; import net.minecraft.world.entity.Entity; import net.minecraft.world.entity.EntitySpawnReason; import net.minecraft.world.entity.EntityType; import net.minecraft.world.entity.EquipmentSlot; import net.minecraft.world.entity.LivingEntity; import net.minecraft.world.entity.Mob; import net.minecraft.world.entity.MoverType; import net.minecraft.world.entity.SpawnGroupData; import net.minecraft.world.entity.ai.attributes.Attributes; import net.minecraft.world.entity.ai.control.SmoothSwimmingLookControl; import net.minecraft.world.entity.ai.control.SmoothSwimmingMoveControl; import net.minecraft.world.entity.ai.goal.AvoidEntityGoal; import net.minecraft.world.entity.ai.goal.BreathAirGoal; import net.minecraft.world.entity.ai.goal.DolphinJumpGoal; import net.minecraft.world.entity.ai.goal.FollowBoatGoal; import net.minecraft.world.entity.ai.goal.Goal; import net.minecraft.world.entity.ai.goal.LookAtPlayerGoal; import net.minecraft.world.entity.ai.goal.MeleeAttackGoal; import net.minecraft.world.entity.ai.goal.RandomLookAroundGoal; import net.minecraft.world.entity.ai.goal.RandomSwimmingGoal; import net.minecraft.world.entity.ai.goal.TryFindWaterGoal; import net.minecraft.world.entity.ai.goal.target.HurtByTargetGoal; import net.minecraft.world.entity.ai.navigation.PathNavigation; import net.minecraft.world.entity.ai.navigation.WaterBoundPathNavigation; import net.minecraft.world.entity.ai.targeting.TargetingConditions; import net.minecraft.world.entity.ai.util.DefaultRandomPos; import net.minecraft.world.entity.item.ItemEntity; import net.minecraft.world.entity.monster.Guardian; import net.minecraft.world.entity.player.Player; import net.minecraft.world.item.ItemStack; import net.minecraft.world.level.Level; import net.minecraft.world.level.ServerLevelAccessor; import net.minecraft.world.level.pathfinder.PathComputationType; import net.minecraft.world.phys.Vec3; import org.jetbrains.annotations.Nullable; public class Dolphin extends AgeableWaterCreature { private static final EntityDataAccessor TREASURE_POS = SynchedEntityData.defineId(Dolphin.class, EntityDataSerializers.BLOCK_POS); private static final EntityDataAccessor GOT_FISH = SynchedEntityData.defineId(Dolphin.class, EntityDataSerializers.BOOLEAN); private static final EntityDataAccessor MOISTNESS_LEVEL = SynchedEntityData.defineId(Dolphin.class, EntityDataSerializers.INT); static final TargetingConditions SWIM_WITH_PLAYER_TARGETING = TargetingConditions.forNonCombat().range(10.0).ignoreLineOfSight(); public static final int TOTAL_AIR_SUPPLY = 4800; private static final int TOTAL_MOISTNESS_LEVEL = 2400; public static final Predicate ALLOWED_ITEMS = itemEntity -> !itemEntity.hasPickUpDelay() && itemEntity.isAlive() && itemEntity.isInWater(); public static final float BABY_SCALE = 0.65F; public Dolphin(EntityType entityType, Level level) { super(entityType, level); this.moveControl = new SmoothSwimmingMoveControl(this, 85, 10, 0.02F, 0.1F, true); this.lookControl = new SmoothSwimmingLookControl(this, 10); this.setCanPickUpLoot(true); } @Nullable @Override public SpawnGroupData finalizeSpawn( ServerLevelAccessor serverLevelAccessor, DifficultyInstance difficultyInstance, EntitySpawnReason entitySpawnReason, @Nullable SpawnGroupData spawnGroupData ) { this.setAirSupply(this.getMaxAirSupply()); this.setXRot(0.0F); SpawnGroupData spawnGroupData2 = (SpawnGroupData)Objects.requireNonNullElseGet(spawnGroupData, () -> new AgeableMob.AgeableMobGroupData(0.1F)); return super.finalizeSpawn(serverLevelAccessor, difficultyInstance, entitySpawnReason, spawnGroupData2); } @Nullable public Dolphin getBreedOffspring(ServerLevel serverLevel, AgeableMob ageableMob) { return EntityType.DOLPHIN.create(serverLevel, EntitySpawnReason.BREEDING); } @Override public float getAgeScale() { return this.isBaby() ? 