package net.minecraft.world.entity.monster; import java.util.UUID; import net.minecraft.core.BlockPos; import net.minecraft.nbt.CompoundTag; import net.minecraft.resources.ResourceLocation; import net.minecraft.server.level.ServerLevel; import net.minecraft.sounds.SoundEvent; import net.minecraft.sounds.SoundEvents; import net.minecraft.util.RandomSource; import net.minecraft.util.TimeUtil; import net.minecraft.util.valueproviders.UniformInt; import net.minecraft.world.Difficulty; import net.minecraft.world.DifficultyInstance; import net.minecraft.world.damagesource.DamageSource; import net.minecraft.world.entity.EntityDimensions; import net.minecraft.world.entity.EntitySelector; import net.minecraft.world.entity.EntitySpawnReason; import net.minecraft.world.entity.EntityType; import net.minecraft.world.entity.EquipmentSlot; import net.minecraft.world.entity.LivingEntity; import net.minecraft.world.entity.NeutralMob; import net.minecraft.world.entity.Pose; import net.minecraft.world.entity.ai.attributes.AttributeInstance; import net.minecraft.world.entity.ai.attributes.AttributeModifier; import net.minecraft.world.entity.ai.attributes.Attributes; import net.minecraft.world.entity.ai.attributes.AttributeSupplier.Builder; import net.minecraft.world.entity.ai.goal.WaterAvoidingRandomStrollGoal; import net.minecraft.world.entity.ai.goal.ZombieAttackGoal; import net.minecraft.world.entity.ai.goal.target.HurtByTargetGoal; import net.minecraft.world.entity.ai.goal.target.NearestAttackableTargetGoal; import net.minecraft.world.entity.ai.goal.target.ResetUniversalAngerTargetGoal; import net.minecraft.world.entity.player.Player; import net.minecraft.world.item.ItemStack; import net.minecraft.world.item.Items; import net.minecraft.world.level.Level; import net.minecraft.world.level.LevelAccessor; import net.minecraft.world.level.LevelReader; import net.minecraft.world.level.block.Blocks; import net.minecraft.world.level.pathfinder.PathType; import net.minecraft.world.phys.AABB; import org.jetbrains.annotations.Nullable; public class ZombifiedPiglin extends Zombie implements NeutralMob { private static final EntityDimensions BABY_DIMENSIONS = EntityType.ZOMBIFIED_PIGLIN.getDimensions().scale(0.5F).withEyeHeight(0.97F); private static final ResourceLocation SPEED_MODIFIER_ATTACKING_ID = ResourceLocation.withDefaultNamespace("attacking"); private static final AttributeModifier SPEED_MODIFIER_ATTACKING = new AttributeModifier( SPEED_MODIFIER_ATTACKING_ID, 0.05, AttributeModifier.Operation.ADD_VALUE ); private static final UniformInt FIRST_ANGER_SOUND_DELAY = TimeUtil.rangeOfSeconds(0, 1); private int playFirstAngerSoundIn; private static final UniformInt PERSISTENT_ANGER_TIME = TimeUtil.rangeOfSeconds(20, 39); private int remainingPersistentAngerTime; @Nullable private UUID persistentAngerTarget; private static final int ALERT_RANGE_Y = 10; private static final UniformInt ALERT_INTERVAL = TimeUtil.rangeOfSeconds(4, 6); private int ticksUntilNextAlert; public ZombifiedPiglin(EntityType entityType, Level level) { super(entityType, level); this.setPathfindingMalus(PathType.LAVA, 8.0F); } @Override public void setPersistentAngerTarget(@Nullable UUID persistentAngerTarget) { this.persistentAngerTarget = persistentAngerTarget; } @Override protected void addBehaviourGoals() { this.goalSelector.addGoal(2, new ZombieAttackGoal(this, 1.0, false)); this.goalSelector.addGoal(7, new WaterAvoidingRandomStrollGoal(this, 1.0)); this.targetSelector.addGoal(1, new HurtByTargetGoal(this).setAlertOthers()); this.targetSelector.addGoal(2, new NearestAttackableTargetGoal(this, Player.class, 10, true, false, this::isAngryAt)); this.targetSelector.addGoal(3, new ResetUniversalAngerTargetGoal<>(this, true)); } public static Builder createAttributes() { return Zombie.createAttributes().add(Attributes.SPAWN_REINFORCEMENTS_CHANCE, 0.0).add(Attributes.MOVEMENT_SPEED, 0.23F).add(Attributes.ATTACK_DAMAGE, 5.0); } @Override public EntityDimensions getDefaultDimensions(Pose pose) { return this.isBaby() ? BABY_DIMENSIONS : super.getDefaultDimensions(pose); } @Override protected boolean convertsInWater() { return false; } @Override protected void customServerAiStep(ServerLevel serverLevel) { AttributeInstance attributeInstance = this.getAttribute(Attributes.MOVEMENT_SPEED); if (this.isAngry()) { if (!this.isBaby() && !attributeInstance.hasModifier(SPEED_MODIFIER_ATTACKING_ID)) { attributeInstance.addTransientModifier(SPEED_MODIFIER_ATTACKING); } this.maybePlayFirstAngerSound(); } else if (attributeInstance.hasModifier(SPEED_MODIFIER_ATTACKING_ID)) { attributeInstance.removeModifier(SPEED_MODIFIER_ATTACKING_ID); } this.updatePersistentAnger(serverLevel, true); if (this.getTarget() != null) { this.maybeAlertOthers(); } if (this.isAngry()) { this.lastHurtByPlayerTime = this.tickCount; } super.customServerAiStep(serverLevel); } private void maybePlayFirstAngerSound() { if (this.playFirstAngerSoundIn > 0) { this.playFirstAngerSoundIn--; if (this.playFirstAngerSoundIn == 0) { this.playAngerSound(); } } } private void maybeAlertOthers() { if (this.ticksUntilNextAlert > 0) { this.ticksUntilNextAlert--; } else { if (this.getSensing().hasLineOfSight(this.getTarget())) { this.alertOthers(); } this.ticksUntilNextAlert = ALERT_INTERVAL.sample(this.random); } } private void alertOthers() { double d = this.getAttributeValue(Attributes.FOLLOW_RANGE); AABB aABB = AABB.unitCubeFromLowerCorner(this.position()).inflate(d, 10.0, d); this.level() .getEntitiesOfClass(ZombifiedPiglin.class, aABB, EntitySelector.NO_SPECTATORS) .stream() .filter(zombifiedPiglin -> zombifiedPiglin != this) .filter(zombifiedPiglin -> zombifiedPiglin.getTarget() == null) .filter(zombifiedPiglin -> !zombifiedPiglin.isAlliedTo(this.getTarget())) .forEach(zombifiedPiglin -> zombifiedPiglin.setTarget(this.getTarget())); } private void playAngerSound() { this.playSound(SoundEvents.ZOMBIFIED_PIGLIN_ANGRY, this.getSoundVolume() * 2.0F, this.getVoicePitch() * 1.8F); } @Override public void setTarget(@Nullable LivingEntity livingEntity) { if (this.getTarget() == null && livingEntity != null) { this.playFirstAngerSoundIn = FIRST_ANGER_SOUND_DELAY.sample(this.random); this.ticksUntilNextAlert = ALERT_INTERVAL.sample(this.random); } if (livingEntity instanceof Player) { this.setLastHurtByPlayer((Player)livingEntity); } super.setTarget(livingEntity); } @Override public void startPersistentAngerTimer() { this.setRemainingPersistentAngerTime(PERSISTENT_ANGER_TIME.sample(this.random)); } public static boolean checkZombifiedPiglinSpawnRules( EntityType entityType, LevelAccessor levelAccessor, EntitySpawnReason entitySpawnReason, BlockPos blockPos, RandomSource randomSource ) { return levelAccessor.getDifficulty() != Difficulty.PEACEFUL && !levelAccessor.getBlockState(blockPos.below()).is(Blocks.NETHER_WART_BLOCK); } @Override public boolean checkSpawnObstruction(LevelReader level) { return level.isUnobstructed(this) && !level.containsAnyLiquid(this.getBoundingBox()); } @Override public void addAdditionalSaveData(CompoundTag compound) { super.addAdditionalSaveData(compound); this.addPersistentAngerSaveData(compound); } @Override public void readAdditionalSaveData(CompoundTag compound) { super.readAdditionalSaveData(compound); this.readPersistentAngerSaveData(this.level(), compound); } @Override public void setRemainingPersistentAngerTime(int remainingPersistentAngerTime) { this.remainingPersistentAngerTime = remainingPersistentAngerTime; } @Override public int getRemainingPersistentAngerTime() { return this.remainingPersistentAngerTime; } @Override protected SoundEvent getAmbientSound() { return this.isAngry() ? SoundEvents.ZOMBIFIED_PIGLIN_ANGRY : SoundEvents.ZOMBIFIED_PIGLIN_AMBIENT; } @Override protected SoundEvent getHurtSound(DamageSource damageSource) { return SoundEvents.ZOMBIFIED_PIGLIN_HURT; } @Override protected SoundEvent getDeathSound() { return SoundEvents.ZOMBIFIED_PIGLIN_DEATH; } @Override protected void populateDefaultEquipmentSlots(RandomSource random, DifficultyInstance difficulty) { this.setItemSlot(EquipmentSlot.MAINHAND, new ItemStack(Items.GOLDEN_SWORD)); } @Override protected ItemStack getSkull() { return ItemStack.EMPTY; } @Override protected void randomizeReinforcementsChance() { this.getAttribute(Attributes.SPAWN_REINFORCEMENTS_CHANCE).setBaseValue(0.0); } @Nullable @Override public UUID getPersistentAngerTarget() { return this.persistentAngerTarget; } @Override public boolean isPreventingPlayerRest(ServerLevel serverLevel, Player player) { return this.isAngryAt(player, serverLevel); } @Override public boolean wantsToPickUp(ServerLevel serverLevel, ItemStack itemStack) { return this.canHoldItem(itemStack); } }