package net.minecraft.world.entity.animal.frog; import com.google.common.collect.ImmutableMap; import java.util.ArrayList; import java.util.List; import java.util.Optional; import java.util.UUID; import net.minecraft.server.level.ServerLevel; import net.minecraft.sounds.SoundEvent; import net.minecraft.sounds.SoundSource; import net.minecraft.world.entity.Entity; import net.minecraft.world.entity.LivingEntity; import net.minecraft.world.entity.Pose; import net.minecraft.world.entity.ai.behavior.Behavior; import net.minecraft.world.entity.ai.behavior.BehaviorUtils; import net.minecraft.world.entity.ai.memory.MemoryModuleType; import net.minecraft.world.entity.ai.memory.MemoryStatus; import net.minecraft.world.entity.ai.memory.WalkTarget; import net.minecraft.world.level.pathfinder.Path; import net.minecraft.world.phys.Vec3; public class ShootTongue extends Behavior { public static final int TIME_OUT_DURATION = 100; public static final int CATCH_ANIMATION_DURATION = 6; public static final int TONGUE_ANIMATION_DURATION = 10; private static final float EATING_DISTANCE = 1.75F; private static final float EATING_MOVEMENT_FACTOR = 0.75F; public static final int UNREACHABLE_TONGUE_TARGETS_COOLDOWN_DURATION = 100; public static final int MAX_UNREACHBLE_TONGUE_TARGETS_IN_MEMORY = 5; private int eatAnimationTimer; private int calculatePathCounter; private final SoundEvent tongueSound; private final SoundEvent eatSound; private Vec3 itemSpawnPos; private ShootTongue.State state = ShootTongue.State.DONE; public ShootTongue(SoundEvent tongueSound, SoundEvent eatSound) { super( ImmutableMap.of( MemoryModuleType.WALK_TARGET, MemoryStatus.VALUE_ABSENT, MemoryModuleType.LOOK_TARGET, MemoryStatus.REGISTERED, MemoryModuleType.ATTACK_TARGET, MemoryStatus.VALUE_PRESENT, MemoryModuleType.IS_PANICKING, MemoryStatus.VALUE_ABSENT ), 100 ); this.tongueSound = tongueSound; this.eatSound = eatSound; } protected boolean checkExtraStartConditions(ServerLevel level, Frog owner) { LivingEntity livingEntity = (LivingEntity)owner.getBrain().getMemory(MemoryModuleType.ATTACK_TARGET).get(); boolean bl = this.canPathfindToTarget(owner, livingEntity); if (!bl) { owner.getBrain().eraseMemory(MemoryModuleType.ATTACK_TARGET); this.addUnreachableTargetToMemory(owner, livingEntity); } return bl && owner.getPose() != Pose.CROAKING && Frog.canEat(livingEntity); } protected boolean canStillUse(ServerLevel level, Frog entity, long gameTime) { return entity.getBrain().hasMemoryValue(MemoryModuleType.ATTACK_TARGET) && this.state != ShootTongue.State.DONE && !entity.getBrain().hasMemoryValue(MemoryModuleType.IS_PANICKING); } protected void start(ServerLevel level, Frog entity, long gameTime) { LivingEntity livingEntity = (LivingEntity)entity.getBrain().getMemory(MemoryModuleType.ATTACK_TARGET).get(); BehaviorUtils.lookAtEntity(entity, livingEntity); entity.setTongueTarget(livingEntity); entity.getBrain().setMemory(MemoryModuleType.WALK_TARGET, new WalkTarget(livingEntity.position(), 2.0F, 0)); this.calculatePathCounter = 10; this.state = ShootTongue.State.MOVE_TO_TARGET; } protected void stop(ServerLevel level, Frog entity, long gameTime) { entity.getBrain().eraseMemory(MemoryModuleType.ATTACK_TARGET); entity.eraseTongueTarget(); entity.setPose(Pose.STANDING); } private void eatEntity(ServerLevel level, Frog frog) { level.playSound(null, frog, this.eatSound, SoundSource.NEUTRAL, 2.0F, 1.0F); Optional optional = frog.getTongueTarget(); if (optional.isPresent()) { Entity entity = (Entity)optional.get(); if (entity.isAlive()) { frog.doHurtTarget(level, entity); if (!entity.isAlive()) { entity.remove(Entity.RemovalReason.KILLED); } } } } protected void tick(ServerLevel level, Frog owner, long gameTime) { LivingEntity livingEntity = (LivingEntity)owner.getBrain().getMemory(MemoryModuleType.ATTACK_TARGET).get(); owner.setTongueTarget(livingEntity); switch (this.state) { case MOVE_TO_TARGET: if (livingEntity.distanceTo(owner) < 1.75F) { level.playSound(null, owner, this.tongueSound, SoundSource.NEUTRAL, 2.0F, 1.0F); owner.setPose(Pose.USING_TONGUE); livingEntity.setDeltaMovement(livingEntity.position().vectorTo(owner.position()).normalize().scale(0.75)); this.itemSpawnPos = livingEntity.position(); this.eatAnimationTimer = 0; this.state = ShootTongue.State.CATCH_ANIMATION; } else if (this.calculatePathCounter <= 0) { owner.getBrain().setMemory(MemoryModuleType.WALK_TARGET, new WalkTarget(livingEntity.position(), 2.0F, 0)); this.calculatePathCounter = 10; } else { this.calculatePathCounter--; } break; case CATCH_ANIMATION: if (this.eatAnimationTimer++ >= 6) { this.state = ShootTongue.State.EAT_ANIMATION; this.eatEntity(level, owner); } break; case EAT_ANIMATION: if (this.eatAnimationTimer >= 10) { this.state = ShootTongue.State.DONE; } else { this.eatAnimationTimer++; } case DONE: } } private boolean canPathfindToTarget(Frog frog, LivingEntity target) { Path path = frog.getNavigation().createPath(target, 0); return path != null && path.getDistToTarget() < 1.75F; } private void addUnreachableTargetToMemory(Frog frog, LivingEntity target) { List list = (List)frog.getBrain().getMemory(MemoryModuleType.UNREACHABLE_TONGUE_TARGETS).orElseGet(ArrayList::new); boolean bl = !list.contains(target.getUUID()); if (list.size() == 5 && bl) { list.remove(0); } if (bl) { list.add(target.getUUID()); } frog.getBrain().setMemoryWithExpiry(MemoryModuleType.UNREACHABLE_TONGUE_TARGETS, list, 100L); } static enum State { MOVE_TO_TARGET, CATCH_ANIMATION, EAT_ANIMATION, DONE; } }