0.65F : 1.0F; } @Override protected void handleAirSupply(int i) { } public void setTreasurePos(BlockPos pos) { this.entityData.set(TREASURE_POS, pos); } public BlockPos getTreasurePos() { return this.entityData.get(TREASURE_POS); } public boolean gotFish() { return this.entityData.get(GOT_FISH); } public void setGotFish(boolean gotFish) { this.entityData.set(GOT_FISH, gotFish); } public int getMoistnessLevel() { return this.entityData.get(MOISTNESS_LEVEL); } public void setMoisntessLevel(int moistnessLevel) { this.entityData.set(MOISTNESS_LEVEL, moistnessLevel); } @Override protected void defineSynchedData(Builder builder) { super.defineSynchedData(builder); builder.define(TREASURE_POS, BlockPos.ZERO); builder.define(GOT_FISH, false); builder.define(MOISTNESS_LEVEL, 2400); } @Override public void addAdditionalSaveData(CompoundTag compound) { super.addAdditionalSaveData(compound); compound.putInt("TreasurePosX", this.getTreasurePos().getX()); compound.putInt("TreasurePosY", this.getTreasurePos().getY()); compound.putInt("TreasurePosZ", this.getTreasurePos().getZ()); compound.putBoolean("GotFish", this.gotFish()); compound.putInt("Moistness", this.getMoistnessLevel()); } @Override public void readAdditionalSaveData(CompoundTag compound) { int i = compound.getInt("TreasurePosX"); int j = compound.getInt("TreasurePosY"); int k = compound.getInt("TreasurePosZ"); this.setTreasurePos(new BlockPos(i, j, k)); super.readAdditionalSaveData(compound); this.setGotFish(compound.getBoolean("GotFish")); this.setMoisntessLevel(compound.getInt("Moistness")); } @Override protected void registerGoals() { this.goalSelector.addGoal(0, new BreathAirGoal(this)); this.goalSelector.addGoal(0, new TryFindWaterGoal(this)); this.goalSelector.addGoal(1, new Dolphin.DolphinSwimToTreasureGoal(this)); this.goalSelector.addGoal(2, new Dolphin.DolphinSwimWithPlayerGoal(this, 4.0)); this.goalSelector.addGoal(4, new RandomSwimmingGoal(this, 1.0, 10)); this.goalSelector.addGoal(4, new RandomLookAroundGoal(this)); this.goalSelector.addGoal(5, new LookAtPlayerGoal(this, Player.class, 6.0F)); this.goalSelector.addGoal(5, new DolphinJumpGoal(this, 10)); this.goalSelector.addGoal(6, new MeleeAttackGoal(this, 1.2F, true)); this.goalSelector.addGoal(8, new Dolphin.PlayWithItemsGoal()); this.goalSelector.addGoal(8, new FollowBoatGoal(this)); this.goalSelector.addGoal(9, new AvoidEntityGoal(this, Guardian.class, 8.0F, 1.0, 1.0)); this.targetSelector.addGoal(1, new HurtByTargetGoal(this, Guardian.class).setAlertOthers()); } public static net.minecraft.world.entity.ai.attributes.AttributeSupplier.Builder createAttributes() { return Mob.createMobAttributes().add(Attributes.MAX_HEALTH, 10.0).add(Attributes.MOVEMENT_SPEED, 1.2F).add(Attributes.ATTACK_DAMAGE, 3.0); } @Override protected PathNavigation createNavigation(Level level) { return new WaterBoundPathNavigation(this, level); } @Override public void playAttackSound() { this.playSound(SoundEvents.DOLPHIN_ATTACK, 1.0F, 1.0F); } @Override public boolean canAttack(LivingEntity target) { return !this.isBaby() && super.canAttack(target); } @Override public int getMaxAirSupply() { return 4800; } @Override protected int increaseAirSupply(int currentAir) { return this.getMaxAirSupply(); } @Override public int getMaxHeadXRot() { return 1; } @Override