package net.minecraft.world.entity.monster; import java.util.function.Predicate; import net.minecraft.core.BlockPos; import net.minecraft.core.particles.ColorParticleOption; import net.minecraft.core.particles.ParticleTypes; import net.minecraft.nbt.CompoundTag; import net.minecraft.server.level.ServerLevel; import net.minecraft.sounds.SoundEvent; import net.minecraft.sounds.SoundEvents; import net.minecraft.tags.EntityTypeTags; import net.minecraft.util.Mth; import net.minecraft.world.damagesource.DamageSource; import net.minecraft.world.entity.Entity; import net.minecraft.world.entity.EntityType; import net.minecraft.world.entity.LivingEntity; import net.minecraft.world.entity.Mob; import net.minecraft.world.entity.ai.attributes.Attributes; import net.minecraft.world.entity.ai.attributes.AttributeSupplier.Builder; import net.minecraft.world.entity.ai.goal.AvoidEntityGoal; import net.minecraft.world.entity.ai.goal.FloatGoal; import net.minecraft.world.entity.ai.goal.Goal; import net.minecraft.world.entity.ai.goal.LookAtPlayerGoal; import net.minecraft.world.entity.ai.goal.MeleeAttackGoal; import net.minecraft.world.entity.ai.goal.WaterAvoidingRandomStrollGoal; import net.minecraft.world.entity.ai.goal.target.HurtByTargetGoal; import net.minecraft.world.entity.ai.goal.target.NearestAttackableTargetGoal; import net.minecraft.world.entity.animal.IronGolem; import net.minecraft.world.entity.monster.creaking.Creaking; import net.minecraft.world.entity.npc.AbstractVillager; import net.minecraft.world.entity.player.Player; import net.minecraft.world.entity.raid.Raider; import net.minecraft.world.entity.vehicle.AbstractBoat; import net.minecraft.world.level.GameRules; import net.minecraft.world.level.Level; import net.minecraft.world.level.LevelReader; import net.minecraft.world.level.block.Block; import net.minecraft.world.level.block.LeavesBlock; import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.level.gameevent.GameEvent; import net.minecraft.world.level.pathfinder.PathType; import net.minecraft.world.phys.AABB; import net.minecraft.world.phys.Vec3; import org.jetbrains.annotations.Nullable; public class Ravager extends Raider { private static final Predicate ROAR_TARGET_WITH_GRIEFING = entity -> !(entity instanceof Ravager) && entity.isAlive(); private static final Predicate ROAR_TARGET_WITHOUT_GRIEFING = entity -> ROAR_TARGET_WITH_GRIEFING.test(entity) && !entity.getType().equals(EntityType.ARMOR_STAND); private static final Predicate ROAR_TARGET_ON_CLIENT = livingEntity -> !(livingEntity instanceof Ravager) && livingEntity.isAlive() && livingEntity.isControlledByLocalInstance(); private static final double BASE_MOVEMENT_SPEED = 0.3; private static final double ATTACK_MOVEMENT_SPEED = 0.35; private static final int STUNNED_COLOR = 8356754; private static final float STUNNED_COLOR_BLUE = 0.57254905F; private static final float STUNNED_COLOR_GREEN = 0.5137255F; private static final float STUNNED_COLOR_RED = 0.49803922F; public static final int ATTACK_DURATION = 10; public static final int STUN_DURATION = 40; private int attackTick; private int stunnedTick; private int roarTick; public Ravager(EntityType entityType, Level level) { super(entityType, level); this.xpReward = 20; this.setPathfindingMalus(PathType.LEAVES, 0.0F); } @Override protected void registerGoals() { super.registerGoals(); this.goalSelector.addGoal(0, new FloatGoal(this)); this.goalSelector.addGoal(3, new AvoidEntityGoal(this, Creaking.class, 8.0F, 1.0, 1.2)); this.goalSelector.addGoal(4, new MeleeAttackGoal(this, 1.0, true)); this.goalSelector.addGoal(5, new WaterAvoidingRandomStrollGoal(this, 0.4)); this.goalSelector.addGoal(6, new