public int getMaxHeadYRot() { return 1; } @Override protected boolean canRide(Entity vehicle) { return true; } @Override protected boolean canDispenserEquipIntoSlot(EquipmentSlot equipmentSlot) { return equipmentSlot == EquipmentSlot.MAINHAND && this.canPickUpLoot(); } @Override protected void pickUpItem(ServerLevel serverLevel, ItemEntity itemEntity) { if (this.getItemBySlot(EquipmentSlot.MAINHAND).isEmpty()) { ItemStack itemStack = itemEntity.getItem(); if (this.canHoldItem(itemStack)) { this.onItemPickup(itemEntity); this.setItemSlot(EquipmentSlot.MAINHAND, itemStack); this.setGuaranteedDrop(EquipmentSlot.MAINHAND); this.take(itemEntity, itemStack.getCount()); itemEntity.discard(); } } } @Override public void tick() { super.tick(); if (this.isNoAi()) { this.setAirSupply(this.getMaxAirSupply()); } else { if (this.isInWaterRainOrBubble()) { this.setMoisntessLevel(2400); } else { this.setMoisntessLevel(this.getMoistnessLevel() - 1); if (this.getMoistnessLevel() <= 0) { this.hurt(this.damageSources().dryOut(), 1.0F); } if (this.onGround()) { this.setDeltaMovement(this.getDeltaMovement().add((this.random.nextFloat() * 2.0F - 1.0F) * 0.2F, 0.5, (this.random.nextFloat() * 2.0F - 1.0F) * 0.2F)); this.setYRot(this.random.nextFloat() * 360.0F); this.setOnGround(false); this.hasImpulse = true; } } if (this.level().isClientSide && this.isInWater() && this.getDeltaMovement().lengthSqr() > 0.03) { Vec3 vec3 = this.getViewVector(0.0F); float f = Mth.cos(this.getYRot() * (float) (Math.PI / 180.0)) * 0.3F; float g = Mth.sin(this.getYRot() * (float) (Math.PI / 180.0)) * 0.3F; float h = 1.2F - this.random.nextFloat() * 0.7F; for (int i = 0; i < 2; i++) { this.level().addParticle(ParticleTypes.DOLPHIN, this.getX() - vec3.x * h + f, this.getY() - vec3.y, this.getZ() - vec3.z * h + g, 0.0, 0.0, 0.0); this.level().addParticle(ParticleTypes.DOLPHIN, this.getX() - vec3.x * h - f, this.getY() - vec3.y, this.getZ() - vec3.z * h - g, 0.0, 0.0, 0.0); } } } } @Override public void handleEntityEvent(byte id) { if (id == 38) { this.addParticlesAroundSelf(ParticleTypes.HAPPY_VILLAGER); } else { super.handleEntityEvent(id); } } private void addParticlesAroundSelf(ParticleOptions particleOption) { for (int i = 0; i < 7; i++) { double d = this.random.nextGaussian() * 0.01; double e = this.random.nextGaussian() * 0.01; double f = this.random.nextGaussian() * 0.01; this.level().addParticle(particleOption, this.getRandomX(1.0), this.getRandomY() + 0.2, this.getRandomZ(1.0), d, e, f); } } @Override protected InteractionResult mobInteract(Player player, InteractionHand hand) { ItemStack itemStack = player.getItemInHand(hand); if (!itemStack.isEmpty() && itemStack.is(ItemTags.FISHES)) { if (!this.level().isClientSide) { this.playSound(SoundEvents.DOLPHIN_EAT, 1.0F, 1.0F); } if (this.isBaby()) { itemStack.consume(1, player); this.ageUp(getSpeedUpSecondsWhenFeeding(-this.age), true); } else { this.setGotFish(true); itemStack.consume(1, player); } return InteractionResult.SUCCESS; } else { return super.mobInteract(player, hand); } } @Override protected SoundEvent getHurtSound(DamageSource damageSource) { return SoundEvents.DOLPHIN_HURT; } @Nullable @Override protected SoundEvent getDeathSound() { return SoundEvents.DOLPHIN_DEATH; } @Nullable @Override protected SoundEvent getAmbientSound() { return this.isInWater() ? SoundEvents.DOLPHIN_AMBIENT_WATER : SoundEvents.DOLPHIN_AMBIENT; } @Override protected SoundEvent getSwimSplashSound() { return SoundEvents.DOLPHIN_SPLASH; } @Override protected SoundEvent getSwimSound() { return SoundEvents.DOLPHIN_SWIM; } protected boolean closeToNextPos() { BlockPos blockPos = this.getNavigation().getTargetPos(); return blockPos != null ? blockPos.closerToCenterThan(this.position(), 12.0) : false; } @Override public void travel(Vec3 travelVector) { if (this.isControlledByLocalInstance() && this.isInWater()) { this.moveRelative(this.getSpeed(), travelVector); this.move(MoverType.SELF, this.getDeltaMovement()); this.setDeltaMovement(this.getDeltaMovement().scale(0.9)); if (this.getTarget() == null) { this.setDeltaMovement(this.getDeltaMovement().add(0.0, -0.005, 0.0)); } } else { super.travel(travelVector); } } @Override public boolean canBeLeashed() { return true; } static class DolphinSwimToTreasureGoal extends Goal { private final Dolphin dolphin; private boolean stuck; DolphinSwimToTreasureGoal(Dolphin dolphin) { this.dolphin = dolphin; this.setFlags(EnumSet.of(Goal.Flag.MOVE, Goal.Flag.LOOK)); } @Override public boolean isInterruptable() { return false; } @Override public boolean canUse() { return this.dolphin.gotFish() && this.dolphin.getAirSupply() >= 100; } @Override public boolean canContinueToUse() { BlockPos blockPos = this.dolphin.getTreasurePos(); return !BlockPos.containing(blockPos.getX(), this.dolphin.getY(), blockPos.getZ()).closerToCenterThan(this.dolphin.position(), 4.0) && !this.stuck && this.dolphin.getAirSupply() >= 100; } @Override public void start() { if (this.dolphin.level() instanceof ServerLevel) { ServerLevel serverLevel = (ServerLevel)this.dolphin.level(); this.stuck = false; this.dolphin.getNavigation().stop(); BlockPos blockPos = this.dolphin.blockPosition(); BlockPos blockPos2 = serverLevel.findNearestMapStructure(StructureTags.DOLPHIN_LOCATED, blockPos, 50, false); if (blockPos2 != null) { this.dolphin.setTreasurePos(blockPos2); serverLevel.broadcastEntityEvent(this.dolphin, (byte)38); } else { this.stuck = true; } } } @Override public void stop() { BlockPos blockPos = this.dolphin.getTreasurePos(); if (BlockPos.containing(blockPos.getX(), this.dolphin.getY(), blockPos.getZ()).closerToCenterThan(this.dolphin.position(), 4.0) || this.stuck) { this.dolphin.setGotFish(false); } } @Override public void tick() { Level level = this.dolphin.level(); if (this.dolphin.closeToNextPos() || this.dolphin.getNavigation().isDone()) { Vec3 vec3 = Vec3.atCenterOf(this.dolphin.getTreasurePos()); Vec3 vec32 = DefaultRandomPos.getPosTowards(this.dolphin, 16, 1, vec3, (float) (Math.PI / 8)); if (vec32 == null) { vec32 = DefaultRandomPos.getPosTowards(this.dolphin, 8, 4, vec3, (float) (Math.PI / 2)); } if (vec32 != null) { BlockPos blockPos = BlockPos.containing(vec32); if (!level.getFluidState(blockPos).is(FluidTags.WATER) || !level.getBlockState(blockPos).isPathfindable(PathComputationType.WATER)) { vec32 = DefaultRandomPos.getPosTowards(this.dolphin, 8, 5, vec3, (float) (Math.PI / 2)); } } if (vec32 == null) { this.stuck = true; return; } this.dolphin.getLookControl().setLookAt(vec32.x, vec32.y, vec32.z, this.dolphin.getMaxHeadYRot() + 20, this.dolphin.getMaxHeadXRot()); this.dolphin.getNavigation().moveTo(vec32.x, vec32.y, vec32.z, 1.3); if (level.random.nextInt(this.adjustedTickDelay(80)) == 0) { level.broadcastEntityEvent(this.dolphin, (byte)38); } } } } static class DolphinSwimWithPlayerGoal extends Goal { private final Dolphin dolphin; private final double speedModifier; @Nullable private Player player; DolphinSwimWithPlayerGoal(Dolphin dolphin, double speedModifier) { this.dolphin = dolphin; this.speedModifier = speedModifier; this.setFlags(EnumSet.of(Goal.Flag.MOVE, Goal.Flag.LOOK)); } @Override