LookAtPlayerGoal(this, Player.class, 6.0F)); this.goalSelector.addGoal(10, new LookAtPlayerGoal(this, Mob.class, 8.0F)); this.targetSelector.addGoal(2, new HurtByTargetGoal(this, Raider.class).setAlertOthers()); this.targetSelector.addGoal(3, new NearestAttackableTargetGoal(this, Player.class, true)); this.targetSelector.addGoal(4, new NearestAttackableTargetGoal(this, AbstractVillager.class, true, (livingEntity, serverLevel) -> !livingEntity.isBaby())); this.targetSelector.addGoal(4, new NearestAttackableTargetGoal(this, IronGolem.class, true)); } @Override protected void updateControlFlags() { boolean bl = !(this.getControllingPassenger() instanceof Mob) || this.getControllingPassenger().getType().is(EntityTypeTags.RAIDERS); boolean bl2 = !(this.getVehicle() instanceof AbstractBoat); this.goalSelector.setControlFlag(Goal.Flag.MOVE, bl); this.goalSelector.setControlFlag(Goal.Flag.JUMP, bl && bl2); this.goalSelector.setControlFlag(Goal.Flag.LOOK, bl); this.goalSelector.setControlFlag(Goal.Flag.TARGET, bl); } public static Builder createAttributes() { return Monster.createMonsterAttributes() .add(Attributes.MAX_HEALTH, 100.0) .add(Attributes.MOVEMENT_SPEED, 0.3) .add(Attributes.KNOCKBACK_RESISTANCE, 0.75) .add(Attributes.ATTACK_DAMAGE, 12.0) .add(Attributes.ATTACK_KNOCKBACK, 1.5) .add(Attributes.FOLLOW_RANGE, 32.0) .add(Attributes.STEP_HEIGHT, 1.0); } @Override public void addAdditionalSaveData(CompoundTag compound) { super.addAdditionalSaveData(compound); compound.putInt("AttackTick", this.attackTick); compound.putInt("StunTick", this.stunnedTick); compound.putInt("RoarTick", this.roarTick); } @Override public void readAdditionalSaveData(CompoundTag compound) { super.readAdditionalSaveData(compound); this.attackTick = compound.getInt("AttackTick"); this.stunnedTick = compound.getInt("StunTick"); this.roarTick = compound.getInt("RoarTick"); } @Override public SoundEvent getCelebrateSound() { return SoundEvents.RAVAGER_CELEBRATE; } @Override public int getMaxHeadYRot() { return 45; } @Override public void aiStep() { super.aiStep(); if (this.isAlive()) { if (this.isImmobile()) { this.getAttribute(Attributes.MOVEMENT_SPEED).setBaseValue(0.0); } else { double d = this.getTarget() != null ? 0.35 : 0.3; double e = this.getAttribute(Attributes.MOVEMENT_SPEED).getBaseValue(); this.getAttribute(Attributes.MOVEMENT_SPEED).setBaseValue(Mth.lerp(0.1, e, d)); } if (this.level() instanceof ServerLevel serverLevel && this.horizontalCollision && serverLevel.getGameRules().getBoolean(GameRules.RULE_MOBGRIEFING)) { boolean bl = false; AABB aABB = this.getBoundingBox().inflate(0.2); for (BlockPos blockPos : BlockPos.betweenClosed( Mth.floor(aABB.minX), Mth.floor(aABB.minY), Mth.floor(aABB.minZ), Mth.floor(aABB.maxX), Mth.floor(aABB.maxY), Mth.floor(aABB.maxZ) )) { BlockState blockState = serverLevel.getBlockState(blockPos); Block block = blockState.getBlock(); if (block instanceof LeavesBlock) { bl = serverLevel.destroyBlock(blockPos, true, this) || bl; } } if (!bl && this.onGround()) { this.jumpFromGround(); } } if (this.roarTick > 0) { this.roarTick--; if (this.roarTick == 10) { this.roar(); } } if (this.attackTick > 0) { this.attackTick--; } if (this.stunnedTick > 0) { this.stunnedTick--; this.stunEffect(); if (this.stunnedTick == 0) { this.playSound(SoundEvents.RAVAGER_ROAR, 1.0F, 1.0F); this.roarTick = 20; } } } } private void stunEffect() { if (this.random.nextInt(6) == 0) { double d = this.getX() - this.getBbWidth() * Math.sin(this.yBodyRot * (float) (Math.PI / 180.0)) + (this.random.nextDouble() * 0.6 - 0.3); double e = this.getY() + this.getBbHeight() - 0.3; double f = this.getZ() + this.getBbWidth() * Math.cos(this.yBodyRot * (float) (Math.PI / 180.0)) + (this.random.nextDouble() * 0.6 - 0.3); this.level().addParticle(ColorParticleOption.create(ParticleTypes.ENTITY_EFFECT, 0.49803922F, 0.5137255F, 0.57254905F), d, e, f, 0.0, 0.0, 0.0); } } @Override protected boolean isImmobile() { return super.isImmobile() || this.attackTick > 0 || this.stunnedTick > 0 || this.roarTick > 0; } @Override public boolean hasLineOfSight(Entity entity) { return this.stunnedTick <= 0 && this.roarTick <= 0 ? super.hasLineOfSight(entity) : false; } @Override protected void blockedByShield(LivingEntity defender) { if (this.roarTick == 0) { if (this.random.nextDouble() < 0.5) { this.stunnedTick = 40; this.playSound(SoundEvents.RAVAGER_STUNNED, 1.0F, 1.0F); this.level().broadcastEntityEvent(this, (byte)39); defender.push(this); } else { this.strongKnockback(defender); } defender.hurtMarked = true; } } private void roar() { if (this.isAlive()) { if (this.level() instanceof ServerLevel serverLevel) { Predicate predicate = serverLevel.getGameRules().getBoolean(GameRules.RULE_MOBGRIEFING) ? ROAR_TARGET_WITH_GRIEFING : ROAR_TARGET_WITHOUT_GRIEFING; for (LivingEntity livingEntity : this.level().getEntitiesOfClass(LivingEntity.class, this.getBoundingBox().inflate(4.0), predicate)) { if (!(livingEntity instanceof AbstractIllager)) { livingEntity.hurtServer(serverLevel, this.damageSources().mobAttack(this), 6.0F); } if (!(livingEntity instanceof Player)) { this.strongKnockback(livingEntity); } } this.gameEvent(GameEvent.ENTITY_ACTION); } else { for (LivingEntity livingEntity2 : this.level().getEntitiesOfClass(LivingEntity.class, this.getBoundingBox().inflate(4.0), ROAR_TARGET_ON_CLIENT)) { this.strongKnockback(livingEntity2); } Vec3 vec3 = this.getBoundingBox().getCenter(); for (int i = 0; i < 40; i++) { double d = this.random.nextGaussian() * 0.2; double e = this.random.nextGaussian() * 0.2; double f = this.random.nextGaussian() * 0.2; this.level().addParticle(ParticleTypes.POOF, vec3.x, vec3.y, vec3.z, d, e, f); } } } } private void strongKnockback(Entity entity) { double d = entity.getX() - this.getX(); double e = entity.getZ() - this.getZ(); double f = Math.max(d * d + e * e, 0.001); entity.push(d / f * 4.0, 0.2, e / f * 4.0); } @Override public void handleEntityEvent(byte id) { if (id == 4) { this.attackTick = 10; this.playSound(SoundEvents.RAVAGER_ATTACK, 1.0F, 1.0F); } else if (id == 39) { this.stunnedTick = 40; } super.handleEntityEvent(id); } public int getAttackTick() { return this.attackTick; } public int getStunnedTick() { return this.stunnedTick; } public int getRoarTick() { return this.roarTick; } @Override public boolean doHurtTarget(ServerLevel serverLevel, Entity entity) { this.attackTick = 10; serverLevel.broadcastEntityEvent(this, (byte)4); this.playSound(SoundEvents.RAVAGER_ATTACK, 1.0F, 1.0F); return super.doHurtTarget(serverLevel, entity); } @Nullable @Override protected SoundEvent getAmbientSound() { return SoundEvents.RAVAGER_AMBIENT; } @Override protected SoundEvent getHurtSound(DamageSource damageSource) { return SoundEvents.RAVAGER_HURT; } @Override protected SoundEvent getDeathSound() { return SoundEvents.RAVAGER_DEATH; } @Override protected void playStepSound(BlockPos pos, BlockState state) { this.playSound(SoundEvents.RAVAGER_STEP, 0.15F, 1.0F); } @Override public boolean checkSpawnObstruction(LevelReader level) { return !level.containsAnyLiquid(this.getBoundingBox()); } @Override public void applyRaidBuffs(ServerLevel level, int wave, boolean unused) { } @Override public boolean canBeLeader() { return false; } @Override protected AABB getAttackBoundingBox() { AABB aABB = super.getAttackBoundingBox(); return aABB.deflate(0.05, 0.0, 0.05); } }