public boolean canUse() { this.player = getServerLevel(this.dolphin).getNearestPlayer(Dolphin.SWIM_WITH_PLAYER_TARGETING, this.dolphin); return this.player == null ? false : this.player.isSwimming() && this.dolphin.getTarget() != this.player; } @Override public boolean canContinueToUse() { return this.player != null && this.player.isSwimming() && this.dolphin.distanceToSqr(this.player) < 256.0; } @Override public void start() { this.player.addEffect(new MobEffectInstance(MobEffects.DOLPHINS_GRACE, 100), this.dolphin); } @Override public void stop() { this.player = null; this.dolphin.getNavigation().stop(); } @Override public void tick() { this.dolphin.getLookControl().setLookAt(this.player, this.dolphin.getMaxHeadYRot() + 20, this.dolphin.getMaxHeadXRot()); if (this.dolphin.distanceToSqr(this.player) < 6.25) { this.dolphin.getNavigation().stop(); } else { this.dolphin.getNavigation().moveTo(this.player, this.speedModifier); } if (this.player.isSwimming() && this.player.level().random.nextInt(6) == 0) { this.player.addEffect(new MobEffectInstance(MobEffects.DOLPHINS_GRACE, 100), this.dolphin); } } } class PlayWithItemsGoal extends Goal { private int cooldown; @Override public boolean canUse() { if (this.cooldown > Dolphin.this.tickCount) { return false; } else { List list = Dolphin.this.level() .getEntitiesOfClass(ItemEntity.class, Dolphin.this.getBoundingBox().inflate(8.0, 8.0, 8.0), Dolphin.ALLOWED_ITEMS); return !list.isEmpty() || !Dolphin.this.getItemBySlot(EquipmentSlot.MAINHAND).isEmpty(); } } @Override public void start() { List list = Dolphin.this.level() .getEntitiesOfClass(ItemEntity.class, Dolphin.this.getBoundingBox().inflate(8.0, 8.0, 8.0), Dolphin.ALLOWED_ITEMS); if (!list.isEmpty()) { Dolphin.this.getNavigation().moveTo((Entity)list.get(0), 1.2F); Dolphin.this.playSound(SoundEvents.DOLPHIN_PLAY, 1.0F, 1.0F); } this.cooldown = 0; } @Override public void stop() { ItemStack itemStack = Dolphin.this.getItemBySlot(EquipmentSlot.MAINHAND); if (!itemStack.isEmpty()) { this.drop(itemStack); Dolphin.this.setItemSlot(EquipmentSlot.MAINHAND, ItemStack.EMPTY); this.cooldown = Dolphin.this.tickCount + Dolphin.this.random.nextInt(100); } } @Override public void tick() { List list = Dolphin.this.level() .getEntitiesOfClass(ItemEntity.class, Dolphin.this.getBoundingBox().inflate(8.0, 8.0, 8.0), Dolphin.ALLOWED_ITEMS); ItemStack itemStack = Dolphin.this.getItemBySlot(EquipmentSlot.MAINHAND); if (!itemStack.isEmpty()) { this.drop(itemStack); Dolphin.this.setItemSlot(EquipmentSlot.MAINHAND, ItemStack.EMPTY); } else if (!list.isEmpty()) { Dolphin.this.getNavigation().moveTo((Entity)list.get(0), 1.2F); } } private void drop(ItemStack stack) { if (!stack.isEmpty()) { double d = Dolphin.this.getEyeY() - 0.3F; ItemEntity itemEntity = new ItemEntity(Dolphin.this.level(), Dolphin.this.getX(), d, Dolphin.this.getZ(), stack); itemEntity.setPickUpDelay(40); itemEntity.setThrower(Dolphin.this); float f = 0.3F; float g = Dolphin.this.random.nextFloat() * (float) (Math.PI * 2); float h = 0.02F * Dolphin.this.random.nextFloat(); itemEntity.setDeltaMovement( 0.3F * -Mth.sin(Dolphin.this.getYRot() * (float) (Math.PI / 180.0)) * Mth.cos(Dolphin.this.getXRot() * (float) (Math.PI / 180.0)) + Mth.cos(g) * h, 0.3F * Mth.sin(Dolphin.this.getXRot() * (float) (Math.PI / 180.0)) * 1.5F, 0.3F * Mth.cos(Dolphin.this.getYRot() * (float) (Math.PI / 180.0)) * Mth.cos(Dolphin.this.getXRot() * (float) (Math.PI / 180.0)) + Mth.sin(g) * h ); Dolphin.this.level().addFreshEntity(itemEntity); } } } }